Cogmind - Beta 15 *** ADVENTURER MODE // 2025.08.13 @ 14:48:38 Player: LegoMDS Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (131) 655 Value Destroyed (4605) 4605 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (1629) 1629 TOTAL SCORE: 12829 Bonus ------- High Alert Combat Kills 56 Follower Combat Kills 773 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1000 Matter 270/300 Energy 99/100 System Corruption 6% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Core Analyzer A0-MCA's Component Scanner > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Great Axe Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Neutrino Core > --- PROPULSION ------- Overtuned Huge Scrapsphere Overtuned Huge Scrapsphere > --- UTILITY ---------- Scrap Suit Advanced Heat Sink Advanced Heat Sink Rocket Booster Layered Medium Armor Plating A0-MCA's Component Scanner > --- WEAPON ----------- Variable Charge Gun Overtuned Quantum Rifle Antimatter Cannon CR-A16's Pointy Stick > --- INVENTORY -------- Storm Laser LU-1G1's Laser Shovel [Rating: 98] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Wheel Overtuned Huge Scrapsphere Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Scrap Suit Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Shotgun Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Shotgun Ballistic Cannon Antimatter Cannon Special Weapon Plasma Cutter Slashing Weapon Mining Claw Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Slots Evolved 10 | . . . 2 . . . 6 . . . . 2 . . Power 1 | . . . . . . . 1 . . . . . . . Propulsion 2 | . . . . . . . 2 . . . . . . . Utility 5 | . . . 2 . . . 2 . . . . 1 . . Weapon 2 | . . . . . . . 1 . . . . 1 . . Parts Attached 93 | 6 4 1 9 18 3 11 5 6 7 1 9 10 . 3 Power 19 | 1 1 . 1 3 . . 1 2 2 . 1 7 . . Engine 11 | 1 1 . 1 3 . . . 2 1 . . 2 . . Core 7 | . . . . . . . 1 . 1 . . 5 . . Reactor 1 | . . . . . . . . . . . 1 . . . Propulsion 17 | 2 . . 2 5 2 3 1 . 2 . . . . . Treads . | . . . . . . . . . . . . . . . Leg 11 | 2 . . 2 4 2 1 . . . . . . . . Wheel 5 | . . . . . . 2 1 . 2 . . . . . Hover . | . . . . . . . . . . . . . . . Flight 1 | . . . . 1 . . . . . . . . . . Utility 30 | 1 1 . 3 3 1 3 1 4 3 1 5 1 . 3 Device 11 | . . . 1 . . 1 1 2 1 . 3 1 . 1 Storage 2 | 1 . . . 1 . . . . . . . . . . Processor 9 | . 1 . 1 . . 1 . 2 2 1 . . . 1 Hackware 1 | . . . . . . . . . . . . . . 1 Protection 7 | . . . 1 2 1 1 . . . . 2 . . . Artifact . | . . . . . . . . . . . . . . . Weapon 27 | 2 2 1 3 7 . 5 2 . . . 3 2 . . Energy Gun 12 | 1 1 . 2 4 . 1 1 . . . 1 1 . . Energy Cannon 2 | . . . . 1 . . . . . . 1 . . . Ballistic Gun 6 | 1 . . 1 1 . 3 . . . . . . . . Ballistic Cannon 2 | . 1 . . . . . 1 . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special Weapon 2 | . . . . 1 . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 2 | . . 1 . . . . . . . . . 1 . . Piercing Weapon 1 | . . . . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . 3 . 1 2 . . . . . . . Parts Lost 39 | . 3 . . 1 1 . 1 1 2 . 2 20 . 8 Power 14 | . 1 . . . . . . 1 1 . . 9 . 2 Propulsion 3 | . . . . . 1 . . . . . . . . 2 Utility 9 | . . . . 1 . . . . . . 1 5 . 2 Weapon 13 | . 2 . . . . . 1 . 1 . 1 6 . 2 Highest Loss Streak 8 | . 1 . . 1 1 . 1 1 1 . 2 8 . 8 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 7 | 1 3 5 7 9 9 8 5 7 7 6 3 2 2 3 Power . | . 1 . . 1 2 . . . . . . . . . Propulsion . | . . 1 . . . 1 . . . . . . . . Utility 1 | . . . 1 . 1 1 3 4 4 3 1 . 1 1 Weapon 3 | . 2 4 5 5 4 2 1 2 2 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 25 | . . . 4 2 1 11 1 1 1 2 1 . . 1 Power 1 | . . . . . . 1 . . . . . . . . Propulsion 4 | . . . . . . 3 . . . 1 . . . . Utility 11 | . . . 1 . 1 4 . 1 1 1 1 . . 1 Weapon 8 | . . . 3 2 . 2 1 . . . . . . . Tool/Special 1 | . . . . . . 1 . . . . . . . . Average Slot Usage (%) 88 | . 81 100 99 99 99 96 77 79 76 80 79 61 24 28 Engine 9 | . 11 14 11 11 11 11 6 11 5 6 2 1 . . Core 1 | . . . . . . . 4 1 5 6 6 3 . . Leg 12 | . 