Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.20 @ 18:55:57 Player: jumpy Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (28) 140 Value Destroyed (606) 606 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2586 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 255/300 Energy 97/100 System Corruption 0% Temperature Cool (36) Movement Walking (130) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Titanium Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY (4) ------ Improved Terrain Scanner Improved Terrain Scan Processor > --- WEAPON (2) ------- Backup Laser I Great Maul > --- INVENTORY (5) ---- Titanium Leg Titanium Leg Compact Wheel Backup Laser I Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Improved Terrain Scanner Improved Terrain Scan Processor Backup Plating I Backup Plating I > --- WEAPON ----------- Backup Laser I Backup Laser I > --- INVENTORY -------- Titanium Leg Titanium Leg Compact Wheel Great Maul [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Titanium Leg Hover Unit Aerolev Unit Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Processor Improved Terrain Scan Processor Protection Backup Plating I Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Impact Weapon Great Maul Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 2 | . . 1 1 . Weapon . | . . . . . Parts Attached 30 | 8 1 6 9 6 Power 3 | 1 . . 2 . Engine 3 | 1 . . 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 10 | 2 . 2 2 4 Treads 4 | 2 . 2 . . Leg 4 | . . . . 4 Wheel . | . . . . . Hover 2 | . . . 2 . Flight . | . . . . . Utility 10 | 3 1 2 2 2 Device 5 | 2 1 1 . 1 Storage 3 | 1 . 1 1 . Processor 2 | . . . 1 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 7 | 2 . 2 3 . Energy Gun 4 | 2 . . 2 . Energy Cannon . | . . . . . Ballistic Gun 2 | . . 2 . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 1 | . . . 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 2 . Parts Lost 9 | . 1 3 1 4 Power 3 | . . 1 . 2 Propulsion 3 | . . 2 1 . Utility 3 | . 1 . . 2 Weapon . | . . . . . Highest Loss Streak 3 | . 1 3 1 2 To Critical Strikes . | . . . . . Average Backups 5 | 4 7 6 4 4 Power . | . 1 1 1 . Propulsion 2 | 1 2 2 2 2 Utility 1 | . 1 1 1 . Weapon 1 | 1 2 2 . 1 Tool/Special . | . . . . . Unused Backups 11 | . 2 2 3 4 Power 2 | . . . 2 . Propulsion 5 | . 1 . . 4 Utility 1 | . . 1 . . Weapon 3 | . 1 1 1 . Tool/Special . | . . . . . Average Slot Usage (%) 77 | . 100 95 28 78 Engine 9 | . 14 10 5 6 Treads 16 | . 28 31 . . Leg 4 | . . . . 22 Hover 2 | . . . 6 4 Device 10 | . 14 21 . 6 Storage 7 | . 14 10 . . Processor 2 | . . . 5 6 Protection 3 | . . . . 15 Energy Gun 16 | . 28 12 9 15 Ballistic Gun 2 | . . 9 . . Peak Build Rating 24 | 7 8 13 16 24 Average Rating 10 | 6 7 11 8 18 On Entrance 3 | . 7 8 . 1 Naked Turns 81 | . . 9 61 11 Heaviest Build 32 | 15 15 32 24 12 Greatest Support 68 | 40 40 60 15 68 Greatest Overweight (x) 2 | . . . 2 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 15 10 5 Average Capacity 7 | 7 8 9 5 5 Most Carried 8 | 7 8 8 5 5 Average Carried 5 | 4 7 6 4 4 Final Capacity 8 | 8 8 5 5 5 Final Carried 8 | 7 8 5 5 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 527 | 280 10 54 163 20 Remotely . | . . . . . Salvage Created 987 | 190 170 181 291 155 Parts 59 | 19 9 12 18 1 Haulers Intercepted 3 | . . . 3 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 14 | . 5 4 2 3 Melee 1 | . . . 1 . Guns 9 | . 5 3 . 1 Classes Destroyed 8 | 3 2 1 2 . Worker 2 | 1 . . 1 . Tunneler 7 | 7 . . . . Hauler 3 | . . . 3 . Recycler 1 | 1 . . . . Watcher 1 | . . . 1 . Swarmer 2 | . 2 . . . Grunt 5 | . 3 2 . . Sentry 7 | . . 