Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.21 @ 00:25:28 Player: Cracklepappy Result: Destroyed by UX-JOE(R) with Subdweller Beam Cannon Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (65) 325 Value Destroyed (1345) 1345 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (-8) -8 TOTAL SCORE: 2542 Bonus ------- Follower Combat Kills 55 Friendly Fire -63 Cogmind --------- Core Integrity 0/250 Matter 126/300 Energy 125/125 System Corruption 4% Temperature Hot (235) Movement Treading (480) Ox4 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Huge Storage Unit Core Shielding (fused) > --- WEAPON (2) ------- Subdweller Machine Gun Battle Cannon > --- INVENTORY (25) --- Light Nuclear Core Light Treads Cargo Legs Flight Unit Flight Unit Flight Unit Flight Unit Improved Heat Sink Medium Storage Unit Weight Redist. System Hacking Suite Hacking Suite Beam Cannon Battle Rifle Barrage Gun Battle Cannon Battle Cannon Subdweller Shrapnel Launcher Dirty Datajack (20) Datajack Mining Laser Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Core Shielding > --- WEAPON ----------- Subdweller Machine Gun Battle Cannon > --- INVENTORY -------- Light Nuclear Core Light Treads Light Treads Cargo Legs Flight Unit Flight Unit Flight Unit Flight Unit Improved Heat Sink Medium Storage Unit Large Matter Pod Weight Redist. System Hacking Suite Hacking Suite Beam Cannon Battle Rifle Barrage Gun Battle Cannon Battle Cannon Battle Cannon Subdweller Shrapnel Launcher Dirty Datajack Datajack Mining Laser [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Protection Core Shielding Weapon Assault Rifle Energy Gun Subdweller Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Launcher Subdweller Shrapnel Launcher Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 41 | 5 19 . 17 Power 6 | . 3 . 3 Engine 6 | . 3 . 3 Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 4 . 4 Treads 10 | 2 4 . 4 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 9 | 2 6 . 1 Device 5 | 2 3 . . Storage 3 | . 3 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 16 | 1 6 . 9 Energy Gun 3 | . 1 . 2 Energy Cannon 2 | . 1 . 1 Ballistic Gun 8 | 1 4 . 3 Ballistic Cannon 2 | . . . 2 Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 5 | . 1 . 4 Power . | . . . . Propulsion 3 | . . . 3 Utility . | . . . . Weapon 2 | . 1 . 1 Highest Loss Streak 3 | . 1 . 3 To Critical Strikes . | . . . . Average Backups 23 | 3 22 25 24 Power 1 | . . 2 1 Propulsion 7 | . 8 8 6 Utility 6 | . 7 10 6 Weapon 6 | 2 5 4 7 Tool/Special . | . . . . Unused Backups 33 | . 11 . 22 Power 3 | . 1 . 2 Propulsion 9 | . 4 . 5 Utility 11 | . 4 . 7 Weapon 8 | . 2 . 6 Tool/Special 2 | . . . 2 Average Slot Usage (%) 99 | . 99 100 99 Engine 13 | . 13 14 14 Treads 28 | . 28 28 28 Device 5 | . 14 14 1 Storage 13 | . 13 14 14 Protection 8 | . . . 12 Energy Cannon 6 | . 1 14 8 Ballistic Gun 15 | . 26 14 11 Ballistic Cannon 6 | . . . 8 Peak Build Rating 16 | 7 10 10 16 Average Rating 12 | 4 9 10 13 On Entrance 6 | . 7 10 10 Avg Prop Armor Cover (%) 27 | 33 24 . . Naked Turns . | . . . . Heaviest Build 97 | 3 91 91 97 Greatest Support 46 | 3 46 40 40 Greatest Overweight (x) 9 | . 9 2 2 Average Overweight (x) 1 | . 1 2 2 Largest Inventory Capacity 25 | 5 25 25 25 Average Capacity 24 | 5 23 25 25 Most Carried 25 | 5 25 25 25 Average Carried 24 | 3 22 25 24 Final Capacity 25 | 5 25 25 25 Final Carried 25 | 5 25 25 22 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 2276 | 279 1078 . 919 Remotely . | . . . . Salvage Created 2124 | 130 1277 . 717 Parts 143 | 12 83 . 48 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 3 | . 3 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 11 | . . . 11 Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 39 | . 