Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.25 @ 17:32:40 Player: Omewes Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (101) 505 Value Destroyed (3322) 3322 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1177) 1177 TOTAL SCORE: 7144 Bonus ------- High Alert Combat Kills 477 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 233/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Treading (240) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (6) ------ Heat Sink Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (28) --- Improved Ion Engine Improved Heat Sink Relay Coupler [NC] (31) Relay Coupler [NC] (23) Relay Coupler [NC] (26) Relay Coupler [NC] (22) Relay Coupler [NC] (25) Relay Coupler [Swarmer] (38) Relay Coupler [Swarmer] (39) Relay Coupler [Swarmer] (39) Relay Coupler [Grunt] (28) Relay Coupler [Brawler] (22) Relay Coupler [Sentry] (18) Relay Coupler [Hunter] (13) Improved Medium Laser Improved Medium Laser EM Pulse Cannon EM Pulse Cannon Improved Assault Rifle Gauss Rifle Improved Grenade Launcher Scythe Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit Improved Light Armor Plating Insulated Plating Hacking Suite > --- WEAPON ----------- Heavy Particle Cannon Heavy Particle Cannon > --- INVENTORY -------- Improved Ion Engine Wheel Wheel Wheel Improved Heat Sink High-capacity Storage Unit Small Laser Small Laser Improved Medium Laser Improved Medium Laser Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Grenade Launcher Scythe [Rating: 28] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Particle Cannon Energy Gun Arc Projector Energy Cannon Heavy Particle Cannon Ballistic Gun Improved Assault Rifle Launcher Improved Grenade Launcher Build | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Slots Evolved 4 | . . 2 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . 2 2 . . Weapon . | . . . . . . Parts Attached 98 | 6 10 17 20 27 18 Power 9 | 1 1 1 1 3 2 Engine 9 | 1 1 1 1 3 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 17 | 2 . 2 2 4 7 Treads 3 | . . . . 1 2 Leg . | . . . . . . Wheel 14 | 2 . 2 2 3 5 Hover . | . . . . . . Flight . | . . . . . . Utility 29 | 1 4 3 12 8 1 Device 14 | . 2 2 4 6 . Storage 5 | 1 2 . 1 1 . Processor 1 | . . . 1 . . Hackware 2 | . . . 2 . . Protection 7 | . . 1 4 1 1 Artifact . | . . . . . . Weapon 43 | 2 5 11 5 12 8 Energy Gun 16 | 2 2 6 . 2 4 Energy Cannon 11 | . 2 . 3 6 . Ballistic Gun 6 | . 1 3 1 . 1 Ballistic Cannon . | . . . . . . Launcher 10 | . . 2 1 4 3 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 2 . . . Parts Lost 33 | . 2 2 1 13 15 Power 2 | . . . . . 2 Propulsion 11 | . . . . 4 7 Utility 5 | . . . . 3 2 Weapon 15 | . 2 2 1 6 4 Highest Loss Streak 11 | . 1 2 1 3 11 Average Slot Usage (%) 95 | . 95 91 99 94 96 Engine 9 | . 14 11 9 9 8 Treads 1 | . . . . 1 8 Wheel 17 | . 28 22 18 14 9 Device 16 | . 10 17 9 22 20 Storage 21 | . 14 11 17 27 27 Hackware 2 | . . . 9 . . Protection 6 | . . 7 15 1 5 Energy Gun 8 | . 19 18 . 2 16 Energy Cannon 9 | . 7 . 14 15 . Ballistic Gun 1 | . 1 2 3 . . Naked Turns . | . . . . . . Heaviest Build 120 | 10 42 50 90 120 116 Greatest Support 26 | 20 20 26 26 26 20 Greatest Overweight (x) 11 | . 2 2 3 11 11 Average Overweight (x) 4 | . . 1 2 6 10 Largest Inventory Capacity 28 | 6 12 12 20 28 28 Average Capacity 21 | 5 8 12 19 27 28 Most Carried 28 | 1 7 12 20 28 28 Average Carried 17 | . 3 10 17 20 26 Final Capacity 28 | 6 12 12 20 28 28 Final Carried 25 | 1 6 12 19 25 22 Class Distribution -------------------- 48% | Hauler-Mutant 32% | Scavenger-Mutant 19% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -8/Materials Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Scr Mat Mat Mat Gar Mat Matter Collected 1334 | 174 185 225 297 323 130 Remotely . | . . . . . . Salvage Created 3577 | . 