Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.21 @ 17:40:54 Player: Artackni Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (239) 1195 Value Destroyed (7209) 7209 Prototype IDs (27) 540 Alien Tech Used (1) 200 Bonus (2402) 2402 TOTAL SCORE: 16146 Bonus ------- High Alert Combat Kills 731 Follower Combat Kills 571 Registered with UFD 300 Met Optimus in HQ 500 Met Imprinter 300 Cogmind --------- Core Integrity 0/850 Matter 278/300 Energy 28/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -6/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ Experimental Sensor Array Advanced Signal Interpreter Improved Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Reinforced Deuterium Engine Junk Cannon (10) Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Compact Wheel > --- UTILITY ---------- Huge Storage Unit Deep Structural Scanner Experimental Sensor Array Advanced Signal Interpreter Core Analyzer Makeshift Transmission Jammer Makeshift Cloaking Device Improved Hacking Suite > --- WEAPON ----------- Barrage Gun Experimental Plasma Cutter Junk Cannon > --- INVENTORY -------- Improved Cooling System Enhanced Optical Array Kinecellerator Weapon Cycler Hardened Heavy Armor Plating Heavy Reflective Plating Graphene Brace Focal Shield Hacking Drone Bay Plasma Rifle Enhanced Autogun Heavy Machine Gun Missile Launcher Heavy Rocket Launcher Remote Datajack System Spiker LU-1G1's Laser Shovel CPS Tube Junk Cannon Chainsword Makeshift Axe CR-A16's Pointy Stick [Rating: 82] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Wheel Leg Carbon-fiber Leg Wheel Armored Wheel Utility Huge Storage Unit Device Experimental Sensor Array Storage Huge Storage Unit Processor Core Analyzer Hackware Improved Hacking Suite Protection Medium Insulated Plating Weapon Enhanced Autogun Energy Gun Advanced Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Launcher Missile Launcher Special Weapon Junk Cannon Impact Weapon Flail Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Slots Evolved 8 | . . . 2 . 2 . . . 4 . . . . Power . | . . . . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . . . . Utility 5 | . . . 1 . 1 . . . 3 . . . . Weapon 2 | . . . 1 . . . . . 1 . . . . Parts Attached 137 | 7 8 . 21 1 17 12 2 8 49 6 . 4 2 Power 14 | 1 . . 3 . 2 4 . . 3 1 . . . Engine 10 | 1 . . 2 . . 3 . . 3 1 . . . Core 4 | . . . 1 . 2 1 . . . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 30 | 2 2 . 3 . 2 1 2 . 16 2 . . . Treads . | . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . 1 . . . Wheel 29 | 2 2 . 3 . 2 1 2 . 16 1 . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 39 | 2 3 . 6 1 6 1 . 1 15 2 . 2 . Device 25 | 1 2 . 4 1 4 1 . . 8 2 . 2 . Storage 5 | 1 1 . 2 . 1 . . . . . . . . Processor 4 | . . . . . 1 . . . 3 . . . . Hackware 1 | . . . . . . . . . 1 . . . . Protection 4 | . . . . . . . . 1 3 . . . . Artifact . | . . . . . . . . . . . . . . Weapon 54 | 2 3 . 9 . 7 6 . 7 15 1 . 2 2 Energy Gun 16 | 1 1 . 1 . 5 3 . . 3 . . 1 1 Energy Cannon 4 | . 1 . 3 . . . . . . . . . . Ballistic Gun 19 | 1 1 . 2 . 1 1 . 2 10 . . 1 . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 7 | . . . 2 . 1 2 . . . 1 . . 1 Special Weapon 6 | . . . . . . . . 4 2 . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . 2 . 5 2 . 3 2 . 1 . . Parts Lost 28 | . 2 . 1 . . 3 1 . 12 2 . . 7 Power 2 | . . . . . . . . . 1 1 . . . Propulsion 14 | . 1 . 1 . . 2 1 . 6 1 . . 2 Utility 6 | . . . . . . 1 . . 2 . . . 3 Weapon 6 | . 1 . . . . . . . 3 . . . 2 Highest Loss Streak 7 | . 2 . 1 . . 1 1 . 7 1 . . 7 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 18 | 1 8 10 11 11 19 21 22 23 21 17 19 21 20 Power 1 | . 1 1 1 1 1 2 2 1 . . . . . Propulsion 1 | . 1 1 . . 1 2 3 4 1 . . . . Utility 7 | . 3 3 6 7 9 9 9 8 7 7 8 8 8 Weapon 5 | . 3 5 3 3 6 7 8 6 6 4 6 7 7 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 39 | . 1 . 7 1 2 2 1 5 8 . . 2 10 Power 3 | . . . 1 . 1 . . . 1 . . . . Propulsion 5 | . . . 1 . . 1 . 2 1 . . . . Utility 20 | . . . 