Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.11.26 @ 22:03:07 Player: szymekc Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (163) 815 Value Destroyed (7059) 7059 Prototype IDs (70) 1400 Alien Tech Used (6) 1200 Bonus (5483) 5483 TOTAL SCORE: 26457 Bonus ------- High Alert Combat Kills 798 Follower Combat Kills 865 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Scanned by Researcher 500 Friendly Fire -280 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 94/100 System Corruption 9% Temperature Cool (27) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (15) ----- Experimental Signal Interpreter Improved Terrain Scan Processor Advanced Hacking Suite Advanced System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Experimental Energy Well (600) Fusion Bomb Launcher RU-N14's Throwing Claymores v3 (7) Enhanced Force Lance Peak State ------------ > --- POWER ------------ Mini Fusion Reactor Light Quantum Reactor > --- PROPULSION ------- Field Propulsion Array Cooled Impulse Thruster Experimental Q-thruster Experimental Q-thruster Experimental Q-thruster > --- UTILITY ---------- Experimental Power Amplifier Small Storage Unit Gravity Neutralizing Apparatus Spectral Analyzer Advanced Sensor Array Experimental Signal Interpreter Improved Terrain Scan Processor Advanced Melee Analysis Suite Advanced Core Analyzer Advanced Reaction Control System Advanced Hacking Suite Advanced Hacking Suite Experimental Hacking Suite Advanced System Shield Advanced System Shield > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Quantum Reactor Nuclear Pulse Array Experimental Cooling System Energy Well Improved Stasis Canceller Spacefold Activator RU-N14's Throwing Claymores v3 [Rating: 199] Favorites ----------- Power Micro Fission Core Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Cold Fusion Reactor Propulsion Impulse Thruster Treads Light Treads Leg Aluminum Leg Hover Unit Improved Gravmag System Flight Unit Impulse Thruster Utility Hacking Suite Device Advanced Sensor Array Storage Large Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Improved Light Armor Plating Artifact Spacefold Activator Weapon Gauss Rifle Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Heavy Rocket Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Powered Hammer Slashing Weapon Ionic Axe Piercing Weapon Enhanced Force Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . . 2 2 2 . . . . 2 . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 4 | . . . . 1 . . . . . 1 . . . 1 . . . . . . . . . . . 1 . . . . Utility 13 | . . . 2 1 2 . . . . 1 . . . . . . . . 2 . . . . 2 . 1 . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 325 | . . 15 13 41 15 7 5 . 8 20 15 40 . 16 1 2 4 . 9 . . 13 . 10 17 19 7 11 29 8 Power 45 | . . 3 3 6 2 . . . 1 2 1 3 . 5 . . . . 1 . . . . 1 2 4 3 2 5 1 Engine 14 | . . 3 3 3 1 . . . 1 1 1 . . 1 . . . . . . . . . . . . . . . . Core 14 | . . . . 3 1 . . . . 1 . . . 3 . . . . 1 . . . . 1 2 2 . . . . Reactor 17 | . . . . . . . . . . . . 3 . 1 . . . . . . . . . . . 2 3 2 5 1 Propulsion 69 | . . 4 2 11 2 2 . . 2 5 3 10 . 1 . . . . 1 . . 6 . 2 2 3 1 3 6 3 Treads 14 | . . . 2 5 2 2 . . 1 . 2 . . . . . . . . . . . . . . . . . . . Leg 14 | . . 4 . 6 . . . . . 4 . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 8 | . . . . . . . . . 1 1 . 6 . . . . . . . . . . . . . . . . . . Flight 33 | . . . . . . . . . . . 1 4 . 1 . . . . 1 . . 6 . 2 2 3 1 3 6 3 Utility 129 | . . 5 3 11 6 2 3 . 2 7 4 15 . 6 . 2 4 . 7 . . 5 . 5 10 8 2 6 14 2 Device 69 | . . 4 3 4 1 2 1 . 1 5 2 7 . 1 . 1 1 . 5 . . 3 . 4 5 4 1 4 9 1 Storage 10 | . . 1 . 2 . . . . . 1 . 1 . 1 . . 1 . . . . . . . 1 . . 1 . 1 Processor 19 | . . . . 2 2 . . . . 1 2 2 . 2 . 1 . . . . . 1 . . 2 2 . . 2 . Hackware 17 | . . . . 2 2 . . . . . . . . 2 . . 1 . 1 . . 1 . 1 2 2 1 . 2 . Protection 12 | . . . . 1 1 . 2 . 1 . . 5 . . . . 1 . 1 . . . . . . . . . . . Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Weapon 82 | . . 3 5 13 5 3 2 . 3 6 7 12 . 4 1 . . . . . . 2 . 2 3 4 1 . 4 2 Energy Gun 16 | . . 2 4 . . . . . . 1 1 5 . . . . . . . . . 1 . . 1 1 . . . . Energy Cannon 8 | . . . 1 1 1 . . . . . 1 2 . . 1 . . . . . . . . 1 . . . . . . Ballistic Gun 17 | . . . . 4 2 3 1 . 1 . . 5 . . . . . . . . . . . 1 . . . . . . Ballistic Cannon 9 | . . . . 4 . . . . . 3 2 . . . . . . . . . . . . . . . . . . . Launcher 8 | . . 1 . 3 . . 1 . 2 1 . . . . . . . . . . . . . . . . . . . . Special Weapon 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . 1 1 Impact Weapon 3 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . 1 . . . . Slashing Weapon 12 | . . . . 1 1 . . . . 1 1 . . 3 . . . . . . . . . . 1 1 1 . 2 . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 Special Melee Weapon 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 39 | . . 1 . . . . . . . 2 2 2 . 2 . . 4 . . . . 6 . 1 7 5 2 3 1 1 Corrupted Parts 6 | . . . . 1 . . . . . 1 . . . 1 . . . . . . . 3 . . . . . . . . System Corruption 22 | . . . . 1 . . . . . 1 . . . 4 . . . . . . . 16 . . . . . . . . Parts Lost 102 | . . 2 1 15 2 . 3 . 3 15 9 6 . . . . . . 2 . . 4 1 . 1 8 . 2 11 17 Power 11 | . . 1 . 2 . . . . . 2 . . . . . . . . . . . . . . . 1 . . 3 2 Propulsion 33 | . . . . 6 1 . 1 . 2 5 1 2 . . . . . . . . . 1 1 . . 2 . 2 2 7 Utility 43 | . . . 1 2 1 . 2 . 1 5 5 3 . . . . . . 2 . . 3 . . 1 4 . . 5 8 Weapon 15 | . . 1 . 5 . . . . . 3 3 1 . . . . . . . . . . . . . 1 . . 1 . Highest Loss Streak 12 | . . 2 1 10 1 . 2 . 2 12 9 2 . . . . . . 1 . . 4 1 . 1 3 . 2 4 9 Average Slot Usage (%) 90 | . 85 97 98 86 98 99 97 92 92 72 54 82 86 94 100 100 98 100 97 100 100 95 94 90 93 91 87 85 87 75 Engine 3 | . 14 13 11 2 1 7 7 7 7 4 3 . . . . . . . . . . . . . . . . . . . Core 2 | . . . . 6 5 . . . . . . . . 5 11 11 11 11 9 10 10 10 10 9 8 5 . . . . Reactor 1 | . . . . . . . . . . . . 5 6 2 . . . . . . . . . . . . 4 4 6 4 Treads 6 | . . . 18 9 22 22 21 15 12 2 . . . . . . . . . . . . . . . . . . . . Leg 3 | . 28 28 4 14 . . . . . 6 7 . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . 4 3 . 14 . . . . . . . . . . . . . . . . . . Flight 9 | . . . . . . . . . . . 1 9 26 28 29 29 29 29 26 26 26 25 26 20 19 20 21 20 19 16 Device 14 | . . 12 32 19 7 7 11 15 15 14 8 11 13 13 17 23 18 17 18 15 15 10 15 21 17 12 10 13 16 17 Storage 6 | . 14 14 11 9 7 7 7 7 7 8 6 5 6 5 5 . . . . . . . . . . 4 4 4 2 . Processor 8 | . . . . 