Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.12.04 @ 20:41:50 Player: Fleshy Vegetable Bird Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (89) 445 Value Destroyed (2213) 2213 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (364) 364 TOTAL SCORE: 7662 Bonus ------- High Alert Combat Kills 26 Follower Combat Kills 338 Cogmind --------- Core Integrity 0/850 Matter 229/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Field Propulsion Array Improved Transmission Jammer Bore Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Cesium-ion Thruster Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Large Storage Unit Advanced Weight Redist. System Long-range Sensor Array Improved Signal Interpreter Hacking Suite Hacking Suite > --- WEAPON ----------- Heavy EM Shotgun Enhanced Autogun > --- INVENTORY -------- Cesium-ion Thruster Field Propulsion Array Long-range Sensor Array Advanced Terrain Scanner Improved ECM Suite Insulated Plating Bore Cannon Advanced EMP Blaster Precision Grenade Launcher [Rating: 50] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Advanced Weight Redist. System Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Bore Cannon Launcher Precision Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Fac Was Fac Slots Evolved 8 | . . . . . 4 . 2 . . 2 . . Power 1 | . . . . . . . 1 . . . . . Propulsion 3 | . . . . . 1 . 1 . . 1 . . Utility 4 | . . . . . 3 . . . . 1 . . Weapon . | . . . . . . . . . . . . . Parts Attached 102 | 6 11 2 4 1 28 29 . 7 4 2 . 8 Power 10 | 1 1 . 1 . 2 2 . 1 1 . . 1 Engine 8 | 1 1 . 1 . 2 1 . 1 . . . 1 Core 2 | . . . . . . 1 . . 1 . . . Reactor . | . . . . . . . . . . . . . Propulsion 27 | 2 4 2 . . 8 3 . 4 1 1 . 2 Treads 3 | . . . . . 2 1 . . . . . . Leg . | . . . . . . . . . . . . . Wheel 15 | 2 4 2 . . 5 2 . . . . . . Hover . | . . . . . . . . . . . . . Flight 9 | . . . . . 1 . . 4 1 1 . 2 Utility 21 | 1 2 . 2 . 8 3 . 2 1 1 . 1 Device 4 | . . . . . 1 1 . 2 . . . . Storage 7 | 1 2 . 2 . 1 . . . . . . 1 Processor 1 | . . . . . . . . . 1 . . . Hackware 2 | . . . . . 1 . . . . 1 . . Protection 7 | . . . . . 5 2 . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 44 | 2 4 . 1 1 10 21 . . 1 . . 4 Energy Gun 24 | 2 3 . 1 1 6 11 . . . . . . Energy Cannon 3 | . . . . . 1 2 . . . . . . Ballistic Gun 3 | . . . . . . 2 . . 1 . . . Ballistic Cannon 2 | . . . . . . 1 . . . . . 1 Launcher 9 | . 1 . . . 3 2 . . . . . 3 Special Weapon 3 | . . . . . . 3 . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . 3 8 . . . . . . Parts Lost 39 | . 5 . . . 7 9 . . 2 . . 16 Power 6 | . 1 . . . 1 1 . . 1 . . 2 Propulsion 13 | . 1 . . . 3 3 . . 1 . . 5 Utility 8 | . . . . . 2 2 . . . . . 4 Weapon 12 | . 3 . . . 1 3 . . . . . 5 Highest Loss Streak 10 | . 3 . . . 7 3 . . 2 . . 10 Average Slot Usage (%) 89 | . 75 100 100 100 90 87 84 90 87 87 93 82 Engine 8 | . 9 14 14 14 7 6 7 7 4 . . 1 Core 1 | . . . . . . 2 . . 1 6 6 2 Treads 2 | . . . . . 7 5 7 . . . . . Wheel 15 | . 22 28 28 28 15 11 15 1 . . . . Flight 5 | . . . . . . . . 26 30 27 33 29 Device 2 | . . . . . . . . 12 15 13 13 12 Storage 22 | . 23 28 28 28 21 27 23 10 7 6 6 5 Processor 1 | . . . . . . . . . 6 6 6 6 Hackware 5 | . . . . . 5 9 7 7 7 12 13 12 Protection 4 | . . . . . 14 7 7 7 . . . . Energy Gun 15 | . 17 28 28 28 11 12 15 15 7 6 6 2 Energy Cannon 1 | . . . . . 1 3 . . . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 110 | 12 41 41 74 74 104 110 99 99 34 30 30 36 Greatest Support 40 | 32 32 20 20 20 40 30 20 33 33 27 39 39 Greatest Overweight (x) 35 | . 