Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.16 @ 18:43:13 Player: Thqwib-Linux Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (38) 190 Value Destroyed (783) 783 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1993 Bonus ------- None Cogmind --------- Core Integrity 221/400 Matter 296/300 Energy 280/280 System Corruption 0% Temperature Cool (6) Movement Walking (260) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (2) ------ Medium Storage Unit Transport Network Coupler > --- WEAPON (3) ------- Beam Rifle Light Assault Rifle Improved Assault Rifle > --- INVENTORY (10) --- Improved Ion Engine Heavy Ion Engine Cryofiber Web Improved Targeting Computer Medium Laser Beam Rifle Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Transport Network Coupler > --- WEAPON ----------- Beam Rifle Light Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Cryofiber Web Improved Targeting Computer Beam Rifle Light Assault Rifle Light Assault Rifle Mini Grenade Launcher [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Processor Transport Network Coupler Protection Backup Plating I Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon 1 | . . 1 Parts Attached 21 | . 2 19 Power 6 | . . 6 Engine 6 | . . 6 Core . | . . . Reactor . | . . . Propulsion 3 | . . 3 Treads . | . . . Leg 3 | . . 3 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 2 | . . 2 Device . | . . . Storage 1 | . . 1 Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 10 | . 2 8 Energy Gun 4 | . 1 3 Energy Cannon . | . . . Ballistic Gun 6 | . 1 5 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 2 | . . 2 Parts Lost 5 | . . 5 Power . | . . . Propulsion 3 | . . 3 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 3 | . . 3 To Critical Strikes . | . . . Average Backups 4 | 5 2 5 Power 1 | 1 1 1 Propulsion . | 3 . . Utility 1 | . . 1 Weapon 1 | 1 1 2 Tool/Special . | . . . Unused Backups 16 | . 6 10 Power 3 | . 1 2 Propulsion 4 | . 2 2 Utility 3 | . 1 2 Weapon 6 | . 2 4 Tool/Special . | . . . Average Slot Usage (%) 93 | . 94 93 Engine 12 | . 14 11 Leg 27 | . 28 27 Storage 12 | . 14 11 Processor 6 | . . 10 Protection 3 | . 8 . Energy Gun 9 | . 3 12 Ballistic Gun 21 | . 24 20 Peak Build Rating 14 | 6 7 14 Average Rating 10 | 6 6 11 On Entrance 6 | 6 6 7 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 25 | 12 13 25 Greatest Support 30 | 20 20 30 Greatest Overweight (x) 2 | . . 2 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 8 10 Average Capacity 8 | 8 8 8 Most Carried 8 | 5 4 8 Average Carried 4 | 3 2 5 Final Capacity 10 | 8 8 10 Final Carried 7 | 2 3 7 Class Distribution -------------------- 59% | Scavenger-Skirmisher 33% | Mutant 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 583 | 200 26 357 Remotely . | . . . Salvage Created 1282 | . 131 1151 Parts 84 | . 7 77 Haulers Intercepted 5 | . . 5 Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 31 | . 5 26 Guns 31 | . 5 26 Classes Destroyed 6 | . 2 4 Tunneler 1 | . . 1 Hauler 5 | . . 5 Recycler 1 | . . 1 Swarmer 16 | . 3 13 Grunt 8 | . 2 6 Sentry 7 | . . 7 Best Kill Streak 6 | . 3 6 Combat Bots Only 5 | . 3 5 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 165 | . 43 122 Missed 35 | . 10 25 Hits 130 | . 33 97 Melee 1 | . . 1 Projectile 129 | . 33 96 Critical Strikes 6 | . 1 5 Damage Taken 1435 | . 360 1075 Core 260 | . 81 179 Absorbed by Shields . | . . . Regen/Repaired (Parts) 74 | . . 74 Core Remaining (%) 83 | 100 67 . Volleys Fired 89 | . 22 67 Largest 3 | . 2 3 Hottest 125 | . 60 125 Shots Fired 244 | . 44 200 Gun 244 | . 44 200 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 163 | . 36 127 Thermal 81 | . 8 73 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 22 | . 10 22 Robot Miss Streak 4 | . 4 3 Penetration Max . | . . . Secondary Targets 7 | . 1 6 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 158 | . 29 129 Core Hits 67 | . 13 54 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 4 | . 1 3 Burn 3 | . . 3 Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1755 | . 240 1515 Guns 1709 | . 228 1481 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 46 | . 12 34 Kinetic 894 | . 204 690 Thermal 815 | . 24 791 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 2 | . . 2 Impact 2 | . . 2 Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 10 | . 3 7 Kicked 10 | . 3 7 Crushed . | . . . Highest Temperature 298 | . 74 298 Average Temperature 86 | . 32 95 Received Heat Transfer 390 | . 