8 7 7 7 7 7 8 11 6 13 12 11 11 11 11 10 10 10 13 15 14 14 13 15 13 16 15 Hackware 11 | . . . . 3 24 23 13 7 7 6 3 . . 5 11 11 12 17 20 21 21 22 15 15 22 24 24 26 21 15 Protection 4 | . . . . 1 4 7 11 15 12 4 . 13 6 3 . . . . . 5 5 1 . . . . . . . . Energy Gun 3 | . 14 21 21 4 . . . . . . . 2 6 3 . . . . . . . 1 5 1 . 4 2 . . . Energy Cannon 1 | . . . . . 5 1 . . . . . 1 . . 4 5 5 5 5 5 5 . . . . . . . . . Ballistic Gun 4 | . 14 6 . 5 6 12 14 15 9 . . 7 6 5 . . . . . . . . . 1 3 . . . . . Slashing Weapon 1 | . . . . 2 . . . . . 1 . . . 2 5 5 5 5 5 5 5 5 5 4 4 2 1 3 2 . Naked Turns 10 | . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . Heaviest Build 55 | 11 11 19 25 47 49 49 54 49 51 45 55 38 28 33 28 30 30 28 35 34 34 35 27 31 38 40 38 38 50 49 Greatest Support 71 | 20 20 20 40 60 68 71 71 43 63 64 36 40 28 35 35 35 35 35 35 35 35 35 33 34 34 41 39 39 52 51 Greatest Overweight (x) 13 | . . . 1 13 1 1 1 1 2 3 1 2 . . . . . . . . . . . . 1 . . 1 . 1 Average Overweight (x) . | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | . 8 10 10 15 15 15 15 15 15 15 15 5 5 20 5 5 5 5 5 5 5 5 5 5 10 10 10 10 8 5 Average Capacity 10 | . 8 9 10 14 15 15 15 15 15 15 11 5 5 5 5 5 5 5 5 5 5 5 5 5 6 10 10 8 7 5 Most Carried 15 | . 7 10 10 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 6 10 10 9 8 5 Average Carried 9 | . 6 8 9 10 14 14 14 15 13 13 8 4 5 4 4 5 4 5 4 5 5 4 5 4 5 7 9 7 6 4 Final Capacity 15 | 8 8 10 10 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 8 5 5 Final Carried 15 | 6 7 10 10 15 15 15 15 15 14 13 2 5 5 5 5 5 5 5 5 5 5 5 5 5 6 10 9 8 4 5 Class Distribution -------------------- 25% | Mutant 17% | Scavenger-Mutant 16% | Wizard-Scout 14% | Hacker-Mutant 8% | Hacker-Scout 5% | Machinist-Scout 3% | Machinist-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Waste Mutant | -6/Factory Machinist-Scout | -6/Lower Caves Machinist-Scout | -5/Factory Machinist-Scout | -5/Upper Caves Machinist-Scout | -5/Upper Caves Machinist-Scout | -5/Zhirov Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Wizard-Scout | -4/Warlord Hacker-Sprinter | -3/Proximity Caves Hacker-Scout | -3/Research Wizard-Scout | -3/Testing Wizard-Scout | -2/Research Wizard-Scout | -2/Quarantine Wizard-Scout | -2/Section 7 Wizard-Scout | -1/Access Hacker-Ninja | -1/Command Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Matter Collected 4687 | 200 . 258 140 420 244 197 130 . 369 411 358 716 . 169 . 20 . . 144 . . 106 . . 78 387 40 160 110 30 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6600 | . . 353 625 826 224 162 222 . 152 622 437 921 . 122 . . . . 173 . . . . . 142 152 70 266 925 206 Parts 319 | . . 27 32 43 7 8 9 . 6 26 . 39 . 5 . . . . 12 . . . . . 15 9 6 13 51 11 Haulers Intercepted 3 | . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 48 | . . . . . . 8 8 . 20 . . . . . . 2 . . . . 4 6 . . . . . . . . Prevented 15 | . . . . . . . . . . . . . . . 3 . . . . . . 12 . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 128 | . . 9 17 16 4 3 7 . 4 13 2 16 . 1 . . . . 4 . . . . . 4 1 1 2 16 8 Melee 27 | . . . . 2 . . . . . . . 1 . . . . . . 4 . . . . . 1 . 1 2 14 2 Guns 53 | . . 6 17 8 2 2 3 . 2 . . 11 . 1 . . . . . . . . . . . 1 . . . . Cannons 17 | . . . . 2 2 1 . . . 7 2 2 . . . . . . . . . . . . . . . . 1 . AOE 29 | . . 3 . 4 . . 4 . 2 6 . . . . . . . . . . . . . . 3 . . . 1 6 Classes Destroyed 19 | . . 4 2 5 1 . 1 . . 1 1 1 . . . . . . 1 . . . . . 1 . . . 1 . Worker 5 | . . . . 2 . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . Builder 4 | . . 2 . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Tunneler 4 | . . 1 1 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hauler 3 | . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Recycler 2 | . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Operator 2 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Watcher 14 | . . . . 2 . . . . . . . 2 . 2 . . . . . . . . . . 1 2 . 1 4 . Swarmer 30 | . . 3 3 . . . 4 . 1 1 . 3 . . . . . . . . . . . . 4 . . . 5 6 Cutter 5 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 2 . Grunt 61 | . . 6 13 10 3 2 2 . 2 9 . 11 . . . . . . . . . . . . . . 1 . 2 . Brawler 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Duelist 4 | . . . 1 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Sentry 13 | . . . . 4 1 . . . . . . . . 1 . . . . 1 . . . . . . 1 . 1 2 2 Specialist 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Hunter 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Programmer 6 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 4 . Compactor 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Best Kill Streak 12 | . . 5 5 7 3 3 4 . 1 12 1 4 . 1 . . . . 3 . . . . . 5 1 1 1 5 6 Combat Bots Only 9 | . . 5 5 4 3 3 4 . 1 9 1 3 . 1 . . . . 3 . . . . . 4 1 1 1 4 6 Max Kills in Single Turn 6 | . . 2 2 4 1 1 3 . 1 3 1 1 . 1 . . . . 1 . . . . . 4 1 1 1 2 6 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . 2 . 2 . . 3 . 1 2 . . . . . . . . . . . . . . 3 . . . 1 6 Melee 1 | . . . . 1 . . . . . . . 1 . . . . . . 1 . . . . . 1 . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Damage Taken 16180 | . 32 365 534 2497 344 640 574 . 701 1408 375 1383 . 121 26 . . 13 661 . . 336 157 . 524 653 115 634 2548 1539 Core 4051 | . . 61 111 501 68 93 45 . 133 194 240 268 . . . . . . 181 . . 89 23 . 146 205 . 78 843 772 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 65 | 100 . 75 72 8 . . . . 51 . . . 17 . . . . 91 . . . . 74 . 88 . . 80 . . Volleys Fired 338 | . . 27 43 71 15 12 18 . 15 34 19 61 . 4 2 . . . 4 . . . . . 1 10 . . 1 1 Largest 2 | . . 2 2 2 2 2 2 . 2 2 2 2 . 2 1 . . . 1 . . . . . 2 1 . . 1 1 Hottest 170 | . . 90 130 130 108 108 67 . 67 128 170 160 . 90 98 . . . 98 . . . . . 40 65 . . . . Shots Fired 593 | . . 52 86 102 30 24 32 . 32 60 34 113 . 8 2 . . . 4 . . . . . 2 10 . . 1 1 Gun 409 | . . 50 86 77 15 12 27 . 27 7 1 88 . 8 . . . . . . . . . . 1 10 . . . . Cannon 157 | . . . . 18 15 12 . . . 48 33 25 . . 2 . . . 4 . . . . . . . . . . . Launcher 24 | . . 2 . 7 . . 5 . 5 5 . . . . . . . . . . . . . . . . . . . . Special 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 Kinetic 270 | . . 8 . 52 15 12 27 . 27 48 32 44 . 4 . . . . . . . . . . 1 . . . . . Thermal 276 | . . 42 86 39 15 12 . . . 7 2 57 . . 2 . . . 4 . . . . . . 10 . . . . Explosive 26 | . . 2 . 6 . . 5 . 5 5 . . . . . . . . . . . . . . 