Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.10.08 @ 13:14:20 Player: Flerik Result: Exoskeleton Destroyed Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (77) 385 Value Destroyed (3019) 3019 Prototype IDs (30) 600 Alien Tech Used (9) 1800 Bonus (15078) 15078 TOTAL SCORE: 29582 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 1635 Follower Combat Kills 104 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Scanned by Researcher 500 Integrated Exoskeleton 5000 Friendly Fire -161 Cogmind --------- Core Integrity 0/2100 Matter 56/300 Energy 196/200 System Corruption 7% Temperature Cool (0) Movement Walking (30) Location -1/Command Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (4) ------ Improved Target Analyzer > --- WEAPON (3) ------- Heavy Quantum Rifle Sigix Sheargun > --- INVENTORY (5) ---- Matter Drive Advanced Remote Datajack Dual-blade Saw Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Improved Target Analyzer Experimental System Shield > --- WEAPON ----------- Sigix Sheargun Sigix Sheargun Tactical Quantum Warhead > --- INVENTORY -------- Matter Drive Terrabomb Heavy Quantum Rifle Advanced Remote Datajack [Rating: 211] Favorites ----------- Power Light Fission Core Engine Light Ion Engine Power Core Light Fission Core Reactor Improved Quantum Reactor Propulsion Nuclear Pulse Thruster Treads Light Treads Leg Aluminum Leg Flight Unit Nuclear Pulse Thruster Utility System Shield Device Long-range Terrain Scanner Storage Small Storage Unit Processor Enhanced Optical Array Hackware System Shield Protection Hardened Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Minigun Launcher Long-range Missile Launcher Special Weapon Plasma Flamer Impact Weapon Flail Slashing Weapon Makeshift Sword Piercing Weapon Plasma Lance Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Res Res Tes Sec Acc Com Slots Evolved 18 | . . 2 2 2 2 . . 2 . . . . 2 . . 2 2 . . 2 . Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 3 | . . 1 1 . . . . 1 . . . . . . . . . . . . . Utility 13 | . . 1 1 2 2 . . 1 . . . . 1 . . 2 2 . . 1 . Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 154 | 6 . 12 4 14 4 1 22 3 4 2 1 . 10 4 1 4 43 6 7 5 1 Power 22 | 1 . 1 . 3 1 . 5 1 . . . . 1 . . . 4 . 4 1 . Engine 8 | 1 . 1 . 2 . . 3 . . . . . . . . . . . 1 . . Core 8 | . . . . 1 1 . 2 1 . . . . 1 . . . . . 2 . . Reactor 6 | . . . . . . . . . . . . . . . . . 4 . 1 1 . Propulsion 35 | 2 . 5 . 4 1 . 6 . . . 1 . . 1 . 1 13 . 1 . . Treads 5 | . . 5 . . . . . . . . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 28 | . . . . 4 1 . 6 . . . 1 . . 1 . 1 13 . 1 . . Utility 53 | 1 . 2 3 5 1 1 4 2 2 1 . . 4 2 1 2 18 2 . 2 . Device 14 | . . 1 . 3 . 1 1 1 . . . . 2 . . 1 3 1 . . . Storage 5 | 1 . . 1 . . . . . . . . . . . . . 2 1 . . . Processor 22 | . . 1 1 2 1 . 2 1 2 . . . 1 2 1 . 7 . . 1 . Hackware 11 | . . . . . . . 1 . . 1 . . 1 . . 1 6 . . 1 . Protection 1 | . . . 1 . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 44 | 2 . 4 1 2 1 . 7 . 2 1 . . 5 1 . 1 8 4 2 2 1 Energy Gun 11 | 2 . 3 . . . . . . . . . . 1 . . 1 1 1 1 . 1 Energy Cannon 2 | . . 1 . . . . . . . . . . . . . . . 1 . . . Ballistic Gun 4 | . . . 1 . . . 2 . 1 . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . Launcher 10 | . . . . . . . 2 . . . . . . . . . 6 . 1 1 . Special Weapon 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . Impact Weapon 5 | . . . . 2 1 . 2 . . . . . . . . . . . . . . Slashing Weapon 8 | . . . . . . . . . . 1 . . 4 1 . . . 2 . . . Piercing Weapon 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 26 | . . 2 . . 1 . 2 1 . . . . 1 . . . 10 3 5 1 . Parts Lost 58 | . . 3 1 . . . 14 1 1 . . 4 2 7 3 2 7 2 9 2 . Power 8 | . . 1 . . . . 3 . . . . 1 . 1 . . . . 1 1 . Propulsion 19 | . . 1 1 . . . 6 . . . . 2 . 2 1 . 3 . 3 . . Utility 24 | . . . . . . . 5 . 1 . . . 1 4 1 1 3 2 5 1 . Weapon 7 | . . 1 . . . . . 1 . . . 1 1 . 1 1 1 . . . . Highest Loss Streak 6 | . . 1 1 . . . 6 1 1 . . 4 2 5 3 2 6 1 4 2 . To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 74 | . 85 86 86 79 71 86 77 69 72 76 88 92 69 52 38 43 77 91 66 44 40 Engine 2 | . 14 8 9 3 . . 3 . . . . . . . . . . . 1 3 . Core 1 | . . . . 3 6 6 1 5 5 5 5 4 5 1 . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . 3 4 2 5 . Treads 2 | . . 12 25 . . . . . . . . . . . . . . . . . . Leg 3 | . 28 13 . . . . . . . . . . . . . . . . 2 9 9 Flight 12 | . . . . 22 22 26 20 17 17 17 17 22 10 11 2 2 15 21 12 . . Device 5 | . . 10 1 7 6 13 9 5 2 . . . 6 . . 2 7 11 5 . . Storage 3 | . 14 11 9 7 6 6 4 . . . . . . . . . . 3 3 . . Processor 21 | . . 10 16 29 27 33 29 28 34 41 41 41 31 22 25 23 22 17 10 2 9 Hackware 9 | . . . . . . . 1 5 5 5 11 11 11 11 10 13 22 26 18 . . Energy Gun 4 | . 28 19 9 . . . . . . . . . . . . . . 