Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.04 @ 00:17:22 Player: MLGOON Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (50) 250 Value Destroyed (2440) 2440 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (296) 296 TOTAL SCORE: 5486 Bonus ------- High Alert Combat Kills 96 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 272/300 Energy 100/100 System Corruption 5% Temperature Cool (12) Movement Core (1350) Ox26 Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Huge Storage Unit System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Ion Engine Light Nuclear Core Light Nuclear Core Light Treads Light Treads Carbon-fiber Leg High-capacity Matter Pod (134) Weapon Cycler Hardened Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Relay Coupler [Grunt] (26) Relay Coupler [Sentry] (18) Relay Coupler [Sentry] (19) Relay Coupler [Demolisher] (18) Improved Medium Laser Particle Cannon Shotgun Shotgun High-powered Shotgun High-powered Shotgun Gauss Rifle Light Cannon Remote Datajack Improved Remote Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Huge Storage Unit Advanced Targeting Computer Weapon Cycler Improved Medium Armor Plating Hacking Suite System Shield > --- WEAPON ----------- Flak Gun Railgun Proton Missile Launcher > --- INVENTORY -------- Ion Engine Light Nuclear Core Light Nuclear Core Light Treads Aluminum Leg Aluminum Leg Aluminum Leg High-capacity Matter Pod Weapon Cycler Hardened Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Relay Coupler [Sentry] Relay Coupler [Demolisher] Improved Medium Laser Particle Cannon Shotgun Shotgun High-powered Shotgun High-powered Shotgun High-powered Shotgun Gauss Rifle Light Cannon Remote Datajack Improved Remote Datajack [Rating: 48] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility System Shield Device Weapon Cycler Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Improved Light Armor Plating Weapon High-powered Shotgun Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun High-powered Shotgun Launcher Proton Missile Launcher Special Weapon Improved Remote Datajack Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 4 | . . 1 1 2 . Weapon 1 | . . 1 . . . Parts Attached 77 | 7 4 14 8 23 21 Power 9 | 1 . 1 1 4 2 Engine 5 | 1 . 1 1 1 1 Core 4 | . . . . 3 1 Reactor . | . . . . . . Propulsion 24 | 2 2 2 1 6 11 Treads 19 | 2 2 2 1 6 6 Leg 5 | . . . . . 5 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 22 | 2 . 7 5 6 2 Device 8 | 1 . 3 2 2 . Storage 4 | 1 . 2 1 . . Processor 1 | . . . . 1 . Hackware 2 | . . . 1 1 . Protection 7 | . . 2 1 2 2 Artifact . | . . . . . . Weapon 22 | 2 2 4 1 7 6 Energy Gun 2 | 1 1 . . . . Energy Cannon 1 | . 1 . . . . Ballistic Gun 17 | 1 . 4 1 6 5 Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon 1 | . . . . 1 . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 18 | . . . . 3 15 Power 3 | . . . . 1 2 Propulsion 6 | . . . . . 6 Utility 5 | . . . . 1 4 Weapon 4 | . . . . 1 3 Highest Loss Streak 11 | . . . . 1 11 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 98 | . 100 99 100 98 97 Engine 6 | . 14 11 9 1 5 Core 1 | . . . . 4 1 Treads 19 | . 28 22 27 22 12 Leg 3 | . . . . . 9 Device 8 | . 14 8 10 6 6 Storage 9 | . 14 20 9 7 7 Processor 4 | . . . . 7 6 Hackware 11 | . . . 6 15 14 Protection 6 | . . 3 10 6 6 Energy Cannon 3 | . 4 11 9 2 . Ballistic Gun 18 | . 14 22 18 16 19 Launcher 1 | . . . . . 2 Peak Build Rating 48 | 7 11 16 24 42 48 Average Rating 32 | 5 8 13 22 36 42 On Entrance 16 | . 7 11 16 24 38 Naked Turns . | . . . . . . Heaviest Build 115 | 12 15 26 101 101 115 Greatest Support 66 | 40 46 46 66 66 63 Greatest Overweight (x) 26 | . . . 1 1 26 Average Overweight (x) . | . . . . 1 1 Largest Inventory Capacity 25 | 8 8 8 25 25 25 Average Capacity 19 | 6 8 8 9 25 25 Most Carried 25 | 4 8 8 9 19 25 Average Carried 15 | 2 6 7 7 14 22 Final Capacity 25 | 8 8 8 25 25 25 Final Carried 25 | 4 8 8 9 16 25 Class Distribution -------------------- 51% | Hacker-Gunner 17% | Tank 15% | Scavenger-Gunner 8% | Mutant 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -8/Materials Hacker-Gunner | -7/Factory Hacker-Gunner | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Gar Matter Collected 2277 | 285 11 259 165 619 938 Remotely . | . . . . . . Salvage Created 1844 | 54 11 285 165 595 734 Parts 97 | 5 2 14 11 29 36 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Combat Hostiles Destroyed 44 | . . 