Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.07 @ 21:06:56 Player: WetterLettuce Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (126) 630 Value Destroyed (4637) 4637 Prototype IDs (43) 860 Alien Tech Used (0) 0 Bonus (832) 832 TOTAL SCORE: 15259 Bonus ------- Follower Combat Kills 532 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1600 Matter 260/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- Advanced Melee Analysis Suite Hacking Suite System Shield Improved System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Impulse Thruster Field Propulsion Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Reaction Control System Advanced Cloaking Device Hacking Suite Hacking Suite Improved Hacking Suite Improved Hacking Suite System Shield System Shield Improved System Shield > --- WEAPON ----------- Phase Gun Fusion Bomb Launcher Enhanced Force Lance > --- INVENTORY -------- Light Quantum Reactor Impulse Thruster Array Improved Phase Shifter System Shield [Rating: 155] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Impulse Thruster Array Utility Hacking Suite Device Advanced Reaction Control System Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Special Weapon Field Lobotomy Kit Impact Weapon Heavy Hammer Slashing Weapon Greatsword Piercing Weapon Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Fac Res Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 2 . . 2 . . 2 2 2 2 . Power 1 | . . . . . . . . . . . . 1 . . . . . . . Propulsion 6 | . . . . . . . . . 1 . . 1 . . 1 1 1 1 . Utility 10 | . . . 1 . . . 2 2 1 . . . . . 1 1 1 1 . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . Parts Attached 197 | 6 2 . 20 5 1 13 23 26 2 6 16 11 5 . 10 10 6 29 6 Power 27 | 1 1 . 2 1 . 2 1 1 . 2 3 1 2 . 1 2 1 5 1 Engine 10 | 1 1 . 1 . . 1 . 1 . . 3 . 1 . 1 . . . . Core 8 | . . . 1 1 . 1 1 . . 2 . 1 1 . . . . . . Reactor 9 | . . . . . . . . . . . . . . . . 2 1 5 1 Propulsion 46 | 2 . . 4 1 1 2 4 6 1 1 2 7 1 . 3 3 2 5 1 Treads 18 | 2 . . 4 1 1 2 4 3 . . 1 . . . . . . . . Leg 1 | . . . . . . . . 1 . . . . . . . . . . . Wheel 2 | . . . . . . . . 2 . . . . . . . . . . . Hover 6 | . . . . . . . . . . . 1 4 . . 1 . . . . Flight 19 | . . . . . . . . . 1 1 . 3 1 . 2 3 2 5 1 Utility 66 | 1 1 . 7 1 . 4 9 8 1 1 5 2 2 . 4 1 3 14 2 Device 18 | . . . . . . 1 . 1 . . . 1 1 . 3 1 1 8 1 Storage 2 | 1 . . 1 . . . . . . . . . . . . . . . . Processor 12 | . . . . . . . 4 . 1 1 3 . . . 1 . 1 1 . Hackware 14 | . . . 1 . . . 1 3 . . 1 1 1 . . . . 5 1 Protection 20 | . 1 . 5 1 . 3 4 4 . . 1 . . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 58 | 2 . . 7 2 . 5 9 11 . 2 6 1 . . 2 4 . 5 2 Energy Gun 4 | . . . 1 . . . . 2 . . . . . . . . . 1 . Energy Cannon 1 | . . . . . . 1 . . . . . . . . . . . . . Ballistic Gun 28 | 2 . . 6 2 . 2 5 5 . 1 3 . . . . 2 . . . Ballistic Cannon 2 | . . . . . . . 2 . . . . . . . . . . . . Launcher 10 | . . . . . . 1 1 1 . . . 1 . . 1 1 . 2 2 Special Weapon 6 | . . . . . . . 1 . . 1 2 . . . 1 1 . . . Impact Weapon 3 | . . . . . . 1 . 2 . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 1 . . 1 . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . 2 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . 2 . . . . 2 . . 1 . . . 2 2 . . 1 Parts Lost 80 | . 1 . 1 1 . 12 8 5 . 2 9 4 3 1 . 2 4 5 22 Power 12 | . 1 . . . . 2 1 1 . 1 . . 1 1 . . 1 . 3 Propulsion 24 | . . . . 1 . 2 3 2 . 1 3 3 1 . . . 2 . 6 Utility 24 | . . . . . . 4 1 1 . . 4 1 . . . 1 . 3 9 Weapon 20 | . . . 1 . . 4 3 1 . . 2 . 1 . . 1 1 2 4 Highest Loss Streak 15 | . 1 . 1 1 . 6 6 5 . 2 7 2 1 2 . 1 3 3 15 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 89 | . 93 100 97 99 100 96 98 97 90 62 67 64 65 . 65 78 78 83 74 Engine 3 | . 12 14 4 1 . 1 . 6 6 . 1 . 3 . 1 1 . . . Core 3 | . . . 6 9 11 9 8 . . 1 . 2 . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . 2 5 7 6 Treads 13 | . 28 28 22 21 22 22 17 12 13 . . . . . . . . . . Flight 4 | . . . . . . . . . 1 9 4 6 15 . 