Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.21 @ 22:03:33 Player: MrNIKO Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (81) 405 Value Destroyed (2040) 2040 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (30) 30 TOTAL SCORE: 4155 Bonus ------- High Alert Combat Kills 30 Cogmind --------- Core Integrity 0/550 Matter 179/300 Energy 280/280 System Corruption 0% Temperature Cool (15) Movement Flying (109) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (4) --- Flight Unit VTOL Module Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY (4) ------ Medium Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Terrain Scan Processor > --- WEAPON (2) ------- Enhanced Autogun Enhanced Autogun > --- INVENTORY (10) --- Light Deuterium Engine Nuclear Core Advanced Weight Redist. System Light Armor Plating Hacking Suite System Shield System Shield Mini Grenade Launcher Great Maul Katana Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Terrain Scan Processor > --- WEAPON ----------- Enhanced Autogun Great Maul > --- INVENTORY -------- Light Deuterium Engine Nuclear Core Advanced Weight Redist. System Seismic Detector Light Armor Plating Hacking Suite System Shield System Shield Heavy Assault Rifle Katana [Rating: 38] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Xenon Bombardment Thruster Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Impact Weapon Great Maul Build | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 82 | 6 11 18 47 Power 7 | 1 2 1 3 Engine 6 | 1 2 1 2 Core 1 | . . . 1 Reactor . | . . . . Propulsion 31 | 2 3 10 16 Treads 2 | . . . 2 Leg 15 | 2 3 8 2 Wheel . | . . . . Hover 5 | . . . 5 Flight 9 | . . 2 7 Utility 28 | 1 3 3 21 Device 11 | . 2 1 8 Storage 2 | 1 1 . . Processor 4 | . . 1 3 Hackware . | . . . . Protection 11 | . . 1 10 Artifact . | . . . . Weapon 16 | 2 3 4 7 Energy Gun 1 | . 1 . . Energy Cannon . | . . . . Ballistic Gun 12 | 2 2 4 4 Ballistic Cannon . | . . . . Launcher 2 | . . . 2 Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 4 | . 1 1 2 Parts Lost 24 | . . 5 19 Power 2 | . . . 2 Propulsion 11 | . . 2 9 Utility 6 | . . 2 4 Weapon 5 | . . 1 4 Highest Loss Streak 11 | . . 2 11 To Critical Strikes . | . . . . Average Slot Usage (%) 86 | . 91 88 84 Engine 9 | . 13 11 7 Leg 17 | . 28 30 8 Hover 1 | . . . 2 Flight 7 | . . . 12 Device 7 | . 12 8 5 Storage 10 | . 14 11 9 Processor 11 | . . 5 16 Protection 2 | . . 2 3 Energy Gun 1 | . 4 3 . Ballistic Gun 12 | . 17 14 9 Impact Weapon 3 | . . . 4 Naked Turns . | . . . . Heaviest Build 28 | 14 21 26 28 Greatest Support 55 | 20 26 39 55 Greatest Overweight (x) 9 | . . 4 9 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 9 10 10 Most Carried 10 | 5 10 10 10 Average Carried 8 | . 6 8 8 Final Capacity 10 | 8 10 10 10 Final Carried 10 | . 9 8 10 Class Distribution -------------------- 74% | Mutant 23% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Jun Mat Mat Mat Matter Collected 1673 | 252 220 426 775 Remotely . | . . . . Salvage Created 2820 | . 240 992 1588 Parts 157 | . 20 54 83 Haulers Intercepted 4 | . 1 2 1 Recyclers Shooed 5 | . . 3 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Combat Hostiles Destroyed 53 | . 5 13 35 Melee 6 | . . . 6 Guns 34 | . 5 13 16 AOE 4 | . . . 4 Classes Destroyed 10 | . 5 2 3 Worker 2 | . . . 2 Builder 3 | . . . 3 Hauler 4 | . 1 2 1 Recycler 7 | . . 5 2 Operator 4 | . 1 1 2 Watcher 8 | . 1 3 4 Swarmer 19 | . 2 6 11 Grunt 24 | . 3 4 17 Brawler 1 | . . . 1 Sentry 9 | . . 3 6 Best Kill Streak 6 | . 4 6 6 Combat Bots Only 4 | . 4 3 4 Max Kills in Single Turn 3 | . 