Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.08 @ 17:56:41 Player: zacyquack Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (20) 100 Value Destroyed (564) 564 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-27) -27 TOTAL SCORE: 1737 Bonus ------- Friendly Fire -27 Cogmind --------- Core Integrity 0/400 Matter 253/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (400) Ox7 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit Launcher Guidance Computer Core Shielding Hacking Suite > --- WEAPON (2) ------- Beam Cannon > --- INVENTORY (15) --- Improved Heat Sink Launcher Guidance Computer Datajack Proton Bomb Trap Proton Bomb Trap Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads > --- UTILITY ---------- Large Storage Unit Targeting Computer Launcher Guidance Computer Hacking Suite > --- WEAPON ----------- Assault Rifle Grenade Launcher > --- INVENTORY -------- Ion Engine Improved Heat Sink Launcher Guidance Computer Beam Cannon Beam Cannon Beam Cannon Assault Rifle Datajack Proton Bomb Trap Proton Bomb Trap Proton Bomb Trap [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Core Shielding Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 18 | 6 4 . 8 Power 3 | 1 . . 2 Engine 3 | 1 . . 2 Core . | . . . . Reactor . | . . . . Propulsion 2 | 2 . . . Treads 2 | 2 . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 2 . 3 Device . | . . . . Storage 2 | 1 1 . . Processor 2 | . 1 . 1 Hackware 1 | . . . 1 Protection 1 | . . . 1 Artifact . | . . . . Weapon 7 | 2 2 . 3 Energy Gun 1 | 1 . . . Energy Cannon 3 | . . . 3 Ballistic Gun 2 | 1 1 . . Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 10 | . . 1 9 Power 2 | . . . 2 Propulsion 2 | . . 1 1 Utility 1 | . . . 1 Weapon 5 | . . . 5 Highest Loss Streak 8 | . . 1 8 To Critical Strikes . | . . . . Average Backups 7 | 2 6 8 6 Power 1 | 1 1 1 . Propulsion . | . . . . Utility 1 | . . 2 2 Weapon 4 | . 4 4 2 Tool/Special . | . . . . Unused Backups 3 | . . . 3 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Tool/Special 1 | . . . 1 Average Slot Usage (%) 93 | . 96 96 67 Engine 13 | . 14 14 5 Treads 24 | . 28 24 4 Storage 13 | . 14 14 11 Processor 12 | . 10 14 16 Ballistic Gun 17 | . 22 14 7 Launcher 8 | . 3 14 4 Peak Build Rating 16 | 6 8 8 16 Average Rating 7 | 3 7 7 13 On Entrance 5 | . 6 8 8 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 30 | 14 30 30 30 Greatest Support 40 | 40 40 40 20 Greatest Overweight (x) 9 | 1 . 1 9 Average Overweight (x) . | . . . 2 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 7 13 15 15 Most Carried 14 | 6 9 14 13 Average Carried 8 | 2 6 10 8 Final Capacity 15 | 8 15 15 15 Final Carried 14 | 1 9 14 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 653 | 215 173 216 49 Remotely . | . . . . Salvage Created 527 | . 249 72 206 Parts 40 | . 20 10 10 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 18 | . 8 5 5 Guns 6 | . 5 1 . Cannons 5 | . . . 5 AOE 7 | . 3 4 . Classes Destroyed 7 | . 4 2 1 Builder 1 | . . 1 . Operator 1 | . 1 . . Watcher 1 | . 1 . . Swarmer 5 | . 3 2 . Grunt 11 | . 5 2 4 Duelist 1 | . . . 1 Assembled 1 | . . 1 . Best Kill Streak 5 | . 5 2 4 Combat Bots Only 5 | . 5 2 4 Max Kills in Single Turn 2 | . 2 2 1 Gunslinging . | . . . . Exploded 2 | . 2 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 181 | . 25 29 127 Missed 54 | . 8 6 40 Hits 127 | . 17 23 87 Melee 8 | . . . 8 Projectile 119 | . 17 23 79 AOE 2 | . . 2 . Damage Taken 1675 | . 183 365 1127 Core 471 | . 24 46 401 Absorbed by Shields . | . . . . Redirected to Shielding 25 | . . . 25 Core Remaining (%) 86 | 100 . 72 . Volleys Fired 53 | . 28 11 14 Largest 2 | . 2 2 2 Hottest 120 | . 50 50 120 Shots Fired 105 | . 56 21 28 Gun 69 | . 50 11 8 Cannon 19 | . . . 19 Launcher 17 | . 6 10 1 Special . | . . . . Kinetic 69 | . 50 11 8 Thermal 19 | . . . 19 Explosive 17 | . 6 10 1 Electromagnetic . | . . . . Robot Hit Streak 10 | . 10 7 6 Robot Miss Streak 5 | . 5 2 5 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 57 | . 29 13 15 Core Hits 32 | . 15 10 7 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1340 | . 593 403 344 Guns 387 | . 302 63 22 Cannons 263 | . . . 263 Explosions 688 | . 290 340 58 Melee . | . . . . Ramming 2 | . 1 . 1 Kinetic 387 | . 302 63 22 Thermal 263 | . . . 263 Explosive 688 | . 290 340 58 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 36 | . 18 . 18 Projectiles 3 | . . . 3 Explosions 33 | . 18 . 15 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 115 | . 