11 18 17 18 18 Device 2 | . . . . . . 6 2 . . . . . . . 5 12 8 10 6 Storage 6 | . 14 14 11 11 11 11 9 7 6 3 . . . . . . . . . Processor 7 | . . . . . . . 9 7 7 19 22 20 17 . 19 14 16 10 4 Hackware 16 | . . . 9 11 11 11 15 29 26 24 24 19 21 . 21 19 17 25 30 Protection 6 | . 8 14 12 11 11 3 7 7 6 . . . . . . . 2 1 . Energy Gun 1 | . . . 1 . . . . 6 . . . . . . . . . 1 2 Ballistic Gun 14 | . 28 28 29 32 33 9 12 10 20 2 6 . . . . 1 6 . . Launcher 1 | . . . . . . 8 1 . . . . . . . 1 3 4 3 1 Peak Build Rating 155 | 6 8 7 17 19 22 26 33 48 56 57 65 68 54 47 93 115 127 155 147 Average Rating 45 | 4 6 7 13 17 21 23 28 39 50 32 42 52 49 43 62 102 114 140 123 On Entrance 43 | . 6 7 7 17 19 22 26 23 48 56 23 35 42 47 42 90 107 120 134 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 60 | 10 15 15 39 40 40 40 43 48 48 20 28 11 14 11 31 40 47 58 60 Greatest Support 60 | 40 40 40 40 40 48 48 48 56 56 12 28 33 19 13 35 48 55 60 60 Greatest Overweight (x) 7 | . . . . 1 . . 1 7 . 1 4 1 . . 1 2 . 2 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 Average Capacity 10 | 6 8 8 9 15 15 15 15 15 15 10 5 5 5 5 5 5 5 5 5 Most Carried 15 | 2 8 7 12 15 15 15 15 15 15 15 5 5 5 4 5 5 5 5 5 Average Carried 8 | 1 4 7 8 12 14 10 13 13 15 10 4 4 3 4 4 4 4 4 3 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 2 7 7 12 15 15 9 9 15 15 5 4 5 4 4 5 5 4 4 1 Class Distribution -------------------- 21% | Hacker-Mutant 19% | Scavenger-Tank 14% | Mutant 10% | Scavenger-Skirmisher 8% | Hacker-Skirmisher 5% | Scavenger-Mutant 5% | Hacker-Sprinter 5% | Wizard-Ninja 3% | Wizard-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Hacker-Mutant | -7/Factory Hacker-Skirmisher | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Wizard-Ninja | -1/Access Wizard-Sprinter | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Fac Res Res Acc Com Matter Collected 3847 | 260 159 . 413 235 . 374 504 370 41 . 549 50 140 . . 83 43 578 48 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 5071 | . 494 . 705 325 . 515 752 340 41 . 388 75 133 . . . 222 973 108 Parts 287 | . 31 . 57 13 . 24 50 14 4 . 16 8 3 . . . 6 55 6 Haulers Intercepted 4 | . 1 . 1 . . . 1 . . . 1 . . . . . . . . Recyclers Shooed 3 | . 2 . . . . . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . . . . . 2 . . . . . . Prevented 3 | . . . . . . . . . . . . . 3 . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Fac Res Res Acc Com Combat Hostiles Destroyed 98 | . 11 . 14 7 . 16 18 6 1 . 6 2 2 . . . 4 10 1 Melee 12 | . . . . . . 3 . 1 . . 2 . 2 . . . . 3 1 Guns 54 | . 11 . 14 7 . 5 9 3 1 . 4 . . . . . . . . Cannons 9 | . . . . . . . 9 . . . . . . . . . . . . AOE 20 | . . . . . . 7 . . . . . 2 . . . . 4 7 . Classes Destroyed 15 | . 5 . 1 1 . 1 2 1 1 . . . . . . . . 3 . Worker 1 | . . . . . . . 1 . . . . . . . . . . . . Builder 2 | . . . . . . . . . . . . . . . . . . 2 . Tunneler 1 | . . . . . . . . . . . . . . . . . . 1 . Hauler 4 | . 1 . 1 . . . 1 . . . 1 . . . . . . . . Recycler 1 | . . . . . . . . . . . . . . . . . . 1 . Operator 11 | . 1 . 1 . . . 1 1 . . 1 1 . . . . . 4 1 Watcher 8 | . 1 . 2 . . . 1 . . . . . . . . . 1 3 . Swarmer 29 | . 3 . 4 . . 4 6 . . . 1 . . . . . 3 8 . Grunt 41 | . 8 . 3 5 . 11 6 4 . . 3 . . . . . . 1 . Brawler 2 | . . . . 2 . . . . . . . . . . . . . . . Duelist 3 | . . . . . . 1 . 1 . . . . 1 . . . . . . Sentry 13 | . . . 7 . . . 4 . . . . . 1 . . . . 1 . Specialist 1 | . . . . . . . . 1 . . . . . . . . . . . Hunter 5 | . . . . . . . 2 . . . 1 . . . . . 1 . 1 Programmer 4 | . . . . . . . . . 1 . 1 2 . . . . . . . Best Kill Streak 8 | . 2 . 3 3 . 8 7 2 1 . 1 2 2 . . . 3 6 1 Combat Bots Only 8 | . 2 . 2 3 . 8 6 2 1 . 1 2 2 . . . 3 5 1 Max Kills in Single Turn 3 | . 1 . 1 2 . 3 2 1 1 . 1 1 1 . . . 2 3 1 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . . Exploded 3 | . . . . . . 3 . . . . . 1 . . . . 2 3 . Melee 1 | . . . . . . 1 . 1 . . 1 . 1 . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Fac Res Res Acc Com Hostile Shots Fired 1196 | . 