1 . . . 1 1 Electromagnetic 21 | . . . . 5 . . . . . . . 12 . 4 . . . . . . . . . . . . . . . . Robot Hit Streak 21 | . . 9 21 21 9 4 14 . 4 8 12 12 . 5 1 . . . 5 . . . . . 1 7 . . 8 9 Robot Miss Streak 5 | . . 1 4 5 2 2 2 . 4 3 1 3 . 2 1 . . . . . . . . . 1 3 . . . . Penetration Max 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 493 | . . 39 65 77 20 16 22 . 20 40 29 68 . 9 1 . . . 12 . . . . . 9 9 5 10 35 7 Core Hits 348 | . . 20 62 65 9 7 10 . 14 52 8 35 . 4 . . . . 6 . . . . . 14 5 3 5 19 10 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 14 | . . 1 2 2 . . . . . 1 . 6 . . . . . . . . . . . . 1 . . . 1 . Burn 9 | . . 1 2 . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Destroy 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 2 | . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Puncture 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Melee Attacks 194 | . . . . 10 5 . . . . 5 1 1 . 8 . . . . 17 3 . 1 . 2 17 10 8 20 71 15 Impact 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 143 | . . . . 10 1 . . . . 5 1 . . 8 . . . . 17 3 . 1 . 2 17 7 . 20 51 . Piercing 46 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 8 . 20 15 Sneak Attacks 6 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 2 2 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 21169 | . . 676 862 2052 533 425 736 . 854 2838 855 1704 . 363 35 . . . 495 . . . . . 1546 351 303 1362 3870 1309 Guns 5367 | . . 465 862 1113 167 193 449 . 355 102 33 1288 . 132 . . . . . . . . . . . 208 . . . . Cannons 2917 | . . . . 119 366 232 . . . 823 808 400 . . 35 . . . 134 . . . . . . . . . . . Explosions 5394 | . . 211 . 653 . . 287 . 499 1740 . . . . . . . . . . . . . . 957 . . . 211 836 Melee 7328 | . . . . 167 . . . . . 173 14 . . 231 . . . . 361 . . . . . 536 143 303 1362 3608 430 Ramming 16 | . . . . . . . . . . . . 16 . . . . . . . . . . . . . . . . . . Kinetic 4073 | . . 46 . 622 167 193 449 . 355 823 778 597 . 43 . . . . . . . . . . . . . . . . Thermal 3924 | . . 419 862 568 366 232 . . . 193 63 844 . . 35 . . . 134 . . . . . . 208 . . . . Explosive 4930 | . . 211 . 599 . . 287 . 499 1330 . . . . . . . . . . . . . . 957 . . . 211 836 Electromagnetic 751 | . . . . 96 . . . . . 319 . 247 . 89 . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 6141 | . . . . 167 . . . . . 173 14 . . 231 . . . . 361 . . . . . 589 61 . 1362 3140 43 Piercing 1334 | . . . . . . . . . . . . . . . . . . . . . . . . . . 82 303 . 519 430 Highest Corruption 16 | . . . . 2 2 2 6 6 6 1 1 2 2 4 4 4 4 4 1 1 1 16 16 . . . . 2 1 9 Average Corruption 2 | . . . . 1 1 2 4 6 6 1 1 1 2 4 4 4 4 4 1 1 1 6 16 . . . . 1 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 82 | . . . . 5 6 7 7 5 20 2 . 8 . 6 1 2 1 1 1 1 . . 5 . . . . 1 2 1 Message Errors 26 | . . . . 2 3 3 1 3 2 1 . 5 . 1 1 . . . . 1 . . 2 . . . . . 1 . Matter Fused 10 | . . . . . . . . 2 5 . . . . 1 . 1 . 1 . . . . . . . . . . . . Heat Flow Errors 12 | . . . . 1 . 2 2 . 3 . . 2 . 1 . . . . . . . . 1 . . . . . . . Energy Discharges 14 | . . . . 1 2 2 2 . 2 1 . . . 2 . . 1 . . . . . . . . . . 1 . . Parts Rejected 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 10 | . . . . 1 1 . 1 . 1 . . 1 . 1 . 1 . . 1 . . . . . . . . . 1 1 Data Loss (major) 3 | . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . Misfires 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Weapon Failures 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1501 | . . . . 33 7 . . . 28 79 . . . 32 . . . . 27 . . . . . 255 . . 283 744 13 Projectiles 21 | . . . . . 7 . . . . 1 . . . . . . . . . . . . . . . . . . . 13 Explosions 138 | . . . . 33 . . . . 28 . . . . . . . . . . . . . . . 77 . . . . . Melee 1342 | . . . . . . . . . . 78 . . . 32 . . . . 27 . . . . . 178 . . 283 744 . Knockbacks 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 215 | . . . . 14 . . 22 . 61 110 . 8 . . . . . . . . . . . . . . . . . . Shots 5 | . . . . 1 . . 1 . 1 2 . . . . . . . . . . . . . . . . . . . . Rammed 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 665 | . . 285 75 168 177 332 166 . 224 93 57 665 . 166 16 . . . 57 . . 29 165 . 371 . . . 1 . Average Temperature 95 | . . 119 25 32 73 177 45 . 102 28 15 162 . 79 10 . . . 35 . . 26 93 . 191 . . . 1 . Received Heat Transfer 3550 | . 18 207 216 1026 129 216 180 . 96 288 9 544 . . . . . . 72 . . 87 18 . 66 90 36 63 117 72 Effects 23 | . . 1 . . . 1 . . . . . 21 . . . . . . . . . . . . . . . . . . Energy Bleed 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Interference 3 | . . 1 . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Matter Decay 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Short Circuit 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Damage (minor) 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Damage (major) 9 | . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . Damage (core) 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Melted 13 | . . 2 2 1 1 3 . . . . . 2 . . . . . . . . . . . . . 2 . . . . Heat Transferred 7880 | . . 1189 1930 1016 650 450 . . . 285 112 1739 . . 50 . . . 200 . . . . . . 259 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Peak Influence 976 | . 30 172 394 245 111 . . . . 780 274 768 . 750 . . . . 540 . . . . 19 614 946 487 318 976 885 Initial 627 | . . 7 19 61 18 . . . . 50 273 128 . 163 . . . . . . . . . . 10 342 472 220 17 627 Average 294 | . 14 24 180 108 23 . . . . 427 242 527 . 474 . . . . 228 . . . . 2 281 672 394 120 323 768 Maximum Alert Level 3 | . . . 1 1 . . . . . 3 1 3 . 3 . . . . 2 . . . . . 2 3 2 1 3 3 Low Security (%) 51 | . 100 100 55 83 100 . . . . 43 31 8 . 31 . . . . 41 . . . . 100 37 . . 73 56 . Level 1 15 | . . . 44 16 . . . . . . 68 11 . 6 . . . . 35 . . . . . 31 14 77 26 13 . Level 2 18 | . . . . . . . . . . 25 . 63 . 19 . . . . 22 . . . . . 31 28 22 . 5 34 Level 3 14 | . . . . . . . . . . 29 . 15 . 42 . . . . . . . . . . . 57 . . 24 65 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 48 | . 1 . 4 . 3 . . . . 10 . 5 . 3 . . . . 5 . . . . . 4 1 4 2 5 1 Investigation 11 | . . . 4 . 2 . . . . . . 2 . . . . . . 1 . . . . . . . 1 . . 1 Extermination 7 | . . . . . 1 . . . . . . 2 . . . . . . . . . . . . 1 . . 1 2 . Reinforcement 24 | . 1 . . . . . . . . 5 . 1 . 2 . . . . 4 . . . . . 3 1 3 1 3 . Assault 3 | . . . . . . . . . . 2 . . . 1 . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Distress Signals 14 | . . . . 