Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.11 @ 15:50:33 Player: Kinga Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (12) 2400 Robots Destroyed (153) 765 Value Destroyed (6547) 6547 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (6220) 6220 TOTAL SCORE: 20532 Bonus ------- High Alert Combat Kills 1595 Follower Combat Kills 1525 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Met R17 at Research 2000 Cogmind --------- Core Integrity 0/1450 Matter 100/300 Energy 98/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (13) ----- Enhanced Optical Array Advanced Signal Interpreter Armor Integrity Analyzer Graphene Brace > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Advanced Energy Well (500) Light Antimatter Cannon Light Antimatter Cannon Light Antimatter Cannon Peak State ------------ > --- POWER ------------ Cooled Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Advanced Heavy Treads Advanced Heavy Treads > --- UTILITY ---------- High-capacity Storage Unit Enhanced Optical Array Advanced Signal Interpreter Improved Target Analyzer Armor Integrity Analyzer Improved Kinecellerator Improved Transmission Jammer Centrium Medium Armor Plating Graphene Brace Experimental Thermal Shield Improved Hardlight Generator Advanced Shield Generator Long-range Tractor Beam > --- WEAPON ----------- Precision Assault Rifle Precision Assault Rifle Precision Assault Rifle Precision Assault Rifle > --- INVENTORY -------- Reinforced Fission Core Mini Fusion Reactor Particle Reactor Medium Treads Armored Medium Treads Advanced Medium Treads Armored Huge Wheel Advanced Heat Sink Coolant Injector Advanced Energy Well Layered Heavy Armor Plating Focal Shield Quantum Rifle Nova Cannon Heavy Mass Driver Tiamat Missile Launcher Tiamat Missile Launcher [Rating: 153] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Reinforced Fission Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Flight Unit Cooled Field Propulsion Drive Utility High-capacity Storage Unit Device Improved Hardlight Generator Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Centrium Medium Armor Plating Weapon Precision Assault Rifle Energy Gun Variable Charge Gun Energy Cannon Phase Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Heavy Mass Driver Launcher Tiamat Missile Launcher Build | -11 -10 -9 -9 -9 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Ext Cet Fac Fac Res Res Slots Evolved 16 | . . 2 . . 4 2 . . 2 2 2 2 Power 1 | . . . . . . 1 . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . Utility 11 | . . 2 . . 2 1 . . 2 1 1 2 Weapon 2 | . . . . . . . . . . 1 1 . Parts Attached 166 | 6 2 4 8 4 22 9 11 15 30 5 17 33 Power 22 | 1 . . 1 . 1 3 2 2 1 . 6 5 Engine 6 | 1 . . 1 . 1 2 1 . . . . . Core 5 | . . . . . . 1 1 . 1 . 1 1 Reactor 11 | . . . . . . . . 2 . . 5 4 Propulsion 25 | 2 . . . 1 5 1 1 2 2 1 5 5 Treads 17 | . . . . . 5 1 1 2 1 . 4 3 Leg . | . . . . . . . . . . . . . Wheel 7 | 2 . . . 1 . . . . 1 . 1 2 Hover . | . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . 1 . . Utility 56 | 1 2 2 1 3 8 4 2 3 14 3 3 10 Device 32 | . . 2 . 1 2 3 1 1 12 2 1 7 Storage 4 | 1 1 . . . . . . . . 1 . 1 Processor 6 | . 1 . . . 1 1 . . 1 . 2 . Hackware 2 | . . . . . 2 . . . . . . . Protection 12 | . . . 1 2 3 . 1 2 1 . . 2 Artifact . | . . . . . . . . . . . . . Weapon 63 | 2 . 2 6 . 8 1 6 8 13 1 3 13 Energy Gun 19 | . . 