Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 19:01:55 Player: Cherman0 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (51) 255 Value Destroyed (1275) 1275 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (159) 159 TOTAL SCORE: 4069 Bonus ------- Follower Combat Kills 174 Friendly Fire -15 Cogmind --------- Core Integrity 490/550 Matter 277/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (650) Ox12 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Advanced Heat Sink Large Storage Unit Improved Signal Interpreter Improved Targeting Computer Medium Armor Plating > --- WEAPON (3) ------- Autogun Autogun Remote Datajack > --- INVENTORY (15) --- Light Nuclear Core Micro Nuclear Core Improved Treads Transmission Jammer Hacking Suite Beamcaster Beamcaster Autogun Improved Grenade Launcher Heavy Missile Launcher Ripper Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array Improved Signal Interpreter Improved Targeting Computer Medium Armor Plating > --- WEAPON ----------- Autogun Autogun Remote Datajack > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core Advanced Heat Sink Transmission Jammer Medium Armor Plating Medium Armor Plating Medium Armor Plating Hacking Suite Component Analysis Suite Beamcaster Autogun Autogun Rocket Launcher Heavy Missile Launcher Ripper [Rating: 40] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Targeting Computer Protection Medium Armor Plating Weapon Autogun Energy Gun Medium Laser Ballistic Gun Autogun Launcher Heavy Missile Launcher Special Weapon Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion . | . . . . . . Utility 3 | . . . . . 3 Weapon 1 | . . . . . 1 Parts Attached 45 | 7 14 2 1 6 15 Power 9 | 1 4 2 . 2 . Engine 7 | 1 4 1 . 1 . Core 2 | . . 1 . 1 . Reactor . | . . . . . . Propulsion 9 | 2 2 . . 2 3 Treads 9 | 2 2 . . 2 3 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 13 | 2 2 . . 1 8 Device 4 | 1 . . . . 3 Storage 2 | 1 1 . . . . Processor 3 | . 1 . . . 2 Hackware . | . . . . . . Protection 4 | . . . . 1 3 Artifact . | . . . . . . Weapon 14 | 2 6 . 1 1 4 Energy Gun 1 | . 1 . . . . Energy Cannon . | . . . . . . Ballistic Gun 10 | 2 5 . . 1 2 Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . 1 . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 10 | . 2 . . . 8 Power 2 | . 1 . . . 1 Propulsion 2 | . . . . . 2 Utility 4 | . . . . . 4 Weapon 2 | . 1 . . . 1 Highest Loss Streak 6 | . 1 . . . 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 99 | . 99 100 100 100 100 Engine 6 | . 13 3 . 2 9 Core 6 | . . 10 14 11 . Treads 26 | . 27 28 28 28 18 Device 3 | . 6 . . . 9 Storage 13 | . 14 14 14 14 9 Processor 9 | . 7 14 14 1 15 Protection 3 | . . . . 12 11 Energy Gun 2 | . 7 . . . . Ballistic Gun 22 | . 20 28 15 27 19 Special Melee Weapon 2 | . . . 12 . . Naked Turns . | . . . . . . Heaviest Build 53 | 13 31 31 31 43 53 Greatest Support 51 | 40 40 40 40 48 51 Greatest Overweight (x) 1 | . . . . 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 13 | 7 12 15 15 15 15 Most Carried 15 | 5 15 15 15 15 15 Average Carried 12 | 2 7 14 15 14 14 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 3 15 15 15 15 11 Class Distribution -------------------- 89% | Mutant 5% | Skirmisher 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 1430 | 259 474 121 . 72 504 Remotely . | . . . . . . Salvage Created 1552 | 25 805 170 . 39 513 Parts 102 | 3 54 20 . 5 20 Haulers Intercepted 2 | . 2 . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 37 | . 19 8 . 1 9 Guns 36 | . 19 8 . 1 8 AOE 1 | . . . . . 1 Classes Destroyed 8 | 1 5 1 . . 1 Worker 3 | . . 2 . 1 . Tunneler 2 | 1 . 1 . . . Hauler 2 | . 2 . . . . Recycler 1 | . . . . . 1 Operator 2 | . 2 . . . . Watcher 4 | . 3 . . . 1 Swarmer 12 | . 6 6 . . . Grunt 25 | . 13 2 . 1 9 Best Kill Streak 3 | 1 3 3 . 1 3 Combat Bots Only 3 | . 3 3 . 1 3 Max Kills in Single Turn 2 | 1 1 1 . 1 2 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 223 | . 98 18 . . 107 Missed 50 | . 28 4 . . 18 Damage Taken 2397 | . 788 113 . . 1496 Core 220 | . 151 9 . . 60 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 126 | . 126 . . . . Core Remaining (%) 68 | 100 . . . 36 . Volleys Fired 136 | 8 68 13 . 3 44 Largest 3 | 2 2 2 . 2 3 Hottest 70 | 40 70 46 . 46 69 Shots Fired 281 | 16 135 26 . 6 98 Gun 278 | 16 135 26 . 6 95 Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special 2 | . . . . . 2 Kinetic 234 | 16 91 26 . 