3 1 . 1 1 2 5 . . . 7 Weapon 10 | . 1 . 2 . 1 . . 1 1 . . 2 2 Tool/Special 1 | . . . . . . . . . . . . . 1 Average Slot Usage (%) 94 | . 99 100 99 100 94 98 95 94 98 86 83 82 79 Engine 6 | . 14 14 6 11 1 1 9 9 5 6 6 6 5 Core 1 | . . . 4 . 7 7 . . . . . . . Leg 1 | . . . . . . . . . . 2 6 6 5 Wheel 19 | . 27 28 21 22 21 26 23 27 19 12 6 6 5 Device 15 | . 14 14 21 22 23 17 18 9 11 18 19 19 23 Storage 8 | . 14 14 11 11 9 9 9 9 6 6 6 6 5 Processor 10 | . . . . . 3 9 9 9 18 13 12 12 11 Hackware 1 | . . . . . . . . . 1 6 6 6 6 Protection 2 | . . . . . . . . 4 5 . . . . Energy Gun 5 | . 3 . 5 11 20 24 18 5 2 . . 1 3 Energy Cannon 3 | . 10 14 16 11 3 . . . . . . . . Ballistic Gun 14 | . 13 14 10 11 2 2 9 19 23 12 1 4 1 Special Weapon 1 | . . . . . . . . . . 5 6 6 5 Peak Build Rating 82 | 7 8 8 22 22 39 40 39 44 75 75 72 82 79 Average Rating 47 | 6 7 8 17 20 32 37 38 39 66 70 70 72 72 On Entrance 34 | . 7 8 8 21 20 38 38 39 44 42 71 70 82 Avg Prop Armor Cover (%) 5 | . . . . . . . . . 1 5 5 5 6 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 128 | 14 20 20 43 43 104 97 97 120 125 123 123 123 128 Greatest Support 44 | 32 32 20 24 24 36 40 44 44 44 28 16 16 16 Greatest Overweight (x) 8 | . . . 3 1 4 3 8 2 7 7 7 7 7 Average Overweight (x) 2 | . . . 1 1 2 2 2 2 2 4 7 7 5 Largest Inventory Capacity 25 | 8 10 10 15 15 25 25 25 25 25 25 25 25 25 Average Capacity 21 | 7 9 10 14 15 24 25 25 25 25 25 25 25 22 Most Carried 25 | 5 10 10 15 15 25 25 25 25 25 24 22 25 25 Average Carried 21 | 1 8 10 14 14 22 24 24 24 24 20 22 24 22 Final Capacity 25 | 8 10 10 15 15 25 25 25 25 25 25 25 25 5 Final Carried 25 | 5 10 10 15 15 25 25 25 25 25 22 22 25 3 Class Distribution -------------------- 28% | Gunner 12% | Commander-Gunner 9% | Mutant 9% | Scavenger-Skirmisher 9% | Skirmisher 9% | Scavenger-Assassin 7% | Tank 4% | Scavenger-Tank 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Scavenger-Gunner | -8/Storage Commander-Gunner | -8/Recycling Commander-Gunner | -8/Scraptown Gunner | -6/Factory Skirmisher | -6/Lower Caves Scavenger-Assassin | -6/Lower Caves Scavenger-Assassin | -6/Zion Infiltrator-Skirmisher | -6/Deep Caves Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Matter Collected 6428 | 261 179 . 570 125 304 321 88 464 3774 138 25 153 26 Remotely . | . . . . . . . . . . . . . . Salvage Created 10689 | 118 548 . 1100 205 1502 1035 473 757 4633 242 50 . 26 Parts 573 | 13 24 . 72 9 86 76 22 34 223 12 2 . . Haulers Intercepted 15 | . 1 . 4 . 5 2 . . 3 . . . . Recyclers Shooed 8 | . 2 . . . . . 1 . 5 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . . 9 . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Combat Hostiles Destroyed 155 | . 8 . 25 4 19 24 3 11 51 7 . . 3 Guns 112 | . 5 . 7 2 18 15 3 9 50 1 . . 2 Cannons 14 | . 2 . 8 2 1 . . . . 1 . . . AOE 23 | . . . 10 . . 8 . . 1 3 . . 1 Classes Destroyed 19 | 1 5 . 2 1 4 . . 1 4 . . . 1 Worker 23 | . 2 . 2 1 7 2 . . 9 . . . . Builder 7 | . . . . . 2 1 . . 4 . . . . Tunneler 7 | 6 . . . . 1 . . . . . . . . Hauler 15 | . 1 . 4 . 5 2 . . 3 . . . . Recycler 18 | . . . . . 3 1 4 . 10 . . . . Mechanic 2 | . . . . . 1 . . . 1 . . . . Operator 5 | . 1 . . . 2 1 . . 1 . . . . Watcher 10 | . 3 . 1 . 1 . . . 5 . . . . Swarmer 31 | . . . 10 . 4 9 . . 4 4 . . . Grunt 63 | . 8 . 5 3 11 8 . . 25 3 . . . Brawler 1 | . . . . 1 . . . . . . . . . Duelist 2 | . . . . . 1 . . . 1 . . . . Protector 1 | . . . . . . . . . 1 . . . . Sentry 28 | . . . 10 . 3 7 3 . 5 . . . . Hunter 3 | . . . . . . . . . 3 . . . . Programmer 11 | . . . . . . . . . 11 . . . . Heavy 1 | . . . . . . . . . 1 . . . . Scrapper 11 | . . . . . . . . 11 . . . . . Decomposer 3 | . . . . . . . . . . . 3 . . Assembled 3 | . . . . . . . . . . . . . 3 Best Kill Streak 8 | 4 2 . 5 5 7 8 5 2 7 3 . . 2 Combat Bots Only 6 | . 2 . 4 4 5 6 1 2 6 3 . . 2 Max Kills in Single Turn 5 | 1 1 . 3 2 5 3 1 1 2 2 1 . 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . . 3 . . 3 . . 1 2 . . 