3 2 3 3 8 35 4 4 1 1 1 1 Average Overweight (x) 2 | . 1 2 2 3 2 5 4 1 . 1 . . Largest Inventory Capacity 26 | 6 16 16 20 20 26 26 26 26 10 10 10 10 Average Capacity 18 | 5 12 16 18 20 22 26 26 13 10 10 10 9 Most Carried 26 | 4 16 16 18 20 26 26 23 23 10 9 10 10 Average Carried 17 | 1 8 15 17 19 21 24 23 12 9 8 9 8 Final Capacity 26 | 6 16 16 20 20 26 26 26 10 10 10 10 4 Final Carried 25 | 2 16 16 18 20 25 23 23 10 9 9 10 4 Class Distribution -------------------- 51% | Hauler-Mutant 30% | Mutant 9% | Hacker-Mutant 5% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Commander-Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Fac Was Fac Matter Collected 1528 | 177 209 29 . 50 424 468 . . . . . 171 Remotely . | . . . . . . . . . . . . . Salvage Created 3281 | . 488 188 . 195 809 1138 . . 54 . . 409 Parts 175 | . 26 16 . 12 42 57 . . 2 . . 20 Haulers Intercepted 9 | . 2 . . . 3 3 . . 1 . . . Recyclers Shooed 4 | . . 1 . 1 1 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Fac Was Fac Combat Hostiles Destroyed 49 | . 7 3 . 2 13 17 . . . . . 7 Guns 20 | . 3 3 . 2 5 6 . . . . . 1 Cannons 7 | . . . . . . 5 . . . . . 2 AOE 19 | . 4 . . . 7 4 . . . . . 4 Classes Destroyed 13 | . 6 3 . 1 2 1 . . . . . . Worker 10 | . 3 . . 1 . 3 . . . . . 3 Builder 4 | . 1 . . . 2 1 . . . . . . Tunneler 4 | . . 3 . . . . . . . . . 1 Hauler 9 | . 2 . . . 3 3 . . 1 . . . Recycler 6 | . . 1 . 1 2 2 . . . . . . Operator 3 | . 2 . . . . 1 . . . . . . Watcher 4 | . 2 . . . . 1 . . . . . 1 Swarmer 10 | . . 3 . . 3 4 . . . . . . Grunt 24 | . 7 . . 1 5 5 . . . . . 6 Brawler 1 | . . . . . . 1 . . . . . . Duelist 2 | . . . . 1 . . . . . . . 1 Sentry 10 | . . . . . 4 6 . . . . . . Hunter 2 | . . . . . 1 1 . . . . . . Best Kill Streak 9 | . 7 5 . 2 3 4 . . 1 . . 9 Combat Bots Only 7 | . 5 2 . 2 3 4 . . . . . 7 Max Kills in Single Turn 3 | . 2 1 . 1 2 2 . . 1 . . 3 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . 1 . . . 1 2 . . . . . 2 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Fac Was Fac Damage Taken 5206 | . 348 52 . 93 1196 1442 . . 217 . . 1858 Core 1333 | . 48 8 . . 189 233 . . . . . 855 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 75 | 100 . . . 77 . 23 . . 100 . . . Volleys Fired 259 | . 55 12 . 13 71 84 . . 3 . . 21 Largest 2 | . 2 2 . 2 2 2 . . 1 . . 2 Hottest 120 | . 80 80 . 105 108 120 . . 50 . . 82 Shots Fired 393 | . 65 24 . 26 104 149 . . 3 . . 22 Gun 301 | . 60 24 . 26 86 90 . . 3 . . 12 Cannon 58 | . . . . . 1 53 . . . . . 4 Launcher 31 | . 5 . . . 17 3 . . . . . 6 Special 3 | . . . . . . 3 . . . . . . Kinetic 42 | . . . . . . 30 . . . . . 12 Thermal 94 | . 44 . . 13 14 23 . . . . . . Explosive 30 | . 5 . . . 17 3 . . . . . 5 Electromagnetic 227 | . 16 24 . 13 73 93 . . 3 . . 5 Robot Hit Streak 14 | . 9 4 . 6 14 14 . . 5 . . 10 Robot Miss Streak 4 | . 3 3 . 3 4 4 . . 1 . . 2 Penetration Max 1 | . . . . . . 1 . . . . . 1 Secondary Targets 1 | . . . . . . 1 . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . . . Shots Hit Robots 263 | . 44 12 . 16 76 93 . . 3 . . 19 Core Hits 157 | . 27 9 . 8 47 40 . . 3 . . 23 Critical Hits 12 | . . . . . . 8 . . . . . 4 Critical Kills 6 | . . . . . . 4 . . . . . 2 Critical Parts Destroyed 5 | . . . . . . 3 . . . . . 2 Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 6449 | . 953 149 . 192 1916 2208 . . 56 . . 975 Guns 2995 | . 559 149 . 192 882 962 . . 56 . . 195 Cannons 966 | . . . . . 20 851 . . . . . 95 Explosions 2488 | . 