6 95 Thermal 44 | . 44 . . . . Explosive 1 | . . . . . 1 Electromagnetic . | . . . . . . Robot Hit Streak 15 | 4 10 8 . 5 15 Robot Miss Streak 3 | 2 3 2 . 1 2 Penetration Max . | . . . . . . Secondary Targets 3 | . . 1 . . 2 Max Gunslinging Chain 1 | . . 1 . . 1 Shots Hit Robots 206 | 10 87 17 11 6 75 Core Hits 86 | 1 43 10 . 4 28 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 5 | . 4 . . . 1 Burn 4 | . 4 . . . . Destroy 1 | . . . . . 1 Melee Attacks 12 | . . . 11 1 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 11 | . . . 10 1 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2879 | 124 1146 300 . 113 1196 Guns 2708 | 124 1144 274 . 75 1091 Cannons . | . . . . . . Explosions 83 | . . . . . 83 Melee . | . . . . . . Ramming 88 | . 2 26 . 38 22 Kinetic 2249 | 124 685 274 . 75 1091 Thermal 459 | . 459 . . . . Explosive 83 | . . . . . 83 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 20 | . 3 7 . 7 3 Targets Rammed 23 | . 3 10 . 7 3 Kicked . | . . . . . . Crushed 3 | . . 3 . . . Highest Temperature 258 | . 96 12 . 33 258 Average Temperature 47 | . 29 6 . 14 78 Received Heat Transfer 1206 | . 234 . . . 972 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 6 | . 4 2 . . . Heat Transferred 1665 | . 1665 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 312 | 5 231 312 . 102 236 Initial 88 | . 3 88 . . . Average 85 | . 100 116 . 21 101 Maximum Alert Level 1 | . 1 1 . . 1 Low Security (%) 88 | 100 81 83 . 100 96 Level 1 11 | . 18 16 . . 3 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . 6 . . 1 3 Investigation 6 | . 3 . . 1 2 Extermination . | . . . . . . Reinforcement 4 | . 3 . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 70 | . 28 10 . 6 26 Peak Tracking Total 6 | . 4 3 . 3 6 Tactical Retreats 2 | . 1 1 . . . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 3 | . 1 . . . 2 Max in Single Turn 1 | . 1 . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 14 | . 8 . 1 1 4 Terminals 7 | . 5 . . . 2 Fabricators . | . . . . . . Repair Stations 2 | . 1 . . . 1 Recycling Units 2 | . 2 . . . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 42 | . 23 . 3 1 15 Successful 28 | . 14 . 3 1 10 Failed 14 | . 9 . . . 5 Catastrophic 2 | . 1 . . . 1 Database Lockouts . | . . . . . . Manual 16 | . 14 . 1 . 1 Terminals 23 | . 17 . . . 6 Fabricators . | . . . . . . Repair Stations 7 | . 4 . . . 3 Recycling Units 2 | . 2 . . . . Scanalyzers 6 | . . . . . 6 Garrison Access . | . . . . . . Terminal Hacks 10 | . 3 . 3 1 3 Record 5 | . . . 3 . 2 Robot Analysis 1 | . 1 . . . . Prototype ID Bank 2 | . 1 . . . 1 Open Door 1 | . . . . 1 . Branch Access Points 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 5 | . 4 . . . 1 Scan Component 3 | . 2 . . . 1 Repair 2 | . 2 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 5 | . . . . . 5 Insert Component 3 | . . . . . 3 Analyze 2 | . . . . . 2 Garrison Access Hacks . | . . . . . . Unauthorized Hacks 8 | . 7 . . . 1 Terminals 6 | . 5 . . . 1 Botnet 6 | . 5 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Tunnel 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 6 . . . 3 Full Trace Events 4 | . 1 . . . 3 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . . . 2 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . 2 . . . . Time 52 | . 52 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 3 | . . . . . 3 Part Schematics Acquired 2 | . . . . . 2 Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked 12 | . . . 9 1 2 Non-combat 5 | . . . 3 . 2 Combat 7 | . . . 6 1 . Robot Hacks Applied 12 | . . . 9 1 2 parse_system 10 | . . . 9 1 . find_station 1 | . . . . . 1 check_alert 1 | . . . . . 1 Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 6 | . . 2 . 4 . Largest Group 4 | . . 2 1 4 3 Highest-Rated Group 71 | . . 45 14 71 40 Highest-Rated Ally 31 | . . 31 14 31 16 Total Orders . | . . . . . . Ally Attacks 72 | . . 12 . 19 41 Total Damage 859 | . . 167 . 221 471 Kills 8 | . . 2 . 4 2 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 4 | . . 1 . 3 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 5817 | 162 1862 1223 986 947 637 Spaces Moved 3135 | 86 905 725 606 554 259 Core 12 | 12 . . . . . Treads 3123 | 74 905 725 606 554 259 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 Average Speed 161 | 144 160 160 160 161 185 Slowest Speed 250 | 160 160 160 160 240 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 69 | 6 96 99 90 98 25 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 5 | . 