Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.20 @ 15:51:24 Player: Epsilon 11 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (22) 110 Value Destroyed (662) 662 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (7) 7 TOTAL SCORE: 2619 Bonus ------- Follower Combat Kills 32 Friendly Fire -25 Cogmind --------- Core Integrity 514/550 Matter 283/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Walking (130) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Titanium Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY (4) ------ High-capacity Storage Unit Seismic Detector Targeting Computer Power Shielding > --- WEAPON (2) ------- Improved Medium Laser Gauss Rifle > --- INVENTORY (20) --- Ion Engine Light Ion Engine Carbon-fiber Leg Wheel Improved Heat Sink Large Storage Unit Advanced Visual Processing Unit Light Armor Plating System Shield EM Pulse Gun Light Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Seismic Detector Targeting Computer Power Shielding > --- WEAPON ----------- Improved Medium Laser Gauss Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Carbon-fiber Leg Wheel Improved Heat Sink Large Storage Unit Advanced Visual Processing Unit Light Armor Plating System Shield Medium Laser Beam Rifle [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Titanium Leg Leg Titanium Leg Wheel Wheel Utility Power Shielding Device Seismic Detector Storage High-capacity Storage Unit Processor Targeting Computer Protection Power Shielding Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Gauss Rifle Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 2 | . . 2 . . Weapon . | . . . . . Parts Attached 31 | 6 2 12 2 9 Power 3 | 1 . . 1 1 Engine 2 | 1 . . 1 . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 9 | 2 . 2 1 4 Treads . | . . . . . Leg 4 | . . . . 4 Wheel 5 | 2 . 2 1 . Hover . | . . . . . Flight . | . . . . . Utility 9 | 1 2 4 . 2 Device 3 | . . 2 . 1 Storage 2 | 1 1 . . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 3 | . 1 2 . . Artifact . | . . . . . Weapon 10 | 2 . 6 . 2 Energy Gun 9 | 2 . 6 . 1 Energy Cannon . | . . . . . Ballistic Gun 1 | . . . . 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 . 1 Parts Lost 6 | . . 3 2 1 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 2 | . . . 2 . Weapon 2 | . . 2 . . Highest Loss Streak 2 | . . 2 2 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 89 | . 94 87 77 96 Engine 7 | . 14 11 11 . Core 3 | . . . . 8 Leg 13 | . . . . 34 Wheel 13 | . 28 21 22 . Device 4 | . . 2 . 7 Storage 10 | . 14 11 11 9 Processor 3 | . . . . 8 Protection 12 | . 8 18 11 9 Energy Gun 18 | . 28 22 22 12 Ballistic Gun 2 | . . . . 5 Peak Build Rating 28 | 6 7 15 13 28 Average Rating 15 | 4 6 10 9 24 On Entrance 7 | . 6 7 13 9 Naked Turns . | . . . . . Heaviest Build 58 | 14 50 58 56 54 Greatest Support 68 | 26 26 26 20 68 Greatest Overweight (x) 2 | . 1 2 2 2 Average Overweight (x) . | . . 1 2 . Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 18 | 7 9 20 20 20 Most Carried 14 | 4 7 14 10 11 Average Carried 8 | 1 5 10 7 9 Final Capacity 20 | 8 20 20 20 20 Final Carried 11 | 4 7 10 9 11 Class Distribution -------------------- 90% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 536 | 199 30 141 26 140 Remotely . | . . . . . Salvage Created 844 | . 30 498 89 227 Parts 57 | . 3 32 8 14 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 18 | . . 9 3 6 Guns 18 | . . 9 3 6 Classes Destroyed 9 | . 2 4 2 1 Worker 1 | . 1 . . . Tunneler 1 | . . . 1 . Hauler 1 | . . 1 . . Operator 1 | . 1 . . . Swarmer 5 | . . . 2 3 Grunt 6 | . . 5 . 1 Duelist 2 | . . 1 1 . Sentry 4 | . . 3 . 1 Hunter 1 | . . . . 1 Best Kill Streak 5 | . 1 5 2 3 Combat Bots Only 4 | . . 4 2 3 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 126 | . 3 65 23 35 Missed 41 | . 3 24 5 9 Damage Taken 1273 | . . 600 305 368 Core 203 | . . 118 49 36 Absorbed by Shields . | . . . . . Redirected to Shielding 34 | . . 12 8 14 Core Remaining (%) 86 | 100 100 . 58 . Volleys Fired 68 | . 2 29 15 22 Largest 2 | . 2 2 2 2 Hottest 106 | . 90 106 106 106 Shots Fired 130 | . 4 58 25 43 Gun 130 | . 4 58 25 43 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 19 | . . . . 