8 3 14 19 Guns 38 | . . 5 1 13 19 Cannons 6 | . . 3 2 1 . Classes Destroyed 9 | 1 1 4 1 2 . Worker 1 | . . 1 . . . Tunneler 2 | 2 . . . . . Operator 1 | . . . 1 . . Watcher 2 | . 1 . . 1 . Swarmer 7 | . . 3 . . 4 Grunt 19 | . . 4 . 5 10 Sentry 10 | . . 1 3 3 3 Hunter 3 | . . . . 1 2 Programmer 5 | . . . . 5 . Best Kill Streak 5 | 2 1 4 2 2 5 Combat Bots Only 5 | . . 3 2 2 5 Max Kills in Single Turn 1 | 1 1 1 1 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Hostile Shots Fired 435 | . . 48 8 132 247 Missed 128 | . . 8 3 46 71 Damage Taken 4098 | . . 373 78 1086 2561 Core 750 | . . 18 15 161 556 Absorbed by Shields . | . . . . . . Core Remaining (%) 98 | 100 100 95 97 . . Volleys Fired 125 | 5 1 21 5 42 51 Largest 3 | 2 2 3 3 3 3 Hottest 118 | 60 88 114 114 118 102 Shots Fired 327 | 10 2 63 15 106 131 Gun 287 | 10 1 42 10 95 129 Cannon 37 | . 1 21 5 10 . Launcher 2 | . . . . . 2 Special 1 | . . . . 1 . Kinetic 282 | 5 1 42 10 95 129 Thermal 42 | 5 1 21 5 10 . Explosive . | . . . . . . Electromagnetic 2 | . . . . . 2 Robot Hit Streak 14 | 3 2 10 12 13 14 Robot Miss Streak 7 | 4 . 6 2 7 6 Penetration Max . | . . . . . . Secondary Targets 5 | . . . . . 5 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 226 | 4 1 33 10 80 98 Core Hits 125 | 2 1 11 6 44 61 Critical Kills . | . . . . . . Critical Parts Destroyed 3 | . . 1 . 2 . Critical Strikes 3 | . . 1 . 2 . Destroy 3 | . . 1 . 2 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4233 | 55 20 615 187 1490 1866 Guns 3650 | 55 . 351 105 1326 1813 Cannons 524 | . 20 264 82 158 . Explosions 53 | . . . . . 53 Melee . | . . . . . . Ramming 6 | . . . . 6 . Kinetic 3618 | 23 . 351 105 1326 1813 Thermal 556 | 32 20 264 82 158 . Explosive . | . . . . . . Electromagnetic 53 | . . . . . 53 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . . . 5 5 Average Corruption 4 | . . . . 3 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 58 | . . . . 18 40 Message Errors 16 | . . . . 5 11 Matter Fused 16 | . . . . 5 11 Heat Flow Errors 4 | . . . . 1 3 Energy Discharges 6 | . . . . 1 5 Parts Rejected 1 | . . . . 1 . Parts Fused 2 | . . . . 1 1 Data Loss (minor) 5 | . . . . 2 3 Data Loss (major) 2 | . . . . . 2 Misfires 2 | . . . . 1 1 Alerts 4 | . . . . 1 3 Overload Shots . | . . . . . . Overflow Damage 15 | . . 1 . 14 . Projectiles 15 | . . 1 . 14 . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 20 | . . . . . 20 Shots 1 | . . . . . 1 Rammed 2 | . . . . 2 . Targets Rammed 2 | . . . . 2 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 316 | . 27 316 112 293 215 Average Temperature 61 | . 15 101 41 45 55 Received Heat Transfer 885 | . . 75 18 249 543 Effects 1 | . . 1 . . . Energy Bleed 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1000 | 75 37 481 148 259 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Peak Influence 872 | 10 13 246 98 249 872 Initial 95 | . 6 5 18 27 95 Average 220 | 4 7 82 60 69 453 Maximum Alert Level 3 | . . 1 . 1 3 Low Security (%) 61 | 100 100 80 100 96 12 Level 1 19 | . . 19 . 3 41 Level 2 11 | . . . . . 29 Level 3 6 | . . . . . 17 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . . 1 . 10 . Investigation 1 | . . 1 . . . Extermination 3 | . . . . 3 . Reinforcement 2 | . . . . 2 . Assault . | . . . . . . Garrison 5 | . . . . 5 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Distress Signals 2 | . . 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 58 | . 1 11 4 17 25 Peak Tracking Total 6 | . 1 5 2 3 6 Tactical Retreats 4 | . . 1 . 1 2 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Traps Triggered 9 | . . 1 . 2 6 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Gar Machines Disabled 3 | . . 1 . . 2 Max in Single Turn 1 | . . 1 . . 1 Garrison Relay 2 | . . . . . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Machines Accessed 10 | . . 1 3 5 1 Terminals 7 | . . . 3 3 1 Fabricators 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access 1 | . . . . 1 . Total Hacks 15 | . . 3 3 8 1 Successful 13 | . . 2 2 8 1 Failed 2 | . . 1 1 . . Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual 8 | . . . 3 4 1 Terminals 10 | . . . 3 6 1 Fabricators 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 3 | . . 