1 4 17 14 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 48 | 13 13 14 19 12 13 14 18 15 11 12 12 12 12 9 2 6 44 35 35 48 30 Greatest Support 60 | 20 20 60 60 12 18 21 24 18 18 18 23 23 12 20 6 16 35 35 60 60 60 Greatest Overweight (x) 3 | . . . . . 3 . 1 . . . . . . . . . 3 . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 25 5 5 5 5 Average Capacity 6 | 7 8 8 8 8 8 8 7 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 2 4 8 8 8 8 8 8 2 2 2 4 4 5 5 4 5 6 5 5 5 4 Average Carried 4 | . 2 6 7 6 7 7 5 1 1 2 3 4 4 4 4 4 3 4 4 4 3 Final Capacity 8 | 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 2 4 8 8 8 8 8 2 2 2 2 4 4 5 4 4 4 5 4 5 4 4 Class Distribution -------------------- 24% | Mutant 14% | Wizard-Ninja 13% | Hacker-Mutant 9% | Scout 7% | Alien-Sigix 6% | Wizard-Scout 6% | Hacker-Sprinter 5% | Sprinter 4% | Scavenger-Mutant 3% | Infiltrator-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -6/Factory Infiltrator-Sprinter | -6/Waste Infiltrator-Sprinter | -6/Factory Scout | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -3/Research Wizard-Ninja | -2/Research Wizard-Ninja | -2/Testing Wizard-Scout | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Res Res Tes Sec Acc Com Matter Collected 2112 | 223 28 126 11 185 . . 99 98 176 . . 30 14 87 13 . 745 . . 266 11 Remotely 126 | . . 126 . . . . . . . . . . . . . . . . . . . Salvage Created 3154 | . 28 931 . 270 . . 69 . . . . 51 34 138 . . 257 . 156 937 283 Parts 164 | . 3 64 . 6 . . 7 . . . . 2 8 . . . 10 . 2 42 20 Haulers Intercepted 3 | . . 1 . 1 . . . . . . . . . . . . 1 . . . . Recyclers Shooed 3 | . . 2 . 1 . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . 5 . . . . . . . . . . . . Prevented 2 | . . . . . . . . . 2 . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Res Res Tes Sec Acc Com Combat Hostiles Destroyed 50 | . . 18 . 3 . . 3 . . . . . . . . . 1 . . 19 6 Melee 3 | . . . . 3 . . . . . . . . . . . . . . . . . Guns 30 | . . 18 . . . . . . . . . . . . . . . . . 6 6 AOE 16 | . . . . . . . 3 . . . . . . . . . 1 . . 12 . Classes Destroyed 20 | . 1 6 . . . . 1 . . . . 1 1 . . . 1 . . 8 1 Worker 5 | . 1 1 . . . . 1 . . . . . . . . . . . . 2 . Builder 3 | . . . . . . . . . . . . . . . . . . . . 3 . Tunneler 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . Hauler 3 | . . 1 . 1 . . . . . . . . . . . . 1 . . . . Recycler 6 | . . 2 . 2 . . . . . . . . . . . . 1 . 1 . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . 1 . Operator 3 | . . . . . . . . . . . . . 1 . . . 2 . . . . Watcher 3 | . . 3 . . . . . . . . . . . . . . . . . . . Swarmer 14 | . . 7 . 3 . . 3 . . . . . . . . . . . . . 1 Cutter 4 | . . . . . . . . . . . . . . . . . . . . . 4 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . 1 . Grunt 18 | . . 7 . . . . . . . . . . . . . . . . . 10 1 Brawler 1 | . . . . . . . . . . . . . . . . . . . . 1 . Protector 1 | . . . . . . . . . . . . . . . . . . . . 1 . Sentry 5 | . . 4 . . . . . . . . . . . . . . . . . 1 . Specialist 1 | . . . . . . . . . . . . . . . . . . . . 1 . Hunter 1 | . . . . . . . . . . . . . . . . . . . . 1 . Programmer 4 | . . . . . . . . . . . . . . . . . 1 . . 3 . Investigator 1 | . . . . . . . . . . . . . . . . . . . . 1 . Packrat 2 | . . . . . . . . . . . . . . 2 . . . . . . . Samaritan 1 | . . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 19 | . 1 5 . 5 . . 4 . . . . . 1 . . . 1 . 1 19 6 Combat Bots Only 13 | . . 5 . 3 . . 3 . . . . . . . . . 1 . . 13 6 Max Kills in Single Turn 10 | . 1 1 . 1 . . 2 . . . . 1 1 1 . . 1 . 1 10 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 9 | . . . . . . . 1 . . . . . . . . . 1 . . 9 . Melee 1 | . . . . 1 . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Res Res Tes Sec Acc Com Damage Taken 12341 | . . 751 202 164 140 . 1288 42 38 . . 389 189 487 524 356 1517 140 2715 2269 1130 Core 5019 | . . 114 . 85 101 . 560 21 . . . 195 61 302 416 128 1038 24 996 633 345 Absorbed by Shields 1261 | . . . . . . . . . . . . . . . . . . . . 1261 . Regen/Repaired (Parts) 113 | . . . . 14 . . 38 . . . . . . . . . . . 61 . . Core Remaining (%) 68 | 100 100 71 100 87 . . 22 . . . . 78 . . 32 90 . . 6 . . Volleys Fired 152 | . 1 70 3 6 . . 13 . 1 . . . . . . 3 13 . 7 22 13 Largest 3 | . 2 2 2 1 . . 2 . 1 . . . . . . 1 2 . 2 3 2 Hottest 220 | . 90 106 81 25 . . 55 . 25 . . . . . . 60 63 . 200 220 180 Shots Fired 262 | . 2 128 6 6 . . 16 . 1 . . . . . . 3 14 . 14 47 25 Gun 244 | . 2 128 6 6 . . 12 . 1 . . . . . . 3 4 . 13 44 25 Cannon . | . . . . . . . . . . . . . . . . . . . . . . Launcher 18 | . . . . . . . 4 . . . . . . . . . 10 . 1 3 . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 22 | . . . 3 6 . . 12 . 1 . . . . . . . . . . . . Thermal 146 | . 2 128 3 . . . . . . . . . . . . . . . . . 