Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.19 @ 20:06:50 Player: Grimclock Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (35) 175 Value Destroyed (1022) 1022 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3757 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 215/300 Energy 300/300 System Corruption 1% Temperature Cool (0) Movement Core (250) Ox4 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Large Battery > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Ion Engine Large Battery (200) Improved Sensor Array Advanced Targeting Computer Particle Charger Shield Generator Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Medium Storage Unit Large Battery Large Battery Energy Filter Improved Medium Armor Plating > --- WEAPON ----------- Plasma Cannon Plasma Cannon > --- INVENTORY -------- Large Battery Improved Sensor Array Advanced Targeting Computer Particle Charger Shield Generator [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Signal Interpreter Device Seismic Detector Storage Medium Storage Unit Processor Signal Interpreter Protection Improved Utility Shielding Weapon Assault Rifle Energy Gun Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Special Weapon Mining Laser Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . 1 . Propulsion 2 | . . . . 1 1 Utility 3 | . . 2 . . 1 Weapon . | . . . . . . Parts Attached 54 | 6 5 11 4 9 19 Power 10 | 1 1 2 1 2 3 Engine 9 | 1 1 2 1 1 3 Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 14 | 2 2 2 2 1 5 Treads . | . . . . . . Leg 7 | 2 2 2 . 1 . Wheel 4 | . . . . . 4 Hover . | . . . . . . Flight 3 | . . . 2 . 1 Utility 16 | 1 2 5 . 1 7 Device 4 | . 1 . . . 3 Storage 6 | 1 . 2 . . 3 Processor 3 | . 1 1 . 1 . Hackware . | . . . . . . Protection 3 | . . 2 . . 1 Artifact . | . . . . . . Weapon 14 | 2 . 2 1 5 4 Energy Gun 1 | . . 1 . . . Energy Cannon 6 | . . . 1 3 2 Ballistic Gun 2 | 2 . . . . . Ballistic Cannon 1 | . . . . 1 . Launcher 1 | . . . . . 1 Special Weapon 1 | . . 1 . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 2 | . . . . 1 1 Unidentified Prototypes 3 | . . . . . 3 Parts Lost 28 | . . 2 . 10 16 Power 4 | . . . . 2 2 Propulsion 9 | . . 1 . 3 5 Utility 6 | . . . . 2 4 Weapon 9 | . . 1 . 3 5 Highest Loss Streak 10 | . . 1 . 10 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 71 | . 98 98 88 44 44 Engine 8 | . 14 11 11 4 5 Leg 11 | . 28 21 11 2 . Wheel 3 | . . . . . 9 Flight 1 | . . . 11 6 . Device 7 | . 12 11 11 2 4 Storage 7 | . 1 9 5 . 10 Processor 9 | . 12 14 22 18 . Protection 2 | . . 7 . . 2 Energy Gun 2 | . . 7 . . . Energy Cannon 4 | . . . 7 3 8 Ballistic Gun 8 | . 28 13 3 . . Naked Turns 29 | . . . . 4 25 Heaviest Build 45 | 12 12 30 23 8 45 Greatest Support 36 | 20 26 26 26 13 36 Greatest Overweight (x) 12 | 3 . 1 1 1 12 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 15 10 5 10 Average Capacity 7 | 7 5 9 7 5 7 Most Carried 10 | 5 5 10 10 5 6 Average Carried 4 | 3 4 6 6 3 3 Final Capacity 10 | 8 5 10 5 5 10 Final Carried 8 | 4 5 8 5 1 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 782 | 192 113 234 4 4 235 Remotely . | . . . . . . Salvage Created 1053 | 15 137 247 41 166 447 Parts 68 | 2 5 12 12 6 31 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 23 | . 4 5 4 3 7 Guns 10 | . 4 5 1 . . Cannons 9 | . . . . 3 6 AOE 4 | . . . 3 . 1 Classes Destroyed 11 | 1 2 3 . . 5 Worker 1 | . . . . . 1 Builder 5 | . . . . . 5 Tunneler 2 | 1 . . 1 . . Hauler 1 | . . . . . 1 Recycler 2 | . . . . . 2 Watcher 1 | . . 1 . . . Swarmer 9 | . 2 . 4 . 3 Grunt 8 | . 2 2 . 3 1 Duelist 1 | . . 1 . . . Sentry 3 | . . 2 . . 1 Programmer 2 | . . . . . 2 Best Kill Streak 8 | 1 4 3 5 2 8 Combat Bots Only 4 | . 4 3 4 2 2 Max Kills in Single Turn 7 | 1 1 1 4 1 7 Gunslinging . | . . . . . . Exploded 3 | . . . 3 . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 471 | . 38 50 33 84 266 Missed 165 | . 8 18 16 19 104 Damage Taken 4092 | . 316 490 203 1146 1937 Core 1532 | . 72 127 89 544 700 Absorbed by Shields 50 | . . . . . 50 Redirected to Shielding 18 | . . 18 . . . Core Remaining (%) 54 | 100 71 . 46 1 . Volleys Fired 118 | 4 17 46 4 17 30 Largest 2 | 2 2 1 1 1 2 Hottest 160 | 40 40 56 68 75 160 Shots Fired 151 | 8 29 46 4 17 47 Gun 85 | 8 29 46 2 . . Cannon 58 | . . . 2 17 39 Launcher 8 | . . . . . 8 Special . | . . . . . . Kinetic 56 | 8 29 17 2 . . Thermal 87 | . . 29 2 17 39 Explosive 8 | . . . . . 8 Electromagnetic . | . . . . . . Robot Hit Streak 14 | 4 5 10 . 14 10 Robot Miss Streak 4 | 2 2 4 . 1 3 Penetration Max . | . . . . . . Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 108 | 5 21 33 . 16 33 Core Hits 54 | 1 8 11 5 7 22 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 3 | . 1 2 . . . Burn 2 | . . 2 . . . Destroy 1 | . 1 . . . . Melee Attacks 4 | . . . . . 4 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 3 | . . . . . 3 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2988 | 64 268 473 171 375 1637 Guns 815 | 64 268 473 10 . . Cannons 1060 | . . . . 375 685 Explosions 1111 | . . . 161 . 950 Melee . | . . . . . . Ramming 2 | . . . . . 2 Kinetic 526 | 64 268 184 10 . . Thermal 2062 | . . 289 161 375 1237 Explosive 398 | . . . . . 398 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 4 | . . . . . 4 Message Errors 2 | . . . . . 2 Matter Fused 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 209 | . . . . . 209 Projectiles 2 | . . . . . 2 Explosions 207 | . . . . . 207 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 216 | . . . 39 . 177 Shots 4 | . . . 1 . 3 Rammed 4 | . . . . . 4 Targets Rammed 4 | . . . . . 4 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 508 | . 3 210 60 330 508 Average Temperature 137 | . 1 68 34 186 174 Received Heat Transfer 900 | . 111 186 . 306 297 Effects 9 | . . 2 . . 7 Shutdowns 2 | . . . . . 2 Energy Bleed 1 | . . . . . 1 Interference 5 | . . 2 . . 3 Short Circuit 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 10 | . . 5 . 3 2 Heat Transferred 3330 | . . 888 200 592 1650 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Peak Influence 362 | 5 148 264 296 201 362 Initial 115 | . 3 62 24 115 86 Average 165 | 1 51 152 189 158 248 Maximum Alert Level 1 | . . 1 1 1 1 Low Security (%) 58 | 100 100 71 39 98 22 Level 1 41 | . . 28 60 1 77 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . . 1 . 1 2 Investigation 2 | . . 1 . . 1 Extermination . | . . . . . . Reinforcement 2 | . . . . 1 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 3 | . . . 1 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 79 | . 8 10 31 13 17 Peak Tracking Total 25 | . 5 3 25 9 5 Tactical Retreats 3 | . . 1 . 1 1 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 3 | . . 1 . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 15 | . . . 9 . 6 Max in Single Turn 9 | . . . 9 . 5 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 4 | . 1 . . 1 2 Terminals 3 | . 1 . . 1 1 Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 6 | . 1 . . 1 4 Successful 3 | . 1 . . . 2 Failed 3 | . . . . 1 2 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 3 | . 1 . . 1 1 Fabricators 3 | . . . . . 3 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . 1 . . . 1 Record 1 | . 1 . . . . Open DSF 1 | . . . . . 1 Fabricator Hacks 1 | . . . . . 1 Network Status 1 | . . . . . 1 Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 1 . . 1 1 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked 3 | . . . . . 3 Non-combat 2 | . . . . . 2 Combat 1 | . . . . . 1 Robot Hacks Applied 4 | . . . . . 4 parse_system 3 | . . . . . 3 find_dsf 1 | . . . . . 1 Relay Couplers Released 4 | . . . . . 4 Programmers 4 | . . . . . 4 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 1613 | 118 239 405 126 118 607 Spaces Moved 1298 | 99 151 235 199 134 480 Core 205 | 41 . . . 41 123 Treads . | . . . . . . Legs 498 | 58 151 235 40 14 . Wheels 328 | . . . . . 328 Hover . | . . . . . . Flight 267 | . . . 159 79 29 Fastest Speed 37 | 50 120 120 37 37 40 Average Speed 90 | 92 120 121 54 51 92 Slowest Speed 650 | 200 120 190 120 120 650 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 1 | . . . 1 . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 25 | 4 29 21 61 22 15 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . 1 1 1 . . Unknown Exits Taken 2 | 1 . . . 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 133 | . . . 48 1 84 Melee . | . . . . . . Projectile 1 | . . . . 1 . AOE 132 | . . . 48 . 84 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 1567 | 116 183 307 211 166 584 Wait 14 | . . . . . 14 Move 1291 | 98 150 234 196 133 480 Hop 1 | . . . 1 . . Pick Up 53 | 8 4 10 3 5 23 Fast Attach 8 | 2 1 4 . 1 . Attach 36 | 4 1 3 1 8 19 Detach 2 | . 1 . . . 1 Swap 11 | . 3 4 3 . 1 Drop 17 | . 6 6 3 2 . Fire 118 | 4 17 46 4 17 30 Melee 4 | . . . . . 4 Ram 4 | . . . . . 4 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 8 | . . . . . 