Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.03 @ 13:33:39 Player: DZKane Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (33) 165 Value Destroyed (762) 762 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1527 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 286/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Treading (320) Ox2 Location -9/Recycling Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Improved Treads Armored Wheel > --- UTILITY (2) ------ High-capacity Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (20) --- Improved Treads Subdweller Monowheel Subdweller Monowheel Subdweller Monowheel Subdweller Monowheel Subdweller Monowheel Cooling System Large Battery (200) High-capacity Matter Pod (200) High-capacity Matter Pod (200) Structural Scanner Subdweller Optics Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Subdweller Machine Gun Subdweller Machine Gun Mace Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Improved Treads Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit Improved Targeting Computer > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Improved Treads Subdweller Monowheel Subdweller Monowheel Subdweller Monowheel Subdweller Monowheel Subdweller Monowheel Cooling System Large Battery High-capacity Matter Pod High-capacity Matter Pod Structural Scanner Subdweller Optics Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Subdweller Machine Gun Subdweller Machine Gun Mace [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Subdweller Monowheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 33 | 7 9 14 3 Power 4 | 1 1 2 . Engine 4 | 1 1 2 . Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 2 4 2 Treads 5 | 2 2 . 1 Leg . | . . . . Wheel 5 | . . 4 1 Hover . | . . . . Flight . | . . . . Utility 9 | 2 4 3 . Device 1 | 1 . . . Storage 3 | 1 2 . . Processor 1 | . . 1 . Hackware . | . . . . Protection 4 | . 2 2 . Artifact . | . . . . Weapon 10 | 2 2 5 1 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 10 | 2 2 5 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 10 | . 2 8 . Power 2 | . 1 1 . Propulsion 2 | . . 2 . Utility 4 | . 1 3 . Weapon 2 | . . 2 . Highest Loss Streak 3 | . 2 3 . To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 98 99 85 Engine 13 | . 13 13 14 Treads 21 | . 28 13 11 Wheel 6 | . . 13 16 Storage 14 | . 14 14 14 Processor 2 | . . 2 14 Protection 9 | . 11 11 . Ballistic Gun 25 | . 28 27 14 Peak Build Rating 14 | 7 9 13 14 Average Rating 9 | 5 8 11 12 On Entrance 7 | . 7 9 12 Naked Turns . | . . . . Heaviest Build 52 | 11 51 52 46 Greatest Support 40 | 40 40 40 20 Greatest Overweight (x) 3 | . 1 2 3 Average Overweight (x) 1 | . . 1 2 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 19 | 7 18 20 20 Most Carried 20 | 8 20 20 20 Average Carried 18 | 5 17 19 19 Final Capacity 20 | 8 20 20 20 Final Carried 20 | 7 20 20 19 Class Distribution -------------------- 90% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Sub Rec Matter Collected 1245 | 284 409 515 37 Remotely . | . . . . Salvage Created 1094 | 83 640 371 . Parts 80 | 7 46 27 . Haulers Intercepted 1 | . 1 . . Recyclers Shooed 2 | . 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 23 | . . 23 . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 22 | . 13 9 . Guns 22 | . 13 9 . Classes Destroyed 9 | 2 5 2 . Tunneler 1 | 1 . . . Hauler 1 | . 1 . . Recycler 3 | 1 2 . . Operator 1 | . 1 . . Turret 2 | . . 2 . Watcher 3 | . 3 . . Swarmer 8 | . 6 2 . Grunt 7 | . 7 . . Subdweller 7 | . . 7 . Best Kill Streak 4 | 1 4 3 . Combat Bots Only 4 | . 4 2 . Max Kills in Single Turn 2 | 1 2 1 . Gunslinging 1 | . 1 . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 182 | . 56 121 5 Missed 69 | . 15 52 2 Damage Taken 1497 | . 453 1000 44 Core 259 | . 74 171 14 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 120 | 7 62 49 2 Largest 2 | 2 2 2 2 Hottest 55 | 40 40 55 40 Shots Fired 235 | 14 124 93 4 Gun 235 | 14 124 93 4 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 235 | 14 124 93 4 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 40 | 4 18 40 7 Robot Miss Streak 4 | 2 2 4 . Penetration Max . | . . . . Secondary Targets 3 | . 1 2 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 183 | 10 95 74 4 Core Hits 70 | 4 40 24 2 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . 1 . Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1905 | 80 850 945 30 Guns 1905 | 80 850 945 30 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 1905 | 80 850 945 30 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 18 | . 18 . . Average Temperature 6 | . 6 . . Received Heat Transfer 477 | . 174 294 9 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Peak Influence 281 | 10 281 . 168 Initial 48 | . 6 . 48 Average 86 | 3 93 . 80 Maximum Alert Level 1 | . 1 . . Low Security (%) 96 | 100 94 . 100 Level 1 3 | . 5 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 3 . . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 38 | . 24 13 1 Peak Tracking Total 6 | . 3 6 1 Tactical Retreats 4 | . 2 2 . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Traps Triggered 2 | . . 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered 2 | . . 2 . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Sub Rec Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Machines Accessed 15 | . 9 . 6 Terminals 10 | . 7 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 5 | . 2 . 3 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 39 | . 28 . 11 Successful 25 | . 18 . 7 Failed 14 | . 10 . 4 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 23 | . 19 . 4 Terminals 34 | . 26 . 8 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 5 | . 2 . 3 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 12 | . 8 . 4 Part Schematic 1 | . . . 1 Robot Analysis 4 | . 