Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.02 @ 23:49:12 // Winter2019/RPGLIKE Player: chai Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (54) 270 Value Destroyed (1979) 1979 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (1027) 1027 TOTAL SCORE: 7156 Bonus ------- High Alert Combat Kills 53 Follower Combat Kills 174 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1000 Matter 294/300 Energy 150/150 System Corruption 9% Temperature Cool (0) Movement Walking (100) Location -6/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (3) --- Flexi-carbon Leg Improved VSS Leg Improved VSS Leg > --- UTILITY (6) ------ Improved Trap Scanner Advanced Sensor Array Experimental Signal Interpreter Advanced Melee Analysis Suite Core Analyzer Improved Medium Armor Plating > --- WEAPON (5) ------- Improved Proton Missile Launcher Remote Datajack Ripper Companion Sword Heavy Pick > --- INVENTORY (2) ---- IFF Parser Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Flexi-carbon Leg Improved VSS Leg Improved VSS Leg > --- UTILITY ---------- Improved Trap Scanner Advanced Sensor Array Experimental Signal Interpreter Advanced Melee Analysis Suite Core Analyzer Improved Medium Armor Plating > --- WEAPON ----------- Improved Proton Missile Launcher Remote Datajack Ripper Companion Sword Heavy Pick > --- INVENTORY -------- IFF Parser Improved Grenade Launcher [Rating: 74] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Makeshift Leg Treads Light Treads Leg Makeshift Leg Wheel Wheel Utility Structural Scanner Device Structural Scanner Processor Core Analyzer Protection Makeshift Light Armor Plating Weapon Ripper Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Improved Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Ripper Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Slots Evolved 11 | 3 . 1 2 . 1 4 Power . | . . . . . . . Propulsion 2 | 1 . . . . . 1 Utility 5 | 1 . 1 2 . . 1 Weapon 4 | 1 . . . . 1 2 Parts Attached 54 | 7 . 7 8 1 8 23 Power 6 | 1 . . 1 1 . 3 Engine 3 | 1 . . 1 . . 1 Core 3 | . . . . 1 . 2 Reactor . | . . . . . . . Propulsion 14 | 4 . . 2 . 1 7 Treads 2 | 2 . . . . . . Leg 7 | . . . 2 . . 5 Wheel 5 | 2 . . . . 1 2 Hover . | . . . . . . . Flight . | . . . . . . . Utility 18 | . . 5 3 . 4 6 Device 6 | . . 3 1 . . 2 Storage . | . . . . . . . Processor 5 | . . 1 . . 3 1 Hackware . | . . . . . . . Protection 7 | . . 1 2 . 1 3 Artifact . | . . . . . . . Weapon 16 | 2 . 2 2 . 3 7 Energy Gun 1 | 1 . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 2 | 1 . . 1 . . . Ballistic Cannon . | . . . . . . . Launcher 3 | . . . . . 1 2 Special Weapon 5 | . . 1 . . 1 3 Impact Weapon . | . . . . . . . Slashing Weapon 3 | . . 1 1 . 1 . Piercing Weapon 2 | . . . . . . 2 Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . 1 1 . 1 2 Parts Lost 3 | . . . 1 . . 2 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 3 | . . . 1 . . 2 Weapon . | . . . . . . . Highest Loss Streak 1 | . . . 1 . . 1 To Critical Strikes . | . . . . . . . Average Backups 1 | . . 1 1 . . 1 Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon . | . . 1 1 . . . Tool/Special . | . . . . . . . Unused Backups 4 | . . . . . 1 3 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . . . . 2 Weapon . | . . . . . . . Tool/Special 2 | . . . . . 1 1 Average Slot Usage (%) 91 | . 71 99 86 90 90 94 Engine 5 | . 14 12 10 1 . 1 Core 4 | . . . . 8 9 6 Leg 7 | . . . 14 20 1 4 Wheel 8 | . 28 25 5 . 8 6 Device 24 | . . 29 30 30 25 15 Processor 10 | . . 6 . . 10 22 Protection 4 | . . . 4 10 9 4 Energy Gun 2 | . 14 10 2 . . . Launcher 2 | . . . . . 7 4 Special Weapon 1 | . . 1 . . 1 4 Slashing Weapon 15 | . . 