19 Thermal 76 | . 2 25 25 24 Explosive . | . . . . . Electromagnetic 35 | . 2 33 . . Robot Hit Streak 23 | . 2 23 5 5 Robot Miss Streak 3 | . . 3 3 3 Penetration Max . | . . . . . Secondary Targets 3 | . . 1 1 1 Max Gunslinging Chain 1 | . . 1 1 1 Shots Hit Robots 81 | . 2 43 10 26 Core Hits 34 | . 2 17 5 10 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 7 | . . 1 2 4 Burn 6 | . . 1 2 3 Destroy 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1342 | . 29 679 164 470 Guns 1259 | . 29 603 164 463 Cannons . | . . . . . Explosions 76 | . . 76 . . Melee . | . . . . . Ramming 7 | . . . . 7 Kinetic 183 | . . . . 183 Thermal 707 | . . 263 164 280 Explosive 49 | . . 49 . . Electromagnetic 396 | . 29 367 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 46 | . . 46 . . Projectiles . | . . . . . Explosions 46 | . . 46 . . Melee . | . . . . . Knockbacks 1 | . . . . 1 Impact 1 | . . . . 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 130 | . . 130 . . Shots 2 | . . 2 . . Rammed . | . . . . . Targets Rammed 2 | . . . . 2 Kicked 2 | . . . . 2 Crushed . | . . . . . Highest Temperature 246 | . 30 246 235 96 Average Temperature 64 | . 17 99 75 32 Received Heat Transfer 270 | . . 138 42 90 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . 2 . Heat Transferred 2196 | . . 753 592 851 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . 1 . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 397 | . 37 336 225 397 Initial 130 | . . 15 130 87 Average 156 | . 16 113 185 223 Maximum Alert Level 1 | . . 1 1 1 Low Security (%) 69 | 100 100 85 65 49 Level 1 30 | . . 14 34 50 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . . . . 1 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 3 | . . 2 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 41 | . 4 14 7 16 Peak Tracking Total 5 | . 4 5 4 3 Tactical Retreats 5 | . . . 1 4 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 4 | . . 3 . 1 Max in Single Turn 2 | . . 2 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 8 | . 1 3 1 3 Terminals 6 | . 1 2 . 3 Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 21 | . 4 8 1 8 Successful 11 | . 3 4 1 3 Failed 10 | . 1 4 . 5 Catastrophic 3 | . 1 1 . 1 Database Lockouts . | . . . . . Manual 13 | . 1 5 . 7 Terminals 18 | . 4 6 . 8 Fabricators . | . . . . . Repair Stations 2 | . . 2 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 3 1 1 . Open Door 1 | . . . 1 . Terminal Index 1 | . . 1 . . Locate Traps 1 | . 1 . . . Registered Components 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . 2 . . Scan Component 1 | . . 1 . . Repair 1 | . . 1 . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 4 | . . 1 . 3 Terminals 4 | . . 1 . 3 Botnet 4 | . . 1 . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 7 | . 1 3 . 3 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time 32 | . . 32 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies 2 | . . . 2 . Largest Group 2 | . . . 2 1 Highest-Rated Group 45 | . . . 45 31 Highest-Rated Ally 31 | . . . 31 31 Total Orders . | . . . . . Ally Attacks 14 | . . . 11 3 Total Damage 147 | . . . 127 20 Kills 2 | . . . 2 . Allies Corrupted 1 | . . . . 1 Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . . 2 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1218 | 59 106 345 242 466 Spaces Moved 784 | 45 99 196 178 266 Core 1 | 1 . . . . Treads . | . . . . . Legs 255 | . . . . 255 Wheels 528 | 44 99 196 178 11 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 105 110 110 Average Speed 113 | 88 91 113 110 129 Slowest Speed 130 | 90 105 120 110 130 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 3 27 22 47 24 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 35 | . . 35 . . Melee . | . . . . . Projectile . | . . . . . AOE 35 | . . 35 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 970 | 61 109 258 199 343 Wait 52 | 7 3 8 2 32 Move 780 | 44 98 195 177 266 Hop . | . . . . . Pick Up 25 | 4 3 10 . 8 Fast Attach 11 | 6 1 2 . 2 Attach 8 | . . 5 . 3 Detach 1 | . . 1 . . Swap 12 | . 1 5 2 4 Drop 11 | . 1 3 3 4 Fire 68 | . 2 29 15 22 Melee . | . . . . . Ram . | . . . . . Kick 2 | . . . . 