Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.17 @ 06:00:59 Player: Peace Result: Core destroyed Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (130) 650 Value Destroyed (4148) 4148 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (615) 615 TOTAL SCORE: 10633 Bonus ------- High Alert Combat Kills 475 Follower Combat Kills 140 Cogmind --------- Core Integrity 0/1150 Matter 120/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (350) Ox6 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Improved Targeting Computer Layered Heavy Armor Plating > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Improved Medium Treads Carbon-fiber Leg Flexi-carbon Leg Airjet Antigrav System > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Improved Cooling System Large Storage Unit Enhanced Optical Array Improved Light Armor Plating Advanced Shield Generator > --- WEAPON ----------- High-powered Shock Rifle Heavy Laser Gauss Rifle Great Axe > --- INVENTORY -------- Improved Ion Engine Improved Deuterium Engine Improved Heat Sink Plasma Rifle Flak Gun Magnetic Acceleration Cannon Enhanced Gauss Cannon Rocket Launcher Great Axe [Rating: 73] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Airjet Flight Unit Experimental Cesium-ion Thruster Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Protection Improved Light Armor Plating Weapon High-powered Shotgun Energy Gun Heavy Particle Gun Ballistic Gun High-powered Shotgun Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Impact Weapon Shock Maul Slashing Weapon Makeshift Sword Build | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Fac Slots Evolved 12 | . . . . . 4 . 2 2 2 2 Power 1 | . . . . . . . . . . 1 Propulsion 3 | . . . . . 2 . . . 1 . Utility 6 | . . . . . 1 . 1 2 1 1 Weapon 2 | . . . . . 1 . 1 . . . Parts Attached 182 | . . 1 1 5 12 44 48 12 47 12 Power 14 | . . . . 1 1 5 1 1 2 3 Engine 9 | . . . . 1 1 3 . . 2 2 Core 4 | . . . . . . 2 1 1 . . Reactor 1 | . . . . . . . . . . 1 Propulsion 60 | . . 1 . 2 8 12 12 3 20 2 Treads 14 | . . . . . 2 6 3 2 1 . Leg 29 | . . 1 . 2 6 6 7 1 6 . Wheel 1 | . . . . . . . . . 1 . Hover 10 | . . . . . . . 2 . 8 . Flight 6 | . . . . . . . . . 4 2 Utility 54 | . . . . 1 2 11 17 6 12 5 Device 22 | . . . . . . 4 8 3 6 1 Storage 4 | . . . . . . . 2 1 . 1 Processor 10 | . . . . . 1 2 2 1 4 . Hackware . | . . . . . . . . . . . Protection 18 | . . . . 1 1 5 5 1 2 3 Artifact . | . . . . . . . . . . . Weapon 54 | . . . 1 1 1 16 18 2 13 2 Energy Gun 14 | . . . . . . 7 4 . 3 . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 18 | . . . . . . 5 10 1 2 . Ballistic Cannon 4 | . . . . . . . 1 1 2 . Launcher 6 | . . . . . . . 3 . 2 1 Special Weapon . | . . . . . . . . . . . Impact Weapon 5 | . . . . . 1 4 . . . . Slashing Weapon 7 | . . . 1 1 . . . . 4 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . . 4 2 . 1 . Parts Lost 82 | . . . . . 5 17 17 1 24 18 Power 7 | . . . . . 1 1 1 . 1 3 Propulsion 30 | . . . . . 2 8 5 . 10 5 Utility 20 | . . . . . 1 2 4 . 6 7 Weapon 25 | . . . . . 1 6 7 1 7 3 Highest Loss Streak 15 | . . . . . 3 12 6 1 15 12 Average Slot Usage (%) 85 | . 85 85 85 96 83 89 91 98 83 43 Engine 6 | . 14 14 14 14 7 6 4 . 1 4 Core 1 | . . . . . . 