6 17 20 18 15 Piercing Weapon 2 | . . . . . . 6 Peak Build Rating 74 | 5 5 19 41 34 49 74 Average Rating 38 | 3 5 13 27 33 41 57 On Entrance 20 | . 5 5 19 32 34 49 Avg Prop Armor Cover (%) 8 | . . . 8 . . . Naked Turns . | . . . . . . . Heaviest Build 38 | 7 7 11 29 18 29 38 Greatest Support 55 | 40 20 20 40 40 40 55 Greatest Overweight (x) 6 | . . . 1 . 6 4 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 2 | . 1 1 1 1 1 2 Average Capacity 1 | . . 1 1 1 1 1 Most Carried 2 | . 1 1 1 . 1 2 Average Carried 1 | . . 1 . . . 1 Final Capacity 2 | . 1 1 1 1 1 2 Final Carried 2 | . 1 1 . . 1 2 Class Distribution -------------------- 43% | Gladiator 37% | Derelict-Gladiator 12% | Assassin 3% | Mutant Dominant Class ---------------- Mutant | -10/Materials Assassin | -10/Mines Derelict-Gladiator | -10/Subcaves Derelict-Gladiator | -8/Recycling Derelict-Gladiator | -8/Scraptown Gladiator | -6/Factory Resources | -11 -10 -10 -10 -8 -8 -6 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Matter Collected 1293 | 270 . 118 101 10 37 757 Remotely . | . . . . . . . Salvage Created 1596 | . . 216 388 124 . 868 Parts 127 | . . 18 26 11 . 72 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 5 | . . . 5 . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Combat Hostiles Destroyed 51 | . . 10 12 2 . 27 Melee 41 | . . 5 10 2 . 24 Guns 7 | . . 5 2 . . . AOE 3 | . . . . . . 3 Classes Destroyed 9 | . . 3 2 1 . 3 Operator 1 | . . . . . . 1 Turret 2 | . . . 2 . . . Watcher 1 | . . . . . . 1 Swarmer 21 | . . 5 3 . . 13 Grunt 6 | . . 4 . . . 2 Sentry 9 | . . . . 2 . 7 Programmer 5 | . . . . . . 5 Subdweller 9 | . . . 9 . . . Assembled 1 | . . 1 . . . . Best Kill Streak 4 | . . 4 2 1 . 4 Combat Bots Only 4 | . . 4 2 1 . 4 Max Kills in Single Turn 2 | . . 1 1 1 . 2 Gunslinging . | . . . . . . . Exploded 2 | . . . . . . 2 Melee 1 | . . 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -6 -------- Run | Yrd Mat Min Sub Rec Scr Fac Hostile Shots Fired 519 | . . 38 170 1 . 310 Missed 151 | . . 8 51 . . 92 Hits 368 | . . 30 119 1 . 218 Projectile 368 | . . 30 119 1 . 218 Critical Strikes 4 | . . 1 . . . 3 Damage Taken 4035 | . . 346 1507 15 . 2167 Core 3041 | . . 291 1080 12 . 1658 Absorbed by Shields . | . . . . . . . Redirected to Core 2201 | . . 181 795 12 . 1213 Ignored by Resistances 123 | . . . . . . 123 Core Remaining (%) 87 | 100 . . . . 75 . Volleys Fired 60 | . . 11 28 . . 21 Largest 2 | . . 2 2 . . 1 Hottest 100 | . . 100 70 . . 50 Shots Fired 82 | . . 17 44 . . 21 Gun 56 | . . 12 44 . . . Cannon . | . . . . . . . Launcher 3 | . . . . . . 3 Special 23 | . . 5 . . . 18 Kinetic 22 | . . 6 16 . . . Thermal 39 | . . 11 28 . . . Explosive 3 | . . . . . . 3 Electromagnetic . | . . . . . . . Robot Hit Streak 11 | . . 7 8 . . 11 Robot Miss Streak 5 | . . 2 3 . . 5 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 163 | . . 18 63 4 . 78 Core Hits 67 | . . 10 17 3 . 37 Critical Kills 1 | . . 1 . . . . Critical Parts Destroyed 1 | . . . 1 . . . Critical Strikes 11 | . . 2 6 . . 3 Burn 3 | . . 1 2 . . . Destroy 2 | . . 1 1 . . . Sever 3 | . . . 3 . . . Impale 3 | . . . . . . 3 Melee Attacks 229 | . . 24 121 4 . 80 Impact . | . . . . . . . Slashing 187 | . . 24 121 4 . 38 Piercing 42 | . . . . . . 42 Sneak Attacks 3 | . . . 1 2 . . Combat Hostiles . | . . . . . . . Follow-up Attacks 18 | . . . 1 . . 17 Damage Inflicted 5038 | . . 492 1570 281 . 2695 Guns 355 | . . 89 266 . . . Cannons . | . . . . . . . Explosions 330 | . . . . . . 330 Melee 4353 | . . 403 1304 281 . 2365 Ramming . | . . . . . . . Kinetic 105 | . . 28 77 . . . Thermal 250 | . . 61 189 . . . Explosive 330 | . . . . . . 