Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.14 @ 19:23:50 Player: OctagonalPrism Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (132) 660 Value Destroyed (4452) 4452 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (1809) 1809 TOTAL SCORE: 11861 Bonus ------- High Alert Combat Kills 358 Follower Combat Kills 1570 Friendly Fire -119 Cogmind --------- Core Integrity 0/1000 Matter 100/300 Energy 605/605 System Corruption 10% Temperature Cool (9) Movement Treading (170) Location -5/Factory Parts ------- > --- POWER (2) -------- Antimatter Reactor Cooled Antimatter Reactor > --- PROPULSION (4) --- Heavy Treads Improved Heavy Siege Treads > --- UTILITY (9) ------ Advanced Heat Sink Advanced Cooling System Large Storage Unit Improved Sensor Array Improved Signal Interpreter Advanced Powered Armor Improved Hacking Suite > --- WEAPON (2) ------- Heavy Beamcaster Enhanced Gauss Cannon > --- INVENTORY (15) --- Heavy Treads Compact Battery (200) Mass Driver Scatter Rocket Array Lance Peak State ------------ > --- POWER ------------ Antimatter Reactor Cooled Antimatter Reactor > --- PROPULSION ------- Heavy Treads Improved Heavy Siege Treads > --- UTILITY ---------- Advanced Cooling System Improved Sensor Array Damper Plating Advanced Powered Armor Improved Hacking Suite Improved System Shield > --- WEAPON ----------- Heavy Beamcaster Heavy Beamcaster > --- INVENTORY -------- Heavy Treads Compact Battery Improved Signal Interpreter Lance [Rating: 109] Favorites ----------- Power Antimatter Reactor Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Heavy Treads Treads Heavy Treads Leg Improved Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Utility Hacking Suite Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Damper Plating Weapon Heavy Beamcaster Energy Gun Heavy Beamcaster Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Improved Grenade Launcher Impact Weapon Maul Slashing Weapon Scythe Piercing Weapon Lance Build | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Was Fac Slots Evolved 10 | . . 2 . 2 2 . 2 2 . . Power 1 | . . . . . . . . 1 . . Propulsion 2 | . . . . . 2 . . . . . Utility 7 | . . 2 . 2 . . 2 1 . . Weapon . | . . . . . . . . . . . Parts Attached 157 | 5 9 24 3 19 1 23 13 27 16 17 Power 17 | 1 1 5 . 1 . 3 . 3 3 . Engine 10 | 1 1 5 . . . 1 . 2 . . Core 5 | . . . . 1 . 2 . 1 1 . Reactor 2 | . . . . . . . . . 2 . Propulsion 40 | 2 1 6 3 5 1 8 2 7 4 1 Treads 10 | . . . . . . 5 . 1 3 1 Leg 11 | . . 4 3 2 . . . 2 . . Wheel 7 | 2 1 2 . . . . . 2 . . Hover 12 | . . . . 3 1 3 2 2 1 . Flight . | . . . . . . . . . . . Utility 43 | . 3 4 . 5 . 3 5 7 6 10 Device 27 | . 3 2 . 3 . 3 3 6 1 6 Storage 1 | . . . . . . . . . . 1 Processor 1 | . . . . . . . . . . 1 Hackware 9 | . . 2 . 2 . . 2 . 2 1 Protection 5 | . . . . . . . . 1 3 1 Artifact . | . . . . . . . . . . . Weapon 57 | 2 4 9 . 8 . 9 6 10 3 6 Energy Gun 27 | . 3 7 . 2 . 5 1 4 2 3 Energy Cannon 1 | . . . . 1 . . . . . . Ballistic Gun 13 | 2 1 2 . 3 . 1 2 2 . . Ballistic Cannon 4 | . . . . . . 2 . . . 2 Launcher 1 | . . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . . Impact Weapon 3 | . . . . 2 . 1 . . . . Slashing Weapon 3 | . . . . . . . 3 . . . Piercing Weapon 5 | . . . . . . . . 3 1 1 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 11 | . . 3 . . . 7 . . 1 . Corrupted Parts 2 | . . . . . . . . 1 . 1 System Corruption 9 | . . . . . . . . 1 . 