Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.03 @ 00:14:22 Player: celerysam Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (20) 4000 Robots Destroyed (54) 270 Value Destroyed (1845) 1845 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (1097) 1097 TOTAL SCORE: 10932 Bonus ------- High Alert Combat Kills 15 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -18 Cogmind --------- Core Integrity 0/1150 Matter 293/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Machine Analyzer Advanced System Shield Advanced System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Flexi-carbon Leg Advanced VSS Leg Advanced Particle Charger Improved Datajack Advanced Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Makeshift Hover Unit Combat Gravmag System Combat Gravmag System Combat Gravmag System Combat Gravmag System Combat Gravmag System > --- UTILITY ---------- Machine Analyzer ECM Suite Utility Shielding Advanced System Shield High-powered Tractor Beam > --- WEAPON ----------- Phase Gun Heavy Ion Cannon Railgun Scythe > --- INVENTORY -------- Advanced VSS Leg Advanced Particle Charger Improved Datajack Improved Remote Datajack [Rating: 76] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Combat Gravmag System Leg Aluminum Leg Wheel Compact Wheel Hover Unit Combat Gravmag System Flight Unit VTOL Module Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Processor Machine Analyzer Hackware Advanced System Shield Protection Makeshift Utility Shielding Weapon Mace Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon CPS Tube Impact Weapon Mace Slashing Weapon Chainsword Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Fac DSF Fac Slots Evolved 12 | . . . 2 . . . 2 2 . . . . . . 2 . . 2 . 2 Power 2 | . . . . . . . 1 . . . . . . . . . . . . 1 Propulsion 4 | . . . 2 . . . . 1 . . . . . . 1 . . . . . Utility 4 | . . . . . . . 1 1 . . . . . . . . . 1 . 1 Weapon 2 | . . . . . . . . . . . . . . . 1 . . 1 . . Parts Attached 127 | 7 1 5 10 2 . 1 19 1 . 8 9 11 . 6 7 10 3 3 6 18 Power 20 | 2 . 1 2 . . 1 3 . . 2 1 3 . 2 1 . . 1 . 1 Engine 9 | 2 . 1 2 . . . 1 . . 1 1 1 . . . . . . . . Core 11 | . . . . . . 1 2 . . 1 . 2 . 2 1 . . 1 . 1 Reactor . | . . . . . . . . . . . . . . . . . . . . . Propulsion 45 | 2 . 2 5 2 . . 9 . . . 3 6 . . 5 3 . 1 5 2 Treads . | . . . . . . . . . . . . . . . . . . . . . Leg 5 | 2 . 2 . . . . . . . . . . . . . 1 . . . . Wheel 3 | . . . 2 . . . 1 . . . . . . . . . . . . . Hover 15 | . . . 3 2 . . 1 . . . . 2 . . . . . . 5 2 Flight 22 | . . . . . . . 7 . . . 3 4 . . 5 2 . 1 . . Utility 21 | 1 . 1 . . . . 2 . . 3 1 1 . 1 . 3 2 . . 6 Device 8 | . . 1 . . . . 1 . . 2 . . . 1 . . . . . 3 Storage 5 | 1 . . . . . . . . . . . 1 . . . 2 1 . . . Processor 1 | . . . . . . . . . . . . . . . . 1 . . . . Hackware 3 | . . . . . . . . . . . . . . . . . . . . 3 Protection 4 | . . . . . . . 1 . . 1 1 . . . . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 41 | 2 1 1 3 . . . 5 1 . 3 4 1 . 3 1 4 1 1 1 9 Energy Gun 10 | . 1 1 1 . . . . 1 . . . . . . 1 3 . . . 2 Energy Cannon 5 | . . . . . . . 1 . . 1 1 1 . . . . . . . 1 Ballistic Gun 6 | 2 . . 1 . . . . . . . 1 . . . . 1 . . . 1 Ballistic Cannon 4 | . . . . . . . 1 . . . 1 . . . . . 1 . 1 . Launcher 4 | . . . . . . . 2 . . . . . . . . . . . . 2 Special Weapon 3 | . . . . . . . . . . 1 1 . . 1 . . . . . . Impact Weapon 5 | . . . 1 . . . 1 . . . . . . 2 . . . 1 . . Slashing Weapon 2 | . . . . . . . . . . 1 . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . . . . . . . . . . . . 2 Unidentified Prototypes 2 | . . . 