61 . 73 34 . 111 130 95 . 2 160 43 24 7 . 106 59 43 248 Missed 477 | . 21 . 23 10 . 30 33 37 . . 54 21 12 4 . 70 33 20 109 Damage Taken 12573 | . 512 . 650 324 . 1327 1334 1041 . 81 1564 412 243 50 . 786 579 734 2936 Core 3217 | . 85 . 79 79 . 191 129 180 . 81 417 74 67 34 . 166 27 95 1513 Absorbed by Shields 394 | . . . . . . . . . . . . . . . . . . . 394 Redirected to Shielding 51 | . . . . . . . . 51 . . . . . . . . . . . Core Remaining (%) 73 | 100 . 66 . . . 12 76 74 . . 41 . . 82 100 87 98 . . Volleys Fired 343 | . 72 . 68 20 . 30 57 26 3 . 34 4 . . 1 5 15 7 1 Largest 3 | . 2 . 3 3 . 3 3 3 3 . 2 1 . . 1 1 2 1 1 Hottest 142 | . 40 . 85 66 . 76 142 109 84 . 56 43 . . . 33 68 88 70 Shots Fired 751 | . 144 . 180 61 . 68 131 58 9 . 59 4 . . 1 5 23 7 1 Gun 680 | . 144 . 180 61 . 62 85 58 9 . 57 . . . . 4 18 2 . Cannon 47 | . . . . . . 2 45 . . . . . . . . . . . . Launcher 19 | . . . . . . 4 . . . . . 4 . . . . 5 5 1 Special 5 | . . . . . . . 1 . . . 2 . . . 1 1 . . . Kinetic 701 | . 144 . 174 61 . 62 115 56 9 . 57 . . . . 4 18 1 . Thermal 20 | . . . . . . 2 15 2 . . . . . . . . . 1 . Explosive 10 | . . . . . . 4 . . . . . 4 . . . . . 1 1 Electromagnetic 15 | . . . 6 . . . . . . . . . . . . . 5 4 . Robot Hit Streak 15 | . 8 . 10 8 . 6 11 12 4 . 15 3 . . 2 5 4 3 2 Robot Miss Streak 7 | . 4 . 7 3 . 4 7 2 2 . 4 2 . . . 1 2 4 . Penetration Max 1 | . . . . . . . . 1 . . . . . . . . . . . Secondary Targets 7 | . . . . 3 . 2 . 1 . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . 1 . 1 . . 1 . . . . . . . . Shots Hit Robots 514 | . 84 . 102 39 . 48 77 54 6 . 46 6 7 . 1 4 16 20 4 Core Hits 257 | . 35 . 42 10 . 32 39 18 2 . 20 5 2 . . 1 10 39 2 Critical Kills 3 | . 1 . . 1 . 1 . . . . . . . . . . . . . Critical Parts Destroyed 6 | . . . . . . 2 . 1 . . . . . . . 2 1 . . Critical Strikes 15 | . 1 . 1 1 . 3 1 2 . . . . 2 . . 2 1 1 . Destroy 6 | . 1 . 1 1 . . . . . . . . . . . 2 1 . . Blast 1 | . . . . . . . 1 . . . . . . . . . . . . Smash 4 | . . . . . . 3 . 1 . . . . . . . . . . . Sever 3 | . . . . . . . . 1 . . . . 2 . . . . . . Impale 1 | . . . . . . . . . . . . . . . . . . 1 . Melee Attacks 117 | . . . . . . 6 . 14 . . 3 11 14 . . . . 54 15 Impact 12 | . . . . . . 6 . 6 . . . . . . . . . . . Slashing 36 | . . . . . . . . 8 . . 3 11 14 . . . . . . Piercing 69 | . . . . . . . . . . . . . . . . . . 54 15 Sneak Attacks 6 | . . . . . . . . 1 . . . . . . . . . 4 1 Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 11579 | . 742 . 938 588 . 1424 1252 1135 161 . 944 504 380 . . 74 1066 2061 310 Guns 5572 | . 742 . 938 588 . 558 650 698 161 . 850 . . . . 74 284 29 . Cannons 598 | . . . . . . . 598 . . . . . . . . . . . . Explosions 2378 | . . . . . . 651 . . . . . 281 . . . . 782 664 . Melee 3022 | . . . . . . 215 . 437 . . 89 223 380 . . . . 1368 310 Ramming 9 | . . . . . . . 4 . . . 5 . . . . . . . . Kinetic 5787 | . 742 . 862 588 . 558 973 666 161 . 850 . . . . 74 284 29 . Thermal 898 | . . . . . . . 275 32 . . . 125 . . . . 414 52 . Explosive 807 | . . . . . . 651 . . . . . 156 . . . . . . . Electromagnetic 1056 | . . . 76 . . . . . . . . . . . . . 368 612 . Impact 432 | . . . . . . 215 . 217 . . . . . . . . . . . Slashing 912 | . . . . . . . . 220 . . 89 223 380 . . . . . . Piercing 1678 | . . . . . . . . . . . . . . . . . . 1368 310 Highest Corruption 10 | . . . 5 5 5 5 . . . 7 10 2 2 2 . . . . 6 Average Corruption 4 | . . . 1 5 5 5 . . . 7 7 1 2 2 . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 87 | . . . 5 21 10 17 . . . 5 24 . 3 . . . . . 2 Message Errors 21 | . . . . 3 2 6 . . . 1 7 . 1 . . . . . 1 Matter Fused 17 | . . . 2 3 1 5 . . . 1 4 . . . . . . . 1 Heat Flow Errors 12 | . . . . 4 2 2 . . . 1 1 . 2 . . . . . . Energy Discharges 9 | . . . 1 2 2 2 . . . . 2 . . . . . . . . Parts Fused 1 | . . . . 1 . . . . . . . . . . . . . . . Data Loss (minor) 14 | . . . . 5 2 1 . . . 1 5 . . . . . . . . Data Loss (major) 2 | . . . . . 1 . . . . . 1 . . . . . . . . Misfires 5 | . . . 