Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.29 @ 23:27:54 Player: Bity Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (102) 510 Value Destroyed (4952) 4952 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1763) 1763 TOTAL SCORE: 10245 Bonus ------- High Alert Combat Kills 1014 Follower Combat Kills 87 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -38 Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 286/290 System Corruption 10% Temperature Cool (9) Movement Treading (160) Location -7/Storage Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Light Treads Light Treads Airjet Gravmag System > --- UTILITY (4) ------ Large Storage Unit Weight Redist. System Melee Analysis Suite Improved Light Armor Plating > --- WEAPON (3) ------- Flak Gun Flak Gun Flak Gun > --- INVENTORY (15) --- Nuclear Core Improved Deuterium Engine Improved Heat Sink Improved Sensor Array Transmission Jammer Propulsion Shielding Hardened Light Armor Plating Relay Coupler [Duelist] (22) Relay Coupler [Demolisher] (20) Relay Coupler [Behemoth] (9) Shock Rifle Gauss Rifle Mini Grenade Launcher Improved Datajack Spear Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Fission Core > --- PROPULSION ------- Armored Treads Improved Hover Unit Improved Hover Unit Gravmag System > --- UTILITY ---------- Large Storage Unit Weight Redist. System Signal Interpreter Weapon Cycler > --- WEAPON ----------- Field Laser Plasma Cannon Spear > --- INVENTORY -------- Improved Deuterium Engine Aluminum Leg Transmission Jammer Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Duelist] Relay Coupler [Sentry] Relay Coupler [Demolisher] Relay Coupler [Behemoth] Shock Rifle Ion Cannon Bore Cannon Mini Grenade Launcher Improved Datajack [Rating: 44] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Weight Redist. System Storage Large Storage Unit Processor Signal Interpreter Hackware Relay Coupler [Swarmer] Protection Improved Light Armor Plating Weapon Mini Grenade Launcher Energy Gun Field Laser Energy Cannon Ion Cannon Ballistic Gun Flak Gun Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Flail Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Sto Slots Evolved 6 | . . 2 2 2 . . . Power 1 | . . . . 1 . . . Propulsion 2 | . . 2 . . . . . Utility 2 | . . . 2 . . . . Weapon 1 | . . . . 1 . . . Parts Attached 106 | 1 8 4 13 5 40 17 18 Power 20 | . 1 1 1 1 10 3 3 Engine 7 | . 1 1 . 1 1 2 1 Core 13 | . . . 1 . 9 1 2 Reactor . | . . . . . . . . Propulsion 39 | . 2 2 5 1 17 7 5 Treads 7 | . . . . . 3 2 2 Leg 17 | . 2 2 5 1 2 4 1 Wheel 1 | . . . . . 1 . . Hover 5 | . . . . . 2 1 2 Flight 9 | . . . . . 9 . . Utility 19 | 1 1 . 3 . 6 2 6 Device 7 | 1 . . . . 4 . 2 Storage 2 | . 1 . 1 . . . . Processor 3 | . . . 2 . . . 1 Hackware 4 | . . . . . . 2 2 Protection 3 | . . . . . 2 . 1 Artifact . | . . . . . . . . Weapon 28 | . 4 1 4 3 7 5 4 Energy Gun 7 | . 1 . 4 1 1 . . Energy Cannon 3 | . . . . . 1 2 . Ballistic Gun 9 | . 2 1 . 2 . . 4 Ballistic Cannon 2 | . . . . . 2 . . Launcher 2 | . . . . . 2 . . Special Weapon 1 | . 1 . . . . . . Impact Weapon 2 | . . . . . 1 1 . Slashing Weapon . | . . . . . . . . Piercing Weapon 1 | . . . . . . 