1 . . . . . . . . . . . 1 . . . . . Parts Lost 74 | . . 1 6 . . 2 8 1 . 2 1 7 . 10 . 7 1 . 12 16 Power 11 | . . . 1 . . . 1 1 . 1 . 2 . 2 . 1 . . 1 1 Propulsion 32 | . . 1 3 . . 1 3 . . . 1 3 . 5 . 2 1 . 6 6 Utility 14 | . . . . . . 1 3 . . . . 2 . 2 . 1 . . 1 4 Weapon 17 | . . . 2 . . . 1 . . 1 . . . 1 . 3 . . 4 5 Highest Loss Streak 12 | . . 1 5 . . 2 8 1 . 2 1 5 . 10 . 7 8 . 12 8 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 72 | . 85 90 90 100 100 97 69 37 30 58 75 66 76 60 23 69 77 80 52 62 Engine 6 | . 14 14 9 11 11 10 . 7 7 10 7 3 7 3 . . . . . . Core 2 | . . . . . . . 8 7 . . 7 7 . 1 1 6 . 5 3 2 Leg 4 | . 28 27 13 . . . . . . . . . . . . 3 6 5 1 . Wheel 1 | . . . 18 2 . . 1 . . . . . . . . . . . . . Hover 13 | . . . 5 41 44 42 24 . . . . 4 7 5 . . . . 10 27 Flight 6 | . . . . . . . 4 7 7 7 14 11 30 20 9 30 28 29 13 . Device 7 | . . 5 11 11 11 9 5 . . 10 15 11 7 5 . . . . . 6 Storage 5 | . 14 14 11 11 11 11 6 . . . . . 7 5 . 6 6 5 1 . Processor 1 | . . . . . . . . . . . . . . . . 2 6 5 5 5 Protection 4 | . . . . . . . . . . 13 15 11 7 7 6 6 11 11 6 3 Energy Gun 4 | . 11 14 13 . . . . 6 7 3 . . . . 5 10 6 5 2 2 Energy Cannon 1 | . . . . . . . 1 7 7 7 2 1 . . . . . . . 2 Ballistic Gun 5 | . 16 14 3 11 11 11 . . . . . 7 7 3 . . 6 5 2 3 Impact Weapon 2 | . . . 3 11 11 11 6 . . . . . . 4 . . . 3 2 . Slashing Weapon 1 | . . . . . . . . . . 2 7 5 . . . . . . . 3 Peak Build Rating 76 | 6 6 10 17 25 28 28 43 48 44 56 66 64 28 35 33 51 41 47 47 76 Average Rating 34 | 3 6 7 13 23 26 27 26 47 44 51 64 46 28 23 15 39 39 45 34 58 On Entrance 29 | . 6 6 10 17 25 28 25 43 44 44 56 64 28 28 5 33 37 41 47 30 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 35 | 12 13 14 16 16 16 16 23 22 17 35 34 30 13 16 10 16 18 24 19 32 Greatest Support 82 | 20 20 20 32 38 38 38 50 50 50 50 58 54 16 16 24 24 23 23 56 82 Greatest Overweight (x) 5 | . . 1 . . . . 2 . . . . 5 . 2 1 1 . 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 6 | 6 8 8 8 8 8 8 7 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 6 7 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 5 | 4 6 7 6 7 7 8 7 4 5 4 4 4 5 4 4 4 5 4 4 4 Final Capacity 8 | 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 6 6 8 8 8 8 8 2 5 5 5 5 5 5 5 4 5 5 5 5 5 Class Distribution -------------------- 56% | Mutant 14% | Infiltrator-Mutant 13% | Scavenger-Mutant 4% | Skirmisher 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Infiltrator-Mutant | -7/Factory Infiltrator-Mutant | -7/Lower Caves Infiltrator-Mutant | -7/Lower Caves Scavenger-Sprinter | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Sprinter | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Derelict-Sprinter | -5/Factory Derelict-Sprinter | -5/DSF Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Fac DSF Fac Matter Collected 1780 | 242 . 102 100 29 . 10 119 . . 304 176 182 . 107 . 212 30 . 60 107 Remotely 105 | . . . . . . . . . . . . . . . . . . . . 105 Salvage Created 1689 | . 12 214 444 . . 155 234 . . 245 114 123 . . . 44 . . 104 . Parts 86 | . . 13 12 . . 2 20 . . 8 6 12 . . . 3 . . 10 . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . . . . 4 8 . 2 . 2 . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Fac DSF Fac Combat Hostiles Destroyed 53 | . 1 6 10 . . 3 14 . . 4 3 6 . . . 2 . . 4 . Melee 4 | . . . . . . 2 . . . 1 1 . . . . . . . . . Guns 22 | . 1 6 8 . . . . . . . . 4 . . . 2 . . 1 . Cannons 12 | . . . . . . . 3 . . 2 2 2 . . . . . . 3 . AOE 11 | . . . . . . . 11 . . . . . . . . . . . . . Classes Destroyed 7 | . 1 1 1 . . . 