2 4 . 3 1 2 2 2 . 1 2 Energy Cannon 14 | . . . 2 . 4 . 4 1 2 . . 1 Ballistic Gun 13 | 2 . . . . . . . 4 3 1 2 1 Ballistic Cannon 5 | . . . . . . . . . 2 . . 3 Launcher 12 | . . . . . 1 . . 1 4 . . 6 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . 1 . 2 . . 5 2 2 3 2 Corrupted Parts 1 | . . . . . . . . . . 1 . . System Corruption 3 | . . . . . . . . . . 3 . . Parts Lost 55 | . . . 2 3 4 2 4 . 4 . 1 35 Power 10 | . . . 1 . . 1 1 . . . 1 6 Propulsion 10 | . . . . 1 . 1 1 . . . . 7 Utility 20 | . . . . 2 2 . 1 . 3 . . 12 Weapon 15 | . . . 1 . 2 . 1 . 1 . . 10 Highest Loss Streak 27 | . . . 1 3 2 1 3 . 2 . 1 27 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 98 96 99 93 98 99 99 93 84 86 93 71 Engine 4 | . 14 11 11 11 7 7 6 5 . . . . Core 2 | . . . . . . 4 5 5 3 5 2 . Reactor 2 | . . . . . . . . 1 6 5 6 6 Treads 15 | . . . . . 30 26 26 19 9 5 7 6 Wheel 4 | . 28 22 22 22 . . . . . 5 5 . Device 17 | . . 20 22 9 10 10 14 13 26 31 24 20 Storage 6 | . 14 11 11 11 7 6 6 6 5 5 4 3 Processor 10 | . 13 11 6 . 4 11 13 13 11 10 17 16 Hackware 3 | . . . . . 5 6 6 6 1 . . . Protection 6 | . . . 4 17 15 9 5 6 5 5 4 1 Energy Gun 2 | . . 14 8 . 3 12 2 . . . . 1 Energy Cannon 6 | . . . 12 22 11 . 9 2 . . . . Ballistic Gun 4 | . 28 4 . . . . . 10 4 12 19 10 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 124 | 14 49 53 61 66 75 83 92 98 122 118 122 124 Greatest Support 160 | 26 26 26 26 26 80 80 80 160 160 28 140 140 Greatest Overweight (x) 6 | . 1 2 2 2 . 1 1 1 3 4 4 6 Average Overweight (x) . | . . 1 1 2 . . . . . 3 1 . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 6 8 20 20 20 20 20 20 20 20 20 20 17 Most Carried 20 | 4 6 6 20 20 20 20 20 20 20 20 20 20 Average Carried 17 | 2 4 4 10 19 19 19 19 19 19 19 19 13 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 4 6 4 20 20 20 20 20 20 20 19 20 5 Class Distribution -------------------- 69% | Scavenger-Mutant 15% | Mutant 7% | Scavenger-Tank 7% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -9/Recycling Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Extension Scavenger-Mutant | -6/Cetus Scavenger-Mutant | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Tank | -2/Research Resources | -11 -10 -9 -9 -9 -7 -6 -6 -6 -5 -4 -3 -2 ----------- Run | Yrd Mat Mat Sto Rec Fac Fac Ext Cet Fac Fac Res Res Matter Collected 3809 | 247 54 61 80 49 118 167 100 218 869 . 568 1278 Remotely 2098 | . . . . . . . . . 401 . 568 1129 Salvage Created 7389 | . 31 60 922 188 630 682 916 . 1692 . 896 1372 Parts 321 | . 3 3 57 4 32 23 33 . 81 . 42 43 Haulers Intercepted 9 | . . . 3 . 1 1 . . 2 . 1 1 Recyclers Shooed 11 | . . . 2 . 2 1 2 . . . 1 3 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Ext Cet Fac Fac Res Res Combat Hostiles Destroyed 107 | . 1 1 14 4 10 8 12 . 27 . 7 23 Melee 1 | . . . . . . 1 . . . . . . Guns 58 | . 1 1 9 . 6 6 5 . 14 . 7 9 Cannons 18 | . . . 5 4 3 1 3 . 1 . . 1 AOE 25 | . . . . . . . . . 12 . . 13 Classes Destroyed 18 | . 1 1 4 1 3 . 3 . 3 . . 2 Worker 14 | . . . 3 . 1 . 1 . 3 . . 6 Builder 6 | . . . . . . . 1 . 1 . . 4 Hauler 9 | . . . 3 . 1 1 . . 2 . 1 1 Recycler 6 | . . . 1 . . 2 1 . . . 1 1 Mechanic 2 | . . . . . . . . . 1 . . 1 Operator 3 | . . . . . 1 . . . . . 2 . Watcher 6 | . . . . . 1 . 1 . 1 . 2 1 Swarmer 16 | . . . 3 . . 4 3 . 2 . . 4 Grunt 46 | . 1 . 4 1 3 4 2 . 16 . 5 10 Brawler 2 | . . . . . . . . . . . . 2 Duelist 3 | . . . . . . . . . 