Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.02 @ 17:45:20 Player: RecursiveCharlatan Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (195) 975 Value Destroyed (7163) 7163 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (2772) 2772 TOTAL SCORE: 17410 Bonus ------- High Alert Combat Kills 293 Follower Combat Kills 579 Entered Garrisons 400 Used RIF Installer 1500 Cogmind --------- Core Integrity 851/1300 Matter 106/300 Energy 91/100 System Corruption 10% Temperature Cool (0) Movement Core (300) Ox5 Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (12) ----- Experimental Optical Array Advanced Signal Interpreter Target Analyzer Hacking Suite Hacking Suite Hacking Suite Improved System Shield Experimental System Shield Relay Coupler [Grunt] (30) Advanced Component Analysis Suite > --- WEAPON (3) ------- Tiamat Missile Launcher Gravity Flail Great Axe > --- INVENTORY (5) ---- Particle Reactor Cooled VTOL Module Graphene Brace Enhanced Coil Gun Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Cooled VTOL Module Field Propulsion Array Impulse Thruster Array > --- UTILITY ---------- Experimental Optical Array Advanced Signal Interpreter Improved Melee Analysis Suite Target Analyzer Hacking Suite Hacking Suite Hacking Suite Improved System Shield Experimental System Shield Relay Coupler [Grunt] Advanced Component Analysis Suite > --- WEAPON ----------- Gravity Flail Great Axe > --- INVENTORY -------- Particle Reactor Cooled VTOL Module Graphene Brace Enhanced Coil Gun Tiamat Missile Launcher [Rating: 111] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Reactor Hybrid Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Cooled VTOL Module Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Great Axe Build | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Sto Rec Fac Fac Res Slots Evolved 14 | . . 2 2 . . 2 . . . 4 2 2 Power . | . . . . . . . . . . . . . Propulsion 3 | . . 1 . . . . . . . 1 1 . Utility 10 | . . 1 1 . . 2 . . . 3 1 2 Weapon 1 | . . . 1 . . . . . . . . . Parts Attached 164 | 9 13 16 21 20 14 19 2 4 1 25 7 13 Power 16 | 1 1 1 2 1 3 1 . 2 . 2 . 2 Engine 8 | 1 1 1 2 1 . 1 . 1 . . . . Core 5 | . . . . . 3 . . 1 . 1 . . Reactor 3 | . . . . . . . . . . 1 . 2 Propulsion 42 | 3 5 5 6 7 3 6 . . . 5 1 1 Treads 27 | . 2 5 6 6 3 5 . . . . . . Leg 5 | 2 3 . . . . . . . . . . . Wheel 1 | 1 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 9 | . . . . 1 . 1 . . . 5 1 1 Utility 67 | 2 3 5 8 7 5 8 2 . . 16 3 8 Device 30 | 1 1 2 4 3 3 3 1 . . 7 2 3 Storage 3 | 1 1 1 . . . . . . . . . . Processor 10 | . 1 . 1 . 1 2 . . . 2 1 2 Hackware 12 | . . . . 1 . 3 . . . 5 . 3 Protection 12 | . . 2 3 3 1 . 1 . . 2 . . Artifact . | . . . . . . . . . . . . . Weapon 39 | 3 4 5 5 5 3 4 . 2 1 2 3 2 Energy Gun 11 | 2 . . 2 2 1 1 . 1 . . 2 . Energy Cannon 4 | . . 2 1 . . 1 . . . . . . Ballistic Gun 11 | 1 . 2 1 2 2 1 . . 1 1 . . Ballistic Cannon 4 | . 3 . . . . . . 1 . . . . Launcher 3 | . 1 1 . . . . . . . . . 1 Special Weapon 2 | . . . . . . 1 . . . . 1 . Impact Weapon 2 | . . . . 1 . . . . . . . 1 Slashing Weapon 2 | . . . 1 . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 11 | . . 1 1 . . 1 . 3 . 1 2 2 Parts Lost 54 | . 4 4 3 11 4 4 2 . . 7 . 15 Power 8 | . 1 1 1 2 1 . . . . 1 . 1 Propulsion 13 | . . . 1 4 1 1 . . . 2 . 4 Utility 22 | . 1 3 1 2 1 . 2 . . 4 . 8 Weapon 11 | . 2 . . 3 1 3 . . . . . 2 Highest Loss Streak 8 | . 2 2 1 8 3 2 1 . . 3 . 6 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 20 | 4 11 20 24 23 24 24 24 24 25 12 3 4 Power 1 | . 1 3 2 1 . 1 1 1 1 1 . . Propulsion 3 | 2 2 2 3 2 2 6 5 7 9 4 . . Utility 9 | . 1 7 12 13 13 11 11 9 8 3 2 2 Weapon 5 | 1 5 6 5 5 6 4 5 6 6 3 . 1 Tool/Special . | . . . . . . . . . . . . . Unused Backups 48 | . 2 5 11 . 3 3 2 5 . 9 3 5 Power 7 | . . 1 2 . . . . 1 . 1 1 1 Propulsion 9 | . 1 . 1 . . 1 . 2 . 4 . . Utility 10 | . . . 4 . . . 1 1 . . 2 2 Weapon 20 | . 1 4 4 . 3 1 1 1 . 3 . 2 Tool/Special 2 | . . . . . . 1 . . . 1 . . Average Slot Usage (%) 97 | . 99 98 99 97 95 99 99 99 100 81 93 86 Engine 6 | . 14 10 8 8 3 4 7 4 . . . . Core 1 | . . . . . 5 2 . 2 7 3 5 1 Treads 22 | . 15 33 27 26 26 22 23 22 23 4 . . Leg 1 | . 12 . . . . . . . . . . . Flight 1 | . . . . . . . . . . 