Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.14 @ 13:25:42 Player: Tottery Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (69) 345 Value Destroyed (2350) 2350 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 5486 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 241/300 System Corruption 6% Temperature Cool (1) Movement Walking (140) Location -7/Lower Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- Light Armored Exoskeleton > --- UTILITY (4) ------ Improved Heat Sink (fused) Large Battery Advanced Targeting Computer > --- WEAPON (4) ------- Wave Gun > --- INVENTORY (5) ---- Light Armored Exoskeleton Light Armored Exoskeleton Improved Light Armor Plating Peak State ------------ > --- POWER ------------ Cooled Ion Engine Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Light Armored Exoskeleton > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Small Storage Unit Advanced Targeting Computer > --- WEAPON ----------- Improved EM Pulse Cannon Improved EM Pulse Cannon Heavy Ion Cannon Enhanced Autogun > --- INVENTORY -------- Improved Deuterium Engine Light Armored Exoskeleton Light Armored Exoskeleton Large Battery [Rating: 47] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Light Armored Exoskeleton Leg Light Armored Exoskeleton Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Protection Medium Armor Plating Weapon Enhanced Autogun Energy Gun Pulse Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Enhanced Autogun Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Slots Evolved 6 | . . 2 2 2 . . Power 2 | . . . . 2 . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon 2 | . . 2 . . . . Parts Attached 68 | 7 6 8 23 9 3 12 Power 14 | 1 . 2 3 5 . 3 Engine 11 | 1 . 2 1 5 . 2 Core 3 | . . . 2 . . 1 Reactor . | . . . . . . . Propulsion 9 | 2 . 2 3 1 . 1 Treads . | . . . . . . . Leg 9 | 2 . 2 3 1 . 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 13 | . 3 . 6 1 . 3 Device 7 | . . . 4 1 . 2 Storage 3 | . 2 . . . . 1 Processor 2 | . 1 . 1 . . . Hackware . | . . . . . . . Protection 1 | . . . 1 . . . Artifact . | . . . . . . . Weapon 32 | 4 3 4 11 2 3 5 Energy Gun 18 | 2 2 4 5 . 3 2 Energy Cannon 7 | . 1 . 4 1 . 1 Ballistic Gun 7 | 2 . . 2 1 . 2 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . 2 1 1 . . Parts Lost 26 | . . 1 8 3 1 13 Power 7 | . . . 1 . . 6 Propulsion 3 | . . . 2 1 . . Utility 5 | . . . 2 1 . 2 Weapon 11 | . . 1 3 1 1 5 Highest Loss Streak 7 | . . 1 7 3 1 5 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 87 | . 92 96 92 86 91 83 Engine 14 | . 14 11 7 18 23 13 Core 1 | . . . 1 . . 3 Leg 10 | . 28 22 16 9 7 6 Device 13 | . . . 14 9 15 14 Storage 7 | . 12 11 9 7 7 6 Processor 7 | . 8 11 6 7 7 7 Energy Gun 15 | . 22 41 27 5 3 14 Energy Cannon 8 | . 2 . 2 20 18 6 Ballistic Gun 4 | . 2 . 2 3 7 5 Peak Build Rating 47 | 5 7 18 36 47 47 45 Average Rating 37 | 4 6 15 28 41 46 40 On Entrance 22 | . 5 7 17 36 47 45 Naked Turns . | . . . . . . . Heaviest Build 61 | 9 14 22 43 61 60 52 Greatest Support 30 | 20 20 30 30 30 30 30 Greatest Overweight (x) 8 | . . . 2 3 1 8 Average Overweight (x) . | . . . . 1 1 . Largest Inventory Capacity 8 | 5 8 8 8 8 8 8 Average Capacity 7 | 5 6 8 8 8 8 7 Most Carried 8 | 2 6 7 8 8 8 8 Average Carried 6 | 1 4 5 6 7 7 6 Final Capacity 8 | 5 8 8 8 8 8 5 Final Carried 8 | 2 6 7 8 7 8 5 Class Distribution -------------------- 50% | Gunner 17% | Derelict-Gunner 11% | Mutant 9% | Scavenger-Gunner 6% | Tank 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Low Matter Collected 1389 | 204 275 80 238 110 131 351 Remotely . | . . . . . . . Salvage Created 2836 | . 