Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.10 @ 20:49:00 Player: ae Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (27) 135 Value Destroyed (386) 386 Prototype IDs (49) 980 Alien Tech Used (0) 0 Bonus (7597) 7597 TOTAL SCORE: 16998 Bonus ------- Pacifist 200 Entered DSFs 500 Aligned with FarCom 300 Win 3000 Win Speed 3608 Friendly Fire -11 Cogmind --------- Core Integrity 1600/1600 Matter 271/300 Energy 176/200 System Corruption 0% Temperature Warm (105) Movement Flying (23) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Fission Core Micro Antimatter Reactor > --- PROPULSION (7) --- Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Field Propulsion Array Q-thruster Q-thruster Q-thruster > --- UTILITY (14) ----- Advanced Power Amplifier Small Storage Unit Structural Scanner Advanced Force Booster Improved Transmission Jammer ECM Suite Advanced Reaction Control System Phase Shifter Improved Medium Armor Plating Graphene Brace Improved Hacking Suite Advanced Hacking Suite Experimental Hacking Suite Advanced System Shield > --- WEAPON (2) ------- Nanosword > --- INVENTORY (8) ---- Micro Fission Core Field Propulsion Drive Field Propulsion Array PSU Rigger Heavy Proton Missile Launcher Force Lance Heavy Explosive Trap Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Antimatter Reactor > --- PROPULSION ------- Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Q-thruster Q-thruster Q-thruster Impulse Thruster Array > --- UTILITY ---------- Advanced Power Amplifier Small Storage Unit Structural Scanner Advanced Force Booster Improved Transmission Jammer ECM Suite Advanced Reaction Control System Phase Shifter Improved Medium Armor Plating Graphene Brace Improved Hacking Suite Advanced Hacking Suite Experimental Hacking Suite Advanced System Shield > --- WEAPON ----------- Nanosword > --- INVENTORY -------- Micro Fission Core Field Propulsion Drive Experimental Coolant Injector PSU Rigger Heavy Proton Missile Launcher Force Lance Heavy Explosive Trap [Rating: 152] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Cooled Cesium-ion Thruster Treads Light Treads Flight Unit Cooled Cesium-ion Thruster Utility Hacking Suite Device Structural Scanner Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Impact Weapon Mace Slashing Weapon Nanosword Piercing Weapon Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res DSF Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 . . 2 2 2 2 . 2 Power 1 | . . . . . . . . . . . . 1 . . . . . Propulsion 5 | . . . 1 . . . 1 . 1 . . 1 . . 1 . . Utility 12 | . . . 1 . . . 1 2 1 . . . 2 2 1 . 2 Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 68 | 3 . 3 . 6 . 3 7 6 4 1 4 5 4 13 2 4 3 Power 6 | . . . . 1 . . 1 . . 1 . 1 . 2 . . . Engine 2 | . . . . 1 . . 1 . . . . . . . . . . Core 3 | . . . . . . . . . . 1 . 1 . 1 . . . Reactor 1 | . . . . . . . . . . . . . . 1 . . . Propulsion 20 | 2 . . . 3 . 2 2 . 2 . 1 1 1 1 1 3 1 Treads 2 | 2 . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 18 | . . . . 3 . 2 2 . 2 . 1 1 1 1 1 3 1 Utility 26 | 1 . 2 . . . . 3 4 1 . 1 2 3 6 . 1 2 Device 9 | . . . . . . . . 1 1 . . . 1 3 . 1 2 Storage 1 | 1 . . . . . . . . . . . . . . . . . Processor 5 | . . 1 . . . . 1 . . . . 1 2 . . . . Hackware 8 | . . 1 . . . . . 2 . . 1 1 . 3 . . . Protection 3 | . . . . . . . 2 1 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 16 | . . 1 . 2 . 1 1 2 1 . 2 1 . 4 1 . . Energy Gun . | . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun 4 | . . 1 . 1 . 1 . 1 . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . 1 . . . . . . Launcher 3 | . . . . 1 . . . . . . . . . 