8 Parts Lost 59 | . 6 4 3 1 . 12 3 28 . 2 Power 7 | . 1 . . . . 2 . 4 . . Propulsion 21 | . 2 3 2 . . 6 1 7 . . Utility 18 | . 1 . . 1 . 1 2 11 . 2 Weapon 13 | . 2 1 1 . . 3 . 6 . . Highest Loss Streak 11 | . 5 2 3 1 . 5 2 11 . 2 To Critical Strikes 1 | . . . . . . . . 1 . . Average Slot Usage (%) 82 | . 85 90 89 92 92 93 89 66 59 69 Engine 5 | . 13 11 11 7 . 3 6 3 1 . Core 1 | . . . . 1 7 2 . . 4 . Reactor 2 | . . . . . . . . . 3 11 Treads 6 | . . . . . . 19 . . 7 11 Leg 5 | . . 15 20 12 . . . . 1 . Wheel 1 | . 20 3 . . . . . 1 1 . Hover 4 | . . . . 4 23 5 24 12 1 . Device 15 | . 23 21 22 13 15 14 18 18 8 9 Hackware 19 | . . 16 22 35 30 30 25 14 10 10 Protection 1 | . . . . . . . . . 4 7 Energy Gun 7 | . 7 15 13 5 7 6 . 1 9 6 Ballistic Gun 4 | . 18 6 . 6 7 2 5 3 . . Ballistic Cannon 1 | . . . . . . 3 2 . . 3 Peak Build Rating 109 | 5 7 24 24 38 42 47 63 77 105 109 Average Rating 50 | 3 5 17 21 30 42 39 53 50 70 104 On Entrance 33 | . 5 6 24 21 38 42 46 63 16 105 Naked Turns . | . . . . . . . . . . . Heaviest Build 115 | 7 9 17 17 20 15 21 24 38 109 115 Greatest Support 145 | 32 32 23 23 26 27 80 39 40 145 145 Greatest Overweight (x) 5 | . . 3 4 1 . 2 . 5 1 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 5 5 5 5 5 5 5 5 5 5 15 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 8 Most Carried 9 | . 1 5 5 5 5 5 5 5 4 9 Average Carried 4 | . . 3 4 4 4 4 4 4 2 5 Final Capacity 15 | 5 5 5 5 5 5 5 5 5 5 15 Final Carried 6 | . 1 5 5 5 5 4 5 4 3 6 Class Distribution -------------------- 59% | Hacker-Mutant 31% | Scavenger-Mutant 7% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Storage Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Waste Scavenger-Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Was Fac Matter Collected 2621 | 235 161 440 30 273 . 559 105 364 173 281 Remotely 76 | . 76 . . . . . . . . . Salvage Created 4761 | . 394 1260 451 659 15 1020 122 591 . 249 Parts 270 | . 37 78 22 38 4 46 8 25 . 12 Haulers Intercepted 5 | . . 4 . 1 . . . . . . Recyclers Shooed 1 | . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Was Fac Combat Hostiles Destroyed 105 | . 14 24 9 13 . 20 6 12 . 7 Melee 3 | . . . . . . . . 3 . . Guns 73 | . 14 24 5 8 . 14 3 3 . 2 Cannons 15 | . . . . 4 . 4 2 . . 5 AOE 11 | . . . 4 . . . 1 6 . . Classes Destroyed 13 | . 3 5 1 . 1 3 . . . . Worker 3 | . . 1 . 1 . . . . . 1 Builder 3 | . . . . . 1 . . 2 . . Hauler 5 | . . 4 . 1 . . . . . . Recycler 1 | . . . . . . 1 . . . . Operator 5 | . . 3 . 1 . 1 . . . . Watcher 10 | . 3 5 . 2 . . . . . . Swarmer 29 | . 9 6 . 4 . . 6 . . 4 Grunt 53 | . 5 12 7 7 . 12 . 9 . 1 Brawler 1 | . . . 1 . . . . . . . Duelist 3 | . . 1 1 . . . . . . 1 Sentry 15 | . . 5 . 2 . 6 . 2 . . Hunter 2 | . . . . . . 1 . 1 . . Programmer 2 | . . . . . . 1 . . . 1 Best Kill Streak 8 | . 6 7 3 5 1 4 3 8 . 2 Combat Bots Only 7 | . 4 7 3 4 . 4 3 7 . 2 Max Kills in Single Turn 3 | . 1 2 2 2 1 1 1 3 . 1 Gunslinging 1 | . . 1 . 1 . . . . . . Exploded 3 | . . . 2 . . . 1 3 . . Melee 1 | . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Was Fac Hostile Shots Fired 917 | . 81 101 34 59 . 251 48 233 . 110 Missed 297 | . 24 32 6 20 . 87 15 87 . 26 Damage Taken 9435 | . 637 834 475 502 . 1953 552 2717 82 1683 Core 1901 | . 168 187 134 127 . 170 89 914 . 112 Absorbed by Shields 12 | . . . . . . . . 12 . . Reduced by Siege Mode 19 | . . . . . . . . . . 19 Ignored by Resistances 34 | . . . . . . . . . . 