Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.11 @ 15:50:33
Player: Kinga
Result: Destroyed by P-80 Master with Gamma Rifle
Performance
-------------
Evolutions (8) 4000
Regions Visited (12) 2400
Robots Destroyed (153) 765
Value Destroyed (6547) 6547
Prototype IDs (30) 600
Alien Tech Used (0) 0
Bonus (6220) 6220
TOTAL SCORE: 20532
Bonus
-------
High Alert Combat Kills 1595
Follower Combat Kills 1525
Built Enhanced Grunts 300
A7 Reached Mainframe 300
Met R17 at Cetus 500
Met R17 at Research 2000
Cogmind
---------
Core Integrity 0/1450
Matter 100/300
Energy 98/100
System Corruption 11%
Temperature Cool (0)
Movement Core (50)
Location -2/Research
Parts
-------
> --- POWER (2) --------
(None)
> --- PROPULSION (4) ---
(None)
> --- UTILITY (13) -----
Enhanced Optical Array
Advanced Signal Interpreter
Armor Integrity Analyzer
Graphene Brace
> --- WEAPON (4) -------
(None)
> --- INVENTORY (5) ----
Light Quantum Reactor
Advanced Energy Well (500)
Light Antimatter Cannon
Light Antimatter Cannon
Light Antimatter Cannon
Peak State
------------
> --- POWER ------------
Cooled Antimatter Reactor
Quantum Reactor
> --- PROPULSION -------
Advanced Heavy Treads
Advanced Heavy Treads
> --- UTILITY ----------
High-capacity Storage Unit
Enhanced Optical Array
Advanced Signal Interpreter
Improved Target Analyzer
Armor Integrity Analyzer
Improved Kinecellerator
Improved Transmission Jammer
Centrium Medium Armor Plating
Graphene Brace
Experimental Thermal Shield
Improved Hardlight Generator
Advanced Shield Generator
Long-range Tractor Beam
> --- WEAPON -----------
Precision Assault Rifle
Precision Assault Rifle
Precision Assault Rifle
Precision Assault Rifle
> --- INVENTORY --------
Reinforced Fission Core
Mini Fusion Reactor
Particle Reactor
Medium Treads
Armored Medium Treads
Advanced Medium Treads
Armored Huge Wheel
Advanced Heat Sink
Coolant Injector
Advanced Energy Well
Layered Heavy Armor Plating
Focal Shield
Quantum Rifle
Nova Cannon
Heavy Mass Driver
Tiamat Missile Launcher
Tiamat Missile Launcher
[Rating: 153]
Favorites
-----------
Power Improved Ion Engine
Engine Improved Ion Engine
Power Core Reinforced Fission Core
Reactor Quantum Reactor
Propulsion Light Treads
Treads Light Treads
Wheel Compact Wheel
Flight Unit Cooled Field Propulsion Drive
Utility High-capacity Storage Unit
Device Improved Hardlight Generator
Storage High-capacity Storage Unit
Processor Enhanced Optical Array
Hackware Hacking Suite
Protection Centrium Medium Armor Plating
Weapon Precision Assault Rifle
Energy Gun Variable Charge Gun
Energy Cannon Phase Cannon
Ballistic Gun Precision Assault Rifle
Ballistic Cannon Heavy Mass Driver
Launcher Tiamat Missile Launcher
Build | -11 -10 -9 -9 -9 -7 -6 -6 -6 -5 -4 -3 -2
------- Run | Yrd Mat Mat Sto Rec Fac Fac Ext Cet Fac Fac Res Res
Slots Evolved 16 | . . 2 . . 4 2 . . 2 2 2 2
Power 1 | . . . . . . 1 . . . . . .
Propulsion 2 | . . . . . 2 . . . . . . .
Utility 11 | . . 2 . . 2 1 . . 2 1 1 2
Weapon 2 | . . . . . . . . . . 1 1 .
Parts Attached 166 | 6 2 4 8 4 22 9 11 15 30 5 17 33
Power 22 | 1 . . 1 . 1 3 2 2 1 . 6 5
Engine 6 | 1 . . 1 . 1 2 1 . . . . .
Core 5 | . . . . . . 1 1 . 1 . 1 1
Reactor 11 | . . . . . . . . 2 . . 5 4
Propulsion 25 | 2 . . . 1 5 1 1 2 2 1 5 5
Treads 17 | . . . . . 5 1 1 2 1 . 4 3
Leg . | . . . . . . . . . . . . .
Wheel 7 | 2 . . . 1 . . . . 1 . 1 2
Hover . | . . . . . . . . . . . . .
Flight 1 | . . . . . . . . . . 1 . .
Utility 56 | 1 2 2 1 3 8 4 2 3 14 3 3 10
Device 32 | . . 2 . 1 2 3 1 1 12 2 1 7
Storage 4 | 1 1 . . . . . . . . 1 . 1
Processor 6 | . 1 . . . 1 1 . . 1 . 2 .
Hackware 2 | . . . . . 2 . . . . . . .
Protection 12 | . . . 1 2 3 . 1 2 1 . . 2
Artifact . | . . . . . . . . . . . . .
Weapon 63 | 2 . 2 6 . 8 1 6 8 13 1 3 13
Energy Gun 19 | . . 2 4 . 3 1 2 2 2 . 1 2
Energy Cannon 14 | . . . 2 . 4 . 4 1 2 . . 1
Ballistic Gun 13 | 2 . . . . . . . 4 3 1 2 1
Ballistic Cannon 5 | . . . . . . . . . 2 . . 3
Launcher 12 | . . . . . 1 . . 1 4 . . 6
Special Weapon . | . . . . . . . . . . . . .
Impact Weapon . | . . . . . . . . . . . . .
