Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.13 @ 22:30:38 Player: Komeiji O. Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (85) 425 Value Destroyed (3060) 3060 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (2518) 2518 TOTAL SCORE: 10523 Bonus ------- High Alert Combat Kills 82 Follower Combat Kills 783 Awakened Behemoth Slayer 1000 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -147 Cogmind --------- Core Integrity 0/1000 Matter 293/300 Energy 214/220 System Corruption 53% Temperature Cool (21) Movement Flying (110) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core Light Nuclear Core > --- PROPULSION (5) --- VTOL Module VTOL Module Nuclear Pulse Array > --- UTILITY (7) ------ Power Amplifier Advanced Targeting Computer Improved Transmission Jammer Improved Transmission Jammer > --- WEAPON (3) ------- Autogun Autogun Chainsword > --- INVENTORY (5) ---- Relay Coupler [Programmer] (78) Improved Trap Extractor (4/6 Dirty Bomb) System Spiker (4) CR-A16's Behemoth Slayer DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Neutrino Core Improved Fusion Compressor > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Improved Medium Treads Overtuned Scrapsphere Overtuned Scrapsphere > --- UTILITY ---------- Scrap Suit Improved Cooling System Large Storage Unit IFF Parser Advanced Targeting Computer Improved Medium Armor Plating > --- WEAPON ----------- Overtuned Pulse Rifle Plasma Rifle Plasma Rifle > --- INVENTORY -------- Seismic Detector Layered Medium Armor Plating Medium Reactive Plating Relay Coupler [Programmer] Relay Coupler [Programmer] High-powered Tractor Beam Improved Trap Extractor Phase Cannon Rocket Array Remote Datajack System Spiker Powered Hammer CR-A16's Behemoth Slayer Vortex Trap DRS Beacon [Rating: 79] Favorites ----------- Power Improved Fusion Compressor Engine Ion Engine Power Core Improved Fusion Compressor Propulsion Improved Medium Treads Treads Improved Medium Treads Leg Flexi-carbon Leg Wheel Overtuned Scrapsphere Flight Unit VTOL Module Utility Large Storage Unit Device Scrap Suit Storage Large Storage Unit Processor Advanced Targeting Computer Protection Medium Reactive Plating Weapon Plasma Rifle Energy Gun Plasma Rifle Energy Cannon Phase Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Scythe Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Slots Evolved 10 | . . . . 8 . . . . 2 Power 1 | . . . . 1 . . . . . Propulsion 3 | . . . . 3 . . . . . Utility 5 | . . . . 3 . . . . 2 Weapon 1 | . . . . 1 . . . . . Parts Attached 103 | 7 2 6 7 31 7 3 4 5 31 Power 13 | 1 . . 1 4 1 1 1 . 4 Engine 5 | 1 . . 1 2 1 . . . . Core 8 | . . . . 2 . 1 1 . 4 Reactor . | . . . . . . . . . . Propulsion 24 | 2 . 1 2 7 1 . . 2 9 Treads 9 | 2 . . 2 2 1 . . 2 . Leg 2 | . . . . 1 . . . . 1 Wheel 5 | . . 1 . 3 . . . . 1 Hover . | . . . . . . . . . . Flight 8 | . . . . 1 . . . . 7 Utility 34 | 2 . 3 2 12 1 1 1 2 10 Device 18 | 1 . 2 . 6 1 1 . 1 6 Storage 3 | 1 . . 1 1 . . . . . Processor 4 | . . 1 . 2 . . . . 1 Hackware . | . . . . . . . . . . Protection 9 | . . . 1 3 . . 1 1 3 Artifact . | . . . . . . . . . . Weapon 32 | 2 2 2 2 8 4 1 2 1 8 Energy Gun 12 | 2 . 1 . 3 3 . 1 . 2 Energy Cannon 1 | . . . . . . . . . 1 Ballistic Gun 7 | . 1 1 . 2 . . . . 3 Ballistic Cannon 1 | . . . . 1 . . . . . Launcher 2 | . . . . 1 . . 1 . . Special Weapon 3 | . 1 . . 1 . 1 . . . Impact Weapon 1 | . . . . . 