Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.20 @ 16:56:37 Player: MJWkr Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (82) 410 Value Destroyed (2459) 2459 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (115) 115 TOTAL SCORE: 5424 Bonus ------- High Alert Combat Kills 115 Cogmind --------- Core Integrity 0/700 Matter 182/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (100) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- Great Maul > --- INVENTORY (4) ---- Thermal Converter Improved Signal Interpreter Weapon Cycler Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Cooled VTOL Module > --- UTILITY ---------- Improved Heat Sink Cooling System Small Storage Unit Large Storage Unit Medium Battery Advanced Targeting Computer > --- WEAPON ----------- Gatling Laser Heavy Ion Cannon > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Long-range Sensor Array Improved Signal Interpreter Terrain Scanner Advanced Terrain Scanner Weapon Cycler Beam Rifle Ion Cannon Heavy Assault Rifle Proton Missile Launcher Rocket Launcher [Rating: 36] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Cooled VTOL Module Utility Small Storage Unit Device Cooling System Storage Small Storage Unit Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Impact Weapon Great Maul Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility 4 | . . 2 2 . Weapon . | . . . . . Parts Attached 83 | 6 3 24 16 34 Power 15 | 1 . 4 3 7 Engine 10 | 1 . 2 2 5 Core 5 | . . 2 1 2 Reactor . | . . . . . Propulsion 23 | 2 . 4 6 11 Treads 19 | 2 . 4 6 7 Leg 2 | . . . . 2 Wheel 1 | . . . . 1 Hover . | . . . . . Flight 1 | . . . . 1 Utility 13 | 1 1 5 3 3 Device 6 | . . 1 2 3 Storage 3 | 1 1 . 1 . Processor 1 | . . 1 . . Hackware . | . . . . . Protection 3 | . . 3 . . Artifact . | . . . . . Weapon 32 | 2 2 11 4 13 Energy Gun 8 | . . 4 1 3 Energy Cannon 5 | . . 1 2 2 Ballistic Gun 8 | 2 1 3 . 2 Ballistic Cannon 1 | . . . . 1 Launcher 9 | . 1 3 1 4 Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 2 . 1 Parts Lost 44 | . . 4 6 34 Power 7 | . . . 2 5 Propulsion 12 | . . . 1 11 Utility 10 | . . 2 1 7 Weapon 15 | . . 2 2 11 Highest Loss Streak 17 | . . 2 5 17 Average Slot Usage (%) 93 | . 89 99 98 86 Engine 8 | . 14 8 8 6 Core 2 | . . 2 . 4 Treads 19 | . 28 22 18 14 Device 10 | . . 3 17 15 Storage 21 | . 18 22 26 19 Processor 4 | . . 2 9 6 Protection 5 | . . 15 . . Energy Gun 4 | . . 4 10 3 Energy Cannon 3 | . . . 6 5 Ballistic Gun 6 | . 14 11 . 1 Launcher 4 | . 13 5 . 1 Naked Turns 5 | . . . . 5 Heaviest Build 51 | 10 28 43 43 51 Greatest Support 60 | 40 40 40 40 60 Greatest Overweight (x) 6 | . . 1 1 6 Average Overweight (x) . | . . . . . Largest Inventory Capacity 12 | 6 12 12 12 12 Average Capacity 11 | 5 7 12 12 11 Most Carried 12 | 1 11 12 12 12 Average Carried 10 | . 5 11 10 10 Final Capacity 12 | 6 12 12 12 4 Final Carried 12 | 1 11 12 12 3 Class Distribution -------------------- 73% | Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 1381 | 209 42 569 133 428 Remotely . | . . . . . Salvage Created 2572 | . 63 958 644 907 Parts 132 | . 6 47 43 36 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 71 | . 3 27 16 25 Guns 29 | . . 16 8 5 Cannons 15 | . . 3 3 9 AOE 25 | . 3 8 4 10 Classes Destroyed 9 | . 2 4 1 2 Worker 7 | . 1 2 . 4 Builder 1 | . . . 1 . Recycler 2 | . . 2 . . Watcher 1 | . . 1 . . Swarmer 14 | . . 10 4 . Grunt 35 | . 3 11 9 12 Sentry 12 | . . 6 3 3 Programmer 2 | . . . . 2 Assembled 8 | . . . . 8 Best Kill Streak 8 | . 2 7 4 8 Combat Bots Only 8 | . 1 6 4 8 Max Kills in Single Turn 3 | . 1 3 2 2 Gunslinging 1 | . . . 1 . Exploded 2 | . 1 2 2 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 5895 | . 191 1611 889 3204 Core 1033 | . 27 184 109 713 Absorbed by Shields . | . . . . . Core Remaining (%) 80 | 100 89 54 80 . Volleys Fired 202 | . 4 80 30 88 Largest 2 | . 2 2 2 2 Hottest 145 | . 50 110 128 145 Shots Fired 332 | . 8 133 60 131 Gun 195 | . 4 115 35 41 Cannon 108 | . . 7 22 79 Launcher 29 | . 4 11 3 11 Special . | . . . . . Kinetic 126 | . 4 73 . 49 Thermal 137 | . . 29 37 71 Explosive 27 | . 4 11 3 9 Electromagnetic 42 | . . 20 20 2 Robot Hit Streak 26 | . 6 12 16 26 Robot Miss Streak 4 | . . 4 2 4 Penetration Max . | . . . . . Secondary Targets 3 | . . . 3 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 241 | . 6 96 51 88 Core Hits 149 | . 5 51 30 63 Critical Hits 7 | . . 5 1 1 Critical Kills 2 | . . 