Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.19 @ 11:54:50 Player: shapeshifter Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (18) 90 Value Destroyed (500) 500 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (52) 52 TOTAL SCORE: 1742 Bonus ------- Follower Combat Kills 52 Cogmind --------- Core Integrity 363/400 Matter 86/300 Energy 235/250 System Corruption 0% Temperature Cool (36) Movement Treading (240) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Light Treads > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (2) ------- Particle Gun > --- INVENTORY (15) --- Light Nuclear Core Light Treads Light Treads High-capacity Storage Unit Salvage Targeting Computer Light Armor Plating Light Armor Plating Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Seismic Detector Light Armor Plating > --- WEAPON ----------- Particle Gun Assault Rifle > --- INVENTORY -------- Ion Engine Light Nuclear Core Light Treads High-capacity Storage Unit Salvage Targeting Computer Light Armor Plating Light Armor Plating [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 16 | 7 3 4 2 Power 2 | 1 . . 1 Engine 2 | 1 . . 1 Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 . 3 . Treads 5 | 2 . 3 . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 2 1 1 . Device 1 | 1 . . . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 5 | 2 2 . 1 Energy Gun 2 | 1 1 . . Energy Cannon . | . . . . Ballistic Gun 2 | 1 1 . . Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 8 | . . 1 7 Power 1 | . . . 1 Propulsion 3 | . . 1 2 Utility 2 | . . . 2 Weapon 2 | . . . 2 Highest Loss Streak 6 | . . 1 6 To Critical Strikes . | . . . . Average Backups 5 | 2 4 6 7 Power 1 | . 1 2 1 Propulsion . | . . 1 2 Utility 2 | . 2 3 4 Weapon . | . . . . Tool/Special . | . . . . Unused Backups 7 | . 1 . 6 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 4 | . . . 4 Weapon 1 | . 1 . . Tool/Special . | . . . . Average Slot Usage (%) 96 | . 98 94 95 Engine 12 | . 14 11 10 Treads 28 | . 28 27 31 Device 11 | . 12 11 10 Storage 12 | . 14 11 11 Protection 5 | . . 11 9 Energy Gun 12 | . 14 11 8 Ballistic Gun 12 | . 14 11 10 Peak Build Rating 11 | 7 9 11 11 Average Rating 8 | 4 7 10 10 On Entrance 6 | . 7 8 11 Naked Turns . | . . . . Heaviest Build 34 | 14 31 34 34 Greatest Support 60 | 40 40 60 60 Greatest Overweight (x) 1 | . . 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 7 13 15 15 Most Carried 8 | 5 8 8 8 Average Carried 5 | 2 4 6 7 Final Capacity 15 | 8 15 15 15 Final Carried 8 | 2 6 8 7 Class Distribution -------------------- 70% | Mutant 29% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 424 | 206 46 128 44 Remotely . | . . . . Salvage Created 694 | 34 311 314 35 Parts 44 | 6 16 22 . Haulers Intercepted . | . . . . Recyclers Shooed 4 | . 1 3 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 16 | . 7 4 5 Guns 12 | . 7 4 1 AOE 4 | . . . 4 Classes Destroyed 7 | 1 2 2 2 Tunneler 2 | 2 . . . Recycler 1 | . . 1 . Watcher 3 | . 1 2 . Swarmer 1 | . . . 1 Grunt 9 | . 7 2 . Sentry 2 | . . 2 . Assembled 4 | . . . 4 Best Kill Streak 4 | 1 3 2 4 Combat Bots Only 4 | . 3 1 4 Max Kills in Single Turn 2 | 1 1 1 2 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 144 | . 52 28 64 Missed 30 | . 10 5 15 Hits 114 | . 42 23 49 Projectile 114 | . 42 23 49 Critical Strikes 2 | . . 1 1 Part Disruptions 2 | . . . 2 Damage Taken 1377 | . 507 266 604 Core 194 | . 157 . 37 Absorbed by Shields . | . . . . Core Remaining (%) 68 | 100 37 . . Volleys Fired 96 | 7 41 28 20 Largest 2 | 2 2 2 2 Hottest 85 | 70 85 85 85 Shots Fired 186 | 14 82 55 35 Gun 178 | 14 82 55 27 Cannon . | . . . . Launcher 8 | . . . 8 Special . | . . . . Kinetic 93 | 7 41 28 17 Thermal 85 | 7 41 27 10 Explosive 8 | . . . 8 Electromagnetic . | . . . . Robot Hit Streak 16 | 3 16 7 5 Robot Miss Streak 5 | 1 5 4 2 Penetration Max . | . . . . Secondary Targets 3 | . 3 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 97 | 7 49 25 16 Core Hits 41 | 2 19 11 9 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . 1 1 . Burn 2 | . 1 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1406 | 69 523 413 401 Guns 1190 | 69 519 413 189 Cannons . | . . . . Explosions 212 | . . . 212 Melee . | . . . . Ramming 4 | . 4 . . Kinetic 455 | 44 182 112 117 Thermal 735 | 25 337 301 72 Explosive 212 | . . . 212 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 7 | . . . 7 Projectiles . | . . . . Explosions 7 | . . . 7 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 22 | . . . 22 Shots 2 | . . . 