1 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Hostile Shots Fired 726 | . 45 . 56 12 38 78 6 18 396 27 . . 50 Missed 239 | . 15 . 17 . 13 36 1 7 130 7 . . 13 Hits 487 | . 30 . 39 12 25 42 5 11 266 20 . . 37 Melee 5 | . . . . 3 . . . . . . . . 2 Projectile 482 | . 30 . 39 9 25 42 5 11 266 20 . . 35 Critical Strikes 13 | . . . 1 1 . 2 . . 9 . . . . Part Disruptions 1 | . . . . . . . . . 1 . . . . Damage Taken 7455 | . 403 . 497 145 329 662 68 224 3489 416 27 . 1195 Core 1310 | . 111 . 65 78 55 132 . . 373 38 . . 458 Absorbed by Shields 572 | . . . 44 36 4 . . . 488 . . . . Ignored by Resistances 39 | . . . . . . . . . 39 . . . . Regen/Repaired (Parts) 8 | . . . . . . . . . . . . 8 . Core Remaining (%) 71 | 100 . 55 . 64 . . . 66 . . . . . Volleys Fired 548 | 19 62 . 58 13 70 47 11 38 196 16 4 . 14 Largest 4 | 2 2 . 3 3 3 3 3 3 4 2 1 . 1 Hottest 185 | 70 80 . 153 147 185 177 147 75 160 55 30 . 75 Shots Fired 1609 | 38 125 . 159 39 209 130 33 88 749 19 5 1 14 Gun 1429 | 38 102 . 77 26 182 125 33 81 747 6 4 1 7 Cannon 140 | . 23 . 77 13 27 . . . . . . . . Launcher 14 | . . . 5 . . 5 . . . 2 1 . 1 Special 26 | . . . . . . . . 7 2 11 . . 6 Kinetic 973 | 19 62 . 50 13 18 17 11 81 688 6 4 . 4 Thermal 595 | 19 63 . 104 26 191 108 22 . 59 . . . 3 Explosive 14 | . . . 5 . . 5 . . . 2 1 . 1 Electromagnetic 1 | . . . . . . . . . . . . 1 . Impact 23 | . . . . . . . . 7 . 11 . . 5 Robot Hit Streak 18 | 5 10 . 18 7 13 10 5 8 11 4 2 . 3 Robot Miss Streak 11 | 4 3 . 7 4 4 5 2 3 11 5 1 . 2 Penetration Max 1 | . . . . . . . . . 1 . . . . Secondary Targets 10 | . . . . . . . . 2 8 . . . . Max Gunslinging Chain 1 | . . . . . . . . 1 1 . . . . Shots Hit Robots 874 | 23 84 . 86 24 114 67 16 48 394 8 3 . 7 Core Hits 416 | 8 26 . 45 8 54 41 9 17 196 5 3 . 4 Critical Kills 6 | . 1 . 1 . . 1 . . 2 1 . . . Critical Parts Destroyed 5 | . . . . . . . . 1 3 1 . . . Critical Strikes 38 | 3 4 . 3 1 7 8 2 1 7 2 . . . Burn 27 | 3 3 . 2 1 7 7 2 . 2 . . . . Meltdown 2 | . 1 . 1 . . . . . . . . . . Destroy 7 | . . . . . . 1 . 1 5 . . . . Smash 2 | . . . . . . . . . . 2 . . . Melee Attacks 19 | . . . 4 . . . . 3 8 . 4 . . Impact 4 | . . . 4 . . . . . . . . . . Slashing 15 | . . . . . . . . 3 8 . 4 . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . 1 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 19104 | 244 968 . 1957 472 2405 1969 328 1173 8360 804 67 . 357 Guns 14115 | 244 674 . 575 274 1780 1299 328 719 8025 24 67 . 106 Cannons 1667 | . 294 . 846 198 329 . . . . . . . . Explosions 2076 | . . . 536 . 296 670 . . 265 239 . . 70 Melee 144 | . . . . . . . . 82 62 . . . . Ramming 8 | . . . . . . . . . 8 . . . . Kinetic 9368 | 80 317 . 294 110 149 186 48 719 7313 24 67 . 61 Thermal 6679 | 164 651 . 1127 362 1960 1113 280 . 977 . . . 45 Explosive 1811 | . . . 536 . 296 670 . . . 239 . . 70 Electromagnetic . | . . . . . . . . . . . . . . Impact 1094 | . . . . . . . . 372 . 541 . . 181 Slashing 144 | . . . . . . . . 82 62 . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 4 | . 1 1 1 1 2 2 2 . 4 4 4 4 . Average Corruption 2 | . 1 1 1 1 2 2 2 . 3 4 4 4 . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 149 | . 3 . 6 4 3 9 5 . 90 14 11 4 . Message Errors 31 | . 1 . . 1 1 3 2 . 21 . 2 . . Matter Fused 36 | . . . 3 1 . 3 2 . 18 3 4 2 . Heat Flow Errors 24 | . . . 1 1 1 1 1 . 11 5 2 1 . Energy Discharges 16 | . . . . 1 1 . . . 11 2 1 . . Parts Rejected 1 | . . . . . . . . . . 1 . . . Parts Fused 4 | . . . 1 . . . . . 2 1 . . . Data Loss (minor) 14 | . 1 . . . . . . . 11 1 1 . . Data Loss (major) 5 | . . . . . . . . . 4 1 . . . Misfires 9 | . 1 . 1 . . 2 . . 3 . 1 1 . Alerts 4 | . . . . . . . . . 4 . . . . Weapon Failures 5 | . . . . . . . . . 5 . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 560 | . . . 44 . 58 27 . 166 42 223 . . . Projectiles 412 | . . . 19 . 7 . . 166 . 220 . . . Explosions 106 | . . . 25 . 51 27 . . . 3 . . . Melee 42 | . . . . . . . . . 42 . . . . Knockbacks 8 | . . . . . . . . 4 . 2 . . 2 Impact 8 | . . . . . . . . 4 . 2 . . 