330 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 3091 | . . 403 1304 281 . 1103 Piercing 1262 | . . . . . . 1262 Highest Corruption 9 | . . . . . . 9 Average Corruption 6 | . . . . . . 6 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 55 | . . . . . . 55 Message Errors 15 | . . . . . . 15 Matter Fused 18 | . . . . . . 18 Heat Flow Errors 6 | . . . . . . 6 Energy Discharges 5 | . . . . . . 5 Parts Fused 1 | . . . . . . 1 Data Loss (minor) 8 | . . . . . . 8 Data Loss (major) 1 | . . . . . . 1 Alerts 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 107 | . . 33 24 12 . 38 Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 107 | . . 33 24 12 . 38 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 28 | . . . . . . 28 Shots 1 | . . . . . . 1 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 446 | . . 60 15 . . 446 Average Temperature 78 | . . 21 8 . . 116 Received Heat Transfer 946 | . . 184 393 . . 369 Effects 4 | . . . . . . 4 Interference 3 | . . . . . . 3 Damage (minor) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . 2 . . . Heat Transferred 962 | . . 259 703 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Maximum Alert Level 2 | . . . . . . 2 Low Security (%) 71 | 100 100 100 . 100 . 58 Level 1 8 | . . . . . . 12 Level 2 19 | . . . . . . 28 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 480 | . . 164 . 28 . 480 Initial 8 | . . . . 8 . . Average 141 | . . 46 . 3 . 193 Influence Increases 1696 | . . 395 271 57 . 973 Destroy 0b10 Robot/C 980 | . . 280 120 40 . 540 Destroy 0b10 Robot/NC 15 | . . . . 5 . 10 Destroy Leader 202 | . . 30 . . . 172 Allied During Kill 39 | . . 38 1 . . . Successful Hack 37 | . . . . 12 . 25 Disable Machine 105 | . . . . . . 105 Destroy Structure 78 | . . 2 . . . 76 Lose Combat Pursuer 240 | . . 45 150 . . 45 Influence Decreases 1237 | . . 255 393 75 . 514 Entered New Map 83 | . . . 73 10 . . Time Decay 1084 | . . 255 270 65 . 494 Lost Part 30 | . . . 10 . . 20 Lost Ally 40 | . . . 40 . . . Squads Dispatched 13 | . 1 1 . . . 11 Investigation . | . . . . . . . Extermination 5 | . . . . . . 5 Reinforcement 4 | . 1 . . . . 3 Assault 1 | . . 1 . . . . Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 78 | . 1 14 25 1 . 37 Peak Tracking Total 6 | . 1 4 6 . . 4 Tactical Retreats 13 | . . 3 8 . . 2 Traps | -11 -10 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Traps Triggered 4 | . . . 2 . . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -6 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Machines Disabled 8 | . . . 1 . . 7 Max in Single Turn 3 | . . . 1 . . 3 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Machines Accessed 31 | . . . 3 6 8 14 Terminals 14 | . . . . 5 . 9 Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units 4 | . . . . 1 . 3 Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 96 | . . . 4 14 42 36 Successful 74 | . . . 4 7 42 21 Failed 22 | . . . . 7 . 15 Catastrophic 3 | . . . . 3 . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 39 | . . . . 11 . 28 Fabricators 3 | . . . . . . 3 Repair Stations . | . . . . . . . Recycling Units 7 | . . . . 3 . 4 Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Terminal Hacks 67 | . . . 4 5 42 16 Record 45 | . . . 1 . 39 5 Part Schematic 1 | . . . . 1 . . Robot Schematic 2 | . . . . 1 . 1 Robot Analysis 2 | . . . . . 2 . Prototype ID Bank 5 | . . . . 1 . 4 Open Door 2 | . . . 1 . 1 . Open DSF 2 | . . . . . . 2 Alert Level 2 | . . . . 1 . 1 Locate Traps 1 | . . . . . . 1 Maintenance Status 1 | . . . . . . 1 Security Status 1 | . . . . 1 . . Investigation Status 1 | . . . . . . 1 Proto ID Catalog 1 | . . . 1 . . . Release Object 1 | . . . 