2 2 6 3 . Treads 9 | . . . . . 9 18 17 5 4 . Leg 15 | . 28 28 28 28 25 14 8 20 8 . Hover 1 | . . . . . . . 2 . 7 . Flight 1 | . . . . . . . . . . 12 Device 8 | . . . . . . 10 11 18 13 2 Storage 6 | . 14 14 14 14 9 . 5 6 4 1 Processor 4 | . . . . . 8 5 1 3 8 14 Protection 5 | . . . . 11 4 5 7 8 6 2 Energy Gun 9 | . 28 28 20 2 . 11 8 7 4 . Ballistic Gun 6 | . . . . . . 9 15 9 4 . Ballistic Cannon 1 | . . . . . . . 1 7 2 . Slashing Weapon 3 | . . . 7 25 14 1 . . 3 3 Naked Turns . | . . . . . . . . . . . Heaviest Build 60 | 11 11 11 11 16 20 33 48 55 58 60 Greatest Support 80 | 20 20 20 20 20 30 80 80 40 60 44 Greatest Overweight (x) 13 | . . . . . . 4 4 1 13 8 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 6 6 6 6 6 6 6 8 10 10 4 Average Capacity 6 | 6 6 6 6 6 6 4 7 8 9 4 Most Carried 10 | 5 4 6 6 6 6 6 8 10 10 4 Average Carried 5 | 5 4 5 5 6 5 3 6 7 8 2 Final Capacity 10 | 6 6 6 6 6 6 4 8 10 4 4 Final Carried 10 | 4 4 6 6 6 6 4 8 10 4 . Class Distribution -------------------- 38% | Scavenger-Tank 18% | Mutant 16% | Scavenger-Mutant 9% | Commander-Mutant 7% | Sprinter 5% | Scavenger-Skirmisher 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Commander-Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Tank | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Mutant | -5/Factory Sprinter | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Fac Matter Collected 2845 | 200 . 10 10 50 105 601 1221 130 497 21 Remotely . | . . . . . . . . . . . Salvage Created 5241 | . . 92 43 371 716 1282 1711 130 822 74 Parts 241 | . . 3 . 19 24 70 84 10 26 5 Haulers Intercepted 7 | . . . . . . 5 1 1 . . Recyclers Shooed 9 | . . . . . 2 1 3 . 3 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Fac Combat Hostiles Destroyed 87 | . . 2 . 9 8 18 31 1 14 4 Melee 30 | . . . . 9 8 5 . . 7 1 Guns 45 | . . 2 . . . 13 26 1 3 . Cannons 2 | . . . . . . . 1 . 1 . AOE 10 | . . . . . . . 4 . 3 3 Classes Destroyed 14 | . . 1 . 3 2 6 2 . . . Worker 12 | . . . . . . 6 2 . 4 . Builder 8 | . . . . . . . 8 . . . Hauler 7 | . . . . . . 5 1 1 . . Recycler 10 | . . . . 2 3 2 3 . . . Mechanic 1 | . . . . . . 1 . . . . Operator 2 | . . . . . . 2 . . . . Watcher 3 | . . . . . 1 1 1 . . . Swarmer 21 | . . . . 6 . 5 7 . . 3 Grunt 40 | . . 2 . 2 6 5 16 . 9 . Brawler 3 | . . . . 1 1 . . . 1 . Duelist 2 | . . . . . . 2 . . . . Sentry 13 | . . . . . 1 5 6 1 . . Hunter 2 | . . . . . . 1 . . 1 . Programmer 6 | . . . . . . . 2 . 3 1 Best Kill Streak 13 | . . 2 . 8 6 5 13 1 4 2 Combat Bots Only 7 | . . 2 . 6 3 4 7 1 4 2 Max Kills in Single Turn 5 | . . 1 . 1 1 4 5 1 2 2 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . . . . . 2 . 2 2 Melee 1 | . . . . 1 1 1 . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Fac Damage Taken 12999 | . . 108 . 247 820 1817 2697 66 2982 4262 Core 2328 | . . 30 . 46 125 301 227 . 411 1188 Absorbed by Shields 307 | . . . . . . . . 24 283 . Core Remaining (%) 69 | 100 . . . 69 . 22 67 100 58 . Volleys Fired 185 | . . 5 . . . 71 79 4 25 1 Largest 4 | . . 2 . . . 3 4 4 4 1 Hottest 188 | . . 90 . . . 130 188 188 159 33 Shots Fired 511 | . . 10 . . . 167 266 14 53 1 Gun 478 | . . 10 . . . 167 254 9 38 . Cannon 26 | . . . . . . . 8 5 13 . Launcher 7 | . . . . . . . 4 . 