19 . 20 Guns 26 | . 17 . 9 Cannons 8 | . 1 . 7 AOE 4 | . . . 4 Classes Destroyed 13 | 2 8 . 3 Worker 6 | . 6 . . Builder 2 | . 2 . . Tunneler 5 | 3 2 . . Hauler 2 | . 2 . . Recycler 5 | 1 4 . . Mechanic 1 | . 1 . . Operator 2 | . 2 . . Watcher 3 | . 3 . . Swarmer 12 | . 9 . 3 Grunt 12 | . 10 . 2 Artisan 3 | . . . 3 Cobbler 1 | . . . 1 Subdweller 15 | . . . 15 Best Kill Streak 4 | 2 4 . 4 Combat Bots Only 4 | . 3 . 4 Max Kills in Single Turn 2 | 1 2 . 1 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 163 | . 72 . 91 Missed 38 | . 16 . 22 Hits 125 | . 56 . 69 Projectile 125 | . 56 . 69 Critical Strikes 4 | . 1 . 3 Damage Taken 1999 | . 555 . 1444 Core 268 | . 89 . 179 Absorbed by Shields . | . . . . Redirected to Shielding 24 | . . . 24 Core Remaining (%) 100 | 100 . . . Volleys Fired 228 | 29 105 . 94 Largest 2 | 1 2 . 2 Hottest 140 | 20 80 . 140 Shots Fired 383 | 29 207 . 147 Gun 289 | 29 202 . 58 Cannon 82 | . 5 . 77 Launcher 12 | . . . 12 Special . | . . . . Kinetic 325 | 29 197 . 99 Thermal 53 | . 5 . 48 Explosive . | . . . . Electromagnetic 5 | . 5 . . Robot Hit Streak 14 | 11 11 . 14 Robot Miss Streak 4 | 2 4 . 4 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 244 | 21 132 . 91 Core Hits 108 | 6 63 . 39 Critical Kills 3 | 1 1 . 1 Critical Parts Destroyed . | . . . . Critical Strikes 4 | 1 2 . 1 Meltdown 1 | . 1 . . Destroy 2 | 1 . . 1 Corrupt 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4097 | 156 1595 . 2346 Guns 2362 | 156 1541 . 665 Cannons 1051 | . 53 . 998 Explosions 683 | . . . 683 Melee . | . . . . Ramming 1 | . 1 . . Kinetic 3367 | 156 1489 . 1722 Thermal 677 | . 53 . 624 Explosive . | . . . . Electromagnetic 52 | . 52 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . 4 4 4 Average Corruption 3 | . 3 4 4 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 248 | . 48 5 195 Message Errors 55 | . 8 2 45 Matter Fused 56 | . 10 1 45 Heat Flow Errors 31 | . 5 1 25 Energy Discharges 22 | . 6 1 15 Parts Fused 3 | . . . 3 Data Loss (minor) 44 | . 8 . 36 Data Loss (major) 19 | . 5 . 14 Misfires 8 | . 2 . 6 Alerts 5 | . 2 . 3 Weapon Failures 5 | . 2 . 3 Overload Shots . | . . . . Overflow Damage 7 | . . . 7 Projectiles 7 | . . . 7 Explosions . | . . . . Melee . | . . . . Knockbacks 4 | . . . 4 Impact . | . . . . Kinetic 4 | . . . 4 Secondary . | . . . . Self-Inflicted Damage 11 | . . . 11 Shots 1 | . . . 1 Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 289 | . 279 262 289 Average Temperature 100 | . 96 135 100 Received Heat Transfer 825 | . 177 . 648 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . 1 . . Combat Hostiles 1 | . 1 . . Parts Melted 3 | . 1 . 2 Heat Transferred 1295 | . 111 . 1184 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level 1 | . 1 . . Low Security (%) 77 | 100 75 100 . Level 1 22 | . 24 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 238 | 5 238 84 . Initial 84 | . . 84 . Average 99 | 1 106 38 . Influence Increases 872 | 20 701 31 120 Destroy 0b10 Robot/C 500 | . 380 20 100 Destroy 0b10 Robot/NC 135 | 20 110 5 . Destroy Leader 110 | . 90 . 20 Allied During Kill 6 | . . 6 . Successful Hack 30 | . 30 . . Select Force Hacks 30 | . 30 . . Destroy Structure 1 | . 1 . . Lose Combat Pursuer 60 | . 60 . . Influence Decreases 782 | 20 483 218 61 Entered New Map 151 | . . 134 17 Time Decay 577 | 20 473 84 . Lost Part 40 | . 10 . 30 Lost Ally 14 | . . . 14 Squads Dispatched 4 | . 3 1 . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault 1 | . . 1 . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 63 | . 37 3 23 Peak Tracking Total 4 | . 3 4 3 Tactical Retreats 3 | . 3 . . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 4 | . 4 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 9 | . 