Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.20 @ 15:40:17 Player: maquinoide Result: Destroyed by W3-8G9(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (13) 65 Value Destroyed (240) 240 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 905 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 245/300 Energy 125/125 System Corruption 10% Temperature Cool (6) Movement Treading (160) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Small Storage Unit Targeting Computer > --- WEAPON (2) ------- Light Assault Rifle Light Cannon > --- INVENTORY (8) ---- Light Ion Engine Light Treads Light Armor Plating Small Laser Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Targeting Computer > --- WEAPON ----------- EM Pulse Gun Light Cannon > --- INVENTORY -------- Light Ion Engine Light Treads [Rating: 7] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Processor Targeting Computer Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 24 | 7 8 9 . Power 5 | 2 1 2 . Engine 5 | 2 1 2 . Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 3 3 . Treads 2 | . . 2 . Leg 6 | 2 3 1 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 2 | 1 . 1 . Device . | . . . . Storage 1 | 1 . . . Processor 1 | . . 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 9 | 2 4 3 . Energy Gun 7 | 2 4 1 . Energy Cannon . | . . . . Ballistic Gun 1 | . . 1 . Ballistic Cannon 1 | . . 1 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Corrupted Parts 2 | . 2 . . System Corruption 10 | . 10 . . Parts Lost 8 | . 3 5 . Power 1 | . . 1 . Propulsion 3 | . 1 2 . Utility . | . . . . Weapon 4 | . 2 2 . Highest Loss Streak 4 | . 2 4 . To Critical Strikes . | . . . . Average Slot Usage (%) 82 | . 83 80 100 Engine 13 | . 14 12 14 Treads 9 | . . 14 28 Leg 15 | . 28 8 . Storage 14 | . 14 14 14 Processor 4 | . . 7 14 Energy Gun 12 | . 26 3 . Ballistic Gun 4 | . . 7 14 Ballistic Cannon 6 | . . 10 14 Peak Build Rating 7 | 6 6 7 7 Average Rating 5 | 4 5 5 7 On Entrance 4 | . 6 6 7 Naked Turns . | . . . . Heaviest Build 13 | 12 12 13 12 Greatest Support 40 | 20 20 40 40 Greatest Overweight (x) 1 | . 1 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 5 8 8 8 Most Carried 6 | 4 6 5 5 Average Carried 3 | 2 4 3 5 Final Capacity 8 | 8 8 8 8 Final Carried 5 | 4 4 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 382 | 188 90 104 . Remotely . | . . . . Salvage Created 424 | . 391 33 . Parts 32 | . 27 5 . Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 8 | . 5 3 . Guns 5 | . 4 1 . Cannons 2 | . . 2 . AOE 1 | . 1 . . Classes Destroyed 7 | . 7 . . Worker 1 | . 1 . . Hauler 1 | . 1 . . Recycler 1 | . 1 . . Operator 1 | . 1 . . Watcher 1 | . 1 . . Swarmer 4 | . 1 3 . Grunt 4 | . 4 . . Best Kill Streak 3 | . 3 2 . Combat Bots Only 2 | . 2 2 . Max Kills in Single Turn 2 | . 2 1 . Gunslinging . | . . . . Exploded 1 | . 1 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 139 | . 63 73 3 Missed 44 | . 21 22 1 Damage Taken 969 | . 527 398 44 Core 257 | . 118 116 23 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 30 | . 27 3 . Largest 2 | . 2 2 . Hottest 80 | . 80 80 . Shots Fired 59 | . 54 5 . Gun 57 | . 54 3 . Cannon 2 | . . 2 . Launcher . | . . . . Special . | . . . . Kinetic 3 | . . 3 . Thermal 4 | . 3 1 . Explosive . | . . . . Electromagnetic 52 | . 51 1 . Robot Hit Streak 6 | . 6 6 . Robot Miss Streak 4 | . 4 1 . Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 32 | . 29 3 . Core Hits 18 | . 15 3 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . 1 1 . Blast 1 | . . 1 . Corrupt 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 497 | . 447 50 . Guns 419 | . 408 11 . Cannons 31 | . . 31 . Explosions 27 | . 27 . . Melee . | . . . . Ramming 20 | . 12 8 . Kinetic 31 | . . 31 . Thermal 47 | . 47 . . Explosive . | . . . . Electromagnetic 399 | . 388 11 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 10 | . 10 10 10 Average Corruption 9 | . 9 10 10 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 21 | . 2 18 1 Message Errors 9 | . 1 7 1 Matter Fused 5 | . . 5 . Heat Flow Errors 1 | . 1 . . Parts Rejected 1 | . . 1 . Data Loss (minor) 2 | . . 2 . Misfires 1 | . . 1 . Alerts 1 | . . 1 . Misdirections 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 19 | . 19 . . Projectiles . | . . . . Explosions 19 | . 19 . . Melee . | . . . . Knockbacks 2 | . 1 1 . Impact 2 | . 1 1 . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 26 | . 