Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.02 @ 00:56:11 Player: Coronach Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (7) 3500 Regions Visited (20) 4000 Robots Destroyed (63) 315 Value Destroyed (2720) 2720 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (2280) 2280 TOTAL SCORE: 13135 Bonus ------- Follower Combat Kills 201 Entered DSFs 500 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 298 Friendly Fire -19 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 98/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- High-density Centrium Wheel > --- UTILITY (11) ----- Experimental Optical Array Advanced Signal Interpreter Makeshift Hacking Suite Makeshift System Shield Ghost Barrier > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Vortex Chain Reactor Dimensional Node Initializer Neutron Cannon Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Cooled Antigrav System Cooled Antigrav System > --- UTILITY ---------- Experimental Optical Array Advanced Melee Analysis Suite Advanced Target Analyzer Improved Shield Generator Makeshift Hacking Suite System Shield Makeshift System Shield Advanced System Shield Ghost Barrier Improved System Guard > --- WEAPON ----------- Quantum Rifle Railgun > --- INVENTORY -------- Vortex Chain Reactor Dimensional Node Initializer Improved Plasma Cutter Makeshift Sword [Rating: 138] Favorites ----------- Power Neutrino Core Engine Subdweller Power Source Power Core Neutrino Core Reactor Micro Antimatter Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Linear Gravjet Flight Unit VTOL Module Utility Improved Hacking Suite Device Drone Bay Storage Large Storage Unit Processor 0b10 Decoder Chip [Looter] Hackware Improved Hacking Suite Protection Makeshift Light Armor Plating Weapon Beamcaster Energy Gun Beamcaster Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Antimatter Cannon Launcher Heavy Rocket Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Makeshift Sword Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Sub Rec Fac Was Fac DSF Fac Low Zio Pro Fac Fac Upp Upp War Pro Res Tes Slots Evolved 14 | . . . . . 6 . . . 2 . . . 2 2 . . . . 2 . Power 1 | . . . . . 1 . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 1 . . . 1 . . . 1 1 . . . . . . Utility 9 | . . . . . 4 . . . 1 . . . 1 1 . . . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 257 | 4 3 15 42 10 26 7 . . . 14 14 25 16 4 6 6 26 2 29 8 Power 25 | . 1 . 2 1 2 . . . . . 1 3 3 . 1 . 6 . 4 1 Engine 7 | . 1 . 2 1 1 . . . . . . . . . . . 2 . . . Core 12 | . . . . . 1 . . . . . 1 3 3 . . . 3 . 1 . Reactor 6 | . . . . . . . . . . . . . . . 1 . 1 . 3 1 Propulsion 56 | 2 . . 11 . 3 . . . . 3 . 6 7 1 3 1 6 1 11 1 Treads 9 | 2 . . . . . . . . . . . 1 . . 1 . 2 1 2 . Leg 7 | . . . . . . . . . . 2 . 1 . . 1 . . . 3 . Wheel 18 | . . . 11 . 3 . . . . 1 . . 1 . . . . . 1 1 Hover 16 | . . . . . . . . . . . . 2 5 1 1 . 2 . 5 . Flight 6 | . . . . . . . . . . . . 2 1 . . 1 2 . . . Utility 116 | 2 2 13 24 7 12 5 . . . 9 10 6 4 3 2 2 6 1 6 2 Device 67 | 2 . 7 19 3 9 3 . . . 5 3 1 1 2 . 2 5 . 3 2 Storage 4 | . 1 . . 1 . . . . . . 2 . . . . . . . . . Processor 13 | . . . . 1 . . . . . 1 2 2 1 1 2 . . . 3 . Hackware 8 | . . . . . . 2 . . . 1 . 2 1 . . . 1 1 . . Protection 24 | . 1 6 5 2 3 . . . . 2 3 1 1 . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 60 | . . 2 5 2 9 2 . . . 2 3 10 2 . . 3 8 . 8 4 Energy Gun 13 | . . . 1 . 2 . . . . . 1 2 . . . 1 . . 5 1 Energy Cannon 13 | . . . 1 . 4 . . . . 1 1 1 . . . . 4 . . 1 Ballistic Gun 14 | . . 1 2 1 3 . . . . . 1 3 . . . . . . 1 2 Ballistic Cannon 1 | . . . . . . 1 . . . . . . . . . . . . . . Launcher 4 | . . . 1 1 . 1 . . . . . . 1 . . . . . . . Special Weapon 3 | . . 1 . . . . . . . . . . . . . 1 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 11 | . . . . . . . . . . 1 . 4 . . . 1 3 . 2 . Piercing Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . 1 . 1 1 . . . . . . . . . . 8 . 2 3 Corrupted Parts 5 | . . . . . . 2 . . . . 3 . . . . . . . . . System Corruption 26 | . . . . . . 5 . . . . 21 . . . . . . . . . Parts Lost 86 | . . . 3 . 3 8 . 1 . . . 18 . . 10 5 . 4 22 12 Power 10 | . . . 1 . . 1 . . . . . 2 . . 2 . . 1 2 1 Propulsion 28 | . . . . . 1 . . . . . . 4 . . 7 2 . 1 11 2 Utility 31 | . . . 2 . 2 5 . 1 . . . 7 . . . 1 . 2 5 6 Weapon 17 | . . . . . . 2 . . . . . 5 . . 1 2 . . 4 3 Highest Loss Streak 11 | . . . 2 . 2 8 . 1 . . . 10 . . 8 4 . 2 7 11 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 78 | . 100 100 90 100 92 54 15 9 . 48 67 79 64 94 89 61 83 95 82 49 Engine 4 | . 14 14 14 14 14 3 . . . . . . . . . . 