2 1 Special . | . . . . . . . . . . . Kinetic 289 | . . . . . . 65 177 9 38 . Thermal 148 | . . 5 . . . 52 81 1 9 . Explosive 7 | . . . . . . . 4 . 2 1 Electromagnetic 67 | . . 5 . . . 50 4 4 4 . Robot Hit Streak 17 | . . 5 . . . 17 17 5 13 2 Robot Miss Streak 9 | . . 1 . . . 3 9 2 5 . Penetration Max . | . . . . . . . . . . . Secondary Targets 11 | . . 1 . . . 2 8 . . . Max Gunslinging Chain 1 | . . 1 . . . 1 1 . . . Shots Hit Robots 466 | . . 8 4 21 34 125 183 9 78 4 Core Hits 266 | . . 5 3 11 14 56 112 8 50 7 Critical Hits 5 | . . . . . 1 . 2 . 2 . Critical Kills 4 | . . . . . 1 . 2 . 1 . Critical Parts Destroyed 1 | . . . . . . . . . 1 . Melee Attacks 199 | . . . 4 39 46 38 . . 42 30 Impact 21 | . . . . . 4 17 . . . . Slashing 178 | . . . 4 39 42 21 . . 42 30 Piercing . | . . . . . . . . . . . Sneak Attacks 17 | . . . 1 4 2 5 . . 5 . Combat Hostiles 1 | . . . 1 . . . . . . . Follow-up Attacks 12 | . . . . 2 7 1 . . 2 . Damage Inflicted 13244 | . . 117 492 995 1274 2651 4355 285 2770 305 Guns 5267 | . . 117 . . . 1432 2993 149 576 . Cannons 325 | . . . . . . . 59 85 181 . Explosions 1985 | . . . . . . 157 1256 47 367 158 Melee 5510 | . . . 492 995 1274 1038 . . 1567 144 Ramming 157 | . . . . . . 24 47 4 79 3 Kinetic 3176 | . . . . . . 451 2004 171 550 . Thermal 2469 | . . 50 . . . 599 1623 47 150 . Explosive 1167 | . . . . . . . 642 . 367 158 Electromagnetic 765 | . . 67 . . . 539 39 63 57 . Impact 652 | . . . . . 74 578 . . . . Slashing 4858 | . . . 492 995 1200 460 . . 1567 144 Piercing . | . . . . . . . . . . . Highest Corruption 16 | . . . . . 1 1 7 . 16 10 Average Corruption 5 | . . . . . 1 1 7 . 8 9 Corruption Purged . | . . . . . . . . . . . Effects 102 | . . . . . 2 9 46 . 35 10 Message Errors 17 | . . . . . 1 3 8 . 5 . Matter Fused 17 | . . . . . . . 9 . 5 3 Heat Flow Errors 7 | . . . . . . . 3 . 3 1 Energy Discharges 11 | . . . . . . 1 3 . 6 1 Parts Rejected 1 | . . . . . . . 1 . . . Data Loss (minor) 16 | . . . . . 1 2 7 . 5 1 Data Loss (major) 2 | . . . . . . . 2 . . . Misfires 1 | . . . . . . . 1 . . . Misdirections 5 | . . . . . . . . . 3 2 Targeting Errors 25 | . . . . . . 3 12 . 8 2 Overload Shots . | . . . . . . . . . . . Overflow Damage 907 | . . . 51 166 92 254 152 24 120 48 Projectiles . | . . . . . . . . . . . Explosions 178 | . . . . . . 2 152 24 . . Melee 729 | . . . 51 166 92 252 . . 120 48 Knockbacks 14 | . . . . . 1 3 4 . 6 . Impact 7 | . . . . . 1 2 2 . 2 . Kinetic 5 | . . . . . . . 1 . 4 . Secondary 2 | . . . . . . 1 1 . . . Self-Inflicted Damage 444 | . . . . . . 48 322 49 25 . Shots 7 | . . . . . . 1 5 1 . . Rammed 21 | . . . . . . 2 7 1 5 6 Targets Rammed 32 | . . . . . . 5 12 1 8 6 Kicked 7 | . . . . . . . 4 . 3 . Crushed 4 | . . . . . . 3 1 . . . Highest Temperature 503 | . . 207 . . . 324 503 96 268 135 Average Temperature 73 | . . 109 . . . 73 87 55 51 21 Received Heat Transfer 2837 | . . 57 . 36 414 348 771 . 722 489 Effects 4 | . . . . . . 1 3 . . . Energy Bleed 1 | . . . . . . 1 . . . . Interference 2 | . . . . . . . 2 . . . Matter Decay 1 | . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 3 | . . . . . . 3 . . . . Impact Corruptions 10 | . . . . . . 9 . . 1 . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 5 | . . . . . . . 4 . 