10 21 16 Device 14 | . 11 9 11 12 13 18 22 22 23 15 19 13 Storage 8 | . 14 11 9 9 9 7 7 7 7 2 . . Processor 5 | . 2 2 5 . 5 7 7 7 7 6 9 14 Hackware 3 | . . . . 3 . 6 . . . 14 16 20 Protection 5 | . . 8 9 9 4 3 7 7 7 5 5 2 Energy Gun 6 | . 6 . 8 10 10 6 15 7 1 . 3 2 Energy Cannon 4 | . . 11 8 2 . 2 6 7 7 . . . Ballistic Gun 7 | . 2 7 9 10 15 11 . . 5 4 . . Ballistic Cannon 3 | . 18 2 . . . . . 6 7 2 . . Peak Build Rating 111 | 7 10 23 32 34 34 52 57 57 57 70 101 111 Average Rating 37 | 5 9 19 29 31 31 46 51 55 57 62 93 99 On Entrance 39 | . 7 8 23 32 29 32 52 53 57 57 68 94 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 123 | 15 32 105 113 113 107 115 116 117 115 123 30 30 Greatest Support 64 | 20 40 63 63 60 60 64 62 62 62 62 36 38 Greatest Overweight (x) 3 | 1 1 1 1 2 2 1 1 2 1 3 . . Average Overweight (x) . | . . . 1 1 1 1 1 1 1 . . . Largest Inventory Capacity 25 | 8 15 25 25 25 25 25 25 25 25 25 5 5 Average Capacity 21 | 7 13 23 25 25 25 25 25 25 25 13 5 5 Most Carried 25 | 6 14 25 25 25 25 25 25 25 25 25 5 5 Average Carried 20 | 4 11 20 24 23 24 24 24 24 25 12 4 4 Final Capacity 25 | 8 15 25 25 25 25 25 25 25 25 5 5 5 Final Carried 25 | 6 13 25 25 20 24 25 25 25 25 5 5 4 Class Distribution -------------------- 25% | Mutant 23% | Gunner 21% | Scavenger-Tank 10% | Scavenger-Gunner 5% | Tank 4% | Hacker-Ninja 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -8/Materials Gunner | -7/Factory Gunner | -7/Garrison Gunner | -7/Storage Gunner | -7/Recycling Hacker-Sprinter | -5/Factory Hacker-Ninja | -4/Factory Hacker-Ninja | -3/Research Resources | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Sto Rec Fac Fac Res Matter Collected 4435 | 308 370 440 472 624 605 723 82 127 109 335 235 5 Remotely 664 | . . . . 258 317 . . . . 89 . . Salvage Created 7699 | 184 796 1114 1281 1072 955 951 543 125 . 327 263 88 Parts 439 | 16 43 74 76 50 56 71 23 8 . 7 6 9 Haulers Intercepted 10 | . 2 2 4 . 1 . . 1 . . . . Recyclers Shooed 6 | 1 . . 2 . 1 . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Sto Rec Fac Fac Res Combat Hostiles Destroyed 147 | . 17 24 19 25 18 24 11 2 . 3 . 4 Guns 79 | . 5 8 11 16 18 13 6 1 . 1 . . Cannons 57 | . 12 15 8 3 . 11 5 1 . 2 . . AOE 10 | . . . . 6 . . . . . . . 4 Classes Destroyed 12 | 2 6 1 1 1 . . 1 . . . . . Worker 5 | . 1 . . . . 2 . 1 . . . 1 Tunneler 6 | 6 . . . . . . . . . . . . Hauler 10 | . 2 2 4 . 1 . . 1 . . . . Recycler 9 | 1 1 2 1 . 2 . . . . 1 1 . Operator 4 | . 1 . 2 . . . . . . . . 1 Watcher 14 | . 3 2 3 . 1 . . . . 2 3 . Swarmer 36 | . 3 10 3 . 4 9 3 . . . . 4 Grunt 59 | . 14 8 3 16 9 4 3 2 . . . . Brawler 1 | . . . . . . . 1 . . . . . Sentry 29 | . . 6 9 5 4 1 3 . . 1 . . Hunter 8 | . . . 4 1 1 1 1 . . . . . Programmer 14 | . . . . 3 . 9 . . . 2 . . Best Kill Streak 10 | 4 3 4 3 10 6 9 3 2 . 1 2 5 Combat Bots Only 10 | . 3 4 3 10 5 8 3 1 . 1 . 4 Max Kills in Single Turn 3 | 1 1 2 2 2 1 2 1 2 . 1 1 3 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . . . 2 . . . . . . . 3 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Sto Rec Fac Fac Res Hostile Shots Fired 1234 | . 86 127 125 195 97 156 100 36 18 112 18 164 Missed 393 | . 16 28 38 45 30 43 34 8 7 38 9 97 Hits 841 | . 70 99 87 150 67 113 66 28 11 74 9 67 Melee 1 | . . . . . . . 1 . . . . . Projectile 840 | . 70 99 87 150 67 113 65 28 11 74 9 67 Critical Strikes 37 | . 1 3 2 9 5 8 1 . . 2 1 5 Actively Blocked 1 | . . . . . . . . . . . . 1 Part Disruptions 1 | . . . . . . 1 . . . . . . Damage Taken 11880 | . 818 895 1152 2349 1097 1604 438 332 98 1456 149 1492 Core 1617 | . 144 64 179 170 149 163 25 31 . 206 37 449 Absorbed by Shields 582 | . . 95 36 47 84 . 320 . . . . . Redirected to Shielding 103 | . . . . . . . . . . 19 7 77 Regen/Repaired (Parts) 452 | . . . 85 . 214 153 . . . . . . Core Remaining (%) 68 | 100 42 84 . . 9 . . . 68 79 96 . Volleys Fired 518 | 17 83 71 96 58 53 75 27 9 3 22 . 4 Largest 3 | 2 2 2 3 3 3 3 3 3 3 3 . 1 Hottest 173 | 100 100 150 173 153 135 154 154 139 139 101 . 46 Shots Fired 1204 | 28 157 137 218 161 159 188 71 22 10 50 . 3 Gun 842 | 28 103 59 139 131 159 142 44 6 3 28 . . Cannon 344 | . 54 78 79 23 . 38 27 16 7 22 . . Launcher 10 | . . . . 7 . . . . . . . 