Slashing Weapon . | . . . . . . . . . . . . .
Piercing Weapon . | . . . . . . . . . . . . .
Special Melee Weapon . | . . . . . . . . . . . . .
Unidentified Prototypes 17 | . . . 1 . 2 . . 5 2 2 3 2
Corrupted Parts 1 | . . . . . . . . . . 1 . .
System Corruption 3 | . . . . . . . . . . 3 . .
Parts Lost 55 | . . . 2 3 4 2 4 . 4 . 1 35
Power 10 | . . . 1 . . 1 1 . . . 1 6
Propulsion 10 | . . . . 1 . 1 1 . . . . 7
Utility 20 | . . . . 2 2 . 1 . 3 . . 12
Weapon 15 | . . . 1 . 2 . 1 . 1 . . 10
Highest Loss Streak 27 | . . . 1 3 2 1 3 . 2 . 1 27
To Critical Strikes . | . . . . . . . . . . . . .
Average Slot Usage (%) 93 | . 98 96 99 93 98 99 99 93 84 86 93 71
Engine 4 | . 14 11 11 11 7 7 6 5 . . . .
Core 2 | . . . . . . 4 5 5 3 5 2 .
Reactor 2 | . . . . . . . . 1 6 5 6 6
Treads 15 | . . . . . 30 26 26 19 9 5 7 6
Wheel 4 | . 28 22 22 22 . . . . . 5 5 .
Device 17 | . . 20 22 9 10 10 14 13 26 31 24 20
Storage 6 | . 14 11 11 11 7 6 6 6 5 5 4 3
Processor 10 | . 13 11 6 . 4 11 13 13 11 10 17 16
Hackware 3 | . . . . . 5 6 6 6 1 . . .
Protection 6 | . . . 4 17 15 9 5 6 5 5 4 1
Energy Gun 2 | . . 14 8 . 3 12 2 . . . . 1
Energy Cannon 6 | . . . 12 22 11 . 9 2 . . . .
Ballistic Gun 4 | . 28 4 . . . . . 10 4 12 19 10
Naked Turns . | . . . . . . . . . . . . .
Heaviest Build 124 | 14 49 53 61 66 75 83 92 98 122 118 122 124
Greatest Support 160 | 26 26 26 26 26 80 80 80 160 160 28 140 140
Greatest Overweight (x) 6 | . 1 2 2 2 . 1 1 1 3 4 4 6
Average Overweight (x) . | . . 1 1 2 . . . . . 3 1 .
Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20
Average Capacity 19 | 6 8 20 20 20 20 20 20 20 20 20 20 17
Most Carried 20 | 4 6 6 20 20 20 20 20 20 20 20 20 20
Average Carried 17 | 2 4 4 10 19 19 19 19 19 19 19 19 13
Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 5
Final Carried 20 | 4 6 4 20 20 20 20 20 20 20 19 20 5
Class Distribution
--------------------
69% | Scavenger-Mutant
15% | Mutant
7% | Scavenger-Tank
7% | Scavenger-Gunner
Dominant Class
----------------
Mutant | -10/Materials
Mutant | -9/Materials
Mutant | -9/Storage
Scavenger-Mutant | -9/Recycling
Scavenger-Mutant | -7/Factory
Scavenger-Mutant | -6/Factory
Scavenger-Mutant | -6/Extension
Scavenger-Mutant | -6/Cetus
Scavenger-Mutant | -5/Factory
Scavenger-Tank | -4/Factory
Scavenger-Gunner | -3/Research
Scavenger-Tank | -2/Research
Resources | -11 -10 -9 -9 -9 -7 -6 -6 -6 -5 -4 -3 -2
----------- Run | Yrd Mat Mat Sto Rec Fac Fac Ext Cet Fac Fac Res Res
Matter Collected 3809 | 247 54 61 80 49 118 167 100 218 869 . 568 1278
Remotely 2098 | . . . . . . . . . 401 . 568 1129
Salvage Created 7389 | . 31 60 922 188 630 682 916 . 1692 . 896 1372
Parts 321 | . 3 3 57 4 32 23 33 . 81 . 42 43
Haulers Intercepted 9 | . . . 3 . 1 1 . . 2 . 1 1
Recyclers Shooed 11 | . . . 2 . 2 1 2 . . . 1 3
Parts Field Recycled . | . . . . . . . . . . . . .
Retrieved Matter . | . . . . . . . . . . . . .
Parts Self-Destructed . | . . . . . . . . . . . . .
Prevented . | . . . . . . . . . . . . .
Kills | -11 -10 -9 -9 -9 -7 -6 -6 -6 -5 -4 -3 -2
------- Run | Yrd Mat Mat Sto Rec Fac Fac Ext Cet Fac Fac Res Res
Combat Hostiles Destroyed 107 | . 1 1 14 4 10 8 12 . 27 . 7 23
Melee 1 | . . . . . . 1 . . . . . .
Guns 58 | . 1 1 9 . 6 6 5 . 14 . 7 9
Cannons 18 | . . . 5 4 3 1 3 . 1 . . 1
AOE 25 | . . . . . . . . . 12 . . 13
Classes Destroyed 18 | . 1 1 4 1 3 . 3 . 3 . . 2
Worker 14 | . . . 3 . 1 . 1 . 3 . . 6
Builder 6 | . . . . . . . 1 . 1 . . 4
Hauler 9 | . . . 3 . 1 1 . . 2 . 1 1
Recycler 6 | . . . 1 . . 2 1 . . . 1 1
Mechanic 2 | . . . . . . . . . 1 . . 1
Operator 3 | . . . . . 1 . . . . . 2 .
