Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.31 @ 18:32:57 Player: DZKane Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (100) 500 Value Destroyed (2889) 2889 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7509 Bonus ------- None Cogmind --------- Core Integrity 1000/1000 Matter 300/300 Energy 310/310 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -5/Factory Parts ------- > --- POWER (2) -------- Fission Core > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Machine Analyzer Hacking Suite Improved System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Energy Well (350) Improved Signal Interpreter Improved Terrain Scanner Improved Datajack Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg Improved VSS Leg > --- UTILITY ---------- Large Storage Unit Machine Analyzer Hacking Suite Hacking Suite Hacking Suite Improved System Shield > --- WEAPON ----------- Heavy Ion Cannon Gauss Rifle > --- INVENTORY -------- Fission Core Cryofiber Web Advanced Heat Sink Energy Well Energy Well High-capacity Matter Pod Improved Signal Interpreter Improved Terrain Scanner Improved Terrain Scan Processor Transmission Jammer Hardened Light Armor Plating Improved Grenade Launcher Improved Datajack Plasma Cutter [Rating: 61] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Biomechanical Wings Utility Hacking Suite Device Heat Sink Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Improved Assault Rifle Launcher Improved Grenade Launcher Build | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Slots Evolved 10 | . . 2 . 2 2 2 2 Power 1 | . . . . . . . 1 Propulsion 4 | . . 2 . . 1 1 . Utility 5 | . . . . 2 1 1 1 Weapon . | . . . . . . . . Parts Attached 82 | 1 13 24 . 22 9 13 . Power 12 | . 2 2 . 4 1 3 . Engine 6 | . 1 1 . 3 1 . . Core 6 | . 1 1 . 1 . 3 . Reactor . | . . . . . . . . Propulsion 38 | . 5 15 . 9 2 7 . Treads . | . . . . . . . . Leg 35 | . 5 15 . 9 2 4 . Wheel 1 | . . . . . . 1 . Hover 1 | . . . . . . 1 . Flight 1 | . . . . . . 1 . Utility 14 | . 4 . . 4 4 2 . Device 1 | . 1 . . . . . . Storage 2 | . 1 . . . . 1 . Processor 2 | . 1 . . . 1 . . Hackware 4 | . . . . 1 2 1 . Protection 5 | . 1 . . 3 1 . . Artifact . | . . . . . . . . Weapon 18 | 1 2 7 . 5 2 1 . Energy Gun . | . . . . . . . . Energy Cannon 1 | . . . . . 1 . . Ballistic Gun 15 | 1 2 6 . 5 1 . . Ballistic Cannon . | . . . . . . . . Launcher 2 | . . 1 . . . 1 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . 1 . 1 . Parts Lost 39 | . 4 7 . 11 1 16 . Power 6 | . 1 2 . 2 . 1 . Propulsion 19 | . 1 4 . 4 1 9 . Utility 6 | . 1 . . 2 . 3 . Weapon 8 | . 1 1 . 3 . 3 . Highest Loss Streak 9 | . 4 4 . 7 1 9 . To Critical Strikes 1 | . . . . . . 1 . Average Backups 12 | 6 7 14 15 14 14 14 5 Power . | 1 . . . . . . . Propulsion 1 | 4 3 1 1 . . . . Utility 7 | . 2 6 7 7 10 10 4 Weapon 1 | 1 . 3 4 3 2 1 . Tool/Special . | . . . . . . . . Unused Backups 33 | . 9 3 . 4 2 10 5 Power 1 | . . . . . . 1 . Propulsion 9 | . 8 . . 1 . . . Utility 17 | . 1 . . 2 2 8 4 Weapon 3 | . . 3 . . . . . Tool/Special 3 | . . . . 1 . 1 1 Average Slot Usage (%) 95 | . 98 99 100 95 96 86 23 Engine 2 | . 4 . . 2 7 . . Core 6 | . 9 10 11 4 . 5 5 Leg 33 | . 27 43 44 34 34 28 . Storage 9 | . 14 11 11 9 7 5 . Processor 6 | . 3 11 11 9 4 6 5 Hackware 8 | . . . . 8 18 21 11 Protection 4 | . 6 . . 8 6 4 . Energy Cannon 1 | . . . . . 3 4 . Ballistic Gun 17 | . 28 21 22 17 10 4 . Peak Build Rating 61 | 6 10 18 18 31 45 61 17 Average Rating 26 | 5 8 15 18 25 37 49 17 On Entrance 17 | 6 6 10 18 18 26 42 17 Naked Turns . | . . . . . . . . Heaviest Build 50 | 12 31 31 31 42 43 50 10 Greatest Support 110 | 20 20 40 40 50 80 110 3 Greatest Overweight (x) 3 | . 