Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.09 @ 12:55:45 Player: art-hropod Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (70) 350 Value Destroyed (2332) 2332 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (172) 172 TOTAL SCORE: 6794 Bonus ------- High Alert Combat Kills 81 Follower Combat Kills 91 Cogmind --------- Core Integrity 883/1000 Matter 300/300 Energy 28/140 System Corruption 5% Temperature Cool (0) Movement Treading (160) Location -5/Factory Parts ------- > --- POWER (2) -------- Light Deuterium Engine > --- PROPULSION (4) --- Light Treads Light Treads Medium Treads > --- UTILITY (4) ------ Improved Heat Sink Improved Cooling System Advanced Targeting Computer > --- WEAPON (7) ------- Disruptor Cannon Disruptor Cannon Katana > --- INVENTORY (5) ---- Compact Battery (200) Kinecellerator Improved Light Armor Plating Smartbomb Launcher Peak State ------------ > --- POWER ------------ Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Improved Cooling System Advanced Targeting Computer Advanced Shield Generator > --- WEAPON ----------- Disruptor Cannon Disruptor Cannon Disruptor Cannon Disruptor Cannon Disruptor Cannon Plasma Cannon Katana > --- INVENTORY -------- Improved Target Analyzer Kinecellerator Improved Light Armor Plating Smartbomb Launcher [Rating: 69] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Improved Cooling System Storage Small Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Assault Cannon Energy Gun Arc Projector Energy Cannon Ion Cannon Ballistic Gun Shotgun Ballistic Cannon Assault Cannon Launcher Improved Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Jun Mat Min Mat Mat Fac Fac Fac Slots Evolved 10 | . . . 2 2 2 2 2 Power 1 | . . . . . . . 1 Propulsion 2 | . . . 1 . . 1 . Utility 2 | . . . . . . 1 1 Weapon 5 | . . . 1 2 2 . . Parts Attached 78 | 7 1 9 16 20 10 3 12 Power 10 | 1 . 1 2 3 1 . 2 Engine 8 | 1 . 1 2 1 1 . 2 Core 2 | . . . . 2 . . . Reactor . | . . . . . . . . Propulsion 24 | 3 . 4 9 3 4 1 . Treads 16 | 2 . . 6 3 4 1 . Leg 8 | 1 . 4 3 . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 14 | 1 1 2 1 3 1 2 3 Device 9 | . 1 1 1 2 . 1 3 Storage 1 | 1 . . . . . . . Processor 3 | . . 1 . 1 1 . . Hackware . | . . . . . . . . Protection 1 | . . . . . . 1 . Artifact . | . . . . . . . . Weapon 30 | 2 . 2 4 11 4 . 7 Energy Gun 7 | 2 . 1 . 3 1 . . Energy Cannon 8 | . . . . 1 1 . 6 Ballistic Gun 4 | . . 1 . 1 1 . 1 Ballistic Cannon 7 | . . . 4 3 . . . Launcher 2 | . . . . 1 1 . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . . . . 2 . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . 1 1 . . . Parts Lost 21 | . 1 2 1 10 . . 7 Power 4 | . . 1 . 2 . . 1 Propulsion 4 | . . . 1 2 . . 1 Utility 2 | . . . . 1 . . 1 Weapon 11 | . 1 1 . 5 . . 4 Highest Loss Streak 6 | . 1 1 1 6 . . 6 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 96 | . 94 96 98 92 96 100 98 Engine 9 | . 14 13 11 5 7 6 10 Treads 21 | . 28 1 26 25 23 26 22 Leg 4 | . . 26 5 . . . . Device 10 | . 12 14 6 9 7 6 16 Storage 6 | . 14 14 11 7 . . . Processor 3 | . . . 4 . 7 6 5 Energy Gun 8 | . 24 11 . 2 10 13 7 Energy Cannon 6 | . . . . . 12 13 20 Ballistic Gun 5 | . . 13 . . 12 6 1 Ballistic Cannon 11 | . . . 31 27 . . . Launcher 1 | . . . . . 4 6 2 Slashing Weapon 4 | . . . . 9 7 6 5 Naked Turns . | . . . . . . . . Heaviest Build 81 | 14 15 14 30 35 44 47 81 Greatest Support 88 | 40 40 40 60 62 70 88 88 Greatest Overweight (x) 1 | . . . 1 . . . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 5 5 Average Capacity 6 | 7 8 8 8 7 5 5 5 Most Carried 8 | 8 6 8 8 8 5 4 5 Average Carried 5 | 4 5 6 7 7 4 3 3 Final Capacity 8 | 8 8 8 8 5 5 5 5 Final Carried 8 | 5 6 8 8 3 5 3 5 Class Distribution -------------------- 21% | Mutant 19% | Scavenger-Executioner 19% | Scavenger-Gunner 18% | Gunner 13% | Executioner 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Gunner | -8/Materials Executioner | -7/Factory Scavenger-Executioner | -6/Factory Scavenger-Executioner | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -5 ----------- Run | Jun Mat Min Mat Mat Fac Fac Fac Matter Collected 1988 | 224 56 44 321 837 274 . 