422 940 771 795 649 Parts 203 | . 28 42 44 36 53 Haulers Intercepted 5 | . 1 1 1 . 2 Recyclers Shooed 10 | . 1 5 3 . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Combat Hostiles Destroyed 78 | . 9 16 17 23 13 Guns 24 | . 6 10 3 1 4 Cannons 27 | . 3 . 10 14 . AOE 24 | . . 5 4 8 7 Classes Destroyed 11 | . 4 5 1 . 1 Worker 2 | . . . 2 . . Builder 3 | . . 1 . . 2 Tunneler 3 | . . 1 2 . . Hauler 5 | . 1 1 1 . 2 Recycler 7 | . 1 5 1 . . Operator 1 | . . 1 . . . Watcher 2 | . . 1 . . 1 Swarmer 25 | . 3 3 6 7 6 Grunt 38 | . 6 11 8 11 2 Sentry 14 | . . 2 3 5 4 Hunter 1 | . . . . . 1 Best Kill Streak 15 | . 4 15 7 5 6 Combat Bots Only 7 | . 3 7 6 5 6 Max Kills in Single Turn 3 | . 1 2 3 2 2 Gunslinging . | . . . . . . Exploded 2 | . . 1 2 2 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Scr Mat Mat Mat Gar Mat Damage Taken 4257 | . 286 523 833 1274 1341 Core 686 | . 32 104 97 265 188 Absorbed by Shields 31 | . . . . 31 . Core Remaining (%) 87 | 100 87 74 . . . Volleys Fired 245 | 1 28 46 48 75 47 Largest 2 | 2 2 2 2 2 2 Hottest 150 | 80 125 112 150 150 110 Shots Fired 451 | 2 55 83 94 134 83 Gun 220 | 2 42 75 22 2 77 Cannon 209 | . 13 . 70 126 . Launcher 22 | . . 8 2 6 6 Special . | . . . . . . Kinetic 27 | . 4 . 22 . 1 Thermal 315 | 1 43 75 70 126 . Explosive 22 | . . 8 2 6 6 Electromagnetic 87 | 1 8 . . 2 76 Robot Hit Streak 19 | 1 7 17 6 19 12 Robot Miss Streak 4 | 1 4 3 4 4 3 Penetration Max . | . . . . . . Secondary Targets 5 | . 2 1 1 . 1 Max Gunslinging Chain 1 | . 1 1 1 . 1 Shots Hit Robots 294 | 1 37 59 58 78 61 Core Hits 153 | . 18 37 35 35 28 Critical Hits 2 | . . . . 2 . Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . . . 2 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 8039 | . 445 1773 1768 2558 1495 Guns 2157 | . 306 951 235 15 650 Cannons 2964 | . 139 . 1050 1775 . Explosions 2907 | . . 822 472 768 845 Melee . | . . . . . . Ramming 11 | . . . 11 . . Kinetic 268 | . 33 . 235 . . Thermal 4290 | . 350 951 1050 1775 164 Explosive 2743 | . . 822 472 768 681 Electromagnetic 727 | . 62 . . 15 650 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . 2 . . . Average Corruption 2 | . . 2 . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 230 | . . 20 27 90 93 Projectiles 68 | . . . 23 45 . Explosions 162 | . . 20 4 45 93 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 223 | . . 82 5 136 . Shots 7 | . . 2 . 5 . Rammed 1 | . . . 1 . . Targets Rammed 1 | . . . 1 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 401 | 18 99 180 401 81 8 Average Temperature 60 | 12 36 52 99 24 6 Received Heat Transfer 1713 | . 84 183 378 510 558 Siege Activations . | . . . . . . Robots Corrupted 2 | . . . . . 2 Combat Hostiles 2 | . . . . . 2 Parts Fried 8 | . . . . . 8 Impact Corruptions . | . . . . . . Robots Melted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Melted 10 | . 1 3 3 3 . Heat Transferred 7186 | . 781 2074 1554 2627 150 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . . 2 Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Peak Influence 1041 | . 318 640 506 1041 739 Initial 502 | . . 133 188 260 502 Average 513 | . 156 382 401 735 621 Maximum Alert Level 3 | . 1 2 2 3 3 Low Security (%) 12 | 100 70 13 3 . . Level 1 22 | . 29 46 38 11 . Level 2 42 | . . 39 58 32 80 Level 3 22 | . . . . 56 20 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 13 | . 3 4 4 . 2 Investigation 2 | . 1 . 1 . . Extermination . | . . . . . . Reinforcement 9 | . 2 3 2 . 2 Assault 1 | . . 1 . . . Garrison 1 | . . . 