1 . . 1 . 3 3 Average Overweight (x) . | . . . . . . . 3 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 5 Average Capacity 13 | 8 10 15 15 15 15 14 5 Most Carried 15 | 6 9 15 15 15 15 15 5 Average Carried 12 | 5 7 14 15 14 14 14 5 Final Capacity 15 | 8 15 15 15 15 15 5 5 Final Carried 15 | 5 9 15 15 14 15 5 5 Class Distribution -------------------- 62% | Scavenger-Mutant 31% | Hacker-Mutant 5% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Matter Collected 2905 | 210 482 1013 . 693 154 353 . Remotely . | . . . . . . . . Salvage Created 3442 | . 685 1338 . 816 61 542 . Parts 234 | . 48 87 . 47 7 45 . Haulers Intercepted 5 | . 1 3 . . . 1 . Recyclers Shooed 6 | . 1 3 . 2 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Combat Hostiles Destroyed 71 | . 16 26 . 19 1 9 . Guns 57 | . 16 22 . 17 . 2 . Cannons 5 | . . . . . 1 4 . AOE 9 | . . 4 . 2 . 3 . Classes Destroyed 14 | . 7 4 . 2 . 1 . Worker 7 | . . 2 . . . 5 . Builder 6 | . . 1 . 1 . 4 . Tunneler 2 | . 1 1 . . . . . Hauler 5 | . 1 3 . . . 1 . Recycler 3 | . 1 1 . 1 . . . Operator 3 | . 1 . . 2 . . . Watcher 3 | . 1 2 . . . . . Swarmer 16 | . 5 4 . 6 . 1 . Grunt 34 | . 11 15 . 8 . . . Brawler 1 | . . 1 . . . . . Sentry 9 | . . 6 . 1 1 1 . Specialist 3 | . . . . 3 . . . Hunter 5 | . . . . 1 . 4 . Programmer 3 | . . . . . . 3 . Best Kill Streak 12 | . 4 5 . 4 1 12 . Combat Bots Only 5 | . 3 5 . 4 1 3 . Max Kills in Single Turn 3 | . 1 2 . 1 1 3 . Gunslinging . | . . . . . . . . Exploded 2 | . . 2 . 1 . 1 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Hostile Shots Fired 764 | . 105 151 1 221 35 251 . Missed 239 | . 32 35 . 70 14 88 . Hits 525 | . 73 116 1 151 21 163 . Melee 6 | . . 6 . . . . . Projectile 519 | . 73 110 1 151 21 163 . Critical Strikes 11 | . . 2 . 5 . 4 . Damage Taken 7096 | . 751 1548 8 2334 149 2306 . Core 1198 | . 93 164 . 351 29 561 . Absorbed by Shields . | . . . . . . . . Core Remaining (%) 64 | 100 62 . 59 36 95 34 . Volleys Fired 310 | . 73 109 . 78 3 47 . Largest 2 | . 2 2 . 2 2 2 . Hottest 93 | . 40 46 . 50 93 93 . Shots Fired 579 | . 146 214 . 141 6 72 . Gun 518 | . 146 211 . 133 3 25 . Cannon 37 | . . . . . 3 34 . Launcher 24 | . . 3 . 8 . 13 . Special . | . . . . . . . . Kinetic 518 | . 146 211 . 133 3 25 . Thermal 37 | . . . . . 3 34 . Explosive 24 | . . 3 . 8 . 13 . Electromagnetic . | . . . . . . . . Robot Hit Streak 17 | . 9 13 . 13 17 10 . Robot Miss Streak 10 | . 5 4 . 10 . 3 . Penetration Max 1 | . . . . . . 1 . Secondary Targets 11 | . 6 2 . 3 . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . Shots Hit Robots 355 | . 74 138 . 93 5 45 . Core Hits 178 | . 36 60 . 43 3 36 . Critical Kills . | . . . . . . . . Critical Parts Destroyed 4 | . . 1 . 3 . . . Critical Strikes 4 | . . 1 . 3 . . . Destroy 4 | . . 1 . 3 . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6859 | . 959 2194 . 1831 124 1751 . Guns 4715 | . 959 1870 . 1561 35 290 . Cannons 628 | . . . . . 82 546 . Explosions 1492 | . . 307 . 270 . 915 . Melee . | . . . . . . . . Ramming 24 | . . 17 . . 7 . . Kinetic 4715 | . 959 1870 . 1561 35 290 . Thermal 628 | . . . . . 82 546 . Explosive 1441 | . . 307 . 219 . 915 . Electromagnetic 51 | . . . . 51 . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 4 | . . . . 4 . . . Average Corruption 4 | . . . . 4 . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 92 | . . 52 . 14 . 26 . Projectiles 2 | . . . . . . 2 . Explosions 90 | . . 52 . 14 . 24 . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 327 | . . 113 . 19 . 195 . Shots 9 | . . 2 . 1 . 6 . Rammed . | . . . . . . . . Targets Rammed 6 | . . 5 . . 1 . . Kicked 6 | . . 5 . . 1 . . Crushed . | . . . . . . . . Highest Temperature 100 | . 