4 . . . . . . . . . . . . . Worker 1 | . . . . . . . 1 . . . . . . . . . . . . . Swarmer 16 | . 1 2 . . . . 4 . . . 1 6 . . . 2 . . . . Cutter 7 | . . . . . . . 3 . . . . . . . . . . . 4 . Grunt 23 | . . 4 8 . . 3 4 . . 3 1 . . . . . . . . . Brawler 1 | . . . . . . . 1 . . . . . . . . . . . . . Sentry 5 | . . . 2 . . . 1 . . 1 1 . . . . . . . . . Heavy 1 | . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 9 | . 1 4 9 . . 3 7 . . 1 2 6 . . . 2 . . 4 . Combat Bots Only 9 | . 1 4 9 . . 3 7 . . 1 2 6 . . . 2 . . 4 . Max Kills in Single Turn 4 | . 1 1 1 . . 1 4 . . 1 1 1 . . . 1 . . 2 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . 4 . . . . . . . . . . . . . Melee 1 | . . . . . . 1 . . . 1 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Fac DSF Fac Hostile Shots Fired 884 | . 1 48 66 1 . 19 43 21 1 70 128 96 . 48 12 75 3 . 37 215 Missed 362 | . . 16 19 1 . 7 15 6 . 39 53 40 . 21 4 38 2 . 16 85 Damage Taken 9127 | . 9 385 609 . . 196 917 238 40 448 635 827 . 446 153 528 20 . 1082 2594 Core 2688 | . 9 90 210 . . . 179 30 . 31 35 288 . 160 38 100 . . 357 1161 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 39 | . . . . . . . . . . . . 3 . 4 . 2 . . . 30 Core Remaining (%) 63 | 100 . 60 . . . 47 67 . . . . . . 22 . . 83 . 64 . Volleys Fired 140 | . 1 18 39 3 . . 22 . 1 16 12 14 . . . 10 . . 3 1 Largest 2 | . 2 2 2 1 . . 2 . 2 2 1 2 . . . 2 . . 2 1 Hottest 118 | . 70 70 106 23 . . 89 . 111 111 65 93 . . . 118 . . 103 60 Shots Fired 206 | . 2 36 58 3 . . 34 . 2 21 12 20 . . . 13 . . 4 1 Gun 136 | . 2 36 58 3 . . . . 1 6 . 14 . . . 13 . . 2 1 Cannon 50 | . . . . . . . 15 . 1 15 11 6 . . . . . . 2 . Launcher 19 | . . . . . . . 19 . . . . . . . . . . . . . Special 1 | . . . . . . . . . . . 1 . . . . . . . . . Kinetic 56 | . 1 18 . 3 . . 10 . . . 7 14 . . . . . . 3 . Thermal 105 | . 1 18 58 . . . . . . 8 4 6 . . . 9 . . 1 . Explosive 19 | . . . . . . . 19 . . . . . . . . . . . . . Electromagnetic 25 | . . . . . . . 5 . 2 13 . . . . . 4 . . . 1 Robot Hit Streak 20 | . 1 8 20 1 . . 5 . . 7 2 4 . . . 4 . . 5 . Robot Miss Streak 8 | . 1 4 3 1 . . 2 . . 1 2 8 . . . 2 . . 4 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . . 3 1 . . . . . . . . . . . . . . . 1 . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . . . . . . 1 . Shots Hit Robots 161 | . 1 21 56 1 . 7 17 . . 19 8 13 . . . 10 . . 4 4 Core Hits 95 | . 1 14 12 1 . 2 29 . . 7 3 13 . . . 5 . . 6 2 Critical Kills 1 | . . . . . . 1 . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . Critical Strikes 13 | . . 2 5 . . 1 1 . . 1 . . . . . . . . . 3 Burn 7 | . . 2 5 . . . . . . . . . . . . . . . . . Blast 1 | . . . . . . . 1 . . . . . . . . . . . . . Corrupt 1 | . . . . . . . . . . 1 . . . . . . . . . . Smash 1 | . . . . . . 1 . . . . . . . . . . . . . . Sever 3 | . . . . . . . . . . . . . . . . . . . . 3 Melee Attacks 41 | . . . 5 . . 9 2 . . 3 6 . . 2 . . . . . 14 Impact 18 | . . . 5 . . 9 2 . . . . . . 2 . . . . . . Slashing 23 | . . . . . . . . . . 3 6 . . . . . . . . 14 Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 3963 | . 12 217 926 35 . 233 1273 . . 446 240 207 . . . 175 . . 76 123 Guns 1516 | . 12 217 819 35 . . . . . 69 . 151 . . . 175 . . 38 . Cannons 759 | . . . . . . . 221 . . 304 140 56 . . . . . . 38 . Explosions 1052 | . . . . . . . 1052 . . . . . . . . . . . . . Melee 633 | . . . 107 . . 233 . . . 73 100 . . . . . . . . 120 Ramming 3 | . . . . . . . . . . . . . . . . . . . . 3 Kinetic 582 | . . 93 . 35 . . 164 . . . 84 151 . . . . . . 55 . Thermal 1393 | . 12 124 819 . . . . . . 