2 . . . . . 1 . 1 . 1 . . . . 2 . . . . . 2 2 1 2 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 462 | . 4 9 23 20 9 3 7 . 11 18 5 36 . 8 1 4 . 6 27 . 3 16 6 1 34 37 5 20 66 83 Peak Tracking Total 99 | . 3 4 5 6 3 3 4 . 3 8 2 11 . 5 1 4 . 9 12 . 3 16 6 1 15 9 3 7 16 99 Tactical Retreats 54 | . . . . 1 2 . . . . 4 1 8 . 1 . . . . 4 . 1 2 . . 7 10 . 1 11 1 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Traps Triggered 12 | . . . 2 . . . . . . 1 . 3 . . . . . . 1 . . . . . 1 . 1 . 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 11 | . . . . . . . . . 1 1 . . . . 1 . . 2 . . . 6 . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Machines Disabled 48 | . . . . . . . . . . 32 . . . 6 . 4 . . . . . 1 . . 1 . 2 2 . . Max in Single Turn 8 | . . . . . . . . . . 8 . . . 1 . . . . . . . 1 . . 1 . 1 1 . . Garrison Access 9 | . . . . . . . . . . . . 1 . . . . . . 2 . . . . . 1 3 . . 2 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Machines Accessed 109 | . 2 1 4 4 13 1 . 4 . 2 . 11 . 4 . 1 8 . 10 . . 5 . 2 9 5 4 9 8 2 Terminals 57 | . 1 . 4 4 9 . . . . 2 . 5 . 3 . . . . 6 . . . . 1 6 1 4 7 3 1 Fabricators 6 | . . . . . 1 . . . . . . 3 . . . . . . 1 . . . . . . . . . 1 . Repair Stations 5 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 . 1 1 . Recycling Units 7 | . 1 . . . 1 . . . . . . 1 . 1 . . . . 1 . . . . . . . . . 1 1 Scanalyzers 5 | . . . . . 2 . . . . . . . . . . . . . . . . . . . 2 . . 1 . . Garrison Access 9 | . . . . . . . . . . . . 1 . . . . . . 2 . . . . . 1 3 . . 2 . Total Hacks 380 | . 4 1 8 20 42 1 . 31 . 4 . 33 . 7 . 1 21 . 29 . . 13 . 4 57 14 9 54 22 5 Successful 278 | . 3 1 2 11 39 1 . 31 . 2 . 21 . 3 . 1 21 . 17 . . 13 . . 27 11 9 44 18 3 Failed 102 | . 1 . 6 9 3 . . . . 2 . 12 . 4 . . . . 12 . . . . 4 30 3 . 10 4 2 Catastrophic 5 | . . . 2 1 . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 152 | . 2 . 4 14 14 . . . . 4 . 8 . 4 . . . . 14 . . 1 . 3 35 5 5 29 7 3 Terminals 224 | . 2 . 8 20 29 . . . . 4 . 18 . 5 . . . . 19 . . . . 3 46 7 9 43 8 3 Fabricators 16 | . . . . . 2 . . . . . . 7 . . . . . . 3 . . . . . . . . . 4 . Repair Stations 19 | . . . . . . . . . . . . 5 . . . . . . . . . . . 1 . 3 . 5 5 . Recycling Units 20 | . 2 . . . 5 . . . . . . 1 . 2 . . . . 5 . . . . . . . . . 3 2 Scanalyzers 21 | . . . . . 6 . . . . . . . . . . . . . . . . . . . 9 . . 6 . . Garrison Access 12 | . . . . . . . . . . . . 2 . . . . . . 2 . . . . . 2 4 . . 2 . Terminal Hacks 156 | . . 1 1 8 20 1 . 31 . . . 5 . 1 . 1 21 . 4 . . 13 . . 12 5 5 24 3 . Record 40 | . . . . . . 1 . 11 . . . 1 . . . . 9 . . . . 6 . . 1 . 3 6 2 . Part Schematic 16 | . . . . . 1 . . 11 . . . . . . . . 4 . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 6 | . . . . . . . . . . . . . . . . . 4 . . . . . . . 1 . . . 1 . Prototype ID Bank 16 | . . . . 2 1 . . 3 . . . . . . . . 4 . 1 . . 5 . . . . . . . . Open Door 4 | . . 1 . . . . . . . . . . . . . 1 . . . . . 2 . . . . . . . . Open DSF 6 | . . . . . 3 . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . Level Access Points 3 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Branch Access Points 7 | . . . . 1 1 . . . . . . 1 . . . . . . 1 . . . . . 2 1 . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Machine Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Alert Level 4 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . 1 1 . . Unreport Threat 12 | . . . 1 3 1 . . . . . . 1 . . . . . . . . . . . . . . 1 5 . . Maintenance Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Security Status 4 | . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 1 . . . . Surveillance Status 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . Patrol Status 5 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 1 . 1 . . Transport Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Investigation Status 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Reinforcement Status 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Recall Investigation 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Recall Reinforcements 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Zone Layout 7 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 1 . 3 . . Fabricator Hacks 14 | . . . . . 2 . . . . . . 7 . . . . . . 2 . . . . . . . . . 3 . Network Status 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Load Schematic 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Build 11 | . . . . . 1 . . . . . . 5 . . . . . . 2 . . . . . . . . . 3 . Repair Station Hacks 12 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . 1 . 3 4 . Scan Component 6 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . 1 2 . Repair 5 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 2 . Refit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks 14 | . 2 . . . 5 . . . . . . . . 1 . . . . 4 . . . . . . . . . 1 1 Recycle Component 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Process 3 | . 1 . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . Report Inventory 5 | . 1 . . . 1 . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . Retrieve Matter 3 | . . . . . 1 . . . . . . . . . . . . . 2 . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Scanalyzer 12 | . . . . . 6 . . . . . . . . . . . . . . . . . . . 2 . . 4 . . Insert Component 6 | . . . . . 4 . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Analyze 6 | . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . 3 . . Garrison Access Hacks 8 | . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 3 . . 2 . Seal Access 8 | . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 3 . . 2 . Unauthorized Hacks 62 | . 1 . 1 3 6 . . . . 2 . 5 . 1 . . . . 5 . . . . . 12 2 4 13 5 2 Terminals 56 | . 1 . 1 3 6 . . . . 2 . 4 . 1 . . . . 4 . . . . . 11 2 4 12 3 2 Track 9 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . 4 1 1 Assimilate 7 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 3 1 1 1 . . Botnet 40 | . . . 1 3 5 . . . . 2 . 4 . 1 . . . . 4 . . . . . 6 1 3 7 2 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . Monitor 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Mask 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Researchers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Garrison Access 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Jam 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 73 | . 