47 21 . 43 66 100 . Average Temperature 27 | . 16 7 . 16 38 45 . Received Heat Transfer 1683 | . 237 576 . 702 36 132 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . . . . . 2 . Heat Transferred 814 | . . . . . 111 703 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Maximum Alert Level 1 | . . 1 . 1 . . . Low Security (%) 96 | 100 100 90 100 96 100 100 100 Level 1 3 | . . 9 . 3 . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 332 | . 165 332 25 224 75 143 42 Initial 75 | . . 10 25 . 75 9 42 Average 72 | . 69 99 5 116 11 50 42 Influence Increases 2528 | . 495 874 . 624 61 474 . Destroy 0b10 Robot/C 1420 | . 320 520 . 380 20 180 . Destroy 0b10 Robot/NC 145 | . 25 50 . 20 . 50 . Destroy Leader 346 | . 64 140 . 70 10 62 . Successful Hack 75 | . 11 23 . 7 16 18 . Disable Machine 120 | . . 45 . 45 . 30 . Destroy Structure 122 | . . 21 . 42 . 59 . Partial Spotted 30 | . . . . 30 . . . Lose Combat Pursuer 270 | . 75 75 . 30 15 75 . Influence Decreases 2486 | . 469 835 65 457 207 409 44 Entered New Map 204 | . . 16 40 . 92 12 44 Time Decay 1496 | . 429 449 . 301 80 237 . Lost Part 380 | . 40 70 . 110 . 160 . Purge Threat 406 | . . 300 25 46 35 . . Squads Dispatched 14 | . 4 2 . 5 . 3 . Investigation 3 | . 2 1 . . . . . Extermination 2 | . . . . . . 2 . Reinforcement 9 | . 2 1 . 5 . 1 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . 1 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Distress Signals 9 | . . 4 . 3 1 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 123 | . 29 40 3 28 4 19 . Peak Tracking Total 8 | . 4 6 4 8 4 4 . Tactical Retreats 14 | . 5 3 . 2 1 3 . Traps | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Traps Triggered 2 | . 1 1 . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Machines Disabled 8 | . . 3 . 3 . 2 . Max in Single Turn 2 | . . 2 . 2 . 1 . Garrison Access 2 | . . . . . 2 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Machines Accessed 32 | . 5 10 1 3 7 6 . Terminals 26 | . 5 9 1 3 3 5 . Fabricators 2 | . . . . . 1 1 . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . 1 . . 1 . . Garrison Access 2 | . . . . . 2 . . Total Hacks 89 | . 17 30 6 4 18 14 . Successful 54 | . 10 15 2 2 13 12 . Failed 35 | . 7 15 4 2 5 2 . Catastrophic 4 | . . 2 1 1 . . . Database Lockouts . | . . . . . . . . Manual 57 | . 13 20 5 1 6 12 . Terminals 81 | . 17 29 6 4 12 13 . Fabricators 2 | . . . . . 1 1 . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 3 | . . 1 . . 2 . . Garrison Access 3 | . . . . . 3 . . Terminal Hacks 17 | . 3 5 2 2 4 1 . Record 2 | . 1 . 1 . . . . Part Schematic 2 | . . . . . 2 . . Prototype ID Bank 4 | . 1 1 . . 1 1 . Level Access Points 1 | . . . . 1 . . . Terminal Index 1 | . . 1 . . . . . Unreport Threat 5 | . . 2 1 1 1 . . Dispatch Records 1 | . 1 . . . . . . Hauler Manifests 1 | . . 1 . . . . . Fabricator Hacks 2 | . . . . . 1 1 . Network Status 2 | . . . . . 1 1 . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 3 | . . 1 . . 2 . . Insert Component 2 | . . 1 . . 1 . . Analyze 1 | . . . . . 1 . . Garrison Access Hacks 2 | . . . . . 2 . . Seal Access 2 | . . . . . 2 . . Unauthorized Hacks 30 | . 7 9 . . 4 10 . Terminals 30 | . 7 9 . . 4 10 . Assimilate 2 | . . . . . 1 1 . Botnet 10 | . 3 3 . . 1 3 . Operators 2 | . . . . . 1 1 . Skim 16 | . 4 6 . . 1 5 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . Used . | . . . . . . . . Hacking Detections 26 | . 4 7 1 3 5 6 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . . . . 3 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Total Allies 1 | . . . . . 1 . . Largest Group 1 | . . . . . 1 . . Highest-Rated Group 10 | . . . . . 