1 . . 2 Protector 1 | . . . . . . . . . 1 . . . Sentry 14 | . . 1 7 1 . . 4 . . . 1 . Specialist 1 | . . . . . . . . . 1 . . . Hunter 10 | . . . . . 3 . . . 4 . 1 2 Programmer 10 | . . . . 2 4 . . . 2 . . 2 Heavy 1 | . . . . . . . . . . . . 1 Behemoth 2 | . . . . . . . 2 . . . . . Butcher 1 | . . . . . . . 1 . . . . . Best Kill Streak 19 | . 1 1 6 3 4 6 3 . 18 . 5 19 Combat Bots Only 15 | . 1 1 5 3 2 4 3 . 15 . 5 14 Max Kills in Single Turn 5 | . 1 1 1 1 1 1 1 . 5 . 2 5 Gunslinging 1 | . . . . . . . . . . . 1 . Exploded 5 | . . . . . . . . . 5 . . 3 Melee 1 | . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -6 -6 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Sto Rec Fac Fac Ext Cet Fac Fac Res Res Hostile Shots Fired 1373 | . 4 11 57 30 72 63 219 9 331 . 50 527 Missed 395 | . 1 4 20 7 16 18 96 7 71 . 18 137 Damage Taken 15284 | . 33 92 508 342 863 770 673 27 3701 . 314 7961 Core 2077 | . 10 26 101 59 108 38 66 . 182 . 13 1474 Absorbed by Shields 2721 | . . . . . . . 653 26 1380 . 192 470 Reduced by Siege Mode 754 | . . . . . . . . . 367 . . 387 Ignored by Resistances 2007 | . . . . . . . . . 1077 . 172 758 Core Remaining (%) 87 | 100 96 . . 53 84 . . 87 81 100 99 . Volleys Fired 349 | . 7 4 45 10 38 31 50 10 74 . 23 57 Largest 4 | . 2 2 2 2 2 2 2 2 2 . 4 4 Hottest 282 | . 40 96 136 136 155 155 170 170 115 . 112 282 Shots Fired 775 | . 14 8 90 19 76 61 100 18 131 . 93 165 Gun 515 | . 14 8 54 . 28 58 33 10 100 . 93 117 Cannon 213 | . . . 36 19 48 3 67 6 13 . . 21 Launcher 47 | . . . . . . . . 2 18 . . 27 Special . | . . . . . . . . . . . . . Kinetic 302 | . 14 . . . . . . 10 77 . 93 108 Thermal 403 | . . 4 82 19 65 61 100 6 36 . . 30 Explosive 31 | . . . . . . . . 2 7 . . 22 Electromagnetic 39 | . . 4 8 . 11 . . . 11 . . 5 Robot Hit Streak 26 | . 7 9 7 3 9 12 6 9 23 . 16 26 Robot Miss Streak 6 | . 2 1 3 3 4 5 6 2 3 . 3 6 Penetration Max 1 | . . . . . . . . . 1 . . . Secondary Targets 15 | . . . 1 . . 1 1 . 4 . 4 4 Max Gunslinging Chain 2 | . . . 1 . . 1 1 . 1 . 2 1 Shots Hit Robots 510 | . 9 6 51 8 49 37 62 11 94 . 65 118 Core Hits 333 | . 4 2 27 4 19 19 24 10 92 . 34 98 Critical Kills 15 | . . . . . 1 . 3 . 6 . 3 2 Critical Parts Destroyed 20 | . . . . . . . . . 13 . 2 5 Critical Strikes 47 | . . 1 7 . 1 . 3 . 20 . 5 10 Burn 7 | . . 1 6 . . . . . . . . . Meltdown 5 | . . . . . 1 . 3 . . . . 1 Destroy 31 | . . . . . . . . . 19 . 5 7 Blast 3 | . . . . . . . . . 1 . . 2 Corrupt 1 | . . . 1 . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 21031 | . 127 80 899 186 1267 866 1995 548 5680 . 1475 7908 Guns 8317 | . 127 80 450 . 510 833 373 158 2128 . 1467 2191 Cannons 4334 | . . . 409 186 734 25 1589 185 707 . . 499 Explosions 8204 | . . . . . . . . 205 2807 . . 5192 Melee . | . . . . . . . . . . . . . Ramming 176 | . . . 40 . 23 8 33 . 38 . 8 26 Kinetic 5887 | . 127 . . . . . . 158 2083 . 1467 2052 Thermal 6983 | . . 57 807 186 1030 858 1962 185 1260 . . 638 Explosive 6350 | . . . . . . . . 205 1022 . . 5123 Electromagnetic 1635 | . . 23 52 . 214 . . . 1277 . . 69 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 11 | . . . . 5 1 . . . 5 3 2 11 Average Corruption 4 | . . . . 4 1 . . . 3 3 2 8 Corruption Purged 2 | . . . . . 2 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 34 | . . . . 8 . . . . 7 . 3 16 Message Errors 2 | . . . . 1 . . . . 1 . . . Matter Fused 15 | . . . . 