Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.27 @ 11:09:37 Player: Daoboi Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (13) 65 Value Destroyed (329) 329 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1536) 1536 TOTAL SCORE: 6130 Bonus ------- Follower Combat Kills 1181 Met Imprinter 300 Was Imprinted 300 Friendly Fire -245 Cogmind --------- Core Integrity 0/1000 Matter 280/300 Energy 86/100 System Corruption 12% Temperature Hot (293) Movement Walking (120) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved Carbon-fiber Leg > --- UTILITY (9) ------ Advanced Weight Redist. System Improved Signal Interpreter > --- WEAPON (2) ------- CR-A16's Pointy Stick > --- INVENTORY (5) ---- Gravity Neutralizer Improved Trap Scanner Improved Plasma Cutter Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Light Nuclear Core Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Advanced Weight Redist. System Gravity Neutralizer Advanced Sensor Array Improved Signal Interpreter Improved Reaction Control System Focal Shield Drone Bay > --- WEAPON ----------- Plasma Rifle Phasing Sabre > --- INVENTORY -------- Experimental Heat Sink Small Storage Unit Gravity Neutralizer Improved Trap Scanner Improved Plasma Cutter CR-A16's Pointy Stick Self-destruct Interrupter [Rating: 69] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Improved Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Slashing Weapon Phasing Sabre Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Slots Evolved 10 | . . . 2 . . . 6 2 Power 1 | . . . . . . . . 1 Propulsion 2 | . . . . . . . 2 . Utility 7 | . . . 2 . . . 4 1 Weapon . | . . . . . . . . . Parts Attached 52 | 6 4 3 1 . 5 5 15 13 Power 7 | 1 . 1 . . . 1 1 3 Engine 4 | 1 . 1 . . . . . 2 Core 2 | . . . . . . . 1 1 Reactor 1 | . . . . . . 1 . . Propulsion 15 | 2 2 2 . . 1 2 2 4 Treads 4 | 2 . . . . . 2 . . Leg 7 | . 2 . . . . . 2 3 Wheel 4 | . . 2 . . 1 . . 1 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 21 | 1 2 . . . 4 1 10 3 Device 15 | . 1 . . . 2 1 8 3 Storage 2 | 1 1 . . . . . . . Processor 3 | . . . . . 2 . 1 . Hackware . | . . . . . . . . . Protection 1 | . . . . . . . 1 . Artifact . | . . . . . . . . . Weapon 9 | 2 . . 1 . . 1 2 3 Energy Gun 5 | 2 . . . . . . 2 1 Energy Cannon . | . . . . . . . . . Ballistic Gun 1 | . . . 1 . . . . . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 . 1 Piercing Weapon 1 | . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . . . . 3 . 1 1 Parts Lost 27 | . . 3 . . . 2 1 21 Power 5 | . . 1 . . . . . 4 Propulsion 7 | . . 1 . . . 1 . 5 Utility 9 | . . . . . . . 1 8 Weapon 6 | . . 1 . . . 1 . 4 Highest Loss Streak 15 | . . 3 . . . 2 1 15 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 84 | . 98 96 71 77 92 80 80 70 Engine 6 | . 14 12 11 11 11 1 . 2 Core 1 | . . . . . . . 6 2 Reactor 1 | . . . . . . 9 . . Treads 6 | . 20 . . . . 14 11 . Leg 5 | . 7 25 . . . . 5 11 Wheel 8 | . . 2 22 22 22 7 . . Device 23 | . 13 14 11 11 20 22 32 29 Storage 9 | . 14 14 11 11 11 11 6 4 Processor 3 | . . . . . 4 . 4 5 Energy Gun 11 | . 28 26 11 11 11 3 11 5 Ballistic Gun 4 | . . . 5 11 11 3 . . Slashing Weapon 1 | . . . . . . 7 . 2 Peak Build Rating 69 | 6 7 7 7 7 25 36 60 69 Average Rating 24 | 5 6 6 6 7 22 33 53 52 On Entrance 16 | . 6 7 6 7 7 25 36 56 Naked Turns . | . . . . . . . . . Heaviest Build 72 | 11 17 17 19 19 49 57 72 47 Greatest Support 57 | 40 40 20 20 20 26 40 40 57 Greatest Overweight (x) 5 | 2 . 1 . . 1 5 1 3 Average Overweight (x) . | . . . . . . 1 . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 10 10 9 Most Carried 10 | 6 8 9 7 7 10 10 10 10 Average Carried 7 | 5 7 8 6 6 9 8 9 7 Final Capacity 10 | 8 10 10 10 10 10 10 10 5 Final Carried 10 | 6 8 7 6 7 10 9 10 4 Class Distribution -------------------- 79% | Mutant 9% | Scavenger-Mutant 8% | Scavenger-Skirmisher 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -7 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Matter Collected 799 | 153 . 134 . 43 75 179 115 100 Remotely . | . . . . . . . . . Salvage Created 799 | . . 88 . 54 . 81 376 200 Parts 34 | . . 3 . 2 . 5 10 14 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 4 | . . . . . . . 4 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 21 | . . . . . 3 18 . . Prevented 10 | . . . . . . 10 . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Combat Hostiles Destroyed 10 | . . 5 . . . 1 1 3 Melee 2 | . . . . . . 1 . 1 Guns 7 | . . 5 . . . . . 2 Classes Destroyed 9 | . . 2 . . . 1 3 3 Worker 2 | . . . . . . . . 2 Recycler 2 | . . . . . . . 2 . Swarmer 4 | . . 2 . . . . . 2 Grunt 1 | . . . . . . 1 . . Hunter 1 | . . . . . . . 1 . Programmer 1 | . . . . . . . . 1 Assembled 3 | . . 3 . . . . . . Fireman 1 | . . . . . . . . 1 Mutant 1 | . . . . . . . 1 . Best Kill Streak 3 | . . 3 . . . 1 1 2 Combat Bots Only 3 | . . 3 . . . 1 1 2 Max Kills in Single Turn 1 | . . 1 . . . 1 1 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Hostile Shots Fired 243 | . . 38 4 . . 23 20 158 Missed 72 | . . 6 1 . . 8 2 55 Damage Taken 3846 | . . 510 24 . . 292 347 2673 Core 1242 | . . 122 . . . 24 77 1019 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 87 | . . . . . . . . 87 Core Remaining (%) 83 | 100 . 51 . . . 94 90 . Volleys Fired 47 | . . 10 1 1 4 3 18 10 Largest 2 | . . 2 1 2 2 2 2 2 Hottest 146 | . . 80 40 60 60 60 146 146 Shots Fired 85 | . . 20 1 2 8 6 36 12 Gun 85 | . . 20 1 2 8 6 36 12 Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 8 | . . . . 1 4 3 . . Thermal 67 | . . 10 1 1 4 3 36 12 Explosive . | . . . . . . . . . Electromagnetic 10 | . . 10 . . . . . . Robot Hit Streak 10 | . . 5 . 1 . 4 10 5 Robot Miss Streak 4 | . . 2 2 . . 2 4 3 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . Shots Hit Robots 53 | . . 10 . 1 . 6 22 14 Core Hits 25 | . . 8 . 1 . 2 8 6 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 3 | . . . . . . . . 3 Burn 2 | . . . . . . . . 2 Sever 1 | . . . . . . . . 1 Melee Attacks 14 | . . . . . . 3 . 11 Impact . | . . . . . . . . . Slashing 13 | . . . . . . 3 . 10 Piercing 1 | . . . . . . . . 1 Sneak Attacks 2 | . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 1420 | . . 108 . 11 . 125 625 551 Guns 1000 | . . 108 . 11 . 43 603 235 Cannons . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 391 | . . . . . . 82 . 309 Ramming 29 | . . . . . . . 22 7 Kinetic 20 | . . . . . . 20 . . Thermal 904 | . . 32 . 11 . 23 603 235 Explosive . | . . . . . . . . . Electromagnetic 76 | . . 76 . . . . . . Impact . | . . . . . . . . . Slashing 355 | . . . . . . 82 . 273 Piercing 36 | . . . . . . . . 36 Highest Corruption 11 | . 1 2 . . . . . 11 Average Corruption 2 | . 1 1 . . . . . 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 14 | . 1 2 . . . . . 11 Message Errors 2 | . . . . . . . . 2 Heat Flow Errors 4 | . . . . . . . . 4 Data Loss (minor) 5 | . . 2 . . . . . 3 Misfires 1 | . . . . . . . . 1 Alerts 2 | . 1 . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 97 | . . . . . . . . 97 Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 97 | . . . . . . . . 97 Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 3 | . . . . . . . . 3 Shots . | . . . . . . . . . Rammed 6 | . . . . . . . 4 2 Targets Rammed 7 | . . 1 . . . . 4 2 Kicked 1 | . . 1 . . . . . . Crushed . | . . . . . . . . . Highest Temperature 246 | . . 