34 Regen/Repaired (Parts) 733 | . . 18 . 130 . 70 . 87 271 157 Core Remaining (%) 65 | 100 32 . 19 76 . 75 89 . . . Volleys Fired 328 | . 48 75 17 30 2 72 19 29 4 32 Largest 2 | . 2 2 2 2 2 2 2 2 2 2 Hottest 162 | . 60 95 95 95 78 103 123 103 162 162 Shots Fired 580 | . 85 142 22 54 4 125 38 37 8 65 Gun 504 | . 85 142 22 46 4 96 33 32 8 36 Cannon 71 | . . . . 8 . 29 5 . . 29 Launcher 5 | . . . . . . . . 5 . . Special . | . . . . . . . . . . . Kinetic 286 | . 58 63 . 24 2 61 33 16 . 29 Thermal 174 | . 27 56 . 8 . 20 5 14 8 36 Explosive 5 | . . . . . . . . 5 . . Electromagnetic 115 | . . 23 22 22 2 44 . 2 . . Robot Hit Streak 20 | . 16 15 9 16 9 20 15 11 3 4 Robot Miss Streak 9 | . 5 9 3 6 2 9 5 1 1 5 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 5 | . 1 2 . 1 . 1 . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . 1 . . . . Shots Hit Robots 425 | . 53 104 20 51 3 104 18 37 5 30 Core Hits 313 | . 26 74 17 52 3 74 13 40 2 12 Critical Kills 1 | . . . . . . . 1 . . . Critical Parts Destroyed 2 | . . . . . . . . 2 . . Critical Strikes 18 | . . 2 . . . 5 1 2 . 8 Burn 8 | . . 2 . . . 1 . . . 5 Destroy 3 | . . . . . . . 1 2 . . Blast 7 | . . . . . . 4 . . . 3 Melee Attacks 50 | . . . . 8 . 1 15 25 . 1 Impact 9 | . . . . 8 . 1 . . . . Slashing 20 | . . . . . . . 15 5 . . Piercing 21 | . . . . . . . . 20 . 1 Sneak Attacks 1 | . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 9551 | . 501 1531 597 1092 58 2392 309 1718 130 1223 Guns 6380 | . 501 1435 415 798 58 1801 231 546 130 465 Cannons 1546 | . . . . 162 . 548 78 . . 758 Explosions 1105 | . . 96 182 . . 43 . 784 . . Melee 520 | . . . . 132 . . . 388 . . Ramming . | . . . . . . . . . . . Kinetic 3744 | . 294 535 . 384 33 1289 233 218 . 758 Thermal 2493 | . 207 664 182 162 . 304 76 303 130 465 Explosive 784 | . . . . . . . . 784 . . Electromagnetic 2010 | . . 332 415 414 25 799 . 25 . . Impact 132 | . . . . 132 . . . . . . Slashing . | . . . . . . . . . . . Piercing 388 | . . . . . . . . 388 . . Highest Corruption 10 | . . 2 2 . . . . 3 1 10 Average Corruption 3 | . . 2 2 . . . . 2 1 6 Corruption Purged 3 | . . . . . . . . 3 . . Corruption Blocked . | . . . . . . . . . . . Effects 64 | . . 10 3 . . . . 2 2 47 Message Errors 17 | . . 2 3 . . . . 1 . 11 Matter Fused 13 | . . 4 . . . . . . 1 8 Heat Flow Errors 7 | . . 1 . . . . . 1 . 5 Energy Discharges 6 | . . . . . . . . . . 6 Parts Rejected 1 | . . . . . . . . . . 1 Data Loss (minor) 9 | . . 1 . . . . . . . 8 Data Loss (major) 4 | . . . . . . . . . 1 3 Misfires 3 | . . 1 . . . . . . . 2 Alerts 1 | . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . 1 Weapon Failures 2 | . . 1 . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 126 | . . 2 . 25 . . . 59 . 40 Projectiles 40 | . . . . . . . . . . 40 Explosions 2 | . . 2 . . . . . . . . Melee 84 | . . . . 25 . . . 59 . . Knockbacks 19 | . . . . 1 . 8 . . . 10 Impact 1 | . . . . 1 . . . . . . Kinetic 18 | . . . . . . 8 . . . 10 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 160 | . . 57 103 . . . . . . . Shots 5 | . . 2 3 . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 411 | . 36 208 4 29 . 29 . 202 . 411 Average Temperature 66 | . 15 28 2 19 . 15 . 61 . 89 Received Heat Transfer 2782 | . 186 309 183 216 . 831 9 702 . 346 Effects 1 | . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . 1 Siege Activations 1 | . . . . . . . . . . 1 Total Turns 18 | . . . . . . . . . . 