1 . . . . Slashing Weapon 3 | . . . 2 . . . . . 1 Piercing Weapon 2 | . . . . . . . . 1 1 Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . . 2 . . 1 . 1 Corrupted Parts 2 | . . . . . . . . . 2 System Corruption 8 | . . . . . . . . . 8 Parts Lost 36 | . . 3 2 1 . . . 1 29 Power 4 | . . . 1 . . . . . 3 Propulsion 11 | . . . . . . . . 1 10 Utility 13 | . . 2 . 1 . . . . 10 Weapon 8 | . . 1 1 . . . . . 6 Highest Loss Streak 14 | . . 2 1 1 . . . 1 14 To Critical Strikes . | . . . . . . . . . . Average Backups 9 | 4 8 7 7 10 10 11 11 12 9 Power . | . 1 1 1 . . . . . . Propulsion . | 1 2 3 1 . . . . . . Utility 4 | . 3 2 3 4 5 5 6 7 5 Weapon 2 | 1 2 1 1 2 3 3 2 3 2 Tool/Special . | . . . . . . . . . . Unused Backups 18 | . 1 . 2 6 2 1 2 . 4 Power 1 | . . . 1 . . . . . . Propulsion 2 | . . . 1 1 . . . . . Utility 11 | . 1 . . 5 1 . 1 . 3 Weapon 2 | . . . . . 1 1 . . . Tool/Special 2 | . . . . . . . 1 . 1 Average Slot Usage (%) 89 | . 100 97 88 90 93 93 92 91 69 Engine 7 | . 14 14 13 11 6 3 . . . Core 5 | . . . . . 6 8 13 13 5 Treads 15 | . 28 25 15 13 13 13 13 18 7 Wheel 13 | . . . 12 16 20 20 20 13 8 Device 12 | . 14 12 12 14 13 13 13 12 11 Storage 8 | . 14 14 14 5 6 6 6 6 3 Protection 4 | . . . 1 6 6 6 6 6 3 Energy Gun 14 | . 16 14 12 12 17 18 17 19 8 Ballistic Gun 2 | . 8 8 2 3 1 . . . . Peak Build Rating 79 | 8 8 10 24 64 64 64 66 74 79 Average Rating 42 | 6 7 8 10 53 63 63 63 69 56 On Entrance 37 | . 8 8 10 20 64 64 63 66 70 Naked Turns . | . . . . . . . . . . Heaviest Build 97 | 14 15 18 40 97 77 77 73 79 66 Greatest Support 90 | 40 40 40 44 60 60 26 26 90 90 Greatest Overweight (x) 4 | . . 1 2 3 2 2 2 4 4 Average Overweight (x) 1 | . . . 1 2 1 2 2 3 1 Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 Average Capacity 12 | 7 8 8 10 14 15 15 15 15 12 Most Carried 15 | 8 8 8 15 15 15 15 15 15 15 Average Carried 11 | 4 7 7 7 14 14 14 14 14 11 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 5 Final Carried 15 | 8 8 7 15 15 15 15 15 15 5 Class Distribution -------------------- 49% | Scavenger-Scrapper 38% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Scavenger-Scrapper | -6/Factory Scavenger-Scrapper | -6/Lower Caves Scavenger-Scrapper | -6/Lower Caves Scavenger-Scrapper | -6/Zion Scavenger-Scrapper | -5/Proximity Caves Scavenger-Scrapper | -5/Factory Resources | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Matter Collected 2280 | 257 . 193 80 621 200 136 107 245 441 Remotely . | . . . . . . . . . . Salvage Created 3044 | 80 . 217 . 956 371 116 . 349 955 Parts 155 | 13 . 15 . 43 15 9 . 31 29 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 48 | . . 6 1 . 14 6 . 21 . Prevented 1 | . . 1 . . . . . . . Kills | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 67 | . . 7 . 11 6 5 . 16 22 Melee 5 | . . . . . . . . . 5 Guns 42 | . . 7 . 6 6 5 . 10 8 Cannons 5 | . . . . . . . . . 5 AOE 9 | . . . . 3 . . . 5 1 Classes Destroyed 15 | 1 . 3 . 9 1 1 . . . Worker 5 | . . . . 5 . . . . . Builder 1 | . . . . 1 . . . . . Tunneler 4 | 4 . . . . . . . . . Recycler 2 | . . . . 1 . . . . 1 Minesweeper 1 | . . . . . . 1 . . . Mechanic 2 | . . . . 2 . . . . . Turret 2 | . . 2 . . . . . . . Swarmer 34 | . . 4 . . . 3 . 15 12 Grunt 14 | . . . . 6 4 1 . . 3 Brawler 3 | . . . . . 1 . . . 2 Sentry 4 | . . . . 1 1 . . . 2 Programmer 7 | . . . . 3 . 1 . . 3 Behemoth 2 | . . . . 1 . . . 1 . Subdweller 3 | . . 