Watcher 6 | . . . . . 1 . 1 . 1 . 2 1
Swarmer 16 | . . . 3 . . 4 3 . 2 . . 4
Grunt 46 | . 1 . 4 1 3 4 2 . 16 . 5 10
Brawler 2 | . . . . . . . . . . . . 2
Duelist 3 | . . . . . . . . . 1 . . 2
Protector 1 | . . . . . . . . . 1 . . .
Sentry 14 | . . 1 7 1 . . 4 . . . 1 .
Specialist 1 | . . . . . . . . . 1 . . .
Hunter 10 | . . . . . 3 . . . 4 . 1 2
Programmer 10 | . . . . 2 4 . . . 2 . . 2
Heavy 1 | . . . . . . . . . . . . 1
Behemoth 2 | . . . . . . . 2 . . . . .
Butcher 1 | . . . . . . . 1 . . . . .
Best Kill Streak 19 | . 1 1 6 3 4 6 3 . 18 . 5 19
Combat Bots Only 15 | . 1 1 5 3 2 4 3 . 15 . 5 14
Max Kills in Single Turn 5 | . 1 1 1 1 1 1 1 . 5 . 2 5
Gunslinging 1 | . . . . . . . . . . . 1 .
Exploded 5 | . . . . . . . . . 5 . . 3
Melee 1 | . . . . . . 1 . . . . . .
Uniques/NPCs Destroyed . | . . . . . . . . . . . . .
Combat | -11 -10 -9 -9 -9 -7 -6 -6 -6 -5 -4 -3 -2
-------- Run | Yrd Mat Mat Sto Rec Fac Fac Ext Cet Fac Fac Res Res
Hostile Shots Fired 1373 | . 4 11 57 30 72 63 219 9 331 . 50 527
Missed 395 | . 1 4 20 7 16 18 96 7 71 . 18 137
Damage Taken 15284 | . 33 92 508 342 863 770 673 27 3701 . 314 7961
Core 2077 | . 10 26 101 59 108 38 66 . 182 . 13 1474
Absorbed by Shields 2721 | . . . . . . . 653 26 1380 . 192 470
Reduced by Siege Mode 754 | . . . . . . . . . 367 . . 387
Ignored by Resistances 2007 | . . . . . . . . . 1077 . 172 758
Core Remaining (%) 87 | 100 96 . . 53 84 . . 87 81 100 99 .
Volleys Fired 349 | . 7 4 45 10 38 31 50 10 74 . 23 57
Largest 4 | . 2 2 2 2 2 2 2 2 2 . 4 4
Hottest 282 | . 40 96 136 136 155 155 170 170 115 . 112 282
Shots Fired 775 | . 14 8 90 19 76 61 100 18 131 . 93 165
Gun 515 | . 14 8 54 . 28 58 33 10 100 . 93 117
Cannon 213 | . . . 36 19 48 3 67 6 13 . . 21
Launcher 47 | . . . . . . . . 2 18 . . 27
Special . | . . . . . . . . . . . . .
Kinetic 302 | . 14 . . . . . . 10 77 . 93 108
Thermal 403 | . . 4 82 19 65 61 100 6 36 . . 30
Explosive 31 | . . . . . . . . 2 7 . . 22
Electromagnetic 39 | . . 4 8 . 11 . . . 11 . . 5
Robot Hit Streak 26 | . 7 9 7 3 9 12 6 9 23 . 16 26
Robot Miss Streak 6 | . 2 1 3 3 4 5 6 2 3 . 3 6
Penetration Max 1 | . . . . . . . . . 1 . . .
Secondary Targets 15 | . . . 1 . . 1 1 . 4 . 4 4
Max Gunslinging Chain 2 | . . . 1 . . 1 1 . 1 . 2 1
Shots Hit Robots 510 | . 9 6 51 8 49 37 62 11 94 . 65 118
Core Hits 333 | . 4 2 27 4 19 19 24 10 92 . 34 98
Critical Kills 15 | . . . . . 1 . 3 . 6 . 3 2
Critical Parts Destroyed 20 | . . . . . . . . . 13 . 2 5
Critical Strikes 47 | . . 1 7 . 1 . 3 . 20 . 5 10
Burn 7 | . . 1 6 . . . . . . . . .
Meltdown 5 | . . . . . 1 . 3 . . . . 1
Destroy 31 | . . . . . . . . . 19 . 5 7
Blast 3 | . . . . . . . . . 1 . . 2
Corrupt 1 | . . . 1 . . . . . . . . .
Melee Attacks . | . . . . . . . . . . . . .
Impact . | . . . . . . . . . . . . .
Slashing . | . . . . . . . . . . . . .
Piercing . | . . . . . . . . . . . . .
Sneak Attacks . | . . . . . . . . . . . . .
Combat Hostiles . | . . . . . . . . . . . . .
Follow-up Attacks . | . . . . . . . . . . . . .
Damage Inflicted 21031 | . 127 80 899 186 1267 866 1995 548 5680 . 1475 7908
Guns 8317 | . 127 80 450 . 510 833 373 158 2128 . 1467 2191
Cannons 4334 | . . . 409 186 734 25 1589 185 707 . . 499
Explosions 8204 | . . . . . . . . 205 2807 . . 5192
Melee . | . . . . . . . . . . . . .
Ramming 176 | . . . 40 . 23 8 33 . 38 . 8 26
Kinetic 5887 | . 127 . . . . . . 158 2083 . 1467 2052
Thermal 6983 | . . 57 807 186 1030 858 1962 185 1260 . . 638
Explosive 6350 | . . . . . . . . 205 1022 . . 5123
Electromagnetic 1635 | . . 23 52 . 214 . . . 1277 . . 69
Impact . | . . . . . . . . . . . . .
Slashing . | . . . . . . . . . . . . .
Piercing . | . . . . . . . . . . . . .