2 Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 362 | . . . 21 . . 82 . . 231 . 28 . . Shots 7 | . . . 1 . . 2 . . 3 . 1 . . Rammed 2 | . . . . . . . . . 2 . . . . Targets Rammed 2 | . . . . . . . . . 2 . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 372 | 120 228 . 189 295 291 315 128 144 372 208 113 189 60 Average Temperature 72 | 48 76 . 60 109 38 58 29 43 94 83 43 86 21 Received Heat Transfer 1976 | . 231 . 129 32 138 207 18 102 696 108 . . 315 Effects 3 | . 3 . . . . . . . . . . . . Interference 3 | . 3 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . 2 . 2 . . . Combat Hostiles 4 | . . . . . . . . 2 . 2 . . . Parts Fried 3 | . . . . . . . . 2 . 1 . . . Impact Corruptions 7 | . . . . . . . . 4 . 3 . . . Robots Melted 4 | . 2 . 1 . . 1 . . . . . . . Combat Hostiles 2 | . 1 . . . . 1 . . . . . . . Parts Melted 32 | 2 4 . 4 1 6 7 2 5 1 . . . . Heat Transferred 15285 | 703 1876 . 2479 750 4329 2627 666 . 1755 . . . 100 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Maximum Alert Level 3 | . . . 1 . 2 3 1 . 3 . . . . Low Security (%) 49 | 100 100 100 63 100 77 10 . . 27 . . . . Level 1 23 | . . . 36 . 20 42 100 . 21 . . . . Level 2 9 | . . . . . 1 39 . . 14 . . . . Level 3 17 | . . . . . . 7 . . 36 . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 1059 | 5 60 . 285 107 427 915 380 . 1059 . . . . Initial 350 | . . . . 97 . 179 350 . . . . . . Average 309 | . 13 . 129 40 104 388 348 . 521 . . . . Influence Increases 5448 | 30 276 . 803 155 820 1132 121 . 1921 190 . . . Destroy 0b10 Robot/C 3000 | . 160 . 500 80 440 600 60 . 1020 140 . . . Destroy 0b10 Robot/NC 450 | 30 35 . 35 5 120 35 20 . 170 . . . . Destroy Leader 740 | . 48 . 170 10 92 154 . . 246 20 . . . Allied During Kill 240 | . . . . . 16 164 41 . 19 . . . . Successful Hack 64 | . 18 . 32 . . 14 . . . . . . . Disable Machine 375 | . . . . . 30 75 . . 270 . . . . Destroy Structure 189 | . . . 51 . 17 45 . . 76 . . . . Partial Spotted 30 | . . . 15 . . . . . 15 . . . . Lose Combat Pursuer 360 | . 15 . . 60 105 45 . . 105 30 . . . Influence Decreases 5448 | 30 276 . 553 405 394 659 719 301 970 683 334 124 . Entered New Map 1815 | . . . . 153 . 247 549 301 . 353 88 124 . Time Decay 3123 | 30 256 . 543 232 344 342 160 . 660 310 246 . . Lost Part 210 | . 20 . 10 . . 30 10 . 120 20 . . . Lost Ally 150 | . . . . 20 50 40 . . 40 . . . . Purge Threat 150 | . . . . . . . . . 150 . . . . Squads Dispatched 35 | . 1 . 3 1 1 5 . . 24 . . . . Investigation 9 | . . . 1 . . 1 . . 7 . . . . Extermination 11 | . . . . . . . . . 11 . . . . Reinforcement 13 | . 1 . 2 . 1 3 . . 6 . . . . Assault 1 | . . . . 1 . . . . . . . . . Garrison 1 | . . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . 2 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Distress Signals 13 | . 2 . 2 . 4 1 . . 4 . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 249 | . 18 . 40 5 37 32 1 29 73 8 . . 6 Peak Tracking Total 7 | . 3 . 5 5 4 6 1 3 7 2 . . 3 Tactical Retreats 17 | . 1 . . 2 5 2 . . 5 2 . . . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Traps Triggered 9 | . 1 . 3 . 1 1 . . 3 . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Machines Disabled 30 | . . . . . 2 5 . 2 18 . . 3 . Max in Single Turn 5 | . . . . . 2 1 . 1 5 . . 1 . Garrison Access 1 | . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . . . . . 3 . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Machines Accessed 31 | . 6 . 7 . 1 4 . 1 12 . . . . Terminals 21 | . 6 . 6 . . 3 . . 6 . . . . Fabricators 1 | . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . 2 . . . . Scanalyzers 4 | . . . 1 . 1 . . . 2 . . . . Garrison Access 2 | . . . . . . 1 . . 1 . . . . Total Hacks 60 | . 10 . 12 . 1 8 . 1 28 . . . . Successful 28 | . 5 . 8 . 1 4 . 1 9 . . . . Failed 31 | . 5 . 3 . . 4 . . 19 . . . . Catastrophic 11 | . 2 . 1 . . . . . 8 . . . . Database Lockouts 1 | . . . 1 . . . . . . . . . . Manual 32 | . 10 . 10 . . 1 . . 11 . . . . Terminals 37 | . 10 . 10 . . 6 . . 