Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.09 @ 03:07:19 Player: StuxNet Result: Destroyed by H-66 Slayer via exploding Fusion Modulator Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (29) 145 Value Destroyed (782) 782 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-11) -11 TOTAL SCORE: 4636 Bonus ------- Friendly Fire -11 Cogmind --------- Core Integrity 0/1000 Matter 97/300 Energy 48/100 System Corruption 4% Temperature Cool (24) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Improved Transmission Jammer Experimental Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Medium Matter Pod (100) Improved Transmission Jammer Tesla Rifle Improved Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Antigrav System Antigrav System Xenon Bombardment Thruster > --- UTILITY ---------- Advanced Cooling System Improved Transmission Jammer > --- WEAPON ----------- Beamcaster Wave Gun Wave Gun > --- INVENTORY -------- Improved Heat Sink Medium Matter Pod Improved Transmission Jammer Tesla Rifle Improved Remote Datajack [Rating: 53] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Hover Unit Antigrav System Flight Unit Xenon Bombardment Thruster Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Processor Signal Interpreter Hackware Experimental Hacking Suite Weapon Shotgun Energy Gun Riot Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Shotgun Ballistic Cannon Linear Accelerator Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -7 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Fac Was Fac Slots Evolved 10 | . . . . 10 . . Power 1 | . . . . 1 . . Propulsion 3 | . . . . 3 . . Utility 5 | . . . . 5 . . Weapon 1 | . . . . 1 . . Parts Attached 75 | 10 15 13 2 25 6 4 Power 11 | 3 2 1 1 3 . 1 Engine 8 | 3 2 1 1 1 . . Core 3 | . . . . 2 . 1 Reactor . | . . . . . . . Propulsion 21 | 2 7 2 . 7 3 . Treads . | . . . . . . . Leg 12 | 2 5 2 . 2 1 . Wheel . | . . . . . . . Hover 7 | . 2 . . 3 2 . Flight 2 | . . . . 2 . . Utility 15 | 3 2 . . 6 1 3 Device 9 | 2 1 . . 4 . 2 Storage 4 | 1 1 . . 1 . 1 Processor 1 | . . . . 1 . . Hackware 1 | . . . . . 1 . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 28 | 2 4 10 1 9 2 . Energy Gun 5 | . . 1 . 3 1 . Energy Cannon 1 | . . 1 . . . . Ballistic Gun 14 | 2 3 3 1 5 . . Ballistic Cannon 1 | . . . . . 1 . Launcher 5 | . 1 3 . 1 . . Special Weapon 2 | . . 2 . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 25 | . 1 . . 16 2 6 Power 5 | . . . . 3 . 2 Propulsion 6 | . . . . 4 1 1 Utility 4 | . 1 . . 2 . 1 Weapon 10 | . . . . 7 1 2 Highest Loss Streak 14 | . 1 . . 14 2 3 To Critical Strikes 1 | . . . . 1 . . Average Slot Usage (%) 83 | . 98 99 100 48 37 28 Engine 10 | . 14 14 14 2 . . Core 1 | . . . . 3 5 3 Leg 21 | . 27 28 28 8 . . Device 12 | . 13 14 14 9 8 6 Storage 10 | . 14 14 14 4 . . Energy Gun 6 | . . 10 14 7 9 4 Ballistic Gun 12 | . 27 4 11 4 . . Launcher 3 | . . 9 . . . . Special Weapon 1 | . . 3 2 . . . Peak Build Rating 53 | 7 12 19 20 47 53 47 Average Rating 16 | 6 10 12 19 28 36 33 On Entrance 19 | . 7 11 19 18 45 39 Naked Turns 29 | . . . . 29 . . Heaviest Build 58 | 15 22 27 27 58 23 23 Greatest Support 56 | 20 26 30 30 56 22 11 Greatest Overweight (x) 12 | . 1 1 . 12 2 4 Average Overweight (x) . | . . . . 1 . 1 Largest Inventory Capacity 20 | 8 10 10 10 15 5 20 Average Capacity 9 | 7 9 10 10 9 5 5 Most Carried 10 | 7 10 10 10 8 5 5 Average Carried 7 | 3 9 9 9 2 5 5 Final Capacity 10 | 8 10 10 10 5 5 5 Final Carried 10 | 6 10 10 9 5 5 5 Class Distribution -------------------- 79% | Mutant 10% | Scavenger-Mutant 5% | Scavenger-Gunner 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -7/Recycling Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Resources | -11 -10 -10 -7 -5 -5 -5 ----------- Run | Yrd Mat Sub Rec Fac Was Fac Matter Collected 1277 | 320 410 337 36 174 . . Remotely 166 | 166 . . . . . . Salvage Created 1009 | 149 318 110 61 371 . . Parts 71 | 18 32 6 6 9 . . Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | 1 . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 12 | . . 12 . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -7 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Fac Was Fac Combat Hostiles Destroyed 18 | . 9 3 1 5 . . Guns 14 | . 9 . 1 4 . . AOE 3 | . . 3 . . . . Classes Destroyed 11 | 3 4 1 1 2 . . Worker 2 | 1 1 . . . . . Tunneler 3 | 3 . . . . . . Recycler 1 | 1 . . . . . . Operator 2 | . 2 . . . . . Watcher 3 | . 3 . . . . . Swarmer 8 | . 6 . . 2 . . Grunt 3 | . 3 . . . . . Brawler 1 | . . . . 1 . . Sentry 1 | . . . 1 . . . Programmer 2 | . . . . 2 . . Subdweller 3 | . . 3 . . . . Best Kill Streak 4 | 4 4 3 1 2 . . Combat Bots Only 3 | . 3 3 1 2 . . Max Kills in Single Turn 2 | 1 1 2 1 1 . . Gunslinging . | . . . . . . . Exploded 2 | . . 2 . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -7 -5 -5 -5 -------- Run | Yrd Mat Sub Rec Fac Was Fac Hostile Shots Fired 328 | . 42 16 48 181 3 38 Missed 117 | . 8 7 22 65 1 14 Damage Taken 3610 | . 350 224 216 2073 76 671 Core 1223 | . 75 67 65 592 44 380 Absorbed by Shields 31 | . . . . . . 31 Core Remaining (%) 58 | 100 . . 17 . . . Volleys Fired 87 | 10 41 11 4 21 . . Largest 3 | 2 2 2 2 3 . . Hottest 185 | 40 46 100 73 185 . . Shots Fired 171 | 18 80 16 8 49 . . Gun 162 | 18 79 11 8 46 . . Cannon . | . . . . . . . Launcher 8 | . 1 4 . 3 . . Special 1 | . . 1 . . . . Kinetic 122 | 18 79 6 4 15 . . Thermal 32 | . . 1 . 31 . . Explosive 5 | . 1 4 . . . . Electromagnetic 12 | . . 5 4 3 . . Robot Hit Streak 12 | 2 10 5 12 7 . . Robot Miss Streak 5 | 3 5 2 1 4 . . Penetration Max . | . . . . . . . Secondary Targets 2 | . 1 . . 1 . . Max Gunslinging Chain 1 | . 1 . . 1 . . Shots Hit Robots 102 | 8 48 10 7 29 . . Core Hits 50 | 6 22 7 5 10 . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | . . . . 2 . . Burn 2 | . . . . 2 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2386 | 100 668 500 122 996 . . Guns 1673 | 100 637 100 122 714 . . Cannons . | . . . . . . . Explosions 713 | . 31 400 . 282 . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 1261 | 100 637 51 64 409 . . Thermal 567 | . . . . 567 . . Explosive 431 | . 31 400 . . . . Electromagnetic 127 | . . 49 58 20 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . . . . 4 4 4 Average Corruption 2 | . . . . 1 4 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 15 | . . . . 4 4 7 Message Errors 2 | . . . . . 2 . Matter Fused 4 | . . . . 3 . 1 Heat Flow Errors 4 | . . . . . 1 3 Parts Rejected 1 | . . . . . 1 . Data Loss (minor) 1 | . . . . . . 1 Data Loss (major) 1 | . . . . . . 1 Misfires 1 | . . . . 1 . . Alerts 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 5 | . . . . 5 . . Projectiles . | . . . . . . . Explosions 5 | . . . . 5 . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 79 | . . 16 . 63 . . Shots 3 | . . 1 . 2 . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 190 | . 2 . 108 190 48 183 Average Temperature 61 | . 2 . 51 65 48 87 Received Heat Transfer 869 | . 114 54 78 477 . 146 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Melted . | . . . . . . . Heat Transferred 925 | . . . . 925 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -7 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Fac Was Fac Peak Influence 212 | 25 191 . 123 212 32 19 Initial 101 | . 16 . 86 101 17 4 Average 54 | 14 46 . 107 92 16 3 Maximum Alert Level 1 | . . . . 1 . . Low Security (%) 98 | 100 100 . 100 95 100 100 Level 1 1 | . . . . 4 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . 2 . . 2 . . Investigation . | . . . . . . . Extermination 1 | . . . . 1 . . Reinforcement 3 | . 2 . . 1 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -7 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Fac Was Fac Distress Signals 3 | . 2 . . 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 61 | . 14 22 1 15 6 3 Peak Tracking Total 11 | . 4 7 1 11 6 3 Tactical Retreats 6 | . 1 2 . 2 1 . Traps | -11 -10 -10 -7 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Fac Was Fac Traps Triggered 4 | . 1 . . 2 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -7 -5 -5 -5 ---------- Run | Yrd Mat Sub Rec Fac Was Fac Machines Disabled 7 | . 