232 Remotely . | . . . . . . . . Salvage Created 2186 | . 329 112 233 648 694 . 170 Parts 147 | . 16 5 26 45 49 . 6 Haulers Intercepted 1 | . 1 . . . . . . Recyclers Shooed 1 | . 1 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Jun Mat Min Mat Mat Fac Fac Fac Combat Hostiles Destroyed 55 | . 5 5 8 19 15 . 3 Guns 16 | . 5 5 . 1 4 . 1 Cannons 29 | . . . 8 15 6 . . AOE 8 | . . . . 3 4 . 1 Classes Destroyed 13 | . 4 2 3 3 1 . . Worker 1 | . . . . 1 . . . Builder 5 | . 1 . . 2 2 . . Hauler 1 | . 1 . . . . . . Recycler 1 | . . . . 1 . . . Watcher 8 | . 1 . 2 3 2 . . Swarmer 16 | . . . 4 4 8 . . Grunt 23 | . 5 3 1 10 3 . 1 Brawler 1 | . . . . 1 . . . Duelist 2 | . . . 1 1 . . . Sentry 8 | . . . 2 3 3 . . Demolisher 1 | . . 1 . . . . . Programmer 3 | . . . . . 1 . 2 Assembled 1 | . . 1 . . . . . Best Kill Streak 7 | . 2 2 5 6 7 . 2 Combat Bots Only 5 | . 2 2 5 5 4 . 2 Max Kills in Single Turn 4 | . 2 1 2 4 4 . 1 Gunslinging . | . . . . . . . . Exploded 4 | . . . . 3 4 . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -------- Run | Jun Mat Min Mat Mat Fac Fac Fac Damage Taken 4517 | . 338 403 358 1398 638 . 1382 Core 469 | . 82 54 10 133 73 . 117 Absorbed by Shields 283 | . . . . . . . 283 Core Remaining (%) 84 | 100 . 45 97 75 89 100 . Volleys Fired 156 | . 31 28 12 49 22 . 14 Largest 6 | . 2 2 3 4 6 . 6 Hottest 379 | . 80 60 132 171 252 . 379 Shots Fired 423 | . 49 36 36 158 105 . 39 Gun 173 | . 49 36 . 12 61 . 15 Cannon 247 | . . . 36 144 43 . 24 Launcher 3 | . . . . 2 1 . . Special . | . . . . . . . . Kinetic 250 | . . 28 36 144 38 . 4 Thermal 67 | . . . . . 43 . 24 Explosive 3 | . . . . 2 1 . . Electromagnetic 103 | . 49 8 . 12 23 . 11 Robot Hit Streak 19 | . 7 11 3 9 19 . 7 Robot Miss Streak 3 | . 2 3 3 3 2 . 2 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . 1 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 255 | . 34 27 13 93 63 . 25 Core Hits 115 | . 12 12 9 41 34 . 7 Critical Kills 1 | . . 1 . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 4 | . . 1 . 2 . . 1 Destroy 1 | . . 1 . . . . . Blast 2 | . . . . 2 . . . Corrupt 1 | . . . . . . . 1 Melee Attacks 2 | . . . . 1 1 . . Impact . | . . . . . . . . Slashing 2 | . . . . 1 1 . . Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5729 | . 593 231 390 2428 1493 . 594 Guns 1538 | . 506 231 . 162 431 . 208 Cannons 3454 | . . . 390 1972 783 . 309 Explosions 642 | . 87 . . 265 213 . 77 Melee 95 | . . . . 29 66 . . Ramming . | . . . . . . . . Kinetic 2883 | . . 194 390 1972 284 . 43 Thermal 1451 | . 87 . . 76 783 . 505 Explosive 402 | . . . . 189 213 . . Electromagnetic 898 | . 506 37 . 162 147 . 46 Impact . | . . . . . . . . Slashing 95 | . . . . 29 66 . . Piercing . | . . . . . . . . Highest Corruption 5 | . . . . . . . 5 Average Corruption 2 | . . . . . . . 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 3 | . . . . . . . 3 Matter Fused 1 | . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . 1 Parts Rejected 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 140 | . . . 16 87 29 . 8 Projectiles 77 | . . . 16 53 . . 8 Explosions 37 | . . . . 34 3 . . Melee 26 | . . . . . 26 . . Knockbacks 21 | . . . 4 17 . . . Impact . | . . . . . . . . Kinetic 19 | . . . 4 15 . . . Secondary 2 | . . . . 2 . . . Self-Inflicted Damage 94 | . . . . 75 . . 19 Shots 3 | . . . . 2 . . 1 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 490 | . 72 38 132 314 190 . 490 Average Temperature 73 | . 20 12 39 91 70 . 143 Received Heat Transfer 1321 | . 213 201 90 594 141 . 82 Effects 3 | . . . . 1 . . 2 Shutdowns 1 | . . . . . . . 1 Energy Bleed 1 | . . . . 1 . . . Damage (minor) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 4 | . 4 . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 2 | . . . . . 