Cogmind - Beta 13 @@@ ROGUE MODE // 2024.02.27 @ 23:03:51 Player: Ug9 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (32) 160 Value Destroyed (890) 890 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4490 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 100/100 System Corruption 1% Temperature Cool (1) Movement Flying (35) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Cooled VTOL Module > --- UTILITY (4) ------ Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Terrain Scanner Melee Analysis Suite Hammer Peak State ------------ > --- POWER ------------ Ion Engine Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Signal Interpreter Medium Armor Plating > --- WEAPON ----------- Lightning Gun Medium Laser Improved Assault Rifle Gauss Rifle > --- INVENTORY -------- Nuclear Core Cooled VTOL Module High-capacity Battery Terrain Scanner Melee Analysis Suite Hammer [Rating: 26] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Cooled VTOL Module Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Signal Interpreter Protection Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Slots Evolved 6 | . . 2 . . . 2 2 . Power 1 | . . . . . . 1 . . Propulsion 1 | . . . . . . 1 . . Utility 2 | . . 1 . . . . 1 . Weapon 2 | . . 1 . . . . 1 . Parts Attached 39 | 6 10 5 1 . . 8 4 5 Power 6 | 1 1 2 . . . 1 1 . Engine 5 | 1 1 2 . . . 1 . . Core 1 | . . . . . . . 1 . Reactor . | . . . . . . . . . Propulsion 10 | 2 2 1 . . . 4 . 1 Treads 3 | . . . . . . 3 . . Leg 6 | 2 2 1 . . . 1 . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 1 | . . . . . . . . 1 Utility 9 | 1 1 1 . . . 2 2 2 Device 3 | . . . . . . 1 1 1 Storage 2 | 1 . . . . . . . 1 Processor 2 | . 1 . . . . . 1 . Hackware . | . . . . . . . . . Protection 2 | . . 1 . . . 1 . . Artifact . | . . . . . . . . . Weapon 14 | 2 6 1 1 . . 1 1 2 Energy Gun 7 | 2 2 . . . . . 1 2 Energy Cannon . | . . . . . . . . . Ballistic Gun 3 | . . 1 1 . . 1 . . Ballistic Cannon . | . . . . . . . . . Launcher 1 | . 1 . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 3 | . 3 . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . 1 . . . . . 1 Parts Lost 25 | . 4 1 . . . 4 3 13 Power 4 | . 1 . . . . . 2 1 Propulsion 7 | . 2 . . . . 2 . 3 Utility 5 | . . . . . . 1 1 3 Weapon 9 | . 1 1 . . . 1 . 6 Highest Loss Streak 13 | . 4 1 . . . 3 2 13 To Critical Strikes 1 | . 1 . . . . . . . Average Slot Usage (%) 87 | . 85 82 88 88 88 94 89 44 Engine 11 | . 12 11 11 11 11 15 8 . Treads 6 | . . . . . . 6 23 9 Leg 16 | . 26 22 22 22 22 18 . . Device 2 | . . . . . . 5 5 5 Storage 9 | . 14 11 11 11 11 9 7 4 Processor 9 | . 4 11 11 11 11 9 9 7 Protection 1 | . . 2 . . . 3 2 . Energy Gun 12 | . 19 17 11 11 11 9 14 4 Ballistic Gun 14 | . . 7 22 22 22 17 15 5 Naked Turns . | . . . . . . . . . Heaviest Build 38 | 12 12 22 20 20 20 33 38 26 Greatest Support 60 | 20 20 23 23 23 23 60 60 60 Greatest Overweight (x) 2 | . 2 . . . . 2 . 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 6 Most Carried 8 | 5 6 8 7 7 8 8 8 8 Average Carried 6 | . 3 7 7 7 7 6 5 5 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 Final Carried 8 | . 5 8 7 7 8 6 8 4 Class Distribution -------------------- 37% | Scavenger-Skirmisher 25% | Gunner 25% | Mutant 7% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Matter Collected 755 | 225 99 120 . . 10 183 118 . Remotely . | . . . . . . . . . Salvage Created 1075 | . 216 191 . . . 402 266 . Parts 70 | . 16 7 . . . 31 16 . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . 3 Prevented 1 | . . . . . . . . 1 Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Combat Hostiles Destroyed 28 | . 10 4 . . . 9 5 . Melee 3 | . 2 . . . . 1 . . Guns 20 | . 3 4 . . . 8 5 . AOE 4 | . 4 . . . . . . . Classes Destroyed 9 | . 2 2 . . . 3 2 . Builder 1 | . . . . . . . 1 . Tunneler 1 | . . . . . . 1 . . Recycler 1 | . . . . . . 