2 2 3 Best Kill Streak 4 | 4 2 1 4 2 Combat Bots Only 2 | . 2 1 1 2 Max Kills in Single Turn 2 | 2 2 1 1 1 Gunslinging 1 | . 1 . . . Exploded . | . . . . . Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 256 | . 37 62 86 71 Missed 68 | . 8 12 32 16 Hits 188 | . 29 50 54 55 Projectile 188 | . 29 50 54 55 Critical Strikes 2 | . . . . 2 Damage Taken 2381 | . 324 637 605 815 Core 790 | . 48 180 419 143 Absorbed by Shields . | . . . . . Core Remaining (%) 78 | 100 80 55 . . Volleys Fired 81 | 23 18 20 6 14 Largest 2 | 2 2 2 2 2 Hottest 100 | 100 100 100 90 60 Shots Fired 153 | 46 31 40 12 24 Gun 153 | 46 31 40 12 24 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 30 | . . 30 . . Thermal 111 | 46 31 10 . 24 Explosive . | . . . . . Electromagnetic 12 | . . . 12 . Robot Hit Streak 25 | 5 7 5 6 25 Robot Miss Streak 3 | 3 2 2 1 . Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 120 | 25 21 26 15 33 Core Hits 40 | 10 10 8 5 7 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . . 2 . Critical Strikes 17 | 6 6 1 4 . Burn 13 | 6 6 1 . . Corrupt 1 | . . . 1 . Smash 3 | . . . 3 . Melee Attacks 17 | . . . 8 9 Impact 17 | . . . 8 9 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . . . 1 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2000 | 358 258 376 492 516 Guns 1351 | 358 255 360 154 224 Cannons . | . . . . . Explosions . | . . . . . Melee 594 | . . . 302 292 Ramming 55 | . 3 16 36 . Kinetic 284 | . . 284 . . Thermal 913 | 358 255 76 . 224 Explosive . | . . . . . Electromagnetic 154 | . . . 154 . Impact 594 | . . . 302 292 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 . . . Average Corruption 1 | . 1 . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 148 | . . . 137 11 Projectiles . | . . . . . Explosions . | . . . . . Melee 148 | . . . 137 11 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 17 | . . . 17 . Shots . | . . . . . Rammed 14 | . 2 6 6 . Targets Rammed 14 | . 2 6 6 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 363 | 178 363 5 38 34 Average Temperature 88 | 58 170 3 14 9 Received Heat Transfer 876 | . 171 300 90 315 Effects 5 | . 5 . . . Energy Bleed 1 | . 1 . . . Interference 4 | . 4 . . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 2 | . . . 1 1 Combat Hostiles 2 | . . . 1 1 Parts Fried . | . . . . . Impact Corruptions 3 | . . . 2 1 Robots Melted 2 | . . 1 . 1 Combat Hostiles 2 | . . 1 . 1 Parts Melted 10 | 2 2 2 . 4 Heat Transferred 3885 | 1480 1221 296 . 888 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 75 | 10 75 31 50 50 Initial 3 | . . 3 . . Average 10 | 1 23 7 11 8 Influence Increases 489 | 45 135 111 93 105 Destroy 0b10 Robot/C 280 | . 100 80 40 60 Destroy 0b10 Robot/NC 70 | 45 . . 25 . Destroy Leader 108 | . 20 30 28 30 Destroy Structure 1 | . . 1 . . Lose Combat Pursuer 30 | . 15 . . 15 Influence Decreases 469 | 45 125 121 93 85 Entered New Map 7 | . . 7 . . Time Decay 391 | 45 115 84 87 60 Lost Part 71 | . 10 30 6 25 Squads Dispatched 4 | . 1 3 . . Investigation 2 | . . 2 . . Extermination . | . . . . . Reinforcement 2 | . 1 1 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 41 | . 10 11 14 6 Peak Tracking Total 11 | . 5 8 11 4 Tactical Retreats 2 | . 1 . . 1 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 3 | . 1 2 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 4 | . . 1 1 2 Terminals 3 | . . 1 1 1 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 5 | . . 2 1 2 Successful 4 | . . 1 1 2 Failed 1 | . . 1 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 4 | . . 2 1 1 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . . 1 1 1 Open Door 1 | . . . . 1 Alert Level 1 | . . . 