13 Explosive 17 | . . . . . . . 3 . . . . . . . . . 10 . 1 3 . Electromagnetic 4 | . . . . . . . 1 . . . . . . . . 3 . . . . . Slashing 69 | . . . . . . . . . . . . . . . . . . . 13 44 12 Entropic 4 | . . . . . . . . . . . . . . . . . 4 . . . . Robot Hit Streak 18 | . 1 18 5 7 . . 8 . . . . . . . . 1 5 . 2 6 5 Robot Miss Streak 5 | . . 3 1 1 . . 1 . . . . . . . . 1 2 . 5 2 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . 1 1 . Secondary Targets 4 | . . 2 . . . . . . . . . . . . . . . . . . 2 Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . . 1 Shots Hit Robots 186 | . 1 82 5 11 . . 13 . . . . 2 2 2 . 2 19 2 5 29 11 Core Hits 161 | . 2 38 . 3 . . 8 . . . . 1 2 1 . 1 8 . 2 88 7 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . 2 . . . . . . . . . . . . . . . . . Critical Strikes 17 | . . 7 1 2 . . . . . . . . . . . . . . . 5 2 Burn 8 | . . 7 1 . . . . . . . . . . . . . . . . . . Smash 2 | . . . . 2 . . . . . . . . . . . . . . . . . Sever 7 | . . . . . . . . . . . . . . . . . . . . 5 2 Melee Attacks 81 | . . . . 9 1 . 3 . . . . 2 2 10 . . 15 30 9 . . Impact 13 | . . . . 9 1 . 3 . . . . . . . . . . . . . . Slashing 53 | . . . . . . . . . . . . 2 2 10 . . . 30 9 . . Piercing 15 | . . . . . . . . . . . . . . . . . 15 . . . . Sneak Attacks 13 | . . . . 2 . . 1 . . . . 2 1 2 . . 4 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 13640 | . 13 1083 81 390 . . 515 . . . . 156 119 155 . 55 1240 161 539 8494 639 Guns 5136 | . 12 1077 79 83 . . 136 . . . . . . . . 55 132 . 411 2512 639 Cannons . | . . . . . . . . . . . . . . . . . . . . . . Explosions 6583 | . . . . . . . 294 . . . . . . . . . 307 . . 5982 . Melee 1837 | . . . . 307 . . 85 . . . . 156 119 155 . . 801 161 53 . . Ramming 84 | . 1 6 2 . . . . . . . . . . . . . . . 75 . . Kinetic 265 | . . . 46 83 . . 136 . . . . . . . . . . . . . . Thermal 1395 | . 12 1077 33 . . . . . . . . . . . . . . . . . 273 Explosive 6583 | . . . . . . . 294 . . . . . . . . . 307 . . 5982 . Electromagnetic 55 | . . . . . . . . . . . . . . . . 55 . . . . . Impact 392 | . . . . 307 . . 85 . . . . . . . . . . . . . . Slashing 3933 | . . . . . . . . . . . . 156 119 155 . . . 161 464 2512 366 Piercing 801 | . . . . . . . . . . . . . . . . . 801 . . . . Entropic 132 | . . . . . . . . . . . . . . . . . 132 . . . . Highest Corruption 10 | . . . . . 1 1 1 . . . . . . 10 10 . . 3 3 7 7 Average Corruption 3 | . . . . . 1 1 1 . . . . . . 10 10 . . 3 2 6 7 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 98 | . . . . . . . . . . . . . . . . . 96 2 . . . Effects 21 | . . . . . . 1 4 . . . . . . 4 3 . . 2 4 . 3 Message Errors 4 | . . . . . . . 1 . . . . . . . 2 . . . 1 . . Matter Fused 9 | . . . . . . 1 1 . . . . . . 1 1 . . 2 2 . 1 Heat Flow Errors 4 | . . . . . . . 1 . . . . . . 2 . . . . 1 . . Data Loss (minor) 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 548 | . . . . 173 . . 8 . . . . 45 . 66 . . 64 . 18 174 . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . Explosions 180 | . . . . . . . 1 . . . . . . . . . 5 . . 174 . Melee 368 | . . . . 173 . . 7 . . . . 45 . 66 . . 59 . 18 . . Knockbacks 1 | . . . . 1 . . . . . . . . . . . . . . . . . Impact 1 | . . . . 1 . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 179 | . . . . . . . . . . . . . . . . . 59 . . 120 . Shots 5 | . . . . . . . . . . . . . . . . . 1 . . 4 . Rammed 3 | . . 1 1 . . . . . . . . . . . . . 1 . . . . Targets Rammed 9 | . 1 2 1 . . . . . . . . . . . . . 1 . 4 . . Kicked 6 | . 1 1 . . . . . . . . . . . . . . . . 4 . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 334 | . 30 189 38 2 . . 159 . 5 . . . 1 156 . . 256 . 334 . . Average Temperature 57 | . 18 47 25 2 . . 48 . 5 . . . 1 83 . . 116 . 102 . . Received Heat Transfer 1620 | . . 315 . 18 6 . 297 . 27 . . 36 42 99 18 93 126 . 126 282 135 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . 3 . . 1 . . . . . . . . . . . . . . Impact Corruptions 4 | . . . . 3 . . 1 . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 9 | . . 8 . . . . . . . . . . . . . . . . . 1 . Heat Transferred 3685 | . 37 3241 148 . . . . . . . . . . . . . . . . . 259 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Res Res Tes Sec Acc Com Peak Influence 2385 | . 24 460 215 291 114 69 585 359 . . . . 106 . . 183 501 329 1797 2385 1702 Initial 1526 | . . 9 194 31 39 39 48 286 . . . . 21 . . 78 91 281 150 1100 1526 Average 322 | . 2 200 186 143 77 46 271 323 . . . . 46 . . 108 224 233 417 1676 1545 Maximum Alert Level 5 | . . 2 1 1 . . 2 1 . . . . . . . . 2 1 5 5 5 Low Security (%) 46 | 100 100 58 42 58 100 100 20 . . . . . 100 . . 100 36 40 64 . . Level 1 37 | . . 29 57 41 . . 60 100 . . . . . . . . 43 59 19 . . Level 2 8 | . . 11 . . . . 18 . . . . . . . . . 19 . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 2 | . . . . . . . . . . . . . . . . . . . . 17 75 Level 5 . | . . . . . . . . . . . . . . . . . . . . . 24 High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security 5 | . . . . . . . . . . . . . . . . . . . 16 82 . Squads Dispatched 40 | . 1 2 . . 1 . 2 1 . . . . 1 . . 1 1 3 10 16 1 Investigation 4 | . . 1 . . . . . . . . . . . . . . 1 1 . 1 . Extermination 1 | . . . . . . . . 1 . . . . . . . . . . . . . Reinforcement 16 | . 1 1 . . 1 . 1 . . . . . 1 . . 1 . 2 4 3 1 Assault 19 | . . . . . . . 1 . . . . . . . . . . . 6 12 . Garrison . | . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Res Res Tes Sec Acc Com Distress Signals 21 | . . 3 . . . . 2 . . . . . 1 . . 2 9 . . 1 3 Communications Jammed 2 | . . . . . . . 2 . . . . . . . . . . . . . . Distress Signals 2 | . . . . . . . 2 . . . . . . . . . . . . . . Times Spotted 419 | . 1 30 3 6 6 3 41 4 9 . 2 8 9 12 13 14 31 5 75 100 47 Peak Tracking Total 49 | . 1 4 2 4 5 3 12 3 5 . 2 4 8 7 12 9 8 1 44 49 39 Tactical Retreats 38 | . . 2 1 1 . . 7 1 2 . . 3 2 5 1 1 5 . 5 . 2 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Res Res Tes Sec Acc Com Traps Triggered 8 | . . . . . 1 . 3 . . . . . . . . . . . 2 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 9 | . . . . . . . . . . . 8 . . . . . . 1 . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Res Res Tes Sec Acc Com Machines Disabled 16 | . . . . . . . 3 . . . . . . . . . . 2 8 3 . Max in Single Turn 2 | . . . . . . . 2 . . . . . . . . . . 1 1 2 . Garrison Access 5 | . . . . 1 . . 2 . . . . . . . . . 2 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Res Res Tes Sec Acc Com Machines Accessed 67 | . 1 5 3 9 3 . 9 5 1 . 4 . 3 . 1 1 3 7 9 1 2 Terminals 36 | . 1 2 2 3 1 . 5 1 . . . . 2 . 1 . 3 5 8 1 1 Fabricators 5 | . . . . 3 . . . 1 . . . . . . . 1 . . . . . Repair Stations 6 | . . . . 1 1 . 2 1 . . . . . . . . . . 1 . . Recycling Units 5 | . . 1 1 . . . 1 . . . . . 1 . . . . . . . 1 Scanalyzers 5 | . . 2 . . . . . 1 . . . . . . . . . 2 . . . Garrison Access 5 | . . . . 2 1 . 1 1 . . . . . . . . . . . . . Total Hacks 195 | . 5 21 14 19 3 . 22 10 8 . 10 . 4 . 4 2 8 37 25 1 2 Successful 128 | . 4 16 6 12 . . 10 2 8 . 10 . 2 . 4 . 1 33 20 . . Failed 67 | . 1 5 8 7 3 . 12 8 . . . . 2 . . 2 7 4 5 1 2 Catastrophic 13 | . . 1 1 2 . . 1 2 . . . . 1 . . 1 3 . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 66 | . 2 5 9 8 2 . 14 1 . . . . 2 . . . 4 11 5 1 2 Terminals 108 | . 5 6 5 9 1 . 13 1 . . . . 3 . 4 . 8 29 22 1 1 Fabricators 10 | . . . . 5 . . . 3 . . . . . . . 2 . . . . . Repair Stations 12 | . . . . 2 1 . 4 2 . . . . . . . . . . 3 . . Recycling Units 15 | . . 2 9 . . . 2 . . . . . 1 . . . . . . . 1 Scanalyzers 23 | . . 13 . . . . . 2 . . . . . . . . . 8 . . . Garrison Access 9 | . . . . 3 1 . 3 2 . . . . . . . . . . . . . Terminal Hacks 66 | . 2 2 1 . . . 1 . 8 . 10 . 1 . 4 . 1 19 17 . . Record 33 | . 2 1 . . . . . . 8 . 8 . . . 4 . 1 4 5 . . Part Schematic 2 | . . . . . . . . . . . . . . . . . . 2 . . . Prototype ID Bank 2 | . . . . . . . . . . . . . . . . . . 1 1 . . Open Door 7 | . . . . . . . . . . . 2 . . . . . . 1 4 . . Open DSF 1 | . . . . . . . . . . . . . 1 . . . . . . . . Level Access Points 3 | . . 1 . . . . . . . . . . . . . . . 1 1 . . Branch Access Points 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . 1 . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . 1 . . . Unreport Threat 3 | . . . 1 . . . . . . . . . . . . . . 1 1 . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . 1 . . . Transport Status 1 | . . . . . . . . . . . . . . . . . . 1 . . . Recall Reinforcements 3 | . . . . . . . . . . . . . . . . . . 2 1 . . Zone Layout 2 | . . . . . . . . . . . . . . . . . . 2 . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . 1 . . . Activate Exoskeleton 3 | . . . . . . . . . . . . . . . . . . . 3 . . Fabricator Hacks 4 | . . . . 3 . . . 1 . . . . . . . . . . . . . Network Status 1 | . . . . 1 . . . . . . . . . . . . . . . . . Build 3 | . . . . 2 . . . 1 . . . . . . . . . . . . . Repair Station Hacks 6 | . . . . 2 . . 2 . . . . . . . . . . . 2 . . Scan Component 3 | . . . . 1 . . 1 . . . . . . . . . . . 1 . . Repair 3 | . . . . 1 . . 1 . . . . . . . . . . . 1 . . Recycling Unit Hacks 3 | . . . 1 . . . 1 . . . . . 1 . . . . . . . . Report Inventory 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . Retrieve Matter 1 | . . . . . . . 1 . . . . . . . . . . . . . . Scanalyzer 20 | . . 12 . . . . . 1 . . . . . . . . . 7 . . . Insert Component 9 | . . 5 . . . . . 1 . . . . . . . . . 3 . . . Analyze 11 | . . 7 . . . . . . . . . . . . . . . 4 . . . Garrison Access Hacks 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . Seal Access 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . Unauthorized Hacks 27 | . 