Highest Corruption 11 | . . . . 5 1 . . . 5 3 2 11
Average Corruption 4 | . . . . 4 1 . . . 3 3 2 8
Corruption Purged 2 | . . . . . 2 . . . . . . .
Corruption Blocked . | . . . . . . . . . . . . .
Effects 34 | . . . . 8 . . . . 7 . 3 16
Message Errors 2 | . . . . 1 . . . . 1 . . .
Matter Fused 15 | . . . . 4 . . . . 3 . 1 7
Heat Flow Errors 3 | . . . . . . . . . 2 . . 1
Energy Discharges 2 | . . . . . . . . . . . . 2
Parts Rejected 2 | . . . . . . . . . 1 . . 1
Parts Fused 1 | . . . . . . . . . . . 1 .
Data Loss (minor) 1 | . . . . 1 . . . . . . . .
Data Loss (major) 1 | . . . . . . . . . . . . 1
Misfires 1 | . . . . . . . . . . . 1 .
Alerts 1 | . . . . 1 . . . . . . . .
Misdirections 1 | . . . . . . . . . . . . 1
Weapon Failures 4 | . . . . 1 . . . . . . . 3
Overload Shots . | . . . . . . . . . . . . .
Overflow Damage 502 | . . . . . 26 . 23 . 130 . . 323
Projectiles 194 | . . . . . 26 . 23 . 55 . . 90
Explosions 290 | . . . . . . . . . 57 . . 233
Melee 18 | . . . . . . . . . 18 . . .
Knockbacks 9 | . . . . . . . 1 . 3 . . 5
Impact 2 | . . . . . . . 1 . 1 . . .
Kinetic 7 | . . . . . . . . . 2 . . 5
Secondary . | . . . . . . . . . . . . .
Self-Inflicted Damage 257 | . . . 20 . . . . . 136 . . 101
Shots 10 | . . . . . . . . . 6 . . 4
Rammed 16 | . . . 2 . 3 1 7 . 1 . 1 1
Targets Rammed 18 | . . . 2 . 3 2 7 . 1 . 1 2
Kicked . | . . . . . . . . . . . . .
Crushed 2 | . . . . . . 1 . . . . . 1
Highest Temperature 426 | . . . 111 426 285 424 236 153 317 . 204 298
Average Temperature 96 | . . . 30 180 93 187 63 77 90 . 64 85
Received Heat Transfer 2009 | . 18 42 180 6 162 198 180 . 618 . 80 525
Effects 6 | . . . . 4 . 2 . . . . . .
Shutdowns 3 | . . . . 1 . 2 . . . . . .
Energy Bleed 1 | . . . . 1 . . . . . . . .
Interference 1 | . . . . 1 . . . . . . . .
Short Circuit 1 | . . . . 1 . . . . . . . .
Siege Activations 5 | . . . . . . . . . 3 . . 2
Total Turns 344 | . . . . . . . . . 244 . . 100
Longest Duration 229 | . . . . . . . . . 229 . . 74
Robots Corrupted . | . . . . . . . . . . . . .
Combat Hostiles . | . . . . . . . . . . . . .
Parts Fried 8 | . . . . . 3 . . . 5 . . .
Impact Corruptions 1 | . . . . . . . . . 1 . . .
Robots Melted 6 | . . . . . 1 . 4 . . . . 1
Combat Hostiles 5 | . . . . . 1 . 4 . . . . .
Parts Melted 25 | . . 1 3 . 3 4 11 . 3 . . .
Heat Transferred 10453 | . . 222 2161 296 1675 1456 2516 222 1128 . . 777
Parts Sabotaged . | . . . . . . . . . . . . .
Parts Stolen . | . . . . . . . . . . . . .
Parts Stripped . | . . . . . . . . . . . . .
Power Chain Reactions 3 | . . . . . . . . . 3 . . .
Alert | -11 -10 -9 -9 -9 -7 -6 -6 -6 -5 -4 -3 -2
------- Run | Yrd Mat Mat Sto Rec Fac Fac Ext Cet Fac Fac Res Res
Peak Influence 1552 | . 47 64 405 210 229 311 250 219 1552 774 581 946
Initial 760 | . . 19 26 144 88 56 53 5 97 760 405 247
Average 321 | . 16 25 257 189 85 166 97 147 815 769 455 520
Maximum Alert Level 4 | . . . 2 1 1 1 1 1 4 3 2 3
Low Security (%) 52 | 100 100 100 28 53 92 65 99 63 13 . . .
Level 1 18 | . . . 70 46 7 34 . 36 . . 24 45
Level 2 11 | . . . . . . . . . 23 . 75 9
Level 3 12 | . . . . . . . . . 36 100 . 44
Level 4 4 | . . . . . . . . . 24 . . .
Level 5 . | . . . . . . . . . . . . .
High Security . | . . . . . . . . . . . . .
Max Security . | . . . . . . . . . . . . .
Squads Dispatched 30 | . 2 . 2 . 6 . 1 1 9 . 2 7
Investigation 5 | . . . . . 2 . . 1 2 . . .
Extermination 7 | . . . . . 3 . . . 2 . . 2
Reinforcement 13 | . 2 . 2 . 1 . 1 . 3 . 2 2
Assault 2 | . . . . . . . . . 2 . . .
Garrison 3 | . . . . . . . . . . . . 3
Intercept . | . . . . . . . . . . . . .
Searches Triggered . | . . . . . . . . . . . . .
Construction Impeded 2 | . . . . . . . 1 . . . . 1
Haulers Reinforced 1 | . . . . . . . . . 1 . . .
Active Scanning Responses . | . . . . . . . . . . . . .
Cargo Convoy Interrupts . | . . . . . . . . . . . . .