4 . . . . 3 . 1 7 Heat Flow Errors 3 | . . . . . . . . . 2 . . 1 Energy Discharges 2 | . . . . . . . . . . . . 2 Parts Rejected 2 | . . . . . . . . . 1 . . 1 Parts Fused 1 | . . . . . . . . . . . 1 . Data Loss (minor) 1 | . . . . 1 . . . . . . . . Data Loss (major) 1 | . . . . . . . . . . . . 1 Misfires 1 | . . . . . . . . . . . 1 . Alerts 1 | . . . . 1 . . . . . . . . Misdirections 1 | . . . . . . . . . . . . 1 Weapon Failures 4 | . . . . 1 . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 502 | . . . . . 26 . 23 . 130 . . 323 Projectiles 194 | . . . . . 26 . 23 . 55 . . 90 Explosions 290 | . . . . . . . . . 57 . . 233 Melee 18 | . . . . . . . . . 18 . . . Knockbacks 9 | . . . . . . . 1 . 3 . . 5 Impact 2 | . . . . . . . 1 . 1 . . . Kinetic 7 | . . . . . . . . . 2 . . 5 Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 257 | . . . 20 . . . . . 136 . . 101 Shots 10 | . . . . . . . . . 6 . . 4 Rammed 16 | . . . 2 . 3 1 7 . 1 . 1 1 Targets Rammed 18 | . . . 2 . 3 2 7 . 1 . 1 2 Kicked . | . . . . . . . . . . . . . Crushed 2 | . . . . . . 1 . . . . . 1 Highest Temperature 426 | . . . 111 426 285 424 236 153 317 . 204 298 Average Temperature 96 | . . . 30 180 93 187 63 77 90 . 64 85 Received Heat Transfer 2009 | . 18 42 180 6 162 198 180 . 618 . 80 525 Effects 6 | . . . . 4 . 2 . . . . . . Shutdowns 3 | . . . . 1 . 2 . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . . . Interference 1 | . . . . 1 . . . . . . . . Short Circuit 1 | . . . . 1 . . . . . . . . Siege Activations 5 | . . . . . . . . . 3 . . 2 Total Turns 344 | . . . . . . . . . 244 . . 100 Longest Duration 229 | . . . . . . . . . 229 . . 74 Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 8 | . . . . . 3 . . . 5 . . . Impact Corruptions 1 | . . . . . . . . . 1 . . . Robots Melted 6 | . . . . . 1 . 4 . . . . 1 Combat Hostiles 5 | . . . . . 1 . 4 . . . . . Parts Melted 25 | . . 1 3 . 3 4 11 . 3 . . . Heat Transferred 10453 | . . 222 2161 296 1675 1456 2516 222 1128 . . 777 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . 3 . . . Alert | -11 -10 -9 -9 -9 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Ext Cet Fac Fac Res Res Peak Influence 1552 | . 47 64 405 210 229 311 250 219 1552 774 581 946 Initial 760 | . . 19 26 144 88 56 53 5 97 760 405 247 Average 321 | . 16 25 257 189 85 166 97 147 815 769 455 520 Maximum Alert Level 4 | . . . 2 1 1 1 1 1 4 3 2 3 Low Security (%) 52 | 100 100 100 28 53 92 65 99 63 13 . . . Level 1 18 | . . . 70 46 7 34 . 36 . . 24 45 Level 2 11 | . . . . . . . . . 23 . 75 9 Level 3 12 | . . . . . . . . . 36 100 . 44 Level 4 4 | . . . . . . . . . 24 . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 30 | . 2 . 2 . 6 . 1 1 9 . 2 7 Investigation 5 | . . . . . 2 . . 1 2 . . . Extermination 7 | . . . . . 3 . . . 2 . . 2 Reinforcement 13 | . 2 . 2 . 1 . 1 . 3 . 2 2 Assault 2 | . . . . . . . . . 2 . . . Garrison 3 | . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . . . 1 Haulers Reinforced 1 | . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -6 -6 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Sto Rec Fac Fac Ext Cet Fac Fac Res Res Distress Signals 11 | . . . 1 . 1 . 2 2 1 . 3 1 Communications Jammed 99 | . . . . . . . . . 89 . 4 6 Distress Signals 96 | . . . . . . . . . 89 . 4 3 Times Spotted 193 | . 3 5 20 3 14 11 17 12 55 . 11 42 Peak Tracking Total 13 | . 1 7 4 3 4 6 4 5 13 . 