164 56 56 . . . 141 . . 21 . Explosive 1052 | . . . . . . . 1052 . . . . . . . . . . . . . Electromagnetic 300 | . . . . . . . 57 . . 209 . . . . . 34 . . . . Impact 340 | . . . 107 . . 233 . . . . . . . . . . . . . . Slashing 293 | . . . . . . . . . . 73 100 . . . . . . . . 120 Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . . 4 . 6 8 8 8 8 8 . . . . 2 4 Average Corruption 6 | . . . . . . . 4 . 6 7 8 8 8 8 . . . . 2 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 47 | . . . . . . . 2 . 2 10 9 10 . 6 . . . . 1 7 Message Errors 14 | . . . . . . . 1 . 2 . 5 2 . 3 . . . . . 1 Matter Fused 10 | . . . . . . . . . . 3 2 4 . . . . . . 1 . Heat Flow Errors 6 | . . . . . . . . . . 1 . 2 . 1 . . . . . 2 Energy Discharges 6 | . . . . . . . 1 . . . 1 . . 2 . . . . . 2 Data Loss (minor) 4 | . . . . . . . . . . 2 . 1 . . . . . . . 1 Data Loss (major) 4 | . . . . . . . . . . 1 1 1 . . . . . . . 1 Misfires 1 | . . . . . . . . . . 1 . . . . . . . . . . Weapon Failures 2 | . . . . . . . . . . 2 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 66 | . . . 34 . . 7 25 . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . Explosions 25 | . . . . . . . 25 . . . . . . . . . . . . . Melee 41 | . . . 34 . . 7 . . . . . . . . . . . . . . Knockbacks 5 | . . . 2 . . 2 1 . . . . . . . . . . . . . Impact 3 | . . . 2 . . 1 . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . 1 . . . . . . . . . . . . . Secondary 1 | . . . . . . 1 . . . . . . . . . . . . . . Self-Inflicted Damage 39 | . . . . . . . 39 . . . . . . . . . . . . . Shots 1 | . . . . . . . 1 . . . . . . . . . . . . . Rammed 3 | . . . . . . . . . . . . . . . . . . . . 3 Targets Rammed 3 | . . . . . . . . . . . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 372 | . 30 218 81 . . . 102 7 52 370 372 159 . 317 25 117 . . . 348 Average Temperature 88 | . 18 72 43 . . . 28 7 30 149 182 61 . 90 13 33 . . . 113 Received Heat Transfer 2557 | . . 192 300 . . 126 72 27 . 222 150 180 . 412 66 48 . . 90 672 Effects 3 | . . . . . . . . . . 2 1 . . . . . . . . . Shutdowns 3 | . . . . . . . . . . 2 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . 1 . . 1 . . . 1 . . . . . . . . . . Combat Hostiles 3 | . . . 1 . . 1 . . . 1 . . . . . . . . . . Parts Fried 7 | . . . 2 . . 2 . . . 3 . . . . . . . . . . Impact Corruptions 3 | . . . 2 . . 1 . . . . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . . . Parts Melted 10 | . . . 10 . . . . . . . . . . . . . . . . . Heat Transferred 3593 | . 37 518 2294 . . . . . . 222 74 74 . . . 324 . . 50 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Fac DSF Fac Peak Influence 437 | . 20 167 270 105 . 110 437 274 122 167 . . . . 75 . . 67 76 30 Initial 198 | . . 7 65 105 . . 42 198 92 71 . . . . 75 . . 67 46 8 Average 101 | . 14 97 155 87 . 51 195 227 103 120 . . . . 75 . . 67 38 13 Maximum Alert Level 2 | . . . 1 . . . 2 1 . . . . . . . . . . . . Low Security (%) 83 | 100 100 100 64 100 . 100 58 19 100 100 . . . . 100 . . 100 100 100 Level 1 14 | . . . 35 . . . 27 80 . . . . . . . . . . . . Level 2 1 | . . . . . . . 13 . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 12 | . . . 2 . . . 2 1 . 2 . . . 1 . . . . 2 2 Investigation 4 | . . . 2 . . . . . . 1 . . . . . . . . . 1 Extermination . | . . . . . . . . . . . . . . . . . . . . . Reinforcement 7 | . . . . . . . 2 1 . 1 . . . . . . . . 2 1 Assault 1 | . . . . . . . . . . . . . . 1 . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Fac DSF Fac Distress Signals 2 | . 1 . . . . . . 1 . . . . . . . . . . . . Communications Jammed 7 | . . . . . . . . . . 