394 . . . 1014 395 . . . . . 685 Melee . | . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . Kinetic 650 | . . . . . . 413 . . . . . 237 Thermal 1220 | . 466 . . 74 204 364 . . . . . 112 Explosive 2052 | . 317 . . . 1014 250 . . . . . 471 Electromagnetic 2527 | . 170 149 . 118 698 1181 . . 56 . . 155 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 231 | . 49 . . . 102 80 . . . . . . Projectiles . | . . . . . . . . . . . . . Explosions 231 | . 49 . . . 102 80 . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 2 | . . . . . . 1 . . . . . 1 Impact . | . . . . . . . . . . . . . Kinetic 2 | . . . . . . 1 . . . . . 1 Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 373 | . 114 . . . 228 31 . . . . . . Shots 15 | . 4 . . . 9 2 . . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 372 | . 144 56 . 198 363 372 . . 4 . . 20 Average Temperature 98 | . 58 25 . 78 120 104 . . 2 . . 6 Received Heat Transfer 1377 | . 114 . . 30 351 531 . . . . . 351 Effects 6 | . . . . . 4 2 . . . . . . Energy Bleed 3 | . . . . . 2 1 . . . . . . Interference 3 | . . . . . 2 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . 1 2 . . . . . . Combat Hostiles 3 | . . . . . 1 2 . . . . . . Parts Fried 9 | . 1 . . . 4 4 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . . . . . . 1 . . . . . . Heat Transferred 2103 | . 975 . . 185 262 631 . . . . . 50 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 8 | . 1 . . . . 4 . . . . . 3 Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Fac Was Fac Peak Influence 658 | . 235 90 . 50 378 658 258 86 139 77 41 208 Average Influence 176 | . 116 58 . 37 187 381 248 64 34 76 36 101 Maximum Alert Level 2 | . 1 . . . 1 2 1 . . . . 1 Low Security (%) 59 | 100 60 100 . 100 61 3 . 100 100 100 100 67 Level 1 30 | . 39 . . . 38 57 100 . . . . 32 Level 2 10 | . . . . . . 38 . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 14 | . 3 . . . 1 5 . . 4 . . 1 Investigation 4 | . 1 . . . 1 1 . . 1 . . . Extermination . | . . . . . . . . . . . . . Reinforcement 8 | . 2 . . . . 3 . . 2 . . 1 Assault . | . . . . . . . . . . . . . Garrison 2 | . . . . . . 1 . . 1 . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Fac Was Fac Distress Signals 5 | . 2 . . . . 2 . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 117 | . 19 4 . 2 23 34 . 3 2 . 6 24 Peak Tracking Total 8 | . 5 3 . 2 4 3 . 4 2 . 6 8 Tactical Retreats 12 | . . 1 . . 6 2 . . . . . 3 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Fac Was Fac Traps Triggered 8 | . 2 . . . . 1 1 . 2 1 . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 3 | . 1 2 . . . . . . . . . . Exploded 3 | . . . . . . 3 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Fac Was Fac Machines Disabled 9 | . . . . . 1 8 . . . . . . Max in Single Turn 2 | . . . . . 1 2 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Fac Was Fac Machines Accessed 19 | . 2 . 1 . 3 6 1 . 3 3 . . Terminals 14 | . 1 . . . 2 6 1 . 2 2 . . Fabricators 2 | . . . . . . . . . 1 1 . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 73 | . 3 . 23 . 11 20 2 . 8 6 . . Successful 56 | . 3 . 23 . 8 14 1 . 4 3 . . Failed 16 | . . . . . 3 5 1 . 4 3 . . Catastrophic 2 | . . . . . . . 1 . 1 . . . Database Lockouts 1 | . . . . . . 1 . . . . . . Manual 37 | . 3 . . . 7 17 2 . 4 4 . . Terminals 39 | . 2 . . . 7 20 2 . 4 4 . . Fabricators 6 | . . . . . . . . . 4 2 . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . Scanalyzers 4 | . . . . . 4 . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 34 | . 