1 . . . Fabricator Hacks 2 | . . . . . . 2 Network Status 1 | . . . . . . 1 Load Schematic 1 | . . . . . . 1 Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 5 | . . . . 2 . 3 Report Inventory 4 | . . . . 1 . 3 Retrieve Components 1 | . . . . 1 . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . . 1 Used . | . . . . . . . Hacking Detections 15 | . . . . 5 . 10 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 2 | . . . . 1 . 1 Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 2 | . . . . 2 . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -6 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Used RIF Installer . | . . . . . . . Robots Hacked 8 | . . . . . . 8 Non-combat 7 | . . . . . . 7 Combat 1 | . . . . . . 1 Robot Hacks Applied 9 | . . . . . . 9 parse_system 1 | . . . . . . 1 no_distress 2 | . . . . . . 2 find_chute 4 | . . . . . . 4 check_alert 2 | . . . . . . 2 Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -6 -------- Run | Yrd Mat Min Sub Rec Scr Fac Total Allies 3 | . . 3 . . . . Largest Group 3 | . . 3 3 . . . Highest-Rated Group 82 | . . 81 82 . . . Highest-Rated Ally 31 | . . 31 31 . . . Initial UFD Resources 24 | . . . . . . 24 Total Orders . | . . . . . . . Ally Attacks 41 | . . 16 25 . . . Total Damage 752 | . . 297 455 . . . Kills 10 | . . 7 3 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Active Infowar (turns) 7178 | . . 752 2331 354 1303 2438 Optics 986 | . . . . . 986 . Sensors 5853 | . . 360 2331 354 1303 1505 Terrain 4506 | . . 742 2331 354 1079 . Structural 6171 | . . 752 2331 354 1303 1431 Traps 1753 | . . . . . . 1753 Robot Analysis Total 2 | . . . . . 2 . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -6 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Turns Passed 7456 | 43 58 763 2331 354 1303 2604 Spaces Moved 5630 | 40 68 694 1508 240 1193 1887 Core 14 | 11 . . . . 1 2 Treads 4 | 4 . . . . . . Legs 2090 | . . . 1119 240 79 652 Wheels 3522 | 25 68 694 389 . 1113 1233 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 80 80 140 100 100 Average Speed 107 | 79 80 80 125 140 106 102 Slowest Speed 350 | 160 80 80 140 140 350 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 55 | 3 25 98 81 57 88 36 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 17 | . . 1 14 . 2 . Spaces Dug 19 | . . 3 15 . . 1 Terrain Destroyed 122 | . . 3 15 . . 104 Melee 16 | . . . 15 . . 1 Projectile 3 | . . 3 . . . . AOE 103 | . . . . . . 103 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Total 6597 | 48 71 835 1743 252 1221 2427 Wait 471 | . 3 81 40 . 2 345 Move 5624 | 39 67 693 1507 239 1192 1887 Hop . | . . . . . . . Pick Up 12 | . 1 . . . 3 8 Fast Attach 59 | 7 . 6 8 1 11 26 Attach 3 | . . . . . 1 2 Detach 1 | . . . . . . 1 Swap 17 | . . 4 1 . . 12 Drop 54 | 2 . 3 8 1 12 28 Fire 60 | . . 11 28 . . 21 Melee 193 | . . 24 109 4 . 56 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 1 | . . . 1 . . . Trap . | . . . . . . . Miscellaneous 102 | . . 13 41 7 . 41 Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac / *Low) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 24 | -11/Scrapyard | Discovered new exit (range 15) 44 | -11/Scrapyard | Entered Materials 78 | -10/Materials | Discovered new exit (range 16) 102 | -10/Materials | Entered Mines 121 | -10/Mines | Upgraded with Utility slot (x1) 180 | -10/Mines | Discovered new exit (range 12) 268 | -10/Mines | Learned location of 1 exit from Materials 302 | -10/Mines | Discovered new exit (range 12) 382 | -10/Mines | Discovered new exit (range 14) 448 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 490 | -10/Mines | Learned Materials emergency access door positions 502 