1 . Heat Transferred 4369 | . . 148 . . . 1336 2548 50 287 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . 4 . 1 . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Fac Peak Influence 942 | . 6 51 . 220 312 431 942 497 284 277 Initial 452 | . . 1 . . 85 127 156 452 148 37 Average 313 | . 1 45 . 107 181 219 591 441 178 79 Maximum Alert Level 3 | . . . . 1 1 2 3 2 1 1 Low Security (%) 45 | 100 100 100 . 72 57 38 27 . 63 92 Level 1 28 | . . . . 27 42 60 7 21 36 7 Level 2 8 | . . . . . . . 4 78 . . Level 3 17 | . . . . . . . 60 . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 20 | . 1 . . . 1 4 10 . 2 2 Investigation 3 | . . . . . . 2 1 . . . Extermination 4 | . . . . . . . 2 . 1 1 Reinforcement 9 | . 1 . . . 1 2 3 . 1 1 Assault 1 | . . . . . . . 1 . . . Garrison 3 | . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Fac Distress Signals 8 | . 1 . . . 1 . 4 . 2 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 157 | . 3 2 . 17 14 29 46 1 22 23 Peak Tracking Total 14 | . 5 2 . 14 5 6 9 1 6 7 Tactical Retreats 12 | . . . . . . 1 2 . 4 5 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Fac Traps Triggered 5 | . . . . . . 4 . 1 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Fac Machines Disabled 13 | . . . . . . 3 8 . . 2 Max in Single Turn 5 | . . . . . . 1 5 . . 1 Garrison Access 1 | . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Fac Machines Accessed 11 | . 1 . 4 . . 2 2 1 1 . Terminals 6 | . 1 . . . . 2 1 1 1 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . Total Hacks 66 | . 3 . 49 . . 5 5 2 2 . Successful 54 | . 3 . 49 . . . 1 . 1 . Failed 12 | . . . . . . 5 4 2 1 . Catastrophic 2 | . . . . . . . . 2 . . Database Lockouts . | . . . . . . . . . . . Manual 11 | . 3 . . . . 3 2 2 1 . Terminals 14 | . 3 . . . . 5 2 2 2 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . . . . 3 . . . Terminal Hacks 53 | . 2 . 49 . . . 1 . 1 . Record 50 | . . . 49 . . . . . 1 . Prototype ID Bank 2 | . 1 . . . . . 1 . . . Locate Traps 1 | . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . . . . Terminals 1 | . 1 . . . . . . . . . Track 1 | . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 6 | . 1 . . . . 2 1 1 1 . Full Trace Events 2 | . . . . . . 1 1 . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired 5 | . . . 5 . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Fac Total Allies 6 | . . . 5 . . 1 . . . . Largest Group 5 | . . . 5 . . 1 1 . . . Highest-Rated Group 99 | . . . 64 . . 99 99 . . . Highest-Rated Ally 99 | . . . 21 . . 99 99 . . . Total Orders . | . . . . . . . . . . . Ally Attacks 10 | . . . . . . 10 . . . . Total Damage 706 | . . . . . . 706 . . . . Kills 5 | . . . . . . 5 . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Fac Turns Passed 6413 | 1 82 72 1083 276 254 1239 1509 511 920 466 Spaces Moved 4011 | 1 69 46 835 156 123 545 775 323 521 617 Core 2 | . . . . . . 1 . . 1 . Treads 805 | . . . . . 2 393 407 3 . . Legs 2365 | 1 69 46 835 156 121 151 367 320 299 . Wheels 2 | . . . . . . . . . 2 . Hover 106 | . . . . . . . 1 . 105 . Flight 731 | . . . . . . . . . 114 617 Fastest Speed 19 | 120 120 120 120 120 120 120 120 120 19 19 Average Speed 114 | 120 120 120 120 120 120 151 145 139 105 27 Slowest Speed 745 | 120 120 120 120 120 160 250 270 180 700 745 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 26 | . . . . . . . . . . 