18 Longest Duration 18 | . . . . . . . . . . 18 Robots Corrupted 2 | . . . . 1 . 1 . . . . Combat Hostiles 2 | . . . . 1 . 1 . . . . Parts Fried 3 | . . 2 . . . 1 . . . . Impact Corruptions 2 | . . . . 2 . . . . . . Robots Melted 1 | . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . 1 . . . . Parts Melted 2 | . . . . . . 1 . . . 1 Heat Transferred 4738 | . 475 1230 250 222 . 790 65 374 222 1110 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 7 | . . 3 3 . . 1 . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Was Fac Peak Influence 1671 | . 334 435 268 389 126 498 424 454 193 1671 Initial 175 | . . 77 63 104 121 57 175 144 147 . Average 392 | . 154 231 201 204 123 316 261 303 174 893 Maximum Alert Level 5 | . 1 2 1 1 . 2 2 2 . 5 Low Security (%) 35 | 100 68 44 40 47 100 17 34 31 100 11 Level 1 36 | . 31 45 59 52 . 64 56 31 . 5 Level 2 16 | . . 10 . . . 17 9 36 . 34 Level 3 1 | . . . . . . . . . . 7 Level 4 4 | . . . . . . . . . . 21 Level 5 4 | . . . . . . . . . . 19 High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 29 | . 4 5 . . . 7 1 2 . 10 Investigation 9 | . 1 3 . . . 1 1 . . 3 Extermination 2 | . . . . . . 1 . . . 1 Reinforcement 14 | . 3 2 . . . 5 . 2 . 2 Assault 3 | . . . . . . . . . . 3 Garrison 1 | . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . . 1 Haulers Reinforced 2 | . . . . . . 2 . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Was Fac Distress Signals 15 | . 3 5 . 1 . 4 1 . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 233 | . 23 39 9 18 . 34 21 41 6 42 Peak Tracking Total 12 | . 6 6 3 6 . 5 7 12 3 7 Tactical Retreats 27 | . 1 4 . 2 . 1 6 10 . 3 Traps | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Was Fac Traps Triggered 10 | . 3 3 . . . 1 . 3 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 3 | . . . . . . . . 3 . . Reprogrammed 7 | . . . . 1 . 6 . . . . Reused 1 | . . . . 1 . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . 1 . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Was Fac Machines Disabled 20 | . . . . 1 . 3 . . . 16 Max in Single Turn 1 | . . . . 1 . 1 . . . . Garrison Access 4 | . . . . . . 1 1 1 . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Was Fac Machines Accessed 61 | . 4 8 . 12 1 12 10 7 . 7 Terminals 43 | . 3 6 . 8 1 9 7 5 . 4 Fabricators 2 | . . . . . . . . . . 2 Repair Stations 7 | . . 1 . 2 . 2 1 1 . . Recycling Units 3 | . 1 . . 1 . . 1 . . . Scanalyzers 2 | . . 1 . 1 . . . . . . Garrison Access 4 | . . . . . . 1 1 1 . 1 Total Hacks 248 | . 13 37 . 49 5 43 36 42 . 23 Successful 157 | . 8 31 . 36 1 23 23 27 . 8 Failed 89 | . 5 6 . 12 4 19 13 15 . 15 Catastrophic 8 | . . 1 . . 1 2 2 2 . . Database Lockouts 2 | . . . . 1 . 1 . . . . Manual 119 | . 13 12 . 25 3 18 22 17 . 9 Terminals 206 | . 12 29 . 39 5 37 32 38 . 14 Fabricators 8 | . . . . . . . . . . 8 Repair Stations 17 | . . 2 . 6 . 5 1 3 . . Recycling Units 5 | . 1 . . 2 . . 2 . . . Scanalyzers 8 | . . 6 . 2 . . . . . . Garrison Access 4 | . . . . . . 1 1 1 . 1 Terminal Hacks 87 | . 1 19 . 18 1 14 14 19 . 1 Part Schematic 7 | . . . . 1 . 1 2 3 . . Robot Analysis 9 | . . 4 . 1 . 2 2 . . . Prototype ID Bank 5 | . . . . 1 . 1 1 2 . . Open Door 2 | . . . . . . 2 . . . . Branch Access Points 4 | . . 1 . 1 . . 1 1 . . Emergency Access Points 1 | . . . . . . . . 1 . . Machine Index 1 | . . . . 1 . . . . . . Terminal Index 5 | . 1 . . 1 . 1 1 1 . . Fabricator Index 2 | . . . . . . . . 