1 . . Watcher 1 | . . 1 . . . . . . Swarmer 11 | . 6 . . . . 4 1 . Grunt 10 | . 4 3 . . . . 3 . Sentry 5 | . . 1 . . . 4 . . Hunter 1 | . . . . . . 1 . . Programmer 1 | . . . . . . . 1 . Best Kill Streak 4 | . 4 2 . . . 4 4 . Combat Bots Only 4 | . 4 2 . . . 4 3 . Max Kills in Single Turn 2 | . 2 1 . . . 2 1 . Gunslinging 1 | . . . . . . 1 . . Exploded 2 | . 2 . . . . . . . Melee 1 | . 1 . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Hostile Shots Fired 398 | . 91 17 . . . 94 33 163 Missed 130 | . 27 4 . . . 33 5 61 Damage Taken 3358 | . 668 158 . . . 670 435 1427 Core 1064 | . 223 35 . . . 105 58 643 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 70 | 100 10 . . . 91 80 . . Volleys Fired 65 | . 17 11 . . . 22 13 2 Largest 4 | . 2 2 . . . 3 4 1 Hottest 156 | . 100 100 . . . 101 156 65 Shots Fired 170 | . 27 22 . . . 66 53 2 Gun 167 | . 24 22 . . . 66 53 2 Cannon . | . . . . . . . . . Launcher 3 | . 3 . . . . . . . Special . | . . . . . . . . . Kinetic 75 | . . 4 . . . 44 27 . Thermal 79 | . 24 18 . . . 22 13 2 Explosive 3 | . 3 . . . . . . . Electromagnetic 13 | . . . . . . . 13 . Robot Hit Streak 17 | . 4 6 . . . 17 8 . Robot Miss Streak 3 | . 2 1 . . . 3 1 2 Penetration Max 1 | . . . . . . 1 . . Secondary Targets 3 | . . . . . . 1 2 . Max Gunslinging Chain 1 | . . . . . . 1 1 . Shots Hit Robots 121 | . 25 16 . . . 46 34 . Core Hits 57 | . 13 8 . . . 22 14 . Critical Kills . | . . . . . . . . . Critical Parts Destroyed 3 | . 2 . . . . . 1 . Critical Strikes 6 | . 2 . . . . . 4 . Burn 1 | . . . . . . . 1 . Destroy 1 | . . . . . . . 1 . Corrupt 2 | . . . . . . . 2 . Smash 2 | . 2 . . . . . . . Melee Attacks 15 | . 15 . . . . . . . Impact 15 | . 15 . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 1 | . 1 . . . . . . . Damage Inflicted 2283 | . 715 224 . . . 739 579 26 Guns 1658 | . 160 222 . . . 671 579 26 Cannons . | . . . . . . . . . Explosions 287 | . 287 . . . . . . . Melee 268 | . 268 . . . . . . . Ramming 70 | . . 2 . . . 68 . . Kinetic 814 | . . 44 . . . 505 265 . Thermal 648 | . 160 178 . . . 166 118 26 Explosive 287 | . 287 . . . . . . . Electromagnetic 196 | . . . . . . . 196 . Impact 268 | . 268 . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 1 | . . . . . . . 1 1 Average Corruption 1 | . . . . . . . 1 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 4 | . . . . . . . 4 . Message Errors 2 | . . . . . . . 2 . Heat Flow Errors 1 | . . . . . . . 1 . Misfires 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 81 | . 81 . . . . . . . Projectiles . | . . . . . . . . . Explosions 5 | . 5 . . . . . . . Melee 76 | . 76 . . . . . . . Knockbacks 2 | . 2 . . . . . . . Impact 2 | . 2 . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 111 | . 111 . . . . . . . Shots 3 | . 3 . . . . . . . Rammed 1 | . . . . . . 1 . . Targets Rammed 20 | . . 2 . . . 18 . . Kicked 19 | . . 2 . . . 17 . . Crushed . | . . . . . . . . . Highest Temperature 400 | . 188 96 . . . 259 400 . Average Temperature 98 | . 93 39 . . . 90 154 . Received Heat Transfer 795 | . 114 75 . . . 99 171 336 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . Impact Corruptions 5 | . 5 . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . 2 . . . . . . Heat Transferred 1961 | . 481 518 . . . 481 407 74 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Peak Influence 319 | . 319 168 . . . 200 168 . Initial 91 | . . 56 . . . . 91 . Average 87 | . 215 84 . . . 86 65 . Maximum Alert Level 1 | . 1 . . . . 1 . . Low Security (%) 84 | 100 39 100 100 . 100 73 100 . Level 1 15 | . 60 . . . . 26 . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 5 | . 1 1 . . . 1 2 . Investigation . | . . . . . . . . . Extermination 1 | . . . . . . . 1 . Reinforcement 4 | . 1 1 . . . 1 1 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Distress Signals 6 | . 