107 372 995 220 429 713 Parts 127 | . 12 23 32 14 19 27 Haulers Intercepted 2 | . . 1 1 . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 33 | . . . . . 9 24 Prevented 10 | . . . . . 10 . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Combat Hostiles Destroyed 57 | . 3 8 15 3 11 17 Guns 33 | . 3 5 12 1 1 11 Cannons 14 | . . . . 1 10 3 AOE 4 | . . 3 1 . . . Classes Destroyed 12 | . 3 4 1 1 2 1 Worker 2 | . 1 1 . . . . Builder 3 | . . 1 1 1 . . Hauler 2 | . . 1 1 . . . Recycler 1 | . . . 1 . . . Watcher 4 | . 1 1 2 . . . Swarmer 20 | . 3 4 . . 7 6 Grunt 24 | . . 3 13 . 2 6 Brawler 2 | . . . . . . 2 Duelist 1 | . . . . . 1 . Sentry 6 | . . 1 2 2 . 1 Hunter 1 | . . . . . 1 . Programmer 3 | . . . . 1 . 2 Best Kill Streak 9 | . 4 9 7 4 4 4 Combat Bots Only 5 | . 3 5 5 3 4 4 Max Kills in Single Turn 3 | . 2 3 2 1 2 1 Gunslinging 1 | . . 1 1 . . . Exploded 3 | . . 3 1 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Hostile Shots Fired 439 | . 20 31 107 46 37 198 Missed 122 | . 6 12 26 9 9 60 Damage Taken 5137 | . 124 278 1405 443 604 2283 Core 980 | . 25 12 234 51 224 434 Absorbed by Shields . | . . . . . . . Core Remaining (%) 86 | 100 90 97 57 . . . Volleys Fired 126 | . 6 13 35 11 15 46 Largest 4 | . 2 4 4 4 4 4 Hottest 259 | . 80 165 215 253 228 259 Shots Fired 413 | . 12 51 114 34 57 145 Gun 294 | . 12 51 103 11 15 102 Cannon 119 | . . . 11 23 42 43 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 57 | . . . 18 . 15 24 Thermal 155 | . . . 11 7 16 121 Explosive . | . . . . . . . Electromagnetic 201 | . 12 51 85 27 26 . Robot Hit Streak 17 | . 2 11 10 10 12 17 Robot Miss Streak 5 | . 4 2 5 5 2 3 Penetration Max 1 | . . . . . . 1 Secondary Targets 5 | . . 3 2 . . . Max Gunslinging Chain 2 | . . 2 1 . . . Shots Hit Robots 255 | . 5 33 74 22 28 93 Core Hits 117 | . 5 19 41 9 15 28 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed . | . . . . . . . Critical Strikes 8 | . . . 1 1 1 5 Burn 4 | . . . . . . 4 Meltdown 1 | . . . . . . 1 Corrupt 3 | . . . 1 1 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5679 | . 104 717 1710 404 738 2006 Guns 3479 | . 102 469 1381 113 106 1308 Cannons 1662 | . . . 42 290 632 698 Explosions 528 | . . 248 280 . . . Melee . | . . . . . . . Ramming 10 | . 2 . 7 1 . . Kinetic 632 | . . . 176 . 106 350 Thermal 2535 | . . 248 322 121 188 1656 Explosive . | . . . . . . . Electromagnetic 2502 | . 102 469 1205 282 444 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . . . . 5 5 6 Average Corruption 5 | . . . . 4 5 5 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 115 | . . . . 10 25 80 Message Errors 24 | . . . . 3 7 14 Matter Fused 27 | . . . . . 6 21 Heat Flow Errors 16 | . . . . 1 5 10 Energy Discharges 20 | . . . . 3 4 13 Parts Rejected 1 | . . . . . . 1 Parts Fused 2 | . . . . . 1 1 Data Loss (minor) 8 | . . . . 1 . 7 Data Loss (major) 3 | . . . . 1 . 2 Misfires 7 | . . . . . 2 5 Alerts 3 | . . . . . . 3 Weapon Failures 4 | . . . . 1 . 3 Overload Shots . | . . . . . . . Overflow Damage 22 | . . 15 . . . 7 Projectiles 7 | . . . . . . 7 Explosions 15 | . . 15 . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 237 | . . 53 184 . . . Shots 7 | . . 2 5 . . . Rammed 1 | . . . 