11 . . . . Fabricators 2 | . . . . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . 3 . . . . Scanalyzers 12 | . . . 2 . 1 . . . 9 . . . . Garrison Access 5 | . . . . . . 2 . . 3 . . . . Terminal Hacks 6 | . . . . . . 3 . 1 2 . . . . Open Door 3 | . . . . . . 3 . . . . . . . Alert Level 1 | . . . . . . . . . 1 . . . . Unreport Threat 1 | . . . . . . . . . 1 . . . . Proto ID Catalog 1 | . . . . . . . . 1 . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . . . . Load Schematic 1 | . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 5 | . . . 1 . 1 . . . 3 . . . . Insert Component 2 | . . . . . . . . . 2 . . . . Analyze 1 | . . . . . . . . . 1 . . . . Retrieve Study 2 | . . . 1 . 1 . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . Unauthorized Hacks 14 | . 5 . 7 . . . . . 2 . . . . Terminals 12 | . 5 . 7 . . . . . . . . . . Operators 2 | . . . 2 . . . . . . . . . . Skim 10 | . 5 . 5 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . 2 . . . . Fedlink 2 | . . . . . . . . . 2 . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . . 1 . . . . Used 1 | . . . . . . . . . 1 . . . . Hacking Detections 19 | . 3 . 4 . 1 1 . . 10 . . . . Full Trace Events 5 | . 1 . . . . 1 . . 3 . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . . . . . . . 18 . . . . Parts Built 1 | . . . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . . Time 84 | . . . . . . . . . 84 . . . . Total Part Build Rating 4 | . . . . . . . . . 4 . . . . Part Studies Acquired 2 | . . . 1 . 1 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Total Allies 14 | . . . . 4 . 10 . . . . . . . Largest Group 10 | . . . . 3 3 10 8 8 2 . . . . Highest-Rated Group 173 | . . . . 40 40 173 141 141 32 . . . . Highest-Rated Ally 31 | . . . . 31 16 29 29 29 16 . . . . Initial UFD Resources 37 | . . . . . . . . . 23 37 37 37 37 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 206 | . . . . 8 65 46 . 73 14 . . . . Total Damage 2102 | . . . . 105 428 588 . 822 159 . . . . Kills 21 | . . . . . 5 6 . 9 1 . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 7 | . . . . . . . . 7 . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Active Infowar (turns) 10518 | 158 1157 54 1552 579 519 252 . . 3249 628 522 1619 229 Sensors 5646 | . . . . . . . . . 2648 628 522 1619 229 IFF 600 | . . . . . . . . . 600 . . . . Structural 2882 | . . . . . . . . . . 512 522 1619 229 Seismic 4271 | 158 1157 54 1552 579 519 252 . . . . . . . Cloaking 323 | . . . . . . . . . 298 . . 1 24 Jamming 2103 | . . . . . . . . . . 231 521 1351 . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . 1 . . . . . 1 1 1 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Turns Passed 15902 | 220 1174 54 1740 672 965 767 322 1984 4928 682 522 1619 253 Spaces Moved 9656 | 108 615 68 1282 478 473 424 212 1415 3078 382 243 770 108 Core 24 | 7 . . . . . . . . . . . . 17 Treads . | . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels 9632 | 101 615 68 1282 478 473 424 212 1415 3078 382 243 770 91 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 80 80 105 105 106 123 123 115 150 205 205 50 Average Speed 126 | 96 84 80 99 105 123 113 128 123 123 154 205 205 182 Slowest Speed 300 | 100 100 80 135 105 150 135 200 123 185 205 205 205 300 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 57 | 5 83 24 89 80 45 71 45 85 60 55 49 84 26 Regions Visited 13 Branch Regions 9 Pre-discovered Areas 6 | . . . 3 . . . . 1 1 . . 1 . Known Exits Taken 11 | . 1 1 . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 . . 1 . . . . . . . . . . Scrap Searched 12 | . . . . 2 . . . 5 . 2 . 3 . Spaces Dug 50 | . . . 14 . . 10 . . 8 . 6 . 12 Terrain Destroyed 264 | . . . 52 . 15 42 . 2 92 28 20 . 13 Melee 9 | . . . 2 . . . . . 3 . 4 . . Projectile 8 | . . . . . . 1 . 2 . 4 . . 1 AOE 240 | . . . 50 . 15 41 . . 84 24 14 . 12 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Total 12399 | 185 1157 67 1622 618 690 617 241 1622 3908 455 255 812 150 Wait 1674 | 47 452 . 192 118 102 115 14 116 455 44 . . 