2 2 4 6 . . 5 . . . . . . . . . . 7 1 . . Terminals 20 | . 2 2 . 5 . . 4 . . . . . . . . . . 6 1 . . Track 7 | . 1 1 . 2 . . 1 . . . . . . . . . . 2 . . . Assimilate 3 | . . . . . . . 1 . . . . . . . . . . 1 1 . . Botnet 8 | . 1 1 . 2 . . 2 . . . . . . . . . . 2 . . . Operators 2 | . . . . 1 . . . . . . . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . 4 . . . 1 . . . . . . . . . . . . . . Monitor 1 | . . . 1 . . . . . . . . . . . . . . . . . . Reject 1 | . . . 1 . . . . . . . . . . . . . . . . . . Recyclers 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . Mask 1 | . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . 1 . . . Researchers 1 | . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . . . . . . . . Watchers 1 | . . . . 1 . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 51 | . 1 5 3 8 3 . 8 4 . . . . 2 . . 1 3 5 5 1 2 Full Trace Events 4 | . . 1 1 . . . . . . . . . . . . . 1 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . 1 . . . 2 . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 157 | . . . . 81 . . . 76 . . . . . . . . . . . . . Total Robot Build Rating 11 | . . . . 1 . . . 10 . . . . . . . . . . . . . Part Schematics Acquired 9 | . . 4 . . . . . . . . . . . . . . . 5 . . . Parts Built 2 | . . . . 2 . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 39 | . . . . 39 . . . . . . . . . . . . . . . . . Total Part Build Rating 14 | . . . . 14 . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . 1 . . 1 . . . . . . . . . . . 1 . . Time 111 | . . . . 13 . . 62 . . . . . . . . . . . 36 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 9 | . . 5 . . . . . 1 . . . . . . . . . 3 . . . Part Schematics Acquired 7 | . . 4 . . . . . . . . . . . . . . . 3 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Res Res Tes Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . 3 . . . . . . . . . 3 . . . . Machine Destruction 6 | . . . . . . . 3 . . . . . . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Res Res Tes Sec Acc Com Total Allies 43 | . . . . 1 . . 1 2 . . . . . . . . . 1 1 24 13 Largest Group 8 | . . . . 1 . . 1 2 . . . . . . . . . 1 1 8 6 Highest-Rated Group 114 | . . . . 6 . . 26 86 . . . . . . . . . 45 45 114 85 Highest-Rated Ally 45 | . . . . 6 . . 26 43 . . . . . . . . . 45 45 15 15 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 72 | . . . . . . . . 3 . . . . . . . . . . . 54 15 Total Damage 1359 | . . . . . . . . 135 . . . . . . . . . . . 838 386 Kills 3 | . . . . . . . . 1 . . . . . . . . . . . 2 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . 1 . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Res Res Tes Sec Acc Com Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . . . . . . . . 3 2 . 1 . 2 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 2 | . . . . . . . . . . . . . . . . 1 1 . . . . Emergency Access 1 | . . . . . . . . . . . . . . . . 1 . . . . . Exits 1 | . . . . . . . . . . . . . . . . . 1 . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Res Res Tes Sec Acc Com Turns Passed 5844 | 70 99 785 195 420 114 27 463 302 275 76 212 142 119 168 111 155 1092 238 427 249 105 Spaces Moved 11452 | 53 78 408 110 800 305 83 1029 558 676 226 622 489 265 398 244 301 2495 515 1119 477 201 Core 420 | 5 . . . . 2 . . . . . . . . . 118 110 185 . . . . Treads 260 | . . 150 110 . . . . . . . . . . . . . . . . . . Legs 1221 | 48 78 258 . . . . . . . . . . . . . . . . 159 477 201 Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 9551 | . . . . 800 303 83 1029 558 676 226 622 489 265 398 126 191 2310 515 960 . . Fastest Speed 11 | 50 120 120 160 34 29 26 28 32 32 32 28 28 34 34 40 45 24 24 11 30 30 Average Speed 37 | 113 120 134 160 34 33 28 30 32 32 32 31 28 34 35 44 46 30 24 27 30 30 Slowest Speed 200 | 120 120 160 160 34 200 29 114 32 32 32 32 34 34 40 50 50 200 24 34 30 30 Overloaded Moves 252 | . . . . . . 19 41 . . . . . . . . . . . 192 . . Propulsion Burnouts 2 | . . . . . . . . . . . . . . . . . . . 2 . . Robots Hopped 90 | . . . . 3 4 . 20 7 . . 4 4 2 5 1 5 21 4 10 . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . Teleports 3 | . . . . . . . . . . . . . . . . . . . 3 . . Exploration Rate (%) 38 | 4 21 34 16 25 13 68 29 19 68 55 82 72 10 79 33 8 57 51 63 17 12 Regions Visited 21 Branch Regions 9 Pre-discovered Areas 3 | . . . . . . . . . . 1 . . . 1 1 . . . . . . Known Exits Taken 11 | . . 1 . 1 . . 1 1 1 1 1 1 1 . . . 1 . 1 . . Unknown Exits Taken 8 | 1 1 . 1 . . . . . . . . . . 1 1 1 . 1 . 1 . Scrap Searched 6 | . . . . . . . . . 1 1 . . . 3 1 . . . . . . Spaces Dug 34 | . . . . . . . . . . . . . . 8 . . . 22 4 . . Terrain Destroyed 455 | . . . . . . . . . . . . . . 8 . . 225 22 9 173 18 Melee 30 | . . . . . . . . . . . . . . 