4 1 . . . 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 53 | . 19 5 . . . 10 8 11 Peak Tracking Total 11 | . 6 2 . . . 6 3 11 Tactical Retreats 9 | . 5 . . . . . 3 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Traps Triggered 2 | . 1 . . . . . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . . . 1 Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Machines Disabled 1 | . 1 . . . . . . . Max in Single Turn 1 | . 1 . . . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Machines Accessed 9 | . . 2 . 4 . 2 1 . Terminals 3 | . . 1 . . . 1 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . 1 . . . 1 . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 59 | . . 4 . 49 . 5 1 . Successful 56 | . . 3 . 49 . 4 . . Failed 3 | . . 1 . . . 1 1 . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 2 | . . . . 2 . . . . Terminals 5 | . . 2 . . . 2 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 5 | . . 2 . . . 3 . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 53 | . . 2 . 49 . 2 . . Record 52 | . . 1 . 49 . 2 . . Alert Level 1 | . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 3 | . . 1 . . . 2 . . Report Inventory 2 | . . 1 . . . 1 . . Retrieve Components 1 | . . . . . . 1 . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 3 | . . 1 . . . 1 1 . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 9 | . . . . . . 9 . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Turns Passed 3881 | 63 421 573 88 899 227 699 848 63 Spaces Moved 2739 | 52 247 422 73 750 189 425 496 85 Core 18 | 15 3 . . . . . . . Treads 616 | . . . . . . 103 496 17 Legs 2037 | 37 244 422 73 750 189 322 . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 68 | . . . . . . . . 68 Fastest Speed 35 | 50 120 120 120 120 120 120 160 35 Average Speed 127 | 99 122 120 120 120 120 132 160 62 Slowest Speed 260 | 120 190 120 120 120 120 260 160 160 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 7 | . . . . . . . . 7 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 28 | 4 33 21 26 92 31 30 8 14 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . . . 1 . . . 1 Known Exits Taken 7 | . 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . Scrap Searched 1 | . . . . . 1 . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 8 | . 8 . . . . . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 8 | . 8 . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Total 2955 | 62 314 467 73 749 189 498 518 85 Wait 50 | . 15 15 . . . 20 . . Move 2718 | 51 246 421 72 749 188 424 495 72 Hop 6 | . . . . . . . . 6 Pick Up 35 | 5 10 8 . . 1 5 6 . Fast Attach 2 | 1 . . . . . 1 . . Attach 29 | 5 7 2 1 . . 7 3 4 Detach 2 | . 2 . . . . . . . Swap 8 | . 3 3 . . . . 1 1 Drop 6 | . . 5 . . . 1 . . Fire 65 | . 17 11 . . . 22 13 2 Melee 14 | . 14 . . . . . . . Ram . | . . . . . . . . . Kick 19 | . . 2 . . . 17 . . Crush 1 | . . . . . . 1 . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 278 | -10/Materials | Core integrity fell below 50% 284 | -10/Materials | Core integrity fell below 20% 316 | -10/Materials | Lost 4 parts (1p2n1w) 336 | -10/Materials | Build established: Mutant 471 | -10/Materials | Discovered new exit (range 9) 483 | -10/Materials | Identified exit to Materials 485 | -10/Materials | Entered another Materials area 485 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 610 | -9/Materials | Met 8R-AWN 721 | -9/Materials | Discovered new exit (range 8) 1049 | -9/Materials | Identified exit to Mines 1058 | -9/Materials | Entered Mines 1059 | -9/Mines | Followed 8R-AWN into the Mines 1139 | -9/Mines | Discovered new exit (range 5) 1143 | -9/Mines | Identified exit to Exiles 1146 | -9/Mines | Entered Exiles 1176 | -9/Exiles | Discovered new exit (range 15) 1194 | -9/Exiles | Welcomed by 8R-AWN 1221 | -9/Exiles | Met EX-HEX 1292 | -9/Exiles | Met EX-DEC 