1 . . . Core 3 | . . . . . . 3 . . . . 5 9 5 10 6 . 4 9 1 . Treads 4 | . 28 28 2 . . . . . . . . 3 3 . . 3 3 11 5 . Leg 4 | . . . . . . . . . . 5 13 4 . . . 3 . . 1 2 Wheel 6 | . . . 16 28 22 13 . . . 4 6 1 2 . . . . . . 3 Hover 3 | . . . . . . . . . . . . . 11 31 25 . 13 19 12 . Device 9 | . 21 12 12 13 19 16 . . . 11 6 3 1 7 8 1 12 10 3 2 Storage 5 | . 6 14 14 14 7 4 . . . . 5 . . . . . . . . . Processor 7 | . . . . . . . . . . 4 6 17 14 17 21 28 14 10 17 16 Hackware 7 | . . . . . . 2 15 9 . 5 6 16 11 15 15 15 18 21 23 20 Protection 5 | . . 1 1 . 11 3 . . . 7 13 2 1 . . . . . . . Energy Gun 4 | . 14 14 14 14 2 . . . . . . 1 . . . 1 . . 1 . Energy Cannon 1 | . . . 7 5 5 . . . . 3 . . . . . . 2 5 . . Ballistic Gun 3 | . 14 13 6 8 5 . . . . . . 3 . . . . . . 1 1 Slashing Weapon 1 | . . . . . . . . . . 4 . 3 . . . 1 3 5 3 . Peak Build Rating 138 | 9 11 12 20 20 44 41 10 10 2 50 55 62 82 99 100 75 128 119 138 99 Average Rating 45 | 6 9 11 15 16 30 23 10 7 1 31 45 49 57 91 90 66 97 110 110 70 On Entrance 41 | 6 9 11 12 18 20 36 10 10 2 2 50 55 30 80 99 69 60 119 102 71 Naked Turns 269 | . . . . . . 36 . 9 127 97 . . . . . . . . . . Heaviest Build 226 | 14 37 37 43 105 130 109 . . . 37 226 37 36 26 26 7 54 36 33 27 Greatest Support 74 | 40 40 40 40 20 56 56 3 3 3 30 30 30 45 54 27 70 42 46 74 20 Greatest Overweight (x) 18 | . . . 12 5 3 4 . . . 3 18 3 2 . 1 . 1 . 1 1 Average Overweight (x) 1 | . . . 1 1 2 . . . . . 13 . . . . . . . . . Largest Inventory Capacity 35 | 8 15 15 15 25 25 25 5 5 5 5 35 5 5 5 5 5 5 5 5 5 Average Capacity 16 | 7 9 15 15 16 25 17 5 5 5 5 31 5 5 5 5 5 5 5 5 5 Most Carried 28 | 6 15 15 15 25 24 23 5 5 5 5 28 5 5 5 5 5 5 5 5 5 Average Carried 11 | 3 7 14 13 15 19 14 4 5 4 3 17 4 4 4 4 4 4 4 4 5 Final Capacity 25 | 5 15 15 15 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 25 | 3 15 15 15 25 19 4 5 5 5 4 5 5 5 5 5 4 4 5 5 5 Class Distribution -------------------- 23% | Hauler-Mutant 20% | Mutant 16% | Scavenger-Mutant 14% | Derelict-Mutant 10% | Hacker-Mutant 6% | Wizard-Mutant 4% | Hacker-Sprinter 4% | Subdweller-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -9/Recycling Subdweller-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Derelict-Mutant | -6/Lower Caves Hauler-Mutant | -6/Zion Derelict-Mutant | -5/Proximity Caves Derelict-Mutant | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Warlord Hacker-Mutant | -3/Proximity Caves Wizard-Mutant | -3/Research Hacker-Mutant | -3/Testing Resources | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Min Sub Rec Fac Was Fac DSF Fac Low Zio Pro Fac Fac Upp Upp War Pro Res Tes Matter Collected 3284 | 267 . 234 466 114 299 . . . . 435 157 332 . . 250 35 280 10 310 95 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 3686 | 81 . 237 70 47 380 271 . . . 191 . 333 . . 576 74 133 81 1067 145 Parts 164 | 10 . 21 6 . 12 . . . . 5 . 23 . . 21 3 2 3 52 6 Haulers Intercepted 1 | . . . . . . . . . . . . . . . . . . . 1 . Recyclers Shooed 1 | 1 . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 67 | . . . 14 . . . . . . 10 2 18 . . 15 6 . 2 . . Prevented 3 | . . . . . . . . . . 3 . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Sub Rec Fac Was Fac DSF Fac Low Zio Pro Fac Fac Upp Upp War Pro Res Tes Combat Hostiles Destroyed 52 | . . 9 1 1 6 1 . . . 5 . 11 . . 4 1 2 1 8 2 Melee 16 | . . . . . . . . . . 1 . 5 . . 4 1 . 1 4 . Guns 24 | . . 9 1 1 1 . . . . . . 6 . . . . . . 4 2 Cannons 11 | . . . . . 5 . . . . 4 . . . . . . 2 . . . AOE 1 | . . . . . . 1 . . . . . . . . . . . . . . Classes Destroyed 17 | 2 . 2 3 1 1 1 . . . 1 . 1 . . 1 . 1 . 3 . Builder 1 | . . . . . . . . . . . . . . . . . . . 1 . Tunneler 2 | 2 . . . . . . . . . . . . . . . . . . . . Hauler 1 | . . . . . . . . . . . . . . . . . . . 1 . Recycler 5 | 1 . . . . 1 . . . . . . . . . . . . . 3 . Turret 1 | . . . 1 . . . . . . . . . . . . . . . . . Watcher 1 | . . . . . . . . . . . . . . . . . . . 1 . Swarmer 17 | . . 6 . . . . . . . 3 . 8 . . . . . . . . Grunt 13 | . . 3 . . 4 . . . . 1 . 1 . . 2 . 1 . . 1 Duelist 1 | . . . . . . . . . . 1 . . . . . . . . . . Sentry 6 | . . . . 1 1 . . . . . . 1 . . . . . 1 2 . Demolisher 1 | . . . . . . . . . . . . 1 . . . . . . . . Specialist 1 | . . . . . . . . . . . . . . . . . 1 . . . Hunter 4 | . . . . . . . . . . . . . . . 2 1 . . . 1 Programmer 7 | . . . . . 1 . . . . . . . . . . . . . 6 . Compactor 1 | . . . . . . 1 . . . . . . . . . . . . . . Artisan 1 | . . . 1 . . . . . . . . . . . . . . . . . Subdweller 1 | . . . 1 . . . . . . . . . . . . . . . . . Best Kill Streak 6 | 1 . 3 1 1 6 1 . . . 3 . 