2 1 1 1 . Known Exits Taken 2 | . 1 . 1 . . Unknown Exits Taken 3 | 1 . 1 . 1 . Scrap Searched 4 | . . 3 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 8 | . . . . . 8 Melee . | . . . . . . Projectile . | . . . . . . AOE 8 | . . . . . 8 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 3616 | 106 1182 762 617 605 344 Wait 190 | . 170 6 . 7 7 Move 3130 | 85 904 724 605 553 259 Hop . | . . . . . . Pick Up 47 | 6 16 3 . 13 9 Fast Attach 7 | 4 2 1 . . . Attach 14 | 3 2 . . . 9 Detach . | . . . . . . Swap 24 | . 10 1 1 6 6 Drop 33 | . 7 4 . 15 7 Fire 136 | 8 68 13 . 3 44 Melee 12 | . . . 11 1 . Ram . | . . . . . . Kick . | . . . . . . Crush 23 | . 3 10 . 7 3 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 163 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 352 | -10/Materials | Identified exit to Mines 392 | -10/Materials | Discovered new exit (range 5) 956 | -10/Materials | Discovered new exit (range 3) 1232 | -10/Materials | Repaired Lgt. Treads 1260 | -10/Materials | Repaired Lgt. Treads 1474 | -10/Materials | Core integrity fell below 50% 1993 | -10/Materials | Discovered new exit (range 7) 2025 | -10/Materials | Entered Mines 2026 | -10/Mines | Learned location of Storage (-9) 2053 | -10/Mines | Discovered new exit (range 10) 2293 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2298 | -10/Mines | Found Prototype Device 2411 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2411 | -10/Mines | Discovered new exit (range 5) 2862 | -10/Mines | Discovered new exit (range 9) 3075 | -10/Mines | Discovered new exit (range 6) 3248 | -10/Mines | Entered Exiles 3248 | -10/Exiles | Accompanied by 1 ally 3249 | -10/Exiles | Identified exit to Mines 3312 | -10/Exiles | Met 8R-AWN 3360 | -10/Exiles | Met EX-HEX 3499 | -10/Exiles | Met EX-DEC 3562 | -10/Exiles | Visited The Gauntlet 3791 | -10/Exiles | Met EX-BIN 3929 | -10/Exiles | Learned location of Zion (-7) 4234 | -10/Exiles | Entered Mines 4238 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4297 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 4426 | -9/Mines | Learned Materials stockpile data 4453 | -9/Mines | Discovered new exit (range 16) 4560 | -9/Mines | Received a Mining Laser from a helpful Derelict 4607 | -9/Mines | Found a hidden stash of uninstalled traps 4640 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4711 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4968 | -9/Mines | Discovered new exit (range 12) 5001 | -9/Mines | Met a Derelict shopkeep closing up shop 5181 | -9/Mines | Entered Materials 5181 | -8/Materials | Accompanied by 3 allies 5181 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 5183 | -8/Materials | Identified Exp. Sensor Array 5818 | -8/Materials | Self-destructed Last Messages --------------- 05782_ C-30 ARC bursts open, deploying its payload. 05782_ G-50 Soldier unfolds itself. 05782_ G-47 Trooper unfolds itself. 05792_ Critical hit (Burn: +37). 05792_ G-47 Trooper destroyed. 05793_ Critical hit (Burn: +37). 05795_ G-47 Trooper suffers critical hit (Destroy). 05795_ Destroyed Aluminum Leg. 05800_ G-47 Trooper destroyed. 05800_ Switching to secondary target: G-50 Soldier. 05803_ Med. Armor Plating destroyed. 05803_ Autogun destroyed. 05805_ Med. Armor Plating destroyed. 05805_ M-13 Machinist repairs G-50 Soldier. 05811_ Critical hit (Burn: +37). 05811_ Imp. Deuterium Engine destroyed. 05813_ Acquired 57 matter. 05815_ Med. Treads destroyed. 05817_ Arm. Treads destroyed. 05817_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 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""???? ???????????? | | ????????????? ???? ????????????????? | | ?????????????? a ????? ????????????????? | | ??????????????###+##??????#####T#????????????????? | | ???????????????????????????????#?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 450 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- Med. Armor Plating | -8/Materials | Scanalyzed Beamcaster | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Quantum Hacking True Hacker Challenges ------------ None Game ------ Seed PotentialReactionInterrupter Manual? 0 Play Time 01:12:10 Cumulative 11.6 hours Start 2024.04.07 @ 15:16:08 End 2024.04.07 @ 19:01:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 15 Achievement% 13 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9328a32d-ddd9-4291-af4c-359aefdd5547