1 . Special Melee Weapon 1 | . . . . . . 1 . Unidentified Prototypes 6 | . 1 . 3 . . 2 . Parts Lost 45 | . . . 2 4 20 13 6 Power 11 | . . . . 1 6 4 . Propulsion 23 | . . . 2 2 10 5 4 Utility 4 | . . . . . 1 1 2 Weapon 7 | . . . . 1 3 3 . Highest Loss Streak 5 | . . . 2 4 5 5 4 To Critical Strikes . | . . . . . . . . Average Backups 13 | 6 8 9 12 14 13 13 14 Power 1 | 1 1 1 1 2 1 . 1 Propulsion 1 | 4 4 3 3 3 1 . . Utility 5 | . . . . 1 6 8 7 Weapon 4 | 1 2 4 7 6 3 3 4 Tool/Special . | . . . . . . . . Unused Backups 25 | . 9 . 2 . 6 1 7 Power 2 | . 1 . . . 1 . . Propulsion 4 | . 4 . . . . . . Utility 13 | . 2 . . . 5 . 6 Weapon 6 | . 2 . 2 . . 1 1 Tool/Special . | . . . . . . . . Average Slot Usage (%) 92 | . 100 99 93 91 90 94 92 Engine 4 | . 14 11 6 4 1 1 7 Core 8 | . . . 2 7 12 10 1 Treads 5 | . . . . . 3 8 13 Leg 13 | . 28 43 35 25 7 7 10 Hover 2 | . . . . . . 12 4 Flight 5 | . . . . . 12 . . Device 8 | . 14 11 9 7 7 14 6 Storage 7 | . 14 11 9 7 7 7 7 Processor 8 | . . . 13 15 10 4 6 Protection 2 | . . . . . 2 . 5 Energy Gun 4 | . 6 . 9 16 5 3 . Energy Cannon 2 | . . . . . 2 7 1 Ballistic Gun 6 | . 19 22 8 5 . . 16 Launcher 3 | . . . . . 6 . . Impact Weapon 2 | . . . . . 3 3 . Peak Build Rating 44 | 7 12 16 27 37 42 44 42 Average Rating 30 | 6 8 15 21 33 33 38 37 On Entrance 20 | 6 7 12 16 27 29 37 33 Avg Prop Armor Cover (%) 9 | . . . . . 10 10 7 Naked Turns . | . . . . . . . . Heaviest Build 51 | 13 22 24 35 46 47 51 50 Greatest Support 63 | 20 20 46 53 63 35 60 46 Greatest Overweight (x) 4 | . 1 . 1 . 4 2 1 Average Overweight (x) . | . . . . . 1 . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 15 Average Capacity 14 | 8 9 10 13 15 15 15 15 Most Carried 15 | 7 10 10 15 15 15 15 15 Average Carried 13 | 6 8 9 12 14 14 13 14 Final Capacity 15 | 8 10 10 15 15 15 15 15 Final Carried 15 | 7 10 10 15 15 15 14 15 Class Distribution -------------------- 38% | Scavenger-Mutant 18% | Bothacker-Mutant 15% | Scavenger-Bomber 13% | Mutant 6% | Bomber 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Scavenger-Bomber | -7/Storage Resources | -11 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Gar Fac Sto Matter Collected 3260 | 284 195 58 218 102 1136 599 668 Remotely . | . . . . . . . . Salvage Created 3459 | 151 295 184 656 121 1024 356 672 Parts 189 | 11 18 12 33 4 58 18 35 Haulers Intercepted 3 | . . 1 1 . . . 1 Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Sto Combat Hostiles Destroyed 83 | . 9 3 11 3 39 6 12 Melee 6 | . . . . . . 5 1 Guns 39 | . 9 3 8 3 7 1 8 Cannons 6 | . . . . . 3 . 3 AOE 31 | . . . 3 . 28 . . Classes Destroyed 14 | 2 3 2 1 . 3 2 1 Worker 3 | . . . 1 . . 1 1 Builder 1 | . . . . . . . 1 Tunneler 5 | 5 . . . . . . . Hauler 3 | . . 1 1 . . . 1 Recycler 2 | 1 . . . . . . 1 Watcher 5 | . 1 1 1 . 2 . . Swarmer 17 | . 3 . . 2 12 . . Cutter 3 | . . . . . 3 . . Saboteur 1 | . . . . . 1 . . Grunt 37 | . 6 2 10 . 15 1 3 Brawler 1 | . . . . . . 1 . Sentry 14 | . . 1 1 1 4 2 5 Hunter 2 | . . . . . . 1 1 Programmer 8 | . . . . . 4 1 3 Best Kill Streak 7 | 1 4 2 7 3 5 2 4 Combat Bots Only 6 | . 3 2 6 3 5 2 3 Max Kills in Single Turn 2 | 1 2 1 2 2 2 1 2 Gunslinging 1 | . 