1308 | -9/Exiles | Learned location of Zion (-7) 1345 | -9/Exiles | Build established: Gunner 1397 | -9/Exiles | Discovered new exit (range 11) 1506 | -9/Exiles | Met EX-BIN 1533 | -9/Exiles | Aligned with FarCom system 1534 | -9/Exiles | Given EX-Vault access code 1792 | -9/Exiles | Visited The Gauntlet 2043 | -9/Exiles | Identified exit to Mines 2045 | -9/Exiles | Entered Mines 2254 | -8/Mines | Discovered new exit (range 4) 2259 | -8/Mines | Identified exit to Materials 2272 | -8/Mines | Entered Materials 2272 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2605 | -8/Materials | Build established: Scavenger-Skirmisher 2791 | -8/Materials | Lost 3 parts (2n1w) 2819 | -8/Materials | Discovered new exit (range 9) 2833 | -8/Materials | Identified exit to Factory 2971 | -8/Materials | Entered Factory 2971 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3683 | -7/Factory | Discovered new exit (range 16) 3719 | -7/Factory | Discovered new exit (range 15) 3722 | -7/Factory | Identified exit to Lower Caves 3819 | -7/Factory | Entered Lower Caves 3821 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3855 | -7/Lower Caves | Core integrity fell below 50% 3863 | -7/Lower Caves | Core integrity fell below 20% 3873 | -7/Lower Caves | Learned location of Extension (-6) 3882 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- GOAL=ESCAPE Imp. Assault Rifle destroyed. Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." Lightning Gun destroyed. Med. Laser destroyed. Lgt. Treads destroyed. Nuclear Core destroyed. Lgt. Treads destroyed. Identified Cld. VTOL Module. Flying robots can pass through spaces occupied by others, even hostile robots. Gauss Rifle destroyed. Particle Gun destroyed. Sml. Storage Unit destroyed. Hcp. Battery destroyed. G-47 Trooper destroyed. Imp. Heat Sink destroyed. Acquired derelict log, extracted data. World map updated: -6/Extension. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????####???????????????????????????????? | | ?????????????## #??????????####????????????????? | | ?????????????# ####?##### #???? #??????????? | | ????????????## ## ### ????????????? | | ???????????## ??????????????? | | ??????????## ?????????????????? | | ?????????## #????????? ####?????? | | ???????? $ @ #?????????? ???? ? | | ???????? ##?????????? ???? | | ???????? ##???????????? ??? | | ???????? ### s###????????????? #??? | | ?????????? S?????# ##?????????????? #?## # | | ???????????????????# #####??????????# ## ? | | ???????????????????# ##?????????# ?? | | ???????????????????# #?????????? #??? | | ??????????????????# ### #?????????? #??? | | ??????????????????# ??# # #??????????# ### | | ??????????????????# ??# ## #?????????## | | ??????????????????## ??#### #???????### | | ??????????????????## ??????# #?????### | | ?????????????????## ??????# #????## #????? | | ???????????????? ??????# #????# =%##????? | | ???????????????? ?????# #????# #?????? | | ??????????????? ????# ###??## #?????? | | ??????????????? ??## #???## ##????? | | ?????????????? ## ##????### ##???? | | ?????????????? ##??????## #???? | | ?????????????? ######### ##???? | | ?????????????? ## #### ##????? | | ??????????????? ## ### #### #?????? | | ??????????????????######### #### #?????? | | ?????????????????????????# # #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 21 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 63 Targeting Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Librarian Challenges ------------ None Game ------ Seed LobotomyPointyScythe Manual? 0 Play Time 00:45:38 Cumulative 5.6 hours Start 2024.02.27 @ 22:18:48 End 2024.02.27 @ 23:03:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 9 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Swanston Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ef2091ad-1fe7-441d-8851-980330ed6da1