Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.25 @ 21:42:29 // Winter2019/RPGLIKE Player: eldritch Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (78) 390 Value Destroyed (1696) 1696 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5286 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/600 Matter 300/300 Energy 275/290 System Corruption 0% Temperature Cool (299) Movement Treading (180) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (2) --- Light Treads Combat Airjet > --- UTILITY (5) ------ Improved Terrain Scanner 0b10 Alert Chip Improved Salvage Targeting Computer Armor Integrity Analyzer High-powered Tractor Beam > --- WEAPON (3) ------- Heavy EM Pulse Gun Heavy EM Pulse Gun Heavy Assault Rifle > --- INVENTORY (2) ---- Rocket Launcher Mining Claw Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Combat Airjet > --- UTILITY ---------- Improved Terrain Scanner 0b10 Alert Chip Improved Salvage Targeting Computer Armor Integrity Analyzer High-powered Tractor Beam > --- WEAPON ----------- Heavy EM Pulse Gun Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Rocket Launcher Mining Claw [Rating: 32] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Combat Airjet Utility High-powered Tractor Beam Device High-powered Tractor Beam Processor 0b10 Alert Chip Weapon Heavy Assault Rifle Energy Gun Heavy EM Pulse Gun Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Slots Evolved 7 | 4 . . . . 1 1 1 Power . | . . . . . . . . Propulsion 1 | 1 . . . . . . . Utility 4 | 1 . . . . 1 1 1 Weapon 2 | 2 . . . . . . . Parts Attached 34 | 4 2 10 7 1 1 4 5 Power 5 | . . 3 . . . 1 1 Engine 1 | . . . . . . . 1 Core 4 | . . 3 . . . 1 . Reactor . | . . . . . . . . Propulsion 4 | 2 . 1 1 . . . . Treads 2 | 2 . . . . . . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover 2 | . . 1 1 . . . . Flight . | . . . . . . . . Utility 6 | . 1 2 . . 1 1 1 Device 3 | . 1 2 . . . . . Storage . | . . . . . . . . Processor 3 | . . . . . 1 1 1 Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 19 | 2 1 4 6 1 . 2 3 Energy Gun 10 | 1 1 2 2 1 . 1 2 Energy Cannon . | . . . . . . . . Ballistic Gun 4 | 1 . 1 2 . . . . Ballistic Cannon . | . . . . . . . . Launcher 4 | . . 1 2 . . 1 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost . | . . . . . . . . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility . | . . . . . . . . Weapon . | . . . . . . . . Highest Loss Streak . | . . . . . . . . Average Slot Usage (%) 94 | . 80 99 100 100 100 100 99 Engine 4 | . 12 . . . . . 8 Core 7 | . . 11 12 12 11 10 . Treads 17 | . 25 21 12 12 11 10 9 Hover 6 | . . 3 12 12 11 10 9 Device 18 | . 5 24 25 25 23 21 18 Processor 4 | . . . . . 5 13 26 Energy Gun 11 | . 12 11 10 12 11 8 10 Ballistic Gun 23 | . 25 25 25 25 23 21 15 Naked Turns . | . . . . . . . . Heaviest Build 21 | 8 9 16 17 16 16 17 21 Greatest Support 40 | 40 40 40 22 22 22 22 22 Greatest Overweight (x) 1 | 1 . . . . . . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 2 | . 2 2 2 2 2 2 2 Average Capacity 1 | . . 2 2 2 2 2 2 Most Carried 2 | . 2 2 2 2 2 2 2 Average Carried 1 | . . 2 1 2 2 2 2 Final Capacity 2 | . 2 2 2 2 2 2 2 Final Carried 2 | . 2 2 2 2 2 2 2 Class Distribution -------------------- 45% | Scavenger-Gunner 29% | Gunner 16% | Scavenger-Scout 6% | Scavenger-Skirmisher Dominant Class ---------------- Gunner | -10/Materials Scavenger-Gunner | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -9/Exiles Scavenger-Scout | -8/Mines Scavenger-Scout | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Matter Collected 1491 | 238 199 371 291 . . 104 288 Remotely 1152 | . 98 371 291 . . 