154 . . . 3 24 246 Average Temperature 57 | . . 57 . . . 2 12 106 Received Heat Transfer 727 | . . 220 . . . 42 129 336 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . . . . . . . 2 . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 1697 | . . 75 . 25 . 50 925 622 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Peak Influence 343 | . 47 168 53 25 . . 343 310 Initial 168 | . . 18 53 20 . . 67 168 Average 68 | . 25 102 53 24 . . 159 165 Maximum Alert Level 1 | . . . . . . . 1 1 Low Security (%) 88 | 100 100 100 100 100 . . 58 88 Level 1 11 | . . . . . . . 41 11 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 10 | . . . 1 . . . 4 5 Investigation 4 | . . . . . . . 2 2 Extermination 3 | . . . . . . . 2 1 Reinforcement 3 | . . . 1 . . . . 2 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Distress Signals 2 | . . . . . . . 1 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 92 | . 4 17 4 . . 9 22 36 Peak Tracking Total 9 | . 1 9 3 . . 3 4 8 Tactical Retreats 11 | . . 3 . . . . 1 7 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Traps Triggered 3 | . 1 . . . . . 1 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Fabricated Traps 2 | . . . . . 2 . . . Most Traps Carried 2 | . . . . . 2 2 2 1 Machines | -11 -10 -10 -9 -9 -7 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Machines Disabled 3 | . . . . . . . 3 . Max in Single Turn 1 | . . . . . . . 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Machines Accessed 6 | . 3 . . . . . 1 2 Terminals 3 | . 3 . . . . . . . Fabricators 3 | . . . . . . . 1 2 Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 15 | . 6 . . . . . 3 6 Successful 9 | . 5 . . . . . 2 2 Failed 6 | . 1 . . . . . 1 4 Catastrophic 1 | . . . . . . . . 1 Database Lockouts . | . . . . . . . . . Manual 9 | . . . . . 1 . 6 2 Terminals 6 | . 6 . . . . . . . Fabricators 9 | . . . . . . . 3 6 Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 5 | . 5 . . . . . . . Record 4 | . 4 . . . . . . . Dispatch Records 1 | . 1 . . . . . . . Fabricator Hacks 4 | . . . . . . . 2 2 Network Status 1 | . . . . . . . . 1 Load Schematic 2 | . . . . . . . 1 1 Build 1 | . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 4 | . 1 . . . . . 1 2 Full Trace Events 3 | . . . . . . . 1 2 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . . . Robots Built 3 | . . . . . . . 3 . Authchips . | . . . . . . . . . Time 49 | . . . . . . . 49 . Total Robot Build Rating 6 | . . . . . . . 6 . Part Schematics Acquired 15 | . . . . . 15 . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Total Allies 16 | . . . . . 6 . 6 4 Largest Group 6 | . . . . . 6 6 6 4 Highest-Rated Group 240 | . . . . . 213 213 240 112 Highest-Rated Ally 70 | . . . . . 42 42 70 70 Zionite Dispatches 2 | . . . . . . . 1 1 Light 1 | . . . . . . . 1 . Fire 1 | . . . . . . . . 1 Total Orders . | . . . . . . . . . Ally Attacks 143 | . . . . . . 30 80 33 Total Damage 2818 | . . . . . . 814 1562 442 Kills 32 | . . . . . . 8 17 7 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 5 | . . . . 2 1 2 . . Drone Launches 2 | . . . . . . . . 2 Drone Recoveries 1 | . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Turns Passed 6765 | 2227 372 272 24 147 1281 674 1095 673 Spaces Moved 3288 | 105 246 199 27 177 1307 352 436 439 Core 161 | 17 . . . . . . . 144 Treads 786 | 88 172 . . . . 171 355 . Legs 615 | . 74 176 . . . . 81 284 Wheels 1726 | . . 23 27 177 1307 181 . 11 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 80 80 80 80 105 160 50 Average Speed 131 | 153 147 116 80 80 90 176 229 136 Slowest Speed 240 | 160 160 190 80 80 105 240 240 200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 33 | 22 40 28 6 40 89 51 15 11 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . Scrap Searched 2 | . . . . . 