1 . . Intercept . | . . . . . . Construction Impeded 2 | . . 1 . . 1 Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Scr Mat Mat Mat Gar Mat Distress Signals 6 | . 1 4 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 129 | . 16 27 26 36 24 Peak Tracking Total 8 | . 3 7 6 5 8 Tactical Retreats 17 | . . 1 3 11 2 Traps | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Traps Triggered 13 | . 2 1 1 8 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Scr Mat Mat Mat Gar Mat Machines Disabled 6 | . 1 1 1 3 . Max in Single Turn 1 | . 1 1 1 1 . Garrison Relay 3 | . . . . 3 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Scr Mat Mat Mat Gar Mat Machines Accessed 10 | . 4 2 4 . . Terminals 8 | . 4 2 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access 1 | . . . 1 . . Total Hacks 25 | . 8 6 11 . . Successful 16 | . 7 5 4 . . Failed 9 | . 1 1 7 . . Catastrophic 2 | . . . 2 . . Database Lockouts . | . . . . . . Manual 14 | . 6 3 5 . . Terminals 22 | . 8 6 8 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . . 2 . . Garrison Access 1 | . . . 1 . . Terminal Hacks 8 | . 3 4 1 . . Prototype ID Bank 2 | . . 1 1 . . Branch Access Points 1 | . 1 . . . . Alert Level 1 | . . 1 . . . Transport Status 2 | . 1 1 . . . Hauler Manifests 2 | . 1 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . 2 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks 5 | . 4 1 . . . Terminals 5 | . 4 1 . . . Track 4 | . 3 1 . . . Botnet 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 3 2 3 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Scr Mat Mat Mat Gar Mat Used RIF Installer 1 | . . . . 1 . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 12 | . . . . 12 . Machine Destruction 12 | . . . . 12 . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Scr Mat Mat Mat Gar Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Scr Mat Mat Mat Gar Mat Turns Passed 3445 | 53 391 436 862 1183 520 Spaces Moved 1867 | 55 322 256 476 576 182 Core 14 | 14 . . . . . Treads 3 | . . . . . 3 Legs . | . . . . . . Wheels 1850 | 41 322 256 476 576 179 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 90 100 130 130 Average Speed 124 | 72 83 98 119 149 185 Slowest Speed 240 | 80 100 100 120 190 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 37 | 4 60 27 34 78 21 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 160 | . . 25 36 38 61 Melee . | . . . . . . Projectile 25 | . . . 22 3 . AOE 135 | . . 25 14 35 61 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Scr Mat Mat Mat Gar Mat Total 2524 | 62 390 360 674 760 278 Wait 171 | . 16 16 105 13 21 Move 1863 | 54 321 255 476 575 182 Hop . | . . . . . . Pick Up 57 | 1 7 10 15 17 7 Fast Attach 22 | 6 4 5 2 3 2 Attach 33 | . 2 4 5 14 8 Detach 12 | . 2 5 1 4 . Swap 43 | . 4 8 13 10 8 Drop 31 | . 6 11 8 3 3 Fire 245 | 1 28 46 48 75 47 Melee . | . . . . . . Ram 1 | . . . 1 . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 46 | . . . . 46 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 3 exits: [*Mat x3]) -8/Materials (discovered 2 exits: [*Sto x2]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 54 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 391 | -10/Materials | Identified exit to Mines 401 | -10/Materials | Discovered new exit (range 8) 445 | -10/Materials | Entered another Materials area 445 | -9/Materials | Evolved 2 slots: Utility x2 772 | -9/Materials | Destroyed 7 combat bots 828 | -9/Materials | Discovered new exit (range 16) 845 | -9/Materials | First assault squad dispatched 881 | -9/Materials | Entered another Materials area 881 | -8/Materials | Evolved 2 slots: Utility x2 1404 | -8/Materials | Build established: Scavenger-Mutant 