104 288 Salvage Created 2173 | . 443 637 483 . . 104 506 Parts 165 | . 37 35 51 . . 11 31 Haulers Intercepted 2 | . 2 . . . . . . Recyclers Shooed 5 | . 2 1 2 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 60 | . 14 16 16 . . 6 8 Guns 49 | . 14 12 10 . . 5 8 AOE 11 | . . 4 6 . . 1 . Classes Destroyed 10 | . 4 4 2 . . . . Worker 5 | . 1 1 3 . . . . Tunneler 3 | . . 3 . . . . . Hauler 2 | . 2 . . . . . . Recycler 3 | . . 3 . . . . . Operator 2 | . . . 2 . . . . Watcher 3 | . . . 3 . . . . Swarmer 19 | . 6 . 10 . . 3 . Grunt 24 | . 8 5 2 . . 3 6 Sentry 8 | . . 2 4 . . . 2 Assembled 9 | . . 9 . . . . . Best Kill Streak 7 | . 4 4 7 . . 3 3 Combat Bots Only 4 | . 4 4 4 . . 3 3 Max Kills in Single Turn 4 | . 1 4 3 . . 3 1 Gunslinging 1 | . . . 1 . . . . Exploded 4 | . . 4 2 . . 1 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Damage Taken 2898 | . 511 871 706 . . 223 587 Core 2310 | . 404 706 550 . . 177 473 Absorbed by Shields . | . . . . . . . . Redirected to Core 1974 | . 333 567 519 . . 146 409 Core Remaining (%) 68 | 100 . 52 . . . 53 . Volleys Fired 168 | 2 46 45 36 1 . 18 20 Largest 3 | 3 3 3 3 3 . 3 3 Hottest 113 | 90 90 99 91 91 . 91 113 Shots Fired 500 | 6 138 135 104 3 . 54 60 Gun 492 | 6 138 134 99 3 . 52 60 Cannon . | . . . . . . . . Launcher 8 | . . 1 5 . . 2 . Special . | . . . . . . . . Kinetic 328 | 4 92 90 68 2 . 36 36 Thermal 92 | 2 46 44 . . . . . Explosive 8 | . . 1 5 . . 2 . Electromagnetic 72 | . . . 31 1 . 16 24 Robot Hit Streak 24 | 2 18 12 12 2 . 7 24 Robot Miss Streak 5 | 1 3 3 5 1 . 2 1 Penetration Max . | . . . . . . . . Secondary Targets 8 | . 2 2 4 . . . . Max Gunslinging Chain 2 | . 1 1 2 . . . . Shots Hit Robots 310 | 4 88 79 56 2 . 33 48 Core Hits 129 | 1 29 40 30 . . 11 18 Critical Hits . | . . . . . . . . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Melee Attacks 6 | . . . . . . . 6 Impact . | . . . . . . . . Slashing 6 | . . . . . . . 6 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4904 | 47 968 1129 1528 33 . 538 661 Guns 3967 | 47 966 929 873 33 . 459 660 Cannons . | . . . . . . . . Explosions 927 | . . 200 648 . . 79 . Melee . | . . . . . . . . Ramming 10 | . 2 . 7 . . . 1 Kinetic 2288 | 23 503 553 529 33 . 264 383 Thermal 916 | 24 463 376 53 . . . . Explosive 874 | . . 200 595 . . 79 . Electromagnetic 816 | . . . 344 . . 195 277 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 2 | . . . 2 . . . . Projectiles . | . . . . . . . . Explosions 2 | . . . 2 . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 82 | . . 17 65 . . . . Shots 3 | . . 1 2 . . . . Rammed 5 | . 2 . 2 . . . 1 Targets Rammed 5 | . 2 . 2 . . . 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 348 | 60 289 207 348 36 . 261 281 Average Temperature 83 | 30 78 44 97 19 . 112 117 Received Heat Transfer 1072 | . 171 310 177 . . 108 306 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 4 | . . . 2 . . 2 . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . 1 2 . . . . . Heat Transferred 2542 | 74 1369 999 100 . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Peak Influence 297 | . 297 255 237 38 . 155 220 Average Influence 112 | . 132 114 137 38 . 65 119 Maximum Alert Level 1 | . 1 1 1 . . . 1 Low Security (%) 79 | 100 62 77 79 100 . 100 92 Level 1 20 | . 37 22 20 . . . 7 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 10 | . 4 . 2 . . . 4 Investigation 5 | . 2 . . . . . 3 Extermination . | . . . . . . . . Reinforcement 5 | . 2 . 2 . . . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Distress Signals 5 | . . 1 3 . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 116 | . 32 32 28 . . 8 16 Peak Tracking Total 17 | . 