5 10 Tactical Retreats 9 | . . . 1 . 1 . . . 1 . . 6 Traps | -11 -10 -9 -9 -9 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Ext Cet Fac Fac Res Res Traps Triggered 10 | . . . . . 1 . 1 . 3 . 3 2 Indirectly 3 | . . . . . . . . . 3 . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . . Machines | -11 -10 -9 -9 -9 -7 -6 -6 -6 -5 -4 -3 -2 ---------- Run | Yrd Mat Mat Sto Rec Fac Fac Ext Cet Fac Fac Res Res Machines Disabled 25 | . . . 1 . 2 1 1 2 16 . . 2 Max in Single Turn 4 | . . . 1 . 1 1 . 1 4 . . 1 Garrison Access 1 | . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -6 -6 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Sto Rec Fac Fac Ext Cet Fac Fac Res Res Machines Accessed 40 | . 4 . 5 5 3 1 5 3 7 2 4 1 Terminals 27 | . 4 . 4 3 1 1 5 3 4 1 1 . Fabricators 4 | . . . . . 1 . . . 1 . 2 . Repair Stations 4 | . . . . . . . . . 1 1 1 1 Recycling Units 2 | . . . . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . 1 . 1 . . . 1 . . . Total Hacks 103 | . 12 . 12 20 6 3 9 10 18 5 6 2 Successful 39 | . 6 . 7 8 2 1 6 3 4 1 1 . Failed 64 | . 6 . 5 12 4 2 3 7 14 4 5 2 Catastrophic 10 | . 2 . 1 . 1 1 . 1 1 2 1 . Database Lockouts . | . . . . . . . . . . . . . Manual 14 | . 7 . 2 1 . . . 1 2 1 . . Terminals 75 | . 12 . 11 13 2 3 9 10 10 3 2 . Fabricators 7 | . . . . . 2 . . . 2 . 3 . Repair Stations 9 | . . . . . . . . . 4 2 1 2 Recycling Units 7 | . . . . 7 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 5 | . . . 1 . 2 . . . 2 . . . Terminal Hacks 32 | . 6 . 6 5 . 1 6 3 3 1 1 . Record 3 | . . . . . . . . 2 1 . . . Prototype ID Bank 7 | . 4 . . 1 . . 1 . 1 . . . Open Door 6 | . . . 1 . . . 4 1 . . . . Open DSF 1 | . . . . . . . . . . . 1 . Branch Access Points 2 | . 1 . . . . 1 . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . Recycling Unit Index 1 | . . . . 1 . . . . . . . . Alert Level 1 | . . . . . . . . . 1 . . . Dispatch Records 1 | . . . . 1 . . . . . . . . Security Status 1 | . . . . 1 . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . Hauler Manifests 4 | . . . 2 1 . . 1 . . . . . Registered Components 1 | . . . 1 . . . . . . . . . Zone Layout 2 | . . . 1 . . . . . . 1 . . Fabricator Hacks 2 | . . . . . 2 . . . . . . . Network Status 1 | . . . . . 1 . . . . . . . Build 1 | . . . . . 1 . . . . . . . Repair Station Hacks 1 | . . . . . . . . . 1 . . . Scan Component 1 | . . . . . . . . . 1 . . . Recycling Unit Hacks 3 | . . . . 3 . . . . . . . . Report Inventory 2 | . . . . 2 . . . . . . . . Retrieve Components 1 | . . . . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . . Seal Access 1 | . . . 1 . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . Hacking Detections 33 | . 4 . 3 4 3 . 2 3 7 2 4 1 Full Trace Events 5 | . 1 . . . 1 . . 1 2 . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built 2 | . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . Time 106 | . . . . . 106 . . . . . . . Total Part Build Rating 12 | . . . . . 12 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 3 | . . . . 3 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -6 -6 -6 -5 -4 -3 -2 ------------ Run | Yrd Mat Mat Sto Rec Fac Fac Ext Cet Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -6 -6 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Sto Rec Fac Fac Ext Cet Fac Fac Res Res Total Allies 9 | . . . 1 . . . 3 5 . . . . Largest Group 7 | . . . 1 1 . . 