1692 | -8/Materials | Discovered new exit (range 3) 1699 | -8/Materials | Garrison activated, responded to threat 1743 | -8/Materials | Identified exit to Garrison 1743 | -8/Materials | Entered Garrison 1940 | -8/Garrison | Triggered checkpoint 1983 | -8/Garrison | Garrison Relay disabled 2045 | -8/Garrison | Build established: Hauler-Mutant 2073 | -8/Garrison | Triggered checkpoint 2149 | -8/Garrison | Discovered new exit (range 14) 2204 | -8/Garrison | Triggered checkpoint 2258 | -8/Garrison | Garrison Relay disabled 2400 | -8/Garrison | Discovered new exit (range 14) 2462 | -8/Garrison | Core integrity fell below 50% 2504 | -8/Garrison | Lost 3 parts (1n1u1w) 2508 | -8/Garrison | Triggered checkpoint 2540 | -8/Garrison | Garrison Relay disabled 2768 | -8/Garrison | Triggered checkpoint 2840 | -8/Garrison | Discovered new exit (range 9) 2871 | -8/Garrison | Installed Relay Interface Framework 2926 | -8/Garrison | Entered Materials 3120 | -8/Materials | Discovered new exit (range 14) 3344 | -8/Materials | Discovered new exit (range 11) 3407 | -8/Materials | Core integrity fell below 20% 3446 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03425_ K-01 Serf collects debris. 03425_ U-05 Engineer builds a Wall. 03425_ Arc Projector destroyed. 03428_ K-01 Serf collects debris. 03429_ U-05 Engineer builds a Wall. 03430_ The unstable cave ceiling collapses. 03432_ Arc Projector destroyed. 03432_ K-01 Serf collects debris. 03433_ The unstable cave ceiling collapses. 03434_ Acquired 10 matter. 03434_ Wheel destroyed. 03436_ K-01 Serf collects debris. 03437_ Imp. Ion Engine destroyed. 03438_ Wheel destroyed. 03439_ Acquired 15 matter. 03440_ U-05 Engineer lays Concrete. 03440_ K-01 Serf collects debris. 03441_ U-05 Engineer lays Concrete. 03444_ K-01 Serf collects debris. 03445_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????# ??????????????????# | | ?????????????????????# ??????????????????/ | | ?????????????????????# #??????????????????# | | ?????????????????????# #??????????????????# | | ?????????????????????# #??????????????????# | | ????????????????????## ##?????????????????# | | ???????????????###### #?????????????????# | | ???????????????? #????????????###### | | ???????????????? +????????????#== ## | | ???????????????? ? ?????????????#= ## | | ????????????#####+#?# */!??????????????# ## | | ????????????? ?# =%#??????????????#! 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"" #???????# | | ??????????????# # [ k """#???????# !! | | ??????????????# #!g S"#???????#! !! | | ????????????? + "T" #|@ # #???????# !! | | ????????????# ####### % #######???????# | | ????????????#?????##[u= #???????????######### | | ?????????????????? =%* ????? | | ????????????????? <[ ??? | | ???????????????? w ?? | | ??????????????? # ! ###+###??############# | | ??????????????# #######?? ???????????????? | | ??????????????# ?????????? ???????????#### | | ??????????????# ????????????"" ??????????# | | ??????????????# ??????????????"" ?????????# ! | | ??????????????# ??????????????????????????# ! | | ??????????????# ???????????????????????????# ! | | ???????????????????????????????????????????#### | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: EM 15 Evasion (%) 50 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlyingCompositeRouter Manual? 0 Play Time 00:38:15 Cumulative 226.5 hours Start 2020.09.24 @ 18:13:05 End 2020.09.25 @ 17:32:40 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 175 Rogue 175 Adventurer 0 Explorer 0 Win Type - Total 10 Types 5/0/1/1/0/2/1/0/0 Lore% 74 Gallery% 80 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: a9178ccd-2015-4c6d-aedb-bbbe84292043