1 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . . . . . . . Slashing Weapon 6 | . . . . . . . . 1 1 . 1 1 . 2 . . . Piercing Weapon 1 | . . . . . . . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . . . . . . . . 3 1 . . Parts Lost 3 | . . . . . . . 3 . . . . . . . . . . Power 1 | . . . . . . . 1 . . . . . . . . . . Propulsion 2 | . . . . . . . 2 . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . Highest Loss Streak 2 | . . . . . . . 2 . . . . . . . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 6 | 1 5 4 4 4 3 4 6 6 6 7 6 6 7 6 5 6 6 Power . | . 1 1 1 . . . . . 1 1 1 . 1 1 1 1 1 Propulsion . | . . . . . 1 1 2 1 1 1 1 . . 1 . . 1 Utility 2 | . 1 1 1 . . 1 1 2 2 3 3 4 4 2 2 3 1 Weapon 1 | . 2 2 2 2 2 2 2 2 2 2 1 1 1 1 1 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 18 | 2 1 1 . . . . . . 3 . . 2 1 2 2 . 4 Power 1 | . . . . . . . . . . . . . . . . . 1 Propulsion 6 | 2 . 1 . . . . . . 1 . . . . . 1 . 1 Utility 9 | . . . . . . . . . 2 . . 2 1 1 1 . 2 Weapon 2 | . 1 . . . . . . . . . . . . 1 . . . Tool/Special . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 28 38 55 73 100 100 91 94 89 93 93 98 95 91 85 87 89 Engine 2 | . . . . 1 11 11 4 7 6 3 . 2 . . . . . Core 3 | . . . . . . . . . . 2 6 7 10 8 4 4 4 Treads 3 | . 28 28 22 18 . . . . . . . . . . . . . Flight 25 | . . . . 14 33 33 35 30 32 33 33 34 29 23 26 26 24 Device 9 | . . . . . . . . 2 10 13 13 4 6 20 21 22 29 Storage 5 | . . . . 1 11 11 9 7 6 6 6 4 5 4 4 4 4 Processor 3 | . . 3 11 11 11 11 9 4 . . . . 7 2 . . . Hackware 16 | . . 4 11 11 11 11 9 22 20 20 20 23 20 18 17 17 16 Protection 4 | . . . . . . . 8 6 6 6 6 5 4 4 3 4 4 Ballistic Gun 3 | . . 2 11 15 22 22 10 2 . . . . . . . . . Slashing Weapon 3 | . . . . . . . . 3 6 6 6 9 10 4 4 4 4 Peak Build Rating 152 | 3 2 9 9 13 14 14 22 31 48 51 56 73 88 123 132 138 152 Average Rating 59 | 1 2 3 9 10 13 14 18 27 42 49 51 65 79 112 124 133 146 On Entrance 44 | . 2 2 9 9 13 14 14 22 27 48 51 52 71 81 120 125 138 Avg Prop Armor Cover (%) 31 | 41 41 38 33 34 . . 3 . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 49 | . . 1 1 10 10 10 19 19 24 27 27 30 32 38 37 38 49 Greatest Support 58 | 40 3 3 3 12 12 12 20 20 27 27 28 34 51 52 48 58 56 Greatest Overweight (x) . | . . . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 5 5 5 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 5 5 5 5 5 8 8 8 8 8 8 8 7 8 8 8 8 8 Most Carried 8 | 5 5 5 4 6 7 8 8 8 8 8 8 8 8 8 8 8 8 Average Carried 7 | 1 4 4 4 4 6 7 7 7 7 8 7 7 7 7 6 7 7 Final Capacity 8 | 5 5 5 5 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Final Carried 8 | 5 5 4 4 6 7 8 8 8 8 8 8 8 8 8 7 7 8 Class Distribution -------------------- 67% | Hacker-Sprinter 18% | Mutant 8% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Scout | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/DSF Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res DSF Acc Matter Collected 1133 | 189 . 77 10 70 . 27 67 105 . 71 30 40 100 220 . . 127 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 1265 | . . . 53 177 . 27 8 121 . . 302 . 230 220 . . 127 Parts 54 | . . . 4 9 . 6 . 10 . . 8 . 8 6 . . 3 Haulers Intercepted 6 | . . . 1 . . . . . . . 2 . 2 . . . 1 Recyclers Shooed . | . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res DSF Acc Combat Hostiles Destroyed 8 | . . . . 6 . 2 . . . . . . . . . . . Guns 5 | . . . . 3 . 2 . . . . . . . . . . . AOE 3 | . . . . 3 . . . . . . . . . . . . . Classes Destroyed 6 | . . . 1 2 . . 1 1 . . . . . 1 . . . Worker 1 | . . . . . . . . 1 . . . . . . . . . Builder 6 | . . . . . . . 1 5 . . . . . . . . . Hauler 6 | . . . 1 . . . . . . . 2 . 2 . . . 1 Recycler 3 | . . . . 1 . . . . . . 1 . . 