2 . . 5 . . Max in Single Turn 3 | . 2 . . 3 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -7 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Fac Was Fac Machines Accessed 10 | . 7 . 3 . . . Terminals 8 | . 5 . 3 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 26 | . 18 . 8 . . . Successful 14 | . 11 . 3 . . . Failed 12 | . 7 . 5 . . . Catastrophic 4 | . 2 . 2 . . . Database Lockouts . | . . . . . . . Manual 13 | . 10 . 3 . . . Terminals 23 | . 15 . 8 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 3 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 8 | . 7 . 1 . . . Terminal Index 1 | . 1 . . . . . Alert Level 1 | . 1 . . . . . Unreport Threat 1 | . 1 . . . . . Locate Traps 2 | . 2 . . . . . Recall Investigation 1 | . 1 . . . . . Zone Layout 2 | . 1 . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . Report Inventory 2 | . 2 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 4 | . 2 . 2 . . . Terminals 4 | . 2 . 2 . . . Botnet 4 | . 2 . 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 9 | . 6 . 3 . . . Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -7 -5 -5 -5 ------------ Run | Yrd Mat Sub Rec Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -7 -5 -5 -5 -------- Run | Yrd Mat Sub Rec Fac Was Fac Total Allies 1 | . . . . . 1 . Largest Group 1 | . . . . . 1 . Highest-Rated Group 31 | . . . . . 31 . Highest-Rated Ally 31 | . . . . . 31 . Total Orders . | . . . . . . . Ally Attacks 7 | . . . . . 7 . Total Damage 85 | . . . . . 85 . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -7 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Fac Was Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -7 -5 -5 -5 ------------- Run | Yrd Mat Sub Rec Fac Was Fac Turns Passed 3898 | 187 1287 1182 239 615 134 254 Spaces Moved 2493 | 115 742 794 173 328 182 159 Core 206 | 9 . . . 123 . 74 Treads . | . . . . . . . Legs 1976 | 106 738 794 173 157 8 . Wheels . | . . . . . . . Hover 310 | . 4 . . 47 174 85 Flight 1 | . . . . 1 . . Fastest Speed 50 | 50 116 120 120 50 56 50 Average Speed 128 | 114 131 132 120 148 68 140 Slowest Speed 650 | 120 190 190 120 650 190 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 38 | 7 70 41 37 7 100 6 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 35 | . 6 21 . 8 . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 35 | . 6 21 . 8 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -7 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Fac Was Fac Total 3018 | 151 974 907 196 413 189 188 Wait 280 | 1 144 73 16 33 . 13 Move 2488 | 114 741 793 172 328 181 159 Hop . | . . . . . . . Pick Up 41 | 14 17 5 . 5 . . Fast Attach 33 | 1 3 4 1 14 6 4 Attach 17 | 6 1 1 . 9 . . Detach 1 | . . 1 . . . . Swap 25 | 3 11 8 1 2 . . Drop 36 | 2 16 11 2 1 2 2 Fire 87 | 10 41 11 4 21 . . Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 10 | . . . . . . 10 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat] / [*Min x2] / [*Sub]) -10/Subcaves -7/Recycling -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 13) 188 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 899 | -10/Materials | Discovered new exit (range 15) 914 | -10/Materials | Discovered new exit (range 8) 1125 | -10/Materials | Discovered new exit (range 13) 1145 | -10/Materials | Discovered new exit (range 16) 1475 | -10/Materials | Entered Subcaves 1477 | -10/Subcaves | Learned Materials terminal intel 1646 | -10/Subcaves | Ambushed by swarm of Subdwellers 1703 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1705 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 2466 | -10/Subcaves | Core integrity fell below 50% 2630 | -10/Subcaves | Discovered new exit (range 13) 2657 | -10/Subcaves | Entered Recycling 2658 | -7/Recycling | Met a Zionite searching for Scraptown 2788 | -7/Recycling | Build established: Scavenger-Mutant 2798 | -7/Recycling | Core integrity fell below 20% 2856 | -7/Recycling | Discovered new exit (range 8) 2896 | -7/Recycling | Entered Factory 2896 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x3, Utility