3 . . . . . . . Scrapoid 1 | . . . . 1 . . . . . Best Kill Streak 10 | 1 . 6 . 10 3 3 . 5 6 Combat Bots Only 5 | . . 4 . 4 3 3 . 5 5 Max Kills in Single Turn 5 | 1 . 2 . 5 1 1 . 4 1 Gunslinging 1 | . . 1 . . . . . 1 . Exploded 4 | . . . . 1 . . . 4 1 Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Hostile Shots Fired 719 | . . 82 52 94 73 17 . 69 332 Missed 214 | . . 31 14 27 27 4 . 15 96 Hits 505 | . . 51 38 67 46 13 . 54 236 Melee 20 | . . . 13 . 1 . . . 6 Projectile 485 | . . 51 25 67 45 13 . 54 230 AOE 1 | . . . . 1 . . . . . Critical Strikes 15 | . . 2 . 2 1 1 . 1 8 Part Disruptions 1 | . . . . . . . . . 1 Damage Taken 7931 | . . 596 437 1056 463 168 . 932 4279 Core 1316 | . . 110 78 61 33 14 . 15 1005 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 347 | . . . 9 175 42 35 . 86 . Regen/Repaired (Parts) 130 | . . . . 32 14 . . . 84 Core Remaining (%) 69 | 100 . . 24 . . . . 85 . Volleys Fired 181 | 10 5 33 3 43 10 13 . 18 46 Largest 3 | 2 2 2 1 3 3 3 . 3 3 Hottest 235 | 90 100 150 50 230 183 235 . 235 230 Shots Fired 400 | 20 9 62 3 123 30 35 . 42 76 Gun 362 | 20 8 56 3 115 30 33 . 40 57 Cannon 20 | . . . . 4 . . . . 16 Launcher 7 | . . . . 4 . . . 2 1 Special 11 | . 1 6 . . . 2 . . 2 Kinetic 69 | . 4 23 . 23 10 . . . 9 Thermal 300 | 20 5 19 3 96 20 33 . 40 64 Explosive 7 | . . . . 4 . . . 2 1 Electromagnetic 20 | . . 20 . . . . . . . Robot Hit Streak 19 | 3 3 8 2 19 14 12 . 10 12 Robot Miss Streak 8 | 2 1 3 1 3 1 2 . 8 4 Penetration Max 1 | . . . . 1 . . . . . Secondary Targets 9 | . . 2 . . 2 . . 4 1 Max Gunslinging Chain 1 | . . 1 . . 1 . . 1 1 Shots Hit Robots 262 | 11 1 32 3 71 21 24 . 27 72 Core Hits 150 | 4 . 17 . 44 11 13 . 21 40 Critical Kills 2 | . . 1 . . . . . . 1 Critical Parts Destroyed 5 | . . . . . . . . . 5 Critical Strikes 22 | 2 1 2 1 4 . 3 . 2 7 Burn 13 | 2 1 . . 4 . 3 . 2 1 Meltdown 1 | . . . . . . . . . 1 Destroy 1 | . . 1 . . . . . . . Corrupt 1 | . . 1 . . . . . . . Smash 5 | . . . . . . . . . 5 Sever 1 | . . . 1 . . . . . . Melee Attacks 70 | . . . 9 . . 3 . 10 48 Impact 38 | . . . . . . 3 . 5 30 Slashing 27 | . . . 9 . . . . . 18 Piercing 5 | . . . . . . . . 5 . Sneak Attacks 1 | . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7409 | 137 12 511 59 2376 447 542 . 840 2485 Guns 4591 | 137 12 511 26 1650 447 542 . 460 806 Cannons 482 | . . . . 65 . . . . 417 Explosions 1208 | . . . . 661 . . . 251 296 Melee 1128 | . . . 33 . . . . 129 966 Ramming . | . . . . . . . . . . Kinetic 787 | . . 333 . 297 114 . . . 43 Thermal 4268 | 137 12 12 26 1566 333 542 . 460 1180 Explosive 902 | . . . . 355 . . . 251 296 Electromagnetic 324 | . . 166 . 158 . . . . . Impact 716 | . . . . . . . . . 716 Slashing 283 | . . . 33 . . . . . 250 Piercing 129 | . . . . . . . . 129 . Highest Corruption 53 | . . . . 7 7 9 9 . 53 Average Corruption 11 | . . . . 5 7 8 9 . 26 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 122 | . . . . 30 18 30 1 . 43 Message Errors 35 | . . . . 9 4 12 . . 10 Matter Fused 23 | . . . . 5 4 5 1 . 8 Heat Flow Errors 12 | . . . . 3 2 2 . . 5 Energy Discharges 14 | . . . . 6 2 2 . . 4 Parts Rejected 3 | . . . . . . . . . 3 Parts Fused 1 | . . . . . 1 . . . . Data Loss (minor) 16 | . . . . 2 4 4 . . 6 Data Loss (major) 6 | . . . . 2 1 2 . . 1 Misfires 3 | . . . . 2 . 1 . . . Alerts 2 | . . . . 1 . 1 . . . Misdirections 3 | . . . . . . . . . 3 Weapon Failures 4 | . . . . . . 1 . . 