1 . . . Watcher 3 | . . . . . . . . . . . . . . 2 . . 1 Swarmer 8 | . . . . 6 . 2 . . . . . . . . . . . Best Kill Streak 3 | . . . 1 3 . 2 1 2 . . 1 . 1 1 . . 1 Combat Bots Only 3 | . . . . 3 . 2 . . . . . . . . . . . Max Kills in Single Turn 3 | . . . 1 3 . 1 1 1 . . 1 . 1 1 . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . 3 . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res DSF Acc Hostile Shots Fired 137 | . 1 . 2 18 . 11 43 . . . . . 6 37 . 5 14 Missed 81 | . . . . 3 . 5 27 . . . . . 1 31 . 3 11 Hits 56 | . 1 . 2 15 . 6 16 . . . . . 5 6 . 2 3 Melee 6 | . . . . . . . . . . . . . 5 . . 1 . Projectile 50 | . 1 . 2 15 . 6 16 . . . . . . 6 . 1 3 AOE 1 | . . . . . . . . . . . . . . . . 1 . Critical Strikes 9 | . . . 1 1 . . . . . . . . 5 1 . 1 . Actively Blocked 1 | . . . . . . . . . . . . . . . . 1 . Damage Taken 1216 | . 18 . 26 163 . 119 285 . . . . . 124 239 . 168 74 Core 206 | . . . . 6 . 31 84 . . . . . . 48 . 37 . Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 319 | . . . . . . . . . . . . 52 . . 176 . 91 Core Remaining (%) 97 | 100 . 100 . . . 90 84 100 . . 100 100 100 96 . 97 100 Volleys Fired 42 | . . 6 10 17 . 3 2 . . . . . . 3 . . 1 Largest 2 | . . 1 1 2 . 2 2 . . . . . . 1 . . 1 Hottest 56 | . . 20 20 56 . 40 56 . . . . . . 36 . . 40 Shots Fired 62 | . . 6 10 32 . 6 4 . . . . . . 3 . . 1 Gun 56 | . . 6 10 31 . 6 3 . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . Launcher 6 | . . . . 1 . . 1 . . . . . . 3 . . 1 Special . | . . . . . . . . . . . . . . . . . . Kinetic 56 | . . 6 10 31 . 6 3 . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . Explosive 3 | . . . . . . . . . . . . . . 3 . . . Electromagnetic 3 | . . . . 1 . . 1 . . . . . . . . . 1 Robot Hit Streak 9 | . . 3 8 9 . 5 8 . . . . . . . . . . Robot Miss Streak 4 | . . 2 2 4 . . 1 . . . . . . . . . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . Shots Hit Robots 79 | . . 4 8 18 . 4 7 9 . . 14 . 3 9 . . 3 Core Hits 33 | . . 2 3 11 . 2 1 4 . . 2 . 2 4 . . 2 Critical Kills 1 | . . . . . . . . 1 . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . . . . . . . . . Critical Strikes 5 | . . . . . . . 1 1 . . 1 . 1 1 . . . Smash 2 | . . . . . . . 1 1 . . . . . . . . . Sever 3 | . . . . . . . . . . . 1 . 1 1 . . . Melee Attacks 173 | . . . . . . . 22 22 7 . 22 18 22 49 2 1 8 Impact 34 | . . . . . . . 22 12 . . . . . . . . . Slashing 135 | . . . . . . . . 10 7 . 22 18 22 45 2 1 8 Piercing 4 | . . . . . . . . . . . . . . 4 . . . Sneak Attacks 19 | . . . . . . . 3 8 . . 3 . 2 2 . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 3264 | . . 37 67 249 . 37 280 460 . . 899 . 219 611 . . 405 Guns 302 | . . 37 67 141 . 37 20 . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . Explosions 243 | . . . . 108 . . . . . . . . . . . . 135 Melee 2719 | . . . . . . . 260 460 . . 899 . 219 611 . . 270 Ramming . | . . . . . . . . . . . . . . . . . . Kinetic 302 | . . 37 67 141 . 37 20 . . . . . . . . . . Thermal 76 | . . . . 76 . . . . . . . . . . . . . Explosive 128 | . . . . . . . . . . . . . . . . . 128 Electromagnetic 39 | . . . . 32 . . . . . . . . . . . . 7 Impact 463 | . . . . . . . 260 203 . . . . . . . . . Slashing 2256 | . . . . . . . . 257 . . 899 . 219 611 . . 270 Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . . . . . . . . 2 . . . Average Corruption 1 | . . . . . . . . . . . . . . 1 . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 3 | . . . . . . . . . . . . . . 3 . . . Message Errors 1 | . . . . . . . . . . . . . . 1 . . . Data Loss (major) 2 | . . . . . . . . . . . . . . 2 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 414 | . . . . . . . 125 126 . . 59 . . 94 . . 