x5, Weapon x1 3161 | -5/Factory | Released all parts (3) 3177 | -5/Factory | Core integrity fell below 50% 3189 | -5/Factory | Lost 14 parts (2p4n2u6w) 3511 | -5/Factory | Sucked down chute 3511 | -5/Factory | Entered Waste 3512 | -5/Waste | Met a frightened Derelict 3517 | -5/Waste | Spotted C-40 Crusher 3517 | -5/Waste | Spotted C-40 Crusher 3519 | -5/Waste | Spotted C-40 Crusher 3523 | -5/Waste | Spotted C-40 Crusher 3524 | -5/Waste | Spotted C-40 Crusher 3577 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3582 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3593 | -5/Waste | Spotted C-40 Crusher 3624 | -5/Waste | Discovered new exit (range 11) 3631 | -5/Waste | Found Prototype Hackware 3631 | -5/Waste | Identified Exp. Hacking Suite 3645 | -5/Waste | Entered Factory 3714 | -5/Factory | Build established: Mutant 3842 | -5/Factory | Lost 3 parts (1n1u1w) 3888 | -5/Factory | Core integrity fell below 20% 3899 | -5/Factory | Destroyed by H-66 Slayer via exploding Fusion Modulator Last Messages --------------- 03882_ Field strength at 76. 03883_ Critical hit (Burn: +27). 03883_ Penetrated by Slug. 03883_ Field strength at 58. 03884_ Field strength at 52. 03885_ Field strength at 46. 03886_ Field strength at 40. 03887_ Mic. Fission Core destroyed. 03887_ Penetrated by Slug. 03887_ Field strength at 22. 03888_ Field strength at 16. 03889_ Field strength at 10. 03890_ Slug penetrates Wall. 03890_ Stasis field depleted. 03891_ ALERT: Security rotation in progress. 03892_ Penetrated by Slug. 03893_ Slug penetrates Terminal. 03893_ Terminal disabled. 03894_ Slug penetrates Fusion Modulator. 03899_ Fusion Modulator explodes. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???############??????????????????????????????????? | | ???# #??????????????????????????????????? | | ???# ##### #??????????????????????????????????? | | ???# #???# #??????????????????????????????????? | | ???# #???# #??????????????????????????????????? | | ???# #???# #??????????????????????????????????? | | ???# #???# #??????????????????????????????????? | | ####+#####+## #???##?????????????????????????????? | | # #####"################## ??????????? | | """ """ # ????????? | | """ Y" # Y ????????? | | """ """ # ????????? | | # h ????????? | | """ """ + ????????? | | """ """ # h ????????? | | """ """ !# * ????????? | | # ;#+####??????????? | | ####### ????????????? | | #?????# " "?????????????? | | #?????# ; " " ????????????? | | ###########+#?????# ; " " ????????????? | | ??????????# #?????# ; " " ????????????? | | ????####### ####??# @ ; " " ????????????? | | ????# #??# """ # " " ????????????? | | ????# ######## #??# """ #?????????????????? | | ????# #????????#??# """ #?????????????????? | | #####+########????# #?????????????????? | | # #????# """ """ #?????????????????? | | # #????# """ """ #?????????????????? | | # ! #???? ????"" 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"??????????????????????? | | # """ + """ "??????????????????????? | | # !!! # """ ""?????????????????????? | | # """ ! #? ?????????????????????? | | # """ !! #?? ??????????????????????? | | # """ #???# #??????????????????????? | | # #???# #??????????????????????? | | # #???# #??????????????????????? | | ####+#########???# #####################??? | | ???# #???????????# + #??? | | ???# #??????###### ###### #??? | | ???# #??????# #????# """ """ #??? | | ???# ######## ###### """ """ #??? | | ???# + """ """ #??? | | ???########## ###### #??? | | ????????????# #????# """ """ #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Energy Generation 23 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 14 Evasion (%) 55 Offensive Hacking 16 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Serviceable Loadout Use The Force Challenges ------------ None Game ------ Seed DisassembledImprovedSink Manual? 0 Play Time 01:19:29 Cumulative 8.5 hours Start 2025.02.09 @ 01:33:22 End 2025.02.09 @ 03:07:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 8 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3b53089a-e878-4c0b-afe6-6b7e08c89dfc