3 Overload Shots . | . . . . . . . . . . Overflow Damage 287 | . . . . 11 . . . . 276 Projectiles 31 | . . . . . . . . . 31 Explosions 11 | . . . . 11 . . . . . Melee 245 | . . . . . . . . . 245 Knockbacks 4 | . . . . 2 . . . . 2 Impact 2 | . . . . . . . . . 2 Kinetic 2 | . . . . 2 . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 59 | . . . . 35 . . . . 24 Shots 3 | . . . . 1 . . . . 2 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 459 | 90 27 . 32 402 459 412 . 424 426 Average Temperature 119 | 34 12 . 16 109 147 136 . 179 125 Received Heat Transfer 1164 | . . 153 156 231 186 18 . 60 360 Effects 11 | . . . . 1 1 4 . 2 3 Shutdowns 2 | . . . . . . . . 1 1 Energy Bleed 3 | . . . . . 1 1 . . 1 Interference 4 | . . . . . . 3 . . 1 Matter Decay 1 | . . . . 1 . . . . . Short Circuit 1 | . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted 1 | . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Parts Fried 1 | . . . . . . . . . 1 Impact Corruptions 10 | . . . . . . . . . 10 Robots Melted 5 | . . . . 2 . 1 . . 2 Combat Hostiles 4 | . . . . 2 . . . . 2 Parts Melted 32 | 1 . . . 17 1 5 . 2 6 Heat Transferred 9804 | 495 111 37 18 3537 750 1500 . 1250 2106 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . . . . 3 . . . . . Alert | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Maximum Alert Level 2 | . . . . 2 . . . . 2 Low Security (%) 57 | 100 100 . . 59 . . . . 37 Level 1 20 | . . . . 5 . . . . 45 Level 2 22 | . . . . 35 . . . . 17 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 556 | 5 15 . . 552 . . . . 556 Initial 72 | . . . . . . . . . 72 Average 190 | . 2 . . 225 . . . . 225 Influence Increases 3382 | 20 27 300 . 1057 155 170 . 390 1263 Destroy 0b10 Robot/C 1760 | . . 120 . 480 140 100 . 320 600 Destroy 0b10 Robot/NC 90 | 20 . . . 60 . 5 . . 5 Destroy Leader 294 | . . . . 134 10 20 . 40 90 Allied During Kill 219 | . . . . 101 5 . . . 113 Trap Triggered on 0b10 30 | . . . . . . . . . 30 Successful Hack 77 | . 12 . . 24 . . . . 41 Disable Machine 285 | . 15 . . 240 . . . . 30 Destroy Structure 72 | . . . . 18 . . . . 54 Partial Spotted 30 | . . . . . . . . . 30 Lose Combat Pursuer 525 | . . 180 . . . 45 . 30 270 Influence Decreases 2836 | 20 27 300 . 525 584 273 . 274 833 Entered New Map 263 | . . . . . 198 21 . . 44 Time Decay 1943 | 20 27 280 . 355 326 252 . 264 419 Lost Part 330 | . . 20 . 10 . . . 10 290 Lost Ally 300 | . . . . 160 60 . . . 80 Squads Dispatched 18 | . 2 . . 9 . . . . 7 Investigation 6 | . 1 . . 4 . . . . 1 Extermination 5 | . . . . 2 . . . . 3 Reinforcement 6 | . 1 . . 2 . . . . 3 Assault 1 | . . . . 1 . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . Haulers Reinforced 2 | . . . . 1 . . . . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . Stealth | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Distress Signals 3 | . . . . 1 . . . . 2 Communications Jammed 5 | . . . . . . . . . 5 Distress Signals 5 | . . . . . . . . . 5 Times Spotted 155 | . 1 19 22 24 7 11 . 15 56 Peak Tracking Total 10 | . 1 6 7 4 4 4 . 5 10 Tactical Retreats 13 | . . 2 1 . . 1 . 1 8 Traps | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Traps Triggered 6 | . . . . 5 . . . . 1 Indirectly 1 | . . . . 1 . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused 5 | . . . . . . 2 . . 3 Traps Extracted . | . . . . . . . . . . Installed 5 | . . . . . . 2 . . 3 Triggered 5 | . . . . . . 2 . . 