150 240 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . 1 1 Heat Transferred 2099 | . 50 2049 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level 1 | . . 1 Low Security (%) 74 | 100 100 61 Level 1 25 | . . 38 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 286 | . 82 286 Initial 33 | . . 33 Average 108 | . 12 158 Influence Increases 890 | . 162 728 Destroy 0b10 Robot/C 620 | . 100 520 Destroy 0b10 Robot/NC 35 | . . 35 Destroy Leader 160 | . 20 140 Successful Hack 57 | . 27 30 Destroy Structure 3 | . . 3 Lose Combat Pursuer 15 | . 15 . Influence Decreases 665 | . 81 584 Entered New Map 48 | . . 48 Time Decay 567 | . 81 486 Lost Part 50 | . . 50 Squads Dispatched 3 | . 1 2 Investigation . | . . . Extermination . | . . . Reinforcement 3 | . 1 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 4 | . 1 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 51 | . 10 41 Peak Tracking Total 9 | . 4 9 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 10 | . 5 5 Terminals 7 | . 4 3 Fabricators . | . . . Repair Stations 2 | . 1 1 Recycling Units . | . . . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 28 | . 14 14 Successful 17 | . 8 9 Failed 10 | . 6 4 Catastrophic 1 | . 1 . Database Lockouts 1 | . . 1 Manual 20 | . 10 10 Terminals 21 | . 12 9 Fabricators . | . . . Repair Stations 6 | . 2 4 Recycling Units . | . . . Scanalyzers 1 | . . 1 Garrison Access . | . . . Terminal Hacks 7 | . 4 3 Robot Analysis 4 | . 3 1 Prototype ID Bank 2 | . 1 1 Branch Access Points 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks 4 | . 1 3 Scan Component 2 | . . 2 Repair 1 | . . 1 Refit 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 6 | . 3 3 Terminals 6 | . 3 3 Botnet 6 | . 3 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 4 3 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 1 | . . 1 Time 36 | . . 36 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 1167 | . . 1167 T.N.C. 1167 | . . 1167 Robot Analysis Total 4 | . 3 1 Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1927 | 3 657 1267 Spaces Moved 1107 | 1 477 629 Core . | . . . Treads . | . . . Legs 1107 | 1 477 629 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 120 Average Speed 133 | 120 120 144 Slowest Speed 260 | 120 120 260 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 41 | 2 74 49 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1384 | 4 524 856 Wait 125 | . 17 108 Move 1105 | . 476 629 Hop . | . . . Pick Up 11 | . 2 9 Fast Attach 7 | . . 7 Attach 5 | . 1 4 Detach . | . . . Swap 12 | . 1 11 Drop 20 | 4 2 14 Fire 89 | . 22 67 Melee . | . . . Ram . | . . . Kick 10 | . 3 7 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: [*Mat] / Min x2 / Sto) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 126 | -10/Materials | Discovered new exit (range 7) 309 | -10/Materials | Build established: Mutant 351 | -10/Materials | Discovered new exit (range 4) 651 | -10/Materials | Discovered new exit (range 5) 661 | -10/Materials | Entered another Materials area 661 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 926 | -9/Materials | Central database locked down 1087 | -9/Materials | Build established: Scavenger-Skirmisher 1390 | -9/Materials | Identified exit to Mines 1390 | -9/Materials | Identified exit to Storage 1396 | -9/Materials | Lost 3 parts (2n1w) 1745 | -9/Materials | Repaired Broken Aluminum Leg 1817 | -9/Materials | Discovered new exit (range 16) 1928 | -9/Materials | Self-destructed Last Messages --------------- Repairing Broken Aluminum Leg... ETC: 36 01745_ Repair station completes Broken Aluminum Leg repairs. 01745_ Acquired Aluminum Leg. 01758_ Acquired 10 matter. 01765_ Kicked T-07 Excavator. 01765_ T-07 Excavator destroyed. 01813_ Y-45 Defender destroyed. 01816_ U-05 Engineer builds a Door. 01817_ EXIT=FOUND 01855_ Dropped Lgt. Assault Rifle. 01856_ Acquired Med. Laser. 01881_ R-06 Scavenger collects Imp. Ion Engine. 01886_ R-06 Scavenger collects Lgt. Treads. 01896_ U-05 Engineer works on Material Compactor. 01917_ U-05 Engineer completes Material Compactor. 01924_ C-30 ARC bursts open, deploying its payload. 01924_ L-31 Rogue unfolds itself. 01924_ G-34 Mercenary unfolds itself. 01925_ Aluminum Leg severed. Map ----- +----------------------------------------------------+ | ??????????????# * # ## ## | | ??????????????# # ## """ "" ## !! "" | | ??????????????########## ## """ """?? ! "" | | ??????????############# # """ S"#??? 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