3 Special 8 | . . . . . . 8 . . . . . . Kinetic 580 | 6 88 59 84 77 96 107 . 9 4 50 . . Thermal 602 | 22 69 78 134 77 59 73 71 13 6 . . . Explosive 10 | . . . . 7 . . . . . . . 3 Electromagnetic 4 | . . . . . 4 . . . . . . . Robot Hit Streak 21 | 9 15 15 16 16 21 20 14 13 6 15 . 3 Robot Miss Streak 9 | 4 9 6 5 3 3 4 2 1 3 3 . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 6 | . 2 . . . 3 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 1 . . . . . . Shots Hit Robots 759 | 15 97 74 119 106 115 117 48 15 6 34 7 6 Core Hits 307 | 8 38 33 44 56 42 40 19 6 . 7 4 10 Critical Kills 2 | . . 1 . . . . . . . . 1 . Critical Parts Destroyed 1 | . . . . . . . . . . 1 . . Critical Strikes 21 | 1 5 1 1 . 2 4 3 1 . 1 2 . Burn 14 | 1 3 . 1 . 2 4 3 . . . . . Meltdown 1 | . . 1 . . . . . . . . . . Blast 3 | . 2 . . . . . . 1 . . . . Smash 2 | . . . . . . . . . . 1 1 . Sever 1 | . . . . . . . . . . . 1 . Melee Attacks 118 | . . . 2 11 4 . 2 . . 35 41 23 Impact 40 | . . . . 11 4 . 2 . . 22 1 . Slashing 78 | . . . 2 . . . . . . 13 40 23 Piercing . | . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . 1 1 1 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . 1 . Damage Inflicted 17486 | 200 1433 1670 2374 3019 2002 2517 1043 585 150 1067 421 1005 Guns 9748 | 200 893 520 1495 1634 1994 1686 611 114 39 562 . . Cannons 4787 | . 540 1150 875 287 . 823 432 277 111 292 . . Explosions 2072 | . . . . 1098 . . . 167 . . . 807 Melee 832 | . . . . . . . . . . 213 421 198 Ramming 47 | . . . 4 . 8 8 . 27 . . . . Kinetic 6429 | 38 897 520 780 865 1092 1156 . 168 59 854 . . Thermal 8046 | 162 536 1150 1590 1056 842 1353 1043 223 91 . . . Explosive 2072 | . . . . 1098 . . . 167 . . . 807 Electromagnetic 60 | . . . . . 60 . . . . . . . Impact 258 | . . . . . . . . . . 213 45 . Slashing 574 | . . . . . . . . . . . 376 198 Piercing . | . . . . . . . . . . . . . Highest Corruption 10 | . . . . 1 1 4 5 6 6 7 . 10 Average Corruption 2 | . . . . 1 1 1 5 5 6 2 . 5 Corruption Purged 9 | . . . . . . 4 . . . 5 . . Corruption Blocked . | . . . . . . . . . . . . . Effects 142 | . . . . 5 23 25 18 24 28 14 . 5 Message Errors 41 | . . . . 2 10 8 2 7 9 2 . 1 Matter Fused 34 | . . . . 1 6 6 4 5 6 5 . 1 Heat Flow Errors 19 | . . . . . . 2 4 5 4 3 . 1 Energy Discharges 18 | . . . . 1 3 3 5 3 1 2 . . Parts Rejected 2 | . . . . . . . . 1 . . . 1 Parts Fused 1 | . . . . . . . . 1 . . . . Data Loss (minor) 14 | . . . . . 4 1 2 1 5 1 . . Data Loss (major) 4 | . . . . . . 1 1 . 2 . . . Misfires 6 | . . . . 1 . 4 . . 1 . . . Alerts 1 | . . . . . . . . . . 1 . . Weapon Failures 2 | . . . . . . . . 1 . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 337 | . . 41 5 . . 38 35 56 . 142 . 20 Projectiles 157 | . . 41 5 . . 38 35 27 . 11 . . Explosions 41 | . . . . . . . . 29 . . . 12 Melee 139 | . . . . . . . . . . 131 . 8 Knockbacks 12 | . 8 . . . . . . 1 . 3 . . Impact . | . . . . . . . . . . . . . Kinetic 12 | . 8 . . . . . . 1 . 3 . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 46 | . . . . 46 . . . . . . . . Shots 1 | . . . . 1 . . . . . . . . Rammed 5 | . . . 1 . 1 1 . 2 . . . . Targets Rammed 6 | . . . 1 . 1 2 . 2 . . . . Kicked . | . . . . . . . . . . . . . Crushed 1 | . . . . . . 1 . . . . . . Highest Temperature 360 | 312 310 354 360 340 264 219 226 164 147 205 50 94 Average Temperature 83 | 153 97 56 79 119 100 54 78 41 49 66 27 26 Received Heat Transfer 2817 | . 432 186 270 823 409 180 154 126 30 189 . 18 Effects 6 | 2 . . 1 . 1 . . . . 2 . . Energy Bleed 4 | 2 . . 1 . 1 . . . . . . . Interference 2 | . . . . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . 3 . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . . . 4 . . Impact Corruptions 6 | . . . . . . . . . . 6 . . Robots Melted 1 | . . 1 . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . Parts Melted 30 | 3 1 2 6 4 4 5 5 . . . . . Heat Transferred 15090 | 555 1813 1702 2738 1733 1776 2257 1998 370 148 . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Sto Rec Fac Fac Res Maximum Alert Level 3 | . . 1 1 3 1 2 2 2 1 2 . 1 Low Security (%) 74 | 100 100 92 92 9 88 76 . . 75 74 100 97 Level 1 13 | . . 7 7 9 11 22 40 52 24 18 . 2 Level 2 9 | . . . . 57 . . 59 47 . 6 . . Level 3 1 | . . . . 23 . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 764 | 10 107 292 213 764 372 401 664 589 249 430 71 267 Initial 430 | . 3 18 118 109 372 60 280 323 226 430 42 24 Average 160 | 1 32 77 123 523 117 127 438 373 137 185 16 21 Influence Increases 6873 | 35 565 727 729 765 588 755 404 636 264 716 213 476 Destroy 0b10 Robot/C 3260 | . 340 480 380 500 360 480 240 300 40 60 . 80 Destroy 0b10 Robot/NC 245 | 35 40 30 50 . 20 10 . 15 . 15 20 10 Destroy Leader 790 | . 80 138 164 30 94 150 20 74 . 24 6 10 Allied During Kill 89 | . . . . . . . 4 81 4 . . . Successful Hack 300 | . 26 32 12 . 21 33 21 24 37 29 17 48 Select Force Hacks 280 | . 30 . 30 . . . . . 180 40 . . Disable Machine 375 | . 30 . 15 15 75 30 15 105 . 60 30 . Anti-Garrison Action 200 | . . . . 150 . . 50 . . . . . Destroy Structure 409 | . 4 32 48 70 3 7 9 37 3 58 50 88 Advance Influence 400 | . . . . . . . . . . 400 . . Partial Spotted 195 | . . . . . . . . . . 30 90 75 Lose Combat Pursuer 330 | . 15 15 30 . 15 45 45 . . . . 165 Influence Decreases 6626 | 30 524 491 843 169 1217 490 140 717 773 704 253 275 Entered New Map 1648 | . 2 28 164 59 392 75 120 341 357 44 44 22 Time Decay 4232 | 30 492 433 649 . 635 385 . 356 416 470 199 167 Search Patrol Dispatched 100 | . . . . . . . . . . 100 . . Lost Part 446 | . 30 30 30 110 40 30 20 . . 70 . 86 Lost Ally 50 | . . . . . . . . 20 . 20 10 . Purge Threat 150 | . . . . . 150 . . . . . . . Squads Dispatched 41 | . 3 4 3 . 2 8 . 6 . 7 3 5 Investigation 11 | . 2 2 1 . 1 1 . 1 . 2 1 . Extermination 13 | . . . . . . 5 . 1 . 3 2 2 Reinforcement 14 | . 1 2 2 . . 2 . 2 . 2 . 3 Assault 2 | . . . . . . . . 2 . . . . Garrison 1 | . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . 1 . . Construction Impeded 1 | . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Sto Rec Fac Fac Res Distress Signals 20 | . . 4 2 . 3 3 . 1 . 1 2 4 Communications Jammed 25 | . . . . . . 20 . 4 . 1 . . Distress Signals 25 | . . . . . . 20 . 4 . 1 . . Times Spotted 360 | . 26 37 34 27 35 37 15 12 1 38 37 61 Peak Tracking Total 15 | . 3 5 6 6 6 4 3 2 1 10 11 15 Tactical Retreats 34 | . 1 1 1 . 1 2 3 . . 8 7 10 ECM-based Alert Blocks 96 | . . . . . . . . . . 32 35 29 Traps | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Sto Rec Fac Fac Res Traps Triggered 21 | . 1 2 . 8 1 5 1 1 . . 2 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Sto Rec Fac Fac Res Machines Disabled 27 | . 2 . 1 2 5 2 2 7 . 4 2 . Max in Single Turn 1 | . 1 . 1 1 1 1 1 1 . 1 1 . Garrison Access 6 | . . . . . . 1 . 1 . 2 1 1 Garrison Relay 2 | . . . . 1 . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Sto Rec Fac Fac Res Machines Accessed 87 | . 8 6 9 2 12 9 2 5 11 8 9 6 Terminals 55 | . 7 5 5 2 9 5 2 4 5 1 6 4 Fabricators 3 | . . . . . . . . . . 2 1 . Repair Stations 5 | . . . 1 . 1 1 . 1 . 1 . . Recycling Units 9 | . 1 . 1 . . . . . 6 1 . . Scanalyzers 8 | . . 1 1 . 2 1 . . . 1 1 1 Garrison Access 7 | . . . 1 . . 2 . . . 2 1 1 Total Hacks 238 | . 25 24 23 7 39 17 3 13 27 21 24 15 Successful 132 | . 15 16 15 2 18 8 2 5 14 16 13 8 Failed 105 | . 10 8 8 5 20 9 1 8 13 5 11 7 Catastrophic 23 | . 1 . 1 2 2 2 1 2 3 . 6 3 Database Lockouts 1 | . . . . . 1 . . . . . . . Manual 126 | . 16 16 15 3 21 4 1 7 20 6 10 7 Terminals 164 | . 24 20 14 7 26 11 3 10 18 3 16 12 Fabricators 5 | . . . . . . . . . . 3 2 . Repair Stations 14 | . . . 3 . 5 1 . 3 . 2 . . Recycling Units 17 | . 1 . 1 . . . . . 9 6 . . Scanalyzers 28 | . . 4 4 . 8 3 . . . 3 4 2 Garrison Access 10 | . . . 1 . . 2 . . . 4 2 1 Terminal Hacks 39 | . 7 5 . 2 4 3 2 3 4 2 4 3 Part Schematic 2 | . . . . . . . . . 1 . . 1 Robot Analysis 1 | . . . . . 1 . . . . . . . Prototype ID Bank 7 | . 2 3 . . . . . . 1 . 1 . Open Door 3 | . . . . . . . 1 2 . . . . Level Access Points 2 | . . . . . . . . . . . 1 1 Branch Access Points 4 | . . 1 . . . 1 . . . 1 . 1 Emergency Access Points 3 | . 1 . . 1 . . 1 . . . . . Terminal Index 3 | . 1 . . . 1 . . . 1 . . . Fabricator Index 1 | . . . . . . . . . . . 1 . Unreport Threat 1 | . . . . . 1 . . . . . . . Locate Traps 3 | . 1 . . . 1 1 . . . . . . Maintenance Status 1 | . . . . . . . . . . . 1 . Recall Investigation 1 | . . . . . . . . . . 1 . . Hauler Manifests 3 | . 1 . . . . 1 . 