1 . . . Targets Rammed 7 | . 1 . 5 1 . . Kicked 6 | . 1 . 4 1 . . Crushed . | . . . . . . . Highest Temperature 523 | . 72 405 467 321 523 390 Average Temperature 146 | . 32 182 146 146 181 125 Received Heat Transfer 1320 | . 30 87 711 60 36 396 Effects 13 | . . . 4 1 7 1 Shutdowns 6 | . . . 1 . 4 1 Energy Bleed 2 | . . . . 1 1 . Interference 3 | . . . 3 . . . Damage (core) 2 | . . . . . 2 . Siege Activations . | . . . . . . . Robots Corrupted 3 | . . . 2 1 . . Combat Hostiles 3 | . . . 2 1 . . Parts Fried 21 | . . 3 12 3 3 . Impact Corruptions . | . . . . . . . Robots Melted 3 | . . . . . . 3 Combat Hostiles 3 | . . . . . . 3 Parts Melted 11 | . . 2 . 1 . 8 Heat Transferred 4669 | . . 450 374 148 259 3438 Parts Sabotaged . | . . . . . . . Parts Stolen 2 | . . . . . . 2 Parts Stripped . | . . . . . . . Power Chain Reactions 10 | . . 5 5 . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Peak Influence 438 | . 97 361 438 211 . . Initial 152 | . . 40 152 130 . . Average 178 | . 30 166 246 153 . . Maximum Alert Level 2 | . . 1 2 1 . . Low Security (%) 56 | 100 100 62 44 50 . . Level 1 40 | . . 37 48 49 . . Level 2 3 | . . . 7 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . 1 1 5 . . . Investigation 3 | . 1 . 2 . . . Extermination . | . . . . . . . Reinforcement 3 | . . 1 2 . . . Assault . | . . . . . . . Garrison 1 | . . . 1 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Distress Signals 6 | . . 2 4 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 87 | . 8 13 26 3 12 25 Peak Tracking Total 6 | . 3 6 5 2 4 5 Tactical Retreats 4 | . . 1 1 . 1 1 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Traps Triggered 2 | . 1 . . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 2 | . . . . . 1 1 Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Low Machines Disabled 3 | . . . 3 . . . Max in Single Turn 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Machines Accessed 7 | . 1 2 2 . . 2 Terminals 4 | . 1 1 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . 1 . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 18 | . 1 5 7 . . 5 Successful 11 | . 1 3 2 . . 5 Failed 7 | . . 2 5 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 1 | . . . . . . 1 Terminals 10 | . 1 2 7 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . . 3 . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 9 | . 1 1 2 . . 5 Record 4 | . . . . . . 4 Robot Analysis 1 | . . . 1 . . . Open Door 1 | . . . . . . 1 Emergency Access Points 1 | . 1 . . . . . Locate Traps 1 | . . . 1 . . . Transport Status 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . . 2 . . . . Process 1 | . . 1 . . . . Retrieve Components 1 | . . 1 . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . 1 2 2 . . . Full Trace Events 2 | . . . 2 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter 46 | . . 46 . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Robot Analysis Total 1 | . . . 1 . . . Derelict Logs Recovered 1 | . . . . . . 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Low Turns Passed 6064 | 66 188 350 812 473 1072 3103 Spaces Moved 2638 | 46 124 218 383 177 404 1286 Core 12 | 1 . . 10 . . 1 Treads . | . . . . . . . Legs 2626 | 45 124 218 373 177 404 1285 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 100 190 250 140 Average Speed 205 | 118 120 120 157 234 250 227 Slowest Speed 450 | 120 120 120 190 360 250 450 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 37 | 4 24 31 36 6 63 96 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 2 | . . . . . . 