1 . . 1 . . . Exploded 2 | . . . 2 . 2 . . Melee 1 | . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Sto Hostile Shots Fired 694 | . 37 15 50 52 203 171 166 Missed 215 | . 8 5 17 12 58 47 68 Hits 479 | . 29 10 33 40 145 124 98 Melee 3 | . . . . . 2 1 . Projectile 476 | . 29 10 33 40 143 123 98 AOE 3 | . . . . 1 2 . . Critical Strikes 9 | . . . 1 . 6 . 2 Damage Taken 6118 | . 273 128 636 494 2242 1459 886 Core 887 | . 43 29 112 59 380 149 115 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 88 | 100 82 92 79 . . . . Volleys Fired 237 | 28 36 13 29 8 84 10 29 Largest 3 | 1 2 2 2 3 3 2 3 Hottest 184 | 20 100 46 106 123 184 111 88 Shots Fired 438 | 28 46 26 56 22 171 18 71 Gun 306 | 28 37 26 56 22 66 8 63 Cannon 69 | . . . . . 51 10 8 Launcher 54 | . . . . . 54 . . Special 9 | . 9 . . . . . . Kinetic 218 | 28 35 26 16 8 34 8 63 Thermal 98 | . 9 . 9 . 62 10 8 Explosive 54 | . . . . . 54 . . Electromagnetic 68 | . 2 . 31 14 21 . . Robot Hit Streak 14 | 5 13 14 10 8 6 2 11 Robot Miss Streak 12 | 3 4 2 3 12 12 3 5 Penetration Max 1 | . . . . . 1 . . Secondary Targets 5 | . 1 . 1 1 . . 2 Max Gunslinging Chain 1 | . 1 . 1 1 . . 1 Shots Hit Robots 315 | 20 24 19 39 14 100 24 75 Core Hits 238 | 7 13 6 32 6 93 10 71 Critical Kills 1 | . . . . . 1 . . Critical Parts Destroyed 7 | . . . . . 3 4 . Critical Strikes 16 | . . . 2 . 7 6 1 Burn 4 | . . . 2 . 1 1 . Destroy 7 | . . . . . 3 4 . Corrupt 1 | . . . . . 1 . . Smash 2 | . . . . . 2 . . Impale 2 | . . . . . . 1 1 Melee Attacks 104 | . . . . . 58 29 17 Impact 63 | . . . . . 58 5 . Slashing . | . . . . . . . . Piercing 27 | . . . . . . 20 7 Sneak Attacks 8 | . . . . . . 1 7 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8666 | 247 333 279 1148 229 4603 562 1265 Guns 3451 | 247 333 279 623 229 770 35 935 Cannons 938 | . . . . . 711 80 147 Explosions 3215 | . . . 525 . 2690 . . Melee 1062 | . . . . . 432 447 183 Ramming . | . . . . . . . . Kinetic 2503 | 247 308 279 110 96 448 80 935 Thermal 1652 | . . . 645 . 825 35 147 Explosive 2690 | . . . . . 2690 . . Electromagnetic 759 | . 25 . 393 133 208 . . Impact 432 | . . . . . 432 . . Slashing . | . . . . . . . . Piercing 630 | . . . . . . 447 183 Highest Corruption 10 | . 1 . . . 4 9 10 Average Corruption 4 | . 1 . . . 2 5 9 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 134 | . 3 . . . 51 25 55 Message Errors 23 | . 1 . . . 14 1 7 Matter Fused 43 | . . . . . 15 14 14 Heat Flow Errors 25 | . 1 . . . 8 7 9 Energy Discharges 10 | . . . . . 3 . 7 Parts Rejected 1 | . . . . . . . 1 Parts Fused 2 | . . . . . 1 . 1 Data Loss (minor) 16 | . 1 . . . 4 2 9 Data Loss (major) 6 | . . . . . 3 . 3 Misfires 6 | . . . . . 3 . 3 Alerts 1 | . . . . . . 1 . Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 211 | . . . 15 . 196 . . Projectiles 24 | . . . . . 24 . . Explosions 119 | . . . 15 . 104 . . Melee 68 | . . . . . 68 . . Knockbacks 9 | . . . . . 8 1 . Impact 2 | . . . . . 2 . . Kinetic 7 | . . . . . 6 1 . Secondary . | . . . . . . . . Self-Inflicted Damage 503 | . . . 112 . 391 . . Shots 17 | . . . 2 . 15 . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 557 | . 