Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.01 @ 20:18:46 Player: akira Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (114) 570 Value Destroyed (2632) 2632 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1376) 1376 TOTAL SCORE: 8198 Bonus ------- High Alert Combat Kills 100 Follower Combat Kills 676 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/850 Matter 93/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Improved Melee Analysis Suite Improved Melee Analysis Suite Hacking Suite System Shield > --- WEAPON (2) ------- CR-A16's Pointy Stick > --- INVENTORY (5) ---- Fusion Compressor Core Analyzer Hacking Drone Bay (1/1) Bomb Factory No. 2 Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Medium Treads Medium Treads Medium Treads Improved Medium Treads > --- UTILITY ---------- Huge Storage Unit Hacking Suite Hacking Suite System Shield System Shield Splice Drone Bay Hacking Drone Bay > --- WEAPON ----------- Guided Missile Launcher > --- INVENTORY -------- Fusion Compressor Gravmag System Gravmag System Core Analyzer Improved Medium Armor Plating Trap Extractor Bomb Factory No. 2 CR-A16's Pointy Stick Self-destruct Interrupter [Rating: 62] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Utility Medium Storage Unit Device Cooling System Storage Medium Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Launcher Guided Missile Launcher Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Slots Evolved 8 | . . . 2 . . . 6 Power . | . . . . . . . . Propulsion 3 | . . . . . . . 3 Utility 5 | . . . 2 . . . 3 Weapon . | . . . . . . . . Parts Attached 94 | 6 16 4 35 2 4 7 20 Power 5 | 1 1 . 3 . . . . Engine 5 | 1 1 . 3 . . . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 20 | 2 4 . 7 . . 2 5 Treads 16 | 2 2 . 7 . . 2 3 Leg 2 | . 2 . . . . . . Wheel . | . . . . . . . . Hover 2 | . . . . . . . 2 Flight . | . . . . . . . . Utility 34 | 1 5 2 8 . 2 3 13 Device 14 | . 1 1 1 . 2 2 7 Storage 7 | 1 3 . 2 . . . 1 Processor 2 | . . . . . . . 2 Hackware 4 | . . . 1 . . 1 2 Protection 7 | . 1 1 4 . . . 1 Artifact . | . . . . . . . . Weapon 35 | 2 6 2 17 2 2 2 2 Energy Gun 11 | . 2 . 8 . . 1 . Energy Cannon 2 | . . . 2 . . . . Ballistic Gun 12 | 2 3 1 5 1 . . . Ballistic Cannon . | . . . . . . . . Launcher 8 | . 1 1 2 1 2 . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon 2 | . . . . . . 1 1 Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 11 | . . 1 6 . 4 . . Parts Lost 28 | . 6 1 6 . . 1 14 Power 3 | . 1 . 1 . . . 1 Propulsion 12 | . 3 . 2 . . . 7 Utility 8 | . . . 2 . . 1 5 Weapon 5 | . 2 1 1 . . . 1 Highest Loss Streak 14 | . 2 1 2 . . 1 14 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 91 | . 93 94 96 100 88 81 75 Engine 11 | . 14 14 10 11 11 11 4 Treads 19 | . 18 . 21 22 22 22 17 Leg 2 | . 4 28 . . . . . Device 10 | . 9 1 10 11 10 12 9 Storage 11 | . 14 14 11 11 11 11 5 Hackware 7 | . . . 10 11 11 13 23 Protection 5 | . 3 12 10 11 10 . . Energy Gun 7 | . 12 8 9 . . . 4 Ballistic Gun 10 | . 15 14 10 22 1 . . Launcher 2 | . . . . . 10 9 . Peak Build Rating 62 | 6 10 14 21 20 33 36 62 Average Rating 18 | 5 8 7 18 19 24 33 43 On Entrance 14 | . 6 7 7 19 19 33 28 Naked Turns . | . . . . . . . . Heaviest Build 102 | 10 29 19 33 28 53 53 102 Greatest Support 134 | 40 40 20 40 40 40 48 134 Greatest Overweight (x) 9 | . 1 . . . 