Stealth | -11 -10 -9 -9 -9 -7 -6 -6 -6 -5 -4 -3 -2
--------- Run | Yrd Mat Mat Sto Rec Fac Fac Ext Cet Fac Fac Res Res
Distress Signals 11 | . . . 1 . 1 . 2 2 1 . 3 1
Communications Jammed 99 | . . . . . . . . . 89 . 4 6
Distress Signals 96 | . . . . . . . . . 89 . 4 3
Times Spotted 193 | . 3 5 20 3 14 11 17 12 55 . 11 42
Peak Tracking Total 13 | . 1 7 4 3 4 6 4 5 13 . 5 10
Tactical Retreats 9 | . . . 1 . 1 . . . 1 . . 6
Traps | -11 -10 -9 -9 -9 -7 -6 -6 -6 -5 -4 -3 -2
------- Run | Yrd Mat Mat Sto Rec Fac Fac Ext Cet Fac Fac Res Res
Traps Triggered 10 | . . . . . 1 . 1 . 3 . 3 2
Indirectly 3 | . . . . . . . . . 3 . . .
Trap Hack Attempts . | . . . . . . . . . . . . .
Triggered . | . . . . . . . . . . . . .
Disarmed . | . . . . . . . . . . . . .
Reprogrammed . | . . . . . . . . . . . . .
Reused . | . . . . . . . . . . . . .
Traps Extracted . | . . . . . . . . . . . . .
Installed . | . . . . . . . . . . . . .
Triggered 1 | . . . . . . . . . 1 . . .
Machines | -11 -10 -9 -9 -9 -7 -6 -6 -6 -5 -4 -3 -2
---------- Run | Yrd Mat Mat Sto Rec Fac Fac Ext Cet Fac Fac Res Res
Machines Disabled 25 | . . . 1 . 2 1 1 2 16 . . 2
Max in Single Turn 4 | . . . 1 . 1 1 . 1 4 . . 1
Garrison Access 1 | . . . 1 . . . . . . . . .
Machines Repaired . | . . . . . . . . . . . . .
Machines Dismantled . | . . . . . . . . . . . . .
Machines Sabotaged . | . . . . . . . . . . . . .
Overloaded Fab Kills . | . . . . . . . . . . . . .
Hacking | -11 -10 -9 -9 -9 -7 -6 -6 -6 -5 -4 -3 -2
--------- Run | Yrd Mat Mat Sto Rec Fac Fac Ext Cet Fac Fac Res Res
Machines Accessed 40 | . 4 . 5 5 3 1 5 3 7 2 4 1
Terminals 27 | . 4 . 4 3 1 1 5 3 4 1 1 .
Fabricators 4 | . . . . . 1 . . . 1 . 2 .
Repair Stations 4 | . . . . . . . . . 1 1 1 1
Recycling Units 2 | . . . . 2 . . . . . . . .
Scanalyzers . | . . . . . . . . . . . . .
Garrison Access 3 | . . . 1 . 1 . . . 1 . . .
Total Hacks 103 | . 12 . 12 20 6 3 9 10 18 5 6 2
Successful 39 | . 6 . 7 8 2 1 6 3 4 1 1 .
Failed 64 | . 6 . 5 12 4 2 3 7 14 4 5 2
Catastrophic 10 | . 2 . 1 . 1 1 . 1 1 2 1 .
Database Lockouts . | . . . . . . . . . . . . .
Manual 14 | . 7 . 2 1 . . . 1 2 1 . .
Terminals 75 | . 12 . 11 13 2 3 9 10 10 3 2 .
Fabricators 7 | . . . . . 2 . . . 2 . 3 .
Repair Stations 9 | . . . . . . . . . 4 2 1 2
Recycling Units 7 | . . . . 7 . . . . . . . .
Scanalyzers . | . . . . . . . . . . . . .
Garrison Access 5 | . . . 1 . 2 . . . 2 . . .
Terminal Hacks 32 | . 6 . 6 5 . 1 6 3 3 1 1 .
Record 3 | . . . . . . . . 2 1 . . .
Prototype ID Bank 7 | . 4 . . 1 . . 1 . 1 . . .
Open Door 6 | . . . 1 . . . 4 1 . . . .
Open DSF 1 | . . . . . . . . . . . 1 .
Branch Access Points 2 | . 1 . . . . 1 . . . . . .
Emergency Access Points 1 | . . . 1 . . . . . . . . .
Recycling Unit Index 1 | . . . . 1 . . . . . . . .
Alert Level 1 | . . . . . . . . . 1 . . .
Dispatch Records 1 | . . . . 1 . . . . . . . .
Security Status 1 | . . . . 1 . . . . . . . .
Recall Reinforcements 1 | . 1 . . . . . . . . . . .
Hauler Manifests 4 | . . . 2 1 . . 1 . . . . .
Registered Components 1 | . . . 1 . . . . . . . . .
Zone Layout 2 | . . . 1 . . . . . . 1 . .
Fabricator Hacks 2 | . . . . . 2 . . . . . . .
Network Status 1 | . . . . . 1 . . . . . . .
Build 1 | . . . . . 1 . . . . . . .
Repair Station Hacks 1 | . . . . . . . . . 1 . . .
Scan Component 1 | . . . . . . . . . 1 . . .
Recycling Unit Hacks 3 | . . . . 3 . . . . . . . .
Report Inventory 2 | . . . . 2 . . . . . . . .
Retrieve Components 1 | . . . . 1 . . . . . . . .
Scanalyzer . | . . . . . . . . . . . . .
Garrison Access Hacks 1 | . . . 1 . . . . . . . . .
Seal Access 1 | . . . 1 . . . . . . . . .
Unauthorized Hacks . | . . . . . . . . . . . . .