1 3 2 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Damage Taken 3648 | . 285 808 2555 Core 732 | . 62 107 563 Absorbed by Shields . | . . . . Core Remaining (%) 82 | 100 75 73 . Volleys Fired 170 | . 30 64 76 Largest 2 | . 2 2 2 Hottest 63 | . 63 63 53 Shots Fired 299 | . 41 115 143 Gun 293 | . 41 115 137 Cannon . | . . . . Launcher 6 | . . . 6 Special . | . . . . Kinetic 259 | . 34 88 137 Thermal . | . . . . Explosive 6 | . . . 6 Electromagnetic 34 | . 7 27 . Robot Hit Streak 16 | . 7 16 14 Robot Miss Streak 7 | . 3 3 7 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 226 | . 27 76 123 Core Hits 104 | . 12 34 58 Critical Kills 5 | . . 1 4 Critical Parts Destroyed 10 | . . . 10 Critical Strikes 17 | . . 2 15 Destroy 3 | . . 1 2 Corrupt 1 | . . 1 . Smash 13 | . . . 13 Melee Attacks 54 | . . . 54 Impact 54 | . . . 54 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 6 | . . . 6 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5713 | . 411 1321 3981 Guns 2782 | . 411 1088 1283 Cannons . | . . . . Explosions 863 | . . 233 630 Melee 2068 | . . . 2068 Ramming . | . . . . Kinetic 2477 | . 354 840 1283 Thermal 233 | . . 233 . Explosive 630 | . . . 630 Electromagnetic 305 | . 57 248 . Impact 2068 | . . . 2068 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 776 | . . 81 695 Projectiles . | . . . . Explosions 83 | . . 81 2 Melee 693 | . . . 693 Knockbacks 12 | . . . 12 Impact 9 | . . . 9 Kinetic . | . . . . Secondary 3 | . . . 3 Self-Inflicted Damage 208 | . . 175 33 Shots 5 | . . 3 2 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 72 | . 27 72 64 Average Temperature 18 | . 8 23 14 Received Heat Transfer 1563 | . 51 261 1251 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 11 | . . 1 10 Impact Corruptions 24 | . . . 24 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 350 | . . 350 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . 2 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Peak Influence 557 | . 163 293 557 Initial 89 | . . 20 89 Average 219 | . 55 142 295 Maximum Alert Level 2 | . . 1 2 Low Security (%) 42 | 100 100 78 12 Level 1 50 | . . 21 75 Level 2 7 | . . . 11 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 8 | . 1 . 7 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 5 | . 1 . 4 Assault . | . . . . Garrison 2 | . . . 2 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Distress Signals 5 | . . . 5 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 95 | . 10 19 66 Peak Tracking Total 6 | . 5 4 6 Tactical Retreats 4 | . 1 . 3 Traps | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Traps Triggered 6 | . 3 . 3 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Jun Mat Mat Mat Machines Disabled 4 | . . 2 2 Max in Single Turn 2 | . . 2 1 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Machines Accessed 15 | . 4 7 4 Terminals 13 | . 3 7 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 49 | . 12 30 7 Successful 30 | . 5 19 6 Failed 19 | . 7 11 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 46 | . 10 30 6 Terminals 46 | . 10 30 6 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Terminal Hacks 1 | . . 1 . Terminal Index 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks 1 | . . . 1 Seal Access 1 | . . . 1 Unauthorized Hacks 27 | . 4 18 5 Terminals 27 | . 4 18 5 Track 7 | . 1 5 1 Botnet 12 | . 2 7 3 Disrupt 2 | . . 2 . Operators 6 | . 1 4 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used 1 | . . 1 . Hacking Detections 13 | . 4 6 3 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Jun Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Jun Mat Mat Mat Turns Passed 3965 | 44 577 970 2374 Spaces Moved 2018 | 33 361 461 1163 Core 29 | 10 . . 