1 . . . . Registered Components 2 | . 1 1 . . . . . . . . . . Zone Layout 1 | . . . . . . . . . 1 . . . Security Stations 1 | . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 8 | . . . 2 . 4 . . 1 . 1 . . Scan Component 5 | . . . 1 . 2 . . 1 . 1 . . Repair 3 | . . . 1 . 2 . . . . . . . Recycling Unit Hacks 6 | . . . . . . . . . . 6 . . Recycle Component 1 | . . . . . . . . . . 1 . . Process 2 | . . . . . . . . . . 2 . . Report Inventory 1 | . . . . . . . . . . 1 . . Retrieve Matter 2 | . . . . . . . . . . 2 . . Scanalyzer 20 | . . 3 4 . 4 2 . . . 1 4 2 Insert Component 11 | . . 1 1 . 3 2 . . . 1 1 2 Analyze 4 | . . 1 1 . . . . . . . 2 . Retrieve Study 5 | . . 1 2 . 1 . . . . . 1 . Garrison Access Hacks 10 | . . . 1 . . 2 . . . 4 2 1 Unlock Access 2 | . . . 1 . . 1 . . . . . . Seal Access 5 | . . . . . . 1 . . . 2 1 1 Coupler Status 3 | . . . . . . . . . . 2 1 . Unauthorized Hacks 49 | . 8 8 8 . 6 1 . 1 10 2 3 2 Terminals 39 | . 7 8 7 . 6 1 . 1 4 . 3 2 Assimilate 3 | . . . 1 . . . . . . . 1 1 Botnet 3 | . . 1 1 . . . . . . . 1 . Disrupt 2 | . . 1 . . . . . . . . . 1 Operators 4 | . 1 1 . . 1 . . . 1 . . . Skim 27 | . 6 5 5 . 5 1 . 1 3 . 1 . Fabricators 2 | . . . . . . . . . . 2 . . Download 2 | . . . . . . . . . . 2 . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 8 | . 1 . 1 . . . . . 6 . . . Tunnel 8 | . 1 . 1 . . . . . 6 . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 Used 1 | . . . . . . . . . . . . 1 Hacking Detections 63 | . 6 5 7 2 10 6 1 4 4 5 8 5 Full Trace Events 5 | . . . . . 1 . . 1 2 . 1 . Feedback Events 1 | . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 7 | . . 1 1 . . . . . 1 2 1 1 Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 5 | . . 1 2 . 1 . . . . . 1 . Parts Repaired 3 | . . . 1 . 2 . . . . . . . Time 115 | . . . 51 . 64 . . . . . . . Parts Recycled 1 | . . . . . . . . . . 1 . . Recycled Matter 63 | . . . . . . . . . . 63 . . Retrieved Matter 63 | . . . . . . . . . . 63 . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 4 | . . 1 1 . . . . . . 1 1 . Part Schematics Acquired 3 | . . 1 1 . . . . . . . 1 . Parts Damaged 1 | . . . . . . . . . . . 1 . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac Gar Sto Rec Fac Fac Res Used RIF Installer 3 | . . . . 1 . . 2 . . . . . Patrol Navigation 1 | . . . . . . . 1 . . . . . Structural Interface 1 | . . . . . . . 1 . . . . . Robots Hacked 3 | . . . . . . 3 . . . . . . Non-combat 3 | . . . . . . 3 . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied 4 | . . . . . . 4 . . . . . . map_route 2 | . . . . . . 2 . . . . . . link_fov 1 | . . . . . . 1 . . . . . . formatsys_low 1 | . . . . . . 1 . . . . . . Relay Couplers Released 8 | . . . . 3 . . 4 1 . . . . Machine Destruction 8 | . . . . 3 . . 4 1 . . . . Attached 4 | . . . . . . 1 . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Sto Rec Fac Fac Res Total Allies 6 | . . . . . . 1 3 . . . 1 1 Largest Group 3 | . . . . . . 1 3 3 1 1 1 1 Highest-Rated Group 182 | . . . . . . 23 182 182 88 83 10 26 Highest-Rated Ally 95 | . . . . . . 23 95 95 88 83 10 26 Total Orders 2 | . . . . . . 2 . . . . . . STAY 1 | . . . . . . 1 . . . . . . AID 1 | . . . . . . 1 . . . . . . Ally Attacks 42 | . . . . . . . 5 30 6 1 . . Total Damage 1969 | . . . . . . . 168 1411 346 44 . . Kills 18 | . . . . . . . 1 15 2 . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Sto Rec Fac Fac Res Active Infowar (turns) 8632 | 4 379 . 2065 . . 1066 970 807 1009 1151 734 447 Optics 1177 | . . . . . . . . . . . 730 447 Sensors 1476 | . . . . . . . . . . 490 734 252 Seismic 1882 | 4 379 . . . . . . . . 502 734 263 Machine Analysis 2065 | . . . 2065 . . . . . . . . . Cloaking 5 | . . . . . . . . . . . 1 4 Jamming 4281 | . . . . . . 1066 970 807 1009 429 . . ECM 1815 | . . . . . . . . . . 722 733 360 Robot Analysis Total 1 | . . . . . 1 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Sto Rec Fac Fac Res Turns Passed 21405 | 218 2333 2587 3642 1699 2504 3268 970 809 1009 1185 734 447 Spaces Moved 11208 | 93 1109 947 1161 594 839 1187 360 307 411 1695 1421 1084 Core 6 | 6 . . . . . . . . . . . . Treads 6522 | . 590 947 1161 594 839 1187 360 307 411 126 . . Legs 603 | 84 519 . . . . . . . . . . . Wheels 3 | 3 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 4074 | . . . . . . . . . . 