272 1 268 327 557 483 252 Average Temperature 123 | . 60 1 90 207 136 179 77 Received Heat Transfer 1773 | . 72 51 279 60 699 345 267 Effects 17 | . . . . 1 8 8 . Shutdowns 7 | . . . . . 5 2 . Energy Bleed 2 | . . . . . . 2 . Matter Decay 1 | . . . . . 1 . . Short Circuit 4 | . . . . 1 2 1 . Damage (major) 3 | . . . . . . 3 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted 1 | . . . 1 . . . . Combat Hostiles 1 | . . . 1 . . . . Robots Corrupted 2 | . . . . . 2 . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . 1 . . Impact Corruptions 4 | . . . . . 4 . . Robots Melted 1 | . . . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . Parts Melted 4 | . . . 1 . 3 . . Heat Transferred 2683 | . . . 870 . 1443 148 222 Parts Sabotaged 5 | . . . . . 5 . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . . . 3 . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Sto Maximum Alert Level 5 | . . . 1 . 5 5 2 Low Security (%) 25 | 100 100 100 83 100 5 . . Level 1 12 | . . . 16 . 3 . 53 Level 2 16 | . . . . . 16 . 46 Level 3 2 | . . . . . 5 . . Level 4 17 | . . . . . 20 73 . Level 5 26 | . . . . . 48 26 . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 3286 | 5 62 50 258 97 3286 1724 648 Initial 1724 | . . 6 . 97 59 1724 648 Average 1011 | 1 20 14 65 72 1624 1545 389 Influence Increases 4980 | 30 243 109 386 108 3457 245 402 Destroy 0b10 Robot/C 1720 | . 180 60 240 60 820 120 240 Destroy 0b10 Robot/NC 105 | 30 5 10 15 . 20 5 20 Destroy Leader 322 | . 32 24 64 20 30 50 102 Allied During Kill 16 | . . . 5 . 9 2 . Successful Hack 107 | . 22 . 17 28 . . 40 Disable Machine 120 | . . . 30 . 60 30 . Anti-Garrison Action 2200 | . . . . . 2200 . . Destroy Structure 300 | . 4 . 15 . 273 8 . Lose Combat Pursuer 90 | . . 15 . . 45 30 . Influence Decreases 4703 | 30 227 125 171 238 256 2104 1552 Entered New Map 2495 | . . 10 . 118 26 1562 779 Time Decay 1528 | 30 227 115 131 80 . 392 553 Lost Part 450 | . . . 20 40 200 130 60 Lost Ally 80 | . . . 20 . 30 20 10 Purge Threat 150 | . . . . . . . 150 Squads Dispatched 17 | . 2 3 6 1 . 2 3 Investigation 6 | . 2 2 2 . . . . Extermination 3 | . . . . . . 1 2 Reinforcement 3 | . . 1 1 . . . 1 Assault 1 | . . . . . . 1 . Garrison 4 | . . . 3 1 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Sto Distress Signals 7 | . . 3 1 . . . 3 Communications Jammed 2 | . . . . . . . 2 Distress Signals 2 | . . . . . . . 2 Times Spotted 121 | . 10 10 20 5 42 14 20 Peak Tracking Total 6 | . 3 6 6 5 6 5 3 Tactical Retreats 6 | . . 1 . . 3 2 . Traps | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Sto Traps Triggered 15 | . 1 1 . . 11 1 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Gar Fac Sto Machines Disabled 16 | . . . 2 . 12 2 . Max in Single Turn 2 | . . . 1 . 2 1 . Garrison Relay 5 | . . . . . 5 . . Phase Generator 1 | . . . . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Sto Machines Accessed 23 | . 6 2 4 1 2 2 6 Terminals 15 | . 5 1 2 . 2 . 5 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 4 | . 1 . 1 . . 1 1 Scanalyzers 1 | . . 1 . . . . . Garrison Access 3 | . . . 1 1 . 1 . Total Hacks 70 | . 22 7 15 2 5 5 14 Successful 34 | . 12 3 7 2 . 