3 Most Traps Carried 8 | . . . 3 3 3 8 7 7 7 Machines | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Machines Disabled 20 | . 1 . 1 16 . . . . 2 Max in Single Turn 6 | . 1 . 1 6 . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Machines Accessed 30 | . 2 2 5 11 . 1 . . 9 Terminals 8 | . 2 . . 1 . . . . 5 Fabricators 5 | . . . . 3 . . . . 2 Repair Stations 3 | . . . . 2 . . . . 1 Recycling Units 5 | . . . . 4 . . . . 1 Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . Total Hacks 63 | . 6 3 17 18 . 1 . . 18 Successful 41 | . 3 3 17 9 . 1 . . 8 Failed 22 | . 3 . . 9 . . . . 10 Catastrophic 7 | . 1 . . 3 . . . . 3 Database Lockouts . | . . . . . . . . . . Manual 21 | . 1 . . 8 . . . . 12 Terminals 19 | . 6 . . 2 . . . . 11 Fabricators 9 | . . . . 6 . . . . 3 Repair Stations 7 | . . . . 4 . . . . 3 Recycling Units 6 | . . . . 5 . . . . 1 Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . Terminal Hacks 23 | . 2 3 17 . . 1 . . . Record 18 | . 1 1 16 . . . . . . Open Door 2 | . . 1 . . . 1 . . . Locate Traps 1 | . 1 . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . Release Object 1 | . . 1 . . . . . . . Fabricator Hacks 4 | . . . . 2 . . . . 2 Network Status 3 | . . . . 1 . . . . 2 Build 1 | . . . . 1 . . . . . Repair Station Hacks 4 | . . . . 2 . . . . 2 Scan Component 2 | . . . . 1 . . . . 1 Repair 2 | . . . . 1 . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 10 | . 1 . . 5 . . . . 4 Terminals 4 | . 1 . . 1 . . . . 2 Track 4 | . 1 . . 1 . . . . 2 Fabricators 2 | . . . . 1 . . . . 1 Haulers 2 | . . . . 1 . . . . 1 Repair Stations . | . . . . . . . . . . Recycling Units 4 | . . . . 3 . . . . 1 Scrapoids 4 | . . . . 3 . . . . 1 Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 15 | . 1 . . 8 . . . . 6 Full Trace Events 1 | . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built 2 | . . . . 2 . . . . . Authchips . | . . . . . . . . . . Time 117 | . . . . 117 . . . . . Total Part Build Rating 14 | . . . . 14 . . . . . Parts Repaired 2 | . . . . 1 . . . . 1 Time 83 | . . . . 13 . . . . 70 Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Total Allies 20 | . . . . 15 . . . . 5 Largest Group 6 | . . . . 6 1 . . . 5 Highest-Rated Group 235 | . . . . 171 28 . . . 235 Highest-Rated Ally 47 | . . . . 31 28 . . . 47 Total Orders . | . . . . . . . . . . Ally Attacks 214 | . . . . 137 8 . . . 69 Total Damage 3791 | . . . . 2153 128 . . . 1510 Kills 27 | . . . . 17 1 . . . 9 Allies Corrupted 1 | . . . . . . . . . 1 Allies Melted 2 | . . . 1 1 . . . . . Intel | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Active Infowar (turns) 5527 | 98 212 434 25 770 654 692 1146 806 690 Optics 291 | . . 65 25 201 . . . . . IFF 4067 | . . . . 234 654 692 1146 806 535 Terrain 531 | . . . . 531 . . . . . Seismic 810 | 98 212 369 . . . . . . 131 Jamming 24 | . . . . . . . . . 24 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 10 | . . 1 2 . 2 2 2 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Turns Passed 9537 | 256 212 1089 1763 1381 722 781 1146 1012 1175 Spaces Moved 7790 | 132 117 619 1690 945 627 703 1184 879 894 Core 48 | 2 . . . . . . . . 46 Treads 1056 | 130 117 578 115 78 22 . . 4 12 Legs 10 | . . . . . . . . . 10 Wheels 6388 | . . 41 1575 867 605 703 1184 875 538 Hover . | . . . . . . . . . . Flight 288 | . . . . . . . . . 