2 7 5 . . . Highest-Rated Group 678 | . . . 100 100 . . 198 678 543 . . . Highest-Rated Ally 159 | . . . 100 100 . . 159 159 159 . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 152 | . . . 1 . . . 30 59 62 . . . Total Damage 4957 | . . . 40 . . . 573 1850 2494 . . . Kills 35 | . . . 1 . . . 6 13 15 . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Ext Cet Fac Fac Res Res Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -6 -6 -6 -5 -4 -3 -2 ------------- Run | Yrd Mat Mat Sto Rec Fac Fac Ext Cet Fac Fac Res Res Turns Passed 8504 | 63 141 92 696 347 1293 438 1802 560 1422 303 768 579 Spaces Moved 4253 | 57 129 64 426 257 693 182 713 200 635 185 418 294 Core 99 | 3 . . . . . . . . . . . 96 Treads 2580 | . . . . . 693 182 713 200 499 . 139 154 Legs . | . . . . . . . . . . . . . Wheels 1574 | 54 129 64 426 257 . . . . 136 185 279 44 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 90 105 105 120 160 162 162 160 145 145 130 50 Average Speed 156 | 87 90 115 119 120 160 173 225 172 156 159 143 111 Slowest Speed 350 | 90 105 120 120 120 162 242 242 242 160 160 160 350 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . 3 . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 31 | 4 43 7 39 62 18 8 69 88 31 6 24 11 Regions Visited 12 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 2 | . . . . . . 1 . . . . 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 . 1 1 1 1 . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 246 | . . . . . . 4 12 37 80 . . 113 Melee . | . . . . . . . . . . . . . Projectile 54 | . . . . . . 4 12 1 31 . . 6 AOE 192 | . . . . . . . . 36 49 . . 107 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -6 -6 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Sto Rec Fac Fac Ext Cet Fac Fac Res Res Total 5394 | 66 138 74 525 275 806 244 799 401 924 193 535 414 Wait 394 | . . . 18 2 10 7 13 158 144 1 26 15 Move 4237 | 56 128 63 425 256 692 181 712 199 634 184 413 294 Hop 1 | . . . . . . . . . . . 1 . Pick Up 86 | 4 1 1 19 2 18 6 3 1 15 . 11 5 Fast Attach 54 | 6 1 1 5 2 5 3 1 7 8 1 9 5 Attach 63 | . . 3 2 2 7 3 3 1 12 4 3 23 Detach 28 | . . . 1 . 1 1 . 4 5 3 7 6 Swap 49 | . 1 . 1 . 10 3 7 7 10 . 5 5 Drop 94 | . . 2 6 1 22 7 1 14 19 . 20 2 Fire 349 | . 7 4 45 10 38 31 50 10 74 . 23 57 Melee . | . . . . . . . . . . . . . Ram 2 | . . . 2 . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 16 | . . . . . 3 2 7 . 1 . 1 2 Escape Stasis 18 | . . . . . . . 2 . . . 16 . Rewire 3 | . . . 1 . . . . . 2 . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / Min x2) -9/Materials -9/Storage -9/Recycling -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: Low x2 / *Ext x2) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / [*Arc]) -5/Factory -4/Factory -3/Research -2/Research History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 136 | -10/Materials | Identified exit to Mines 180 | -10/Materials | Discovered new exit (range 15) 205 | -10/Materials | Entered another Materials area 205 | -9/Materials | Evolved 2 slots: Utility x2 254 | -9/Materials | Discovered new exit (range 15) 297 | -9/Materials | Entered Storage 309 | -9/Storage | Build established: Mutant 874 | -9/Storage | Met 01-MTF 983 | -9/Storage | Discovered new exit (range 10) 993 | -9/Storage | Entered Recycling 993 | -9/Recycling | Accompanied by 1 ally (01-MTF) 998 | -9/Recycling | 01-MTF left 1065 | -9/Recycling | Lost 