6 69 40 Shots 7 | . 1 5 1 Rammed 3 | . 1 . 2 Targets Rammed 3 | . 1 . 2 Kicked . | . . . . Crushed . | . . . . Highest Temperature 270 | . 11 7 270 Average Temperature 77 | . 5 3 101 Received Heat Transfer 525 | . 90 75 360 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 555 | . . . 555 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 130 | . 130 73 80 Initial 25 | . . 25 . Average 29 | . 48 13 14 Influence Increases 583 | . 277 146 160 Destroy 0b10 Robot/C 340 | . 160 80 100 Destroy 0b10 Robot/NC 15 | . 10 5 . Destroy Leader 62 | . 32 10 20 Successful Hack 22 | . 18 . 4 Disable Machine 45 | . 15 . 30 Destroy Structure 84 | . 27 51 6 Lose Combat Pursuer 15 | . 15 . . Influence Decreases 523 | . 212 211 100 Entered New Map 40 | . . 40 . Time Decay 407 | . 212 161 34 Lost Part 76 | . . 10 66 Squads Dispatched 4 | . 3 . 1 Investigation 3 | . 2 . 1 Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 35 | . 17 8 10 Peak Tracking Total 4 | . 4 3 4 Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Most Traps Carried 4 | . . 4 3 Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 3 | . 1 . 2 Max in Single Turn 2 | . 1 . 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 6 | . 5 . 1 Terminals 5 | . 4 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 24 | . 21 . 3 Successful 12 | . 11 . 1 Failed 12 | . 10 . 2 Catastrophic 3 | . 3 . . Database Lockouts . | . . . . Manual 10 | . 10 . . Terminals 16 | . 13 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 8 | . 8 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 6 . 1 Branch Access Points 1 | . 1 . . Alert Level 1 | . 1 . . Locate Traps 1 | . 1 . . Recall Investigation 1 | . 1 . . Recall Reinforcements 1 | . 1 . . Zone Layout 2 | . 1 . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 5 | . 5 . . Process 1 | . 1 . . Report Inventory 2 | . 2 . . Retrieve Matter 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 5 . 1 Full Trace Events 3 | . 2 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter 6 | . 6 . . Retrieved Matter 6 | . 6 . . Retrieved Components 4 | . 4 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1852 | 56 848 785 163 Spaces Moved 950 | 34 467 414 35 Core 23 | 14 . . 9 Treads 927 | 20 467 414 26 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 240 Average Speed 169 | 130 160 174 288 Slowest Speed 500 | 160 160 240 500 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 28 | 4 50 55 5 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 2 | . . 2 . Spaces Dug . | . . . . Terrain Destroyed 111 | . 30 76 5 Melee . | . . . . Projectile . | . . . . AOE 111 | . 30 76 5 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1081 | 46 511 459 65 Wait 26 | . . 24 2 Move 947 | 33 466 413 35 Hop . | . . . . Pick Up 26 | 7 10 8 1 Fast Attach . | . . . . Attach 17 | 6 2 . 9 Detach 1 | . 1 . . Swap 2 | . 2 . . Drop 6 | . 1 3 2 Fire 53 | . 28 11 14 Melee . | . . . . Ram 2 | . . . 2 Kick . | . . . . Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 151 | -10/Materials | Identified exit to Mines 313 | -10/Materials | Build established: Mutant 673 | -10/Materials | Discovered new exit (range 13) 905 | -10/Materials | Entered Mines 990 | -10/Mines | Met a Derelict bent on vengeance 1133 | -10/Mines | Found a hidden stash of uninstalled traps 1326 | -10/Mines | Learned 4 Materials zone layouts 1372 | -10/Mines | Discovered new exit (range 11) 1486 | -10/Mines | Assembled infested the area 1491 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1690 | -10/Mines | Entered Materials 1690 | -9/Materials | Evolved 2 slots: Utility x2 1802 | -9/Materials | Core integrity fell below 50% 1817 | -9/Materials | Core integrity fell below 20% 1835 | -9/Materials | Lost 8 parts (2p1n1u4w) 1853 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01794_ Dropped Proton Bomb Trap. 01795_ Acquired Core Shielding. 01795_ Beam Cannon destroyed. 01804_ Ion Engine destroyed. [Achievement: Hydra] 01821_ G-34 Mercenary destroyed. 01821_ U-05 Engineer lays Concrete. 01824_ Heat Sink melted. 01824_ G-34 Mercenary destroyed. 01824_ U-05 Engineer lays Concrete. 01827_ G-34 Mercenary destroyed. 01828_ U-05 Engineer builds a Wall. 01830_ G-34 Mercenary destroyed. 01833_ U-05 Engineer lays Concrete. 01837_ U-05 Engineer builds a Wall. 01839_ U-05 Engineer lays Concrete. 01842_ Acquired 49 matter. 01843_ U-05 Engineer builds a Door. 01846_ Assault Rifle destroyed. 01846_ Slammed into S-10 Pest. 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