2 . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed . | . . . . . . . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Total 5617 | 2168 254 219 28 180 1405 395 484 484 Wait 2163 | 2052 . 6 . . 73 28 . 4 Move 3280 | 104 245 198 26 176 1306 351 435 439 Hop . | . . . . . . . . . Pick Up 27 | 6 3 1 . 1 7 2 4 3 Fast Attach 29 | 6 1 . . . 3 . 12 7 Attach 14 | . 2 2 1 . 1 2 . 6 Detach . | . . . . . . . . . Swap 9 | . 1 1 . . 1 3 3 . Drop 23 | . 2 . . . 8 3 8 2 Fire 47 | . . 10 1 1 4 3 18 10 Melee 14 | . . . . . . 3 . 11 Ram 2 | . . . . . . . . 2 Kick 1 | . . 1 . . . . . . Crush 4 | . . . . . . . 4 . Escape Stasis . | . . . . . . . . . Rewire 4 | . . . . 2 2 . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat / [Sub]) -9/Materials -9/Mines (discovered 2 exits: Exi / *Zio) -7/Zion -6/Proximity Caves -6/Factory -5/Factory (discovered 1 exit: Upp) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 2124 | -11/Scrapyard | Assembled infested the area 2228 | -11/Scrapyard | Entered Materials 2229 | -10/Materials | Build established: Mutant 2463 | -10/Materials | Discovered new exit (range 10) 2545 | -10/Materials | Discovered new exit (range 16) 2600 | -10/Materials | Entered Mines 2673 | -10/Mines | Discovered new exit (range 9) 2683 | -10/Mines | Discovered new exit (range 10) 2789 | -10/Mines | Assembled infested the area 2872 | -10/Mines | Entered Materials 2872 | -9/Materials | Evolved 2 slots: Utility x2 2878 | -9/Materials | Lost 3 parts (1p1n1w) 2884 | -9/Materials | Discovered new exit (range 16) 2896 | -9/Materials | Entered Mines 3017 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3030 | -9/Mines | Identified exit to Exiles 3043 | -9/Mines | Entered Zion 3115 | -7/Zion | Found CR-A16's Pointy Stick 3120 | -7/Zion | Discovered new exit (range 15) 3163 | -7/Zion | Learned location of Warlord (-5) 3194 | -7/Zion | Found Prototype Processor 3194 | -7/Zion | Identified Exp. Core Analyzer 3197 | -7/Zion | Found Prototype Processor 3197 | -7/Zion | Identified Exp. Target Analyzer 3354 | -7/Zion | Learned Factory emergency access door positions 3362 | -7/Zion | Gained Derelict followers 3434 | -7/Zion | Met Imprinter 3458 | -7/Zion | Imprinted 3460 | -7/Zion | Declared Zion's savior 3739 | -7/Zion | Found Prototype Device 3741 | -7/Zion | Identified Bomb Factory No. 2 4324 | -7/Zion | Entered Proximity Caves 4324 | -6/Proximity Caves | Accompanied by 6 allies 4556 | -6/Proximity Caves | Spotted B-75 Beast 4573 | -6/Proximity Caves | Allies destroyed B-75 Beast 4775 | -6/Proximity Caves | Learned Factory stockpile data 4940 | -6/Proximity Caves | Discovered new exit (range 11) 4998 | -6/Proximity Caves | Entered Factory 4998 | -6/Factory | Accompanied by 6 allies 4998 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x4 5203 | -6/Factory | Lost 4 allies 5600 | -6/Factory | Fabricated B-36 Bruiser? 5617 | -6/Factory | Zion Light squad teleported in 5768 | -6/Factory | Build established: Scavenger-Skirmisher 5847 | -6/Factory | Lost 3 allies 6053 | -6/Factory | Discovered new exit (range 4) 6056 | -6/Factory | Identified exit to Factory 6093 | -6/Factory | Entered another Factory area 6093 | -5/Factory | Accompanied by 3 allies 6093 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6094 | -5/Factory | Identified exit to Upper Caves 6322 | -5/Factory | Lost 3 allies 6341 | -5/Factory | Build established: Scavenger-Mutant 6383 | -5/Factory | Zion Fire squad teleported in 6395 | -5/Factory | Lost 6 parts (2p1n1u2w) 6704 | -5/Factory | Core integrity fell below 50% 6730 | -5/Factory | Core integrity fell below 20% 6730 | -5/Factory | System corruption reached 10% 6760 | -5/Factory | Lost 15 parts (2p4n7u2w) 6766 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 06696_ Angular Momentum Engine destroyed. 