28 28 22 21 21 13 . . . . . . . . Wheel 7 | . . . . . . 8 20 20 13 13 13 11 11 7 Device 6 | . . . 7 3 . 3 12 15 13 13 12 14 . . Storage 8 | . 14 14 11 11 11 11 6 6 6 6 2 . . . Processor 14 | . . 14 21 22 22 17 . . 10 13 11 5 5 8 Protection 5 | . . . 3 6 11 8 6 3 . . 5 2 . . Energy Gun 8 | . 13 14 11 8 11 8 5 6 6 10 9 7 . . Ballistic Gun 9 | . 5 . 9 9 11 13 12 13 12 3 . . . . Ballistic Cannon 1 | . 8 4 . . . . . . . 5 5 2 . . Peak Build Rating 98 | 6 8 8 14 20 20 42 62 67 79 83 89 98 43 57 Average Rating 38 | 4 6 8 13 16 18 26 59 64 75 81 85 80 40 37 On Entrance 37 | . 6 8 8 14 18 20 39 62 65 79 83 89 38 40 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 65 | 13 16 16 21 30 31 37 52 57 54 56 65 65 7 8 Greatest Support 40 | 20 20 20 20 20 26 26 24 24 40 40 40 40 20 40 Greatest Overweight (x) 9 | . . . 1 9 2 4 2 2 2 1 1 1 . 2 Average Overweight (x) 1 | . . . . . 1 1 1 1 1 1 1 . . . Largest Inventory Capacity 10 | 8 8 8 8 10 10 10 10 10 10 10 10 5 5 5 Average Capacity 9 | 6 8 8 8 9 10 10 10 10 10 10 7 5 5 5 Most Carried 10 | 4 6 7 8 10 10 10 9 10 10 10 10 5 3 5 Average Carried 8 | 1 3 5 7 9 9 9 6 9 9 9 7 4 2 3 Final Capacity 10 | 8 8 8 8 10 10 10 10 10 10 10 5 5 5 5 Final Carried 10 | 2 4 7 8 10 10 10 7 9 10 10 5 3 3 2 Class Distribution -------------------- 47% | Mutant 30% | Scavenger-Scrapper 10% | Scrapper 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Scrapper | -6/Factory Scavenger-Scrapper | -6/Lower Caves Scavenger-Scrapper | -6/Lower Caves Scavenger-Scrapper | -6/Zion Scavenger-Scrapper | -5/Proximity Caves Scavenger-Scrapper | -5/Factory Mutant | -5/Waste Hacker-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Matter Collected 3419 | 167 110 121 170 538 60 464 . 880 592 30 160 127 . . Remotely . | . . . . . . . . . . . . . . . Salvage Created 5052 | . 300 . 308 1210 104 622 . 500 717 . 292 999 . . Parts 277 | . 23 . 21 92 8 34 . 20 25 . 8 46 . . Haulers Intercepted 9 | . 2 . 2 5 . . . . . . . . . . Recyclers Shooed 2 | . 1 . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 85 | . . . . . . 2 . 19 46 . 18 . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Combat Hostiles Destroyed 115 | . 8 . 5 30 2 12 . 8 17 . 6 27 . . Melee 10 | . . . . . . . . . . . 2 8 . . Guns 94 | . 7 . 5 26 2 12 . 6 17 . 2 17 . . Cannons 9 | . 1 . . 4 . . . . . . 2 2 . . Classes Destroyed 17 | . 4 . 2 2 . 3 . 1 4 . . 1 . . Worker 1 | . . . . 1 . . . . . . . . . . Builder 3 | . 2 . . . . . . . . . . 1 . . Hauler 9 | . 2 . 2 5 . . . . . . . . . . Operator 1 | . . . 1 . . . . . . . . . . . Watcher 2 | . . . . 2 . . . . . . . . . . Swarmer 38 | . 3 . . 10 . . . . 7 . 2 16 . . Grunt 39 | . 5 . 3 9 . . . 7 4 . 3 8 . . Brawler 3 | . . . . . . . . . 2 . . 1 . . Duelist 1 | . . . . . . . . . 1 . . . . . Protector 1 | . . . . . . . . . 1 . . . . . Sentry 18 | . . . 2 11 2 . . . 1 . 1 1 . . Programmer 1 | . . . . . . . . . 1 . . . . . Heavy 1 | . . . . . . . . . . . . 1 . . Behemoth 1 | . . . . . . . . 1 . . . . . . Federalist 4 | . . . . . . 4 . . . . . . . . Guru 2 | . . . . . . 2 . . . . . . . . Scrapper 6 | . . . . . . 6 . . . . . . . . Best Kill Streak 6 | . 5 . 2 6 1 3 . 3 4 . 3 6 . . Combat Bots Only 6 | . 3 . 2 5 1 3 . 3 4 . 3 6 . . Max Kills in Single Turn 2 | . 2 . 1 2 1 1 . 1 2 . 1 2 . . Gunslinging 1 | . . . . 1 . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Hostile Shots Fired 841 | . 49 1 20 124 12 91 . 39 87 . 55 278 . 85 Missed 253 | . 14 . 7 34 1 23 . 13 29 . 19 83 . 30 Hits 588 | . 35 1 13 90 11 68 . 26 58 . 36 195 . 55 Projectile 588 | . 35 1 13 90 11 68 . 26 58 . 36 195 . 55 AOE 3 | . . . . . . . . . . . . 3 . . Critical Strikes 23 | . . . . 4 . 2 . 1 4 . 1 10 . 1 Damage Taken 7976 | . 577 8 146 861 126 703 . 366 634 . 521 3191 . 843 Core 1599 | . 200 . 35 100 . 103 . 29 75 . 56 478 . 523 Absorbed by Shields . | . . . . . . . . . . . . . . . Ignored by Resistances 2268 | . 172 3 42 257 36 205 . 102 189 . 144 881 . 