Terminals . | . . . . . . . . . . . . .
Fabricators . | . . . . . . . . . . . . .
Repair Stations . | . . . . . . . . . . . . .
Recycling Units . | . . . . . . . . . . . . .
Scanalyzers . | . . . . . . . . . . . . .
Garrison Access . | . . . . . . . . . . . . .
Data Cores Recovered 1 | . . . . . . . . . . . 1 .
Used . | . . . . . . . . . . . . .
Hacking Detections 33 | . 4 . 3 4 3 . 2 3 7 2 4 1
Full Trace Events 5 | . 1 . . . 1 . . 1 2 . . .
Feedback Events . | . . . . . . . . . . . . .
Feedback Blocked . | . . . . . . . . . . . . .
Robot Schematics Acquired . | . . . . . . . . . . . . .
Robots Built . | . . . . . . . . . . . . .
Authchips . | . . . . . . . . . . . . .
Time . | . . . . . . . . . . . . .
Total Robot Build Rating . | . . . . . . . . . . . . .
Part Schematics Acquired . | . . . . . . . . . . . . .
Parts Built 2 | . . . . . 2 . . . . . . .
Authchips . | . . . . . . . . . . . . .
Time 106 | . . . . . 106 . . . . . . .
Total Part Build Rating 12 | . . . . . 12 . . . . . . .
Parts Repaired . | . . . . . . . . . . . . .
Time . | . . . . . . . . . . . . .
Parts Recycled . | . . . . . . . . . . . . .
Recycled Matter . | . . . . . . . . . . . . .
Retrieved Matter . | . . . . . . . . . . . . .
Retrieved Components 3 | . . . . 3 . . . . . . . .
Parts Scanalyzed . | . . . . . . . . . . . . .
Part Schematics Acquired . | . . . . . . . . . . . . .
Parts Damaged . | . . . . . . . . . . . . .
Bothacking | -11 -10 -9 -9 -9 -7 -6 -6 -6 -5 -4 -3 -2
------------ Run | Yrd Mat Mat Sto Rec Fac Fac Ext Cet Fac Fac Res Res
Used RIF Installer . | . . . . . . . . . . . . .
Robots Hacked . | . . . . . . . . . . . . .
Non-combat . | . . . . . . . . . . . . .
Combat . | . . . . . . . . . . . . .
Robot Hacks Applied . | . . . . . . . . . . . . .
Relay Couplers Released . | . . . . . . . . . . . . .
Fabnet Peak Effective % . | . . . . . . . . . . . . .
Robots Rewired . | . . . . . . . . . . . . .
Allies Hacked . | . . . . . . . . . . . . .
Hacks Repelled . | . . . . . . . . . . . . .
Allies | -11 -10 -9 -9 -9 -7 -6 -6 -6 -5 -4 -3 -2
-------- Run | Yrd Mat Mat Sto Rec Fac Fac Ext Cet Fac Fac Res Res
Total Allies 9 | . . . 1 . . . 3 5 . . . .
Largest Group 7 | . . . 1 1 . . 2 7 5 . . .
Highest-Rated Group 678 | . . . 100 100 . . 198 678 543 . . .
Highest-Rated Ally 159 | . . . 100 100 . . 159 159 159 . . .
Total Orders . | . . . . . . . . . . . . .
Ally Attacks 152 | . . . 1 . . . 30 59 62 . . .
Total Damage 4957 | . . . 40 . . . 573 1850 2494 . . .
Kills 35 | . . . 1 . . . 6 13 15 . . .
Allies Corrupted . | . . . . . . . . . . . . .
Allies Melted . | . . . . . . . . . . . . .
Intel | -11 -10 -9 -9 -9 -7 -6 -6 -6 -5 -4 -3 -2
------- Run | Yrd Mat Mat Sto Rec Fac Fac Ext Cet Fac Fac Res Res
Robot Analysis Total . | . . . . . . . . . . . . .
Derelict Logs Recovered . | . . . . . . . . . . . . .
Drone Launches . | . . . . . . . . . . . . .
Drone Recoveries . | . . . . . . . . . . . . .
Exploration | -11 -10 -9 -9 -9 -7 -6 -6 -6 -5 -4 -3 -2
------------- Run | Yrd Mat Mat Sto Rec Fac Fac Ext Cet Fac Fac Res Res
Turns Passed 8504 | 63 141 92 696 347 1293 438 1802 560 1422 303 768 579
Spaces Moved 4253 | 57 129 64 426 257 693 182 713 200 635 185 418 294
Core 99 | 3 . . . . . . . . . . . 96
Treads 2580 | . . . . . 693 182 713 200 499 . 139 154
Legs . | . . . . . . . . . . . . .
Wheels 1574 | 54 129 64 426 257 . . . . 136 185 279 44
Hover . | . . . . . . . . . . . . .
Flight . | . . . . . . . . . . . . .
Fastest Speed 50 | 50 90 105 105 120 160 162 162 160 145 145 130 50
Average Speed 156 | 87 90 115 119 120 160 173 225 172 156 159 143 111
Slowest Speed 350 | 90 105 120 120 120 162 242 242 242 160 160 160 350
Overloaded Moves . | . . . . . . . . . . . . .
Propulsion Burnouts . | . . . . . . . . . . . . .
Robots Hopped 3 | . . . . . . . . . . . 3 .
Cave-ins Triggered . | . . . . . . . . . . . . .
Exploration Rate (%) 31 | 4 43 7 39 62 18 8 69 88 31 6 24 11
Regions Visited 12
Branch Regions 4
Pre-discovered Areas . | . . . . . . . . . . . . .
Known Exits Taken 2 | . . . . . . 1 . . . . 1 .
Unknown Exits Taken 10 | 1 1 1 1 1 1 . 1 1 1 1 . .