2 . . Repair Station Index 1 | . . . . . . 1 . . . . Recycling Unit Index 1 | . . . . 1 . . . . . . Scanalyzer Index 2 | . . . . 1 . . 1 . . . Garrison Index 1 | . . . . . . . . 1 . . Alert Level 11 | . . 2 . 2 . 2 3 2 . . Unreport Threat 5 | . . 3 . . . 1 1 . . . Locate Traps 9 | . . 1 . 1 1 1 2 2 . 1 Disarm Traps 1 | . . . . . . . . 1 . . Reprogram Traps 3 | . . . . 2 . 1 . . . . Dispatch Records 2 | . . 2 . . . . . . . . Transport Status 1 | . . . . . . . . 1 . . Hauler Manifests 1 | . . 1 . . . . . . . . Registered Components 3 | . . 1 . . . 1 . 1 . . Registered Prototypes 2 | . . 1 . 1 . . . . . . Zone Layout 8 | . . 3 . 4 . . . 1 . . Fabricator Hacks 4 | . . . . . . . . . . 4 Network Status 1 | . . . . . . . . . . 1 Load Schematic 1 | . . . . . . . . . . 1 Build 2 | . . . . . . . . . . 2 Repair Station Hacks 13 | . . 2 . 6 . 3 . 2 . . Scan Component 6 | . . 1 . 3 . 1 . 1 . . Repair 6 | . . 1 . 3 . 1 . 1 . . Refit 1 | . . . . . . 1 . . . . Recycling Unit Hacks 3 | . 1 . . 1 . . 1 . . . Report Inventory 3 | . 1 . . 1 . . 1 . . . Scanalyzer 8 | . . 6 . 2 . . . . . . Insert Component 4 | . . 3 . 1 . . . . . . Analyze 4 | . . 3 . 1 . . . . . . Garrison Access Hacks 4 | . . . . . . 1 1 1 . 1 Seal Access 4 | . . . . . . 1 1 1 . 1 Unauthorized Hacks 38 | . 6 4 . 9 . 5 7 5 . 2 Terminals 35 | . 6 4 . 8 . 5 5 5 . 2 Track 2 | . . . . 1 . 1 . . . . Botnet 20 | . 3 2 . 4 . 2 3 4 . 2 Disrupt 5 | . . 1 . 2 . 1 1 . . . Operators 5 | . . 1 . 1 . 1 1 1 . . Skim 3 | . 3 . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . Mechanics 1 | . . . . . . . 1 . . . Recycling Units 2 | . . . . 1 . . 1 . . . Recyclers 2 | . . . . 1 . . 1 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 3 | . . 1 . 1 . 1 . . . . Used 2 | . . 1 . 1 . . . . . . Hacking Detections 43 | . 3 6 . 7 1 7 8 5 . 6 Full Trace Events 8 | . 2 2 . . . . 1 . . 3 Feedback Events 1 | . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 11 | . . 3 . 2 . 1 2 3 . . Parts Built 3 | . . . . . . . . . . 3 Authchips . | . . . . . . . . . . . Time 148 | . . . . . . . . . . 148 Total Part Build Rating 17 | . . . . . . . . . . 17 Parts Repaired 6 | . . 1 . 3 . 1 . 1 . . Time 238 | . . 26 . 142 . 35 . 35 . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 4 | . . 3 . 1 . . . . . . Part Schematics Acquired 4 | . . 3 . 1 . . . . . . Parts Damaged 1 | . . . . 1 . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked 4 | . . . . . . . . . . 4 Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Was Fac Total Allies 29 | . . . . . . 10 . . 19 . Largest Group 19 | . . . . . . 10 . . 19 17 Highest-Rated Group 684 | . . . . . . 173 . . 684 633 Highest-Rated Ally 50 | . . . . . . 29 . . 50 50 Total Orders . | . . . . . . . . . . . Ally Attacks 437 | . . . . . . 117 . . 84 236 Total Damage 9341 | . . . . . . 1272 . . 2731 5338 Kills 66 | . . . . . . 12 . . 7 47 Allies Corrupted 1 | . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Was Fac Robot Analysis Total 9 | . . 4 . 1 . 2 2 . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Was Fac Turns Passed 7753 | 36 435 1345 245 965 79 1290 463 714 402 1779 Spaces Moved 5350 | 30 280 780 156 610 136 627 821 792 245 873 Core 27 | 2 . 7 3 . . . . 15 . . Treads 1550 | . . . . . . 503 . 17 157 873 Legs 1258 | . . 650 153 433 . . . 15 7 . Wheels 555 | 28 280 123 . . . . . 98 26 . Hover 1960 | . . . . 