Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.23 @ 18:09:25 Player: AussieBBQ Result: Destroyed by O6-F9W(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (17) 85 Value Destroyed (507) 507 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1032 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 172/300 Energy 76/100 System Corruption 0% Temperature Cool (2) Movement Walking (260) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ High-capacity Storage Unit Signal Interpreter > --- WEAPON (2) ------- Particle Gun Hammer > --- INVENTORY (20) --- Ion Engine Aluminum Leg Compact Wheel Compact Wheel Hover Unit Heat Sink Small Storage Unit Small Storage Unit High-capacity Matter Pod (3) Tractor Beam Small Laser Small Laser Small Laser Small Laser Light Assault Rifle Light Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Signal Interpreter > --- WEAPON ----------- Particle Gun Light Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Compact Wheel Compact Wheel Hover Unit Heat Sink Small Storage Unit Small Storage Unit High-capacity Matter Pod Tractor Beam Small Laser Small Laser Small Laser Small Laser Light Assault Rifle Grenade Launcher Hammer [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Signal Interpreter Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 23 | 7 12 4 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 6 | 2 2 2 Treads 2 | . 2 . Leg 4 | 2 . 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 1 5 . Device 2 | . 2 . Storage 3 | 1 2 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 8 | 3 4 1 Energy Gun 4 | 2 2 . Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon 1 | . 1 . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon 1 | . 1 . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . . 3 Power 1 | . . 1 Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Highest Loss Streak 2 | . . 2 To Critical Strikes . | . . . Average Backups 15 | 3 14 19 Power 1 | . 1 1 Propulsion 5 | 2 4 5 Utility 3 | . 3 5 Weapon 5 | . 4 7 Tool/Special . | . . . Unused Backups 9 | . . 9 Power 1 | . . 1 Propulsion 4 | . . 4 Utility 1 | . . 1 Weapon 3 | . . 3 Tool/Special . | . . . Average Slot Usage (%) 98 | . 98 99 Engine 13 | . 14 13 Treads 2 | . 3 . Leg 25 | . 24 28 Storage 18 | . 21 14 Processor 7 | . 4 14 Energy Gun 15 | . 16 14 Ballistic Gun 4 | . 6 . Ballistic Cannon 7 | . 4 12 Peak Build Rating 10 | 6 10 10 Average Rating 8 | 4 8 9 On Entrance 5 | . 6 10 Naked Turns . | . . . Heaviest Build 54 | 13 54 51 Greatest Support 40 | 20 40 20 Greatest Overweight (x) 2 | . 2 2 Average Overweight (x) 1 | . 1 2 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 19 | 7 19 20 Most Carried 20 | 6 20 20 Average Carried 15 | 3 14 19 Final Capacity 20 | 8 20 20 Final Carried 20 | 6 20 17 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 552 | 228 295 29 Remotely . | . . . Salvage Created 536 | . 453 83 Parts 25 | . 22 3 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 3 | . . 3 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 15 | . 11 4 Guns 11 | . 10 1 Cannons 2 | . . 2 AOE 1 | . . 1 Classes Destroyed 5 | . 4 1 Recycler 1 | . 1 . Watcher 1 | . 1 . Swarmer 3 | . 3 . Grunt 8 | . 8 . Subdweller 4 | . . 4 Best Kill Streak 3 | . 3 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 112 | . 82 30 Missed 32 | . 21 11 Hits 80 | . 61 19 Projectile 80 | . 61 19 Damage Taken 1013 | . 645 368 Core 251 | . 132 119 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 65 | . 47 18 Largest 2 | . 2 2 Hottest 100 | . 100 95 Shots Fired 123 | . 90 33 Gun 100 | . 85 15 Cannon 20 | . 5 15 Launcher 3 | . . 3 Special . | . . . Kinetic 42 | . 27 15 Thermal 78 | . 63 15 Explosive 3 | . . 3 Electromagnetic . | . . . Robot Hit Streak 12 | . 6 12 Robot Miss Streak 4 | . 4 1 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 84 | . 55 29 Core Hits 31 | . 23 8 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 7 | . 5 2 Burn 7 | . 5 2 Melee Attacks 8 | . 1 7 Impact 8 | . 1 7 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1226 | . 657 569 Guns 822 | . 621 201 Cannons 273 | . 36 237 Explosions 131 | . . 131 Melee . | . . . Ramming . | . . . Kinetic 364 | . 127 237 Thermal 731 | . 530 201 Explosive 131 | . . 131 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 3 | . 2 1 Impact . | . . . Kinetic 3 | . 2 1 Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 335 | . 335 . Average Temperature 121 | . 121 . Received Heat Transfer 288 | . 270 18 Effects 3 | . 3 . Energy Bleed 1 | . 1 . Interference 1 | . 1 . Short Circuit 1 | . 1 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . 1 . Combat Hostiles 1 | . 1 . Parts Melted 8 | . 8 . Heat Transferred 2541 | . 1912 629 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 96 | . 96 . Initial . | . . . Average 32 | . 34 . Influence Increases 357 | . 357 . Destroy 0b10 Robot/C 220 | . 220 . Destroy 0b10 Robot/NC 10 | . 10 . Destroy Leader 42 | . 42 . Successful Hack 9 | . 9 . Disable Machine 15 | . 15 . Destroy Structure 1 | . 1 . Lose Combat Pursuer 60 | . 60 . Influence Decreases 357 | . 336 21 Entered New Map 11 | . . 11 Time Decay 346 | . 336 10 Squads Dispatched 2 | . 2 . Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 3 | . 