06700_ T-07 Excavator is excavating. 06704_ Wheel destroyed. 06705_ Critical hit (Burn: +37). 06708_ T-07 Excavator is excavating. 06718_ Gravity Neutralizer destroyed. 06718_ Plasma Rifle destroyed. 06721_ System corrupted: Component data lost. 06725_ W-25 Informer sends out distress signal. 06728_ P-70 Sage Hpw. Shock Rifle severed. 06729_ Phasing Sabre destroyed. 06731_ Slammed into P-70 Sage. 06731_ U-05 Engineer lays Concrete. 06738_ Slammed into U-05 Engineer. 06738_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 06738_ U-05 Engineer lays Concrete. 06742_ System corrupted: Component data lost. 06758_ Acquired Imp. Carbon-fiber Leg. 06766_ System corrupted: Heat flow error (+293). Map ----- +----------------------------------------------------+ | # #???????????????????????????????? | | # # #???????????????????????????????? | | # # #### ##########??????????????????????? | | # ###??# ?????????????????? | | # #????# #?????????????????? | | [# #????# ^ #?????????????????? | | ## #????# ??????????????????? | | ! #????# ??????????????????? | | #????# ################ ??????????????????? | | ####????+ ???????????????# ###############???? | | #????# #??????????????# % #???? | | #????# #??????????????# #???? | | #????# #??????????????# #???? | | #????# #??????????????# ! #??## | | #????# #??????????????# !% #??? | | #???## ##?????????????#########/##### ##### | | ##### ####???????????# # ##" | | / #???######### # # | | ##### ## #???# ## # # | | #+##???###### #???#"""" ## / # | | # #???????### ###?#"""" ## # # | | # ######### #?#"""" ## # # | | # #?#"""" ## # # | | + #?# ## # # | | # #?######+## # # | | ## ######## #?????# @# # %+% | | ## #????#####+######### p% # # | | ## #????# %+ # # # | | ## #????# #%% % ############## + | | ## #????# """ # #??###########+#+####### | | ## #????# """ # #??# # " # | | ## #????# """ # % #??# """ # " " "T" # | | ## #????# # #??# """ # " " # | | ?# #????# # #### """ # " " # | | ?# #????# # # #!!! " " # | | ?# ################ % # """ #!!! " " # | | ?# + """ #!! " " # | | ?# % # """ # " " # | | ?# # # = " " # | | ?########### T###"############! |# " " ? | | ???????????####?###??????????# # ? ? | | ?????????????????????????????#############?#?####? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 27 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 150 Resistance: KI 20 Evasion (%) 65 Target Analysis 10 Recoil Reduction 2 Particle Charging 15 Item Schematics ----------------- Lightning Gun | -7/Zion | Archive Hvy. Pick | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Neutrino Core | -7/Zion | Archive Enh. Gauss Cannon | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Stasis Canceller | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Focal Shield | -7/Zion | Archive Robot Schematics ------------------ B-36 Bruiser | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive Fabricated ------------ B-36 Bruiser | x3 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Curiosity Killed The Cat I'm Back, Baby! My Command Is Your Wish Challenges ------------ None Game ------ Seed UltimateLobotomyActivator Manual? 0 Play Time 01:09:48 Cumulative 9.0 hours Start 2024.08.22 @ 11:03:37 End 2024.08.27 @ 11:09:37 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 20 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 03f9ff6d-31ef-479e-9186-76364da8a091