Scrap Searched . | . . . . . . . . . . . . .
Spaces Dug . | . . . . . . . . . . . . .
Terrain Destroyed 246 | . . . . . . 4 12 37 80 . . 113
Melee . | . . . . . . . . . . . . .
Projectile 54 | . . . . . . 4 12 1 31 . . 6
AOE 192 | . . . . . . . . 36 49 . . 107
Terrain Rammed . | . . . . . . . . . . . . .
Walls Destroyed . | . . . . . . . . . . . . .
Machines Disabled . | . . . . . . . . . . . . .
Actions | -11 -10 -9 -9 -9 -7 -6 -6 -6 -5 -4 -3 -2
--------- Run | Yrd Mat Mat Sto Rec Fac Fac Ext Cet Fac Fac Res Res
Total 5394 | 66 138 74 525 275 806 244 799 401 924 193 535 414
Wait 394 | . . . 18 2 10 7 13 158 144 1 26 15
Move 4237 | 56 128 63 425 256 692 181 712 199 634 184 413 294
Hop 1 | . . . . . . . . . . . 1 .
Pick Up 86 | 4 1 1 19 2 18 6 3 1 15 . 11 5
Fast Attach 54 | 6 1 1 5 2 5 3 1 7 8 1 9 5
Attach 63 | . . 3 2 2 7 3 3 1 12 4 3 23
Detach 28 | . . . 1 . 1 1 . 4 5 3 7 6
Swap 49 | . 1 . 1 . 10 3 7 7 10 . 5 5
Drop 94 | . . 2 6 1 22 7 1 14 19 . 20 2
Fire 349 | . 7 4 45 10 38 31 50 10 74 . 23 57
Melee . | . . . . . . . . . . . . .
Ram 2 | . . . 2 . . . . . . . . .
Kick . | . . . . . . . . . . . . .
Crush 16 | . . . . . 3 2 7 . 1 . 1 2
Escape Stasis 18 | . . . . . . . 2 . . . 16 .
Rewire 3 | . . . 1 . . . . . 2 . . .
Trap . | . . . . . . . . . . . . .
Miscellaneous . | . . . . . . . . . . . . .
Route
-------
-11/Scrapyard
-10/Materials (discovered 3 exits: [*Mat] / Min x2)
-9/Materials
-9/Storage
-9/Recycling
-7/Factory (discovered 2 exits: *Fac x2)
-6/Factory (discovered 4 exits: Low x2 / *Ext x2)
-6/Extension (discovered 2 exits: *Fac / *Cet)
-6/Cetus (discovered 2 exits: *Fac / [*Arc])
-5/Factory
-4/Factory
-3/Research
-2/Research
History
---------
Turn | Location | Event
10 | -11/Scrapyard | Discovered new exit (range 15)
64 | -11/Scrapyard | Entered Materials
136 | -10/Materials | Identified exit to Mines
180 | -10/Materials | Discovered new exit (range 15)
205 | -10/Materials | Entered another Materials area
205 | -9/Materials | Evolved 2 slots: Utility x2
254 | -9/Materials | Discovered new exit (range 15)
297 | -9/Materials | Entered Storage
309 | -9/Storage | Build established: Mutant
874 | -9/Storage | Met 01-MTF
983 | -9/Storage | Discovered new exit (range 10)
993 | -9/Storage | Entered Recycling
993 | -9/Recycling | Accompanied by 1 ally (01-MTF)
998 | -9/Recycling | 01-MTF left
1065 | -9/Recycling | Lost 3 parts (1n2u)
1251 | -9/Recycling | Discovered new exit (range 15)
1340 | -9/Recycling | Entered Factory
1340 | -7/Factory | Evolved 4 slots: Propulsion x2, Utility x2
1425 | -7/Factory | Build established: Scavenger-Mutant
1661 | -7/Factory | Discovered new exit (range 14)
2056 | -7/Factory | Fabricated Variable Charge Gun (x2)
2572 | -7/Factory | Discovered new exit (range 15)
2633 | -7/Factory | Entered another Factory area
2633 | -6/Factory | Evolved 2 slots: Power x1, Utility x1
2834 | -6/Factory | Identified exit to Lower Caves
2834 | -6/Factory | Identified exit to Extension
3071 | -6/Factory | Entered Extension
3182 | -6/Extension | Spotted B-75 Beast
3216 | -6/Extension | Destroyed B-75 Beast
3242 | -6/Extension | Spotted B-75 Beast
3340 | -6/Extension | Destroyed B-75 Beast
3584 | -6/Extension | Lost 3 parts (1p1n1w)
3589 | -6/Extension | Rescued a captive Derelict
3670 | -6/Extension | Rescued a captive Derelict
3827 | -6/Extension | Rescued a captive Derelict
3874 | -6/Extension | Rescued A7
4439 | -6/Extension | Discovered new exit (range 22)
4444 | -6/Extension | Discovered new exit (range 20)
4873 | -6/Extension | Entered Cetus
4873 | -6/Cetus | Accompanied by 2 allies (A7)
4878 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7
4899 | -6/Cetus | Spotted Cetus Guard
4899 | -6/Cetus | Spotted Cetus Guard
4900 | -6/Cetus | Spotted Cetus Guard
4900 | -6/Cetus | Spotted Cetus Guard
4905 | -6/Cetus | Allies destroyed Cetus Guard
4907 | -6/Cetus | Allies destroyed Cetus Guard
4911 | -6/Cetus | Allies destroyed Cetus Guard
4916 | -6/Cetus | Allies destroyed Cetus Guard
5087 | -6/Cetus | Escorted A7 to Cetus Mainframe
5115 | -6/Cetus | Started Cetus Manufacturing Module
5140 | -6/Cetus | Manufactured an Enhanced Grunt
5165 | -6/Cetus | Manufactured an Enhanced Grunt
5190 | -6/Cetus | Manufactured an Enhanced Grunt
5215 | -6/Cetus | Manufactured an Enhanced Grunt
5240 | -6/Cetus | Manufactured an Enhanced Grunt
