Cogmind - Beta 10.2 --- EXPLORER MODE // 2020.12.06 @ 00:24:36 Player: Leviel Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (74) 370 Value Destroyed (2552) 2552 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (89) 89 TOTAL SCORE: 7151 Bonus ------- High Alert Combat Kills 82 Follower Combat Kills 7 Cogmind --------- Core Integrity 0/1000 Matter 74/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (600) Ox11 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (10) ----- High-capacity Storage Unit > --- WEAPON (4) ------- Lance > --- INVENTORY (12) --- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Armored Leg Armored Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit High-capacity Battery Medium Matter Pod Advanced Sensor Array Improved Particle Charger Utility Shielding Improved Light Armor Plating Improved Light Armor Plating Thermal Shield > --- WEAPON ----------- Shock Rifle Heavy Phase Cannon Smartbomb Launcher > --- INVENTORY -------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Tesla Rifle Gauss Rifle Mass Driver Great Axe [Rating: 69] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Hover Unit Treads Light Treads Leg Titanium Leg Hover Unit Hover Unit Utility Utility Shielding Device Advanced Sensor Array Storage High-capacity Battery Protection Utility Shielding Weapon Heavy Assault Rifle Energy Gun Heavy Laser Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mass Driver Launcher Missile Launcher Special Weapon Mining Laser Slashing Weapon Great Axe Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Slots Evolved 11 | . 1 . . . 4 2 2 2 Power 1 | . . . . . 1 . . . Propulsion . | . . . . . . . . . Utility 8 | . 1 . . . 3 2 . 2 Weapon 2 | . . . . . . . 2 . Parts Attached 85 | 7 10 . . 2 17 10 24 15 Power 15 | 1 3 . . 1 6 . 3 1 Engine 7 | 1 2 . . 1 1 . 2 . Core 6 | . 1 . . . 5 . . . Reactor 2 | . . . . . . . 1 1 Propulsion 16 | 2 2 . . . 6 . 6 . Treads 3 | . . . . . 3 . . . Leg 11 | 2 . . . . 3 . 6 . Wheel . | . . . . . . . . . Hover 2 | . 2 . . . . . . . Flight . | . . . . . . . . . Utility 23 | 2 2 . . . 4 4 5 6 Device 5 | 1 . . . . . 1 2 1 Storage 4 | . . . . . 2 2 . . Processor . | . . . . . . . . . Hackware . | . . . . . . . . . Protection 14 | 1 2 . . . 2 1 3 5 Artifact . | . . . . . . . . . Weapon 31 | 2 3 . . 1 1 6 10 8 Energy Gun 7 | 1 1 . . . . 1 2 2 Energy Cannon 6 | . . . . . 1 3 1 1 Ballistic Gun 6 | 1 2 . . . . . 2 1 Ballistic Cannon 1 | . . . . . . . . 1 Launcher 8 | . . . . . . 2 5 1 Special Weapon 1 | . . . . 1 . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 Piercing Weapon 1 | . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 . Parts Lost 43 | . 3 . . . 2 2 11 25 Power 8 | . 1 . . . 1 . 3 3 Propulsion 3 | . . . . . 1 . . 2 Utility 17 | . 1 . . . . . 3 13 Weapon 15 | . 1 . . . . 2 5 7 Highest Loss Streak 24 | . 2 . . . 1 2 7 24 Average Slot Usage (%) 93 | . 78 100 100 100 97 100 93 77 Engine 4 | . 4 . . 2 7 7 5 8 Core 6 | . 6 12 12 9 7 7 3 . Leg 8 | . 6 . . . 10 14 12 8 Hover 7 | . 3 25 25 25 4 . . . Device 4 | . 7 . . . . 7 7 15 Storage 11 | . . . . . 16 21 18 15 Protection 27 | . 27 37 37 37 33 28 21 14 Energy Gun 1 | . 4 . . . . . 3 3 Energy Cannon 2 | . . . . . 6 6 . 3 Ballistic Gun 10 | . 18 25 25 12 8 5 2 . Launcher 5 | . . . . . . 1 15 2 Naked Turns . | . . . . . . . . . Heaviest Build 99 | 7 14 14 14 14 37 71 95 99 Greatest Support 40 | 20 20 12 12 12 40 27 38 32 Greatest Overweight (x) 26 | . 4 1 1 1 5 2 2 26 Average Overweight (x) 1 | . 1 1 1 . 1 1 1 3 Largest Inventory Capacity 12 | 4 4 4 4 4 4 12 12 12 Average Capacity 7 | 4 4 4 4 4 4 11 12 12 Most Carried 12 | 2 4 4 4 4 4 12 12 12 Average Carried 6 | . 