10 Projectiles . | . . . . . . . . . . . . . . . . . . Explosions 15 | . . . . . . . 15 . . . . . . . . . . Melee 399 | . . . . . . . 110 126 . . 59 . . 94 . . 10 Knockbacks 4 | . . . . . . . 2 2 . . . . . . . . . Impact 4 | . . . . . . . 2 2 . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 98 | . . . . 47 . . 51 . . . . . . . . . . Shots 4 | . . . . 2 . . 2 . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 157 | . . . . 12 . . 18 . . . . 157 62 51 9 66 93 Average Temperature 29 | . . . . 12 . . 8 . . . . 39 18 25 5 44 28 Received Heat Transfer 126 | . 9 . 27 . . . 81 . . . . . . 9 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . 1 2 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 7 | . . . . . . . 2 5 . . . . . . . . . Impact Corruptions 6 | . . . . . . . 3 3 . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . Heat Transferred 50 | . . . . 50 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . 1 . . 1 . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res DSF Acc Maximum Alert Level . | . . . . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . 100 100 100 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 128 | . . . 7 80 . 50 128 22 12 . 8 15 61 103 24 3 54 Initial 27 | . . . . . . . 15 . . . . . . 27 15 . 1 Average 20 | . . . 1 52 . 28 38 3 1 . 1 1 21 49 10 1 19 Influence Increases 1326 | . . . 14 160 . 50 349 91 17 . 27 49 122 319 24 3 101 Destroy 0b10 Robot/C 160 | . . . . 120 . 40 . . . . . . . . . . . Destroy 0b10 Robot/NC 95 | . . . 5 5 . . 5 30 . . 15 . 10 15 . . 10 Destroy Leader 38 | . . . 2 20 . . . . . . 4 . 4 4 . . 4 Trap Triggered on 0b10 20 | . . . . . . 10 10 . . . . . . . . . . Successful Hack 229 | . . . 7 . . . 16 48 10 . 4 4 28 64 18 . 30 Disable Machine 60 | . . . . . . . . . . . . 15 30 . . . 15 Destroy Structure 259 | . . . . . . . 18 13 7 . 4 30 20 116 6 3 42 Partial Spotted 225 | . . . . . . . 75 . . . . . 30 120 . . . Lose Combat Pursuer 240 | . . . . 15 . . 225 . . . . . . . . . . Influence Decreases 1326 | . . . 14 100 60 10 389 90 18 . 27 49 69 345 51 . 104 Entered New Map 126 | . . . . . 60 . 25 . 1 . . . . 26 12 . 2 Time Decay 965 | . . . 14 100 . 10 156 90 17 . 27 49 69 292 39 . 102 Lost Part 30 | . . . . . . . 30 . . . . . . . . . . Lost Ally 10 | . . . . . . . 10 . . . . . . . . . . Purge Threat 195 | . . . . . . . 168 . . . . . . 27 . . . Squads Dispatched 19 | . . 1 . . . . 1 3 1 . 1 . 1 6 1 1 3 Investigation 7 | . . 1 . . . . . 2 1 . . . . 2 1 . . Extermination 6 | . . . . . . . . 1 . . . . . 3 . . 2 Reinforcement 6 | . . . . . . . 1 . . . 1 . 1 1 . 1 1 Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . 1 . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res DSF Acc Distress Signals 8 | . . . . . . . 2 . . . . . . 2 . . 4 Communications Jammed 10 | . . . . . . . . . . . . . . 10 . . . Distress Signals 10 | . . . . . . . . . . . . . . 10 . . . Times Spotted 85 | . 2 . 1 8 . 4 19 2 1 . 1 . 7 29 . 2 9 Peak Tracking Total 8 | . 2 . 1 3 . 4 8 1 1 . 1 . 3 7 . 3 5 Tactical Retreats 23 | . . . . 1 . . 7 . 1 . . . . 11 . . 3 ECM-based Alert Blocks 28 | . . . . . . . . . 1 . . . . 24 . . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res DSF Acc Traps Triggered 4 | . . . . . . . . . 1 . . . 1 2 . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . 1 1 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . 1 1 . . . . . . . . . . Triggered 2 | . . . . . . 1 1 . . . . . . . . . . Most Traps Carried 3 | . . . . 3 3 3 2 1 1 1 1 1 1 1 1 1 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res DSF Acc Machines Disabled 4 | . . . . . . . . . . . . 1 2 . . . 1 Max in Single Turn 1 | . . . . . . . . . . . . 