237 Regen/Repaired (Parts) 188 | . . . . 55 . 10 . 24 36 . 27 36 . . Core Remaining (%) 60 | 100 . 20 . . . 40 . . . . 81 . . . Volleys Fired 278 | . 33 . 21 75 5 35 . 28 40 . 10 31 . . Largest 3 | . 2 . 2 2 2 2 . 3 3 . 3 3 . . Hottest 250 | . 95 . 88 91 79 120 . 144 144 . 233 250 . . Shots Fired 555 | . 58 . 41 133 10 69 . 50 116 . 18 60 . . Gun 513 | . 48 . 41 120 10 69 . 50 116 . 11 48 . . Cannon 42 | . 10 . . 13 . . . . . . 7 12 . . Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 318 | . 31 . 20 67 5 68 . 27 79 . 7 14 . . Thermal 229 | . 27 . 21 59 5 1 . 23 37 . 11 45 . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 8 | . . . . 7 . . . . . . . 1 . . Robot Hit Streak 23 | . 14 . 13 18 5 16 . 22 14 . 7 23 . . Robot Miss Streak 10 | . 3 . 3 10 1 4 . 2 4 . 1 7 . . Penetration Max 2 | . . . . . . 1 . 1 2 . . . . . Secondary Targets 11 | . 3 . . 3 . 1 . 1 3 . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . 1 . 1 1 . . . . . Shots Hit Robots 472 | . 44 . 32 105 7 50 . 43 98 . 19 74 . . Core Hits 318 | . 18 . 22 96 4 22 . 19 73 . 7 57 . . Critical Kills 3 | . . . . . . . . . 3 . . . . . Critical Parts Destroyed 5 | . . . . . . 2 . 1 2 . . . . . Critical Strikes 20 | . 3 . 2 1 . 2 . 2 7 . 1 2 . . Burn 7 | . 1 . 2 1 . . . 1 2 . . . . . Destroy 8 | . . . . . . 2 . 1 5 . . . . . Blast 3 | . 2 . . . . . . . . . 1 . . . Impale 2 | . . . . . . . . . . . . 2 . . Melee Attacks 48 | . . 5 . . . . . . . . 5 38 . . Impact . | . . . . . . . . . . . . . . . Slashing 8 | . . 5 . . . . . . . . . 3 . . Piercing 40 | . . . . . . . . . . . 5 35 . . Sneak Attacks 2 | . . . . . . . . . . . 1 1 . . Combat Hostiles 2 | . . . . . . . . . . . 1 1 . . Follow-up Attacks 3 | . . . . . . . . . . . . 3 . . Damage Inflicted 12466 | . 1120 . 549 1855 125 1251 . 1133 2508 . 610 3315 . . Guns 9874 | . 506 . 549 1632 125 1251 . 1133 2508 . 231 1939 . . Cannons 858 | . 83 . . 223 . . . . . . 179 373 . . Explosions 531 | . 531 . . . . . . . . . . . . . Melee 1203 | . . . . . . . . . . . 200 1003 . . Ramming . | . . . . . . . . . . . . . . . Kinetic 5913 | . 298 . 285 940 92 1221 . 705 1820 . 179 373 . . Thermal 5286 | . 778 . 264 915 33 30 . 428 688 . 231 1919 . . Explosive 44 | . 44 . . . . . . . . . . . . . Electromagnetic 20 | . . . . . . . . . . . . 20 . . Impact . | . . . . . . . . . . . . . . . Slashing 118 | . . . . . . . . . . . . 118 . . Piercing 1085 | . . . . . . . . . . . 200 885 . . Highest Corruption 6 | . . . . . . 2 . . . . . . 6 6 Average Corruption 4 | . . . . . . 1 . . . . . . 6 6 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 7 | . . . . . . . . . . . . . 1 6 Message Errors 5 | . . . . . . . . . . . . . 1 4 Energy Discharges 1 | . . . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 224 | . 127 . . . . . . . . . 21 53 . 23 Projectiles 26 | . . . . . . . . . . . . 26 . . Explosions 150 | . 127 . . . . . . . . . . . . 23 Melee 48 | . . . . . . . . . . . 21 27 . . Knockbacks 5 | . . . . . . . . . . . 1 4 . . Impact . | . . . . . . . . . . . . . . . Kinetic 4 | . . . . . . . . . . . 1 3 . . Secondary 1 | . . . . . . . . . . . . 1 . . Self-Inflicted Damage 386 | . 235 . . . . . . . . . . . . 151 Shots 7 | . 4 . . . . . . . . . . . . 3 Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 600 | . 253 . 99 193 90 307 . 600 399 . 361 434 . . Average Temperature 126 | . 91 . 38 60 43 145 . 192 151 . 173 143 . . Received Heat Transfer 2892 | . 228 6 72 414 45 482 . 168 250 . 252 894 . 81 Effects 23 | . 1 . . . . 4 . 8 8 . . 2 . . Shutdowns 7 | . . . . . . . . 3 3 . . 1 . . Energy Bleed 7 | . 1 . . . . 1 . 2 2 . . 1 . . Interference 7 | . . . . . . 3 . 2 2 . . . . . Damage (minor) 2 | . . . . . . . . 1 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . 2 . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . 1 . . Robots Melted 2 | . . . . . . . . 2 . . . . . . Combat Hostiles 2 | . . . . . . . . 2 . . . . . . Parts Melted 24 | . 2 . 2 1 . 1 . 3 5 . 1 9 . . Heat Transferred 9146 | . 