2 . 4 4 11 . . . . 2 . 8 . 3 . . . . 7 . . . . 2 8 2 3 9 6 2 Full Trace Events 6 | . . . 2 . 2 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Feedback Events 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . Robots Built 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 186 | . . . . . . . . . . . . . . . . . . . 186 . . . . . . . . . . . Total Robot Build Rating 28 | . . . . . . . . . . . . . . . . . . . 28 . . . . . . . . . . . Part Schematics Acquired 19 | . . . . . 2 . . 11 . . . . . . . . 4 . . . . . . . 1 . . 1 . . Parts Built 12 | . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . 3 . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 958 | . . . . . 134 . . . . . . 602 . . . . . . . . . . . . . . . . 222 . Total Part Build Rating 87 | . . . . . . . . . . . . 60 . . . . . . . . . . . . . . . . 27 . Parts Repaired 5 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 2 . Time 223 | . . . . . . . . . . . . 130 . . . . . . . . . . . . . . . 33 60 . Parts Recycled 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 128 | . 5 . . . 114 . . . . . . . . . . . . . 9 . . . . . . . . . . . Retrieved Matter 123 | . . . . . 114 . . . . . . . . . . . . . 9 . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Part Schematics Acquired 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Total Allies 13 | . 1 . . . . . . . 1 . 1 . 1 . . . . . 4 . . . . . 3 1 . 1 . . Largest Group 3 | . 1 . . . . . . . 1 1 1 . 1 1 1 1 . . 2 . . . . . 3 1 . 1 . . Highest-Rated Group 135 | . 10 . . . . . . . 95 95 31 . 135 135 135 135 . . 112 . . . . . 46 26 . 26 . . Highest-Rated Ally 135 | . 10 . . . . . . . 95 95 31 . 135 135 135 135 . . 56 . . . . . 26 26 . 26 . . Total Orders 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . STAY 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . Ally Attacks 90 | . . . . . . . . . 25 10 17 . . 4 4 2 . . 28 . . . . . . . . . . . Total Damage 4940 | . . . . . . . . . 651 358 294 . . 1512 266 651 . . 1208 . . . . . . . . . . . Kills 32 | . . . . . . . . . 7 2 1 . . 9 1 5 . . 7 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Robot Analysis Total 6 | . . . . . . . . . . . . . . . . . 4 . . . . . . . 1 . . . 1 . Derelict Logs Recovered 10 | . . 1 . . . 1 1 . 1 . . . . . 1 1 . 2 . 1 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Turns Passed 12098 | . 183 603 654 959 1009 622 444 194 704 729 255 1386 77 358 132 59 63 76 367 108 132 227 74 111 344 610 155 319 899 245 Spaces Moved 16168 | 1 150 385 302 394 547 352 217 80 278 287 194 1166 207 864 268 196 180 243 1001 359 326 729 291 332 768 1767 409 783 2368 724 Core 102 | . . . . 2 . . . . . . 35 11 . . . . . . . . . . . . . . . . . 54 Treads 1849 | . . . 241 127 547 352 217 80 278 7 . . . . . . . . . . . . . . . . . . . . Legs 1071 | 1 150 385 61 265 . . . . . 156 53 . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 740 | . . . . . . . . . . 124 . 616 . . . . . . . . . . . . . . . . . . Flight 12370 | . . . . . . . . . . . 106 539 207 864 268 196 180 243 1001 359 326 729 291 332 768 1767 409 783 2340 662 Fastest Speed 15 | 120 120 120 120 120 160 163 163 245 163 120 35 31 31 28 28 28 28 28 28 28 28 25 25 24 27 25 25 25 15 16 Average Speed 53 | 120 120 120 153 159 161 163 176 245 228 201 80 44 31 29 28 28 28 28 28 28 28 26 25 25 27 25 25 25 16 22 Slowest Speed 700 | 120 120 120 190 700 240 245 245 245 320 300 190 197 31 31 28 28 28 28 28 28 28 28 27 28 98 27 25 102 29 110 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 116 | . . . . . . . . . . . . 3 1 4 . . . . 10 . . 6 . . 12 36 4 5 34 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Spacefolds 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 4 Exploration Rate (%) 42 | 2 22 78 34 23 14 58 51 69 42 7 76 25 23 26 45 43 62 54 22 62 58 85 53 8 82 39 49 35 54 23 Regions Visited 30 Branch Regions 18 Pre-discovered Areas 7 | . . . . . . 1 . 1 . . . . . . . . 3 1 . . 1 . . . . . . . . . Known Exits Taken 21 | . . . . 1 1 . . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 16 | . . 3 . . . 3 2 . 3 . . . . . 1 1 . . . 1 2 . . . . . . . . . Spaces Dug 78 | . . . . 7 5 . . . . 2 . 6 . 1 . . . . 8 3 . . . 2 6 6 . 2 22 8 Terrain Destroyed 394 | . . 20 . 38 6 1 59 . 46 118 1 8 . 1 . . . . 8 3 . . . 2 13 8 . 2 41 19 Melee 65 | . . . . . 5 . . . . 2 . . . 1 . . . . 8 3 . . . 2 6 6 . 2 22 8 Projectile 28 | . . . . 2 1 1 . . 1 12 1 8 . . . . . . . . . . . . . 2 . . . . AOE 301 | . . 20 . 36 . . 59 . 45 104 . . . . . . . . . . . . . . 7 . . . 19 11 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Total 18605 | . 153 475 409 608 634 373 245 79 317 370 256 1917 218 947 322 199 191 250 1045 361 365 751 291 351 858 1867 445 858 2680 770 Wait 1352 | . 3 36 43 42 30 2 4 . 8 12 18 576 13 42 50 . . 8 20 . 40 . . . 36 67 15 32 245 10 Move 15906 | . 149 384 301 393 546 351 216 79 277 287 193 1159 204 856 267 195 179 242 980 358 325 717 290 331 745 1704 400 773 2287 718 Hop 95 | . . . . . . . . . . . . 3 1 3 . . . . 9 . . 5 . . 10 26 4 4 29 1 Pick Up 119 | . 1 4 2 23 11 . 1 . 4 7 2 16 . 4 1 . 1 . 2 . . 4 . 2 4 14 4 2 5 5 Fast Attach 185 | . . 3 1 18 4 2 2 . 3 11 8 31 . 14 . 2 6 . 6 . . 9 . 8 12 13 3 9 17 3 Attach 68 | . . 2 4 12 3 1 1 . 4 8 6 4 . 1 . . . . 2 . . . . 1 2 4 1 1 9 2 Detach 27 | . . 1 1 4 . . . . 1 2 2 2 . . . . . . . . . . . . 2 2 . 2 4 4 Swap 78 | . . 10 8 11 8 4 2 . 1 1 1 5 . 1 1 . . . 1 . . 4 . 1 3 3 4 3 3 3 Drop 192 | . . 8 6 24 11 1 1 . 4 3 6 22 . 14 1 2 5 . 3 . . 11 1 6 14 14 6 12 9 8 Fire 338 | . . 27 43 71 15 12 18 . 15 34 19 61 . 4 2 . . . 4 . . . . . 1 10 . . 1 1 Melee 194 | . . . . 10 5 . . . . 5 1 1 . 8 . . . . 17 3 . 1 . 2 17 10 8 20 71 15 Ram 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 49 | . . . . . . . . . . . . 36 . . . . . . 1 . . . . . 12 . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 4 exits: *Fac x3 / Sto) -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -5/Factory (discovered 3 exits: *Upp x2 / *Ext) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res / *Upp x2 / *Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research (discovered 4 exits: *Acc x2 / *Qua x2) -2/Quarantine -2/Section 7 -1/Access -1/Command History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 103 | -10/Materials | Discovered new exit (range 12) 184 | -10/Materials | Entered Mines 254 | -10/Mines | Learned Materials stockpile data 285 | -10/Mines | Found the Drone Emporium 291 | -10/Mines | Found Prototype Device 291 | -10/Mines | Identified Sensor Drone Bay 316 | -10/Mines | Build established: Mutant 739 | -10/Mines | Discovered new exit (range 7) 787 | -10/Mines | Entered Materials 787 | -9/Materials | Evolved 2 slots: Utility x2 1094 | -9/Materials | Build established: Scavenger-Mutant 1345 | -9/Materials | Discovered new exit (range 5) 1441 | -9/Materials | Entered another Materials area 1441 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1695 | -8/Materials | Core integrity fell below 50% 1710 | -8/Materials | Core integrity fell below 20% 1723 | -8/Materials | Lost 10 parts (1p4n2u3w) 2084 | -8/Materials | Identified exit to Storage 2084 | -8/Materials | Identified exit to Factory 2203 | -8/Materials | Lost 3 parts (2n1w) 2400 | -8/Materials | Entered Factory 2400 | -7/Factory | Evolved 2 slots: Utility x2 2531 | -7/Factory | Identified exit to Lower Caves 2641 | -7/Factory | Hacking Suite fried by hacking feedback 2915 | -7/Factory | Discovered new exit (range 2) 3084 | -7/Factory | Build established: Hacker-Mutant 3092 | -7/Factory | Identified exit to Factory 3409 | -7/Factory | Entered Lower Caves 3584 | -7/Lower Caves | Learned location of Extension (-5) 3980 | -7/Lower Caves | Discovered new exit (range 7) 4031 | -7/Lower Caves | Entered another Lower Caves area 4080 | -7/Lower Caves | Encountered a Warlord checkpoint 4080 | -7/Lower Caves | Discovered exit to Factory (range 12) 4266 | -7/Lower Caves | Learned Factory terminal intel 4405 | -7/Lower Caves | Discovered new exit (range 15) 4475 | -7/Lower Caves | Entered Data Miner 4475 | -7/Data Miner | Discovered new exit (range 6) 4522 | -7/Data Miner | Build established: Mutant 4522 | -7/Data Miner | Met Data Miner 4566 | -7/Data Miner | Learned location of Section 7 (-2) 4566 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4613 | -7/Data Miner | Received God Mode back door access code from Data Miner 4669 | -7/Data Miner | Entered Proximity Caves 4817 | -6/Proximity Caves | Escorted by Enhanced Grunt 4953 | -6/Proximity Caves | Learned Factory terminal intel 5140 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5236 | -6/Proximity Caves | Discovered exit to Factory (range 14) 5373 | -6/Proximity Caves | Entered Factory 5373 | -6/Factory | Accompanied by 1 ally 5373 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5374 | -6/Factory | Loaded intel: 26 terminal locations 5712 | -6/Factory | Found Prototype Device 5712 | -6/Factory | Identified Exp. Thermal Shield 5718 | -6/Factory | Garrison activated, responded to threat 5723 | -6/Factory | First assault squad dispatched 5753 | -6/Factory | Incoming assault squad redirected 5758 | -6/Factory | Destroyed 9 combat bots 5801 | -6/Factory | Lost 12 parts (1p4n5u2w) 6044 | -6/Factory | Build established: Scavenger-Mutant 6094 | -6/Factory | Incoming assault squad redirected 6102 | -6/Factory | Sucked down chute 6102 | -6/Factory | Entered Waste 6103 | -6/Waste | Met a frightened Derelict 6116 | -6/Waste | Spotted C-40 Crusher 6132 | -6/Waste | Destroyed C-40 Crusher 6146 | -6/Waste | Spotted C-40 Crusher 6160 | -6/Waste | Destroyed C-40 Crusher 6215 | -6/Waste | Found Prototype Device 6215 | -6/Waste | Identified Active Sensor Suite 6244 | -6/Waste | Spotted C-40 Crusher 6254 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6257 | -6/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 6260 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6263 | -6/Waste | Crushed by Compactor (1 part destroyed) 6266 | -6/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 6269 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6276 | -6/Waste | Crushed by Compactor (1 part destroyed) 6282 | -6/Waste | Spotted C-40 Crusher 6291 | -6/Waste | Crushed by Compactor (1 part destroyed) 6292 | -6/Waste | Core integrity fell below 50% 6319 | -6/Waste | Discovered new exit (range 11) 6322 | -6/Waste | Lost 9 parts (1n5u3w) 6357 | -6/Waste | Entered Factory 6358 | -6/Factory | Loaded intel: 26 terminal locations 6560 | -6/Factory | Build established: Mutant 6565 | -6/Factory | Fabricated Imp. Cesium-ion Thruster? 7007 | -6/Factory | Core integrity fell below 20% 7081 | -6/Factory | Fabricated Impulse Thruster (x2) 7200 | -6/Factory | Fabricated Impulse Thruster (x2) 7361 | -6/Factory | Fabricated Impulse Thruster (x2) 7482 | -6/Factory | Fabricated Impulse Thruster (x2) 7530 | -6/Factory | Build established: Machinist-Sprinter 7571 | -6/Factory | Repaired Adv. Sensor Array 7651 | -6/Factory | Repaired Cold Fusion Reactor 7690 | -6/Factory | Identified exit to Lower Caves 7743 | -6/Factory | Entered Lower Caves 7776 | -6/Lower Caves | Encountered a Warlord checkpoint 7817 | -6/Lower Caves | 99-TNT showed up to help 7819 | -6/Lower Caves | 99-TNT revealed a hidden path 7820 | -6/Lower Caves | Identified exit to Factory 7820 | -6/Lower Caves | Entered Factory 7820 | -5/Factory | Accompanied by 1 ally (99-TNT) 7820 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 7870 | -5/Factory | Discovered new exit (range 13) 7992 | -5/Factory | Discovered new exit (range 9) 8016 | -5/Factory | Build established: Machinist-Scout 8120 | -5/Factory | First assault squad dispatched 8130 | -5/Factory | Identified exit to Extension 8139 | -5/Factory | Incoming assault squad redirected 8169 | -5/Factory | Discovered new exit (range 16) 8177 | -5/Factory | Identified exit to Upper Caves 8178 | -5/Factory | Entered Upper Caves 8178 | -5/Upper Caves | Accompanied by 1 ally (99-TNT) 8179 | -5/Upper Caves | Encountered a Warlord checkpoint 8209 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8249 | -5/Upper Caves | Learned Factory stockpile data 8263 | -5/Upper Caves | Discovered new exit (range 5) 8264 | -5/Upper Caves | Identified exit to Upper Caves 8310 | -5/Upper Caves | Entered another Upper Caves area 8310 | -5/Upper Caves | Accompanied by 1 ally (99-TNT) 8341 | -5/Upper Caves | Learned Factory security intel 8365 | -5/Upper Caves | Discovered new exit (range 15) 8369 | -5/Upper Caves | Identified exit to Zhirov 8369 | -5/Upper Caves | Entered Zhirov 8369 | -5/Zhirov | Discovered new exit (range 3) 8375 | -5/Zhirov | Met Zhirov 8380 | -5/Zhirov | Learned location of Quarantine (-2) 8380 | -5/Zhirov | Learned