1 . 1 Combat Hostiles 2 | . . . . . 1 . 1 Parts Melted 10 | . . . . . 7 . 3 Heat Transferred 2277 | . 50 . . 50 1366 . 811 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . 1 . . 1 . . 1 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Jun Mat Min Mat Mat Fac Fac Fac Peak Influence 480 | . 196 166 424 480 475 232 186 Initial 232 | . . 76 . 100 135 232 113 Average 214 | . 110 93 236 354 277 232 98 Maximum Alert Level 2 | . . . 2 2 2 1 . Low Security (%) 54 | 100 100 100 38 10 30 . 100 Level 1 31 | . . . 42 57 50 100 . Level 2 14 | . . . 19 32 19 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 12 | . . 1 1 4 4 . 2 Investigation 1 | . . 1 . . . . . Extermination 2 | . . . . . 1 . 1 Reinforcement 3 | . . . 1 1 1 . . Assault 1 | . . . . . . . 1 Garrison 5 | . . . . 3 2 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . 1 . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Jun Mat Min Mat Mat Fac Fac Fac Distress Signals 3 | . 1 . 1 1 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 104 | . 11 11 18 32 23 . 9 Peak Tracking Total 8 | . 3 8 8 5 6 . 5 Tactical Retreats 2 | . 1 . . . 1 . . Traps | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Jun Mat Min Mat Mat Fac Fac Fac Traps Triggered 2 | . . . 1 . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 ---------- Run | Jun Mat Min Mat Mat Fac Fac Fac Machines Disabled 5 | . . . 1 3 1 . . Max in Single Turn 1 | . . . 1 1 1 . . Garrison Access 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Jun Mat Min Mat Mat Fac Fac Fac Machines Accessed 11 | . 3 1 2 1 1 1 2 Terminals 10 | . 3 1 2 1 1 1 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . . 1 Total Hacks 25 | . 7 3 8 2 1 1 3 Successful 7 | . 3 . 2 . 1 . 1 Failed 18 | . 4 3 6 2 . 1 2 Catastrophic 6 | . 1 1 2 2 . . . Database Lockouts . | . . . . . . . . Manual 18 | . 5 3 6 2 1 1 . Terminals 24 | . 7 3 8 2 1 1 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . . 1 Terminal Hacks 4 | . 1 . 1 . 1 . 1 Record 2 | . . . 1 . . . 1 Robot Analysis 1 | . 1 . . . . . . Level Access Points 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 3 | . 2 . 1 . . . . Terminals 3 | . 2 . 1 . . . . Botnet 3 | . 2 . 1 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 10 | . 3 1 2 1 . 1 2 Full Trace Events 1 | . . 1 . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 ------------ Run | Jun Mat Min Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 2 | . . . . . . . 2 Machine Destruction 2 | . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -------- Run | Jun Mat Min Mat Mat Fac Fac Fac Total Allies 1 | . . 1 . . . . . Largest Group 1 | . . 1 1 . . . . Highest-Rated Group 31 | . . 31 31 . . . . Highest-Rated Ally 31 | . . 31 31 . . . . Total Orders . | . . . . . . . . Ally Attacks 14 | . . . 14 . . . . Total Damage 230 | . . . 230 . . . . Kills 3 | . . . 3 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Jun Mat Min Mat Mat Fac Fac Fac Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 ------------- Run | Jun Mat Min Mat Mat Fac Fac Fac Turns Passed 3591 | 72 312 478 517 821 729 84 578 Spaces Moved 1926 | 48 138 333 275 377 393 51 311 Core 6 | 6 . . . . . . . Treads 1509 | 1 138 10 228 377 393 51 311 Legs 411 | 41 . 323 47 . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 120 120 145 155 160 160 Average Speed 149 | 112 160 121 154 157 155 160 160 Slowest Speed 190 | 160 160 160 190 160 160 160 160 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 25 | 4 27 78 36 28 14 2 14 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . . . . . Known Exits Taken 2 | . . 1 . . 1 . . Unknown Exits Taken 5 | 1 1 . 1 1 . 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 73 | . 2 . 8 50 . . 13 Melee . | . . . . . . . . Projectile 28 | . . . 8 20 . . . AOE 45 | . 2 . . 30 . . 13 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Jun Mat Min Mat Mat Fac Fac Fac Total 2321 | 67 180 374 344 488 451 53 364 Wait 72 | . 