19 Treads 192 | . . . 192 Legs 1197 | 23 361 458 355 Wheels . | . . . . Hover 19 | . . . 19 Flight 581 | . . 3 578 Fastest Speed 31 | 50 120 120 31 Average Speed 124 | 98 120 121 128 Slowest Speed 500 | 120 120 320 500 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 42 | 3 56 43 68 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 2 | . . . 2 Terrain Destroyed 26 | . . 7 19 Melee 2 | . . . 2 Projectile . | . . . . AOE 24 | . . 7 17 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Total 3071 | 44 464 758 1805 Wait 646 | . 37 189 420 Move 2015 | 32 360 460 1163 Hop . | . . . . Pick Up 71 | 6 19 15 31 Fast Attach 8 | . . 2 6 Attach 43 | 6 5 9 23 Detach 1 | . . . 1 Swap 31 | . 6 7 18 Drop 32 | . 7 12 13 Fire 170 | . 30 64 76 Melee 54 | . . . 54 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Sto) -8/Materials (discovered 1 exit: *Fac) History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 16) 45 | -11/Junkyard | Entered Materials 177 | -10/Materials | Discovered new exit (range 16) 316 | -10/Materials | Build established: Mutant 580 | -10/Materials | Discovered new exit (range 10) 622 | -10/Materials | Entered another Materials area 622 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 768 | -9/Materials | Discovered new exit (range 7) 1274 | -9/Materials | Discovered new exit (range 6) 1314 | -9/Materials | Identified exit to Storage 1455 | -9/Materials | Discovered new exit (range 9) 1591 | -9/Materials | Identified exit to Materials 1592 | -9/Materials | Entered another Materials area 1592 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2176 | -8/Materials | Build established: Scavenger-Mutant 2217 | -8/Materials | Garrison activated, responded to threat 2367 | -8/Materials | Lost 11 parts (2p4n1u4w) 2369 | -8/Materials | Core integrity fell below 50% 2500 | -8/Materials | Garrison activated, responded to threat 2548 | -8/Materials | Core integrity fell below 20% 2569 | -8/Materials | Build established: Mutant 2944 | -8/Materials | Build established: Scavenger-Mutant 3189 | -8/Materials | Discovered new exit (range 5) 3193 | -8/Materials | Identified exit to Factory 3373 | -8/Materials | Build established: Mutant 3966 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 03681_ Destroyed Datajack. 03681_ O-16 Technician destroyed. 03686_ Acquired 12 matter. 03702_ R-06 Scavenger collects Hover Unit. 03709_ R-06 Scavenger collects Seismic Detector. 03710_ K-01 Serf cleans the Terminal. 03734_ Acquired Mni. Grenade Launcher. 03788_ S-10 Pest destroyed. 03801_ Acquired Flight Unit. 03803_ Dropped Flight Unit. 03806_ Acquired 12 matter. 03874_ K-01 Serf cleans the Integration Channel. 03908_ W-25 Informer sends out distress signal. 03913_ K-01 Serf destroyed. 03917_ W-25 Informer destroyed. 03920_ Y-45 Defender destroyed. 03922_ Acquired 34 matter. 03924_ Acquired 7 matter. 03940_ K-01 Serf cleans the Matter Pump. 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""% /! !####* #???? ??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 110 Additional Mass Support 9 Armor Coverage 225 Evasion (%) 63 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- First Step to Greatness Hey, That's Mine! I Spy Risk Taker Troublemaker Challenges ------------ None Game ------ Seed MetafieldNavigationArmor Manual? 0 Play Time 00:31:14 Cumulative 1.5 hours Start 2023.03.21 @ 21:32:32 End 2023.03.21 @ 22:03:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 4 Achievement% 6 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d31a5c48-bb3d-4ceb-822d-b86228477220