8 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Min / *Sto) -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 119 | -11/Scrapyard | Entered Materials 131 | -10/Materials | Discovered new exit (range 15) 213 | -10/Materials | Discovered new exit (range 8) 304 | -10/Materials | Build established: Mutant 357 | -10/Materials | Identified exit to Materials 358 | -10/Materials | Entered another Materials area 358 | -9/Materials | Evolved 2 slots: Utility x2 416 | -9/Materials | Discovered new exit (range 14) 491 | -9/Materials | Identified exit to Storage 635 | -9/Materials | Discovered new exit (range 18) 754 | -9/Materials | Identified exit to Mines 763 | -9/Materials | Entered Mines 873 | -9/Mines | Assembled infested the area 878 | -9/Mines | Assisted by a Guerilla fighting off Assembled 878 | -9/Mines | Core integrity fell below 50% 887 | -9/Mines | Discovered new exit (range 5) 888 | -9/Mines | Identified exit to Materials 889 | -9/Mines | Entered Materials 889 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 999 | -8/Materials | Core integrity fell below 50% 1002 | -8/Materials | Discovered new exit (range 13) 1004 | -8/Materials | Core integrity fell below 20% 1007 | -8/Materials | Entered Factory 1007 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1020 | -7/Factory | Lost 10 parts (2p3n2u3w) 1285 | -7/Factory | Lost 3 parts (3n) 1479 | -7/Factory | Core integrity fell below 50% 1553 | -7/Factory | Lost 3 parts (1u2w) 1591 | -7/Factory | Core integrity fell below 20% 1614 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 01514_ Energy Filter destroyed. 01522_ Broken Plasma Cannon destroyed. 01550_ Acquired Prototype Engine. 01551_ Identified Cld. Deuterium Engine. 01553_ Acquired Cld. Deuterium Engine. 01555_ Triggered Ambush Trap. 01555_ G-47 Trooper emerges from a hatch in the floor. 01555_ S-27 Virus emerges from a hatch in the floor. 01557_ Imp. Medium Armor Plating destroyed. 01563_ Critical hit (Burn: +37). 01567_ U-05 Engineer lays Concrete. 01576_ Wheel destroyed. 01583_ Cld. Deuterium Engine destroyed. 01586_ Slammed into S-27 Virus. 01597_ Cld. Deuterium Engine destroyed. 01597_ Lrg. Battery destroyed. 01600_ Slammed into S-27 Virus. 01604_ ZD=XCDXYDUIV30|B:/F4COW Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????#?????????????????????????????????? | | ???????????????# ???????????????????????????????? | | ???????????????# ??????????????????????????????? | | ???????????????# ?????????????????????????????? | | ???????????????# """""""?#????????????????????? | | ???????????????# #????????????????????? | | ???????????????# """"""" #????????????????????? | | ???????????????# """"""" #????????????????????? | | ???????????????# """"""" #????????????????????? | | ??????#????????# """"""" #????????????????????? | | ??????# ???????# #????####????????????? | | ## #############/#######?? #????????????? | | ss ##### #????????????? | | ??####### # #????????????? | | ????????# # @k T #????????????? | | ????????# # k #????????????? | | ????????# # """ #### #????????????? | | ????????# # """ #???? #????????????? | | ????????# #= """ #?????? ##????????????? | | ????????# # #??????? #?????????????? | | ????????# # #???????????????????????? | | ????????# # """""" #???????????????????????? | | #######?# # """""" #???????????????????????? | | #?# #** """""" #???????????????????????? | | #?# # """""" #???????????????????????? | | #?# # #???????????????????????? | | #?# # """""" #???????????????????????? | | #?# # """""" #???????????????????????? | | #?# # """""? #???????????????????????? | | #?# # """"?? #???????????????????????? | | #?# # ???? #???????????????????????? | | #?# # ????? ???????????????????????????? | | #?# # ?????????????????????????????????? | | #?# ######?????????????????????????????????? | | = #?# #??????????????????????????????????????? | | #####/### #??????????????????????????????????????? | | + # #??????????????????????????????????????? | | # # #??????????????????????????????????????? | | # # #??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 31 Energy Capacity 920 Matter Stores 277 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 225 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 62 Targeting Accuracy 8 Energy Filtering 30 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Hunted I Survived The Infestation Challenges ------------ None Game ------ Seed MicroOpticalEngine Manual? 0 Play Time 01:02:06 Cumulative 15.6 hours Start 2024.05.18 @ 21:40:16 End 2024.05.19 @ 20:06:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 6 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 13 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 39f2af95-430a-4673-93ae-a453960672f8