2 Known Exits Taken 2 | . 1 1 . . . . Unknown Exits Taken 4 | 1 . . 1 1 1 . Scrap Searched 10 | . . . . . 1 9 Spaces Dug . | . . . . . . . Terrain Destroyed 55 | . . 28 23 1 1 2 Melee . | . . . . . . . Projectile 6 | . . . 2 1 1 2 AOE 49 | . . 28 21 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Total 3015 | 55 152 278 511 214 436 1369 Wait 90 | . 2 20 39 1 12 16 Move 2633 | 45 124 217 382 176 403 1286 Hop . | . . . . . . . Pick Up 36 | 1 5 7 11 5 2 5 Fast Attach 39 | 6 6 3 12 5 1 6 Attach 17 | 1 . 3 5 3 1 4 Detach 16 | 2 4 4 4 2 . . Swap 12 | . . 2 6 1 1 2 Drop 40 | . 5 9 12 9 1 4 Fire 126 | . 6 13 35 11 15 46 Melee . | . . . . . . . Ram 1 | . . . 1 . . . Kick 5 | . . . 4 1 . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / [*Zio]) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 242 | -10/Materials | Discovered new exit (range 7) 248 | -10/Materials | Identified exit to Materials 255 | -10/Materials | Entered another Materials area 255 | -9/Materials | Evolved 2 slots: Weapon x2 546 | -9/Materials | Build established: Gunner 584 | -9/Materials | Discovered new exit (range 16) 604 | -9/Materials | Identified exit to Materials 605 | -9/Materials | Entered another Materials area 605 | -8/Materials | Evolved 2 slots: Utility x2 781 | -8/Materials | Lost 7 parts (1p2n1u3w) 1240 | -8/Materials | Build established: Tank 1281 | -8/Materials | Garrison activated, responded to threat 1287 | -8/Materials | Discovered new exit (range 11) 1417 | -8/Materials | Entered Factory 1417 | -7/Factory | Evolved 2 slots: Power x2 1610 | -7/Factory | Lost 3 parts (1n1u1w) 1707 | -7/Factory | Build established: Gunner 1795 | -7/Factory | Discovered new exit (range 6) 1890 | -7/Factory | Entered Lower Caves 2844 | -7/Lower Caves | Spotted B-75 Beast 2937 | -7/Lower Caves | Discovered new exit (range 11) 2962 | -7/Lower Caves | Entered another Lower Caves area 3065 | -7/Lower Caves | Discovered new exit (range 14) 3391 | -7/Lower Caves | Lost 3 parts (2p1w) 4261 | -7/Lower Caves | Discovered new exit (range 5) 4312 | -7/Lower Caves | Build established: Derelict-Gunner 5007 | -7/Lower Caves | Learned location of Extension (-4) 5043 | -7/Lower Caves | Core integrity fell below 50% 5087 | -7/Lower Caves | Lost 5 parts (2p1u2w) 5155 | -7/Lower Caves | Learned Factory trap positions 5258 | -7/Lower Caves | Core integrity fell below 20% 5405 | -7/Lower Caves | Build established: Scavenger-Gunner 6006 | -7/Lower Caves | Build established: Mutant 6065 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05734_ System corrupted: Matter fused (-8). 05773_ Acquired 35 matter. 05790_ System corrupted: Energy discharge (-107). 05808_ Dropped Lgt. Armored Exoskeleton. 05814_ Acquired Lgt. Armored Exoskeleton. 05833_ <=BVDJDUGU12D5MVNITPO3W 05848_ Acquired 10 matter. 05918_ System corrupted: Heat flow error (+194). 05977_ System corrupted: FCS attempts to trigger Plasma Cannon. 05977_ System corrupted: Plasma Cannon misfires. 05993_ WRCJ>=CTASC%L9=B: 6OJPA7HTOKE4AVH 06025_ C-30 ARC bursts open, deploying its payload. 06025_ S-27 Virus unfolds itself. 06026_ Plasma Cannon destroyed. 06034_ Imp. Heat Sink destroyed. 06036_ Imp. Deuterium Engine destroyed. 06056_ System corrupted: Energy discharge (-59). 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