9 . 17 26 9 . 11 Move 1919 | 47 137 332 274 376 392 50 311 Hop . | . . . . . . . . Pick Up 53 | 12 2 5 11 9 8 . 6 Fast Attach 22 | . . . 5 7 4 . 6 Attach 34 | 7 1 3 5 10 2 2 4 Detach 1 | . . . . . . . 1 Swap 23 | . . 6 6 4 4 1 2 Drop 39 | 1 . . 14 6 9 . 9 Fire 156 | . 31 28 12 49 22 . 14 Melee 2 | . . . . 1 1 . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory History --------- Turn | Location | Event 19 | -11/Junkyard | Discovered new exit (range 14) 73 | -11/Junkyard | Entered Materials 145 | -10/Materials | Discovered new exit (range 6) 306 | -10/Materials | Build established: Mutant 385 | -10/Materials | Entered Mines 388 | -10/Mines | Assembled infested the area 393 | -10/Mines | Assisted by a Guerilla fighting off Assembled 744 | -10/Mines | Core integrity fell below 50% 779 | -10/Mines | Learned location of Mines (-9) 785 | -10/Mines | Learned location of Zion (-6) 852 | -10/Mines | Received a Mining Laser from a helpful Derelict 855 | -10/Mines | Discovered new exit (range 5) 862 | -10/Mines | Identified exit to Materials 863 | -10/Mines | Entered Materials 863 | -9/Materials | Accompanied by 1 ally 863 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 863 | -9/Materials | Discovered new exit (range 15) 899 | -9/Materials | Identified exit to Mines 1164 | -9/Materials | Build established: Gunner 1356 | -9/Materials | Discovered new exit (range 16) 1380 | -9/Materials | Entered another Materials area 1380 | -8/Materials | Evolved 2 slots: Weapon x2 1681 | -8/Materials | Build established: Scavenger-Gunner 1864 | -8/Materials | Garrison activated, responded to threat 1929 | -8/Materials | Lost 3 parts (1p2w) 2140 | -8/Materials | Lost 6 parts (1p2n1u2w) 2190 | -8/Materials | Discovered new exit (range 10) 2201 | -8/Materials | Entered Factory 2201 | -7/Factory | Evolved 2 slots: Weapon x2 2402 | -7/Factory | Identified exit to Factory 2657 | -7/Factory | Build established: Executioner 2810 | -7/Factory | Garrison activated, responded to threat 2930 | -7/Factory | Entered another Factory area 2930 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2977 | -6/Factory | Discovered new exit (range 11) 2990 | -6/Factory | Discovered new exit (range 15) 3014 | -6/Factory | Entered another Factory area 3014 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3126 | -5/Factory | Build established: Scavenger-Executioner 3412 | -5/Factory | Spotted B-75 Beast 3592 | -5/Factory | Self-destructed Last Messages --------------- 03563_ K-01 Serf collects debris. 03564_ System corrupted: Deuterium Engine rejected. 03564_ U-05 Engineer builds a Wall. 03565_ K-01 Serf collects debris. 03565_ R-10 Processor collects Deuterium Engine. 03566_ U-05 Engineer lays Concrete. 03566_ K-01 Serf collects debris. 03568_ U-05 Engineer builds a Wall. 03569_ Slug penetrates Wall. 03571_ U-05 Engineer lays Concrete. 03572_ Disruptor Cannon destroyed. 03573_ U-05 Engineer builds a Wall. 03582_ Lgt. Treads destroyed. 03583_ Slug penetrates Wall. 03584_ Disruptor Cannon destroyed. 03585_ U-05 Engineer lays Concrete. 03585_ Disruptor Cannon destroyed. 03585_ Penetrated by Slug. 03588_ Adv. Shield Generator destroyed. 03591_ Plasma Cannon destroyed. 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" " ?????????? | | ?????????# """" """" # "" " " ?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 25 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Executioner Challenges ------------ None Game ------ Seed MassBeamSlayer Manual? 0 Play Time 00:45:27 Cumulative 65.0 hours Start 2023.11.08 @ 11:04:22 End 2023.11.09 @ 12:55:45 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 85 Rogue 69 Adventurer 9 Explorer 7 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 42 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Terminus Map View 63x52 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2e8e0079-e057-4054-a792-79373b56c5e9