288 Fastest Speed 27 | 50 160 95 95 95 95 95 95 100 27 Average Speed 104 | 158 160 155 101 112 102 95 95 100 78 Slowest Speed 320 | 160 160 160 145 240 320 95 95 240 260 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . 1 Potential Cave-ins 2 | . . . . . . . . 2 . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 52 | 8 26 39 90 26 81 66 81 87 17 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 2 | . . 1 1 . . . . . . Known Exits Taken 3 | . . 1 . 1 . 1 . . . Unknown Exits Taken 6 | 1 1 . 1 . 1 . 1 1 . Scrap Searched 17 | . . . 5 . 3 1 5 3 . Spaces Dug 23 | . . . 3 6 . 3 . 5 6 Terrain Destroyed 73 | . . . 3 14 . 3 . 29 24 Melee 17 | . . . 3 . . 3 . 5 6 Projectile 6 | . . . . 1 . . . 3 2 AOE 50 | . . . . 13 . . . 21 16 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Total 8704 | 156 129 667 1727 1182 692 784 1207 953 1207 Wait 314 | . . 1 . 74 27 39 . 22 151 Move 7779 | 131 116 618 1689 944 626 702 1183 878 892 Hop 1 | . . . . . . . . . 1 Pick Up 80 | 8 1 3 13 30 4 5 7 3 6 Fast Attach 58 | 7 1 1 1 11 4 . 3 1 29 Attach 33 | . . 4 1 13 1 1 . 1 12 Detach 15 | . . 1 . 8 1 . . . 5 Swap 74 | . 4 4 5 19 9 10 4 16 3 Drop 74 | . 2 1 7 24 10 6 10 4 10 Fire 181 | 10 5 33 3 43 10 13 . 18 46 Melee 69 | . . . 8 . . 3 . 10 48 Ram 1 | . . . . . . . . . 1 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 16 | . . . . 16 . . . . . Rewire 3 | . . . . . . 3 . . . Trap 5 | . . . . . . 2 . . 3 Miscellaneous 1 | . . 1 . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 2 exits: [*Rec] / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: Dee / [*Pro]) -5/Proximity Caves -5/Factory (discovered 1 exit: *Upp) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 257 | -11/Scrapyard | Entered Materials 327 | -10/Materials | Build established: Mutant 422 | -10/Materials | Discovered new exit (range 15) 459 | -10/Materials | Discovered new exit (range 7) 469 | -10/Materials | Entered Subcaves 470 | -10/Subcaves | Approached by a straggling Scientist 743 | -10/Subcaves | Discovered new exit (range 11) 756 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 914 | -10/Subcaves | Identified exit to Scraptown 1038 | -10/Subcaves | Learned location of Zion (-6) 1038 | -10/Subcaves | Met a Zionite searching for "candidates" 1364 | -10/Subcaves | Released subatomizers from SUBCON Basin 1558 | -10/Subcaves | Entered Scraptown 1731 | -8/Scraptown | Visited Comm Corps 1778 | -8/Scraptown | Visited Fellowship of the Rings 1801 | -8/Scraptown | Visited Assassins FH 1834 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 1838 | -8/Scraptown | Learned location of 2 exits from Research 1839 | -8/Scraptown | Learned Factory stockpile data 1848 | -8/Scraptown | Discovered new exit (range 11) 1956 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2138 | -8/Scraptown | Visited Shadow of the Wyrm 2156 | -8/Scraptown | Visited Red Mages 2213 | -8/Scraptown | Visited UFD Registry 2347 | -8/Scraptown | Registered with UFD as "Chainforce" 2380 | -8/Scraptown | Visited Modified Component R&D 2420 | -8/Scraptown | Visited Science Guys 2454 | -8/Scraptown | Visited DA-N13 Charitable Foundation 2462 | -8/Scraptown | Found DCF Scrap (29 items) 2541 | -8/Scraptown | Discovered new exit (range 5) 2577 | -8/Scraptown | Visited Botcube Research 2593 | -8/Scraptown | Visited Observation Area 2630 | -8/Scraptown | Visited Derelict Rescue Squad 2651 | -8/Scraptown | Found DRS Beacon 2668 | -8/Scraptown | Visited Junk Cannon