19 Move 9644 | 107 614 67 1281 477 472 423 211 1414 3078 381 242 769 108 Hop . | . . . . . . . . . . . . . . Pick Up 110 | 5 10 . 18 3 12 5 2 16 29 4 . 6 . Fast Attach 41 | 7 1 . 4 . 5 1 2 3 12 2 1 3 . Attach 29 | . 2 . 3 . 1 1 . 4 11 6 . . 1 Detach 4 | . 1 . 1 . . . . . . . . . 2 Swap 173 | . 8 . 35 4 19 18 . 7 71 2 4 2 3 Drop 129 | . 7 . 26 3 9 7 1 21 47 . . 5 3 Fire 548 | 19 62 . 58 13 70 47 11 38 196 16 4 . 14 Melee 19 | . . . 4 . . . . 3 8 . 4 . . Ram 1 | . . . . . . . . . 1 . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous 27 | . . . . . . . . . . . . 27 . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: *Fac x3 / *Low) -6/Lower Caves -6/Lower Caves -6/Zion -6/Deep Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 221 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 720 | -10/Materials | Discovered new exit (range 7) 848 | -10/Materials | Discovered new exit (range 10) 1010 | -10/Materials | Identified exit to Mines 1077 | -10/Materials | Identified exit to Subcaves 1077 | -10/Materials | Identified exit to Materials 1077 | -10/Materials | Learned location of 1 exit from Materials 1136 | -10/Materials | Loaded intel: 1 repair station location 1186 | -10/Materials | Learned location of 1 exit from Recycling 1247 | -10/Materials | Learned location of 1 exit from Recycling 1395 | -10/Materials | Entered Mines 1440 | -10/Mines | Discovered exit to Materials (range 13) 1444 | -10/Mines | Assembled infested the area 1449 | -10/Mines | Entered Materials 1449 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1450 | -9/Materials | Identified exit to Materials 1600 | -9/Materials | Central database locked down 1665 | -9/Materials | Discovered exit to Materials (range 8) 1760 | -9/Materials | Build established: Gunner 2304 | -9/Materials | Discovered exit to Materials (range 10) 2689 | -9/Materials | Discovered new exit (range 15) 2805 | -9/Materials | Learned location of 3 exits from Materials 2823 | -9/Materials | Learned location of Recycling (-8) 3189 | -9/Materials | Entered Mines 3190 | -9/Mines | Met a Derelict testing a Signal Generator 3193 | -9/Mines | Found Signal Generator 3290 | -9/Mines | Learned Materials terminal intel 3708 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3861 | -9/Mines | Entered Materials 3861 | -8/Materials | Accompanied by 3 allies 3861 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3862 | -8/Materials | Identified exit to Storage 3862 | -8/Materials | Identified exit to Factory 3863 | -8/Materials | Loaded intel: 12 terminal locations 4321 | -8/Materials | Discovered exit to Factory (range 16) 4820 | -8/Materials | Build established: Scavenger-Gunner 4826 | -8/Materials | Entered Storage 4827 | -8/Storage | Identified exit to Recycling 5131 | -8/Storage | Garrison activated, responded to threat 5422 | -8/Storage | Discovered exit to Factory (range 5) 5432 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5574 | -8/Storage | Used back door to open Recycling access 5593 | -8/Storage | Entered Recycling 5593 | -8/Recycling | Accompanied by 8 allies 5594 | -8/Recycling | Identified exit to Factory 5594 | -8/Recycling | Identified exit to Scraptown 5727 | -8/Recycling | Build established: Commander-Gunner 5873 | -8/Recycling | Scanned before Scraplab entrance 5890 | -8/Recycling | Entered Scraplab 5915 | -8/Recycling | Entered Scraptown 5915 | -8/Scraptown | Accompanied by 8 allies 5915 | -8/Scraptown | System corruption cleaned by C-Scrubber 6062 | -8/Scraptown | Visited Awakened 6080 | -8/Scraptown | Visited The Evicted 6102 | -8/Scraptown | Learned location of Extension (-5) 6266 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 6398 | -8/Scraptown | Discovered exit to Factory (range 13) 6484 | -8/Scraptown | Visited Cave Peace 6497 | -8/Scraptown | Visited Assassins FH 6563 | -8/Scraptown | Visited SPCMW 6576 | -8/Scraptown | Visited Symbiants 6607 | -8/Scraptown | Visited UFD Registry 6607 | -8/Scraptown | Registered with UFD