1055 . 668 1452 74 50 . 1050 1505 . 450 2842 . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . 1 . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Maximum Alert Level 2 | . . . . 1 . . . . . . . 2 . . Low Security (%) 88 | 100 100 100 100 82 100 . 100 . . . . 66 100 100 Level 1 9 | . . . . 17 . . . . . . . 19 . . Level 2 1 | . . . . . . . . . . . . 14 . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 446 | . 183 49 50 258 20 . . . . . . 446 116 137 Initial 112 | . . 49 . 7 . . . . . . . 44 112 50 Average 61 | . 95 13 9 82 . . . . . . . 164 95 35 Influence Increases 3750 | . 334 . 171 911 68 . . 326 597 . 330 838 10 165 Destroy 0b10 Robot/C 2400 | . 160 . 100 600 40 . . 220 500 . 240 540 . . Destroy 0b10 Robot/NC 85 | . 20 . 15 40 . . . . 5 . . 5 . . Destroy Leader 462 | . 34 . 34 184 . . . 50 50 . 30 80 . . Allied During Kill 83 | . . . . . . . . 11 42 . 30 . . . Successful Hack 122 | . 12 . 22 44 28 . . . . . . 12 . 4 Select Force Hacks 50 | . . . . . . . . . . . . 50 . . Disable Machine 108 | . 36 . . 27 . . . . . . . 9 . 36 Destroy Structure 155 | . 72 . . 1 . . . . . . . 22 10 50 Lose Combat Pursuer 285 | . . . . 15 . . . 45 . . 30 120 . 75 Influence Decreases 3623 | . 184 150 151 931 68 . . 280 503 140 250 532 314 120 Entered New Map 609 | . . 101 . 13 . . . . 13 140 . 36 274 32 Time Decay 2548 | . 154 49 151 908 68 . . 250 370 . 210 306 20 62 Lost Part 306 | . 30 . . 10 . . . 10 20 . 20 190 . 26 Lost Ally 160 | . . . . . . . . 20 100 . 20 . 20 . Squads Dispatched 17 | . . . 1 3 . . 1 . 1 . . 8 . 3 Investigation 10 | . . . 1 2 . . 1 . . . . 3 . 3 Extermination 1 | . . . . . . . . . . . . 1 . . Reinforcement 1 | . . . . . . . . . . . . 1 . . Assault 2 | . . . . . . . . . 1 . . 1 . . Garrison 3 | . . . . 1 . . . . . . . 2 . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Distress Signals 6 | . . . 2 2 . . . . . . . 2 . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 198 | . 11 2 11 35 2 26 . 12 27 . 16 41 5 10 Peak Tracking Total 13 | . 4 1 4 5 1 7 . 3 9 . 13 11 4 9 Tactical Retreats 13 | . . . . 1 . 1 . 1 . . 2 5 1 2 Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Traps Triggered 4 | . . . . 2 . . . . . . . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Machines Disabled 18 | . 4 . . 3 . 6 . . . . . 1 . 4 Max in Single Turn 4 | . 2 . . 1 . 1 . . . . . 1 . 4 Garrison Access 2 | . . . . 1 . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . 3 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Machines Accessed 41 | . 4 . 4 12 6 4 2 1 . . 1 4 . 3 Terminals 24 | . 4 . 3 9 6 . . . . . 1 1 . . Fabricators 2 | . . . . . . . . . . . . 2 . . Repair Stations 3 | . . . . 1 . . . . . . . . . 2 Recycling Units 4 | . . . . 1 . . 2 . . . . . . 1 Scanalyzers 1 | . . . 1 . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . . . . 1 . . Total Hacks 98 | . 10 . 10 26 16 9 6 1 . . 2 9 . 9 Successful 57 | . 6 . 7 14 9 9 3 1 . . 2 4 . 2 Failed 41 | . 4 . 3 12 7 . 3 . . . . 5 . 7 Catastrophic 3 | . . . . 1 . . . . . . . 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 10 | . 3 . . 1 1 . . . . 1 . 4 . . Terminals 57 | . 10 . 8 20 16 . . . . . 2 1 . . Fabricators 6 | . . . . . . . . . . . . 6 . . Repair Stations 8 | . . . . 2 . . . . . . . . . 6 Recycling Units 12 | . . . . 3 . . 6 . . . . . . 3 Scanalyzers 2 | . . . 2 . . . . . . . . . . . Garrison Access 3 | . . . . 1 . . . . . . . 2 . . Terminal Hacks 43 | . 6 . 5 10 9 9 . 1 . . 2 1 . . Record 11 | . . . . . . 9 . . . . 2 . . . Part Schematic 4 | . . . . 2 2 . . . . . . . . . Robot Schematic 2 | . . . . 1 1 . . . . . . . . . Prototype ID Bank 9 | . 1 . 3 1 3 . . . . . . 1 . . Open Door 3 | . . . . 2 . . . 1 . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . Locate Traps 1 | . . . . 1 . . . . . . . . . . Hauler Manifests 5 | . 2 . 1 2 . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . 1 . . . . . . . . . Zone Layout 4 | . 2 . . 1 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . 1 . . Load Schematic 1 | . . . . . . . . . . . . 1 . . Repair Station Hacks 3 | . . . . 2 . . . . . . . . . 1 Scan Component 1 | . . . . 1 . . . . . . . . . . Repair 1 | . . . . 1 . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . 1 Recycling Unit Hacks 5 | . . . . 1 . . 3 . . . . . . 1 Report Inventory 3 | . . . . 1 . . 2 . . . . . . . Retrieve Components 2 | . . . . . . . 1 . . . . . . 1 Scanalyzer 2 | . . . 2 . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . . . . 1 . . Seal Access 2 | . . . . 1 . . . . . . . 1 . . Unauthorized Hacks 1 | . . . . . . . . . . . . 1 . . Terminals . | . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . 1 . . Overload 1 | . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . Hacking Detections 26 | . 3 . 3 7 5 . 2 . . . . 4 . 2 Full Trace Events 13 | . . . 1 4 3 . 1 . . . . 2 . 2 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . 1 1 . . . . 3 . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . 1 2 2 . . . . 14 . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . . . . Time 32 | . . . . 32 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . 2 . . . . . . 1 Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . 1 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Total Allies 13 | . . . . . . 3 . 1 6 2 . . 1 . Largest Group 5 | . . . . . . 2 1 1 5 2 2 . 1 . Highest-Rated Group 235 | . . . . . . 110 59 59 235 192 192 . 31 . Highest-Rated Ally 96 | . . . . . . 59 59 59 47 96 96 . 31 . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 122 | . . . . . . 17 . 20 54 . 26 . 5 . Total Damage 3087 | . . . . . . 211 . 341 1496 . 956 . 83 . Kills 25 | . . . . . . 5 . 3 10 . 7 . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted 7 | . . . . . . 6 . 1 . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Active Infowar (turns) 435 | . . . . . . . . 368 67 . . . . . Decoding 5 | . . . . . . . . 5 . . . . . . Cloaking 430 | . . . . . . . . 363 67 . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . . . . . 2 2 1 2 . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Turns Passed 11879 | 57 352 206 542 2459 1279 2735 177 896 752 835 643 689 58 199 Spaces Moved 8964 | 40 200 156 318 1107 648 1952 155 840 788 975 726 603 92 364 Core 423 | 13 . . . 1 . . . . . . . . 58 351 Treads . | . . . . . . . . . . . . . . . Legs 3331 | 27 200 156 318 1106 648 876 . . . . . . . . Wheels 5210 | . . . . . . 1076 155 840 788 975 726 603 34 13 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 40 | 50 120 120 120 120 190 80 80 80 80 80 80 40 50 50 Average Speed 115 | 97 120 120 133 186 190 132 87 89 80 80 80 74 57 52 Slowest Speed 500 | 120 120 120 190 500 260 190 90 90 90 80 80 80 70 150 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . 2 . . . . . . Potential Cave-ins 44 | . . . . . . . . . . . 3 . 20 21 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 56 | 3 41 38 31 98 99 91 4 76 86 83 91 20 82 9 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 3 | . . 1 . . . . . . . 2 . . . . Known Exits Taken 5 | . 1 1 1 1 1 . . . . . . . . . Unknown Exits Taken 7 | 1 . . . . . 1 1 1 1 1 1 . . . Scrap Searched 23 | . . 1 . . . 11 . 5 2 2 2 . . . Spaces Dug 57 | . . . . . . 1 . . . . 7 . 25 24 Terrain Destroyed 245 | . 81 . . . . 22 . 8 33 . 11 7 25 58 Melee . | . . . . . . . . . . . . . . . Projectile 73 | . . . . . . 21 . 8 33 . 4 7 . . AOE 115 | . 81 . . . . . . . . . . . . 34 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Total 9965 | 58 254 164 398 1339 685 2076 197 963 863 1031 765 702 97 373 Wait 353 | 5 12 . 32 81 18 19 29 79 11 46 1 16 4 . Move 8947 | 39 199 155 317 1106 647 1951 154 835 787 974 725 603 91 364 Hop 2 | . . . . . . . . 2 . . . . . . Pick Up 95 | 8 6 3 10 14 5 22 4 6 5 3 2 4 . 3 Fast Attach 30 | . . . . 4 1 4 . 3 2 . 9 7 . . Attach 42 | 6 4 . 2 2 1 2 7 1 5 2 1 3 1 5 Detach 5 | . . . . . . . 1 . 2 . . . 1 1 Swap 51 | . . 1 7 21 2 12 1 3 1 1 2 . . . Drop 96 | . . . 