1 1 9 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 25 | 8 15 10 10 10 10 10 25 Average Capacity 11 | 7 13 10 10 10 10 10 13 Most Carried 12 | 7 10 8 10 10 10 10 12 Average Carried 8 | 4 8 7 9 10 9 9 7 Final Capacity 10 | 8 10 10 10 10 10 10 5 Final Carried 10 | 7 7 8 10 10 10 10 5 Class Distribution -------------------- 52% | Mutant 40% | Scavenger-Mutant 6% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Matter Collected 1499 | 194 409 32 474 127 30 130 103 Remotely . | . . . . . . . . Salvage Created 3683 | 28 1200 19 1889 235 . 59 253 Parts 214 | 2 91 3 81 21 . 2 14 Haulers Intercepted 6 | . 2 . 4 . . . . Recyclers Shooed 1 | . 1 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 12 | . . . . . . 12 . Prevented 5 | . . . . . . 5 . Kills | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Combat Hostiles Destroyed 81 | . 28 3 32 6 . 2 10 Melee 6 | . . . . . . . 6 Guns 58 | . 25 . 28 5 . . . Cannons 1 | . . . 1 . . . . AOE 16 | . 3 3 3 1 . 2 4 Classes Destroyed 12 | 1 8 . 1 . . . 2 Worker 2 | . 2 . . . . . . Builder 1 | . 1 . . . . . . Tunneler 5 | 1 1 . . 2 . . 1 Hauler 6 | . 2 . 4 . . . . Recycler 6 | . 1 . 4 1 . . . Operator 5 | . 3 . 2 . . . . Watcher 8 | . 3 . 5 . . . . Swarmer 33 | . 11 3 6 6 . . 7 Grunt 37 | . 17 . 17 . . 2 1 Sentry 9 | . . . 9 . . . . Specialist 1 | . . . . . . . 1 Programmer 1 | . . . . . . . 1 Best Kill Streak 6 | 1 5 3 6 4 . 2 4 Combat Bots Only 6 | . 4 3 6 4 . 2 4 Max Kills in Single Turn 3 | 1 2 2 3 1 . 1 2 Gunslinging . | . . . . . . . . Exploded 3 | . 2 2 3 1 . 1 2 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Hostile Shots Fired 500 | . 148 13 160 16 . 10 153 Missed 170 | . 39 4 56 9 . 1 61 Damage Taken 4906 | . 1075 119 1291 54 . 191 2176 Core 1344 | . 210 32 217 8 . 20 857 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 36 | . 16 12 8 . . . . Core Remaining (%) 47 | 100 . 3 . . . 38 . Volleys Fired 268 | 3 123 2 118 13 . 4 5 Largest 2 | 2 2 1 2 2 . 1 1 Hottest 126 | 40 70 30 126 46 . 39 69 Shots Fired 488 | 6 243 2 203 25 . 4 5 Gun 467 | 6 241 . 195 24 . . 1 Cannon 7 | . . . 7 . . . . Launcher 14 | . 2 2 1 1 . 4 4 Special . | . . . . . . . . Kinetic 254 | 6 177 . 47 24 . . . Thermal 219 | . 64 . 154 . . . 1 Explosive 13 | . 2 2 1 . . 4 4 Electromagnetic 2 | . . . 1 1 . . . Robot Hit Streak 20 | 3 14 7 20 7 . 3 5 Robot Miss Streak 6 | . 6 . 3 1 . . . Penetration Max . | . . . . . . . . Secondary Targets 6 | . 2 . 2 2 . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . Shots Hit Robots 351 | 3 156 1 159 16 . 2 14 Core Hits 176 | 2 76 3 58 9 . 8 20 Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | . 1 . 1 . . . . Critical Strikes 12 | . 4 . 7 . . . 1 Burn 9 | . 3 . 6 . . . . Destroy 2 | . 1 . 1 . . . . Impale 1 | . . . . . . . 1 Melee Attacks 23 | . . . . . . 1 22 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 23 | . . . . . . 1 22 Sneak Attacks 3 | . . . . . . . 3 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6490 | 21 1635 110 2766 338 . 365 1255 Guns 4305 | 21 1491 . 2534 241 . . 18 Cannons 123 | . . . 123 . . . . Explosions 1527 | . 144 110 109 97 . 365 702 Melee 535 | . . . . . . . 535 Ramming . | . . . . . . . . Kinetic 1732 | 21 967 . 503 241 . . . Thermal 2696 | . 524 . 2154 . . . 18 Explosive 1430 | . 144 110 109 . . 365 702 Electromagnetic 97 | . . . . 97 . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 535 | . . . . . . . 535 Highest Corruption 3 | . . . . . . . 3 Average Corruption 2 | . . . . . . . 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 7 | . . . . . . . 7 Message Errors 1 | . . . . . . . 1 Matter Fused 1 | . . . . . . . 1 Heat Flow Errors 3 | . . . . . . . 3 Parts Fused 1 | . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 136 | . . . . 12 . . 124 Projectiles . | . . . . . . . . Explosions 12 | . . . . 12 . . . Melee 124 | . . . . . . . 