2 8 Failed 35 | . 10 3 8 . 5 3 6 Catastrophic 5 | . 1 . 2 . 1 . 1 Database Lockouts 1 | . . 1 . . . . . Manual 37 | . 13 2 7 1 . 4 10 Terminals 53 | . 21 2 12 . 5 . 13 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 4 | . 1 . 1 . . 1 1 Scanalyzers 5 | . . 5 . . . . . Garrison Access 8 | . . . 2 2 . 4 . Terminal Hacks 9 | . 4 . 2 . . . 3 Robot Analysis 2 | . 1 . 1 . . . . Open Door 1 | . . . . . . . 1 Terminal Index 3 | . 2 . 1 . . . . Alert Level 1 | . . . . . . . 1 Locate Traps 1 | . . . . . . . 1 Zone Layout 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 3 | . 1 . 1 . . . 1 Report Inventory 3 | . 1 . 1 . . . 1 Scanalyzer 3 | . . 3 . . . . . Insert Component 1 | . . 1 . . . . . Analyze 1 | . . 1 . . . . . Retrieve Study 1 | . . 1 . . . . . Garrison Access Hacks 1 | . . . . 1 . . . Unlock Access 1 | . . . . 1 . . . Unauthorized Hacks 17 | . 7 . 3 1 . 2 4 Terminals 13 | . 7 . 2 . . . 4 Track 1 | . 1 . . . . . . Botnet 11 | . 5 . 2 . . . 4 Operators 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 4 | . . . 1 1 . 2 . Reprogram 2 | . . . 1 . . 1 . Watchers 2 | . . . . 1 . 1 . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 19 | . 5 2 3 1 2 2 4 Full Trace Events 8 | . 2 1 3 . 2 . . Feedback Events 1 | . 1 . . . . . . Corruption 1 | . 1 . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 1 | . . 1 . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . Part Schematics Acquired 1 | . . 1 . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Gar Fac Sto Used RIF Installer 1 | . . . . . 1 . . Robots Hacked 4 | . . . . . . 2 2 Non-combat 2 | . . . . . . . 2 Combat 2 | . . . . . . 2 . Robot Hacks Applied 8 | . . . . . . 2 6 purge_threat 1 | . . . . . . . 1 map_route 1 | . . . . . . . 1 link_fov 1 | . . . . . . . 1 streamctrl_low 2 | . . . . . . . 2 formatsys_high 3 | . . . . . . 2 1 Relay Couplers Released 22 | . . . . . 22 . . Machine Destruction 19 | . . . . . 19 . . Programmers 3 | . . . . . 3 . . Attached 4 | . . . . . . 2 2 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Sto Total Allies 6 | . . . 1 . 1 2 2 Largest Group 1 | . . . 1 . 1 1 1 Highest-Rated Group 39 | . . . 16 . 39 32 26 Highest-Rated Ally 39 | . . . 16 . 39 32 26 Total Orders 4 | . . . . . 3 . 1 FOLLOW 1 | . . . . . . . 1 EXPLORE 3 | . . . . . 3 . . Ally Attacks 31 | . . . 13 . 14 4 . Total Damage 516 | . . . 128 . 177 211 . Kills 4 | . . . 1 . 2 1 . Allies Corrupted 1 | . . . . . 1 . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Sto Active Infowar (turns) 5103 | 25 746 340 743 177 1825 . 1247 Optics 2346 | . . . 344 177 1825 . . Seismic 2264 | 25 746 340 743 177 233 . . Jamming 1247 | . . . . . . . 1247 Robot Analysis Total 2 | . 1 . 1 . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches 7 | . . . . . 7 . . Drone Recoveries 4 | . . . . . 4 . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Gar Fac Sto Turns Passed 9173 | 235 746 340 743 177 4395 926 1611 Spaces Moved 4194 | 139 420 234 502 107 1782 438 572 Core . | . . . . . . . . Treads 856 | . . . . . 317 72 467 Legs 2550 | 139 420 234 502 107 951 92 105 Wheels 108 | . . . . . 108 . . Hover 358 | . . . . . 84 274 . Flight 322 | . . . . . 