4 . . 2 1 2 1 3 2 Combat Bots Only 5 | . . 3 1 1 5 1 . . . 3 . 4 . . 2 1 2 1 3 2 Max Kills in Single Turn 2 | 1 . 2 1 1 1 1 . . . 1 . 1 . . 1 1 1 1 1 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . 1 . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . 1 . 1 . . 1 1 . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Sub Rec Fac Was Fac DSF Fac Low Zio Pro Fac Fac Upp Upp War Pro Res Tes Hostile Shots Fired 1105 | . . 35 39 4 128 5 . 14 . 20 . 159 . . 106 101 40 92 212 150 Missed 415 | . . 11 10 1 36 1 . 7 . 6 . 59 . . 49 37 24 39 82 53 Damage Taken 12819 | . . 231 643 44 1023 511 . 191 . 230 . 1932 . . 1043 1051 310 1093 2789 1728 Core 3477 | . . 80 89 15 93 197 . 181 . 37 . 581 . . 195 480 65 156 690 618 Absorbed by Shields 141 | . . . . . . . . 7 . . . . . . . . . . 97 37 Redirected to Shielding 67 | . . . . . . . . . . 48 . 19 . . . . . . . . Regen/Repaired (Parts) 38 | . . . . . . . . . . . . . . . . . 38 . . . Core Remaining (%) 51 | 100 . . . 26 . . . 32 . . . 27 100 . . . . 22 . . Volleys Fired 233 | 9 . 22 32 2 35 12 . . . 8 . 29 . . . 3 39 . 27 15 Largest 2 | 2 . 2 2 2 2 1 . . . 1 . 2 . . . 1 1 . 2 2 Hottest 155 | 60 . 100 155 105 145 60 . . . 90 . 114 . . . 20 50 . 129 96 Shots Fired 343 | 18 . 39 54 4 63 12 . . . 8 . 46 . . . 3 39 . 40 17 Gun 216 | 18 . 35 49 4 19 . . . . . . 35 . . . . . . 39 17 Cannon 105 | . . . 3 . 44 1 . . . 8 . 11 . . . . 37 . 1 . Launcher 13 | . . . 2 . . 11 . . . . . . . . . . . . . . Special 9 | . . 4 . . . . . . . . . . . . . 3 2 . . . Kinetic 134 | 9 . 18 21 2 8 12 . . . . . 30 . . . . . . 21 13 Thermal 168 | 9 . 21 33 2 55 . . . . 8 . 16 . . . 3 2 . 15 4 Explosive . | . . . . . . . . . . . . . . . . . . . . . Electromagnetic 3 | . . . . . . . . . . . . . . . . . . . 3 . Entropic 38 | . . . . . . . . . . . . . . . . . 37 . 1 . Robot Hit Streak 13 | 5 . 7 13 4 12 7 . . . 4 . 6 . . . . 6 . 11 8 Robot Miss Streak 7 | 2 . 2 1 . 3 1 . . . 2 . 7 . . . . 3 . 3 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 2 | . . 1 . . . . . . . . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . 1 . . . . . . . . Shots Hit Robots 301 | 12 . 21 36 3 43 9 . . . 7 . 41 . . 25 11 12 7 61 13 Core Hits 137 | 4 . 13 8 1 13 11 . . . 5 . 28 . . 11 3 2 3 25 10 Critical Kills 1 | . . . . . . . . . . . . 1 . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . . . . . . . . . . . 2 Critical Strikes 31 | . . . 2 . 1 . . . . . . 4 . . 2 3 6 . 8 5 Burn 6 | . . . 2 . . . . . . . . 1 . . . . . . . 3 Destroy 4 | . . . . . 1 . . . . . . 1 . . . . . . . 2 Sever 13 | . . . . . . . . . . . . 2 . . . 3 . . 8 . Impale 2 | . . . . . . . . . . . . . . . 2 . . . . . Sunder 6 | . . . . . . . . . . . . . . . . . 6 . . . Melee Attacks 146 | . . . . . . . . . . 4 . 27 . 3 33 13 . 8 58 . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 110 | . . . . . . . . . . 4 . 27 . . . 13 . 8 58 . Piercing 36 | . . . . . . . . . . . . . . 3 33 . . . . . Sneak Attacks 8 | . . . . . . . . . . . . . . . 1 . . . 7 . Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 9863 | 144 . 229 475 59 1214 950 . . . 269 . 1030 . . 1107 396 852 278 2455 405 Guns 2970 | 136 . 229 401 59 359 . . . . . . 495 . . . . . . 886 405 Cannons 2174 | . . . 55 . 855 . . . . 224 . 126 . . . . 852 . 62 . Explosions 969 | . . . 19 . . 950 . . . . . . . . . . . . . . Melee 3742 | . . . . . . . . . . 45 . 409 . . 1107 396 . 278 1507 . Ramming 8 | 8 . . . . . . . . . . . . . . . . . . . . Kinetic 2755 | 62 . 112 237 18 165 950 . . . . . 428 . . . . . . 443 340 Thermal 2433 | 74 . 117 238 41 1049 . . . . 224 . 193 . . . . . . 432 65 Explosive . | . . . . . . . . . . . . . . . . . . . . . Electromagnetic 11 | . . . . . . . . . . . . . . . . . . . 11 . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 2635 | . . . . . . . . . . 45 . 409 . . . 396 . 278 1507 . Piercing 1107 | . . . . . . . . . . . . . . . 1107 . . . . . Entropic 914 | . . . . . . . . . . . . . . . . . 852 . 62 . Highest Corruption 29 | . . . . . 4 24 24 29 . . 21 . . . . . . . . 12 Average Corruption 16 | . . . . . 2 13 24 25 . . 20 . . . . . . . . 12 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 30 | . . . . . 2 9 2 3 . . 9 . . . . . . . . 5 Message Errors 4 | . . . . . . 1 . 2 . . 1 . . . . . . . . . Matter Fused 9 | . . . . . 2 4 . . . . 2 . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . . . . 1 . . . . . . . . . Energy Discharges 4 | . . . . . . 1 1 . . . 1 . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . 1 . . . . . . . . . Data Loss (minor) 4 | . . . . . . . 1 . . . 3 . . . . . . . . . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . 1 Misdirections 5 | . . . . . . 3 . 1 . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 405 | . . . 2 . 26 41 . . . 7 . 10 . . 190 . 14 13 102 . Projectiles 47 | . . . . . 26 . . . . 7 . . . . . . 14 . . . Explosions 43 | . . . 2 . . 41 . . . . . . . . . . . . . . Melee 315 | . . . . . . . . . . . . 10 . . 190 . . 13 102 . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 357 | . . . 46 . . 311 . . . . . . . . . . . . . . Shots 9 | . . . 1 . . 8 . . . . . . . . . . . . . . Rammed 2 | 1 . . . . . . . . . . . . . . . . . . 1 . Targets Rammed 2 | 1 . . . . . . . . . . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 267 | . . 60 6 117 267 . . . . 156 194 210 200 204 10 . 9 . 226 17 Average Temperature 66 | . . 23 3 64 74 . . . . 67 98 92 79 95 1 . 4 . 89 8 Received Heat Transfer 1422 | . . 69 171 18 372 . . . . 72 . 60 . . 69 21 48 18 243 261 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 9 | . . . . . 3 . . . . 4 . . . . . . . . 1 1 Heat Transferred 4113 | 175 . 275 582 74 1480 . . . . 350 . 326 . . . . . . 481 370 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Sub Rec Fac Was Fac DSF Fac Low Zio Pro Fac Fac Upp Upp War Pro Res Tes Peak Influence 496 | 15 9 168 . 91 120 74 15 10 60 . . . 17 47 . . . . 496 330 Initial 273 | . 9 3 . 27 . 42 10 10 . . . . 17 7 . . . . 33 273 Average 77 | 7 9 54 . 31 31 32 14 7 26 . . . 17 40 . . . . 213 302 Maximum Alert Level 2 | . . . . . . . . . . . . . . . . . . . 2 1 Low Security (%) 87 | 100 100 100 . 100 100 100 100 100 100 . . . 100 100 . . . . 50 . Level 1 11 | . . . . . . . . . . . . . . . . . . . 46 100 Level 2 . | . . . . . . . . . . . . . . . . . . . 3 . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 13 | . . . . . 1 . 1 1 3 . . . . 1 . . . . 5 1 Investigation 6 | . . . . . . . 1 . 2 . . . . 1 . . . . 2 . Extermination 3 | . . . . . 1 . . . . . . . . . . . . . 2 . Reinforcement 4 | . . . . . . . . 1 1 . . . . . . . . . 1 1 Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Sub Rec Fac Was Fac DSF Fac Low Zio Pro Fac Fac Upp Upp War Pro Res Tes Distress Signals 17 | . . . . . . . . . . . . 13 . . . . 1 . 3 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 241 | . 2 13 22 1 8 6 . 4 2 10 . 34 1 . 21 5 42 10 47 13 Peak Tracking Total 17 | . 2 3 5 1 5 5 . 4 1 4 . 6 3 . 8 3 11 6 17 8 Tactical Retreats 40 | . . 3 2 . . 1 . . . 1 . 10 . . 5 1 4 2 11 . Traps | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Sub Rec Fac Was Fac DSF Fac Low Zio Pro Fac Fac Upp Upp War Pro Res Tes Traps Triggered 4 | . . . 1 . 1 . . 1 . . . . . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 13 | . . . . . . . . . . 2 . . . . 1 . 10 . . . Machines | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Min Sub Rec Fac Was Fac DSF Fac Low Zio Pro Fac Fac Upp Upp War Pro Res Tes Machines Disabled 8 | . . . 1 . . . . . . . . 1 . . 1 . 3 . 1 1 Max in Single Turn 1 | . . . . . . . . . . . . 1 . . 1 . 1 . 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Sub Rec Fac Was Fac DSF Fac Low Zio Pro Fac Fac Upp Upp War Pro Res Tes Machines Accessed 43 | . 2 . . 9 5 . 4 . 4 . . . . 5 1 1 2 . 9 1 Terminals 26 | . 2 . . 5 3 . 2 . 4 . . . . 3 . 1 . . 5 1 Fabricators 1 | . . . . . . . . . . . . . . . . . . . 1 . Repair Stations 1 | . . . . . 1 . . . . . . . . . . . . . . . Recycling Units 7 | . . . . 4 1 . 1 . . . . . . 1 . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . 2 . Garrison Access 3 | . . . . . . . 1 . . . . . . 1 . . . . 1 . Total Hacks 125 | . 6 . . 29 14 . 8 . 7 . . . . 15 1 2 3 . 37 3 Successful 56 | . 1 . . 15 9 . 2 . . . . . . 6 1 2 3 . 17 . Failed 69 | . 5 . . 14 5 . 6 . 7 . . . . 9 . . . . 20 3 Catastrophic 14 | . . . . 2 1 . 2 . 3 . . . . 1 . . . . 4 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 98 | . 6 . . 25 12 . 3 . 8 . . . . 10 . . . . 29 5 Terminals 78 | . 6 . . 14 10 . 3 . 7 . . . . 9 . 2 . . 24 3 Fabricators 2 | . . . . . . . . . . . . . . . . . . . 2 . Repair Stations 2 | . . . . . 2 . . . . . . . . . . . . . . . Recycling Units 22 | . . . . 15 2 . 2 . . . . . . 3 . . . . . . Scanalyzers 8 | . . . . . . . . . . . . . . . . . . . 8 . Garrison Access 9 | . . . . . . . 3 . . . . . . 3 . . . . 3 . Terminal Hacks 14 | . 1 . . 2 2 . 1 . . . . . . 2 1 2 3 . . . Record 5 | . . . . . . . . . . . . . . . 1 2 2 . . . Open Door 1 | . . . . . . . . . . . . . . . . . 1 . . . Open DSF 2 | . . . . . . . 1 . . . . . . 1 . . . . . . Branch Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . . Terminal Index 4 | . 1 . . 1 1 . . . . . . . . 1 . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . . . . 3 . . 