26 . . Shots 1 | . 1 . . Rammed 1 | . . 1 . Targets Rammed 5 | . 1 4 . Kicked 4 | . 1 3 . Crushed . | . . . . Highest Temperature 295 | . 295 18 . Average Temperature 89 | . 92 9 . Received Heat Transfer 288 | . 276 . 12 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 100 | . 100 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 201 | . 201 154 . Initial 74 | . . 74 . Average 81 | . 76 102 . Maximum Alert Level 1 | . 1 . . Low Security (%) 99 | 100 98 100 . Level 1 . | . 1 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 3 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 25 | . 15 8 2 Peak Tracking Total 5 | . 5 3 2 Tactical Retreats 4 | . 1 3 . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 1 | . 1 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 1 | . 1 . . Successful 1 | . 1 . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Alert Level 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 1010 | 109 349 523 29 Spaces Moved 614 | 80 200 316 18 Core 3 | 3 . . . Treads 181 | . . 163 18 Legs 430 | 77 200 153 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 160 Average Speed 138 | 117 120 154 160 Slowest Speed 190 | 120 190 190 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 4 37 54 3 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 2 | . 2 . . Melee . | . . . . Projectile . | . . . . AOE 2 | . 2 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 707 | 93 255 341 18 Wait 7 | . 7 . . Move 611 | 79 199 315 18 Hop . | . . . . Pick Up 16 | 5 8 3 . Fast Attach 12 | 6 1 5 . Attach 9 | 1 6 2 . Detach 2 | 1 1 . . Swap 3 | . 1 2 . Drop 5 | 1 4 . . Fire 30 | . 27 3 . Melee . | . . . . Ram . | . . . . Kick 4 | . 1 3 . Crush 1 | . . 1 . Escape Stasis . | . . . . Rewire 7 | . . 7 . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 110 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 397 | -10/Materials | System corruption reached 10% 446 | -10/Materials | Discovered new exit (range 8) 459 | -10/Materials | Entered Mines 470 | -10/Mines | Core integrity fell below 50% 497 | -10/Mines | Lost 4 parts (2n2w) 553 | -10/Mines | Core integrity fell below 20% 682 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 969 | -10/Mines | Discovered new exit (range 8) 982 | -10/Mines | Entered Subcaves 1011 | -10/Subcaves | Destroyed by W3-8G9(R) with Subdweller Laser Last Messages --------------- R-06 Scavenger is broken beyond repair. System corrupted: IFF burst signal emitted. Attempting to rewire R-06 Scavenger. R-06 Scavenger is broken beyond repair. Attempting to rewire R-06 Scavenger. R-06 Scavenger is broken beyond repair. Attempting to rewire R-06 Scavenger. R-06 Scavenger is broken beyond repair. Attempting to rewire R-06 Scavenger. R-06 Scavenger is broken beyond repair. T-07 Excavator is excavating. EXIT=FOUND U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. T-07 Excavator is excavating. U-05 Engineer builds a Wall. LOCATION=UNKNOWN AMBIENT_HEAT=-10 GOAL=ESCAPE 3L>EC5Q# RALZ/RZJD%W&SFF=EU Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????###????????????????????? | | ????????????????????????## #????????????????????? | | ??????????????????####### #????????????????????? | | ??????????????????# ## #?????????????????????? | | ???????????????????# #??????????????????????? | | ??????????????????## #??????????????????????? | | ???????????# ### ####?#####?????????????? | | ????????????# ## ## #??????????? | | ????????????# ## #??????????? | | ?????????# #?### #??????????? | | ?????????# #????## " ### # ????????? | | ????????# # #??????#@ ##????????#??????????? | | ???????# ## #####??????# " #???????????????????? | | ??????????# ???### ????## "##???????????????????? | | ??????????# ## ??# "#????????????????????? | | ?????????? ##R"#????????????????????? | | ?????????????????# "#????????????????????? | | ?????????????????# " #???????????????????? | | ????????????????# " #??????????????????? | | ???????????????# ## #??????????????????? | | ????????????? ??# ### #??????????????????? | | ????????????# ????######??##??????????????????? | | ????????????## ??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TeleporterSalvagingTreads Manual? 0 Play Time 00:08:14 Cumulative 12.9 hours Start 2025.04.20 @ 15:31:49 End 2025.04.20 @ 15:40:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 21 Achievement% 17 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 703b0904-a147-4b2b-baff-689ae016d824