4 . . Branch Access Points 1 | . 1 . . Terminal Index 2 | . 1 . 1 Locate Traps 2 | . 2 . . Hauler Manifests 1 | . . . 1 Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 13 | . 10 . 3 Terminals 8 | . 8 . . Botnet 2 | . 2 . . Disrupt 1 | . 1 . . Skim 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 5 | . 2 . 3 Tunnel 5 | . 2 . 3 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 10 | . 7 . 3 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Robot Analysis Total 4 | . 4 . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Sub Rec Turns Passed 3657 | 110 1949 1068 530 Spaces Moved 1737 | 46 692 613 386 Core 5 | 5 . . . Treads 821 | 41 692 88 . Legs . | . . . . Wheels 911 | . . 525 386 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 120 130 Average Speed 171 | 148 220 143 132 Slowest Speed 320 | 160 240 320 135 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 51 | 4 98 35 67 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 7 | . 3 1 3 Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched 3 | . . 3 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Total 2216 | 74 1017 721 404 Wait 262 | 7 221 28 6 Move 1734 | 45 691 612 386 Hop . | . . . . Pick Up 40 | 8 21 9 2 Fast Attach 11 | 6 2 2 1 Attach 8 | 1 1 5 1 Detach 1 | . . . 1 Swap 14 | . 6 7 1 Drop 26 | . 13 9 4 Fire 120 | 7 62 49 2 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / [*Sub]) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -9/Recycling (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 13) 111 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 404 | -10/Materials | Discovered new exit (range 6) 799 | -10/Materials | Discovered new exit (range 16) 1075 | -10/Materials | Identified exit to Mines 1102 | -10/Materials | Discovered new exit (range 10) 1490 | -10/Materials | Discovered new exit (range 16) 1495 | -10/Materials | Loaded intel: 6 trap records 1553 | -10/Materials | Learned 4 Recycling zone layouts 1695 | -10/Materials | Learned Storage machine intel 1875 | -10/Materials | Discovered new exit (range 5) 2060 | -10/Materials | Entered Subcaves 2061 | -10/Subcaves | Identified exit to Materials 2621 | -10/Subcaves | Build established: Scavenger-Mutant 2624 | -10/Subcaves | Disturbed a concealed Subdweller 2693 | -10/Subcaves | Identified exit to Recycling 2842 | -10/Subcaves | Core integrity fell below 50% 2894 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2899 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2947 | -10/Subcaves | Core integrity fell below 20% 2973 | -10/Subcaves | Build established: Mutant 2975 | -10/Subcaves | Lost 3 parts (1p1u1w) 3128 | -10/Subcaves | Entered Recycling 3340 | -9/Recycling | Discovered new exit (range 16) 3658 | -9/Recycling | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- DISCOVERED[-10/Mines] 03313_ Acquired 27 matter. 03340_ EXIT=FOUND 03393_ Dropped Com. Wheel. 03413_ Connecting with Terminal... >>Schematic(Lgt. Nuclear Core) Downloading schematic... Lgt. Nuclear Core Rating: 3 Schematic downloaded. >>Manifests Retrieving manifest data... No active manifests on record. 03468_ Sub. Power Source shoots sparks and powers down. 03472_ Connecting with Recycling Unit... >>Force(Tunnel) DISCOVERED[-4/Hub_04(d)] 03562_ Acquired 10 matter. 03652_ Y-45 Defender springs to life. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ###??????????????????????????????????????????? | | #??????????????????????????????????????????? | | ##?????????????????????????????????????????? | | "#?????????????????????????????????????????? | | T#?????????????????????????????????????????? | | "#?????????????????????????????????????????? | | ##?????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #?##???????????????????????????????????????? | | ###?# ?????????????####??????????????????????? | | ##### ?????????????# ??????????????????????? | | + ???????????### < #?????????????????????? | | # ???????????#|| #####?????????????????? | | # ???????????#|| # #?????????????????? | | # ????????????|| # ?????????????????? | | + ?????????????# # ??????????????????? | | # ?????????????# ###????????????????? | | ##### ????????????## ""#????????????????? | | ????# ????????????#Y Y"#????????????????? | | ????# ?????????????# ""?????????????????? | | ###?# ?????????????# @#??????????????????? | | #?##?????????????# #??????????????????? | | #????????????????# #??????????????????? | | #????????????????# #??????????????????? | | # #????????????????# #??????????????????? | | # #????????????????# ####??????????????????? | | # ####?????###?????# #?????????????????????? | | + #?##### #####?# #?????????????????????? | | # #?# #?# ###???????????????????? | | # #?# #?# !!#???????????????????? | | # #?# #?# #???????????????????? | | #### #?# #?# !!#???????????????????? | | #??# ### #?# ###???????????????????? | | #??# + #?# #?????????????????????? | | #??# ### #?# #?????????????????????? | | #### #?# #?# #?????????????????????? | | #?###/###+##### #?????????????????????? | | #???# #?????????????????????? | | ##### #?????????????????????? | | #?????????????????????? | | ####+## #%%%######?????????????????????? | | ## #%%%#??????????????????????????? | | """ ## #####??????????????????????????? | | "T" ## #??????????????????????????????? | | " " ## ###????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Utility Shielding 33 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- Lgt. Nuclear Core | -9/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TachyonSuperdenseAutobeam Manual? 0 Play Time 00:24:48 Cumulative 130.3 hours Start 2024.08.29 @ 22:31:39 End 2024.09.03 @ 13:33:39 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 86 Rogue 86 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 60 Achievement% 55 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5a017df4-a379-46c5-a6a9-00844fba3da5