1 1 . Critical Parts Destroyed 5 | . . 4 . 1 Melee Attacks 2 | . . . . 2 Impact 2 | . . . . 2 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 7169 | . 624 2051 1274 3220 Guns 2126 | . 32 1162 452 480 Cannons 2144 | . . 142 471 1531 Explosions 2874 | . 592 747 351 1184 Melee 25 | . . . . 25 Ramming . | . . . . . Kinetic 1369 | . 32 674 . 663 Thermal 2749 | . 312 352 665 1420 Explosive 2088 | . 280 747 200 861 Electromagnetic 938 | . . 278 409 251 Impact 25 | . . . . 25 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 7 | . . . . 7 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Effects 7 | . . . . 7 Message Errors 1 | . . . . 1 Energy Discharges 2 | . . . . 2 Data Loss (minor) 1 | . . . . 1 Targeting Errors 2 | . . . . 2 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 277 | . 138 30 19 90 Projectiles 60 | . . . 19 41 Explosions 217 | . 138 30 . 49 Melee . | . . . . . Knockbacks 6 | . . . . 6 Impact . | . . . . . Kinetic 5 | . . . . 5 Secondary 1 | . . . . 1 Self-Inflicted Damage 246 | . 84 49 . 113 Shots 10 | . 2 4 . 4 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 372 | . 8 372 21 74 Average Temperature 93 | . 4 106 6 39 Received Heat Transfer 1863 | . 39 561 441 822 Effects 2 | . . 2 . . Shutdowns 1 | . . 1 . . Energy Bleed 1 | . . 1 . . Siege Activations . | . . . . . Robots Corrupted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Fried 1 | . . 1 . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 5 | . . 1 1 3 Heat Transferred 4552 | . 200 777 1297 2278 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . 2 . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 570 | . 196 458 570 292 Average Influence 227 | . 73 233 441 166 Maximum Alert Level 2 | . . 2 2 1 Low Security (%) 44 | 100 100 30 2 57 Level 1 40 | . . 66 27 42 Level 2 15 | . . 3 70 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 16 | . 1 3 2 10 Investigation 1 | . . 1 . . Extermination 2 | . . . . 2 Reinforcement 9 | . 1 2 1 5 Assault . | . . . . . Garrison 4 | . . . 1 3 Intercept . | . . . . . Construction Impeded 3 | . . 1 . 2 Haulers Reinforced 3 | . . . . 3 Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 7 | . 1 3 1 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 114 | . 9 36 30 39 Peak Tracking Total 7 | . 4 5 6 7 Tactical Retreats 7 | . 1 2 2 2 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 2 | . 1 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . 1 . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 9 | . 4 . 2 3 Max in Single Turn 3 | . 2 . 2 3 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 12 | . 4 4 3 1 Terminals 8 | . 4 2 2 . Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units 2 | . . 1 . 1 Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 33 | . 11 13 6 3 Successful 25 | . 8 12 3 2 Failed 8 | . 3 1 3 1 Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 8 | . 4 1 3 . Terminals 21 | . 11 5 5 . Fabricators . | . . . . . Repair Stations 5 | . . 5 . . Recycling Units 6 | . . 3 . 3 Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 14 | . 6 5 3 . Record 7 | . 3 3 1 . Prototype ID Bank 2 | . 1 1 . . Alert Level 2 | . 1 . 1 . Dispatch Records 1 | . . . 1 . Recall Investigation 1 | . 1 . . . Recall Reinforcements 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . 4 . . Scan Component 2 | . . 2 . . Repair 2 | . . 2 . . Recycling Unit Hacks 5 | . . 3 . 2 Process 2 | . . 1 . 1 Report Inventory 2 | . . 1 . 1 Retrieve Matter 1 | . . 1 . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . 2 . . . Terminals 2 | . 2 . . . Track 1 | . 1 . . . Botnet 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 3 2 3 1 Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . 2 . . Time 52 | . . 52 . . Parts Recycled . | . . . . . Recycled Matter 99 | . . 71 . 28 Retrieved Matter 71 | . . 71 . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 3 | . . . . 3 Programmers 3 | . . . . 3 Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 3153 | 92 386 985 648 1042 Spaces Moved 1346 | 55 221 384 295 391 Core 22 | 5 . . . 17 Treads 1255 | 50 221 384 295 305 Legs 61 | . . . . 61 Wheels 8 | . . . . 8 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 50 Average Speed 166 | 150 160 170 168 167 Slowest Speed 350 | 160 160 180 180 350 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 3 45 51 31 9 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 204 | . 