1569 1421 1084 Fastest Speed 17 | 50 120 160 240 240 240 233 238 238 241 20 17 17 Average Speed 152 | 114 157 219 240 240 241 236 238 240 241 50 26 28 Slowest Speed 410 | 120 190 240 240 320 320 243 238 317 241 410 27 34 Overloaded Moves 209 | . . . . . . . . . . 50 22 137 Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 30 | . . . . . . . . . . 14 7 9 Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 59 | 4 98 78 78 77 69 35 54 63 82 43 37 54 Regions Visited 12 Branch Regions 2 Pre-discovered Areas 15 | . 2 3 2 . 2 . . . 6 . . . Known Exits Taken 9 | . 1 1 1 . 1 1 . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 99 | . . 2 19 8 . 2 2 . . 23 25 18 Terrain Destroyed 255 | . . 30 43 51 . 5 2 26 2 29 25 42 Melee 76 | . . . 2 8 . . 2 . . 21 25 18 Projectile 90 | . . 30 41 1 . 5 . 3 2 8 . . AOE 89 | . . . . 42 . . . 23 . . . 24 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Sto Rec Fac Fac Res Total 14318 | 172 1540 1325 1848 723 1205 1517 417 360 423 1929 1695 1164 Wait 1953 | 48 308 249 507 8 261 190 13 14 9 123 190 33 Move 11138 | 92 1108 946 1161 593 838 1187 359 306 410 1666 1406 1066 Hop 30 | . . . . . . . . . . 14 7 9 Pick Up 140 | 5 16 26 25 6 14 11 6 7 . 13 5 6 Fast Attach 57 | 8 1 2 6 . 3 5 . 6 . 12 5 9 Attach 55 | . 4 6 3 11 4 8 2 . . 13 1 3 Detach 22 | 1 1 1 1 1 1 7 . 2 . 5 1 1 Swap 110 | 1 10 11 17 20 15 15 4 3 1 6 3 4 Drop 131 | . 9 13 29 5 11 11 4 11 . 25 7 6 Fire 518 | 17 83 71 96 58 53 75 27 9 3 22 . 4 Melee 112 | . . . 2 11 4 . 2 . . 30 40 23 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 6 | . . . 1 . 1 2 . 2 . . . . Escape Stasis 46 | . . . . 10 . 6 . . . . 30 . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / Min x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 7 exits: *Fac x3 / Sto / Low x2 / Gar) -7/Garrison (discovered 2 exits: *Sto x2) -7/Storage (discovered 2 exits: Fac / *Rec) -7/Recycling (discovered 2 exits: *Fac / Scr) -5/Factory (discovered 6 exits: *Fac x2 / *Upp x2 / *Ext x2) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 5 exits: Res x3 / Tes x2) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 219 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 886 | -10/Materials | Discovered new exit (range 10) 1175 | -10/Materials | Discovered new exit (range 8) 1367 | -10/Materials | Discovered new exit (range 5) 1602 | -10/Materials | Core integrity fell below 50% 1744 | -10/Materials | Loaded intel: 17 trap records 1776 | -10/Materials | Discovered new exit (range 11) 1778 | -10/Materials | Learned location of Subcaves (-10) 1778 | -10/Materials | Discovered new exit (range 8) 1818 | -10/Materials | Learned location of 1 exit from Recycling 1820 | -10/Materials | Learned location of 1 exit from Storage 1822 | -10/Materials | Learned 4 Subcaves zone layouts 2196 | -10/Materials | Identified exit to Materials 2552 | -10/Materials | Entered another Materials area 2552 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3102 | -9/Materials | Discovered new exit (range 7) 3752 | -9/Materials | Discovered new exit (range 15) 4877 | -9/Materials | Identified exit to Mines 4933 | -9/Materials | Learned location of 1 exit from Recycling 4961 | -9/Materials | Discovered new exit (range 16) 5034 | -9/Materials | Learned location of Zion (-7) 5046 | -9/Materials | Identified exit to Materials 5082 | -9/Materials | Learned Storage stockpile data 5139 | -9/Materials | Entered another Materials area 5139 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 5478 | -8/Materials | Build established: Tank 6273 | -8/Materials | Discovered new exit (range 10) 6782 | -8/Materials | Build established: Scavenger-Tank 7400 | -8/Materials | Repaired Imp. Assault Rifle 7927 | -8/Materials | Discovered new exit (range 9) 8065 | -8/Materials | Learned Factory stockpile data 8139 | -8/Materials | Learned Storage stockpile data 8162 | -8/Materials | Learned location of 1 exit from Recycling 8174 | -8/Materials | Learned Storage trap positions 8175 | -8/Materials | Learned location of 1 exit from Extension 8176 | -8/Materials | Learned Factory stockpile data 8181 | -8/Materials | Identified exit