322 . . Fastest Speed 86 | 120 120 112 108 116 86 120 120 Average Speed 172 | 120 142 114 116 121 204 158 205 Slowest Speed 385 | 120 190 120 182 125 385 330 245 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 35 | 6 53 27 41 3 93 9 50 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . 1 1 . . . Unknown Exits Taken 4 | 1 1 1 . . . 1 . Scrap Searched . | . . . . . . . . Spaces Dug 25 | . 8 . . . 12 5 . Terrain Destroyed 440 | . 8 . 14 . 409 9 . Melee 17 | . . . . . 12 5 . Projectile 14 | . 8 . . . 2 4 . AOE 409 | . . . 14 . 395 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Sto Total 5563 | 178 507 281 605 137 2308 613 934 Wait 685 | 10 32 26 37 9 209 84 278 Move 4187 | 138 419 233 501 106 1781 437 572 Hop . | . . . . . . . . Pick Up 70 | 1 5 3 9 4 29 14 5 Fast Attach 29 | 1 . . 5 . 11 8 4 Attach 47 | . . 2 1 3 28 6 7 Detach 17 | . . . 2 . 9 4 2 Swap 70 | . 8 2 8 4 24 7 17 Drop 53 | . 7 2 10 3 17 12 2 Fire 237 | 28 36 13 29 8 84 10 29 Melee 104 | . . . . . 58 29 17 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 50 | . . . . . 50 . . Rewire 13 | . . . 3 . 7 2 1 Trap . | . . . . . . . . Miscellaneous 1 | . . . . . 1 . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Sto x2) -7/Storage History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 236 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 464 | -10/Materials | Discovered new exit (range 15) 619 | -10/Materials | Discovered new exit (range 16) 982 | -10/Materials | Entered another Materials area 982 | -9/Materials | Evolved 2 slots: Propulsion x2 1061 | -9/Materials | Build established: Scavenger-Mutant 1081 | -9/Materials | Central database locked down 1308 | -9/Materials | Discovered new exit (range 13) 1322 | -9/Materials | Entered another Materials area 1322 | -8/Materials | Evolved 2 slots: Utility x2 1633 | -8/Materials | Discovered new exit (range 4) 1675 | -8/Materials | Build established: Mutant 1798 | -8/Materials | Garrison activated, responded to threat 2064 | -8/Materials | Identified exit to Factory 2065 | -8/Materials | Entered Factory 2065 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2178 | -7/Factory | Garrison activated, responded to threat 2213 | -7/Factory | Identified exit to Garrison 2223 | -7/Factory | Lost 4 parts (1p2n1w) 2242 | -7/Factory | Entered Garrison 2302 | -7/Garrison | Triggered checkpoint 2321 | -7/Garrison | Garrison Relay disabled 2365 | -7/Garrison | Triggered checkpoint 2503 | -7/Garrison | Triggered checkpoint 2549 | -7/Garrison | Lost 5 parts (2p1n1u1w) 2626 | -7/Garrison | Triggered checkpoint 2743 | -7/Garrison | Discovered new exit (range 12) 2781 | -7/Garrison | Identified exit to Factory 2812 | -7/Garrison | Triggered checkpoint 2861 | -7/Garrison | Garrison Relay disabled 3106 | -7/Garrison | Build established: Scavenger-Mutant 3172 | -7/Garrison | Discovered exit to Factory (range 16) 3380 | -7/Garrison | Phase Generator disabled 3433 | -7/Garrison | Rescued a captive Derelict 3603 | -7/Garrison | Garrison Relay disabled 3899 | -7/Garrison | Discovered exit to Factory (range 11) 3903 | -7/Garrison | Triggered checkpoint 4120 | -7/Garrison | Triggered checkpoint 4304 | -7/Garrison | Core integrity fell below 50% 4987 | -7/Garrison | Build established: Scavenger-Bomber 5046 | -7/Garrison | Lost 3 parts (3n) 5313 | -7/Garrison | Build established: Bomber 5973 | -7/Garrison | Build established: Scavenger-Mutant 6144 | -7/Garrison | Installed Relay Interface Framework 6192 | -7/Garrison | Garrison Relay disabled 6390 | -7/Garrison | Garrison Relay disabled 6459 | -7/Garrison | Build established: Bothacker-Mutant 6637 | -7/Garrison | Entered Factory 7181 | -7/Factory | Lost 3 parts (2n1w) 7317 | -7/Factory | Lost 5 parts (2p3n) 7437 | -7/Factory | First assault squad dispatched 7454 | -7/Factory | Core integrity fell below 20% 7498 | -7/Factory | Discovered new exit (range 7) 7517 | -7/Factory | Discovered new exit (range 8) 7563 | -7/Factory | Entered Storage 7825 | -7/Storage | Lost 4 parts (2n2u) 8287 | -7/Storage | System corruption reached 10% 8649 | -7/Storage | Build established: Scavenger-Bomber 9174 | -7/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 09085_ K-01 Serf collects debris. 09087_ Acquired 39 matter. 09087_ K-01 Serf collects debris. 09091_ Dropped Airjet. 09092_ The unstable cave ceiling collapses. 09092_ K-01 Serf collects debris. 09093_ Acquired Airjet. 09094_ K-01 Serf collects debris. 09100_ System corrupted: FCS attempts to trigger Flak Gun. 09100_ System corrupted: Flak Gun misfires. 09106_ K-01 Serf collects debris. 09124_ System corrupted: Component data lost. 09125_ R-06 Scavenger collects Aluminum Leg+. 09129_ Acquired 36 matter. 09130_ R-06 Scavenger collects Imp. Heat Sink. 09133_ R-06 Scavenger collects Shock Rifle. 09154_ Critical hit (Burn: +37). 09172_ K-01 Serf collects debris. 09174_ System corrupted: Flak Gun jammed. 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T" # | | ???????????? ### ## ###### "" # | | ???????????? + ## #????# "" # | | ????????????######## ## #????# # | | ???????????????????# # #????######### | | ???????????????????###" ""#+### #????????????? | | ?????????????????????#"R""# #?# #????????????? | | ?????????????????????#""" # #?# #????????????? | | ?????????????????????###### ### #????????????? | | ??????????????????????????# + #????????????? | | ??????????????????????????##### #????????????? | | ??????????????????????????????# #????????????? | | ??????????????????????????????# #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 26 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 6 Armor Coverage 225 Evasion (%) 55 Melee Accuracy 5 Recoil Reduction 3 Relay Coupler Types 2 Relay Coupler Value 52 Item Schematics ----------------- Imp. Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Aluminum Leg | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Oh No You Don't! Challenges ------------ None Game ------ Seed AluminumVariableFalx Manual? 0 Play Time 01:07:26 Cumulative 50.2 hours Start 2025.12.29 @ 22:21:03 End 2025.12.29 @ 23:27:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 67 Rogue 67 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 45 Achievement% 35 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d603fb8c-3604-4431-b4ff-877d14b591f5