2 Rammed 2 | . 2 . . Targets Rammed 2 | . 2 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 337 | 80 328 337 203 Average Temperature 94 | 29 111 91 75 Received Heat Transfer 566 | . 282 144 140 Effects 3 | . . 3 . Shutdowns 1 | . . 1 . Energy Bleed 1 | . . 1 . Matter Decay 1 | . . 1 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . 2 1 . Heat Transferred 2109 | 74 1036 814 185 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 110 | 5 110 40 63 Initial 7 | . . . 7 Average 23 | . 35 13 23 Influence Increases 442 | 10 178 155 99 Destroy 0b10 Robot/C 280 | . 140 80 60 Destroy 0b10 Robot/NC 30 | 10 5 15 . Destroy Leader 86 | . 32 44 10 Allied During Kill 3 | . . . 3 Successful Hack 16 | . . 16 . Destroy Structure 27 | . 1 . 26 Influence Decreases 442 | 10 178 134 120 Entered New Map 14 | . . . 14 Time Decay 381 | 10 178 134 59 Lost Part 27 | . . . 27 Lost Ally 20 | . . . 20 Squads Dispatched 4 | . 2 2 . Investigation 3 | . 1 2 . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 32 | . 12 11 9 Peak Tracking Total 4 | . 4 3 4 Tactical Retreats . | . . . . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 8 | . 5 3 . Terminals 7 | . 4 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 18 | . 11 7 . Successful 9 | . 5 4 . Failed 9 | . 6 3 . Catastrophic 2 | . 1 1 . Database Lockouts . | . . . . Manual . | . . . . Terminals 16 | . 9 7 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 4 4 . Emergency Access Points 1 | . . 1 . Terminal Index 1 | . 1 . . Alert Level 2 | . 1 1 . Assault Status 1 | . . 1 . Recall Reinforcements 1 | . 1 . . Hauler Manifests 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 4 2 . Full Trace Events 4 | . 2 2 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 9 | . 9 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies 1 | . . . 1 Largest Group 1 | . . . 1 Highest-Rated Group 31 | . . . 31 Highest-Rated Ally 31 | . . . 31 Total Orders . | . . . . Ally Attacks 7 | . . . 7 Total Damage 43 | . . . 43 Kills 2 | . . . 2 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Active Infowar (turns) 1052 | 21 505 390 136 Seismic 1052 | 21 505 390 136 Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . . 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 1229 | 121 572 390 146 Spaces Moved 532 | 64 231 183 54 Core 14 | 14 . . . Treads 518 | 50 231 183 54 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 158 | 135 160 163 160 Slowest Speed 240 | 160 160 240 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 5 54 22 29 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . . 1 Spaces Dug . | . . . . Terrain Destroyed 31 | . . . 31 Melee . | . . . . Projectile . | . . . . AOE 31 | . . . 31 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 742 | 86 359 219 78 Wait 68 | . 68 . . Move 529 | 63 230 182 54 Hop . | . . . . Pick Up 24 | 9 9 5 1 Fast Attach . | . . . . Attach 13 | 7 1 3 2 Detach . | . . . . Swap 5 | . 3 1 1 Drop 5 | . 5 . . Fire 96 | 7 41 28 20 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 2 | . 2 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 122 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 316 | -10/Materials | Core integrity fell below 50% 667 | -10/Materials | Discovered new exit (range 7) 694 | -10/Materials | Entered another Materials area 694 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1046 | -9/Materials | Discovered new exit (range 16) 1084 | -9/Materials | Entered Mines 1085 | -9/Mines | Assembled infested the area 1091 | -9/Mines | Escorted by a lone wolf Derelict 1110 | -9/Mines | Learned location of 1 exit from Materials 1111 | -9/Mines | Learned location of Storage (-9) 1152 | -9/Mines | Build established: Scavenger-Mutant 1230 | -9/Mines | Self-destructed Last Messages --------------- Data stored: Materials exits (x1). 01111_ B8-I66(g): "While you're wandering around here, I suggest you avoid Complex 0b10 Storage. Security there is tighter since Warlord's second failed attempt to raid it." World map updated: -9/Storage. 01182_ B8-I66(g): "Mission, incomplete...*fzzt*" 01182_ B8-I66(g) destroyed. 01192_ as-87616 destroyed. 01192_ as-90068 destroyed. 01211_ as-21215 destroyed. 01212_ Lgt. Armor Plating destroyed. 01217_ The unstable cave ceiling collapses. 01217_ Destroyed Asb. F-torch. 01220_ Seismic Detector destroyed. 01220_ as-68223 destroyed. 01222_ Assault Rifle destroyed. 01223_ Grenade Launcher destroyed. 01223_ Destroyed Grenade Launcher. 01224_ Lgt. Treads destroyed. 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