7 . . . . . . . . . . Distress Signals 5 | . . . . . . . . . . 5 . . . . . . . . . . Times Spotted 182 | . 2 7 11 21 . 6 17 12 6 8 7 21 . 24 3 13 1 . 7 16 Peak Tracking Total 20 | . 2 4 6 20 . 3 8 6 6 4 4 6 . 12 3 8 1 . 5 9 Tactical Retreats 27 | . . 1 . . . 2 . 1 . 2 . 6 . 7 . 3 . . . 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Fac DSF Fac Traps Triggered 6 | . . . 1 . . . . 1 . 1 . . . . . . . . . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Fac DSF Fac Machines Disabled 3 | . . . . . . . 3 . . . . . . . . . . . . . Max in Single Turn 1 | . . . . . . . 1 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Fac DSF Fac Machines Accessed 19 | . . 1 2 . 2 . 2 4 . 2 . . 4 . . . . 1 . 1 Terminals 8 | . . 1 2 . . . 2 2 . . . . . . . . . 1 . . Fabricators 3 | . . . . . . . . 2 . . . . . . . . . . . 1 Repair Stations 1 | . . . . . . . . . . 1 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . . . . . . . Total Hacks 64 | . . 1 6 . 5 . 3 7 . 3 . . 32 . . . . 2 . 5 Successful 47 | . . 1 2 . 5 . 1 3 . 1 . . 32 . . . . 1 . 1 Failed 17 | . . . 4 . . . 2 4 . 2 . . . . . . . 1 . 4 Catastrophic 2 | . . . . . . . . 1 . 1 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 10 | . . . 5 . 1 . . 3 . . . . 1 . . . . . . . Terminals 16 | . . 1 6 . . . 3 4 . . . . . . . . . 2 . . Fabricators 8 | . . . . . . . . 3 . . . . . . . . . . . 5 Repair Stations 1 | . . . . . . . . . . 1 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 2 . . . . . . . . . . Terminal Hacks 43 | . . 1 2 . 5 . 1 1 . . . . 32 . . . . 1 . . Record 16 | . . 1 . . 4 . . . . . . . 11 . . . . . . . Part Schematic 11 | . . . . . . . . . . . . . 11 . . . . . . . Robot Schematic 7 | . . . . . . . . . . . . . 7 . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . 3 . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . 1 . . Alert Level 2 | . . . . . . . 1 1 . . . . . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 1 . . . . . . . . . . . 1 Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . 1 Build 1 | . . . . . . . . 1 . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . 1 . . . . . . . . . . Refit 1 | . . . . . . . . . . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . . Terminals 1 | . . . . . . . . 1 . . . . . . . . . . . . Assimilate 1 | . . . . . . . . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 7 | . . 1 2 . . . . 3 . 1 . . . . . . . . . . Full Trace Events 2 | . . . 1 . . . . . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . 7 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . . . . . 11 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 95 | . . . . . . . . 95 . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Fac DSF Fac Total Allies 3 | . . . . 1 . . . . 1 . . . . 1 . . . . . . Largest Group 1 | . . . . 1 . . . . 1 . . . . 1 . . . . . . Highest-Rated Group 96 | . . . . 31 . . . . 31 . . . . 96 . . . . . . Highest-Rated Ally 96 | . . . . 31 . . . . 31 . . . . 96 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 23 | . . . . 3 . . . . 13 . . . . 7 . . . . . . Total Damage 440 | . . . . 21 . . . . 233 . . . . 186 . . . . . . Kills 2 | . . . . 1 . . . . . . . . . 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . 1 . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Fac DSF Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 2 . 1 . . . . . . 2 . . 2 . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Fac DSF Fac Turns Passed 3775 | 86 46 373 290 140 197 197 314 253 48 226 221 293 21 179 80 133 54 29 56 539 Spaces Moved 5281 | 63 34 249 180 152 262 288 350 420 88 318 340 526 79 519 168 352 143 66 80 604 Core 163 | 10 . . . . . . 