1 . . . . . . 1 . . . . . . Report Inventory 4 | . . . . 3 . . . . . . . . . 1 . . . . . . Retrieve Matter 1 | . . . . . . . 1 . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . . . . . . . . . . . . . . 5 . Insert Component 3 | . . . . . . . . . . . . . . . . . . . 3 . Analyze 2 | . . . . . . . . . . . . . . . . . . . 2 . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 30 | . . . . 10 6 . . . . . . . . 3 . . . . 11 . Terminals 19 | . . . . 4 5 . . . . . . . . 3 . . . . 7 . Track 2 | . . . . . 1 . . . . . . . . . . . . . 1 . Botnet 8 | . . . . 3 2 . . . . . . . . 1 . . . . 2 . Operators 4 | . . . . 1 1 . . . . . . . . 1 . . . . 1 . Skim 5 | . . . . . 1 . . . . . . . . 1 . . . . 3 . Fabricators 2 | . . . . . . . . . . . . . . . . . . . 2 . Liberate 1 | . . . . . . . . . . . . . . . . . . . 1 . Haulers 1 | . . . . . . . . . . . . . . . . . . . 1 . Repair Stations 1 | . . . . . 1 . . . . . . . . . . . . . . . Mechanics 1 | . . . . . 1 . . . . . . . . . . . . . . . Recycling Units 6 | . . . . 6 . . . . . . . . . . . . . . . . Reject 3 | . . . . 3 . . . . . . . . . . . . . . . . Recyclers 1 | . . . . 1 . . . . . . . . . . . . . . . . Mask 2 | . . . . 2 . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . 2 . Researchers 1 | . . . . . . . . . . . . . . . . . . . 1 . Extract 1 | . . . . . . . . . . . . . . . . . . . 1 . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 33 | . 2 . . 8 5 . 4 . 4 . . . . 4 . . . . 5 1 Full Trace Events 4 | . . . . . . . 1 . 2 . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . . . . . . . . . . . 3 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . . . . . . . 2 . Part Schematics Acquired 2 | . . . . . . . . . . . . . . . . . . . 2 . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Min Sub Rec Fac Was Fac DSF Fac Low Zio Pro Fac Fac Upp Upp War Pro Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Sub Rec Fac Was Fac DSF Fac Low Zio Pro Fac Fac Upp Upp War Pro Res Tes Total Allies 8 | . . 2 4 . . . . . . . . . . . . . . . . 2 Largest Group 4 | . . 2 4 2 . . . . . . . . . . . . . . . 2 Highest-Rated Group 192 | . . 41 76 38 . . . . . . . . . . . . . . . 192 Highest-Rated Ally 96 | . . 31 31 19 . . . . . . . . . . . . . . . 96 Total Orders 8 | . . . . . . . . . . 6 . 2 . . . . . . . . EXPLORE 3 | . . . . . . . . . . 2 . 1 . . . . . . . . RETURN 5 | . . . . . . . . . . 4 . 1 . . . . . . . . Ally Attacks 75 | . . . 53 14 . . . . . . . . . . . . . . . 8 Total Damage 1465 | . . . 712 199 . . . . . . . . . . . . . . . 554 Kills 13 | . . . 8 1 . . . . . . . . . . . . . . . 4 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . 1 . . . Intel | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Sub Rec Fac Was Fac DSF Fac Low Zio Pro Fac Fac Upp Upp War Pro Res Tes Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . 1 2 . . . . . . 1 2 2 . . 3 1 . . . . Drone Launches 6 | . . . . . . . . . . 4 . 2 . . . . . . . . Drone Recoveries 6 | . . . . . . . . . . 4 . 2 . . . . . . . . Decoded 0b10 Intel 6 | . . . . . . . . . . . . . 4 2 . . . . . . Traps 4 | . . . . . . . . . . . . . 4 . . . . . . . Emergency Access 2 | . . . . . . . . . . . . . . 2 . . . . . . Exploration | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Min Sub Rec Fac Was Fac DSF Fac Low Zio Pro Fac Fac Upp Upp War Pro Res Tes Turns Passed 14012 | 105 194 1294 1478 846 652 156 87 42 127 779 3939 1227 126 154 443 371 673 264 934 121 Spaces Moved 11228 | 43 107 685 783 724 369 159 171 79 234 846 1322 1602 132 369 906 505 864 253 940 135 Core 2156 | . . . 69 . . 108 171 79 234 565 . 271 . . 108 333 . . 101 117 Treads 961 | 43 107 685 50 . . . . . . . . . . . . 64 . . 12 . Legs 58 | . . . . . . . . . . 41 16 1 . . . . . . . . Wheels 3571 | . . . 664 724 369 51 . . . 240 1306 162 37 . . . . . . 18 Hover 2663 | . . . . . . . . . . . . . 95 369 798 . 321 253 827 . Flight 1819 | . . . . . . . . . . . . 1168 . . . 108 543 . . . Fastest Speed 20 | 160 160 160 95 95 116 50 50 50 50 50 105 35 24 20 32 40 32 92 36 50 Average Speed 106 | 160 160 160 158 101 127 72 50 50 50 83 292 64 67 31 34 61 51 96 71 55 Slowest Speed 650 | 160 160 160 650 155 129 160 50 50 50 190 360 150 125 32 116 160 160 112 145 110 Overloaded Moves 34 | . . . . . . . . . . . . . . . . . . 29 5 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 4 20 99 50 94 11 92 3 86 6 82 89 90 3 9 86 62 94 43 31 24 Regions Visited 20 Branch Regions 11 Pre-discovered Areas 8 | . . 1 1 . . . . . . 1 3 1 . . 1 . . . . . Known Exits Taken 10 | . . . . 1 . . 1 . . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 . . . . . 