8 . . . 22 . . . Projectile 73 | . . . . . . . . . . . . . . . . . 10 . 9 36 18 AOE 352 | . . . . . . . . . . . . . . . . . 215 . . 137 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Res Res Tes Sec Acc Com Total 12523 | 60 81 517 123 926 310 85 1134 673 732 227 630 486 288 406 243 305 2756 579 1199 541 222 Wait 636 | . . 2 . 89 3 1 79 118 51 . 10 . 5 . . . 174 29 45 24 6 Move 11274 | 52 77 407 109 793 298 82 990 543 675 225 615 482 261 389 241 291 2463 506 1099 475 201 Hop 67 | . . . . 3 3 . 18 7 . . 2 2 1 3 1 4 11 3 9 . . Pick Up 43 | 2 2 11 3 3 . 1 1 . . . 2 . 1 . . 2 7 1 6 . 1 Fast Attach 103 | 6 . 9 2 5 2 . 11 2 3 2 1 . 6 3 1 3 31 4 8 4 . Attach 38 | . . 1 1 5 1 1 8 . 1 . . . 2 1 . 1 7 2 5 1 1 Detach 23 | . . 1 . 3 1 . 4 . 1 . . . 4 . . . 8 . 1 . . Swap 22 | . . 2 1 4 1 . 3 1 . . . . 2 . . . 5 . 2 1 . Drop 61 | . . 12 3 6 . . 4 2 . . . . 4 . . 1 21 3 4 1 . Fire 152 | . 1 70 3 6 . . 13 . 1 . . . . . . 3 13 . 7 22 13 Melee 81 | . . . . 9 1 . 3 . . . . 2 2 10 . . 15 30 9 . . Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick 6 | . 1 1 . . . . . . . . . . . . . . . . 4 . . Crush 2 | . . 1 1 . . . . . . . . . . . . . . . . . . Escape Stasis 14 | . . . . . . . . . . . . . . . . . . 1 . 13 . Rewire 1 | . . . . . . . . . . . . . . . . . 1 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp / Arm) -4/Upper Caves -4/Upper Caves -3/Research -2/Research (discovered 4 exits: *Acc x3 / *Tes) -2/Testing (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 148 | -10/Materials | Discovered new exit (range 8) 161 | -10/Materials | Discovered new exit (range 4) 170 | -10/Materials | Entered another Materials area 170 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 170 | -9/Materials | Discovered new exit (range 8) 312 | -9/Materials | Build established: Mutant 452 | -9/Materials | Identified exit to Materials 955 | -9/Materials | Entered another Materials area 955 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1135 | -8/Materials | Discovered new exit (range 10) 1150 | -8/Materials | Entered Factory 1150 | -7/Factory | Evolved 2 slots: Utility x2 1408 | -7/Factory | Repaired Flight Unit 1486 | -7/Factory | Fabricated Adv. Thermal Shield? 1535 | -7/Factory | Fabricated K-01 Serf? 1552 | -7/Factory | Discovered new exit (range 7) 1554 | -7/Factory | Identified exit to Factory 1570 | -7/Factory | Entered another Factory area 1570 | -6/Factory | Evolved 2 slots: Utility x2 1664 | -6/Factory | Discovered new exit (range 3) 1664 | -6/Factory | Identified exit to Factory 1684 | -6/Factory | Sucked down chute 1684 | -6/Factory | Entered Waste 1695 | -6/Waste | Spotted C-40 Crusher 1699 | -6/Waste | Spotted C-40 Crusher 1703 | -6/Waste | Spotted C-40 Crusher 1703 | -6/Waste | Spotted C-40 Crusher 1706 | -6/Waste | Discovered new exit (range 15) 1708 | -6/Waste | Spotted C-40 Crusher 1710 | -6/Waste | Identified exit to Factory 1711 | -6/Waste | Entered Factory 1761 | -6/Factory | Identified exit to Lower Caves 1868 | -6/Factory | Discovered exit to Factory (range 9) 1943 | -6/Factory | Repaired Impulse Thruster 1988 | -6/Factory | Lost 6 parts (4n2u) 2043 | -6/Factory | Spotted B-75 Beast 2044 | -6/Factory | Core integrity fell below 50% 2101 | -6/Factory | Lost 5 parts (2p3u) 2174 | -6/Factory | Entered another Factory area 2174 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2333 | -5/Factory | Build established: Scout 2417 | -5/Factory | Fabricated X-67 Chaingunner? 2432 | -5/Factory | Discovered new exit (range 17) 2437 | -5/Factory | Identified exit to Upper Caves 2476 | -5/Factory | Entered Upper Caves 2520 | -5/Upper Caves | Learned Research emergency access door positions 2520 | -5/Upper Caves | Learned Extension stockpile data 2520 | -5/Upper Caves | Learned Factory security intel 2520 | -5/Upper Caves | Learned Armory terminal intel 2681 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 2692 | -5/Upper Caves | Learned location of 1 exit from Factory 2724 | -5/Upper Caves | Learned Factory emergency access door positions 2742 | -5/Upper Caves | Discovered new exit (range 7) 2751 | -5/Upper Caves | Identified exit to Upper Caves 2751 | -5/Upper Caves | Entered another Upper Caves area 2775 | -5/Upper Caves | Learned location of Armory (-4) 2787 | -5/Upper Caves | Learned 4 Factory zone layouts 2822 | -5/Upper Caves | Discovered new exit (range 5) 2826 | -5/Upper Caves | Identified exit to Warlord 2827 | -5/Upper Caves | Entered Warlord 2872 | -5/Warlord | Visited the Vortex Lab 2873 | -5/Warlord | Found Prototype Energy Gun 2874 | -5/Warlord | Found Prototype Energy Gun 2893 | -5/Warlord | Warlord's base attacked by MAIN.C 2934 | -5/Warlord | Met Warlord 3007 | -5/Warlord | Opened side exit 3013 | -5/Warlord | Spotted B-75 Beast 3013 | -5/Warlord | Discovered new exit (range 10) 3016 | -5/Warlord | Identified exit to Proximity Caves 3039 | -5/Warlord | Entered Proximity Caves 3086 | -4/Proximity Caves | Spotted B-86 Titan 3104 | -4/Proximity Caves | Learned Research stockpile data 3111 | -4/Proximity Caves | Build established: Hacker-Sprinter 3115 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3179 | -4/Proximity Caves | Discovered new exit (range 4) 3181 | -4/Proximity Caves | Identified exit to Factory 3181 | -4/Proximity Caves | Entered Factory 3181 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 3182 | -4/Factory | Identified exit to Armory 3207 | -4/Factory | Lost 4 parts (1p2n1w) 3241 | -4/Factory | Identified exit to DSF 3295 | -4/Factory | Discovered new exit (range 15) 3300 | -4/Factory | Identified exit to Upper Caves 3300 | -4/Factory | Entered Upper Caves 3311 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 3354 | -4/Upper Caves | System corruption reached 10% 3390 | -4/Upper Caves | Lost 5 parts (1p4u) 3453 | -4/Upper Caves | Encountered a Warlord checkpoint 3456 | -4/Upper Caves | Discovered new exit (range 13) 3468 | -4/Upper Caves | Entered another Upper Caves area 3478 | -4/Upper Caves | Discovered new exit (range 18) 3485 | -4/Upper Caves | Build established: Hacker-Mutant 3499 | -4/Upper Caves | Learned Research emergency access door positions 3536 | -4/Upper Caves | Learned Research trap positions 3550 | -4/Upper Caves | Core integrity fell below 50% 3553 | -4/Upper Caves | Lost 3 parts (1n1u1w) 3574 | -4/Upper Caves | Learned location of Extension (-4) 3574 | -4/Upper Caves | Learned Extension trap positions 3575 | -4/Upper Caves | Attracted the attention of an 0b10 base 3579 | -4/Upper Caves | Entered Research 3579 | -3/Research | Evolved 2 slots: Utility x2 3580 | -3/Research | Loaded intel: 106 trap records 3592 | -3/Research | Discovered new exit (range 13) 3660 | -3/Research | Spotted B-86 Titan 3734 | -3/Research | Entered another Research area 3734 | -2/Research | Warlord forces began assault on 0b10 3734 | -2/Research | Evolved 2 slots: Utility x2 3735 | -2/Research | Identified exit to Testing 3813 | -2/Research | Discovered new exit (range 11) 3817 | -2/Research | Spotted B-90 Cyclops 3830 | -2/Research | Identified Vortex Rail 3844 | -2/Research | Research machine network offline 3866 | -2/Research | Core integrity fell below 50% 3886 | -2/Research | Lost 6 parts (2n3u1w) 3944 | -2/Research | Found Prototype Device 3944 | -2/Research | Identified Exp. Transmission Jammer 3954 | -2/Research | Met up with Warlord 3970 | -2/Research | Found Prototype Processor 3970 | -2/Research | Identified Exp. Melee Analysis Suite 4004 | -2/Research | Spotted Striker 4004 | -2/Research | Spotted Striker 4055 | -2/Research | Identified exit to Access 4164 | -2/Research | Borebot progress halted 4210 | -2/Research | Spotted Striker 4213 | -2/Research | Spotted Striker 4285 | -2/Research | Borebot progress halted 4305 | -2/Research | Spotted Executioner 4339 | -2/Research | Build established: Wizard-Ninja 4408 | -2/Research | Found Prototype Launcher 4408 | -2/Research | Identified Tactical Quantum Warhead 4427 | -2/Research | Borebot progress halted 4438 | -2/Research | Spotted Executioner 4636 | -2/Research | Warlord destroyed during the assault 4726 | -2/Research | Discovered exit to Access (range 22) 4734 | -2/Research | Spotted Executioner 4734 | -2/Research | Spotted Executioner 4826 | -2/Research | Entered Testing 4891 | -2/Testing | Spotted Striker 4892 | -2/Testing | Spotted Striker 4952 | -2/Testing | Crushed by falling debris 4975 | -2/Testing | Found Prototype Energy Cannon 4975 | -2/Testing | Identified Imp. Potential Cannon 5046 | -2/Testing | Spotted Fortress 5063 | -2/Testing | Discovered new exit (range 6) 5064 | -2/Testing | Entered Section 7 5065 | -2/Section 7 | Spotted S7 Guard 5068 | -2/Section 7 | Spotted S7 Guard 5077 | -2/Section 7 | Found Alien Artifact 5077 | -2/Section 7 | Identified Core Regenerator 5077 | -2/Section 7 | Used Core Regenerator, restored core integrity (+362) 5128 | -2/Section 7 | Spotted Alpha 7 5129 | -2/Section 7 | Spotted Alpha 7 5149 | -2/Section 7 | Spotted B-99 Colossus 5161 | -2/Section 7 | Spotted Executioner 5161 | -2/Section 7 | Spotted Executioner 5166 | -2/Section 7 | Found Alien Artifact 5166 | -2/Section 7 | Identified Transdimensional Reconstructor 5166 | -2/Section 7 | Warped through subspace 5170 | -2/Section 7 | Repaired Cld. Impulse Thruster? 