1 . . . . . . 90 48 . . . . 14 Treads . | . . . . . . . . . . . . . . . . . . . . . Legs 336 | 53 34 249 . . . . . . . . . . . . . . . . . . Wheels 111 | . . . 111 . . . . . . . . . . . . . . . . . Hover 1749 | . . . 69 152 262 288 288 . . . . 69 . 5 . . . . 26 590 Flight 2922 | . . . . . . . 61 420 88 318 340 457 79 424 120 352 143 66 54 . Fastest Speed 22 | 50 120 120 57 53 59 59 26 50 50 50 39 26 26 26 22 22 33 33 26 50 Average Speed 55 | 108 120 120 83 58 59 59 59 50 50 50 46 45 26 31 41 25 34 34 49 75 Slowest Speed 435 | 120 120 190 100 59 59 66 150 50 50 50 50 435 26 150 100 109 36 108 150 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 12 | . . . . . . . . 9 . 2 . . . . . 1 . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 40 | 5 15 63 28 49 61 81 27 16 68 8 53 77 69 69 7 52 20 2 52 18 Regions Visited 20 Branch Regions 10 Pre-discovered Areas 4 | . . . . . 1 . . . . . 1 . 1 . . 1 . . . . Known Exits Taken 4 | . . . . . . 1 . . . . . . . 1 1 . . 1 . . Unknown Exits Taken 13 | 1 1 1 1 1 1 . 1 . . 1 1 1 1 . . 1 1 . . . Scrap Searched 20 | . . 2 . 1 . 1 . . . . 4 2 . 4 . 4 2 . . . Spaces Dug 12 | . . . . . . . 1 . . . . . . 2 . . . . . 9 Terrain Destroyed 103 | . . . . . . . 90 . . . 1 1 . 2 . . . . . 9 Melee 12 | . . . . . . . 1 . . . . . . 2 . . . . . 9 Projectile 4 | . . . . . . . 2 . . . 1 1 . . . . . . . . AOE 87 | . . . . . . . 87 . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Fac DSF Fac Total 5847 | 79 37 289 255 204 306 298 413 454 89 355 382 555 78 534 174 375 146 71 89 664 Wait 158 | . . 11 4 38 40 . 9 36 1 4 6 . . . . 2 . . . 7 Move 5240 | 62 33 248 179 151 261 287 349 403 87 314 339 525 78 518 167 349 142 65 79 604 Hop 10 | . . . . . . . . 8 . 1 . . . . . 1 . . . . Pick Up 70 | 10 1 3 13 4 1 . 3 5 . 6 3 2 . 1 . 3 . 2 1 12 Fast Attach 57 | 2 . 2 . 1 . . 12 . . 1 4 5 . 3 6 8 2 1 5 5 Attach 45 | 4 . . 9 . . . 2 1 . 3 . 5 . 3 1 2 . 2 1 12 Detach 8 | . . . . . . . . . . . . 3 . 4 . . . . . 1 Swap 25 | 1 1 3 1 1 . 1 5 . . 4 5 1 . . . . 1 . . 1 Drop 49 | . 1 4 5 5 4 1 9 1 . 3 7 . . 3 . . 1 1 . 4 Fire 140 | . 1 18 39 3 . . 22 . 1 16 12 14 . . . 10 . . 3 1 Melee 41 | . . . 5 . . 9 2 . . 3 6 . . 2 . . . . . 14 Ram 3 | . . . . . . . . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire 1 | . . . . 1 . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: Mat / [*Min]) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/DSF -4/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 126 | -10/Materials | Discovered new exit (range 6) 133 | -10/Materials | Entered Mines 229 | -10/Mines | Met a Derelict bent on vengeance 307 | -10/Mines | Build established: Mutant 333 | -10/Mines | Learned Materials stockpile data 395 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 398 | -10/Mines | Found Prototype Device 441 | -10/Mines | Found a hidden stash of uninstalled traps 456 | -10/Mines | Learned 4 Materials zone layouts 480 | -10/Mines | Discovered new exit (range 14) 506 | -10/Mines | Entered Materials 506 | -9/Materials | Evolved 2 slots: Propulsion x2 507 | -9/Materials | Identified exit to Materials 742 | -9/Materials | Core integrity fell below 50% 761 | -9/Materials | Lost 5 parts (1p2n2w) 763 | -9/Materials | Destroyed 9 combat bots 788 | -9/Materials | Discovered new exit (range 15) 796 | -9/Materials | Entered Mines 797 | -9/Mines | Assembled infested the area 799 | -9/Mines | Received a Mining Laser from a helpful Derelict 814 | -9/Mines | Met 