2 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 163 | -10/Materials | Discovered new exit (range 3) 166 | -10/Materials | Entered another Materials area 166 | -9/Materials | Evolved 2 slots: Utility x2 315 | -9/Materials | Build established: Mutant 427 | -9/Materials | Discovered new exit (range 16) 511 | -9/Materials | Entered Mines 515 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 558 | -9/Mines | Discovered new exit (range 7) 743 | -9/Mines | Learned Materials interactive machine intel 745 | -9/Mines | Discovered new exit (range 8) 753 | -9/Mines | Entered Materials 753 | -8/Materials | Accompanied by 1 ally 753 | -8/Materials | Evolved 2 slots: Propulsion x2 754 | -8/Materials | Loaded intel: 19 interactive machine locations 758 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1219 | -8/Materials | Self-destructed Last Messages --------------- 01044_ Y-45 Defender destroyed. 01049_ Acquired Lgt. Armor Plating. 01051_ R-06 Scavenger collects Imp. Ion Engine. 01054_ K-01 Serf collects debris. 01054_ Acquired 18 matter. 01055_ U-05 Engineer builds a Door. 01057_ K-01 Serf collects debris. 01070_ W-25 Informer suffers critical hit (Burn). 01070_ Slug penetrates Wall. 01098_ Kicked R-06 Scavenger out of the way. 01098_ R-06 Scavenger knocked back. 01102_ Kicked K-01 Serf out of the way. 01112_ Dropped Med. Laser. 01113_ Acquired EM Pulse Gun. 01123_ R-06 Scavenger collects Med. Laser. 01151_ Dropped Beam Rifle. 01152_ Acquired Lgt. Cannon. 01195_ Slug penetrates H-55 Commando. 01197_ Penetrated by Slug. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ???????????????????????""????????????????????????? | | ???????????????????????"""???????????????????????? | | ????????????????????????S"???????????????????????? | | ???????????????????????"""???????????????????????? | | ???????????????????????"""???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????? H ???????????????????"?"??? | | ?????????????????????# ???????????????????"T"??? | | ?????????????????????# ???????????????????"""??? | | ?????????????????????# ????????????????????????? | | ?????????????????????# ????????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????+ #???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????#u^ #??########?????????????? | | ?????????????????????# #? #?????????????? | | ?????????????????????# #? " #?????????????? | | ?????????????????????# # "G" ??????????????? | | ?????????????????????# # " "???????????????? | | ?????????????????????# @ """ ??????????????? | | ?????????????????????# # """ ????????###?### | | ?????????????????????# # """ ?????????# | | ?????????????????????# #? ?????????# | | ??????????????######## #?######??????????# ! | | ??????????????# # #############?????# | | ??????????????# """ # # #?????# """ | | ??????????????# """ + # """ #?????# """ | | ??????????????# """ # # """"" #?????# """ | | ?""???????????# # + """"" #?????# """ | | ?"Y???????????# # # """"" ! #?????# | | ?""???????????###+#### # """ #?????#####+# | | ????????????????# #??# # [ #???????# | | ????????????????# #??# #############???????# | | ????????????????# #??# ####### ######### | | ????????????????# #??# ! | | ????????????????# #??# ######### | | ????????????????# #??# #???????## | | ????????????????# #??########### #????????# | | ????????????????# #????????????## ##????????# | | ????????????????# #?????????????# #?????????# | | ???????????????? ?????????????# #?????????# | | ???????????????? ????T?????""?+ #?????????# | | ???????????????? ??????????T"?# #?????????# | | ???????????????? ??????????""?# #?????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Power Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Back For More Challenges ------------ None Game ------ Seed MomentumIntegratedStorm Manual? 0 Play Time 00:26:34 Cumulative 111.0 hours Start 2024.08.20 @ 15:26:30 End 2024.08.20 @ 15:51:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 8 Adventurer 43 Explorer 0 Win Type - Total 3 Types 2/0/0/0/0/0/0/1/0 Lore% 36 Gallery% 56 Achievement% 53 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c49e0beb-96a0-40a5-b47f-158093b7a57b