45 44 27 88 Melee . | . . . . . Projectile 2 | . . . . 2 AOE 202 | . 45 44 27 86 Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 1911 | 62 246 580 387 636 Wait 205 | . 6 75 35 89 Move 1342 | 54 220 383 294 391 Hop . | . . . . . Pick Up 37 | 2 10 7 6 12 Fast Attach 29 | 5 2 7 3 12 Attach 31 | 1 1 6 8 15 Detach 4 | . 2 1 1 . Swap 23 | . . 11 5 7 Drop 23 | . 1 10 5 7 Fire 202 | . 4 80 30 88 Melee 2 | . . . . 2 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 13 | . . . . 13 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory History --------- Turn | Location | Event 50 | -11/Scrapyard | Discovered new exit (range 14) 93 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 435 | -10/Materials | Discovered new exit (range 16) 479 | -10/Materials | Entered another Materials area 479 | -9/Materials | Evolved 2 slots: Utility x2 766 | -9/Materials | Repaired Grenade Launcher 793 | -9/Materials | Repaired Lgt. Treads 979 | -9/Materials | Discovered new exit (range 8) 1433 | -9/Materials | Discovered new exit (range 9) 1464 | -9/Materials | Entered another Materials area 1464 | -8/Materials | Evolved 2 slots: Utility x2 1805 | -8/Materials | Garrison activated, responded to threat 1930 | -8/Materials | Lost 5 parts (2p1u2w) 2086 | -8/Materials | Discovered new exit (range 12) 2112 | -8/Materials | Entered Factory 2112 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2272 | -7/Factory | Assembled infested ambush trap array 2342 | -7/Factory | Destroyed 8 combat bots 2346 | -7/Factory | Lost 5 parts (2n3w) 2801 | -7/Factory | Garrison activated, responded to threat 2866 | -7/Factory | Lost 8 parts (1p2n2u3w) 3033 | -7/Factory | Build established: Scavenger-Mutant 3104 | -7/Factory | Core integrity fell below 50% 3127 | -7/Factory | Core integrity fell below 20% 3154 | -7/Factory | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 03122_ Acquired Wheel. 03123_ U-05 Engineer lays Concrete. 03125_ The unstable cave ceiling collapses. 03125_ U-05 Engineer builds a Wall. 03125_ U-05 Engineer lays Concrete. 03128_ Slug penetrates Wall. 03129_ U-05 Engineer lays Concrete. 03130_ The unstable cave ceiling collapses. 03130_ Wheel destroyed. 03131_ U-05 Engineer lays Concrete. 03133_ Acquired Great Maul. 03133_ U-05 Engineer builds a Wall. 03139_ System corrupted: Energy discharge (-35). 03144_ Slug penetrates Wall. 03149_ The unstable cave ceiling collapses. 03149_ Imp. Deuterium Engine destroyed. 03151_ Slug penetrates Wall. 03152_ U-05 Engineer lays Concrete. 03153_ U-05 Engineer builds a Wall. 03154_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??#####??????????????###########?????????????????? | | ### /??????????????#[[[ ! ]#?????????????????? | | #"" ??????????????#[[ #?????????????????? | | #"" !#?????????????#[p #?????????????????? | | " #G #?????????????# #?????????????????? | | " #"" ##########??##### @###+##+#####+#?????????? | | " #"" + # #??# g ????????? | | # # # """ #?## ????????? | | ### ! #%# """ #?# h ????????? | | ??# !# /%""" #?# ????????? | | ??######=# #?# """ !! ????????? | | ???????# # ] [ ### """ ! ?????????? | | ???????# ###### # """??????????????? | | ???????# # # ????????????? | | ???????# # uu """ "????????????? | | ###????# # !!! # u """ ?????????????? | | # !!!??#%# %!!! ###/# u""???????????????? | | # !! # #####+# #### ;;;## ??????????????? | | # !! +%%% %!*% ?????????????? | | # ! # ######** ### ######## ?????????????? | | # ??#%#??#######?## ##??????? ?????????????? | | # ????# #???????????# ???????? ??????????????? | | #??????# #???????????+ ???????????????????????? | | ???????# #??????#????# ??????????????????????? | | ???????# #???? #????? ????????????????????? | | ???????# #?? !#????? ???????????????????? | | ######## # """ #????? #??????????????????? | | !=*! + """ #????? ? #??????????????????? | | ######## # """ #??????????? #??????????????????? | | ???????# #?? #??????????? /??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Energy Generation 25 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 44 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It's Just You Challenges ------------ None Game ------ Seed TargetingStorageChip Manual? 0 Play Time 00:38:52 Cumulative 16.4 hours Start 2020.08.20 @ 12:03:35 End 2020.08.20 @ 16:56:37 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 10 Gallery% 33 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bb791e11-5339-40bd-8041-3acabeab0c56