as "Beammind" 6631 | -8/Scraptown | Visited Chapter 10 6656 | -8/Scraptown | Visited Junk Cannon Lab 6663 | -8/Scraptown | Found Prototype Special Weapon 6663 | -8/Scraptown | Identified Junk Cannon 6692 | -8/Scraptown | Visited LU-1G1's Boring Crew 6709 | -8/Scraptown | Visited Junk Repository 6730 | -8/Scraptown | Visited DA-N13 Charitable Foundation 6735 | -8/Scraptown | Found DCF Scrap (29 items) 6761 | -8/Scraptown | Visited Infowarlord's Domain 6772 | -8/Scraptown | Found Exp. Sensor Array 6790 | -8/Scraptown | Visited Science Guys 6830 | -8/Scraptown | Visited Observation Area 6854 | -8/Scraptown | Visited Research Penetration Think Tank 6965 | -8/Scraptown | Met Optimus 6965 | -8/Scraptown | Accepted into 0bPrime 7167 | -8/Scraptown | Civil war broke out across Scraptown 7234 | -8/Scraptown | Lost 5 allies 7318 | -8/Scraptown | Found Prototype Special Weapon 7319 | -8/Scraptown | Identified Exp. Plasma Cutter 7337 | -8/Scraptown | Lost 4 allies 7392 | -8/Scraptown | Lost 3 allies 7484 | -8/Scraptown | Lost 6 allies 7489 | -8/Scraptown | Found Prototype Special Weapon 7497 | -8/Scraptown | Identified LU-1G1's Laser Shovel 7543 | -8/Scraptown | Lost 3 allies 7577 | -8/Scraptown | Found System Spiker 7671 | -8/Scraptown | Found Junk Cannon 7758 | -8/Scraptown | Build established: Gunner 7813 | -8/Scraptown | Lost 5 allies 7899 | -8/Scraptown | Entered Factory 7899 | -6/Factory | Accompanied by 2 allies 7899 | -6/Factory | Evolved 4 slots: Utility x3, Weapon x1 7956 | -6/Factory | Tech Extrapolator generated special schematic: Deep Structural Scanner 8091 | -6/Factory | Discovered new exit (range 8) 8411 | -6/Factory | Found Hvy. Reflective Plating 8768 | -6/Factory | Loaded intel: 8 recycling unit locations 9180 | -6/Factory | Build established: Tank 9509 | -6/Factory | Tech Extrapolator generated special schematic: Machine Rigger 9599 | -6/Factory | Fabricated Deep Structural Scanner? 10012 | -6/Factory | Build established: Scavenger-Skirmisher 10246 | -6/Factory | Learned location of Protoforge (-2) 10290 | -6/Factory | Cargo convoy interrupted 10382 | -6/Factory | Discovered new exit (range 15) 10400 | -6/Factory | Identified exit to Factory 10806 | -6/Factory | Build established: Scavenger-Tank 12116 | -6/Factory | Discovered exit to Factory (range 15) 12128 | -6/Factory | Attached CPS modules to H-61 Shepherd. 12191 | -6/Factory | Build established: Gunner 12498 | -6/Factory | Build established: Skirmisher 12810 | -6/Factory | Discovered new exit (range 6) 12820 | -6/Factory | Identified exit to Lower Caves 12827 | -6/Factory | Entered Lower Caves 12856 | -6/Lower Caves | Lost 7 parts (2n2u3w) 13325 | -6/Lower Caves | Spotted B-75 Beast 13434 | -6/Lower Caves | Discovered new exit (range 9) 13485 | -6/Lower Caves | Learned Factory terminal intel 13507 | -6/Lower Caves | Identified exit to Lower Caves 13509 | -6/Lower Caves | Entered another Lower Caves area 13542 | -6/Lower Caves | Learned Factory garrison access intel 13555 | -6/Lower Caves | Build established: Scavenger-Skirmisher 13783 | -6/Lower Caves | Found Alien Artifact 13783 | -6/Lower Caves | Identified Core Expander 13783 | -6/Lower Caves | Installed Core Expander, added new Utility slot 13970 | -6/Lower Caves | Encountered a Warlord checkpoint 13976 | -6/Lower Caves | Build established: Scavenger-Assassin 14006 | -6/Lower Caves | Discovered new exit (range 11) 14029 | -6/Lower Caves | Identified exit to Zion 14031 | -6/Lower Caves | Entered Zion 14122 | -6/Zion | Found CR-A16's Pointy Stick 14209 | -6/Zion | System corruption cleaned by Quarantine Array 14297 | -6/Zion | Given the Hacking Drone Bay 14297 | -6/Zion | Found Prototype Device 14474 | -6/Zion | Received a visual enhancement algorithm 15077 | -6/Zion | Learned 12 Factory zone layouts 15173 | -6/Zion | Learned Factory emergency access door positions 15423 | -6/Zion | Build established: Infiltrator-Assassin 15484 | -6/Zion | Turned away by Imprinter 15626 | -6/Zion | Discovered new exit (range 7) 15642 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 15648 | -6/Zion | Identified exit to Deep Caves 15650 | -6/Zion | Entered Deep Caves 15862 | -6/Deep Caves | Attacked by Z-Imprinter 15866 | -6/Deep Caves | Core integrity fell below 50% 15894 | -6/Deep Caves | Core integrity fell below 20% 15903 | -6/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- 15735_ as-68253 destroyed. 