7 17 6 . . 3 7 Tactical Retreats 15 | . 7 4 1 . . 2 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Traps Triggered 5 | . 4 . . . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 1 | . . . 1 . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Disabled 4 | . . 1 2 . . . 1 Max in Single Turn 1 | . . 1 1 . . . 1 Garrison Access 1 | . . . . . . . 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Accessed 13 | . 3 . 4 . 2 . 4 Terminals 9 | . 3 . 3 . . . 3 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . 1 . . . . Garrison Access 1 | . . . . . . . 1 Total Hacks 36 | . 4 . 18 . 2 . 12 Successful 23 | . 3 . 14 . 2 . 4 Failed 13 | . 1 . 4 . . . 8 Catastrophic 1 | . . . . . . . 1 Database Lockouts . | . . . . . . . . Manual 13 | . 1 . 4 . 1 . 7 Terminals 27 | . 4 . 15 . . . 8 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 3 | . . . 3 . . . . Garrison Access 4 | . . . . . . . 4 Terminal Hacks 16 | . 3 . 9 . 2 . 2 Record 1 | . . . . . 1 . . Prototype ID Bank 2 | . . . 1 . . . 1 Branch Access Points 2 | . 1 . 1 . . . . Alert Level 4 | . 2 . 2 . . . . Unreport Threat 4 | . . . 3 . . . 1 Disarm Traps 2 | . . . 2 . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 2 | . . . 2 . . . . Insert Component 1 | . . . 1 . . . . Analyze 1 | . . . 1 . . . . Garrison Access Hacks 1 | . . . . . . . 1 Seal Access 1 | . . . . . . . 1 Unauthorized Hacks 12 | . 1 . 6 . . . 5 Terminals 4 | . . . 3 . . . 1 Botnet 4 | . . . 3 . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . Used . | . . . . . . . . Hacking Detections 7 | . 2 . 1 . . . 4 Full Trace Events 2 | . . . . . . . 2 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Turns Passed 3252 | 27 822 892 419 133 225 392 342 Spaces Moved 2046 | 11 400 524 259 129 224 301 198 Core 2 | 2 . . . . . . . Treads 713 | 8 400 305 . . . . . Legs 1 | 1 . . . . . . . Wheels . | . . . . . . . . Hover 1330 | . . 219 259 129 224 301 198 Flight . | . . . . . . . . Fastest Speed 100 | 100 160 100 100 100 100 100 100 Average Speed 120 | 145 160 134 100 100 100 100 100 Slowest Speed 160 | 160 160 160 100 100 100 100 100 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 46 | 2 73 86 32 37 63 62 17 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . Known Exits Taken 2 | . 1 . 1 . . . . Unknown Exits Taken 5 | 1 . 1 . 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug 2 | . . . . . . . 2 Terrain Destroyed 67 | . . 10 40 . . 15 2 Melee 2 | . . . . . . . 2 Projectile . | . . . . . . . . AOE 65 | . . 10 40 . . 15 . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Total 2442 | 17 487 609 341 130 224 350 284 Wait 89 | . 14 5 15 . . 10 45 Move 2039 | 10 399 523 258 128 223 300 198 Hop . | . . . . . . . . Pick Up 3 | . 2 . 1 . . . . Fast Attach 16 | 4 1 5 1 . 1 1 3 Attach 1 | . . . 1 . . . . Detach 1 | . . . 1 . . . . Swap 17 | . 1 5 5 1 . 3 2 Drop 16 | 1 1 7 4 . . 1 2 Fire 168 | 2 46 45 36 1 . 18 20 Melee 6 | . . . . . . . 6 Ram 3 | . . . 2 . . . 1 Kick . | . . . . . . . . Crush 2 | . 2 . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous 81 | . 21 19 17 . . 17 7 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 7 | -11/Scrapyard | Upgraded with Utility slot (x1) 7 | -11/Scrapyard | Upgraded with Weapon slot (x2) 27 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 28 | -11/Scrapyard | Entered Materials 158 | -10/Materials | Identified exit to Mines 314 | -10/Materials | Build established: Gunner 479 | -10/Materials | Discovered new exit (range 10) 635 | -10/Materials | Reached level 2 850 | -10/Materials | Entered Mines 1007 | -10/Mines | Core integrity fell below 50% 1084 | -10/Mines | Reached