3 4 3 4 3 9 10 9 Final Capacity 12 | 4 4 4 4 4 4 12 12 12 Final Carried 12 | 2 4 4 4 4 4 10 12 4 Class Distribution -------------------- 73% | Hacker-Mutant 26% | Hacker-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Exiles Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Tank | -6/Factory Hacker-Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Matter Collected 1961 | 196 358 30 . 10 259 136 712 260 Remotely . | . . . . . . . . . Salvage Created 2710 | . 316 40 . . 595 150 1077 532 Parts 140 | . 19 7 . . 32 9 54 19 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 5 | . 1 . . . 1 . 3 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Combat Hostiles Destroyed 50 | . 7 . . 2 10 2 19 10 Guns 13 | . 7 . . 1 2 1 1 1 Cannons 16 | . . . . 1 8 . 1 6 AOE 20 | . . . . . . . 17 3 Classes Destroyed 12 | . 4 1 . . 2 . 3 2 Worker 6 | . . . . . . . 6 . Builder 6 | . . . . . 1 . 5 . Tunneler 2 | . . 2 . . . . . . Recycler 6 | . 1 . . . 2 . 3 . Watcher 4 | . 1 . . . 1 . 2 . Swarmer 13 | . 4 . . 2 2 . 3 2 Grunt 19 | . 3 . . . 5 . 8 3 Brawler 1 | . . . . . . . . 1 Protector 1 | . . . . . . . . 1 Sentry 10 | . . . . . 3 2 2 3 Hunter 4 | . . . . . . . 4 . Programmer 2 | . . . . . . . 2 . Best Kill Streak 7 | . 2 1 . 2 6 1 7 3 Combat Bots Only 3 | . 2 . . 2 3 1 3 3 Max Kills in Single Turn 4 | . 1 1 . 1 2 1 4 2 Gunslinging . | . . . . . . . . . Exploded 3 | . . . . . . . 3 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Damage Taken 5939 | . 329 . . 130 402 268 1515 3295 Core 1349 | . 76 . . 41 66 21 134 1011 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 84 | 100 . . . 53 88 97 84 . Volleys Fired 186 | . 29 5 . 15 31 14 50 42 Largest 4 | . 2 2 . 2 2 2 4 4 Hottest 270 | . 60 46 . 123 123 110 177 270 Shots Fired 330 | . 48 10 . 22 61 23 108 58 Gun 157 | . 48 10 . 7 31 9 43 9 Cannon 83 | . . . . . 23 14 4 42 Launcher 68 | . . . . . . . 61 7 Special 22 | . . . . 15 7 . . . Kinetic 128 | . 35 10 . 7 31 4 31 10 Thermal 119 | . 13 . . 15 30 14 12 35 Explosive 54 | . . . . . . . 47 7 Electromagnetic 29 | . . . . . . 5 18 6 Robot Hit Streak 24 | . 19 20 . 6 13 20 24 16 Robot Miss Streak 2 | . 2 1 . 2 2 . 2 2 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 2 | . 2 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 237 | . 38 7 . 10 45 19 76 42 Core Hits 171 | . 16 2 . 2 21 5 102 23 Critical Hits 4 | . . . . . . . 2 2 Critical Kills 2 | . . . . . . . . 2 Critical Parts Destroyed 2 | . . . . . . . 2 . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8720 | . 542 109 . 234 905 385 4657 1888 Guns 1985 | . 542 109 . 90 279 105 633 227 Cannons 2204 | . . . . . 506 280 83 1335 Explosions 4266 | . . . . . . . 3941 325 Melee . | . . . . . . . . . Ramming 1 | . . . . . . . . 1 Kinetic 1705 | . 429 109 . 90 279 30 505 263 Thermal 2484 | . 113 . . 144 626 280 186 1135 Explosive 3585 | . . . . . . . 3260 325 Electromagnetic 945 | . . . . . . 75 706 164 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 1 | . . . . . . . 1 . Average Corruption 1 | . . . . . . . 1 . Corruption Purged . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 122 | . . . . 8 . . 114 . Projectiles 8 | . . . . 8 . . . . Explosions 114 | . . . . . . . 114 . Melee . | . . . . . . . . . Knockbacks 3 | . . . . . . . . 3 Impact . | . . . . . . . . . Kinetic 3 | . . . . . . . . 3 Secondary . | . . . . . . . . . Self-Inflicted Damage 74 | . . . . . . . 45 29 Shots 7 | . . . . . . . 6 1 Rammed 1 | . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . 1 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 1114 | . 