177 136 124 821 647 55 . Flight . | . . . . . . . . . . . Fastest Speed 36 | 50 100 80 120 56 52 42 36 43 65 170 Average Speed 110 | 96 100 128 123 101 52 152 41 61 137 179 Slowest Speed 300 | 100 100 200 250 190 52 240 45 300 170 270 Overloaded Moves 4 | . . . . . . . 4 . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 42 | 3 61 64 40 53 6 69 32 27 94 22 Regions Visited 10 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 2 | . . 1 . 1 . . . . . . Unknown Exits Taken 6 | 1 1 . 1 . 1 1 1 . . . Scrap Searched 2 | . . . 2 . . . . . . . Spaces Dug 27 | . . . . 4 . . 13 9 . 1 Terrain Destroyed 123 | . . 15 15 6 . 10 14 49 1 13 Melee 27 | . . . . 4 . . 13 9 . 1 Projectile 24 | . . . . 2 . 8 1 . 1 12 AOE 71 | . . 15 15 . . 2 . 39 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Was Fac Total 6563 | 34 358 990 187 886 139 832 877 936 302 1022 Wait 570 | . 18 89 7 204 . 96 3 53 25 75 Move 5341 | 29 279 779 155 609 135 626 820 792 244 873 Hop . | . . . . . . . . . . . Pick Up 37 | . 2 6 2 5 1 4 4 3 1 9 Fast Attach 83 | 5 8 12 2 7 . 12 6 17 9 5 Attach 29 | . 1 2 . 4 1 3 2 6 5 5 Detach 14 | . 1 4 . 1 . 1 . 4 2 1 Swap 45 | . . 10 1 8 . 8 5 4 2 7 Drop 63 | . 1 13 3 10 . 9 3 3 10 11 Fire 328 | . 48 75 17 30 2 72 19 29 4 32 Melee 50 | . . . . 8 . 1 15 25 . 1 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 3 | . . . . . . . . . . 3 Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines -8/Materials -7/Factory -7/Storage -6/Factory (discovered 6 exits: *Fac x2 / *Low x2 / Ext x2) -5/Factory (discovered 2 exits: Upp x2) -5/Waste -5/Factory History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 37 | -11/Scrapyard | Entered Materials 89 | -10/Materials | Discovered new exit (range 9) 275 | -10/Materials | Lost 5 parts (2n1u2w) 315 | -10/Materials | Core integrity fell below 50% 360 | -10/Materials | Discovered new exit (range 16) 462 | -10/Materials | Discovered new exit (range 6) 472 | -10/Materials | Entered another Materials area 472 | -9/Materials | Evolved 2 slots: Utility x2 611 | -9/Materials | Build established: Scavenger-Mutant 881 | -9/Materials | Discovered new exit (range 15) 1023 | -9/Materials | Destroyed 7 combat bots 1419 | -9/Materials | Repaired Structural Scanner 1531 | -9/Materials | Identified exit to Mines 1592 | -9/Materials | Build established: Hacker-Mutant 1634 | -9/Materials | Discovered new exit (range 14) 1817 | -9/Materials | Entered Mines 1826 | -9/Mines | Core integrity fell below 50% 1905 | -9/Mines | Lost 3 parts (2n1w) 1974 | -9/Mines | Core integrity fell below 20% 2008 | -9/Mines | Learned location of 1 exit from Materials 2043 | -9/Mines | Discovered new exit (range 12) 2062 | -9/Mines | Entered Materials 2062 | -8/Materials | Evolved 2 slots: Utility x2 2063 | -8/Materials | Identified exit to Factory 2518 | -8/Materials | Repaired Imp. Heat Sink 2783 | -8/Materials | Central database locked down 2949 | -8/Materials | Repaired Hvy. EM Shotgun 2994 | -8/Materials | Repaired Gravmag System 3027 | -8/Materials | Entered Factory 3027 | -7/Factory | Evolved 2 slots: Propulsion x2 3067 | -7/Factory | Discovered new exit (range 13) 3106 | -7/Factory | Entered Storage 3234 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 3304 | -7/Storage | Central database locked down 3419 | -7/Storage | Lost 3 allies 3486 | -7/Storage | Lost 5 allies 3991 | -7/Storage | Repaired Prc. Shock Rifle 4195 | -7/Storage | Lost 5 parts (3n1u1w) 4392 | -7/Storage | Discovered