level 3 1164 | -10/Mines | Assembled infested the area 1167 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1169 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1254 | -10/Mines | Build established: Scavenger-Gunner 1450 | -10/Mines | Learned 2 Materials zone layouts 1546 | -10/Mines | Discovered new exit (range 10) 1742 | -10/Mines | Entered Materials 1744 | -9/Materials | Reached level 4 1769 | -9/Materials | Core integrity fell below 50% 1820 | -9/Materials | Core integrity fell below 20% 1992 | -9/Materials | Reached level 5 2096 | -9/Materials | Identified exit to Mines 2161 | -9/Materials | Entered Mines 2171 | -9/Mines | Met a Derelict bent on vengeance 2234 | -9/Mines | Discovered new exit (range 6) 2289 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2290 | -9/Mines | Discovered new exit (range 5) 2294 | -9/Mines | Entered Exiles 2296 | -9/Exiles | Reached level 6 2318 | -9/Exiles | Met 8R-AWN 2333 | -9/Exiles | Met EX-HEX 2362 | -9/Exiles | Met EX-BIN 2374 | -9/Exiles | Aligned with FarCom system 2375 | -9/Exiles | Given EX-Vault access code 2408 | -9/Exiles | Opened EX-Vault 2413 | -9/Exiles | Upgraded with Utility slot (x1) 2415 | -9/Exiles | Found 0b10 Alert Chip 2440 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2468 | -9/Exiles | Met EX-DEC 2480 | -9/Exiles | Learned location of Zion (-7) 2510 | -9/Exiles | Discovered new exit (range 10) 2519 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 2519 | -9/Exiles | Entered Mines 2770 | -8/Mines | Discovered new exit (range 16) 2785 | -8/Mines | Upgraded with Utility slot (x1) 2911 | -8/Mines | Entered Materials 2913 | -8/Materials | Reached level 7 2943 | -8/Materials | Build established: Scavenger-Scout 2949 | -8/Materials | Upgraded with Utility slot (x1) 2958 | -8/Materials | Core integrity fell below 50% 2960 | -8/Materials | Reached level 8 3092 | -8/Materials | Core integrity fell below 20% 3253 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03123_ ALERT: Alarm triggered, dispatching investigation squad. 03132_ Acquired 6 matter. 03135_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M004. 03141_ Connecting with Terminal... 03141_ ALERT: Suspicious activity at Terminal M001. Dispatching Investigation squad. 03154_ Dropped Hvy. Assault Rifle. 03155_ Acquired Hvy. EM Pulse Gun. 03222_ U-05 Engineer builds a Wall. 03225_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. 03235_ U-05 Engineer builds a Wall. 03247_ Terminal disabled. 03251_ G-47 Trooper destroyed. 03252_ Acquired 42 matter. 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Airjet | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Levels Raised 7 | . 1 1 2 . 1 . 2 XP Earned 14600 | 3000 1755 1425 3745 500 350 1200 2625 XP Spent 9050 | 2300 1250 . . . 800 1100 3600 Upgrades 15 | 4 4 . . . 1 1 5 Propulsion Slot 1 | 1 . . . . . . . Utility Slot 4 | 1 . . . . 1 1 1 Weapon Slot 2 | 2 . . . . . . . Inventory Capacity 2 | . 2 . . . . . . Ranged Accuracy 4 | . . . . . . . 4 Melee Accuracy 2 | . 2 . . . . . . Protomatter Created 712 | . 195 158 131 . . 127 101 Integrity Restored 1748 | . 446 423 351 . . 381 147 Core 1706 | . 404 423 351 . . 381 147 Parts 42 | . 42 . . . . . . Protomatter Decayed 166 | . 46 59 9 . . . 52 Game ------ Seed ExplosiveOmegaSheargun Manual? 0 Play Time 00:25:12 Cumulative 206.1 hours Start 2019.12.25 @ 01:44:42 End 2019.12.25 @ 21:42:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 433 Rogue 433 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0 Lore% 61 Gallery% 64 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 639309c4-abf6-4844-9526-6cda236b61ab