1 . 23 . 1 8 . . 1 . . . Record 23 | . . . 23 . . . . . . . . . Part Schematic 2 | . . . . . 1 1 . . . . . . Prototype ID Bank 1 | . . . . . . 1 . . . . . . Open Door 1 | . . . . . . 1 . . . . . . Level Access Points 1 | . . . . . . 1 . . . . . . Terminal Index 3 | . 1 . . . . 1 . . 1 . . . Scanalyzer Index 1 | . . . . . . 1 . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . Recall Reinforcements 1 | . . . . . . 1 . . . . . . Fabricator Hacks 4 | . . . . . . . . . 2 2 . . Load Schematic 2 | . . . . . . . . . 1 1 . . Build 2 | . . . . . . . . . 1 1 . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 4 | . . . . . 4 . . . . . . . Insert Component 2 | . . . . . 2 . . . . . . . Analyze 2 | . . . . . 2 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 35 | . 4 . . . 7 14 2 . 4 4 . . Terminals 13 | . 1 . . . 3 6 1 . 1 1 . . Track 3 | . . . . . 1 2 . . . . . . Botnet 9 | . 1 . . . 2 3 1 . 1 1 . . Disrupt 1 | . . . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 17 | . 1 . . . 3 6 1 . 3 3 . . Full Trace Events 2 | . . . . . 1 . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . 3 1 . . . . . . Parts Built 3 | . . . . . . . . . 1 2 . . Matter 292 | . . . . . . . . . 146 146 . . Time 146 | . . . . . . . . . 73 73 . . Total Part Build Rating 9 | . . . . . . . . . 3 6 . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Fac Was Fac Total Allies 10 | . . . . . . 10 . . . . . . Largest Group 10 | . . . . . . 10 6 2 3 . . . Highest-Rated Group 173 | . . . . . . 173 109 32 61 . . . Highest-Rated Ally 29 | . . . . . . 29 29 16 29 . . . Total Orders 7 | . . . . . . 4 . . 3 . . . GOTO 2 | . . . . . . 1 . . 1 . . . FOLLOW 1 | . . . . . . 1 . . . . . . EXPLORE 4 | . . . . . . 2 . . 2 . . . Ally Attacks 86 | . . . . . . 42 . 19 25 . . . Total Damage 1163 | . . . . . . 531 . 284 348 . . . Kills 12 | . . . . . . 7 . . 5 . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 3 . 1 . . . . . . . . Drone Launches 16 | . . . . . . 16 . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Fac Was Fac Turns Passed 5952 | 48 577 729 357 522 956 1530 52 178 340 153 66 444 Spaces Moved 3869 | 37 417 670 319 419 416 535 44 116 228 136 111 421 Core 52 | 6 . . . . . 20 . . . . . 26 Treads 164 | . . . . . 144 20 . . . . . . Legs . | . . . . . . . . . . . . . Wheels 2676 | 31 417 670 319 419 272 495 44 9 . . . . Hover . | . . . . . . . . . . . . . Flight 977 | . . . . . . . . 107 228 136 111 395 Fastest Speed 24 | 50 80 100 100 110 100 110 120 99 27 108 25 24 Average Speed 114 | 91 99 100 107 110 135 190 120 100 86 108 43 85 Slowest Speed 1800 | 100 110 100 110 110 240 1800 120 120 109 109 109 117 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . 3 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 47 | 3 44 98 60 92 28 92 3 100 16 3 66 9 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 3 | . 1 . 1 1 . . . . . . . . Known Exits Taken 3 | . . . 1 . . 1 . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . . Spaces Dug 1 | . . . . . . 1 . . . . . . Terrain Destroyed 272 | . 33 . . . 126 71 . . . . . 42 Melee . | . . . . . . . . . . . . . Projectile 8 | . . . . . . 7 . . . . . 1 AOE 264 | . 33 . . . 126 64 . . . . . 41 Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Fac Was Fac Total 4998 | 50 512 706 334 454 703 889 44 182 367 142 128 487 Wait 572 | . 2 17 . 18 143 189 . 47 110 2 16 28 Move 3853 | 36 416 669 318 418 415 534 44 115 227 136 110 415 Hop 3 | . . . . . . . . . . . . 3 Pick Up 114 | 8 24 3 7 3 31 26 . 