new exit (range 10) 4396 | -7/Storage | Entered Factory 4396 | -6/Factory | Evolved 2 slots: Utility x2 4624 | -6/Factory | Discovered new exit (range 12) 4637 | -6/Factory | Identified exit to Lower Caves 4637 | -6/Factory | Identified exit to Extension 4741 | -6/Factory | Discovered new exit (range 6) 4812 | -6/Factory | Discovered new exit (range 12) 4859 | -6/Factory | Entered another Factory area 4859 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4996 | -5/Factory | Identified exit to Upper Caves 5156 | -5/Factory | Lost 3 parts (1p1n1u) 5214 | -5/Factory | Repaired Imp. Airjet 5276 | -5/Factory | Lost 5 parts (1p3u1w) 5328 | -5/Factory | Core integrity fell below 50% 5340 | -5/Factory | Destroyed 7 combat bots 5378 | -5/Factory | Lost 11 parts (1p3n5u2w) 5512 | -5/Factory | Lost 5 parts (1p3n1w) 5554 | -5/Factory | Core integrity fell below 20% 5571 | -5/Factory | Build established: Mutant 5573 | -5/Factory | Sucked down chute 5573 | -5/Factory | Entered Waste 5583 | -5/Waste | Spotted C-40 Crusher 5591 | -5/Waste | Lost 3 parts (1u2w) 5591 | -5/Waste | Found Adv. Powered Armor 5610 | -5/Waste | Warlord forces began an assault 5614 | -5/Waste | Allies destroyed C-40 Crusher 5661 | -5/Waste | Spotted C-40 Crusher 5665 | -5/Waste | Spotted C-40 Crusher 5675 | -5/Waste | Allies destroyed C-40 Crusher 5678 | -5/Waste | Allies destroyed C-40 Crusher 5718 | -5/Waste | Spotted C-40 Crusher 5721 | -5/Waste | Spotted C-40 Crusher 5723 | -5/Waste | Spotted C-40 Crusher 5725 | -5/Waste | Allies destroyed C-40 Crusher 5729 | -5/Waste | Allies destroyed C-40 Crusher 5737 | -5/Waste | Allies destroyed C-40 Crusher 5764 | -5/Waste | Found Damper Plating 5949 | -5/Waste | Discovered new exit (range 12) 5975 | -5/Waste | Entered Factory 5975 | -5/Factory | Accompanied by 17 allies 6193 | -5/Factory | Build established: Hacker-Mutant 6306 | -5/Factory | Fabricated Imp. Hacking Suite (x1) 6588 | -5/Factory | Fabricated Enh. Gauss Cannon (x2) 6893 | -5/Factory | Garrison activated, responded to threat 6902 | -5/Factory | Build established: Scavenger-Mutant 6919 | -5/Factory | Lost 5 allies 7175 | -5/Factory | First assault squad dispatched 7652 | -5/Factory | Lost 4 allies 7691 | -5/Factory | Found Prototype Launcher 7697 | -5/Factory | System corruption reached 10% 7754 | -5/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- ALERT: Suspicious activity at Terminal F018. Dispatching Investigation squad. L-41 Fighter knocked back. Damper Plating destroyed. L-41 Fighter knocked back. ALERT: Construction progress impeded, dispatching reinforcements to local area. M-28 Smith repairs L-41 Fighter. Slug penetrates L-41 Fighter. Destroyed Carbon-fiber Leg. L-41 Fighter destroyed. G-67 Veteran suffers critical hit (Burn). L-41 Fighter knocked back. Imp. System Shield destroyed. L-41 Fighter knocked back. M-28 Smith repairs G-67 Veteran. R-10 Processor collects Imp. Deuterium Engine. R-10 Processor knocked back. L-41 Fighter suffers critical hit (Burn). System corrupted: Matter fused (-10). Map ----- +----------------------------------------------------+ | ????????????# #????????????????????????????????? | | ????????????# #????????????????????????????????? | | ????????????# #????????????????????????????????? | | ????????????# #????????????????????????????????? | | ????????????# #????????????????????????????????? | | ????????????