1 2 . . . . . . 2 . . . . . . . . Alerts 2 | . . . 1 . . . . . . 1 . . . . . . . . . Weapon Failures 4 | . . . . 1 . 1 . . . . 2 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 901 | . . . . . . 82 2 86 . . 34 133 32 . . . 80 452 . Projectiles 2 | . . . . . . . 2 . . . . . . . . . . . . Explosions 166 | . . . . . . 2 . . . . . 84 . . . . 80 . . Melee 733 | . . . . . . 80 . 86 . . 34 49 32 . . . . 452 . Knockbacks 4 | . . . . . . . 1 3 . . . . . . . . . . . Impact 3 | . . . . . . . . 3 . . . . . . . . . . . Kinetic 1 | . . . . . . . 1 . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 159 | . . . . . . 26 . . . . . 25 . . . . 5 103 . Shots 5 | . . . . . . 1 . . . . . 1 . . . . 1 2 . Rammed 6 | . . . . . . . 2 . . . 4 . . . . . . . . Targets Rammed 7 | . . . . . . . 2 . . . 5 . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . 1 . . . . . . . . Highest Temperature 295 | . 27 . 191 295 273 255 231 60 . 196 147 . 198 . . 90 33 88 3 Average Temperature 58 | . 7 . 32 127 117 92 59 12 . 107 78 . 104 . . 30 16 29 3 Received Heat Transfer 2458 | . 234 . 150 168 . 684 243 324 . . 171 45 81 . . 181 9 63 105 Effects 4 | . . . . . 3 1 . . . . . . . . . . . . . Interference 4 | . . . . . 3 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . 1 . 2 . . . . . . . . . . . Combat Hostiles 3 | . . . . . . 1 . 2 . . . . . . . . . . . Parts Fried 11 | . . . 2 . . 3 . 2 . . . . . . . . 2 2 . Impact Corruptions 7 | . . . . . . 3 . 4 . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . . . 3 . . . . . . . . . 1 . . Heat Transferred 831 | . . . . . . . 407 74 . . . 50 . . . . 300 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . . . . . 2 1 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Fac Res Res Acc Com Peak Influence 561 | . 175 66 218 142 . 263 245 301 138 21 103 219 . . 40 483 516 500 561 Initial 303 | . . 61 25 18 . . . 55 105 6 . 44 . . 20 21 254 303 169 Average 111 | . 49 61 78 68 . 98 124 90 110 7 36 89 . . 34 159 313 258 326 Maximum Alert Level 2 | . . . 1 . . 1 1 1 . . . 1 . . . 2 2 2 2 Low Security (%) 80 | 100 100 100 96 100 . 79 80 84 100 100 100 99 . . 100 69 . 24 21 Level 1 17 | . . . 3 . . 20 19 15 . . . . . . . 18 87 66 40 Level 2 2 | . . . . . . . . . . . . . . . . 12 12 9 37 Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 34 | . 1 . 1 . . . 4 6 2 . 2 3 . . . 5 2 7 1 Investigation 2 | . . . . . . . . . . . . 1 . . . . . . 1 Extermination 8 | . . . . . . . . 2 1 . . 1 . . . 1 . 3 . Reinforcement 22 | . 1 . 1 . . . 4 4 . . 2 1 . . . 4 1 4 . Assault . | . . . . . . . . . . . . . . . . . . . . Garrison 2 | . . . . . . . . . 1 . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . 1 . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . 1 . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Fac Res Res Acc Com Distress Signals 18 | . 2 . 2 . . . 3 . . . 3 1 . . . 4 . 2 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 354 | . 29 . 31 8 . 16 32 18 1 6 20 17 10 6 . 40 25 43 52 Peak Tracking Total 25 | . 5 . 4 3 . 7 10 3 1 6 6 8 4 7 . 16 11 9 25 Tactical Retreats 52 | . 3 . 2 . . 1 4 1 . . 4 3 2 . . 11 4 13 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Fac Res Res Acc Com Traps Triggered 26 | . 1 . 2 2 . . 1 . 1 . 1 3 . . . 1 . 4 10 Indirectly 4 | . . . . . . . . . . . . . . . . . . 4 . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . 6 . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Fac Res Res Acc Com Machines Disabled 6 | . . . 1 . . . 1 3 . . . 1 . . . . . . . Max in Single Turn 1 | . . . 1 . . . 1 1 . . . 1 . . . . . . . Garrison Access 4 | . . . . . . . . 1 1 . 1 . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Fac Res Res Acc Com Machines Accessed 79 | . 6 1 7 1 1 . 6 8 3 . 7 4 . . 5 5 5 17 3 Terminals 61 | . 6 1 7 . . . 5 5 . . 3 3 . . 3 5 4 16 3 Fabricators 7 | . . . . . . . . 2 1 . 2 1 . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . 1 . 1 . 1 . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . 1 1 . 