to Factory 8198 | -8/Materials | Learned location of 1 exit from Lower Caves 8224 | -8/Materials | Learned Storage trap positions 8781 | -8/Materials | Identified exit to Garrison 8781 | -8/Materials | Entered Garrison 8782 | -8/Garrison | Identified exit to Materials 8812 | -8/Garrison | Learned Materials security intel 8897 | -8/Garrison | Triggered checkpoint 8949 | -8/Garrison | Triggered checkpoint 8981 | -8/Garrison | Destroyed 10 combat bots 9027 | -8/Garrison | Triggered checkpoint 9484 | -8/Garrison | Build established: Scavenger-Mutant 9489 | -8/Garrison | Triggered checkpoint 9540 | -8/Garrison | Core integrity fell below 50% 9851 | -8/Garrison | Triggered checkpoint 10193 | -8/Garrison | Triggered checkpoint 10196 | -8/Garrison | Build established: Scavenger-Tank 10196 | -8/Garrison | Lost 8 parts (2p2n1u3w) 10232 | -8/Garrison | Garrison Relay disabled 10300 | -8/Garrison | Installed Relay Interface Framework 10480 | -8/Garrison | Entered Materials 11465 | -8/Materials | Core integrity fell below 20% 11525 | -8/Materials | Discovered exit to Factory (range 8) 11742 | -8/Materials | Lost 3 parts (1n1u1w) 11879 | -8/Materials | Central database locked down 11995 | -8/Materials | Build established: Scavenger-Gunner 12459 | -8/Materials | Garrison activated, responded to threat 12461 | -8/Materials | Learned Storage stockpile data 12538 | -8/Materials | Learned location of Recycling (-7) 12658 | -8/Materials | Learned location of 1 exit from Recycling 12741 | -8/Materials | Learned 2 Storage zone layouts 12907 | -8/Materials | Learned location of 1 exit from Storage 12931 | -8/Materials | Repaired Minigun 12959 | -8/Materials | Repaired Lgt. Treads 12984 | -8/Materials | Entered Factory 12984 | -7/Factory | Evolved 2 slots: Utility x2 12985 | -7/Factory | Identified exit to Factory 12985 | -7/Factory | Identified exit to Storage 14444 | -7/Factory | Discovered exit to Factory (range 61) 14735 | -7/Factory | Build established: Gunner 15009 | -7/Factory | Identified exit to Lower Caves 15542 | -7/Factory | Destroyed 8 combat bots 16252 | -7/Factory | Identified exit to Garrison 16252 | -7/Factory | Entered Garrison 16313 | -7/Garrison | Expanded RIF knowledge: Structural Interface 16566 | -7/Garrison | Triggered checkpoint 16739 | -7/Garrison | Triggered checkpoint 16842 | -7/Garrison | Expanded RIF knowledge: Patrol Navigation 16892 | -7/Garrison | Discovered exit to Storage (range 5) 16912 | -7/Garrison | Triggered checkpoint 16988 | -7/Garrison | Discovered exit to Storage (range 3) 17044 | -7/Garrison | Triggered checkpoint 17087 | -7/Garrison | Found embedded Infiltrators 17121 | -7/Garrison | Garrison Relay disabled 17145 | -7/Garrison | Rescued a captive Derelict 17222 | -7/Garrison | Entered Storage 17222 | -7/Storage | Accompanied by 3 allies 17223 | -7/Storage | Identified exit to Recycling 17225 | -7/Storage | Loaded intel: 18 trap records 18021 | -7/Storage | Used back door to open Recycling access 18031 | -7/Storage | Entered Recycling 18031 | -7/Recycling | Accompanied by 1 ally 18032 | -7/Recycling | Identified exit to Scraptown 18032 | -7/Recycling | Identified exit to Factory 19040 | -7/Recycling | Entered Factory 19040 | -5/Factory | Accompanied by 1 ally 19040 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x3 19184 | -5/Factory | Discovered new exit (range 13) 19340 | -5/Factory | Search patrols dispatched 19500 | -5/Factory | Lost 3 parts (3u) 19632 | -5/Factory | Discovered new exit (range 16) 19670 | -5/Factory | Discovered new exit (range 10) 19673 | -5/Factory | Identified exit to Upper Caves 19713 | -5/Factory | Watched by a mysterious "MATRIX" hacker. 