3 parts (1n2u) 1251 | -9/Recycling | Discovered new exit (range 15) 1340 | -9/Recycling | Entered Factory 1340 | -7/Factory | Evolved 4 slots: Propulsion x2, Utility x2 1425 | -7/Factory | Build established: Scavenger-Mutant 1661 | -7/Factory | Discovered new exit (range 14) 2056 | -7/Factory | Fabricated Variable Charge Gun (x2) 2572 | -7/Factory | Discovered new exit (range 15) 2633 | -7/Factory | Entered another Factory area 2633 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2834 | -6/Factory | Identified exit to Lower Caves 2834 | -6/Factory | Identified exit to Extension 3071 | -6/Factory | Entered Extension 3182 | -6/Extension | Spotted B-75 Beast 3216 | -6/Extension | Destroyed B-75 Beast 3242 | -6/Extension | Spotted B-75 Beast 3340 | -6/Extension | Destroyed B-75 Beast 3584 | -6/Extension | Lost 3 parts (1p1n1w) 3589 | -6/Extension | Rescued a captive Derelict 3670 | -6/Extension | Rescued a captive Derelict 3827 | -6/Extension | Rescued a captive Derelict 3874 | -6/Extension | Rescued A7 4439 | -6/Extension | Discovered new exit (range 22) 4444 | -6/Extension | Discovered new exit (range 20) 4873 | -6/Extension | Entered Cetus 4873 | -6/Cetus | Accompanied by 2 allies (A7) 4878 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 4899 | -6/Cetus | Spotted Cetus Guard 4899 | -6/Cetus | Spotted Cetus Guard 4900 | -6/Cetus | Spotted Cetus Guard 4900 | -6/Cetus | Spotted Cetus Guard 4905 | -6/Cetus | Allies destroyed Cetus Guard 4907 | -6/Cetus | Allies destroyed Cetus Guard 4911 | -6/Cetus | Allies destroyed Cetus Guard 4916 | -6/Cetus | Allies destroyed Cetus Guard 5087 | -6/Cetus | Escorted A7 to Cetus Mainframe 5115 | -6/Cetus | Started Cetus Manufacturing Module 5140 | -6/Cetus | Manufactured an Enhanced Grunt 5165 | -6/Cetus | Manufactured an Enhanced Grunt 5190 | -6/Cetus | Manufactured an Enhanced Grunt 5215 | -6/Cetus | Manufactured an Enhanced Grunt 5240 | -6/Cetus | Manufactured an Enhanced Grunt 5289 | -6/Cetus | Discovered new exit (range 21) 5325 | -6/Cetus | Spotted Cetus Guard 5326 | -6/Cetus | Spotted Cetus Guard 5327 | -6/Cetus | Spotted Cetus Guard 5336 | -6/Cetus | Spotted Cetus Guard 5337 | -6/Cetus | Discovered new exit (range 21) 5344 | -6/Cetus | Allies destroyed Cetus Guard 5346 | -6/Cetus | Allies destroyed Cetus Guard 5350 | -6/Cetus | Allies destroyed Cetus Guard 5352 | -6/Cetus | Allies destroyed Cetus Guard 5355 | -6/Cetus | Found Prototype Device 5355 | -6/Cetus | Identified Exp. Thermal Shield 5368 | -6/Cetus | Met Revision 17 5433 | -6/Cetus | Entered Factory 5433 | -5/Factory | Accompanied by 5 allies (A7) 5433 | -5/Factory | Evolved 2 slots: Utility x2 5438 | -5/Factory | Received a hacking code to weaken MAIN.C 5731 | -5/Factory | Spotted B-75 Beast 5742 | -5/Factory | Allies destroyed B-75 Beast 6333 | -5/Factory | First assault squad dispatched 6589 | -5/Factory | Destroyed 15 combat bots 6732 | -5/Factory | Discovered new exit (range 20) 6855 | -5/Factory | Entered another Factory area 6855 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 6889 | -4/Factory | Discovered new exit (range 5) 7158 | -4/Factory | Entered Research 7158 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 7203 | -3/Research | Identified exit to DSF 7306 | -3/Research | Build established: Scavenger-Tank 7358 | -3/Research | Revision forces began assault on 0b10 7413 | -3/Research | Met up with Revision 17++ 7729 | -3/Research | Build established: Scavenger-Gunner 7858 | -3/Research | Research terminal network offline 7917 | -3/Research | Discovered new exit (range 7) 7924 | -3/Research | Identified exit to Research 7926 | -3/Research | Entered another Research area 7926 | -2/Research | Evolved 2 slots: Utility x2 8178 | -2/Research | Garrison activated, responded to threat 8236 | -2/Research | Lost 7 parts (1p5u1w) 8244 | -2/Research | Destroyed 14 combat bots 8296 | -2/Research | System corruption reached 10% 8355 | -2/Research | Destroyed 8 combat bots 8452 | -2/Research | Core integrity fell below 50% 8458 | -2/Research | Lost 27 parts (4p7n7u9w) 8473 | -2/Research | Core integrity fell below 20% 8505 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 08464_ Slug penetrates Vacuum Chamber. 08464_ Penetrated by Slug. 08467_ Acquired Lgt. Antimatter Cannon. 08467_ Slug penetrates Wall. 08468_ Slug penetrates Vacuum Chamber. 08469_ Dropped Med. Matter Pod. 08469_ Slug penetrates Wall. 08469_ Penetrated by Slug. 08470_ Vacuum Chamber collapses. 08470_ Vacuum Chamber explodes. 08470_ Extracted 100 matter. 08470_ H-88 Terminator destroyed. 08470_ Penetrated by Slug. 08471_ The unstable cave ceiling collapses. 08471_ Acquired Lgt. Quantum Reactor. 08472_ Penetrated by Slug. 08473_ Slug penetrates Wall. 08485_ System corrupted: Matter fused (-6). 08498_ Triggered Tiamat Bomb Trap. 08498_ An explosion rips through the floor. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ""????????????????????????????????????????????? | | ???????????????????????########??????????? | | ?????????????????????# #??????????? | | #????????????????????# #??????????? | | #????????????????????# #??????????? | | #????????????????????# #??????????? | | ############+####+#### ] #??????????? | | ! @ #? ???????????? | | ! ####+#????????????? | | #########????? | | ## #????? | | *###### T######## ## #????? | | ##?????????????# #????? | | %%%! #######???????# #????? | | *= #???????# hpp #????? | | #???????# ph## #????? | | ????????# ## ##+####???? | | ?????######## ## #???? | | = ###??????# # #### ##+##+#???? | | #??????# # #? !# ?????? | | #??????# # ## # ???? | | #??????# # ## # #??? | | #??????? # ## # #??? | | #????????? # ## # #??? | | ##??????####+## ## # #??? | | # ## ????# ################??? | | # ## ???# ##+### #?????????????????? | | # ## ### # ## #?????????????????? | | ## # ## #?????????????????? | | # ## # ]## #?????????????????? | | # ## # ## #?????????????????? | | # ## # ! + ?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Coolant Potential 65 Energy Generation 43 Energy Capacity 630 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 1200 Resistance: KI 20 Resistance: TH 30 Evasion (%) 50 Targeting Accuracy 5 Target Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Kinecelleration 40 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Variable Charge Gun | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BeamDeepHammer Manual? 0 Play Time 01:39:19 Cumulative 54.6 hours Start 2024.06.11 @ 14:10:03 End 2024.06.11 @ 15:50:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 70 Rogue 68 Adventurer 0 Explorer 2 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 31 Gallery% 56 Achievement% 46 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a9a2d3f8-a3a0-41da-b8b6-670fc148bc89