7 . 2 Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 27 | . 22 . 5 Successful 18 | . 13 . 5 Failed 9 | . 9 . . Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual 18 | . 18 . . Terminals 18 | . 18 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 10 | . 5 . 5 Record 4 | . . . 4 Robot Schematic 1 | . 1 . . Robot Analysis 2 | . 2 . . Prototype ID Bank 1 | . 1 . . Locate Traps 1 | . 1 . . Proto ID Catalog 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 7 | . 7 . . Terminals 6 | . 6 . . Operators 1 | . 1 . . Skim 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Tunnel 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 6 | . 6 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired 1 | . 1 . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 9 | . 9 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 4 | . . 4 . Largest Group 4 | . . 4 4 Highest-Rated Group 71 | . . 71 71 Highest-Rated Ally 31 | . . 31 31 Total Orders . | . . . . Ally Attacks 14 | . . 3 11 Total Damage 101 | . . 41 60 Kills 3 | . . 2 1 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 3579 | 45 2368 202 964 Terrain 142 | 40 102 . . Seismic 3579 | 45 2368 202 964 Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered 2 | . . . 2 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 13078 | 121 3464 202 9291 Spaces Moved 4140 | 112 1178 64 2786 Core 346 | 112 234 . . Treads 3794 | . 944 64 2786 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 50 320 320 Average Speed 294 | 50 254 320 320 Slowest Speed 500 | 50 500 320 320 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 53 | 4 98 27 86 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 4 | . 3 . 1 Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 3 | . . . 3 Spaces Dug . | . . . . Terrain Destroyed 119 | . . . 119 Melee . | . . . . Projectile 2 | . . . 2 AOE 117 | . . . 117 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 4687 | 150 1456 63 3018 Wait 167 | . 85 . 82 Move 4137 | 111 1177 63 2786 Hop . | . . . . Pick Up 60 | 5 41 . 14 Fast Attach 6 | 5 . . 1 Attach 12 | . 7 . 5 Detach 2 | . 2 . . Swap 34 | . 16 . 18 Drop 40 | . 22 . 18 Fire 228 | 29 105 . 94 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Mines (discovered 3 exits: Mat x2 / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 6 | -11/Scrapyard | Discovered new exit (range 15) 122 | -11/Scrapyard | Entered Materials 172 | -10/Materials | Discovered new exit (range 16) 313 | -10/Materials | Build established: Mutant 481 | -10/Materials | Discovered new exit (range 7) 905 | -10/Materials | Discovered new exit (range 7) 1135 | -10/Materials | Discovered new exit (range 12) 2134 | -10/Materials | Discovered new exit (range 14) 2442 | -10/Materials | Learned Storage terminal intel 2500 | -10/Materials | Learned Recycling recycling unit intel 2603 | -10/Materials | Discovered new exit (range 8) 2621 | -10/Materials | Learned Storage trap positions 2642 | -10/Materials | Learned Storage machine intel 2651 | -10/Materials | Learned location of Recycling (-7) 2698 | -10/Materials | Learned 2 Mines zone layouts 2735 | -10/Materials | Learned location of Mines (-9) 2780 | -10/Materials | Identified exit to Subcaves 2780 | -10/Materials | Identified exit to Materials 2780 | -10/Materials | Identified exit to Mines 3586 | -10/Materials | Entered Mines 3689 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3718 | -10/Mines | Discovered exit to Subcaves (range 8) 3741 | -10/Mines | Met a Derelict testing a Signal Generator 3788 | -10/Mines | Entered Subcaves 3788 | -10/Subcaves | Accompanied by 4 allies 3789 | -10/Subcaves | Approached by a straggling Scientist 3789 | -10/Subcaves | Identified exit to Materials 3839 | -10/Subcaves | Lost 5 