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 505 | -10/Mines | Found Prototype Device 505 | -10/Mines | Identified Exp. Sensor Array 636 | -10/Mines | Met a Derelict testing a Signal Generator 645 | -10/Mines | Excavation squad dispatched 645 | -10/Mines | A large section of the Mines collapsed 657 | -10/Mines | Reached level 2 742 | -10/Mines | Build established: Assassin 865 | -10/Mines | Entered Subcaves 865 | -10/Subcaves | Accompanied by 3 allies 867 | -10/Subcaves | Reached level 3 870 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 1128 | -10/Subcaves | Upgraded with Utility slot (x2) 1169 | -10/Subcaves | Discovered new exit (range 15) 1455 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1528 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1569 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1749 | -10/Subcaves | Build established: Derelict-Gladiator 2080 | -10/Subcaves | Discovered new exit (range 14) 2234 | -10/Subcaves | Released subatomizers from SUBCON Basin 2517 | -10/Subcaves | Visited 4L-MR0's lab 2524 | -10/Subcaves | Found Prototype Device 2524 | -10/Subcaves | Identified Sfc. Transmogrifier 2599 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3196 | -10/Subcaves | Entered Recycling 3198 | -8/Recycling | Reached level 4 3417 | -8/Recycling | Scanned before Scraplab entrance 3459 | -8/Recycling | Discovered new exit (range 16) 3525 | -8/Recycling | Discovered new exit (range 11) 3529 | -8/Recycling | Entered Scraplab 3550 | -8/Recycling | Entered Scraptown 3641 | -8/Scraptown | Upgraded with Weapon slot (x1) 3749 | -8/Scraptown | Visited UFD Registry 3749 | -8/Scraptown | Registered with UFD as "Ioncoil" 3765 | -8/Scraptown | Visited CPS Storage 3780 | -8/Scraptown | Visited Shadow of the Wyrm 3936 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4032 | -8/Scraptown | Discovered new exit (range 5) 4112 | -8/Scraptown | Visited Cyclists 4125 | -8/Scraptown | Entered Cyclist Reading Room 4163 | -8/Scraptown | Visited Observation Area 4249 | -8/Scraptown | Visited Sword Containment 4259 | -8/Scraptown | Found Prototype Slashing Weapon 4259 | -8/Scraptown | Identified Companion Sword 4286 | -8/Scraptown | Visited Analyses Database 4440 | -8/Scraptown | Visited Curators Association 4466 | -8/Scraptown | Visited Scrap Suit Storage 4511 | -8/Scraptown | Visited Scrapoid Pod Storage 4524 | -8/Scraptown | Visited Botcube Research 4546 | -8/Scraptown | Build established: Gladiator 4575 | -8/Scraptown | Visited Derelict Rescue Squad 4594 | -8/Scraptown | Found DRS Beacon 4618 | -8/Scraptown | Visited Infowarlord's Domain 4631 | -8/Scraptown | Found Exp. Signal Interpreter 4661 | -8/Scraptown | Visited Modified Component R&D 4780 | -8/Scraptown | Met Optimus 4780 | -8/Scraptown | Accepted into 0bPrime 4838 | -8/Scraptown | Discovered new exit (range 3) 4839 | -8/Scraptown | Identified exit to Factory 4851 | -8/Scraptown | Civil war broke out across Scraptown 4853 | -8/Scraptown | Entered Factory 4855 | -6/Factory | Reached level 5 5097 | -6/Factory | Reached level 6 5296 | -6/Factory | Upgraded with Weapon slot (x1) 5576 | -6/Factory | Discovered new exit (range 8) 5583 | -6/Factory | Identified exit to Lower Caves 5721 | -6/Factory | Core integrity fell below 50% 5902 | -6/Factory | Garrison activated, responded to threat 6080 | -6/Factory | Reached level 7 6366 | -6/Factory | Found Prototype Launcher 6367 | -6/Factory | Identified Scatter Rocket Array 6501 | -6/Factory | Core integrity fell below 20% 6523 | -6/Factory | Upgraded with Utility slot (x1) 6702 | -6/Factory | Reached level 8 6752 | -6/Factory | Discovered new exit (range 15) 6766 | -6/Factory | Identified exit to Factory 7082 | -6/Factory | Upgraded with Weapon slot (x1) 7398 | -6/Factory | Upgraded with Propulsion slot (x1) 7457 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 07385_ Acquired Flexi-carbon Leg. 07389_ System corrupted: Matter fused (-7). 