1 1 . . . 1 Garrison Access 7 | . . . . . . . . 1 1 . 1 . . 2 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res DSF Acc Machines Accessed 63 | . 1 2 3 . 2 . 7 10 5 . 3 2 5 12 4 . 7 Terminals 33 | . 1 . 3 . . . 5 9 1 . 2 . 2 7 1 . 2 Fabricators 6 | . . . . . . . . . 2 . . 1 2 1 . . . Repair Stations 4 | . . . . . . . . . . . . 1 . . 1 . 2 Recycling Units 2 | . . . . . . . 1 . . . . . . . . . 1 Scanalyzers 7 | . . . . . . . 1 . 1 . . . 1 2 1 . 1 Garrison Access 7 | . . . . . . . . 1 1 . 1 . . 2 1 . 1 Total Hacks 140 | . 4 2 8 . 2 . 14 28 11 . 4 3 8 33 10 . 13 Successful 82 | . . 2 2 . 2 . 10 15 7 . 3 3 5 17 7 . 9 Failed 58 | . 4 . 6 . . . 4 13 4 . 1 . 3 16 3 . 4 Catastrophic 7 | . 1 . . . . . . 2 . . . . 1 3 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 53 | . . . 5 . 1 . 11 16 1 . 2 . 3 12 . . 2 Terminals 84 | . 4 . 8 . . . 9 27 3 . 3 . 4 22 1 . 3 Fabricators 9 | . . . . . . . . . 3 . . 1 3 2 . . . Repair Stations 9 | . . . . . . . . . . . . 2 . . 3 . 4 Recycling Units 5 | . . . . . . . 3 . . . . . . . . . 2 Scanalyzers 16 | . . . . . . . 2 . 3 . . . 1 4 4 . 2 Garrison Access 13 | . . . . . . . . 1 2 . 1 . . 5 2 . 2 Terminal Hacks 42 | . . 2 2 . 2 . 4 13 1 . 2 . 3 11 1 . 1 Record 1 | . . . . . 1 . . . . . . . . . . . . Prototype ID Bank 10 | . . . 1 . . . . 9 . . . . . . . . . Open Door 3 | . . 2 . . . . . . . . . . . . . . 1 Open DSF 2 | . . . . . . . . . . . 1 . . . 1 . . Level Access Points 4 | . . . . . . . 1 1 . . . . 1 1 . . . Branch Access Points 4 | . . . 1 . . . . 1 . . 1 . 1 . . . . Machine Index 1 | . . . . . . . . . . . . . . 1 . . . Unreport Threat 4 | . . . . . . . 3 . . . . . . 1 . . . Locate Traps 2 | . . . . . . . . . . . . . . 2 . . . Maintenance Status 1 | . . . . . . . . . . . . . . 1 . . . Recall Extermination 2 | . . . . . . . . . . . . . . 2 . . . Hauler Manifests 2 | . . . . . . . . 1 . . . . . 1 . . . Registered Components 2 | . . . . . . . . . 1 . . . . 1 . . . Registered Prototypes 2 | . . . . . . . . 1 . . . . . 1 . . . Zone Layout 1 | . . . . . . . . . . . . . 1 . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . 2 . . 1 1 1 . . . Network Status 4 | . . . . . . . . . 1 . . 1 1 1 . . . Build 1 | . . . . . . . . . 1 . . . . . . . . Repair Station Hacks 8 | . . . . . . . . . . . . 2 . . 2 . 4 Scan Component 5 | . . . . . . . . . . . . 1 . . 1 . 3 Repair 3 | . . . . . . . . . . . . 1 . . 1 . 1 Recycling Unit Hacks 2 | . . . . . . . 1 . . . . . . . . . 1 Retrieve Components 2 | . . . . . . . 1 . . . . . . . . . 1 Scanalyzer 13 | . . . . . . . 2 . 3 . . . 1 3 3 . 1 Insert Component 5 | . . . . . . . . . 2 . . . . . 3 . . Retrieve Study 8 | . . . . . . . 2 . 1 . . . 1 3 . . 1 Garrison Access Hacks 7 | . . . . . . . . 1 1 . 1 . . 2 1 . 1 Seal Access 7 | . . . . . . . . 1 1 . 1 . . 2 1 . 1 Unauthorized Hacks 5 | . . . . . . . 3 1 . . . . . . . . 1 Terminals 3 | . . . . . . . 1 1 . . . . . . . . 1 Assimilate 1 | . . . . . . . 1 . . . . . . . . . . Botnet 2 | . . . . . . . . 1 . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . 2 . . . . . . . . . . Reject 1 | . . . . . . . 1 . . . . . . . . . . Mask 1 | . . . . . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 36 | . 1 . 2 . . . 3 9 4 . . 1 4 7 2 . 3 Full Trace Events 7 | . . . . . . . 1 2 1 . . . . 2 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . 1 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 106 | . . . . . . . . . 106 . . . . . . . . Total Part Build Rating 6 | . . . . . . . . . 6 . . . . . . . . Part Studies Acquired 8 | . . . . . . . 2 . 1 . . . 1 3 . . 1 Parts Repaired 3 | . . . . . . . . . . . . 1 . . 1 . 1 Time 47 | . . . . . . . . . . . . 13 . . 14 . 