allies 4235 | -10/Subcaves | Shifting Twisted Machinery released Flamer 4560 | -10/Subcaves | Core integrity fell below 50% 5468 | -10/Subcaves | Learned Materials terminal intel 5981 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 5989 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 7202 | -10/Subcaves | Visited 4L-MR0's lab 7238 | -10/Subcaves | Found Cargo Legs 7528 | -10/Subcaves | Disturbed a concealed Subdweller 8562 | -10/Subcaves | Visited Clippyterm 8572 | -10/Subcaves | Learned Factory fabricator intel 8572 | -10/Subcaves | Learned Research security intel 9961 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 12531 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 12823 | -10/Subcaves | Discovered exit to Materials (range 6) 13046 | -10/Subcaves | Ambushed by Subdweller buried in earth 13050 | -10/Subcaves | Ambushed by Subdweller buried in earth 13065 | -10/Subcaves | Core integrity fell below 20% 13079 | -10/Subcaves | Destroyed by UX-JOE(R) with Subdweller Beam Cannon Last Messages --------------- 12835_ PP4YJ#=AVQR1#:Z7Q M3>QDX2JSL9Y=MZKREP2 12859_ System corrupted: Matter fused (-10). 12893_ System corrupted: Substantial component data lost. 13036_ 0P-WIT(R) knocked back. 13044_ JM-VI9(R) destroyed. 13047_ BQ-KUU(R): "ARGHSUB!" 13048_ 0P-WIT(R) destroyed. 13050_ BQ-KUU(R) destroyed. 13051_ UX-JOE(R): "ARGHSUB!" 13052_ Battle Cannon destroyed. 13059_ KH-143(R): "THANKSYOU!" 13060_ Destroyed Unknown Protection. 13062_ Lgt. Treads destroyed. 13065_ Critical hit (Meltdown: +300). 13069_ Dropped Lrg. Matter Pod. 13070_ Extracted 150 matter. 13070_ Sub. Shrapnel Launcher shoots sparks and powers down. 13071_ Lgt. Treads destroyed. 13075_ System corrupted: Heat flow error (+198). 13075_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | #???# ## ##???????????????????????????????????? | | #???# #???????????????????????????????????? | | ##???# #???????????????????????????????????? | | ##????# #????????????????????????????????????? | | #?????# #????????????????????????????????????? | | #????## #????##??????????????????????????????? | | ##???# ##??# ##????#????????????????????????? | | ##??# ### ## ###??????????????????????? | | #??###### ????????????????????? | | ##??????## ####???????????????????????????? | | ##??????## ##?????????????????????????????? | | ##??????## #?????????????????????????????? | | ##??????# #??##?#???????????????????????? | | ##???### ##??# ##??????????????????????? | | ##??# ##??## ??##???? ????????????? | | ##?## ##?## <# ???? ????????????? | | #??## ### #?????? ???????????? | | ###### %####### ####### ???????????? | | ## ##% ##### ## ## # # ??????????? | | # %% ## #?# ;; ??????????? | | ### R ??????????? | | ###### # # # ### #?# ?????????? | | #????######## # #?# ?????????? | | ##??????????# ### ????????? | | %###????????# ## ## ????????? | | %% #??##????# ## @ %R ????????? | | ####?# ##???## ; #????????? | | ##?## #????# ; ;; #????????? | | ### #???## ;##;; ?????????? | | #??## ###??## """?????????? | | ##??# #####??????? #??????????? | | #??# #### ##???????????? ##??????????? | | #?####???## #??????????????#???????????? | | ###### ##?????????#####??????????????????????????? | | ??????##?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Core Shielding 20 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ConcussiveSpliceClaw Manual? 0 Play Time 00:47:58 Cumulative 1471.4 hours Start 2025.12.20 @ 23:33:06 End 2025.12.21 @ 00:25:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 661 Rogue 661 Adventurer 0 Explorer 0 Win Type - Total 29 Types 14/5/3/0/1/1/2/2/0/1 Lore% 93 Gallery% 90 Achievement% 74 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SHIFT_HUE(315) Steam 1 RUN: 254f9787-c147-4e32-a0c6-2cbaca5f9e7b