15737_ Acquired 12 matter. 15850_ NEW_ZION: Z-Facility proximity alert. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 15864_ CPS Tube expended. 15865_ Mak. Cloaking Device destroyed. 15868_ Z-Imprinter knocked back. 15869_ Hvy. Rocket Launcher destroyed. 15869_ Com. Wheel destroyed. 15870_ Z-Imprinter knocked back. 15874_ NL-Z0H(o) is busy at the terminal. 15876_ Dropped Huge Storage Unit. 15877_ Junk Cannon collects and crushes Huge Storage Unit (+5 shots). 15877_ Dropped Hrd. Heavy Armor Plating. 15878_ Dropped Mak. Transmission Jammer. 15879_ Carbon-fiber Leg destroyed. 15892_ Core Analyzer destroyed. 15898_ Deep Structural Scanner destroyed. 15900_ Junk Cannon destroyed. Map ----- +----------------------------------------------------+ | ??? | | ?? ###### | | ? ####### | | ?" ####### ######## | | ?" ######### ######## # | | "" "########## ######### # | | "" ###################### # | | " ! ##################### | | [// ####?############## | | /||[! ####??############ | | ![!!| ####?######## ## | | |[]!! ############# #### | | !!! ############ ##### | | "" ########## ###### | | ######### ######### | | " ######### ### | | "" z########## "" # | | """ ########### """ # | | ?"" z ########### " | | ?"" ########## | | ?" ######### | | " I ########## | | ########## | | "" ;######## # | | ? ######## ###### | | @######### ####### | | ?? ############# ####### | | ???? ############## ###### | | ?????? ############## | | ??????? ############## ? | | ???????? ###?????###### | | ?????????## #????????##### ? | | ??????????### #### #?????????##### ? | | ????????????#####???## ;#?????????######## ? | | ?????????????????????## ####?????????######### ? | | ??????????????????????####????????????###########? | | ????????????????????????????????????????#########? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 3 Armor Coverage 600 Resistance: EM 20 Evasion (%) 50 Core Analysis 6 Kinecelleration 30 Offensive Hacking 12 Item Schematics ----------------- Deep Structural Scanner | -6/Factory | Extrapolated Mak. Leg | -6/Factory | Extrapolated Ripper | -6/Factory | Extrapolated Beamcaster | -6/Factory | Extrapolated Mak. Core Shielding | -6/Factory | Extrapolated Mak. Thermal Plating | -6/Factory | Extrapolated Mak. Power Source | -6/Factory | Extrapolated Mak. Sensor Array | -6/Factory | Extrapolated 0b10 Decoder Chip [Skirmisher] | -6/Factory | Extrapolated Machine Rigger | -6/Factory | Extrapolated Multitool | -6/Factory | Extrapolated Mak. Coolant Network | -6/Factory | Extrapolated Mak. Hover Unit | -6/Factory | Extrapolated Mak. Hacking Suite | -6/Factory | Extrapolated Mak. System Shield | -6/Factory | Extrapolated Tactical Coordination Suite | -6/Factory | Extrapolated Mak. Terrain Scanner | -6/Factory | Extrapolated Mak. Heavy Armor Plating | -6/Factory | Extrapolated Robot Schematics ------------------ None Fabricated ------------ Deep Structural Scanner | x1 | -6/Factory Repaired ---------- Nothing Studied --------- Wheel | -9/Materials | Hacked Arm. Wheel | -8/Materials | Hacked Alien Tech Used ----------------- Core Expander Achievements -------------- Scientist At Large Challenges ------------ None Game ------ Seed RapidDamperLeg Manual? 0 Play Time 02:45:25 Cumulative 231.2 hours Start 2026.06.21 @ 11:56:40 End 2026.06.21 @ 17:40:54 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 113 Rogue 113 Adventurer 0 Explorer 0 Win Type - Total 11 Types 8/1/1/0/0/0/0/0/0/1 Lore% 74 Gallery% 70 Achievement% 68 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1e027e86-af3f-4081-af82-35e454bd5a12