20 Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 5 | . . . . . . . 5 . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res DSF Acc Total Allies 1 | . . . . . . . 1 . . . . . . . . . . Largest Group 1 | . . . . . . . 1 . . . . . . . . . . Highest-Rated Group 10 | . . . . . . . 10 . . . . . . . . . . Highest-Rated Ally 10 | . . . . . . . 10 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res DSF Acc Active Infowar (turns) 2706 | . . . . . . . 290 406 240 78 220 282 157 667 108 17 241 Structural 2150 | . . . . . . . . 140 240 78 220 282 157 667 108 17 241 T.N.C. 105 | . . . . . . . . . . . . . 105 . . . . Machine Analysis 556 | . . . . . . . 290 266 . . . . . . . . . Jamming 952 | . . . . . . . . . . . . . . 586 108 17 241 ECM 963 | . . . . . . . . . 1 . . . 1 595 108 17 241 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res DSF Acc Turns Passed 3484 | 47 33 195 89 208 74 35 363 406 240 78 220 306 157 667 108 17 241 Spaces Moved 7160 | 44 63 159 133 320 213 50 683 1004 337 292 417 681 451 1620 166 37 490 Core 618 | 32 63 159 133 231 . . . . . . . . . . . . . Treads 12 | 12 . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 6530 | . . . . 89 213 50 683 1004 337 292 417 681 451 1620 166 37 490 Fastest Speed 11 | 50 50 50 50 34 34 34 31 31 26 26 25 21 11 12 23 17 23 Average Speed 28 | 80 50 50 50 45 34 34 31 31 26 26 25 21 21 24 23 19 23 Slowest Speed 160 | 160 50 50 50 80 34 34 37 31 31 26 26 21 24 25 23 25 24 Overloaded Moves 48 | . . . . . . . . . . . . . 8 19 . 21 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 47 | . . . . . . . 7 4 . 1 2 . 6 13 . . 14 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 31 | 3 24 49 18 58 59 15 56 32 10 96 13 15 18 34 5 40 15 Regions Visited 17 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . . . . . . Known Exits Taken 7 | . . . 1 . . . 1 1 . . . 1 1 1 1 . . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 . . . . 1 . . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . . . . . . . Spaces Dug 133 | . . . . . . . 15 13 7 . 4 15 10 61 2 1 5 Terrain Destroyed 156 | . . . . . . . 18 13 7 . 4 15 10 73 2 1 13 Melee 106 | . . . . . . . 15 13 7 . 4 15 10 34 2 1 5 Projectile . | . . . . . . . . . . . . . . . . . . AOE 50 | . . . . . . . 3 . . . . . . 39 . . 8 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res DSF Acc Total 8230 | 55 64 268 146 355 213 64 780 1059 478 291 489 820 477 1807 233 44 587 Wait 731 | . . 99 4 2 . 4 62 23 121 . 44 99 3 118 57 1 94 Move 7061 | 43 62 158 132 319 212 49 669 995 337 289 412 680 439 1598 165 36 466 Hop 35 | . . . . . . . 6 4 . 1 2 . 5 8 . . 9 Pick Up 47 | 6 1 1 . 5 1 1 4 3 4 . 1 9 2 6 2 . 1 Fast Attach 47 | 3 . 2 . 4 . . 4 4 2 . 1 5 8 8 2 . 4 Attach 23 | . . 1 . 4 . . 3 2 1 . 2 2 1 4 1 1 1 Detach 14 | 1 . . . 1 . . 2 1 . . 1 2 1 3 1 . 1 Swap 16 | . . . . . . 3 2 . 1 1 1 1 . 4 . 3 . Drop 51 | 2 1 1 . 3 . 3 3 5 5 . 3 6 3 9 3 2 2 Fire 42 | . . 6 10 17 . 3 2 . . . . . . 3 . . 1 Melee 161 | . . . . . . . 22 22 7 . 22 16 15 46 2 1 8 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap 2 | . . . . . . 1 1 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Min x2 / Sto) -9/Mines (discovered 3 exits: *Mat / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x4 / Low x2) -6/Factory -6/Waste -6/Factory (discovered 5 exits: *Fac / Low x2 / Ext x2) -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory (discovered 7 exits: *Res x4 / Upp x2 / Arm) -3/Research (discovered 3 exits: *Res x3) -2/Research -2/DSF -1/Access To Epsilon Eridani History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 48 | -11/Scrapyard | Entered Materials 74 | -10/Materials | Discovered new exit (range 16) 81 | -10/Materials | Entered Mines 84 | -10/Mines | Learned 2 Materials zone layouts 93 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 217 | -10/Mines | Met a Derelict shopkeep closing up shop 255 | -10/Mines | Discovered new exit (range 7) 272 | -10/Mines | Discovered new exit (range 7) 276 | -10/Mines | Entered Materials 276 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 292 | -9/Materials | Identified exit to Mines 292 | -9/Materials | Identified exit to Storage 314 | -9/Materials | Build established: Mutant 365 | -9/Materials | Entered Mines 379 | -9/Mines | Discovered new exit (range 5) 388 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 512 | -9/Mines | Found a hidden stash of uninstalled traps 549 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 549 | -9/Mines | Discovered new exit (range 5) 573 | -9/Mines | Entered Exiles 579 | -9/Exiles | Discovered new exit (range 15) 583 | -9/Exiles | Met 8R-AWN 588 | -9/Exiles | Met EX-HEX 598 | -9/Exiles | Met EX-BIN 601 | -9/Exiles | Aligned with FarCom system 602 | -9/Exiles | Given EX-Vault access code 610 | -9/Exiles | Opened EX-Vault 612 | -9/Exiles | Found PSU Rigger 620 | -9/Exiles | Warned to stay clear of 0b10 Research branches 632 | -9/Exiles | Met EX-DEC 633 | -9/Exiles | Learned location of Zion (-7) 643 | -9/Exiles | Discovered new exit (range 14) 647 | -9/Exiles | Left Exiles lab with PSU Rigger 647 | -9/Exiles | Entered Mines 679 | -8/Mines | Discovered new exit (range 2) 682 | -8/Mines | Entered Materials 682 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1014 | -8/Materials | Identified exit to Factory 1045 | -8/Materials | Entered Factory 1045 | -7/Factory | Evolved 2 slots: Utility x2 1090 | -7/Factory | Discovered new exit (range 5) 1164 | -7/Factory | Identified exit to Lower Caves 1164 | -7/Factory | Identified exit to Factory 1362 | -7/Factory | Build established: Hacker-Sprinter 1451 | -7/Factory | Entered another Factory area 1451 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1682 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 1688 | -6/Factory | Discovered new exit (range 6) 1691 | -6/Factory | Sucked down chute 1691 | -6/Factory | Entered Waste 1691 | -6/Waste | The area was eerily silent 1737 | -6/Waste | Discovered new exit (range 13) 1769 | -6/Waste | Entered Factory 1802 | -6/Factory | Identified exit to DSF 1973 | -6/Factory | Discovered new exit (range 13) 1985 | -6/Factory | Identified exit to Lower Caves 1985 | -6/Factory | Identified exit to Extension 1989 | -6/Factory | Entered another Factory area 1989 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 2044 | -5/Factory | Repaired Sml. Storage Unit 2136 | -5/Factory | Discovered new exit (range 7) 2182 | -5/Factory | Identified exit to Factory 2194 | -5/Factory | Discovered new exit (range 5) 2295 | -5/Factory | Entered another Factory area 2295 | -4/Factory | Evolved 2 slots: Utility x2 2408 | -4/Factory | Identified exit to Upper Caves 2408 | -4/Factory | Identified exit to Armory 2408 | -4/Factory | Identified exit to Research 2452 | -4/Factory | Entered Research 2452 | -3/Research | Evolved 2 slots: Utility x2 2666 | -3/Research | Found Prototype Hackware 2666 | -3/Research | Identified Exp. Hacking Suite 2749 | -3/Research | Identified exit to Research 2930 | -3/Research | Watched by a mysterious "MATRIX" hacker. 