1 3 2 1 5 Fast Attach . | . . . . . . . . . . . . . Attach 55 | 6 6 . . . 14 10 . 6 4 2 . 7 Detach 1 | . . . . . . . . . . . . 1 Swap 47 | . 5 2 4 1 14 19 . 1 . . . 1 Drop 68 | . 4 3 5 1 15 19 . 12 2 . 1 6 Fire 259 | . 55 12 . 13 71 84 . . 3 . . 21 Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . 18 . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous 8 | . . . . . . 8 . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage -7/Factory -7/Waste -7/Factory -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 49 | -11/Scrapyard | Entered Materials 92 | -10/Materials | Discovered new exit (range 7) 245 | -10/Materials | Lost 3 parts (1n2w) 309 | -10/Materials | Build established: Mutant 626 | -10/Materials | Entered Mines 705 | -10/Mines | Learned 2 Materials zone layouts 750 | -10/Mines | Discovered new exit (range 10) 843 | -10/Mines | Discovered new exit (range 12) 1239 | -10/Mines | Learned Materials emergency access door positions 1317 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1351 | -10/Mines | Discovered new exit (range 5) 1355 | -10/Mines | Entered Exiles 1356 | -10/Exiles | Identified exit to Mines 1396 | -10/Exiles | Met 8R-AWN 1410 | -10/Exiles | Met EX-HEX 1577 | -10/Exiles | Met EX-BIN 1589 | -10/Exiles | Met EX-DEC 1631 | -10/Exiles | Learned location of Zion (-7) 1712 | -10/Exiles | Entered Mines 1761 | -9/Mines | Build established: Hauler-Mutant 1772 | -9/Mines | Discovered new exit (range 9) 1899 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1927 | -9/Mines | Discovered new exit (range 15) 2234 | -9/Mines | Entered Materials 2234 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2583 | -8/Materials | Lost 7 parts (1p3n2u1w) 2614 | -8/Materials | Discovered new exit (range 15) 3190 | -8/Materials | Entered Storage 3252 | -8/Storage | Lost 3 parts (2n1w) 3495 | -8/Storage | Core integrity fell below 50% 4013 | -8/Storage | Garrison activated, responded to threat 4148 | -8/Storage | Identified exit to Factory 4148 | -8/Storage | Central database locked down 4463 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4720 | -8/Storage | Entered Factory 4720 | -7/Factory | Accompanied by 17 allies 4720 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 4757 | -7/Factory | Build established: Commander-Mutant 4772 | -7/Factory | Sucked down chute 4772 | -7/Factory | Entered Waste 4834 | -7/Waste | Spotted C-40 Crusher 4836 | -7/Waste | Spotted C-40 Crusher 4898 | -7/Waste | Discovered new exit (range 12) 4917 | -7/Waste | Spotted C-40 Crusher 4919 | -7/Waste | Spotted C-40 Crusher 4950 | -7/Waste | Entered Factory 4950 | -7/Factory | Accompanied by 2 allies 5030 | -7/Factory | 10 allies followed down the chute 5075 | -7/Factory | 6 allies followed down the chute 5104 | -7/Factory | Fabricated Hacking Suite (x1) 5261 | -7/Factory | Garrison activated, responded to threat 5269 | -7/Factory | Discovered new exit (range 17) 5289 | -7/Factory | Identified exit to Factory 5290 | -7/Factory | Entered another Factory area 5290 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5296 | -6/Factory | Build established: Mutant 5400 | -6/Factory | Fabricated Cesium-ion Thruster (x2) 5443 | -6/Factory | Sucked down chute 5443 | -6/Factory | Entered Waste 5462 | -6/Waste | Spotted C-40 Crusher 5465 | -6/Waste | Spotted C-40 Crusher 5470 | -6/Waste | Spotted C-40 Crusher 5470 | -6/Waste | Spotted C-40 Crusher 5475 | -6/Waste | Spotted C-40 Crusher 5492 | -6/Waste | Spotted C-40 Crusher 5499 | -6/Waste | Discovered new exit (range 10) 5505 | -6/Waste | Identified exit to Factory 5509 | -6/Waste | Entered Factory 5772 | -6/Factory | Destroyed 7 combat bots 5776 | -6/Factory | Lost 6 parts (1p1n4w) 5782 | -6/Factory | Build established: Hacker-Mutant 5932 | -6/Factory | Core integrity fell below 50% 5946 | -6/Factory | Core integrity fell below 20% 5953 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05890_ Cesium-ion Thruster destroyed. 