10 . . Highest-Rated Ally 10 | . . . . . 10 . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Active Infowar (turns) 1317 | . . . . . 200 1109 8 Machine Analysis 1317 | . . . . . 200 1109 8 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Turns Passed 4790 | 7 1080 1200 68 752 566 1109 8 Spaces Moved 2727 | 5 563 539 57 375 442 742 4 Core 10 | . . . . . . 6 4 Treads . | . . . . . . . . Legs 2717 | 5 563 539 57 375 442 736 . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 97 | 120 120 120 120 97 112 118 200 Average Speed 126 | 120 146 120 120 117 119 124 200 Slowest Speed 200 | 120 190 120 120 190 125 200 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins 4 | . . . . 4 . . . Cave-ins Triggered 1 | . . . . 1 . . . Exploration Rate (%) 31 | 2 89 63 20 37 15 21 1 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 4 | . . 3 . . . 1 . Known Exits Taken 5 | . 1 1 1 1 . 1 . Unknown Exits Taken 2 | 1 . . . . 1 . . Scrap Searched . | . . . . . . . . Spaces Dug 46 | . . . . 41 . 5 . Terrain Destroyed 177 | . . 19 . 97 . 61 . Melee . | . . . . . . . . Projectile 2 | . . . . . . 2 . AOE 175 | . . 19 . 97 . 59 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Total 3526 | 6 679 898 56 547 475 861 4 Wait 283 | . 7 185 . 44 4 43 . Move 2719 | 4 562 538 56 373 441 741 4 Hop . | . . . . . . . . Pick Up 48 | . 12 13 . 9 8 6 . Fast Attach 19 | . 2 3 . 7 1 6 . Attach 25 | 1 4 6 . 7 3 4 . Detach . | . . . . . . . . Swap 50 | . 7 20 . 14 5 4 . Drop 65 | 1 12 19 . 14 9 10 . Fire 310 | . 73 109 . 78 3 47 . Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 6 | . . 5 . . 1 . . Crush . | . . . . . . . . Escape Stasis 1 | . . . . 1 . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / Sto) -6/Factory (discovered 5 exits: *Fac x3 / Low x2) -5/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 3) 8 | -11/Scrapyard | Entered Materials 338 | -10/Materials | Lost 4 parts (1p1n1u1w) 525 | -10/Materials | Discovered new exit (range 12) 609 | -10/Materials | Build established: Scavenger-Mutant 658 | -10/Materials | Discovered new exit (range 15) 716 | -10/Materials | Discovered new exit (range 6) 884 | -10/Materials | Identified exit to Mines 908 | -10/Materials | Derelicts attacked the area 1015 | -10/Materials | Discovered new exit (range 15) 1050 | -10/Materials | Identified exit to Materials 1088 | -10/Materials | Entered another Materials area 1088 | -9/Materials | Evolved 2 slots: Propulsion x2 1635 | -9/Materials | Lost 4 parts (1p2n1w) 1780 | -9/Materials | Discovered new exit (range 12) 1805 | -9/Materials | Identified exit to Mines 1891 | -9/Materials | Identified exit to Materials 1946 | -9/Materials | Learned location of Zion (-7) 2026 | -9/Materials | Learned location of Recycling (-7) 2064 | -9/Materials | Learned location of 1 exit from Recycling 2089 | -9/Materials | Learned location of 2 exits from Materials 2288 | -9/Materials | Entered Mines 2324 | -9/Mines | Discovered exit to Materials (range 8) 2332 | -9/Mines | Discovered exit to Materials (range 13) 2356 | -9/Mines | Entered Materials 2356 | -8/Materials | Evolved 2 slots: Utility x2 2357 | -8/Materials | Identified exit to Factory 2925 | -8/Materials | Core integrity fell below 50% 3006 | -8/Materials | Lost 7 parts (3n2u2w) 3055 | -8/Materials | Crushed by falling debris 3108 | -8/Materials | Entered Factory 3108 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3109 | -7/Factory | Identified exit to Storage 3502 | -7/Factory | Discovered new exit (range 12) 3566 | -7/Factory | Build established: Hacker-Mutant 3674 | -7/Factory | Entered another Factory area 3674 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4346 | -6/Factory | Learned Hub_04(d) emergency access door positions 4397 | -6/Factory | Loaded intel: 85 trap records 4440 | -6/Factory | Learned Hub_04(d) non-interactive machine intel 4472 | -6/Factory | Identified exit to Factory 4472 | -6/Factory | Identified exit to Lower Caves 4493 | -6/Factory | Learned location of 2 exits from Archives 4506 | -6/Factory | Learned location of Proximity Caves (-4) 4507 | -6/Factory | Learned Hub_04(d) emergency access door positions 4537 | -6/Factory | Learned 4 Lower Caves zone layouts 4569 | -6/Factory | Lost 9 parts (1p5n1u2w) 4753 | -6/Factory | Core integrity fell below 50% 4783 | -6/Factory | Entered another Factory area 4783 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4791 | -5/Factory | Self-destructed Last Messages --------------- 04686_ U-05 Engineer lays Concrete. 04693_ K-01 Serf collects debris. 04693_ U-05 Engineer lays Concrete. 04697_ U-05 Engineer builds a Wall. 04697_ K-01 Serf collects debris. 04698_ U-05 Engineer builds a Wall. 04701_ U-05 Engineer builds a Door. 04741_ Imp. Titanium Leg destroyed. 04750_ Hacking Suite destroyed. 04754_ Gravmag System destroyed. 04770_ Flexi-carbon Leg destroyed. 04772_ Dropped Lrg. Storage Unit. 04775_ Extracted 91 matter. 04783_ Hacking Suite destroyed. 04783_ >> Machine Analyzer network decryption results: 04783_ Terminal x3 PARAMETERS=POWER+1,UTILITY+1 LOCATION=FACTORY GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ???????????????"""?????????????????????????? | | ????????????????""????"""?"""?"""?"""??????? | | ????????????????""????"""?"""?"""?"""??????? | | ??????????????????????"""?"""?"""?"""??????? | | ???????????????????????????????????????????? | | ??????????????????????"""?"""?"""?"""??????? | | ??????????????????????"""?"""?"""?"""??????? | | ????"""?"""???????????"""?"""?"""?"""??????? | | ????"""?"""????????????????????????????????? | | ????"""?"""???????????"""?"""?????"""??????? | | ??????????????? ????"""?"""?????"""??????? | | ????"""?"""?? ????"""?"""?????"""??????? | | ????"""?"""?+ ?????????????????????????? | | ????"""?"""?# ???"""T"""??????????????? | | ????????????# #????????????????????????? | | ????"""?"""?# T????????????????????????? | | ????"""?"""?# ????????????????????????? | | ????"""?"""?# #????????????????????????? | | ????????????# ##############???????????? | | ????????????# # #???????????? | | ????????????# # ] +???????????? | | ????????????# # #???????????? | | ????????????# # #???????????? | | ????????????# # #???????????? | | ????????????# # #???????????? | | ????????????# /@ #???????????? | | ????????????# # #???????????? | | ????????????# # #???????????? | | ????????????# # #???????????? | | ????????????# # #???????????? | | ????????????####### #???????????? | | ??????????????????##########+###???????????? | | ???????????????????????????????????????????? | | ???????????"""?????????????????????????????? | | ??????????""T""????????????????????????????? | | ??????????""?""????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 55 Offensive Hacking 30 Defensive Hacking 12 Item Schematics ----------------- Adv. Melee Analysis Suite | -7/Factory | Hacked Transmission Jammer | -7/Factory | Hacked Imp. Terrain Scan Processor | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CryofiberGatlingMultitool Manual? 0 Play Time 00:43:07 Cumulative 219.5 hours Start 2025.05.31 @ 17:49:50 End 2025.05.31 @ 18:32:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 126 Rogue 126 Adventurer 0 Explorer 0 Win Type - Total 9 Types 9/0/0/0/0/0/0/0/0/0 Lore% 67 Gallery% 65 Achievement% 60 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 83f18b08-fd84-4d4d-877d-0e3faf7e203c