124 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 22 | . . 22 . . . . . Shots 1 | . . 1 . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 269 | . 269 . 51 . . 18 205 Average Temperature 50 | . 59 . 21 . . 10 82 Received Heat Transfer 1269 | . 381 27 480 . . 84 297 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 16 | . . . 16 . . . . Heat Transferred 6845 | . 1739 . 5069 . . . 37 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Peak Influence 583 | 5 303 144 583 417 . . 563 Initial 531 | . 3 57 55 174 . . 531 Average 226 | 1 157 86 318 289 . . 403 Maximum Alert Level 2 | . 1 . 2 2 . . 2 Low Security (%) 56 | 100 74 100 41 10 . . 3 Level 1 23 | . 25 . 7 76 . . 40 Level 2 19 | . . . 51 13 . . 56 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 9 | . 6 . 1 . . . 2 Investigation 3 | . 3 . . . . . . Extermination 1 | . . . . . . . 1 Reinforcement 5 | . 3 . 1 . . . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered 1 | . . . . . . . 1 Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Distress Signals 10 | . 5 . 5 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 142 | . 47 5 41 8 . 15 26 Peak Tracking Total 11 | . 6 3 5 4 . 5 11 Tactical Retreats 9 | . 5 . . 1 . . 3 Traps | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Traps Triggered 4 | . 2 . 1 . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused 1 | . . . . . . . 1 Traps Extracted . | . . . . . . . . Installed 2 | . . . . . . . 2 Triggered 1 | . . . . . . . 1 Fabricated Traps 2 | . . . . . . . 2 Most Traps Carried 4 | . . . . . . 2 4 Machines | -11 -10 -10 -9 -9 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Machines Accessed 12 | . 4 1 5 1 . 1 . Terminals 10 | . 3 . 5 1 . 1 . Fabricators . | . . . . . . . . Repair Stations 1 | . 1 . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 32 | . 9 1 17 3 . 2 . Successful 18 | . 4 1 9 2 . 2 . Failed 14 | . 5 . 8 1 . . . Catastrophic 1 | . 1 . . . . . . Database Lockouts . | . . . . . . . . Manual 22 | . 7 . 7 2 1 1 4 Terminals 29 | . 7 . 17 3 . 2 . Fabricators . | . . . . . . . . Repair Stations 2 | . 2 . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 13 | . 1 1 7 2 . 2 . Record 4 | . . . 2 . . 2 . Robot Analysis 2 | . 1 . 1 . . . . Open Door 1 | . . 1 . . . . . Branch Access Points 1 | . . . 1 . . . . Alert Level 2 | . . . 1 1 . . . Locate Traps 2 | . . . 2 . . . . Zone Layout 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 1 | . 1 . . . . . . Scan Component 1 | . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 4 | . 2 . 2 . . . . Terminals 4 | . 2 . 2 . . . . Botnet 4 | . 2 . 2 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . Used . | . . . . . . . . Hacking Detections 7 | . 4 . 3 . . . . Full Trace Events 1 | . 1 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 14 | . . . . . 14 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Total Allies 16 | . . . . 2 9 . 5 Largest Group 9 | . . . . 2 9 8 3 Highest-Rated Group 298 | . . . . 50 298 258 210 Highest-Rated Ally 70 | . . . . 31 40 39 70 Zionite Dispatches 2 | . . . . . . . 2 Light 1 | . . . . . . . 1 Heavy Resupply 1 | . . . . . . . 1 Total Orders . | . . . . . . . . Ally Attacks 132 | . . . . 13 . 80 39 Total Damage 2026 | . . . . 166 . 1350 510 Kills 23 | . . . . 2 . 16 5 Allies Corrupted . | . . . . . . . . Allies Melted 1 | . . . . . . 1 . Intel | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Robot Analysis Total 2 | . 1 . 1 . . . . Derelict Logs Recovered 3 | . . . . 1 1 1 . Drone Launches 9 | . . . . . . . 9 Drone Recoveries 8 | . . . . . . . 