5289 | -6/Cetus | Discovered new exit (range 21)
5325 | -6/Cetus | Spotted Cetus Guard
5326 | -6/Cetus | Spotted Cetus Guard
5327 | -6/Cetus | Spotted Cetus Guard
5336 | -6/Cetus | Spotted Cetus Guard
5337 | -6/Cetus | Discovered new exit (range 21)
5344 | -6/Cetus | Allies destroyed Cetus Guard
5346 | -6/Cetus | Allies destroyed Cetus Guard
5350 | -6/Cetus | Allies destroyed Cetus Guard
5352 | -6/Cetus | Allies destroyed Cetus Guard
5355 | -6/Cetus | Found Prototype Device
5355 | -6/Cetus | Identified Exp. Thermal Shield
5368 | -6/Cetus | Met Revision 17
5433 | -6/Cetus | Entered Factory
5433 | -5/Factory | Accompanied by 5 allies (A7)
5433 | -5/Factory | Evolved 2 slots: Utility x2
5438 | -5/Factory | Received a hacking code to weaken MAIN.C
5731 | -5/Factory | Spotted B-75 Beast
5742 | -5/Factory | Allies destroyed B-75 Beast
6333 | -5/Factory | First assault squad dispatched
6589 | -5/Factory | Destroyed 15 combat bots
6732 | -5/Factory | Discovered new exit (range 20)
6855 | -5/Factory | Entered another Factory area
6855 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1
6889 | -4/Factory | Discovered new exit (range 5)
7158 | -4/Factory | Entered Research
7158 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1
7203 | -3/Research | Identified exit to DSF
7306 | -3/Research | Build established: Scavenger-Tank
7358 | -3/Research | Revision forces began assault on 0b10
7413 | -3/Research | Met up with Revision 17++
7729 | -3/Research | Build established: Scavenger-Gunner
7858 | -3/Research | Research terminal network offline
7917 | -3/Research | Discovered new exit (range 7)
7924 | -3/Research | Identified exit to Research
7926 | -3/Research | Entered another Research area
7926 | -2/Research | Evolved 2 slots: Utility x2
8178 | -2/Research | Garrison activated, responded to threat
8236 | -2/Research | Lost 7 parts (1p5u1w)
8244 | -2/Research | Destroyed 14 combat bots
8296 | -2/Research | System corruption reached 10%
8355 | -2/Research | Destroyed 8 combat bots
8452 | -2/Research | Core integrity fell below 50%
8458 | -2/Research | Lost 27 parts (4p7n7u9w)
8473 | -2/Research | Core integrity fell below 20%
8505 | -2/Research | Destroyed by P-80 Master with Gamma Rifle
Last Messages
---------------
08464_ Slug penetrates Vacuum Chamber. <x2>
08464_ Penetrated by Slug. <x3>
08467_ Acquired Lgt. Antimatter Cannon.
08467_ Slug penetrates Wall. <x2>
08468_ Slug penetrates Vacuum Chamber.
08469_ Dropped Med. Matter Pod.
08469_ Slug penetrates Wall.
08469_ Penetrated by Slug.
08470_ Vacuum Chamber collapses.
08470_ Vacuum Chamber explodes.
08470_ Extracted 100 matter.
08470_ H-88 Terminator destroyed.
08470_ Penetrated by Slug.
08471_ The unstable cave ceiling collapses.
08471_ Acquired Lgt. Quantum Reactor.
08472_ Penetrated by Slug. <x3>
08473_ Slug penetrates Wall.
08485_ System corrupted: Matter fused (-6).
08498_ Triggered Tiamat Bomb Trap.
08498_ An explosion rips through the floor.
Map
-----
+----------------------------------------------------+
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+----------------------------------------------------+
Best States
-------------
Heat Dissipation 90
Coolant Potential 65
Energy Generation 43
Energy Capacity 630
Matter Stores 300
Matter Capacity 300
Sight Range 22
Terrain Scan Density 10
Jamming Range 14
Armor Coverage 1200
Resistance: KI 20
Resistance: TH 30
Evasion (%) 50
Targeting Accuracy 5
Target Analysis 6
Armor Integrity Analysis 30
Recoil Reduction 4
Kinecelleration 40
Offensive Hacking 10
Item Schematics
-----------------
None
Robot Schematics
------------------
None
Fabricated
------------
Variable Charge Gun | x2 | -7/Factory | Preloaded
Alien Tech Used
-----------------
None
Achievements
--------------
None
Challenges
------------
None
Game
------
Seed BeamDeepHammer
Manual? 0
Play Time 01:39:19
Cumulative 54.6 hours
Start 2024.06.11 @ 14:10:03
End 2024.06.11 @ 15:50:33
Sessions 1
Manual Loads 0
Difficulty Rogue
Special Mode None
Game No. 70
Rogue 68
Adventurer 0
Explorer 2
Win Type -
Total 3
Types 2/0/0/1/0/0/0/0/0
Lore% 31
Gallery% 56
Achievement% 46
Wizard Run 0
Options
---------
Layout 0
ASCII 0
Keyboard 0
Movement Numpad
Keybinds 0
Fullscreen 2
Font 18/SmallcapsGlow
Map View 76x50
Zoom Use 0%
Tactical HUD 1
Map Filters NONE
Filters NONE
Steam 1
RUN: a9a2d3f8-a3a0-41da-b8b6-670fc148bc89