3119 | -3/Research | Entered another Research area 3119 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 3140 | -2/Research | Repaired Imp. Medium Armor Plating 3143 | -2/Research | Spotted B-90 Cyclops 3227 | -2/Research | Identified exit to DSF 3227 | -2/Research | Entered DSF 3241 | -2/DSF | Discovered new exit (range 14) 3243 | -2/DSF | Additional patrols routed to DSF 3244 | -2/DSF | Entered Access 3244 | -1/Access | Evolved 2 slots: Utility x2 3271 | -1/Access | Repaired Graphene Brace 3313 | -1/Access | Found Adv. Force Booster 3483 | -1/Access | Discovered new exit (range 6) 3485 | *** | Escaped! Last Messages --------------- Scanning Q-thruster+... Ready to Repair: Q-thruster+ Rating: 8 Time: 22 03462_ U-05 Engineer builds a Wall. 03469_ W-44 Eye sends out distress signal. 03472_ Terminal disabled. 03472_ K-01 Serf collects debris. 03475_ Connecting with Garrison Access... >>Seal Access door sealed. J00 4R3 Kw173 73h pr0L1F1c h4X0R, DERELICT 2428. y3P, U'V3 d0n3 3n0UGh 7o 83 3N73R3d 1nT0 My P3R50N4L DB 0F N4U9HtY h4X0rB0TS. 1'V3 90T my 7ErM1N4L EY3Z 0n J00. 03482_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 03483_ The Access Shell folds into the floor. 03483_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ######################## ????????????? | | ######+############################# ????????????? | | R ????????????? | | p ????????????? | | #####/##/############ ""######### ???????? | | ## ####### ""########## ???????? | | ## ##???## ""### # ???????? | | ## " ##???## T### # ???????? | | ## """" ##???## ""### # ???????? | | ## """"" ##??### ""### # ???????? | | ## """""##??### ""### / ??????? | | ## """" ##??## ## # ????? | | ## " ##??### ### # ##????? | | ## ##??### ### # ##????? | | ## ##???## ### # ##????? | | ## """ """ ##???## ### # ##????? | | ## """G""" ##???## @" ### # ##????? | | ############/###???## "" ### # ##????? | | ############ ####??## ### # ##????? | | #### ####??## ### # ##????? | | ""##??## #######+## ##????? | | ""##??##""""""""""####### ##????? | | ""##??##"????????"##???## w ##????? | | #### T##???????????????????## ##????? | | ### "##??????????????????### ##????? | | ??### ""##????????????????##### ####### | | ???## ""##?????BB????BB???####"###+######## | | ???## w####?????BB????BB???## ## | | ???## ####????????????????## ## | | ???## ##????????? ?????## ## | | ???## !] ##??????? ????## + | | ???## !] ##??????? #### ## | | ???## ]] ##???????## ####### ## | | ???## ##??????? # #] ## # | | ???## ##??????? # # ## # | | ???## ##??????? + # ## #" | | ??? + ##??????? # # ## #" | | ??? # ##??????? # # ####"###########" | | ??? # ##??????? # ###+#### =#" | | ??? # ##??????? # + #" | | ??? # ##??????? # # #" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 37 Energy Capacity 200 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Power Amplification 30 Armor Coverage 225 Evasion (%) 77 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 42 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Hacking Suite | x1 | -6/Factory | Preloaded Repaired ---------- Sml. Storage Unit | 65% | -5/Factory Imp. Medium Armor Plating | 26% | -2/Research Graphene Brace | 39% | -1/Access Studied --------- Flight Unit | -8/Materials | Hacked Lgt. Ion Engine | -8/Materials | Hacked Mic. Nuclear Core | -6/Factory | Hacked Mic. Fission Core | -4/Factory | Hacked Field Propulsion Array | -3/Research | Hacked Field Propulsion Drive | -3/Research | Hacked Force Lance | -3/Research | Hacked Q-thruster | -1/Access | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ActiveExpertCutter Manual? 0 Play Time 01:07:24 Cumulative 199.0 hours Start 2026.04.10 @ 19:45:49 End 2026.04.10 @ 20:49:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 126 Rogue 122 Adventurer 4 Explorer 0 Win Type 0 Total 31 Types 30/0/1/0/0/0/0/0/0/0 Lore% 85 Gallery% 62 Achievement% 57 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: df60e219-0891-4471-9e4f-526599043e30