8 Exploration | -11 -10 -10 -9 -9 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Turns Passed 11057 | 122 4665 111 2205 428 1750 1036 740 Spaces Moved 5700 | 65 2390 80 1036 233 1045 471 380 Core 128 | 5 . . . . . . 123 Treads 4864 | 60 1766 . 1036 233 1045 471 253 Legs 704 | . 624 80 . . . . . Wheels . | . . . . . . . . Hover 4 | . . . . . . . 4 Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 160 160 160 160 50 Average Speed 166 | 151 171 120 160 160 163 206 127 Slowest Speed 600 | 160 240 120 160 160 240 240 600 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 56 | 4 99 27 88 61 88 73 13 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 3 | . . . . . 3 . . Known Exits Taken 1 | . . . 1 . . . . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . Scrap Searched 4 | . . 1 . 1 1 1 . Spaces Dug . | . . . . . . . . Terrain Destroyed 84 | . 21 12 9 . . 26 16 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 84 | . 21 12 9 . . 26 16 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Total 6784 | 81 2754 91 1387 263 1088 533 587 Wait 586 | . 213 5 143 14 26 43 142 Move 5693 | 64 2389 79 1035 232 1044 470 380 Hop . | . . . . . . . . Pick Up 55 | 8 9 1 25 1 4 2 5 Fast Attach 25 | 5 . . 12 . 3 1 4 Attach 34 | 1 8 . 8 . . 4 13 Detach 9 | . . . 1 . 1 2 5 Swap 35 | . 8 4 15 2 1 2 3 Drop 54 | . 4 . 30 1 9 4 6 Fire 268 | 3 123 2 118 13 . 4 5 Melee 23 | . . . . . . 1 22 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap 2 | . . . . . . . 2 Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Mines -9/Materials (discovered 3 exits: [*Mat x2] / *Min) -9/Mines (discovered 3 exits: [*Mat x2] / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: Fac x2 / Ext) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 123 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 597 | -10/Materials | Discovered new exit (range 3) 776 | -10/Materials | Core integrity fell below 50% 807 | -10/Materials | Discovered new exit (range 16) 1001 | -10/Materials | Discovered new exit (range 9) 1508 | -10/Materials | Discovered new exit (range 6) 3074 | -10/Materials | Discovered new exit (range 8) 3991 | -10/Materials | Core integrity fell below 20% 4331 | -10/Materials | Discovered new exit (range 11) 4788 | -10/Materials | Entered Mines 4816 | -10/Mines | Found the Drone Emporium 4827 | -10/Mines | Found Prototype Device 4828 | -10/Mines | Identified Splice Drone Bay 4875 | -10/Mines | Discovered new exit (range 12) 4899 | -10/Mines | Entered Materials 4899 | -9/Materials | Evolved 2 slots: Utility x2 5441 | -9/Materials | Build established: Scavenger-Mutant 5731 | -9/Materials | Discovered new exit (range 14) 5928 | -9/Materials | Build established: Mutant 6170 | -9/Materials | Core integrity fell below 50% 6312 | -9/Materials | Discovered new exit (range 12) 6525 | -9/Materials | Identified exit to Mines 6579 | -9/Materials | Build established: Scavenger-Mutant 7104 | -9/Materials | Entered Mines 7206 | -9/Mines | Discovered new exit (range 5) 7226 | -9/Mines | Discovered new exit (range 13) 7333 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 7436 | -9/Mines | Learned Materials emergency access door positions 7532 | -9/Mines | Entered Zion 7532 | -7/Zion | Accompanied by 2 allies 7582 | -7/Zion | Led the pair of lost Derelicts to a safe place 7669 | -7/Zion | Found Prototype Launcher 7670 | -7/Zion | Identified Rocket Array 7682 | -7/Zion | Found Prototype Launcher 7682 | -7/Zion | Identified Gui. Missile Launcher 7815 | -7/Zion | Found CR-A16's Pointy Stick 7902 | -7/Zion | Received a hallucinogenic algorithm 7944 | -7/Zion | Learned Factory