5175 | -2/Section 7 | Found Transdimensional Reconstructor 5176 | -2/Section 7 | Found Alien Artifact 5176 | -2/Section 7 | Identified Hpw. Transdimensional Reconstructor 5176 | -2/Section 7 | Warped through subspace 5185 | -2/Section 7 | Spotted Executioner 5185 | -2/Section 7 | Spotted Executioner 5191 | -2/Section 7 | Lost 3 parts (1n2u) 5223 | -2/Section 7 | Found Alien Artifact 5223 | -2/Section 7 | Identified LRC Armor 5223 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 5224 | -2/Section 7 | Found LRC Armor 5224 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 5238 | -2/Section 7 | Found Alien Artifact 5238 | -2/Section 7 | Identified Core Reset Matrix 5238 | -2/Section 7 | Used Core Reset Matrix 5242 | -2/Section 7 | Sensed 14 artifacts in vicinity 5278 | -2/Section 7 | Spotted Striker 5278 | -2/Section 7 | Spotted Striker 5291 | -2/Section 7 | Found Matter Drive 5319 | -2/Section 7 | Found Terrabomb 5319 | -2/Section 7 | Used Terrabomb 5321 | -2/Section 7 | Found Terrabomb 5323 | -2/Section 7 | Warped through subspace 5378 | -2/Section 7 | Lost 4 parts (2n2u) 5416 | -2/Section 7 | Integrated with Sigix Exoskeleton 5454 | -2/Section 7 | Core integrity fell below 20% 5460 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 80% 5482 | -2/Section 7 | Discovered exit to Access (range 16) 5491 | -2/Section 7 | Entered Access 5491 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 5496 | -1/Access | Emitted hypermatrix ping 5501 | -1/Access | Assembled emerged from beneath the floor 5548 | -1/Access | Assembled emerged from beneath the floor 5596 | -1/Access | Assembled emerged from beneath the floor 5691 | -1/Access | Found Prototype Hackware 5691 | -1/Access | Identified Exp. System Shield 5692 | -1/Access | Spotted Investigator 5693 | -1/Access | Scanned by Researcher 5696 | -1/Access | Destroyed Investigator 5702 | -1/Access | Spotted Executioner 5706 | -1/Access | Sigix Exoskeleton integrity reduced to 60% 5709 | -1/Access | Spotted Executioner 5717 | -1/Access | Used Terrabomb 5722 | -1/Access | Sigix Exoskeleton integrity reduced to 40% 5727 | -1/Access | Crushed by falling debris 5732 | -1/Access | Discovered new exit (range 18) 5733 | -1/Access | Spotted B-99 Colossus 5738 | -1/Access | Build established: Alien-Sigix 5738 | -1/Access | Spotted B-99 Colossus 5738 | -1/Access | Spotted B-99 Colossus 5740 | -1/Access | Entered Command 5745 | -1/Command | Emitted hypermatrix ping 5745 | -1/Command | Destroyed 13 combat bots 5746 | -1/Command | Spotted B-99 Colossus 5750 | -1/Command | Assembled emerged from beneath the floor 5778 | -1/Command | Sigix Exoskeleton integrity reduced to 20% 5785 | -1/Command | Assembled emerged from beneath the floor 5845 | -1/Command | Exoskeleton Destroyed Last Messages --------------- 05824_ The unstable cave ceiling collapses. 05828_ Penetrated by Slug. 05829_ Detected hypermatrix ping. 05830_ C-57 Dissector destroyed. 05830_ Quantum Shear penetrates Wall. 05831_ Slug penetrates Wall. 05832_ Quantum Shear penetrates Earth. 05834_ Tactical Quantum Warhead blasted off. 05834_ Slug penetrates Wall. 05835_ S-43 Plague suffers critical hit (Destroy). 05835_ S-43 Plague destroyed. 05841_ Slug penetrates Wall. 05841_ Penetrated by Slug. 05841_ Slug penetrates Wall. 05844_ Penetrated by Slug. 05845_ Connecting with Terminal... 05845_ Terminal disabled. 05845_ Slug penetrates Terminal. 05845_ Penetrated by Slug. 05845_ Sigix Exoskeleton destroyed. 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"""" # # "" "" ######### | | %* + """" # # ######### | | / # # # ######### | | ### ########## # # ######### | | ##### #### # ###+############### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 122 Energy Generation 65 Energy Capacity 950 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 410 Jamming Range 22 Corruption Containment 24 Corruption Block 13 Armor Coverage 150 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Evasion (%) 69 Targeting Accuracy 14 Melee Accuracy 6 Target Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 3 Salvage Targeting 1 Offensive Hacking 54 Defensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Thermal Shield | x2 | -7/Factory | Preloaded K-01 Serf | x1 | -7/Factory | Preloaded X-67 Chaingunner | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- Core Regenerator Transdimensional Reconstructor High-powered Transdimensional Reconstructor LRC Armor Core Reset Matrix Matter Drive Terrabomb Sigix Exoskeleton Sigix Sheargun Achievements -------------- Alien Roots Oh No You Don't! Ooh, Shiny! Turtlemind Ultimate Loadout Challenges ------------ None Game ------ Seed AblativeLightMace Manual? 0 Play Time 01:57:58 Cumulative 57.1 hours Start 2022.10.08 @ 11:10:31 End 2022.10.08 @ 13:14:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 90 Rogue 89 Adventurer 1 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 49 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ce12e307-0736-4c00-9837-da09c9a806c2