1 1 1 . . . . . . . . . Scrap Searched 18 | . . 2 1 . . . . . . 3 1 2 . . 4 3 . 2 . . Spaces Dug 54 | . . 4 12 . 3 1 . . . 3 . 5 . 3 1 . 8 . 14 . Terrain Destroyed 163 | . . 4 27 . 7 68 . . . 4 . 12 . 3 1 . 23 . 14 . Melee 26 | . . . . . . . . . . 3 . 5 . 3 1 . . . 14 . Projectile 43 | . . 4 . . 7 1 . . . 1 . 7 . . . . 23 . . . AOE 94 | . . . 27 . . 67 . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Sub Rec Fac Was Fac DSF Fac Low Zio Pro Fac Fac Upp Upp War Pro Res Tes Total 12650 | 61 131 829 962 827 485 187 171 80 244 903 1410 1710 165 403 985 534 1046 263 1094 160 Wait 474 | . 7 106 61 76 30 . . . 5 21 3 8 3 23 32 1 77 . 21 . Move 11210 | 43 106 684 782 723 369 158 170 78 233 845 1321 1601 131 368 905 504 863 252 939 135 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 134 | . 13 1 15 13 9 7 1 . 3 8 30 8 5 3 3 3 5 1 6 . Fast Attach 106 | 2 . . 6 . 1 1 . . . 5 8 9 14 2 5 4 17 2 22 8 Attach 55 | . . . 5 2 10 4 . . . 8 6 10 2 1 1 2 1 . 3 . Detach 37 | 1 . . 7 1 4 1 . . . . 8 6 1 . 1 1 5 . . 1 Swap 97 | 2 3 15 31 8 15 2 . . . 1 . 6 . 1 . . 8 . 5 . Drop 143 | 4 2 1 23 2 9 2 . . 3 2 34 6 9 2 5 3 23 . 12 1 Fire 233 | 9 . 22 32 2 35 12 . . . 8 . 29 . . . 3 39 . 27 15 Melee 146 | . . . . . . . . . . 4 . 27 . 3 33 13 . 8 58 . Ram 2 | . . . . . . . . 1 . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . 1 . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous 12 | . . . . . 3 . . . . 1 . . . . . . 8 . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory -7/Waste -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Zion (discovered 2 exits: Dee / [*Pro]) -5/Proximity Caves -5/Factory -4/Factory (discovered 2 exits: *Upp / DSF) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Res / *Tes x2) -3/Testing History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 3) 106 | -11/Scrapyard | Entered Materials 200 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Entered Mines 321 | -10/Mines | Build established: Mutant 749 | -10/Mines | Discovered new exit (range 12) 1156 | -10/Mines | Discovered new exit (range 9) 1581 | -10/Mines | Discovered new exit (range 6) 1594 | -10/Mines | Entered Subcaves 1594 | -10/Subcaves | Accompanied by 2 allies 1599 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 1631 | -10/Subcaves | Learned Materials stockpile data 1684 | -10/Subcaves | Ambushed by swarm of Subdwellers 1687 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1877 | -10/Subcaves | Learned 8 Materials zone layouts 2009 | -10/Subcaves | Build established: Scavenger-Mutant 2021 | -10/Subcaves | Learned location of Zion (-6) 2021 | -10/Subcaves | Met a Zionite searching for "candidates" 2030 | -10/Subcaves | Discovered new exit (range 9) 2051 | -10/Subcaves | Visited triangular shrine 2059 | -10/Subcaves | Found Prototype Device 2059 | -10/Subcaves | Identified V3-11A's Pendant 2065 | -10/Subcaves | Befriended Subdweller 2151 | -10/Subcaves | Core integrity fell below 50% 2199 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2199 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2301 | -10/Subcaves | Befriended Subdweller 2371 | -10/Subcaves | Befriended Subdweller 2371 | -10/Subcaves | Befriended Subdweller 2722 | -10/Subcaves | Build established: Mutant 3026 | -10/Subcaves | Discovered new exit (range 16) 3056 | -10/Subcaves | Lost 3 allies 3072 | -10/Subcaves | Entered Recycling 3072 | -9/Recycling | Accompanied by 2 allies 3073 | -9/Recycling | Met a Zionite searching for Scraptown 3188 | -9/Recycling | Build established: Scavenger-Mutant 3414 | -9/Recycling | Discovered new exit (range 16) 3785 | -9/Recycling | Identified exit to Factory 3918 | -9/Recycling | Entered Factory 3918 | -7/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x4 4206 | -7/Factory | Build established: Subdweller-Mutant 4335 | -7/Factory | Found Powered Armor 4570 | -7/Factory | Sucked down chute 4570 | -7/Factory | Entered Waste 4585 | -7/Waste | EMP discharged 4585 | -7/Waste | System corruption reached 10% 4603 | -7/Waste | Spotted C-40 Crusher 4622 | -7/Waste | Spotted C-40 Crusher 4634 | -7/Waste | Spotted C-40 Crusher 4639 | -7/Waste | Spotted C-40 Crusher 4643 | -7/Waste | Destroyed C-40 Crusher 4644 | -7/Waste | Spotted C-40 Crusher 4658 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4661 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4664 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4679 | -7/Waste | Spotted C-40 Crusher 4685 | -7/Waste | EMP discharged 4695 | -7/Waste | Lost 8 parts (1p5u2w) 4700 | -7/Waste | Discovered new exit (range 12) 4726 | -7/Waste | Entered Factory 