1 . . . 1 . . 1 . Total Hacks 254 | . 20 2 37 1 1 . 16 15 8 . 26 16 . . 14 18 15 50 15 Successful 147 | . 10 1 27 1 1 . 9 9 4 . 16 14 . . 6 10 9 24 6 Failed 107 | . 10 1 10 . . . 7 6 4 . 10 2 . . 8 8 6 26 9 Catastrophic 11 | . . . . . . . . . . . 1 . . . . 2 2 4 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 161 | . 15 . 20 . 1 . 11 6 6 . 14 10 . . 11 15 9 33 10 Terminals 219 | . 20 2 37 . . . 15 9 . . 16 13 . . 12 18 14 48 15 Fabricators 15 | . . . . . . . . 3 4 . 4 3 . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . . . . . . . 1 . 3 . 2 . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 11 | . . . . . . . . 3 1 . 4 . . . 1 . . 2 . Terminal Hacks 76 | . 3 1 19 1 1 . 3 2 . . 8 7 . . 2 6 6 13 4 Record 2 | . . . . . . . . . . . 1 . . . . . 1 . . Part Schematic 1 | . . . . . . . . . . . 1 . . . . . . . . Prototype ID Bank 4 | . . . 2 . . . . . . . 1 1 . . . . . . . Open Door 4 | . . . . 1 . . . . . . . . . . . . . 3 . Level Access Points 4 | . . . . . . . . . . . 1 . . . . 1 1 . 1 Branch Access Points 3 | . . . . . . . . 1 . . . . . . . . . 1 1 Emergency Access Points 6 | . 1 . 1 . . . . . . . . 1 . . . 1 1 . 1 Terminal Index 3 | . . . 1 . . . . . . . 1 1 . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . 1 . . . . . . . Alert Level 9 | . 1 . 3 . . . . . . . . 1 . . 1 1 1 1 . Unreport Threat 9 | . . . 3 . . . 1 . . . . . . . . 1 1 3 . Locate Traps 4 | . 1 . 1 . . . . . . . . . . . . . . 2 . Disarm Traps 1 | . . . 1 . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . . . . . . . . Maintenance Status 1 | . . . 1 . . . . . . . . . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . . . . . . . . . Recall Extermination 2 | . . . . . . . . . . . . . . . . . . 2 . Recall Reinforcements 3 | . . . . . . . 1 . . . 1 . . . . 1 . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . Registered Components 6 | . . . 1 . . . . . . . 1 1 . . . 1 1 1 . Zone Layout 8 | . . 1 2 . . . 1 1 . . 1 1 . . 1 . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 4 | . . . . . . . . 1 . . 1 2 . . . . . . . Load Schematic 2 | . . . . . . . . . . . 1 1 . . . . . . . Build 2 | . . . . . . . . 1 . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . 1 . 1 . 1 . . . . . . . . Report Inventory 3 | . . . . . . . 1 . 1 . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . 1 1 . 1 . . . 1 . . . . Seal Access 4 | . . . . . . . . 1 1 . 1 . . . 1 . . . . Unauthorized Hacks 60 | . 7 . 8 . . . 5 5 2 . 5 5 . . 3 4 3 11 2 Terminals 53 | . 7 . 8 . . . 5 3 . . 3 4 . . 3 4 3 11 2 Assimilate 1 | . . . . . . . . . . . 1 . . . . . . . . Botnet 48 | . 6 . 7 . . . 4 3 . . 2 3 . . 3 4 3 11 2 Operators 4 | . 1 . 1 . . . 1 . . . . 1 . . . . . . . Fabricators 5 | . . . . . . . . 2 1 . 1 1 . . . . . . . Prioritize 1 | . . . . . . . . . . . . 1 . . . . . . . Fabnet 4 | . . . . . . . . 2 1 . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . 1 . 1 . . . . . . . . Recyclers 2 | . . . . . . . . . 1 . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 6 | . . . . . . . . 1 . . . 1 . . . . . 3 1 Used 2 | . . . . . . . . . . . . 1 . . . . . 1 . Hacking Detections 65 | . 6 1 6 . . . 5 7 1 . 5 4 . . 4 5 5 14 2 Full Trace Events 1 | . . . . . . . . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . 2 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 67 | . . . . . . . . 67 . . . . . . . . . . . Total Robot Build Rating 8 | . . . . . . . . 8 . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . . . . . . . . Parts Built 1 | . . . . . . . . . . . . 1 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 67 | . . . . . . . . . . . . 67 . . . . . . . Total Part Build Rating 4 | . . . . . . . . . . . . 4 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Fac Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . . . . . . 2 1 2 . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat 5 | . . . . . . . . . . . 2 1 2 . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 8 | . . . . . . . . . 