8R-AWN 850 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 933 | -9/Mines | Discovered new exit (range 5) 936 | -9/Mines | Entered Exiles 991 | -9/Exiles | Welcomed by 8R-AWN 1001 | -9/Exiles | Met EX-HEX 1023 | -9/Exiles | Met EX-BIN 1030 | -9/Exiles | Aligned with FarCom system 1030 | -9/Exiles | Given EX-Vault access code 1050 | -9/Exiles | Opened EX-Vault 1055 | -9/Exiles | Found Flying Fortress v7 1067 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1086 | -9/Exiles | Met EX-DEC 1110 | -9/Exiles | Learned location of Zion (-6) 1128 | -9/Exiles | Discovered new exit (range 10) 1132 | -9/Exiles | Build established: Scavenger-Mutant 1133 | -9/Exiles | Left Exiles lab with Flying Fortress v7 1133 | -9/Exiles | Entered Mines 1320 | -8/Mines | Discovered exit to Materials (range 9) 1330 | -8/Mines | Entered Materials 1330 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1542 | -8/Materials | Destroyed 7 combat bots 1561 | -8/Materials | Discovered new exit (range 16) 1632 | -8/Materials | Lost 8 parts (1p3n3u1w) 1644 | -8/Materials | Entered Factory 1644 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1654 | -7/Factory | Build established: Mutant 1897 | -7/Factory | Sucked down chute 1897 | -7/Factory | Entered Waste 1898 | -7/Waste | Met a frightened Derelict 1903 | -7/Waste | Spotted C-40 Crusher 1908 | -7/Waste | Spotted C-40 Crusher 1908 | -7/Waste | Spotted C-40 Crusher 1912 | -7/Waste | EMP discharged 1916 | -7/Waste | Spotted C-40 Crusher 1936 | -7/Waste | Spotted C-40 Crusher 1938 | -7/Waste | Spotted C-40 Crusher 1939 | -7/Waste | Discovered new exit (range 12) 1945 | -7/Waste | Entered Factory 2161 | -7/Factory | Discovered new exit (range 10) 2171 | -7/Factory | Entered Lower Caves 2187 | -7/Lower Caves | Encountered a Warlord checkpoint 2191 | -7/Lower Caves | Found DCF Scrap (13 items) 2306 | -7/Lower Caves | Build established: Infiltrator-Mutant 2316 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2368 | -7/Lower Caves | Learned 12 Factory zone layouts 2389 | -7/Lower Caves | Discovered new exit (range 8) 2392 | -7/Lower Caves | Entered another Lower Caves area 2485 | -7/Lower Caves | Discovered new exit (range 10) 2589 | -7/Lower Caves | Lost 5 parts (1p2n2u) 2635 | -7/Lower Caves | Core integrity fell below 50% 2685 | -7/Lower Caves | Entered Data Miner 2685 | -7/Data Miner | Discovered new exit (range 6) 2690 | -7/Data Miner | Met Data Miner 2695 | -7/Data Miner | Learned location of Section 7 (-3) 2695 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2700 | -7/Data Miner | Received God Mode back door access code from Data Miner 2706 | -7/Data Miner | Entered Proximity Caves 2758 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 2764 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2771 | -6/Proximity Caves | Learned location of 1 exit from Factory 2796 | -6/Proximity Caves | Identified exit to Factory 2825 | -6/Proximity Caves | Spotted B-75 Beast 2870 | -6/Proximity Caves | Lost 10 parts (2p5n2u1w) 2885 | -6/Proximity Caves | Entered Factory 2885 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2886 | -6/Factory | Identified exit to Lower Caves 2965 | -6/Factory | Entered Lower Caves 2974 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3095 | -6/Lower Caves | Discovered new exit (range 9) 3098 | -6/Lower Caves | Entered another Lower Caves area 3132 | -6/Lower Caves | Discovered new exit (range 8) 3150 | -6/Lower Caves | Lost 8 parts (1p3n1u3w) 3152 | -6/Lower Caves | Entered Factory 3152 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 