48 . . 277 231 355 340 1114 Average Temperature 186 | . 15 . . 132 79 125 99 463 Received Heat Transfer 2880 | . 240 . . . 243 102 309 1986 Effects 65 | . . . . 1 . 4 . 60 Shutdowns 12 | . . . . . . 1 . 11 Energy Bleed 9 | . . . . 1 . 1 . 7 Interference 7 | . . . . . . 2 . 5 Matter Decay 6 | . . . . . . . . 6 Short Circuit 2 | . . . . . . . . 2 Damage (minor) 9 | . . . . . . . . 9 Damage (major) 17 | . . . . . . . . 17 Damage (core) 3 | . . . . . . . . 3 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . . . . . . . 2 . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . Combat Hostiles 1 | . . . . . . 1 . . Parts Melted 10 | . . . . . 3 4 . 3 Heat Transferred 3402 | . 250 . . 300 1064 444 346 998 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Peak Influence 514 | . 110 25 . 70 318 134 310 514 Initial 48 | . . 15 . . 19 20 48 12 Average 112 | . 39 21 . 6 108 61 133 361 Maximum Alert Level 2 | . . . . . 1 . 1 2 Low Security (%) 82 | 100 100 100 . 100 86 100 76 16 Level 1 14 | . . . . . 13 . 23 41 Level 2 3 | . . . . . . . . 41 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 11 | . . . . . 1 1 5 4 Investigation 2 | . . . . . . 1 1 . Extermination 2 | . . . . . . . 2 . Reinforcement 3 | . . . . . 1 . 2 . Assault 1 | . . . . . . . . 1 Garrison 3 | . . . . . . . . 3 Intercept . | . . . . . . . . . Construction Impeded 2 | . . . . . . . 2 . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Distress Signals 5 | . . . . . 2 . 1 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 73 | . 8 . . 3 15 4 23 20 Peak Tracking Total 7 | . 3 . . 3 4 1 5 7 Tactical Retreats 1 | . . . . . . 1 . . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Traps Triggered 4 | . 3 . . . 1 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Machines Disabled 9 | . . . . . . . 3 6 Max in Single Turn 2 | . . . . . . . 2 2 Garrison Access 1 | . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Machines Accessed 10 | . . . 4 . 2 2 2 . Terminals 4 | . . . . . 2 2 . . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . Garrison Access . | . . . . . . . . . Total Hacks 73 | . . . 49 . 5 7 12 . Successful 71 | . . . 49 . 5 5 12 . Failed 2 | . . . . . . 2 . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 1 | . . . 1 . . . . . Terminals 12 | . . . . . 5 7 . . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . Recycling Units . | . . . . . . . . . Scanalyzers 11 | . . . . . . . 11 . Garrison Access . | . . . . . . . . . Terminal Hacks 59 | . . . 49 . 5 5 . . Record 58 | . . . 49 . 5 4 . . Part Schematic 1 | . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 1 | . . . . . . . 1 . Scan Component 1 | . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 11 | . . . . . . . 11 . Insert Component 5 | . . . . . . . 5 . Analyze 6 | . . . . . . . 6 . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 5 | . . . . . 1 2 2 . Full Trace Events 3 | . . . . . 1 1 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 6 | . . . . . . 1 5 . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 5 | . . . . . . . 5 . Part Schematics Acquired 5 | . . . . . . . 5 . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . 1 Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Total Allies 1 | . . . . 1 . . . . Largest Group 1 | . . . . 1 1 . . . Highest-Rated Group 31 | . . . . 31 31 . . . Highest-Rated Ally 31 | . . . . 31 31 . . . Total Orders . | . . . . . . . . . Ally Attacks 3 | . . . . 2 1 . . . Total Damage 62 | . . . . 42 20 . . . Kills 1 | . . . . 1 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Turns Passed 4314 | 60 487 166 662 224 741 364 1304 306 Spaces Moved 2461 | 45 255 131 570 251 393 170 573 73 Core 123 | 8 109 . . . . . . 