9 19 6 31 1 6 6 5 10 3 . . Fire 278 | . 33 . 21 75 5 35 . 28 40 . 10 31 . . Melee 45 | . . 5 . . . . . . . . 5 35 . . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 4 | . . . . . . . . . 4 . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous 17 | . . . . 17 . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 2 exits: Min / *Sto) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 239 | -10/Materials | Discovered new exit (range 12) 286 | -10/Materials | Discovered new exit (range 9) 306 | -10/Materials | Build established: Mutant 324 | -10/Materials | Core integrity fell below 50% 410 | -10/Materials | Identified exit to Mines 410 | -10/Materials | Entered Mines 422 | -10/Mines | Met a Derelict bent on vengeance 445 | -10/Mines | Learned location of Recycling (-9) 468 | -10/Mines | Excavation squad dispatched 468 | -10/Mines | A large section of the Mines collapsed 521 | -10/Mines | Discovered new exit (range 8) 528 | -10/Mines | Identified exit to Materials 616 | -10/Mines | Entered Materials 616 | -9/Materials | Evolved 2 slots: Utility x2 661 | -9/Materials | Identified exit to Mines 661 | -9/Materials | Identified exit to Storage 1158 | -9/Materials | Entered Storage 1201 | -9/Storage | Garrison activated, responded to threat 1483 | -9/Storage | Repaired Shotgun 1822 | -9/Storage | Build established: Scavenger-Mutant 2843 | -9/Storage | Discovered new exit (range 16) 2946 | -9/Storage | Build established: Mutant 3611 | -9/Storage | Used back door to open Recycling access 3611 | -9/Storage | Discovered new exit (range 4) 3615 | -9/Storage | Identified exit to Recycling 3617 | -9/Storage | Entered Recycling 3885 | -9/Recycling | Discovered new exit (range 15) 4836 | -9/Recycling | Scanned before Scraplab entrance 4862 | -9/Recycling | Entered Scraplab 4881 | -9/Recycling | Discovered new exit (range 3) 4883 | -9/Recycling | Identified exit to Scraptown 4896 | -9/Recycling | Entered Scraptown 5180 | -9/Scraptown | Discovered new exit (range 11) 5261 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 5405 | -9/Scraptown | Visited The Evicted 5424 | -9/Scraptown | Visited Cyclists 5540 | -9/Scraptown | Visited Bundlers 5643 | -9/Scraptown | Visited Science Testing Area 6029 | -9/Scraptown | Visited Cave Peace 6079 | -9/Scraptown | Visited Junk Repository 6167 | -9/Scraptown | Visited UFD Registry 6199 | -9/Scraptown | Registered with UFD as "Lasercircuit" 6311 | -9/Scraptown | Visited Abandonware Association 6353 | -9/Scraptown | Visited Derelict Rescue Squad 6369 | -9/Scraptown | Found DRS Beacon 6417 | -9/Scraptown | Visited Botcube Research 6439 | -9/Scraptown | Found Botcube 6529 | -9/Scraptown | Visited Modified Component R&D 6633 | -9/Scraptown | Visited DA-N13 Charitable Foundation 6643 | -9/Scraptown | Found DCF Scrap (30 items) 6726 | -9/Scraptown | Found Scrap Suit 6787 | -9/Scraptown | Visited Scrapoid Pod Storage 6794 | -9/Scraptown | Found Scrapoid Pod 6811 | -9/Scraptown | Visited LU-1G1's Boring Crew 6903 | -9/Scraptown | Visited A0-MCA Data Center 6909 | -9/Scraptown | Given a B- rating by A0-MCA 6915 | -9/Scraptown | Found A0-MCA's Component Scanner 6932 | -9/Scraptown | Visited Junk Cannon Lab 6996 | -9/Scraptown | Entered Cyclist Reading Room 7012 | -9/Scraptown | Build established: Scrapper 7086 | -9/Scraptown | Learned abandonware demo "POISON.EXE" 7086 | -9/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 7155 | -9/Scraptown | Botcube activated 7327 | -9/Scraptown | Met Optimus 7327 | -9/Scraptown | Accepted into 0bPrime 7384 | -9/Scraptown | Civil war broke out across Scraptown 7390 | -9/Scraptown | Found Prototype Special Weapon 7391 | -9/Scraptown | Identified LU-1G1's Laser Shovel 7422 | -9/Scraptown | Found Scrap Suit 7476 | -9/Scraptown | Found Botcube 7493 | -9/Scraptown | Lost 7 allies 7512 | -9/Scraptown | Botcube activated 7527 | -9/Scraptown | Found Lrg. Botcube 7568 | -9/Scraptown | Lrg. Botcube activated 