6 6 6 8 8 8 2 . . . . Autooverrided 5 | . . . . . . . . . . . 2 1 2 . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . 1 . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Fac Res Res Acc Com Total Allies 17 | . . 3 . 1 . . 1 3 . . 4 1 2 . 1 1 . . . Largest Group 3 | . . 3 3 1 . . 1 3 1 . 1 . 1 . 1 1 . . . Highest-Rated Group 90 | . . 40 40 31 . . 90 90 37 . 41 . 30 . 49 49 . . . Highest-Rated Ally 90 | . . 16 16 31 . . 90 37 37 . 41 . 30 . 49 49 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 104 | . . . 22 7 . . 9 40 6 . 11 . 6 . . 3 . . . Total Damage 2384 | . . . 161 87 . . 391 1055 190 . 270 . 133 . . 97 . . . Kills 21 | . . . 3 1 . . 2 14 . . 1 . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Field Lobotomies 5 | . . . . . . . 1 . . . 2 . . . 1 1 . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Fac Res Res Acc Com Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 2 . . . . . . . . 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Fac Res Res Acc Com Turns Passed 12007 | 75 1161 148 1356 816 367 894 1335 1611 434 112 636 451 346 4 232 353 205 1275 196 Spaces Moved 11924 | 42 584 93 700 455 225 438 590 833 261 161 826 736 655 12 522 962 496 2903 430 Core 220 | 2 . . . . . . . 4 . . 96 66 . . 48 . . . 4 Treads 4116 | 40 584 93 700 455 225 438 590 707 261 . 23 . . . . . . . . Legs 5 | . . . . . . . . 5 . . . . . . . . . . . Wheels 117 | . . . . . . . . 117 . . . . . . . . . . . Hover 524 | . . . . . . . . . . . 516 3 . . 5 . . . . Flight 6942 | . . . . . . . . . . 161 191 667 655 12 469 962 496 2903 426 Fastest Speed 21 | 50 160 160 160 160 160 160 160 95 160 40 40 30 30 30 32 24 21 30 30 Average Speed 82 | 154 160 160 160 161 160 160 179 157 160 59 59 43 36 30 35 33 31 33 30 Slowest Speed 400 | 160 160 160 160 240 160 160 240 400 160 117 250 125 37 30 110 178 33 199 50 Overloaded Moves 364 | . . . . . . . . . . . . 43 10 12 . 264 35 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 37 | . . . . . . . . . . . . 3 2 . 3 11 4 10 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 4 72 27 59 97 62 60 55 24 10 75 18 24 78 7 11 31 21 72 20 Regions Visited 19 Branch Regions 7 Pre-discovered Areas 2 | . . 1 . . . . . . . . . . 1 . . . . . . Known Exits Taken 9 | . . . . . . . 1 . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . 1 . . . . . . . . . . . Scrap Searched 4 | . . . . 2 . 1 . . . . . . 1 . . . . . . Spaces Dug 68 | . . . . . . . . . . . . 4 2 . . . . 50 12 Terrain Destroyed 169 | . . . . . . 42 8 . . . . 32 2 . . . 17 56 12 Melee 51 | . . . . . . . . . . . . 4 2 . . . . 33 12 Projectile 11 | . . . . . . . 8 . . . . . . . . . 3 . . AOE 107 | . . . . . . 42 . . . . . 28 . . . . 14 23 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Fac Res Res Acc Com Total 13270 | 49 695 92 829 488 232 563 749 1062 271 180 898 838 732 11 562 975 518 3067 459 Wait 505 | . 32 . 5 4 5 70 50 123 3 . 5 72 58 . 22 . 3 53 . Move 11834 | 41 583 92 699 454 224 437 589 832 261 160 825 729 650 11 515 940 488 2882 422 Hop 35 | . . . . . . . . . . . . 3 2 . 3 10 3 10 4 Pick Up 108 | 2 6 . 14 5 1 6 17 21 1 1 5 1 3 . 6 4 2 10 3 Fast Attach 74 | 6 1 . 7 1 . 1 1 8 2 2 5 10 1 . 4 7 3 14 1 Attach 76 | . 1 . 2 2 . 11 12 10 . 2 10 1 4 . 6 2 3 5 5 Detach 22 | . . . . . . . 2 5 . 6 4 3 . . . . 1 1 . Swap 47 | . . . 11 2 1 1 10 8 . 2 1 . . . . 1 . 10 . Drop 94 | . . . 23 . 1 1 9 15 1 7 1 4 . . 5 6 . 21 . Fire 343 | . 72 . 68 20 . 30 57 26 3 . 34 4 . . 1 5 15 7 1 Melee 117 | . . . . . . 6 . 14 . . 3 11 14 . . . . 54 15 Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush 7 | . . . . . . . 2 . . . 5 . . . . . . . . Escape Stasis 8 | . . . . . . . . . . . . . . . . . . . 