07398_ Upgraded: Propulsion Slot (+1) 07400_ Acquired Imp. VSS Leg. 07404_ ZWU&KKI7RRACDFOLTZ=F#HWYND9W,IXAQQZJ0D& 07425_ Acquired 62 matter. 07431_ System corrupted: Component data lost. 07440_ Penetrated by Slug. 07440_ Companion Sword follow-up attack on H-66 Slayer. 07443_ Slug penetrates Wall. 07443_ Penetrated by Slug. 07443_ Subcomponent Replicator disabled. 07443_ Slug penetrates Wall. 07447_ Slug penetrates Door. 07450_ Penetrated by Slug. 07451_ Slug penetrates Wall. 07452_ Ripper follow-up attack on H-66 Slayer. 07454_ Penetrated by Slug. 07457_ System corrupted: Matter fused (-6). 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"""" ##??## ##;############ = #??? | | ??????## ##??## @ ##########?# #??? | | ??????######+######??## h ##?????????###+####?? | | ??????#### ######## h ##?????????# #?? | | ????????## ######## ##?????????#""" #?? | | ????????## " ##?????????#""" #?? | | ????????## ########+##+##?????????#""" #?? | | ????????## ### ?????????# #?? | | ????????### ###?????????????????????# #?? | | ????????### ###?????????????????????########?? | | ?????????## ##???????????????????????????????? | | ?????????## #### ??????????????????????? | | ?????????## ###########??????????????????????? | | ?????????## # T ##??????????????????????? | | ?????????## # ] ##??????????????????????? | | ######???## # = ##??????????????????????? | | ########### # ##??????????????????????? | | ####### # """""" ##??????????????????????? | | # """""" ##??????????????????????? | | " + """""" ##??????????????????????? | | # """""" ##??????????????????????? | | ######## ## ##??????????????????????? | | # ##########+############??????????????????????? | | # ##### #########??????????????????????? | | # ##### """ ""##?????????????????????????????? | | # # """ Y"##?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 110 Armor Coverage 800 Resistance: KI 5 Resistance: TH 5 Evasion (%) 55 Targeting Accuracy 5 Melee Accuracy 8 Core Analysis 6 Recoil Reduction 1 Item Schematics ----------------- Imp. Deuterium Engine | -8/Recycling | Hacked Robot Schematics ------------------ Y-45 Defender | -8/Recycling | Hacked K-01 Serf | -6/Factory | Hacked Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Not Today, Chutes Part-time Excavator Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -8 -8 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Levels Raised 7 | . . 1 1 1 . 4 XP Earned 14499 | 3000 . 2131 1633 1235 900 5600 XP Spent 13180 | 1500 250 1110 2740 . 800 6780 Upgrades 28 | 3 1 5 6 . 1 12 Propulsion Slot 2 | 1 . . . . . 1 Utility Slot 5 | 1 . 1 2 . . 1 Weapon Slot 4 | 1 . . . . 1 2 Core Integrity 8 | . . 2 4 . . 2 Mass Support 1 | . . . . . . 1 Inventory Capacity 2 | . 1 . . . . 1 Terrain Scan Density 1 | . . 1 . . . . Melee Accuracy 3 | . . 1 . . . 2 KI Resistance % 1 | . . . . . . 1 TH Resistance % 1 | . . . . . . 1 Protomatter Created 663 | . . 111 183 52 . 317 Integrity Restored 2101 | . . 256 810 156 . 879 Core 2037 | . . 219 783 156 . 879 Parts 64 | . . 37 27 . . . Protomatter Decayed 149 | . . 70 65 . . 14 Game ------ Seed RiotSurgeStorm Manual? 0 Play Time 02:15:38 Cumulative 53.0 hours Start 2026.07.02 @ 19:31:33 End 2026.07.02 @ 23:49:12 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 29 Achievement% 26 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a55b0160-aa4d-49ba-9617-3a5851511488