26 Cave-ins Triggered 2 | . . . . . . . 1 . . 1 Exploration Rate (%) 28 | 2 15 18 92 41 11 68 21 11 18 15 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . . . . . . Spaces Dug 29 | . . . . . . . 4 . 2 23 Terrain Destroyed 211 | . . . . . . 17 103 9 14 68 Melee 25 | . . . . . . . . . 2 23 Projectile 8 | . . . . . . . 3 1 4 . AOE 178 | . . . . . . 17 100 8 8 45 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Fac Total 5105 | 2 68 52 912 210 188 768 975 374 763 793 Wait 349 | . . . . 12 10 35 37 19 91 145 Move 3956 | . 68 45 834 155 122 544 774 322 520 572 Hop 19 | . . . . . . . . . . 19 Pick Up 27 | . . 1 1 . 2 6 6 6 2 3 Fast Attach 111 | . . . 1 2 4 35 24 9 29 7 Attach 35 | . . . . . 3 6 10 1 10 5 Detach 21 | . . . . . . 6 6 1 7 1 Swap 36 | . . 1 . 3 5 3 14 2 8 . Drop 81 | 2 . . 2 3 4 20 13 9 23 5 Fire 185 | . . 5 . . . 71 79 4 25 1 Melee 184 | . . . 4 35 38 37 . . 40 30 Ram 5 | . . . . . . . . . . 5 Kick 15 | . . . . . . . 6 1 8 . Crush 11 | . . . . . . 5 6 . . . Escape Stasis . | . . . . . . . . . . . Rewire 70 | . . . 70 . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines (discovered 2 exits: [*Mat x2]) -8/Materials -8/Storage -7/Factory -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 0) 2 | -11/Scrapyard | Entered Materials 20 | -10/Materials | Discovered new exit (range 10) 84 | -10/Materials | Entered Mines 150 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 151 | -10/Mines | Discovered new exit (range 5) 156 | -10/Mines | Entered Exiles 156 | -10/Exiles | Found Exiles lab destroyed 315 | -10/Exiles | Build established: Mutant 317 | -10/Exiles | Learned location of Zion (-7) 885 | -10/Exiles | Discovered new exit (range 12) 928 | -10/Exiles | Build established: Commander-Mutant 1239 | -10/Exiles | Entered Mines 1475 | -9/Mines | Discovered new exit (range 6) 1503 | -9/Mines | Discovered new exit (range 9) 1509 | -9/Mines | Assembled infested the area 1515 | -9/Mines | Entered Materials 1515 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1552 | -8/Materials | Build established: Mutant 1694 | -8/Materials | Discovered new exit (range 16) 1769 | -8/Materials | Entered Storage 1805 | -8/Storage | Core integrity fell below 50% 1842 | -8/Storage | Lost 12 parts (2p7n1u2w) 2700 | -8/Storage | Met 01-MTF 2728 | -8/Storage | Discovered new exit (range 15) 3008 | -8/Storage | Entered Factory 3008 | -7/Factory | Accompanied by 1 ally (01-MTF) 3008 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3013 | -7/Factory | 01-MTF left 3332 | -7/Factory | Crushed by falling debris 3363 | -7/Factory | Lost 3 parts (2u1w) 3634 | -7/Factory | Build established: Scavenger-Tank 3924 | -7/Factory | Lost 3 parts (1n2w) 4004 | -7/Factory | Destroyed 7 combat bots 4007 | -7/Factory | Lost 6 parts (1p2n1u2w) 4458 | -7/Factory | Discovered new exit (range 12) 4517 | -7/Factory | Entered another Factory area 4517 | -6/Factory | Evolved 2 slots: Utility x2 4935 | -6/Factory | Discovered new exit (range 16) 5028 | -6/Factory | Entered another Factory area 5028 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5213 | -5/Factory | Lost 7 parts (4n1u2w) 5602 | -5/Factory | System corruption reached 10% 5685 | -5/Factory | Lost 15 parts (1p5n5u4w) 5786 | -5/Factory | Build established: Scavenger-Mutant 5925 | -5/Factory | Discovered new exit (range 13) 5948 | -5/Factory | Entered another Factory area 5948 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 6089 | -4/Factory | Build established: Sprinter 6226 | -4/Factory | Crushed by falling debris 6262 | -4/Factory | System corruption reached 10% 6266 | -4/Factory | Core integrity fell below 50% 6305 | -4/Factory | Core integrity fell below 20% 6307 | -4/Factory | Lost 12 parts (2p3n5u2w) 6364 | -4/Factory | Lost 3 parts (1p1n1w) 6414 | -4/Factory | Core destroyed Last Messages --------------- 06397_ U-05 Engineer lays Concrete. 06397_ Penetrated by Slug. 06399_ U-05 Engineer lays Concrete. 06401_ Penetrated by Slug. 06402_ System corrupted: Component data lost. 06402_ U-05 Engineer lays Concrete. 06403_ Penetrated by Slug. 06403_ Lyr. Heavy Armor Plating destroyed. 06404_ U-05 Engineer lays Concrete. 06407_ Slammed into S-27 Virus. 06407_ Penetrated by Slug. 06407_ Lyr. Heavy Armor Plating destroyed. 06407_ U-05 Engineer lays Concrete. 06410_ Penetrated by Slug. 06411_ U-05 Engineer lays Concrete. 06412_ U-05 Engineer builds a Wall. 06413_ Penetrated by Slug. 06413_ U-05 Engineer lays Concrete. 06414_ Slammed into Y-64 Sentinel. 06414_ Destabilizing: Core damaged (-46). Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ???????????????????????? ????????? | | ??????????????????????? ????????? | | ????????????????????????!?###????? | | ???????????????????????? ## ##### | | ??????????????????????#### # # | | ????????????????????#### # # | | ????????????????????# ## ### # # | | ???????????????????##u | | ???????????########### | | ???????# ??# ! u | | ???????# ?# u u | | ???????# # | | ??????## # # | | ????? + !! # | | ???????????# # Y@ !! # | | ???????????# # Y s !! # | | ???????????# # # | | ? ???????# # # | | # #??????### ### " # | | # #????? #?# #?# # | | # #????? #?# #?## ########;# | | # #???? #?# #??##?????????# | | # #???? #?# #?????????????? | | # #???? #?# #?????????????? | | # #??"" #?# #?????????????? | | # ##""" ]#?# #?????????????? | | # ## #?# #?????????????? | | # #?""" ??# #?????????????? | | # #?""" /??# #?????????????? | | + #??"" ???# #?????????????? | | # #?? ???# #?????????????? | | # ####+##### #?????????????? | | #?????????????? | | #?????????????? | | #?????????????? | | #?????????????? | | #?????????????? | | ####################?????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Energy Generation 29 Energy Capacity 640 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 10 Cloak Strength 2 Armor Coverage 1800 Evasion (%) 66 Targeting Accuracy 18 Melee Accuracy 10 Core Analysis 6 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Challenges ------------ None Game ------ Seed DefenseCloakActivator Manual? 0 Play Time 01:12:44 Cumulative 58.0 hours Start 2021.10.17 @ 04:46:40 End 2021.10.17 @ 06:00:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 74 Rogue 74 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 49 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b33c7f7f-6e0e-4703-8cd6-0050163b31c2