3 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 26 | . 21 5 Peak Tracking Total 5 | . 5 2 Tactical Retreats 3 | . 3 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 4 | . 3 1 Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 18 | . 14 4 Successful 12 | . 8 4 Failed 6 | . 6 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 9 | . 9 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 5 | . 5 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 10 | . 6 4 Record 4 | . . 4 Prototype ID Bank 1 | . 1 . Alert Level 2 | . 2 . Locate Traps 1 | . 1 . Hauler Manifests 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Report Inventory 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 7 | . 7 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1758 | 77 1103 578 Spaces Moved 600 | 53 358 189 Core 5 | 5 . . Treads 23 | . 23 . Legs 572 | 48 335 189 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 260 Average Speed 239 | 113 247 260 Slowest Speed 260 | 120 260 260 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 23 | 4 52 15 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug 8 | . 1 7 Terrain Destroyed 22 | . 1 21 Melee 1 | . 1 . Projectile . | . . . AOE 21 | . . 21 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 781 | 67 484 230 Wait 39 | . 31 8 Move 598 | 52 357 189 Hop . | . . . Pick Up 24 | 8 16 . Fast Attach 8 | 4 4 . Attach 9 | 2 5 2 Detach 4 | . 4 . Swap 19 | 1 13 5 Drop 7 | . 6 1 Fire 65 | . 47 18 Melee 8 | . 1 7 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sub) -10/Subcaves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 172 | -10/Materials | Discovered new exit (range 15) 300 | -10/Materials | Build established: Mutant 1012 | -10/Materials | Discovered new exit (range 6) 1150 | -10/Materials | Discovered new exit (range 6) 1178 | -10/Materials | Identified exit to Subcaves 1181 | -10/Materials | Core integrity fell below 50% 1181 | -10/Materials | Entered Subcaves 1249 | -10/Subcaves | Visited Clippyterm 1257 | -10/Subcaves | Learned Factory stockpile data 1755 | -10/Subcaves | Core integrity fell below 20% 1755 | -10/Subcaves | Ambushed by Subdweller buried in earth 1759 | -10/Subcaves | Destroyed by O6-F9W(R) with Subdweller Machine Gun Last Messages --------------- 01692_ Subatomizers dissect the Disposable Heat Sink. 01706_ LL-B1V(R) destroyed. 01711_ Dropped Ion Engine. 01711_ Acquired 3 matter. 01714_ Acquired 18 matter. 01715_ Subatomizers dissect the Sub. Optics. 01717_ Acquired 8 matter. 01727_ Subatomizers dissect the Sub. Optics. 01735_ 3P-HJ6(R) suffers critical hit (Burn). 01735_ 3P-HJ6(R) knocked back. 01739_ 3P-HJ6(R) affixes Scrap Shield Fragment to Scrap Shield. 01741_ Subatomizers dissect the Sub. Optics. 01744_ 3P-HJ6(R) destroyed. 01748_ Lgt. Ion Engine destroyed. 01753_ Subatomizers dissect the Sub. Optics. 01755_ L9-B0C(R) destroyed. 01756_ O6-F9W(R): "ARGHSUB!" 01756_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ???????????## #?# ## #?????????????? | | ????????????# ?### ### #?????????????? | | ??????????### ???# ## ## ##?????????????? | | ??????????# ??## ## #####??????????????? | | ??????????# ??# # ##????????????????? | | ???????????# #?## ## #????????????????? | | ????????????# ### #? #????????????????? | | ????????????# ### #????????????????? | | ????????????# ## ##???????????????? | | ????????????#"""" ## #???????????????? | | ????????????#"" " "" # ##??????????????? | | ????????????##""" ""## #??????????????? | | ?????????????# "" ""## #??????????????? | | ????????###?## """"""" #???????????????? | | ????????# ## " ##"""""" " #???????????????? | | ????????# "#####""" """ ##???????????????? | | ????????# "##???#"""""" #????????????????? | | ????????### #???# """ ####?????????????? | | ??????????#####???# """" #?????????????? | | ??????????????????##"""" #?????????????? | | ????????????????????#""## #?????????????? | | ????????????????????#""?## #?????????????? | | ????????????????????#????# #?????????????? | | ????????????????????# #### ##?????????????? | | ??????????????????# # # ##??????????????? | | ??????????????????# @ #???????????????? | | ??????????????????# R ##???????????????? | | ??????????????????## %= *###????????????????? | | ?????????????????# # ##??????????????????? | | ????????????????# ????????????????????? | | ????????????????## ????????????????????? | | ?????????????????# ????????????????????? | | ?????????????????# ????????????????????? | | ?????????????????# # ????????????????????? | | ?????????????????#""# ?????????????????????? | | ?????????????????"""# ?????????????????????? | | ????????????????"""?## ????????????????????? | | ?????????????????????# ????????????????????? | | ?????????????????????## ????????????????????? | | ??????????????????????## ????????????????????? | | ???????????????????????? ????????????????????? | | ???????????????????????? ????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Shopping List Challenges ------------ None Game ------ Seed BiomechanicalScrapCapacitor Manual? 0 Play Time 00:12:03 Cumulative 5.0 hours Start 2025.07.23 @ 17:57:38 End 2025.07.23 @ 18:09:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 11 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ffd9d3f0-b36b-49c5-8965-202a7d96c3ee