05895_ Imp. VTOL Module destroyed. 05897_ Lgt. Angular Momentum Engine destroyed. 05910_ Imp. VTOL Module destroyed. 05922_ Acquired Imp. Proton Missile Launcher. 05927_ Lrn. Sensor Array destroyed. 05931_ Hacking Suite destroyed. 05932_ Imp. VTOL Module destroyed. 05937_ Imp. Proton Missile Launcher destroyed. 05937_ Adv. Weight Redist. System destroyed. 05938_ Dropped Insulated Plating. 05938_ Dropped Imp. ECM Suite. 05939_ Dropped Imp. VTOL Module. 05939_ Dropped Lrg. Storage Unit. 05940_ Dropped Energy Well. 05943_ Nuclear Reactor explodes. 05943_ S-27 Virus destroyed. 05943_ G-50 Soldier destroyed. 05943_ Hacking Suite destroyed. 05947_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | + ! ????????????????????????????????????????? | | # ! ????????????????????????????????????????? | | # ????????????????????????????????????????? | | + """"??????##????????????????????????????????? | | # """" #???? #???????????????????????????????? | | + """" # ??? #???????????????????????????????? | | # """" # "?? #???????????????????????????????? | | # """" # """ #???????????????????????????????? | | + """" # "" #???????????????????????????????? | | # """" # "" #??####+##################??????? | | # # #??# + #??????? | | ######### #??# ###### """""" #??????? | | ## #??# #????# """""" #??????? | | ## #??# #????# """""" ######?? | | ##]]! #??# #????# """""" # ?? | | ##]! #### #????# #! """? | | ##]! + #????# ! # """? | | #?? # #????# ! #! """" | | #####+### #????# # """" | | Y ##########+#### """" | | # """" | | # """" | | + | | g # | | s # = | | @ ##########/##+######## | | ##############+##############?????# % ###???? | | ??????????????????????????????????# % ! #???? | | ??????????????????????????????????# [[! #???? | | ??????????????????????????????????# [ # #???? | | ??????????????????????????????????# #???? | | ??????????????????????????????????# ! ##??? | | ??????????????????????????????????# %! #??? | | ??????????????????????????????????# ! ##??? | | ??????????????????????????????????# #???? | | ??????????????????????????????????## #???? | | ???????????????????????????????????#### #####???? | | ??????????????????????????????????????# ##???????? | | ??????????????????????????????????????###????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 18 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 450 Evasion (%) 65 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Cesium-ion Thruster | -8/Materials | Scanalyzed Lrg. Storage Unit | -8/Materials | Hacked Adv. Weight Redist. System | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Cesium-ion Thruster | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PoweredGreatPurifier Manual? 0 Play Time 01:00:14 Cumulative 211.4 hours Start 2019.12.04 @ 19:19:37 End 2019.12.04 @ 20:41:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 283 Rogue 283 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0 Lore% 53 Gallery% 75 Achievement% 52 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2c120be5-3a2f-4b7b-a30f-62db45c14108