6 Treads 23 | . . . . . 23 . . . Legs 1222 | 37 97 . . . 278 170 573 67 Wheels . | . . . . . . . . . Hover 1093 | . 49 131 570 251 92 . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 50 116 116 56 116 155 150 180 Average Speed 142 | 107 152 116 116 59 152 179 180 243 Slowest Speed 1350 | 120 250 116 116 116 360 185 185 1350 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 30 | 3 55 31 90 42 32 5 15 4 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken 8 | 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . Scrap Searched 1 | . . . . 1 . . . . Spaces Dug 14 | . . . . 7 . . 7 . Terrain Destroyed 342 | . . . . 7 1 . 268 66 Melee . | . . . . . . . . . Projectile 12 | . . . . 7 1 . 4 . AOE 330 | . . . . . . . 264 66 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Total 2893 | 53 304 135 571 274 463 203 750 140 Wait 103 | . . . . 5 9 2 83 4 Move 2453 | 44 254 130 569 250 392 169 572 73 Hop . | . . . . . . . . . Pick Up 34 | 2 8 . 1 . 4 8 9 2 Fast Attach 35 | 7 7 . . 2 10 . 6 3 Attach 28 | . 3 . . . 4 4 7 10 Detach 2 | . . . . . 1 . . 1 Swap 22 | . . . . . 3 6 11 2 Drop 29 | . 3 . 1 2 9 . 12 2 Fire 186 | . 29 5 . 15 31 14 50 42 Melee . | . . . . . . . . . Ram 1 | . . . . . . . . 1 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Identified exit to Materials 8 | -11/Scrapyard | Discovered exit to Materials (range 15) 61 | -11/Scrapyard | Entered Materials 61 | -10/Materials | Evolved 1 slot: Utility x1 114 | -10/Materials | Identified exit to Mines 114 | -10/Materials | Discovered exit to Mines (range 7) 316 | -10/Materials | Build established: Hacker-Mutant 497 | -10/Materials | Discovered exit to Mines (range 13) 548 | -10/Materials | Entered Mines 583 | -10/Mines | Found a hidden stash of uninstalled traps 708 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 708 | -10/Mines | Identified exit to Exiles 708 | -10/Mines | Discovered exit to Exiles (range 5) 714 | -10/Mines | Entered Exiles 747 | -10/Exiles | Met 8R-AWN 764 | -10/Exiles | Met EX-HEX 811 | -10/Exiles | Met EX-DEC 824 | -10/Exiles | Learned location of Zion (-7) 892 | -10/Exiles | Identified exit to Mines 892 | -10/Exiles | Discovered exit to Mines (range 15) 972 | -10/Exiles | Visited The Gauntlet 1185 | -10/Exiles | Met EX-BIN 1362 | -10/Exiles | Discovered exit to Mines (range 14) 1376 | -10/Exiles | Entered Mines 1379 | -9/Mines | Received a Mining Laser from a helpful Derelict 1548 | -9/Mines | Identified exit to Materials 1548 | -9/Mines | Discovered exit to Materials (range 6) 1600 | -9/Mines | Entered Materials 1600 | -8/Materials | Accompanied by 1 ally 1600 | -8/Materials | Evolved 4 slots: Power x1, Utility x3 2290 | -8/Materials | Identified exit to Factory 2290 | -8/Materials | Discovered exit to Factory (range 16) 2341 | -8/Materials | Entered Factory 2341 | -7/Factory | Evolved 2 slots: Utility x2 2587 | -7/Factory | Identified exit to Factory 2587 | -7/Factory | Discovered exit to Factory (range 15) 2705 | -7/Factory | Entered another Factory area 2705 | -6/Factory | Evolved 2 slots: Weapon x2 3011 | -6/Factory | Build established: Hacker-Tank 3722 | -6/Factory | Lost 7 parts (2p2u3w) 3976 | -6/Factory | Identified exit to Factory 3976 | -6/Factory | Discovered exit to Factory (range 4) 4009 | -6/Factory | Entered another Factory area 4009 | -5/Factory | Evolved 2 slots: Utility x2 4048 | -5/Factory | Garrison activated, responded to threat 4123 | -5/Factory | Garrison activated, responded to threat 4244 | -5/Factory | Core integrity fell below 50% 4300 | -5/Factory | Core integrity fell below 20% 4315 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- R-10 Processor collects Wheel. K-01 Serf collects debris. W-25 Informer distress signal alerts nearby ally. K-01 Serf collects debris. U-05 Engineer builds a Wall. K-01 Serf collects debris. R-10 Processor collects Imp. Ion Engine. R-10 Processor collects Lgt. Angular Momentum Engine. K-01 Serf collects debris. U-05 Engineer builds a Wall. Hcp. Battery destroyed. K-01 Serf collects debris. K-01 Serf destroyed. U-05 Engineer builds a Wall. K-01 Serf collects debris. R-10 Processor collects Prototype Processor. R-10 Processor collects Com. Wheel. K-01 Serf collects debris. Pressure Siphon disabled. U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????#######??????????????? | | ??????????????????????? ???"""" #??????????????? | | ??????????????????????? ?""T"" #??????????????? | | ??????????????????????? ? ##?????????????? | | ????????????????+ ???? ? ??????????????? | | ????????????????# ???? ? #??????????????? | | ????????????????? w ???????????????? | | ????????????????? """" """" =#???????????????? | | ?????????????????? %"""p"""" =!%#???????????????? | | ?????????????????# %%"" %""" [%[#???????????????? | | ?????????????????# p!= !*#???????????????? | | ?????????????????# ""%%k""""g! #???????????????? | | ?????????????????# "" %%%""%u #??"????????????? | | ?????????????????# " !=!%% % # """???????????? | | ??????????######## %% % = + ????????????? | | ?????????# %=k #???????????????? | | ?????????? " ] % *g% #???????????????? | | ?????????? " % ! @ %* #???????????????? | | ?????????? " =! R% R =%! #???????????????? | | ?????????? " =%!! #???????????????? | | ???????????" ! # ##+####??????????????? | | ???????????" ???# %! ; ???????????????? | | ?????????????????# ; ???????????????? | | ??????????????? + ! # """""????????????? | | ?????????????]] # % u# """""????????????? | | ???????????? ] ?# %= ### ?????????????? | | ????????????###??#; ###########???????????? | | ???????????????? ; u## #???????????? | | ??????????????? ; ## #???????????? | | ?????????????? # ## "#???????????? | | ??????????????""" # ## "#???????????? | | ????????????????"?# " #???????????? | | ??????????????????# " "#???????????? | | ??????????????????# "##??????????? | | ??????????????????###### #??????????? | | ???????????????????????# # # ########????? | | ???????????????????????# #????? | | ???????????????????????# #????? | | ???????????????????????# # #????? | | ???????????????????????# # #????? | | ???????????????????????# #????? | | ???????????????????????# # #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 30 Energy Capacity 880 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 35 Resistance: TH 55 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Propulsion Shielding 33 Utility Shielding 33 Evasion (%) 53 Recoil Reduction 2 Particle Charging 20 Offensive Hacking 20 Item Schematics ----------------- Cld. Particle Cannon | -7/Factory | Hacked Lgt. Antimatter Reactor | -6/Factory | Scanalyzed Carbon-fiber Leg | -6/Factory | Scanalyzed Lgt. Armor Plating | -6/Factory | Scanalyzed Imp. Deuterium Engine | -6/Factory | Scanalyzed Great Axe | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PulseRiotAxe Manual? 0 Play Time 00:50:12 Cumulative 32.0 hours Start 2020.12.05 @ 07:09:24 End 2020.12.06 @ 00:24:36 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 20 Rogue 13 Adventurer 0 Explorer 7 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 38 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 869975f1-bc9d-4158-b007-00ac62ec15b0