Lab 2862 | -8/Scraptown | Visited Chapter 10 2892 | -8/Scraptown | Visited Abandonware Association 2908 | -8/Scraptown | Learned abandonware demo "HACKBUD.EXE" 2936 | -8/Scraptown | Visited Research Penetration Think Tank 3041 | -8/Scraptown | Met Optimus 3041 | -8/Scraptown | Accepted into 0bPrime 3119 | -8/Scraptown | Civil war broke out across Scraptown 3132 | -8/Scraptown | Core integrity fell below 50% 3232 | -8/Scraptown | Found System Spiker 3278 | -8/Scraptown | Found Scrap Suit 3292 | -8/Scraptown | Lost 12 allies 3321 | -8/Scraptown | Entered Factory 3321 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x3, Utility x3, Weapon x1 3500 | -6/Factory | Scrapoids reinforcements arrived? 3759 | -6/Factory | P-60 Hacker assimilated allied 06F03-D 3811 | -6/Factory | Repaired Lrg. Storage Unit 3891 | -6/Factory | Spotted B-75 Beast 3908 | -6/Factory | Destroyed B-75 Beast 3914 | -6/Factory | Found Prototype Processor 3914 | -6/Factory | Identified Exp. Targeting Computer 3920 | -6/Factory | Found Faulty Exp. Targeting Computer 4092 | -6/Factory | Scrapoid reinforcements arrived 4164 | -6/Factory | Lost 6 allies 4336 | -6/Factory | Scrapoids reinforcements arrived? 4371 | -6/Factory | First assault squad dispatched 4419 | -6/Factory | Build established: Scavenger-Scrapper 4429 | -6/Factory | Discovered new exit (range 4) 4434 | -6/Factory | Identified exit to Lower Caves 4656 | -6/Factory | Fabricated Imp. Fusion Compressor (x2) 4669 | -6/Factory | Cargo convoy interrupted 4702 | -6/Factory | Entered Lower Caves 4702 | -6/Lower Caves | Accompanied by 3 allies 4731 | -6/Lower Caves | Found Scrap Suit 4828 | -6/Lower Caves | Found DCF Scrap (14 items) 4875 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5003 | -6/Lower Caves | Learned Factory garrison access intel 5207 | -6/Lower Caves | Learned Factory stockpile data 5243 | -6/Lower Caves | Discovered new exit (range 8) 5424 | -6/Lower Caves | Entered another Lower Caves area 5544 | -6/Lower Caves | Discovered new exit (range 8) 5754 | -6/Lower Caves | Identified exit to Zion 6093 | -6/Lower Caves | Found Prototype Device 6205 | -6/Lower Caves | Entered Zion 6250 | -6/Zion | System corruption cleaned by Quarantine Array 6309 | -6/Zion | Discovered new exit (range 16) 6419 | -6/Zion | Learned location of 1 exit from Factory 6528 | -6/Zion | Found Prototype Launcher 6528 | -6/Zion | Identified Rocket Array 6689 | -6/Zion | Learned Factory recycling unit intel 6804 | -6/Zion | Identified exit to Deep Caves 6842 | -6/Zion | Received a hallucinogenic algorithm 7126 | -6/Zion | Found CR-A16's Pointy Stick 7327 | -6/Zion | Found Relay Coupler [Programmer] 7333 | -6/Zion | Found Relay Coupler [Programmer] 7351 | -6/Zion | Entered Proximity Caves 7440 | -5/Proximity Caves | Spotted B-75 Beast 7536 | -5/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 7539 | -5/Proximity Caves | Destroyed B-75 Beast 7807 | -5/Proximity Caves | Discovered new exit (range 7) 8149 | -5/Proximity Caves | Learned Factory garrison access intel 8363 | -5/Proximity Caves | Entered Factory 8363 | -5/Factory | Evolved 2 slots: Utility x2 8364 | -5/Factory | Identified exit to Upper Caves 8366 | -5/Factory | Loaded intel: 8 recycling unit locations 8367 | -5/Factory | Loaded intel: 4 garrison access locations 8524 | -5/Factory | Repaired Broken Imp. Medium Treads 8753 | -5/Factory | Scrapoids reinforcements arrived? 