8 Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory -6/Waste -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x3) -1/Access -1/Command (discovered 2 exits: Sur x2) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 161 | -10/Materials | Discovered new exit (range 8) 305 | -10/Materials | Build established: Mutant 350 | -10/Materials | Discovered new exit (range 8) 397 | -10/Materials | Discovered new exit (range 3) 1237 | -10/Materials | Entered Mines 1242 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1305 | -10/Mines | Learned location of Mines (-8) 1362 | -10/Mines | Discovered new exit (range 9) 1385 | -10/Mines | Entered Materials 1385 | -9/Materials | Accompanied by 3 allies 1385 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2036 | -9/Materials | Build established: Scavenger-Tank 2512 | -9/Materials | Discovered new exit (range 13) 2741 | -9/Materials | Entered Mines 2873 | -9/Mines | Discovered new exit (range 8) 2874 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2892 | -9/Mines | Received a Mining Laser from a helpful Derelict 3044 | -9/Mines | Learned Materials terminal intel 3468 | -9/Mines | Learned Materials stockpile data 3479 | -9/Mines | Discovered new exit (range 8) 3491 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3549 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3549 | -9/Mines | Discovered new exit (range 5) 3557 | -9/Mines | Entered Exiles 3599 | -9/Exiles | Met 8R-AWN 3626 | -9/Exiles | Met EX-HEX 3676 | -9/Exiles | Met EX-BIN 3698 | -9/Exiles | Aligned with FarCom system 3700 | -9/Exiles | Given EX-Vault access code 3737 | -9/Exiles | Opened EX-Vault 3751 | -9/Exiles | Found Field Lobotomy Kit 3786 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3803 | -9/Exiles | Exiles lab attacked by MAIN.C 3904 | -9/Exiles | Discovered new exit (range 11) 3924 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 3924 | -9/Exiles | Entered Mines 3927 | -8/Mines | Core integrity fell below 50% 4163 | -8/Mines | Destroyed 8 combat bots 4172 | -8/Mines | Lost 5 parts (1p1n1u2w) 4300 | -8/Mines | Lost 6 parts (1p1n2u2w) 4509 | -8/Mines | Core integrity fell below 20% 4607 | -8/Mines | Build established: Scavenger-Mutant 4811 | -8/Mines | Discovered new exit (range 5) 4818 | -8/Mines | Entered Materials 4818 | -8/Materials | Evolved 2 slots: Utility x2 4820 | -8/Materials | Loaded intel: 12 terminal locations 5409 | -8/Materials | Build established: Scavenger-Skirmisher 6016 | -8/Materials | Assimilated H-61 Shepherd with FLK Orb 6107 | -8/Materials | Lost 6 parts (2n1u3w) 6129 | -8/Materials | Discovered new exit (range 8) 6152 | -8/Materials | Identified exit to Factory 6153 | -8/Materials | Entered Factory 6153 | -7/Factory | Evolved 2 slots: Utility x2 6321 | -7/Factory | Lost 5 parts (1p2n1u1w) 6750 | -7/Factory | Build established: Hacker-Mutant 6823 | -7/Factory | Fabricated P-60 Hacker (x2) 7227 | -7/Factory | Identified exit to Lower Caves 7416 | -7/Factory | Build established: Hacker-Skirmisher 7617 | -7/Factory | Discovered new exit (range 4) 7764 | -7/Factory | Entered another Factory area 7764 | -6/Factory | Accompanied by 1 ally 7764 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8185 | -6/Factory | Garrison activated, responded to threat 8198 | -6/Factory | Sucked down chute 8198 | -6/Factory | Entered Waste 8213 | -6/Waste | EMP discharged 8233 | -6/Waste | Spotted C-40 Crusher 8235 | -6/Waste | Spotted C-40 Crusher 8240 | -6/Waste | Spotted C-40 Crusher 8256 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8266 | -6/Waste | Spotted C-40 Crusher 8266 | -6/Waste | Spotted C-40 Crusher 8266 | -6/Waste | Spotted C-40 Crusher 8282 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8304 | -6/Waste | Discovered new exit (range 13) 8310 | -6/Waste | Entered Factory 8493 | -6/Factory | Build established: Hacker-Mutant 8500 | -6/Factory | Identified exit to Factory 8613 | -6/Factory | Spotted B-75 Beast 8651 | -6/Factory | Local machine network offline 8792 | -6/Factory | Assimilated L-41 Fighter with FLK Orb 8810 | -6/Factory | Assimilated G-50 Soldier with FLK Orb 8859 | -6/Factory | Core integrity fell below 50% 8876 | -6/Factory | Lost 7 parts (2n3u2w) 8915 | -6/Factory | System corruption reached 10% 8946 | -6/Factory | Entered another Factory area 8946 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 9077 | -5/Factory | Fabricated Cld. VTOL Module (x1) 9383 | -5/Factory | Discovered new exit (range 13) 9397 | -5/Factory | Identified exit to Upper Caves 9397 | -5/Factory | Entered Upper Caves 9434 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9717 | -5/Upper Caves | Learned Factory terminal intel 9733 | -5/Upper Caves | Discovered new exit (range 12) 9743 | -5/Upper Caves | Identified exit to Upper Caves 9743 | -5/Upper Caves | Entered another Upper Caves area 9745 | -5/Upper Caves | Discovered new exit (range 7) 9746 | -5/Upper Caves | Identified exit to Factory 9747 | -5/Upper Caves | Entered Factory 9747 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9748 | -4/Factory | Loaded intel: 27 terminal locations 9780 | -4/Factory | Found Prototype Processor 9780 | -4/Factory | Identified Exp. Targeting Computer 9786 | -4/Factory | Found Exp. Targeting Computer 9904 | -4/Factory | Assimilated Y-64 Sentinel with FLK Orb 9947 | -4/Factory | Discovered new exit (range 5) 9948 | -4/Factory | Identified exit to Research 9979 | -4/Factory | Entered Research 9979 | -3/Research | Accompanied by 1 ally 9979 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 10236 | -3/Research | Assimilated G-67 Veteran with FLK Orb 10301 | -3/Research | Identified exit to Research 10323 | -3/Research | Spotted B-86 Titan 10332 | -3/Research | Entered another Research area 10332 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 10348 | -2/Research | Build established: Hacker-Sprinter 10471 | -2/Research | Identified exit to Access 10496 | -2/Research | Lost 3 parts (2n1w) 10515 | -2/Research | Garrison activated, responded to threat 10529 | -2/Research | Spotted B-90 Cyclops 10537 | -2/Research | Entered Access 10537 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 10600 | -1/Access | Found Gamma Bomb Array 11025 | -1/Access | Identified exit to Command 11044 | -1/Access | Found Fusion Bomb Launcher 11352 | -1/Access | Spotted B-99 Colossus 11584 | -1/Access | Search patrols dispatched 11690 | -1/Access | Spotted B-99 Colossus 11812 | -1/Access | Entered Command 11833 | -1/Command | Lost 3 parts (2u1w) 11842 | -1/Command | Found Prototype Launcher 11842 | -1/Command | Identified Ragnarok Missile Launcher 11881 | -1/Command | Disengaged cave seal 11881 | -1/Command | Wild derelicts emerged from the dark tunnel 11907 | -1/Command | Identified exit to Surface 11915 | -1/Command | Found Ragnarok Missile Launcher 11971 | -1/Command | Lost 4 parts (1n1u2w) 11991 | -1/Command | Spotted Executioner 11991 | -1/Command | Spotted Executioner 11991 | -1/Command | Spotted Striker 11991 | -1/Command | Spotted Alpha 7 11991 | -1/Command | Spotted Executioner 11991 | -1/Command | Spotted Executioner 11991 | -1/Command | Spotted Striker 11991 | -1/Command | Spotted Alpha 7 11992 | -1/Command | Spotted B-99 Colossus 11993 | -1/Command | Spotted B-99 Colossus 12000 | -1/Command | Core integrity fell below 50% 12006 | -1/Command | Core integrity fell below 20% 12008 | -1/Command | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- Slug penetrates G-73 Enforcer. Slug penetrates P-80 Master. Slug penetrates Striker. Penetrated by Slug. Slug penetrates Wall. Field strength at 15. Penetrated by Slug. Ragnarok Missile Launcher destroyed. Slug penetrates W-44 Eye. Field strength at 6. Penetrated by Slug. Field strength at 7. Chain reaction triggered in Lgt. Ion Engine. K-01 Serf destroyed. Stasis field depleted. B-99 Colossus activates siege mode. Slug penetrates Executioner. Penetrated by Slug. Field strength at 21. Stasis field depleted. Map ----- +----------------------------------------------------+ | ??????# / #????????????????????????????????????? | | ??????# #????????????????????????????????????? | | #########+###??? ??????????????????????????????? | | "#???? ???????? ?????????????????????? | | #####????? ??