Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.12 @ 02:41:22 Player: Inverisimilidude Result: Destroyed by LW-HZM(z) with Zionite Laser-S Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (11) 55 Value Destroyed (239) 239 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1674) 1674 TOTAL SCORE: 3608 Bonus ------- Follower Combat Kills 74 Met Imprinter 300 Was Imprinted 300 Destroyed Z-Imprinter 1000 Cogmind --------- Core Integrity 0/400 Matter 290/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Enhanced Flexi-carbon Leg Zionite Glidesys I Makeshift Hacking Suite EM Pulse Gun Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Experimental Heat Sink Medium Storage Unit Advanced Targeting Computer > --- WEAPON ----------- Zionite Laser-S Neutron Cannon > --- INVENTORY -------- Enhanced Flexi-carbon Leg Zionite Glidesys I Makeshift Hacking Suite EM Pulse Gun Mini Grenade Launcher [Rating: 42] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Reactor Zionite Light DM Reactor Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Zionite Glidesys I Utility Medium Storage Unit Device Phase Shifter Storage Medium Storage Unit Processor Visual Processing Unit Protection Zionite Weapon Casing Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Neutron Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Bore Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 36 | 6 1 6 1 4 18 Power 4 | 1 . 1 . 1 1 Engine 3 | 1 . 1 . 1 . Core . | . . . . . . Reactor 1 | . . . . . 1 Propulsion 11 | 2 . 1 1 . 7 Treads . | . . . . . . Leg 10 | 2 . 1 1 . 6 Wheel . | . . . . . . Hover 1 | . . . . . 1 Flight . | . . . . . . Utility 9 | 1 1 2 . 1 4 Device 2 | . . . . . 2 Storage 3 | 1 . 1 . . 1 Processor 3 | . 1 1 . 1 . Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 12 | 2 . 2 . 2 6 Energy Gun 5 | 1 . 1 . 1 2 Energy Cannon 1 | . . . . . 1 Ballistic Gun 4 | 1 . 1 . 1 1 Ballistic Cannon 1 | . . . . . 1 Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 7 | . . . . . 7 Parts Lost 15 | . . . 1 . 14 Power . | . . . . . . Propulsion 7 | . . . . . 7 Utility 1 | . . . . . 1 Weapon 7 | . . . 1 . 6 Highest Loss Streak 6 | . . . 1 . 6 To Critical Strikes . | . . . . . . Average Backups 8 | 1 6 7 9 9 8 Power . | . 1 1 1 1 . Propulsion 3 | . 4 3 4 4 2 Utility . | . . . . . 1 Weapon 3 | . 1 3 3 4 3 Tool/Special . | . . . . . . Unused Backups 5 | . 1 . . . 4 Power 1 | . . . . . 1 Propulsion 2 | . 1 . . . 1 Utility 1 | . . . . . 1 Weapon 1 | . . . . . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 97 | . 88 89 100 100 93 Engine 10 | . 14 11 11 11 5 Leg 32 | . 28 33 33 33 32 Storage 11 | . 14 11 11 11 11 Processor 19 | . 3 11 22 22 15 Energy Gun 11 | . 14 11 11 11 10 Ballistic Gun 10 | . 14 11 11 11 7 Peak Build Rating 42 | 6 9 13 13 23 42 Average Rating 17 | 4 6 10 12 19 26 On Entrance 10 | . 6 9 13 13 23 Naked Turns 6 | . . . . . 6 Heaviest Build 33 | 10 10 17 17 22 33 Greatest Support 43 | 20 20 30 30 30 43 Greatest Overweight (x) 2 | 2 . . . . 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 Average Capacity 9 | 7 8 8 10 10 9 Most Carried 10 | 3 8 8 10 10 10 Average Carried 8 | 1 6 7 9 9 8 Final Capacity 10 | 8 8 10 10 10 5 Final Carried 10 | 3 8 8 9 10 5 Class Distribution -------------------- 59% | Mutant 36% | Derelict-Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Derelict-Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -9 -9 -7 -7 ----------- Run | Yrd Mat Mat Min Zio Dee Matter Collected 694 | 217 49 84 41 40 263 Remotely . | . . . . . . Salvage Created 340 | . 52 112 128 . 48 Parts 25 | . 5 12 6 . 2 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 4 | . . . . 4 . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Combat Hostiles Destroyed 13 | . 3 4 5 . 1 Guns 12 | . 3 4 5 . . Cannons 1 | . . . . . 1 Classes Destroyed 6 | . 1 2 2 . 1 Watcher 1 | . . 1 . . . Swarmer 6 | . 3 3 . . . Grunt 2 | . . . 2 . . Sentry 1 | . . 1 . . . Z-Light 1 | . . . . . 1 Assembled 3 | . . . 3 . . Best Kill Streak 3 | . 3 3 2 . 1 Combat Bots Only 3 | . 3 3 2 . 1 Max Kills in Single Turn 1 | . 1 1 1 . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed 1 | . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Min Zio Dee Hostile Shots Fired 134 | . 12 20 31 . 71 Missed 46 | . 1 7 9 . 29 Hits 88 | . 11 13 22 . 42 Melee 3 | . . . 3 . . Projectile 85 | . 11 13 19 . 42 Damage Taken 2265 | . 83 127 300 . 1755 Core 436 | . 16 30 60 . 330 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 40 | . . . . 40 . Core Remaining (%) 96 | 100 93 . . . . Volleys Fired 62 | . 9 15 22 . 16 Largest 2 | . 2 2 2 . 2 Hottest 150 | . 60 85 85 . 150 Shots Fired 114 | . 18 30 37 . 29 Gun 105 | . 18 30 37 . 20 Cannon 8 | . . . . . 8 Launcher 1 | . . . . . 1 Special . | . . . . . . Kinetic 64 | . 9 15 22 . 18 Thermal 45 | . 9 15 15 . 6 Explosive 1 | . . . . . 1 Electromagnetic 4 | . . . . . 4 Robot Hit Streak 9 | . 3 9 7 . 3 Robot Miss Streak 5 | . 2 3 2 . 5 Penetration Max 1 | . . . . . 1 Secondary Targets 1 | . . . 1 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 60 | . 8 16 25 . 11 Core Hits 34 | . 6 6 12 . 10 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . 1 . . 2 Burn 1 | . . 1 . . . Destroy 1 | . . . . . 1 Corrupt 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 942 | . 80 177 279 . 406 Guns 766 | . 80 177 279 . 230 Cannons 86 | . . . . . 86 Explosions 90 | . . . . . 90 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 424 | . 27 54 135 . 208 Thermal 387 | . 53 123 144 . 67 Explosive 90 | . . . . . 90 Electromagnetic 41 | . . . . . 41 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 194 | . 40 154 181 . 194 Average Temperature 72 | . 16 47 81 . 93 Received Heat Transfer 471 | . 6 18 66 . 381 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . 1 . . . Heat Transferred 866 | . 125 371 333 . 37 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 75 | . 60 75 40 . . Initial 8 | . . . 8 . . Average 11 | . 16 37 2 . . Influence Increases 232 | . 70 122 40 . . Destroy 0b10 Robot/C 180 | . 60 80 40 . . Destroy 0b10 Robot/NC 5 | . . 5 . . . Destroy Leader 32 | . 10 22 . . . Lose Combat Pursuer 15 | . . 15 . . . Influence Decreases 232 | . 70 100 62 . . Entered New Map 14 | . . . 14 . . Time Decay 218 | . 70 100 48 . . Squads Dispatched 2 | . 1 1 . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . 1 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 35 | . 9 7 7 . 12 Peak Tracking Total 5 | . 5 3 3 . 5 Tactical Retreats 2 | . . 1 1 . . Traps | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -7 ---------- Run | Yrd Mat Mat Min Zio Dee Machines Disabled 2 | . . . . . 2 Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Machines Accessed . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks . | . . . . . . Successful . | . . . . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 6 | . . . . 6 . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -7 ------------ Run | Yrd Mat Mat Min Zio Dee Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Min Zio Dee Total Allies 10 | . . . . 10 . Largest Group 10 | . . . . 10 9 Highest-Rated Group 442 | . . . . 442 402 Highest-Rated Ally 96 | . . . . 96 96 Total Orders . | . . . . . . Ally Attacks 69 | . . . . . 69 Total Damage 2487 | . . . . . 2487 Kills 11 | . . . . . 11 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Active Infowar (turns) 2967 | . . 