4740 | -7/Factory | Identified exit to DSF 4813 | -7/Factory | Entered DSF 4834 | -7/DSF | Additional patrols routed to DSF 4839 | -7/DSF | Core integrity fell below 50% 4846 | -7/DSF | Discovered new exit (range 15) 4855 | -7/DSF | Entered Factory 4855 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4967 | -6/Factory | Build established: Mutant 4969 | -6/Factory | Discovered new exit (range 15) 4982 | -6/Factory | Entered Lower Caves 5002 | -6/Lower Caves | Spotted B-75 Beast 5168 | -6/Lower Caves | Encountered a Warlord checkpoint 5275 | -6/Lower Caves | Learned location of Extension (-5) 5644 | -6/Lower Caves | Build established: Derelict-Mutant 5739 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 5761 | -6/Lower Caves | Entered Zion 5815 | -6/Zion | System corruption reached 10% 5931 | -6/Zion | Discovered new exit (range 9) 6001 | -6/Zion | System corruption cleaned by Quarantine Array 6106 | -6/Zion | Build established: Scavenger-Mutant 6132 | -6/Zion | Identified exit to Deep Caves 6250 | -6/Zion | Given A8's code to call for help 6376 | -6/Zion | Learned Factory emergency access door positions 6426 | -6/Zion | Build established: Hauler-Mutant 7350 | -6/Zion | Met Imprinter 7620 | -6/Zion | Learned location of Quarantine (-2) 8435 | -6/Zion | Learned Factory stockpile data 9700 | -6/Zion | Entered Proximity Caves 9702 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9713 | -5/Proximity Caves | Build established: Derelict-Mutant 9882 | -5/Proximity Caves | Spotted B-75 Beast 10148 | -5/Proximity Caves | Identified exit to Factory 10597 | -5/Proximity Caves | Learned location of Warlord (-4) 10863 | -5/Proximity Caves | Core integrity fell below 50% 10911 | -5/Proximity Caves | Lost 3 allies 10927 | -5/Proximity Caves | Entered Factory 10927 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10942 | -5/Factory | Lost 10 parts (2p2n3u3w) 11003 | -5/Factory | Discovered new exit (range 6) 11043 | -5/Factory | Identified exit to Factory 11053 | -5/Factory | Entered another Factory area 11053 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11058 | -4/Factory | Identified exit to DSF 11065 | -4/Factory | Discovered new exit (range 8) 11207 | -4/Factory | Identified exit to Upper Caves 11207 | -4/Factory | Entered Upper Caves 11212 | -4/Upper Caves | Spotted B-86 Titan 11268 | -4/Upper Caves | Found Alien Artifact 11307 | -4/Upper Caves | Build established: Hacker-Sprinter 11421 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 11477 | -4/Upper Caves | Learned 8 Research zone layouts 11603 | -4/Upper Caves | Learned Research stockpile data 11616 | -4/Upper Caves | Lost 8 parts (1p6n1w) 11648 | -4/Upper Caves | Discovered new exit (range 5) 11649 | -4/Upper Caves | Identified exit to Upper Caves 11650 | -4/Upper Caves | Entered another Upper Caves area 11669 | -4/Upper Caves | Encountered a Warlord checkpoint 11941 | -4/Upper Caves | Core integrity fell below 50% 11981 | -4/Upper Caves | Lost 4 parts (2n1u1w) 11992 | -4/Upper Caves | Discovered new exit (range 15) 11993 | -4/Upper Caves | Identified exit to Research 12021 | -4/Upper Caves | Identified exit to Warlord 12021 | -4/Upper Caves | Entered Warlord 12040 | -4/Warlord | Discovered new exit (range 9) 12042 | -4/Warlord | Identified exit to Proximity Caves 12179 | -4/Warlord | Visited the Vortex Lab 12183 | -4/Warlord | Found Prototype Energy Cannon 12183 | -4/Warlord | Identified Vortex Cannon 12187 | -4/Warlord | Found Vortex Cannon 12200 | -4/Warlord | Warlord's base attacked by MAIN.C 12233 | -4/Warlord | Met Warlord 12280 | -4/Warlord | Found Prototype Hackware 12280 | -4/Warlord | Identified Ghost Barrier 12290 | -4/Warlord | Found Prototype Reactor 12290 | -4/Warlord | Identified Vortex Chain Reactor 12296 | -4/Warlord | Found Prototype Device 12296 | -4/Warlord | Identified Exp. Phase Shifter 12432 | -4/Warlord | Build established: Hacker-Mutant 12456 | -4/Warlord | Spotted B-86 Titan 12467 | -4/Warlord | Spotted B-90 Cyclops 12521 | -4/Warlord | Lost 4 allies 12550 | -4/Warlord | Warlord forces counterattacked 12623 | -4/Warlord | Spotted Striker 12653 | -4/Warlord | Spotted Executioner 12692 | -4/Warlord | Lost 6 allies 12694 | -4/Warlord | Entered Proximity Caves 12860 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12953 | -3/Proximity Caves | Discovered exit to Research (range 7) 12958 | -3/Proximity Caves | Entered Research 12958 | -3/Research | Evolved 2 slots: Utility x2 12959 | -3/Research | Identified exit to Research 12959 | -3/Research | Identified exit to Testing 12963 | -3/Research | Identified Dimensional Node Initializer 13192 | -3/Research | Lost 3 parts (3n) 13203 | -3/Research | Build established: Wizard-Mutant 13379 | -3/Research | Lost 3 parts (2n1u) 13630 | -3/Research | Lost 7 parts (2p2n1u2w) 13846 | -3/Research | Core integrity fell below 50% 13863 | -3/Research | Discovered exit to Testing (range 12) 13867 | -3/Research | Lost 6 parts (3n1u2w) 13892 | -3/Research | Entered Testing 13904 | -3/Testing | Enhanced Grunt warped into view, answering call for help 13905 | -3/Testing | Enhanced Grunt warped into view, answering call for help 13949 | -3/Testing | System corruption reached 10% 13974 | -3/Testing | Core integrity fell below 20% 14013 | -3/Testing | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 13989_ R-10 Processor collects Unknown Leg. 13990_ Acquired 30 matter. 13990_ Slug penetrates Wall. 13991_ K-01 Serf collects debris. 13991_ U-05 Engineer lays Concrete. 13996_ System corrupted: Matter fused (-5). 13997_ Slug penetrates Wall. 13997_ Adv. System Shield destroyed. 14002_ K-01 Serf collects debris. 14003_ Slug penetrates Wall. 14004_ Penetrated by Slug. 14005_ Slug penetrates Wall. 14007_ Penetrated by Slug. 14007_ Slug penetrates U-05 Engineer. 14007_ U-05 Engineer destroyed. 14007_ Penetrated by Slug. 14010_ Adv. Target Analyzer destroyed. 14010_ Slug penetrates Wall. 14013_ Penetrated by Slug. 14013_ Slug penetrates R-10 Processor. Map ----- +----------------------------------------------------+ | ####?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #############????????????????????????????????????? | | # #????????????????????????????????????? | | # #????????????????????????????????????? | | # #????????????????????????????????????? | | # ?????????????????????????????????????? | | # """ ""?????????????###???????????????????????? | | # """ ??????????????? #???????????????????????? | | # ""?????????????????# #???????????????????????? | | ###+########???????????#w####????????????????????? | | # ???????????# #????????????????????? | | # ???????? #?# #????????????????????? | | # "??????" #?# +????????????????????? | | # "????""" #?# #????????????????????? | | ### # """ """ #?# #????????????????????? | | # # #?# #????????????????????? | | " # ###+############# R #????????????????????? | | " # h @ #????????????????????? | | " # ! #????????????????????? | | " # =%! h """ """ #????????????????????? | | # =| """ """ #????????????????????? | | " ########+###### """ """ #????????????????????? | | " #??????# ????# """ """ #????????????????????? | | " #??????# ????# """ """ #????????????????????? | | " #??????# ""???# """ """ +????????????????????? | | #??????# ""???# """ """ #????????????????????? | | #??????# """??# k#????????????????????? | | ###??????# ??# """ """ #????????????????????? | | ?????????# "" ?# """ """ #????????????????????? | | ?????????# "T ?# """ ""? #????????????????????? | | ?????????# "" ## """ ""? #????????????????????? | | ?????????# ? ## """ "?? #????????????????????? | | ?????????###?#### "?" "??? #????????????????????? | | ???????????????? "?" "??? #????????????????????? | | ???????????????? ?? ???? #????????????????????? | | ????????????????# "?? ??????????????????????????? | | ????????????????# "?? ??????????????????????????? | | ????????????????? "?? ??????????????????????????? | | ????????????????? ??? ??????????????????????????? | | ????????????????? ??? ??????????????????????????? | | ????????????????? ??? ??????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 15 Terrain Scan Range 24 Terrain Scan Density 10 ECM Strength 2 Power Amplification 30 Additional Mass Support 9 Corruption Containment 12 Armor Coverage 1025 Power Shielding 15 Propulsion Shielding 66 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 70 Melee Accuracy 8 Launcher Accuracy 20 Target Analysis 8 Recoil Reduction 2 Salvage Targeting 4 Offensive Hacking 23 Defensive Hacking 55 Authchip Count 5 Item Schematics ----------------- Imp. Plasma Cutter | -3/Research | Scanalyzed Mic. Fission Core | -3/Research | Scanalyzed Phase Gun | -3/Research | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Charge!!! Watch This! Challenges ------------ None Game ------ Seed RecoilInertialBarrier Manual? 0 Play Time 05:39:17 Cumulative 223.9 hours Start 2024.09.01 @ 18:33:30 End 2024.09.02 @ 00:56:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 86 Rogue 83 Adventurer 0 Explorer 3 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 29 Gallery% 63 Achievement% 51 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 801ce7c6-7379-45af-a1e6-b364fea3303c