7582 | -9/Scraptown | Lost 4 allies 7588 | -9/Scraptown | Lrg. Botcube completed mutation into legged form, armed with 2 guns. 7600 | -9/Scraptown | Core integrity fell below 50% 7614 | -9/Scraptown | Discovered new exit (range 8) 7631 | -9/Scraptown | Entered Factory 7631 | -6/Factory | Accompanied by 1 ally 7631 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x2, Weapon x1 7771 | -6/Factory | Discovered new exit (range 9) 7808 | -6/Factory | Entered Lower Caves 7808 | -6/Lower Caves | Accompanied by 1 ally 8017 | -6/Lower Caves | Spotted B-75 Beast 8025 | -6/Lower Caves | Destroyed B-75 Beast 8046 | -6/Lower Caves | Found Lrg. Botcube 8185 | -6/Lower Caves | Learned 12 Factory zone layouts 8186 | -6/Lower Caves | Learned Factory garrison access intel 8218 | -6/Lower Caves | Build established: Scavenger-Scrapper 8266 | -6/Lower Caves | Discovered new exit (range 11) 8357 | -6/Lower Caves | Lrg. Botcube activated 8371 | -6/Lower Caves | Lrg. Botcube completed mutation into core form, armed with 2 guns, 1 cannon. 8704 | -6/Lower Caves | Entered another Lower Caves area 8706 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8724 | -6/Lower Caves | Scrapoid Pod released 06L05-D (x5) 8749 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 8775 | -6/Lower Caves | Found Scrap Suit 8815 | -6/Lower Caves | Lost 6 allies 9210 | -6/Lower Caves | Discovered new exit (range 16) 9230 | -6/Lower Caves | Learned Factory terminal intel 9232 | -6/Lower Caves | Learned 8 Factory zone layouts 9433 | -6/Lower Caves | Encountered a Warlord checkpoint 9456 | -6/Lower Caves | Entered Zion 9560 | -6/Zion | Given A8's code to call for help 9581 | -6/Zion | Found CR-A16's Pointy Stick 9665 | -6/Zion | Learned Factory emergency access door positions 9712 | -6/Zion | Learned location of Quarantine (-2) 9730 | -6/Zion | Given the Hacking Drone Bay 9732 | -6/Zion | Found Hacking Drone Bay 9753 | -6/Zion | Found Storm Laser 9804 | -6/Zion | Learned 4 Factory zone layouts 9953 | -6/Zion | Received a hallucinogenic algorithm 9959 | -6/Zion | Enhanced Grunt warped into view, answering call for help 9965 | -6/Zion | Enhanced Grunt warped into view, answering call for help 10239 | -6/Zion | Learned location of Warlord (-5) 10252 | -6/Zion | Discovered new exit (range 9) 10291 | -6/Zion | Entered Proximity Caves 10291 | -5/Proximity Caves | Accompanied by 2 allies 10389 | -5/Proximity Caves | Learned Factory terminal intel 10498 | -5/Proximity Caves | Learned Factory terminal intel 10528 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10927 | -5/Proximity Caves | Discovered new exit (range 7) 10934 | -5/Proximity Caves | Entered Factory 10934 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 10935 | -5/Factory | Identified exit to Upper Caves 10937 | -5/Factory | Loaded intel: 27 terminal locations 10938 | -5/Factory | Loaded intel: 4 garrison access locations 11280 | -5/Factory | Spotted B-75 Beast 11339 | -5/Factory | Lost 8 parts (3p2u3w) 11472 | -5/Factory | Lost 4 parts (2p2w) 11489 | -5/Factory | Garrison activated, responded to threat 11534 | -5/Factory | First assault squad dispatched 11618 | -5/Factory | Lost 5 parts (2p2u1w) 11623 | -5/Factory | Sucked down chute 11623 | -5/Factory | Entered Waste 11624 | -5/Waste | Met a frightened Derelict 11630 | -5/Waste | Spotted C-40 Crusher 11638 | -5/Waste | EMP discharged 11643 | -5/Waste | Spotted C-40 Crusher 11667 | -5/Waste | Spotted C-40 Crusher 11672 | -5/Waste | Discovered new exit (range 16) 11673 | -5/Waste | Spotted C-40 Crusher 11673 | -5/Waste | Spotted C-40 Crusher 11681 | -5/Waste | Entered Factory 11682 | -5/Factory | Loaded intel: 28 terminal locations 11815 | -5/Factory | Core integrity fell below 50% 11857 | -5/Factory | Core integrity fell below 20% 11880 | -5/Factory | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- Slug penetrates Wall. Adv. Heat Sink destroyed. LU-1G1's Laser Shovel disintegrates Wall. Backup Power I destroyed. CR-A16's Pointy Stick destroyed. LU-1G1's Laser Shovel disintegrates Wall. LU-1G1's Laser Shovel disintegrates Earth. System corrupted: Energy discharge (-16). LU-1G1's Laser Shovel disintegrates Earth. LU-1G1's Laser Shovel disintegrates Wall. LU-1G1's Laser Shovel disintegrates Nuclear Reactor. Nuclear Reactor explodes. LU-1G1's Laser Shovel destroyed. Destroyed LU-1G1's Laser Shovel. Nuclear Reactor explodes. Scanalyzer disabled. K-01 Serf collects debris. Hacking Suite destroyed. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ??????????????????????????????""?????????????????? | | ??????????????????????????????T??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????##### | | ?????????????????????????????????????????????# | | ????????????????????????????##############???# "" | | ????????????????????????????# #???# Y | | ????????????????????????????# """ """ #???# ]"" | | ????????????????????????????# """ """ #???# | | ????????????????????????????# """ """ #???# "" | | ????????????????????????????# #???# "" | | ????????????????????????????# """ ##### "" | | ????????????????????????????# """ + + "" | | ????????????????????????????#""" """ ##### "" | | ??#?????????????????????????#"R #???# "" | | ??# ????????????????????????#""" #???# "" | | ??# ???????????????????????#""" #???# | | ### ##????????????????????# #???# | | # ######################/#################+# | | # k | | @ | | | | | | # Y t m | | # ###############+########################+# | | ####/#######"##??# #???????# | | ##???# """ #???????# | | #????# "R #???????# | | #????# """ #???????# | | """ !#????# #???????# | | ! """ #????# """"" #???????# | | """ #????# """"" #?????##########/### | | "" ##???# """ #?????# ## #?? | | "" """ "##??# #?????# ## #?? | | "T """ # ##?# #?????# ## #?? | | "" """ ## ### ? #?????# ## ### | | "" ### ## ??? !#?????# ## | | ? #?## ##????#??#####?????# ## | | #??##########??## ##????????????????# ## | | ????????????????## ##???????????????# ## | | ?????????????????## ##??????????????# ## | | ??????????????????## ##?????????????# ## | | ???????????????????## ##????????????# ## | | ????????????????????## ##???????????# ## | | ?????????????????????## ##??????????# !! ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 35 Energy Capacity 505 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Cloak Strength 3 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 6 Salvage Targeting 4 Offensive Hacking 20 Item Schematics ----------------- Spread Laser | -9/Materials | Scanalyzed Adv. Assault Cannon | -9/Storage | Hacked Imp. Aluminum Leg | -9/Storage | Hacked Imp. Targeting Computer | -9/Recycling | Hacked Chainsword | -9/Recycling | Hacked Dispersion Rifle | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Imp. Thermal Shield | -6/Zion | Archive Hvy. Plasma Cannon | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Power Amplifier | -6/Zion | Archive Hvy. Treads | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Antimatter Reactor | -6/Zion | Archive Antigrav System | -6/Zion | Archive System Guard | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Robot Schematics ------------------ M-13 Machinist | -9/Storage | Hacked I-25 Savior | -9/Recycling | Hacked W-25 Informer | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive K-01 Serf | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Shotgun | 52% | -9/Storage Alien Tech Used ----------------- None Achievements -------------- Help From High Places Challenges ------------ None Game ------ Seed MicroSpreadWarhead Manual? 0 Play Time 01:48:45 Cumulative 97.9 hours Start 2025.08.13 @ 13:00:45 End 2025.08.13 @ 14:48:38 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 139 Rogue 13 Adventurer 126 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 69 Gallery% 61 Achievement% 47 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e0dd10a6-6785-4f4f-bafc-67a9f8fd5824