19795 | -5/Factory | Spotted B-75 Beast 19957 | -5/Factory | Identified exit to Extension 20026 | -5/Factory | Discovered new exit (range 5) 20027 | -5/Factory | Identified exit to Factory 20077 | -5/Factory | Build established: Hacker-Sprinter 20225 | -5/Factory | Entered another Factory area 20225 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 20267 | -4/Factory | Found Quantum Capacitor 20522 | -4/Factory | Build established: Hacker-Ninja 20812 | -4/Factory | Identified exit to Research 20959 | -4/Factory | Entered Research 20959 | -3/Research | Evolved 2 slots: Utility x2 21031 | -3/Research | Identified exit to Testing 21253 | -3/Research | Lost 4 parts (1n3u) 21280 | -3/Research | Spotted B-86 Titan 21311 | -3/Research | Found Prototype Hackware 21311 | -3/Research | Identified Exp. System Shield 21315 | -3/Research | Lost 4 parts (2u2w) 21340 | -3/Research | Spotted B-86 Titan 21356 | -3/Research | Identified exit to Research 21403 | -3/Research | System corruption reached 10% 21406 | -3/Research | Self-destructed Last Messages --------------- 21397_ S-43 Plague destroyed. 21397_ Destroyed Xenon Bombardment Thruster. 21397_ S-43 Plague destroyed. 21397_ Destroyed Xenon Bombardment Thruster. 21398_ Mic. Antimatter Reactor destroyed. 21399_ System corrupted: Tiamat Missile Launcher failed to launch. 21400_ System corrupted: Heat flow error (+137). 21401_ Impulse Thruster Array destroyed. 21401_ S-43 Plague destroyed. 21401_ K-01 Serf destroyed. 21403_ U-05 Engineer lays Concrete. 21403_ Destroyed Gamma Rifle. 21404_ The unstable cave ceiling collapses. 21404_ Cld. VTOL Module destroyed. 21404_ Slug penetrates Wall. 21404_ Penetrated by Slug. 21404_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 21405_ Imp. Melee Analysis Suite destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????#???????????????????????????????????????? | | ?????????? ?????????????????????????????????????? | | ???????????? ???????????????????????????????????? | | ?????????????? ?????????????????????????????????? | | ????########?### #######?????????????????????????? | | ????#! """ ?# ########?????????????????? | | ????# """ # #?????????????????? | | ????# """ #[ * #?????????????????? | | ????+ #?????????????????? | | ????# %= @ #?????????????????? | | ????# ! p [ s ! #?????????????????? | | ????# p #########?????????????????? | | ????# ! u %? #???????????????????????? | | ????# ? #???????????????????????? | | ?????####### # #???????????????????????? | | ?????????????# u# #?????########??????????? | | ?????????????# # #?????# #??????????? | | ????########## # #?????# #??????????? | | ????# # # #?????# #??????????? | | ????# # # #?????# #?###??????? | | ????# # # #?????# ### #####??? | | ????# """ # # #?????# ## [[[#??? | | ????# """ + + ##########+#### [[ #??? | | ????# """ # # # + + [[ #??? | | ????# # # # # # #??? | | ????# # ######## # # #### | | ????# # # # # ""# | | ????#########" % # !! + # ""# | | ????????????## # = !! # + ""# | | ?????????????# / # # Y"# | | ?????????????######## # # # ""# | | ????????############" # # # ""# | | #####???# """ # #####+####^^ ^# ""# | | #???# """ # ^^ ^# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 19 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Density 210 ECM Strength 1 Jamming Range 12 Cloak Strength 3 EM Shielding 2 Corruption Block 15 Armor Coverage 450 Propulsion Shielding 66 Evasion (%) 74 Targeting Accuracy 8 Melee Accuracy 6 Target Analysis 5 Recoil Reduction 3 Offensive Hacking 30 Defensive Hacking 28 Relay Coupler Types 2 Relay Coupler Value 69 Trap Extractor Capacity 8 Item Schematics ----------------- Plasma Cutter | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -8/Materials | Scanalyzed IFF Parser | -7/Recycling | Hacked Lgt. Antimatter Cannon | -5/Factory | Downloaded Adv. System Restoration Module | -5/Factory | Downloaded Lgt. Neutrino Core | -4/Factory | Scanalyzed Tri-rail Accelerator | -3/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Assault Rifle | 39% | -8/Materials Minigun | 17% | -8/Materials Lgt. Treads | 20% | -8/Materials Studied --------- Plasma Cutter | -9/Materials | Hacked VTOL Module | -8/Materials | Hacked Hvy. Hammer | -8/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Wave Gun | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Infodabbler Challenges ------------ None Game ------ Seed ContainmentScanNanovents Manual? 0 Play Time 02:45:47 Cumulative 154.4 hours Start 2026.04.27 @ 21:12:16 End 2026.05.02 @ 17:45:20 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 278 Rogue 278 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 59 Gallery% 59 Achievement% 45 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a1d87943-8708-470a-9d1f-006d68273a3b