8868 | -5/Factory | Lost 5 allies 8930 | -5/Factory | System corruption reached 10% 8976 | -5/Factory | Lost 14 parts (2p3n6u3w) 9161 | -5/Factory | System corruption reached 30% 9275 | -5/Factory | Core integrity fell below 50% 9308 | -5/Factory | Lost 5 parts (3n1u1w) 9317 | -5/Factory | Core integrity fell below 20% 9374 | -5/Factory | Spotted B-75 Beast 9516 | -5/Factory | Lost 3 parts (1p2u) 9538 | -5/Factory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 09494_ Hvy. Gatling Laser temporarily disabled. 09500_ Acquired 21 matter. 09501_ Dropped Nuclear Pulse Array. 09501_ Acquired Nuclear Pulse Array. 09502_ System corrupted: Heat flow error (+273). 09503_ Dropped Nuclear Pulse Array. 09504_ Acquired VTOL Module. 09510_ Dropped Hvy. Gatling Laser. 09510_ Acquired Autogun. 09512_ Acquired 55 matter. 09512_ Acquired 9 matter. 09517_ Overheating: Energy bleed (-46). 09518_ System corrupted: Matter fused (-6). 09518_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 4D. 09529_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 09535_ System corrupted: Matter fused (-6). 09535_ O-16 Technician distress signal jammed. 09538_ VTOL Module destroyed. 09538_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?!???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#####?????????????????????? | | ??????????????????????? ?????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????#Y#??????????????????????? | | ????????????????????????#@#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ??????????????????#######+#??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# """ #??????????????????????? | | ?????????##?????### ""R" #??????????????""??????? | | ?????????# ####### "" " #???????????????G"?????? | | ?????????## ## #??????????????""??????? | | ?????????# ## """ ! #??????????????????????? | | ?????????## ## """ #??????????????????????? | | ??????????# %[ ## """ #??????????????????????? | | ??????????#% ## "" #??????????????????????? | | ??????????# = ## "" #??????????????????????? | | ??????????#+##/#### * #??????????????????????? | | ??????????# ######+####??????????????????????? | | ??????????# #?????????????????????????? | | ??????????# #?????????????????????????? | | ??????????# """ #######???????????????????? | | ########### """ ???????????????????? | | """ ??????????????????? | | "" !! ?????????????????? | | "" !! ??????????????????? | | "T ! ??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 27 Energy Capacity 475 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Power Amplification 20 Armor Coverage 450 Resistance: KI 30 Evasion (%) 64 Targeting Accuracy 8 Recoil Reduction 3 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Fusion Compressor | x2 | -6/Factory | Preloaded Repaired ---------- Lrg. Storage Unit | 95% | -6/Factory Imp. Medium Treads | 58% | -5/Factory | Broken Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThiefDroneExoskeleton Manual? 0 Play Time 01:54:54 Cumulative 301.6 hours Start 2025.05.13 @ 20:37:14 End 2025.05.13 @ 22:30:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 104 Rogue 103 Adventurer 1 Explorer 0 Win Type - Total 9 Types 8/0/1/0/0/0/0/0/0/0 Lore% 71 Gallery% 73 Achievement% 65 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 36/Terminus++ Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 8ec138c1-4c13-47f7-8b22-a610ea46b3b8