3 . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 3 | . . . . 3 . Record 2 | . . . . 2 . Robot Analysis 1 | . . . . 1 . Fabricator Hacks 1 | . . . . 1 . Network Status 1 | . . . . 1 . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . 2 . . . Insert Component 1 | . . 1 . . . Analyze 1 | . . 1 . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 6 | . . . 2 3 1 Terminals 6 | . . . 2 3 1 Botnet 6 | . . . 2 3 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 3 | . . 1 1 1 . Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Gar Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . 1 . Non-combat . | . . . . . . Combat 1 | . . . . 1 . Robot Hacks Applied 1 | . . . . 1 . parse_system 1 | . . . . 1 . Relay Couplers Released 11 | . . . . 4 7 Machine Destruction 7 | . . . . . 7 Programmers 4 | . . . . 4 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Robot Analysis Total 1 | . . . . 1 . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Gar Turns Passed 4563 | 125 262 487 595 1235 1859 Spaces Moved 1702 | 64 149 222 286 415 566 Core 7 | 6 . . . . 1 Treads 1486 | 58 149 222 286 415 356 Legs 209 | . . . . . 209 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 240 240 Average Speed 221 | 149 160 160 164 240 285 Slowest Speed 1350 | 160 160 160 240 240 1350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 21 | 6 21 18 23 9 52 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 8 | . . . . . 8 Melee . | . . . . . . Projectile 8 | . . . . . 8 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Total 2291 | 80 174 313 403 580 741 Wait 279 | 1 7 43 88 75 65 Move 1694 | 63 148 221 285 414 563 Hop . | . . . . . . Pick Up 43 | 4 7 3 8 14 7 Fast Attach 17 | 7 . 2 1 1 6 Attach 37 | . 2 5 4 19 7 Detach 19 | . 2 3 . 8 6 Swap 25 | . 2 7 3 5 8 Drop 30 | . 5 8 9 . 8 Fire 125 | 5 1 21 5 42 51 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 2 | . . . . 2 . Escape Stasis 20 | . . . . . 20 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 126 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 359 | -10/Materials | Discovered new exit (range 3) 388 | -10/Materials | Entered another Materials area 388 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 866 | -9/Materials | Discovered new exit (range 3) 875 | -9/Materials | Entered another Materials area 875 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1056 | -8/Materials | Build established: Tank 1416 | -8/Materials | Discovered new exit (range 15) 1470 | -8/Materials | Entered Factory 1470 | -7/Factory | Evolved 2 slots: Utility x2 1779 | -7/Factory | Build established: Hacker-Gunner 2142 | -7/Factory | Garrison activated, responded to threat 2516 | -7/Factory | Garrison activated, responded to threat 2702 | -7/Factory | Identified exit to Garrison 2705 | -7/Factory | Entered Garrison 2733 | -7/Garrison | Triggered checkpoint 2827 | -7/Garrison | Triggered checkpoint 2970 | -7/Garrison | Spotted B-75 Beast 2987 | -7/Garrison | Triggered checkpoint 2987 | -7/Garrison | Triggered checkpoint 3239 | -7/Garrison | Triggered checkpoint 3377 | -7/Garrison | Build established: Scavenger-Gunner 3382 | -7/Garrison | Discovered new exit (range 10) 3468 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3675 | -7/Garrison | Triggered checkpoint 4087 | -7/Garrison | Build established: Hacker-Gunner 4427 | -7/Garrison | Garrison Relay disabled 4525 | -7/Garrison | Spotted B-75 Beast 4549 | -7/Garrison | Core integrity fell below 50% 4561 | -7/Garrison | Core integrity fell below 20% 4564 | -7/Garrison | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 04540_ B-75 Beast springs to life. 04545_ Weapon Cycler destroyed. 04545_ Imp. Deuterium Engine destroyed. 04546_ Critical hit (Destroy). 04546_ Lgt. Treads destroyed. 04547_ Slug penetrates B-75 Beast. 04549_ System corrupted: Component data lost. 04551_ Slug penetrates B-75 Beast. 04552_ Railgun destroyed. 04552_ Imp. Medium Armor Plating destroyed. 04552_ Proton Missile Launcher destroyed. 04554_ Hpw. Shotgun destroyed. 04554_ Critical hit (Blast). 04554_ Acquired 1 matter. 04555_ Lgt. Treads destroyed. 04555_ Adv. Targeting Computer destroyed. 04555_ Critical hit (Blast). 04557_ Lgt. Treads destroyed. 04557_ Hacking Suite destroyed. 04560_ Knocked back. 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