# #????????????????????????????????? | | ????????????# #????????????????????????????????? | | ????????????# #????????????????????????????????? | | ????????????# #????????????????????????????????? | | ????????????# ##########???????????????????????? | | ????????????# # """"" !#???????????????????????? | | ??####+###### # ""T"" #???????????????????????? | | ??# "" # # #???????????????????????? | | #?# """ ""S # # #???????????????????????? | | #?# """ "" # # #???????????????????????? | | ### """ # # """ !#???????????????????????? | | + # # """ #?????#?????????????????? | | ### = + / """ #???? #?????????????????? | | #?# !% # # #??? #?????????????????? | | #?# # ######+####?? #?????????????????? | | ??###+##/#### ### #? #?????????????????? | | ?????? ]g t## #?????????????????? | | ????? %! #?????????????????? | | ????# T% #?????????????????? | | ????#? %gRl #?????????????????? | | ?????? m @######?????????????????? | | ?????####+######### w % #??????????????????????? | | ??????????????????### ###??????????????????????? | | #???????????????????# #????????????????????????? | | #???????????????????# #????????????????????????? | | #???????????????????# #????????????????????????? | | #?????????###???????# #????????????????????????? | | #????????? ??????? ????????????????????????? | | #????????# ??????? "" ????????????????????????? | | #????????+ ???? T ????????????????????????? | | ?????????# """?? ????????????????????????? | | ?????????# """ #! ?????????????????????????? | | ?????????# """ #???#?????????????????????????? | | ?????????# #?????????????????????????????? | | ?????????# """ #?????????????????????????????? | | ?????????# """ #?????????????????????????????? | | ?????????# """ #?????????????????????????????? | | ?????????# #?????????????????????????????? | | ?????????# #?????????????????????????????? | | ?????????# #?????????????????????????????? | | ########## #?????????????????????????????? | | %=%*%!%= +?????????????????????????????? | | /########### ##### #??????#########??????????????? | | ????????# #???# #????#? #??????????????? | | "" !#??#####+##### #????# #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 39 Energy Capacity 605 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Cloak Strength 2 Base Temperature (-) 100 Armor Coverage 3200 Resistance: EM 90 Evasion (%) 65 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 24 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed System Shield | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Hvy. EM Shotgun | -8/Materials | Scanalyzed Imp. Datajack | -8/Materials | Hacked Coil Gun | -7/Storage | Hacked Imp. Hacking Suite | -6/Factory | Hacked Power Sword | -6/Factory | Hacked Imp. Linear Gravjet | -5/Factory | Hacked Lgt. Antimatter Reactor | -5/Factory | Hacked Quantum Rifle | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Hacking Suite | x1 | -5/Factory Enh. Gauss Cannon | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Deadly Force Challenges ------------ None Game ------ Seed PoweredArmageddonBeam Manual? 0 Play Time 01:53:59 Cumulative 72.7 hours Start 2024.08.14 @ 17:32:09 End 2024.08.14 @ 19:23:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 68 Rogue 68 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 46 Achievement% 35 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 55x47 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 74f1708c-5f41-4939-943c-a2e29acf15dc