location of Testing (-3) 8380 | -5/Zhirov | Learned location of Command (-1) 8385 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8391 | -5/Zhirov | Found Alien Artifact 8391 | -5/Zhirov | Identified Integrated Dissipator 8391 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 8399 | -5/Zhirov | Found Alien Artifact 8399 | -5/Zhirov | Identified Transdimensional Reconstructor 8399 | -5/Zhirov | Warped through subspace 8432 | -5/Zhirov | Identified exit to Proximity Caves 8432 | -5/Zhirov | Entered Proximity Caves 8493 | -4/Proximity Caves | Learned 4 Research zone layouts 8506 | -4/Proximity Caves | Discovered new exit (range 8) 8508 | -4/Proximity Caves | Identified exit to Factory 8508 | -4/Proximity Caves | Entered Factory 8508 | -4/Factory | Evolved 2 slots: Utility x2 8560 | -4/Factory | Incoming investigation squad redirected 8598 | -4/Factory | Discovered new exit (range 13) 8604 | -4/Factory | Identified exit to Research 8692 | -4/Factory | Build established: Hacker-Scout 8702 | -4/Factory | Fabricated H-77 Assassin? 8753 | -4/Factory | Discovered new exit (range 23) 8829 | -4/Factory | Identified exit to Upper Caves 8829 | -4/Factory | Identified exit to Armory 8861 | -4/Factory | Fabricated H-77 Assassin? 8875 | -4/Factory | Entered Upper Caves 8877 | -4/Upper Caves | Learned 8 Research zone layouts 8944 | -4/Upper Caves | Encountered a Warlord checkpoint 8977 | -4/Upper Caves | Discovered new exit (range 7) 8982 | -4/Upper Caves | Identified exit to Upper Caves 8983 | -4/Upper Caves | Entered another Upper Caves area 8992 | -4/Upper Caves | Discovered exit to Research (range 5) 9071 | -4/Upper Caves | Encountered a Warlord checkpoint 9108 | -4/Upper Caves | Discovered new exit (range 11) 9111 | -4/Upper Caves | Identified exit to Warlord 9115 | -4/Upper Caves | Entered Warlord 9125 | -4/Warlord | System corruption cleaned by Quarantine Array 9141 | -4/Warlord | Found Prototype Special Weapon 9141 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 9149 | -4/Warlord | Found RU-N14's Throwing Claymores v3 9150 | -4/Warlord | Found RU-N14's Throwing Claymores v3 9151 | -4/Warlord | Found RU-N14's Throwing Claymores v3 9165 | -4/Warlord | Met Warlord 9180 | -4/Warlord | Found Prototype Processor 9180 | -4/Warlord | Identified Exp. Core Analyzer 9183 | -4/Warlord | Found Prototype Device 9183 | -4/Warlord | Identified Thermal Barrier 9189 | -4/Warlord | Found Prototype Hackware 9189 | -4/Warlord | Identified System Mapper 9190 | -4/Warlord | Warlord's base attacked by MAIN.C 9253 | -4/Warlord | Found Prototype Energy Gun 9253 | -4/Warlord | Identified Vortex Shotgun 9283 | -4/Warlord | Opened side exit 9289 | -4/Warlord | Discovered new exit (range 9) 9290 | -4/Warlord | Identified exit to Proximity Caves 9323 | -4/Warlord | Lost 4 parts (1n3u) 9336 | -4/Warlord | System corruption reached 10% 9342 | -4/Warlord | Entered Proximity Caves 9352 | -3/Proximity Caves | Spotted B-86 Titan 9412 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9413 | -3/Proximity Caves | Discovered exit to Research (range 10) 9416 | -3/Proximity Caves | Entered Research 9416 | -3/Research | Evolved 2 slots: Utility x2 9417 | -3/Research | Identified exit to Testing 9527 | -3/Research | Entered Testing 9545 | -3/Testing | Spotted Alpha 7 9555 | -3/Testing | Scanned by Researcher 9618 | -3/Testing | Found Exp. Signal Interpreter 9650 | -3/Testing | Found Prototype Processor 9650 | -3/Testing | Identified Exp. Target Analyzer 9721 | -3/Testing | Spotted Striker 9793 | -3/Testing | Found Exp. Signal Interpreter 9811 | -3/Testing | Discovered new exit (range 22) 9817 | -3/Testing | Identified exit to Research 9846 | -3/Testing | Found Prototype Hackware 9846 | -3/Testing | Identified Exp. Hacking Suite 9871 | -3/Testing | Entered Research 9871 | -2/Research | Warlord forces began assault on 0b10 9871 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 9911 | -2/Research | Met up with Warlord 9912 | -2/Research | Build established: Wizard-Scout 9919 | -2/Research | Identified exit to Quarantine 9981 | -2/Research | Research machine network offline 10013 | -2/Research | Discovered new exit (range 15) 10130 | -2/Research | Spotted Striker 10199 | -2/Research | Borebot progress halted 10228 | -2/Research | Spotted Striker 10252 | -2/Research | P-80 Master assimilated allied 8G-EDK(l) 10275 | -2/Research | Discovered new exit (range 21) 10279 | -2/Research | Spotted Striker 10310 | -2/Research | Found Prototype Device 10310 | -2/Research | Identified Exp. Terrain Scanner 10320 | -2/Research | Identified exit to Access 10354 | -2/Research | Found Prototype Processor 10354 | -2/Research | Identified Spectral Analyzer 10356 | -2/Research | Found Spectral Analyzer 10366 | -2/Research | Borebot progress halted 10371 | -2/Research | Found Prototype Processor 10371 | -2/Research | Identified Exp. Melee Analysis Suite 10385 | -2/Research | Lost 3 parts (3u) 10459 | -2/Research | Borebot progress halted 10469 | -2/Research | Spotted B-90 Cyclops 10479 | -2/Research | Warlord destroyed during the assault 10481 | -2/Research | Entered Quarantine 10498 | -2/Quarantine | Found Alien Artifact 10498 | -2/Quarantine | Identified Terrabomb 10498 | -2/Quarantine | Used Terrabomb 10505 | -2/Quarantine | Found Terrabomb 10563 | -2/Quarantine | Found Alien Slashing Weapon 10563 | -2/Quarantine | Identified Sigix Broadsword 10594 | -2/Quarantine | Spotted Fortress 10635 | -2/Quarantine | Discovered new exit (range 6) 10636 | -2/Quarantine | Identified exit to Section 7 10636 | -2/Quarantine | Entered Section 7 10661 | -2/Section 7 | Found Alien Artifact 10661 | -2/Section 7 | Identified Spacefold Activator 10713 | -2/Section 7 | Found Alien Artifact 10713 | -2/Section 7 | Identified Integrated Mediator 10713 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 10760 | -2/Section 7 | Spotted S7 Guard 10840 | -2/Section 7 | Used Terrabomb 10844 | -2/Section 7 | Spotted B-90 Cyclops 10854 | -2/Section 7 | Spotted B-90 Cyclops 10908 | -2/Section 7 | Repaired Mni. Fusion Reactor 10955 | -2/Section 7 | Entered Access 10955 | -1/Access | Evolved 2 slots: Utility x2 11063 | -1/Access | Fabricated Exp. Q-thruster (x1) 11139 | -1/Access | Fabricated Exp. Q-thruster (x1) 11214 | -1/Access | Fabricated Exp. Q-thruster (x1) 11317 | -1/Access | Repaired Exp. Power Amplifier 11343 | -1/Access | Repaired Adv. Reaction Control System 11372 | -1/Access | Spotted B-99 Colossus 11408 | -1/Access | Spotted B-99 Colossus 11644 | -1/Access | Lost 4 parts (1p1n1u1w) 11650 | -1/Access | Found Enh. Force Lance 11852 | -1/Access | Core integrity fell below 50% 11853 | -1/Access | Discovered new exit (range 7) 11854 | -1/Access | Identified exit to Command 11854 | -1/Access | Entered Command 11871 | -1/Command | Lost 3 parts (1p1n1u) 12028 | -1/Command | Found Fusion Bomb Launcher 12030 | -1/Command | Found Fusion Bomb Launcher 12062 | -1/Command | Lost 7 parts (1p3n3u) 12064 | -1/Command | Spotted M Guard 12064 | -1/Command | Spotted Combat Programmer 12065 | -1/Command | Spotted M Guard 12065 | -1/Command | Spotted Combat Programmer 12072 | -1/Command | Core integrity fell below 20% 12099 | -1/Command | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 12081_ EMDS Slug penetrates Wall. 12084_ Penetrated by EMDS Slug. 12092_ EMDS Slug penetrates Wall. 12093_ P-80 Master springs to life. 12094_ Penetrated by EMDS Slug. 12095_ Spacefolded through Combat Programmer. 12095_ C-30 ARC bursts open, deploying its payload. 12095_ H-88 Terminator unfolds itself. 12096_ Spacefolded through G-73 Enforcer. 12096_ C-30 ARC bursts open, deploying its payload. 12096_ G-73 Enforcer unfolds itself. 12097_ EMDS Slug penetrates G-73 Enforcer. 12097_ C-30 ARC bursts open, deploying its payload. 12097_ B-74 Champion unfolds itself. 12097_ G-73 Enforcer unfolds itself. 12098_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 12099_ G-73 Enforcer springs to life. 12099_ Dropped Spacefold Activator. 12099_ G-73 Enforcer springs to life. 12099_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ???????????????????????????????????????# ##+##### | | ???????????????????????????????????????# # ] ## | | ???????????????????????????????????????# # = ## | | ???????????????????????????????????????# # ! ## | | ???????????????????????????????????????# #!%! + | | ???????????????????????????????????????# ##/##### | | ???????????????????????????????????????# ##[! | | ???????????????????????????????????????# ##! | | ??????????????? ??????????????????????# ## " | | ??????????????? ??????????????????????# ## " | | ??????????????? ??? ??? ????????????# ## | | ??????????????# ??? ??? Y????????????# ## | | ??????????????# ??? ??? ????????????# ## | | ??????????????# ??? ??? ????????????# ## | | ??????????????# ### ??# ????????????# ## | | ?????????????? # ?? gg????????????# ## | | ?????????????? # ??ggg????????????# ## | | ??????????????? ? ?? gg????????????# #" | | ??????????????? ? ??ggg????????????# #### ### | | ??????????????? ? ?? gg????????????# ######## | | ??????????????? ? ??ggg????????????# ## "" | | ??????????###??#/#?#/#??#g#???????????## ## """" | | ??????????# #??# #?# #??#g#???????????# # """" | | ??????????# #??# #?# #??#g#???????????# # "" | | ??????????# #### ###g####g#???????????# + | | ??????????# xgbg ggpghph@#???????????# # | | ??????????########;g;######???????????###### | | ?????????????????# #?????????????????????# | | ?????????????????# #?????????????????????####+## | | ?????????????????# #????????????????????????# #? | | ?????????????????# #????????????????????????# #? | | ?????????????????# #????????????????????????# #? | | ?????????????????# #????????????????????????# #? | | ?????????????????# #????????????????????????# #? | | ?????????????????# #????????????????????????# ## | | ?????????????????# #????????????????????????# | | ?????????????????# #????????????????????????# | | ?????????????????# #????????????????????????# | | ?????????????????# #????????????????????????# | | ?????????????????# #????????????????????????# | | ?????????????????# #????????????????????????# | | ?????????????????# #????????????????????????# | | ?????????????????# #????????????????????????# | | ?????????????????# #????????????????????????# | | ?????????????????# #????????????????????????# | | ?????????????????# #????????????????????????# | | ???????????????### ##???????????????????????# | | ??????????#"""## # ######?#####?#####??????# | | ??????????# # ## #?# #?# #??????# | | ??????????# ## ## ### ### ######## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 104 Energy Generation 63 Energy Capacity 415 Matter Stores 450 Matter Capacity 600 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 30 Terrain Scan Density 210 ECM Strength 2 Jamming Range 8 Cloak Strength 4 Power Amplification 60 Additional Mass Support 12 Armor Coverage 600 Resistance: TH 30 Power Shielding 66 Weapon Shielding 66 Evasion (%) 81 Targeting Accuracy 5 Melee Accuracy 12 Target Analysis 8 Core Analysis 15 Recoil Reduction 3 Stasis Canceling 1 Offensive Hacking 56 Defensive Hacking 40 Item Schematics ----------------- Adv. Signal Interpreter | -7/Factory | Hacked Imp. Cesium-ion Thruster | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Imp. Focal Shield | -7/Data Miner | Free Neutron Cannon | -7/Data Miner | Free Fission Core | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Imp. Phase Shifter | -7/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Power Amplifier | -3/Testing | Scanalyzed Exp. Q-thruster | -2/Section 7 | Scanalyzed Robot Schematics ------------------ M-22 Extractor | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free Fabricated ------------ Imp. Cesium-ion Thruster | x1 | -6/Factory Impulse Thruster | x2 | -6/Factory | Preloaded Impulse Thruster | x2 | -6/Factory | Preloaded Impulse Thruster | x2 | -6/Factory | Preloaded Impulse Thruster | x2 | -6/Factory | Preloaded H-77 Assassin | x2 | -4/Factory | Preloaded H-77 Assassin | x2 | -4/Factory | Preloaded Exp. Q-thruster | x1 | -1/Access | Preloaded Exp. Q-thruster | x1 | -1/Access | Preloaded Exp. Q-thruster | x1 | -1/Access | Preloaded Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Terrabomb Sigix Broadsword Spacefold Activator Integrated Mediator Achievements -------------- Nope Challenges ------------ None Game ------ Seed TransdimensionalImpactEngine Manual? 0 Play Time 04:04:05 Cumulative 69.4 hours Start 2021.11.26 @ 17:56:17 End 2021.11.26 @ 22:03:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 33 Adventurer 2 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 59 Achievement% 47 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9a395a9f-6169-4856-a5be-5872f5751561