3181 | -5/Factory | Identified exit to DSF 3181 | -5/Factory | Entered DSF 3205 | -5/DSF | Discovered new exit (range 14) 3206 | -5/DSF | Crushed by falling debris 3210 | -5/DSF | Additional patrols routed to DSF 3237 | -5/DSF | Entered Factory 3237 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 3256 | -4/Factory | Lost 12 parts (1p6n1u4w) 3606 | -4/Factory | Spotted B-86 Titan 3675 | -4/Factory | Lost 7 parts (2n3u2w) 3765 | -4/Factory | Core integrity fell below 50% 3773 | -4/Factory | Core integrity fell below 20% 3776 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 03769_ Slug penetrates H-77 Assassin. 03769_ Slug penetrates Wall. 03770_ U-05 Engineer lays Concrete. 03770_ Slammed into H-77 Assassin. 03770_ Penetrated by Slug. 03771_ Slammed into H-77 Assassin. 03772_ Penetrated by Slug. 03772_ Slug penetrates G-67 Veteran. 03772_ U-05 Engineer lays Concrete. 03772_ Hacking Suite destroyed. 03772_ Slammed into G-67 Veteran. 03772_ Penetrated by Slug. 03772_ Slug penetrates G-67 Veteran. 03772_ G-67 Veteran suffers critical hit (Destroy). 03773_ U-05 Engineer lays Concrete. 03773_ Penetrated by Slug. 03773_ G-67 Veteran destroyed. 03774_ U-05 Engineer lays Concrete. 03774_ Acquired Flexi-carbon Leg. 03776_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ???????????# # """ | | ???????????# # | | ???????????# """ + ^ | | ???????????# """ """ # ^ | | ???????????# "R """ # | ! | | ???????????# """ # || ^ | | ???????????# ######## | | ???????????###########??????# | | ????????????????????????????# | | ?????????????????"""""""""??+ | | ????????????????????????????# """ | | ?????????????????"""""""""??# """ | | ????????????????????????????# """ | | ???????????????????????#+#??# | | ???????################# #### """ """ | | ???????? # " """ | | ???????? # """ | | ?#??"""""" # | | ?# """""" # * | | ?# """""" # !%= | | ?# """""" # ! ######+######### | | ?# # #??? ??????? | | ?# # % +? ????? | | ?# ; ###### ??? | | ?# | # ^ #????# #?? | | ?# ! # @ #????# #?? | | ?# ; !uh #????# #?? | | ?################g######## #?? | | ???????????# ggl ## #?? | | ???????????# "" h ##! #?? | | ???????????# """ g ! ## #?? | | ???????????# "R !! ## #?? | | ???????????# """ ! ## #?? | | ???????????# """Y ###############?? | | ??????????# #???????????????? | | ??????????## """"""""" #???????????????? | | ???????????# #???????????????? | | ???????????# """"""""" #???????????????? | | ???????????# #???????????????? | | ???????????# #???????????????? | | ????????????#############???????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Coolant Potential 50 Energy Generation 27 Energy Capacity 350 Matter Stores 377 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Armor Coverage 230 Utility Shielding 33 Evasion (%) 65 Offensive Hacking 10 Defensive Hacking 28 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Adv. System Shield | -7/Data Miner | Free Hvy. Flak Cannon | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Lgt. Antimatter Reactor | -7/Data Miner | Free Graphene Brace | -7/Data Miner | Free Robot Schematics ------------------ O-24 Administrator | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AngularArchitectLance Manual? 0 Play Time 01:17:45 Cumulative 145.6 hours Start 2024.09.02 @ 22:41:36 End 2024.09.03 @ 00:14:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 205 Rogue 205 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 59 Achievement% 40 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f57eff15-b63c-492c-ad53-c23c132ace3c