1 . Maintenance Status 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . . . . 1 Refit 1 | . . . . 1 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . 1 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Active Infowar (turns) 1296 | 246 333 337 188 192 Terrain 192 | . . . . 192 Seismic 916 | 246 333 337 . . T.N.C. 188 | . . . 188 . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 1635 | 340 364 347 317 267 Spaces Moved 896 | 161 99 180 292 164 Core 148 | 5 . 20 103 20 Treads 415 | 156 99 160 . . Legs 73 | . . . . 73 Wheels . | . . . . . Hover 260 | . . . 189 71 Flight . | . . . . . Fastest Speed 50 | 50 160 50 50 50 Average Speed 118 | 156 160 147 76 96 Slowest Speed 170 | 160 160 160 170 130 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 6 36 22 24 29 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 1279 | 200 274 218 357 230 Wait 207 | 1 149 . 27 30 Move 892 | 160 98 179 291 164 Hop . | . . . . . Pick Up 21 | 7 4 4 4 2 Fast Attach 18 | 7 . . 6 5 Attach 11 | . 1 5 3 2 Detach 2 | . . . 2 . Swap 4 | 1 . 1 1 1 Drop 12 | 1 2 3 3 3 Fire 81 | 23 18 20 6 14 Melee 17 | . . . 8 9 Ram 6 | . . . 6 . Kick . | . . . . . Crush 8 | . 2 6 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 341 | -11/Scrapyard | Entered Materials 342 | -10/Materials | Build established: Mutant 413 | -10/Materials | Discovered new exit (range 7) 685 | -10/Materials | Discovered new exit (range 12) 705 | -10/Materials | Entered another Materials area 705 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1043 | -9/Materials | Released all parts (7) 1049 | -9/Materials | Discovered new exit (range 8) 1052 | -9/Materials | Entered another Materials area 1052 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1066 | -8/Materials | Lost 3 parts (1p2n) 1349 | -8/Materials | Released all parts (6) 1358 | -8/Materials | Discovered new exit (range 15) 1362 | -8/Materials | Core integrity fell below 50% 1369 | -8/Materials | Entered Storage 1414 | -8/Storage | Core integrity fell below 20% 1636 | -8/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01591_ Y-45 Defender heat spikes uncontrollably. 01591_ Backup Plating I destroyed. 01591_ Melted Hvy. Assault Rifle. 01593_ Y-45 Defender heat damages core (-8). 01594_ Y-45 Defender heat damages Lgt. Armor Plating, Beam Rifle, Heat Sink, Imp. Ion Engine. 01594_ Critical hit (Burn: +37). 01594_ Destroyed Imp. Ion Engine. 01597_ Y-45 Defender heat damages Lgt. Treads. 01600_ Y-45 Defender heat damages core (-6). 01600_ Heat Sink melted. 01608_ Destroyed Heat Sink. 01608_ Y-45 Defender system corrupted by crushing effect. 01609_ Y-45 Defender system terminally corrupted. 01624_ Acquired 20 matter. 01624_ Backup Plating I destroyed. 01626_ K-01 Serf collects debris. 01633_ Ion Engine destroyed. 01634_ K-01 Serf collects debris. 01636_ Critical hit (Burn: +37). 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"???????????? | | ???????????????? #?# ?? ?? # "?? ????????????? | | ???????????????# ?### ?? #????? ???????????????? | | ????????????????????## ?? ??###? ??????????????? | | ???????????????????### ?????#?#??????????????????? | | ????????????????????###???##?#???????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 160 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GunBladeRail Manual? 0 Play Time 00:09:54 Cumulative 174.2 hours Start 2025.07.20 @ 18:47:37 End 2025.07.20 @ 18:55:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 425 Rogue 425 Adventurer 0 Explorer 0 Win Type - Total 7 Types 5/0/1/1/0/0/0/0/0/0 Lore% 72 Gallery% 64 Achievement% 51 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SATURATION(100) Steam 1 RUN: 299e6d5b-7c3e-4da4-9535-21f927bb35aa