garrison access intel 7963 | -7/Zion | Learned location of Recycling (-7) 8056 | -7/Zion | Met Imprinter 8083 | -7/Zion | Imprinted 8086 | -7/Zion | Declared Zion's savior 8334 | -7/Zion | Learned location of Warlord (-4) 8675 | -7/Zion | Learned location of Storage (-7) 8849 | -7/Zion | Given the Hacking Drone Bay 8850 | -7/Zion | Found Prototype Device 8850 | -7/Zion | Identified Hacking Drone Bay 8918 | -7/Zion | Gained Derelict followers 9146 | -7/Zion | Found Prototype Device 9146 | -7/Zion | Identified Bomb Factory No. 2 9222 | -7/Zion | Discovered new exit (range 15) 9282 | -7/Zion | Entered Proximity Caves 9282 | -6/Proximity Caves | Accompanied by 9 allies 9398 | -6/Proximity Caves | Spotter reported a threat 9468 | -6/Proximity Caves | Spotter reported a threat 9597 | -6/Proximity Caves | Spotter reported a threat 9645 | -6/Proximity Caves | Learned 8 Factory zone layouts 9994 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10305 | -6/Proximity Caves | Discovered new exit (range 9) 10318 | -6/Proximity Caves | Entered Factory 10318 | -6/Factory | Accompanied by 1 ally 10318 | -6/Factory | Evolved 6 slots: Propulsion x3, Utility x3 10319 | -6/Factory | Identified exit to Factory 10319 | -6/Factory | Identified exit to Extension 10320 | -6/Factory | Loaded intel: 4 garrison access locations 10624 | -6/Factory | Build established: Hacker-Mutant 10668 | -6/Factory | Search patrols dispatched 10831 | -6/Factory | Zion Light squad teleported in 10902 | -6/Factory | Lost 4 allies 10937 | -6/Factory | Core integrity fell below 50% 10961 | -6/Factory | Lost 14 parts (1p7n5u1w) 11021 | -6/Factory | Core integrity fell below 20% 11029 | -6/Factory | Zion Heavy Resupply teleported in 11058 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 11020_ Acquired Imp. Melee Analysis Suite. 11021_ Detecting system override signal. 11024_ K-01 Serf cleans the Terminal. 11028_ Connecting with Terminal... >>\\ZION-ROSTER [ Establishing connection... ] [ Retrieving roster... ] [ Squads on standby: ] [ 1 : Heavy Resupply ] >>\\ZION-DISPATCH-1 [ Target locked, reinforcements inbound... ] 11035_ Destroyed VTOL Module. 11038_ S-27 Virus destroyed. 11047_ ALERT: Cargo convoy en route, clear transfer corridor. 11049_ R-10 Processor collects Autogun. 11050_ K-01 Serf collects debris. 11053_ S-27 Virus destroyed. 11054_ R-10 Processor collects Autogun. 11055_ K-01 Serf collects debris. 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"??????????????? | | ??????????????????????????????????#??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Propulsion Shielding 33 Evasion (%) 55 Melee Accuracy 12 Recoil Reduction 5 Offensive Hacking 20 Defensive Hacking 20 Trap Extractor Capacity 4 Item Schematics ----------------- Matter Filter | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Variable Charge Gun | -7/Zion | Archive Imp. Arc Projector | -7/Zion | Archive Imp. Cryofiber Web | -7/Zion | Archive Imp. Actuator Array | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Cloaking Device | -7/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive K-01 Serf | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- What Is This Thing? Challenges ------------ None Game ------ Seed HardlightStealthRifle Manual? 0 Play Time 01:05:24 Cumulative 80.4 hours Start 2024.12.01 @ 19:12:11 End 2024.12.01 @ 20:18:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 82 Rogue 82 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 35 Achievement% 33 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0c519ab1-3bba-4cf6-8dd0-bae9c82994d9