21 676 2038 232 Optics 2967 | . . 21 676 2038 232 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -7 ------------- Run | Yrd Mat Mat Min Zio Dee Turns Passed 3842 | 92 262 224 676 2038 550 Spaces Moved 2684 | 71 188 140 233 1662 390 Core 26 | 14 . . . . 12 Treads . | . . . . . . Legs 2658 | 57 188 140 233 1662 378 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 50 Average Speed 119 | 113 120 120 120 120 118 Slowest Speed 260 | 150 120 120 120 120 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 2 | . . . . 2 . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 43 | 5 32 19 63 92 47 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . . 1 2 . Spaces Dug . | . . . . . . Terrain Destroyed 10 | . . . . . 10 Melee . | . . . . . . Projectile 3 | . . . . . 3 AOE 7 | . . . . . 7 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Total 3204 | 79 208 169 596 1704 448 Wait 386 | . 4 5 339 34 4 Move 2675 | 70 187 139 232 1657 390 Hop 2 | . . . . 2 . Pick Up 19 | 3 6 . 1 2 7 Fast Attach 16 | 6 1 2 . 2 5 Attach 16 | . . 1 1 . 14 Detach 4 | . . . . . 4 Swap 9 | . . 3 1 2 3 Drop 13 | . 1 3 . 4 5 Fire 62 | . 9 15 22 . 16 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 2 | . . 1 . 1 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 205 | -10/Materials | Discovered new exit (range 16) 324 | -10/Materials | Build established: Mutant 355 | -10/Materials | Entered another Materials area 355 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 533 | -9/Materials | Discovered new exit (range 16) 579 | -9/Materials | Entered Mines 580 | -9/Mines | Assembled infested the area 1239 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1255 | -9/Mines | Entered Zion 1372 | -7/Zion | Discovered new exit (range 14) 1756 | -7/Zion | Gained Derelict followers 1842 | -7/Zion | Given A8's code to call for help 1843 | -7/Zion | Learned location of Data Miner (-6) 1859 | -7/Zion | Learned 12 Factory zone layouts 2294 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 2375 | -7/Zion | Build established: Derelict-Mutant 2503 | -7/Zion | Met Imprinter 2528 | -7/Zion | Imprinted 2530 | -7/Zion | Declared Zion's savior 3196 | -7/Zion | Opened final containment barrier to the Deep Caves 3208 | -7/Zion | Enhanced Grunt warped into view, answering call for help 3213 | -7/Zion | Enhanced Grunt warped into view, answering call for help 3236 | -7/Zion | Discovered new exit (range 3) 3236 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 3293 | -7/Zion | Entered Deep Caves 3293 | -7/Deep Caves | Accompanied by 10 allies 3463 | -7/Deep Caves | Z-Facility disabled 3471 | -7/Deep Caves | Attacked by Z-Imprinter 3510 | -7/Deep Caves | Allies destroyed Z-Imprinter 3529 | -7/Deep Caves | Found Prototype Protection 3529 | -7/Deep Caves | Identified Zio. Weapon Casing 3539 | -7/Deep Caves | Lost 6 parts (3n3w) 3539 | -7/Deep Caves | Lost 5 allies 3701 | -7/Deep Caves | Lost 5 parts (3n2w) 3829 | -7/Deep Caves | Core integrity fell below 50% 3837 | -7/Deep Caves | Released all parts (7) 3842 | -7/Deep Caves | Core integrity fell below 20% 3843 | -7/Deep Caves | Destroyed by LW-HZM(z) with Zionite Laser-S Last Messages --------------- 03670_ Mak. Shrapnel Gun destroyed. 03670_ C4-RHI(o) destroyed. 03674_ Identified Zio. Laser-S. 03770_ Acquired 8 matter. 03771_ Acquired 42 matter. 03776_ Acquired Prototype Energy Cannon. 03816_ Phase Shifter destroyed. 03818_ 78-WGO(z) destroyed. 03826_ Identified Neutron Cannon. 03830_ Carbon-fiber Leg destroyed. 03833_ Enhanced Grunt destroyed. 03834_ Zio. Laser-S destroyed. 03837_ Released Neutron Cannon. 03837_ Released Carbon-fiber Leg. 03837_ Released Imp. Aluminum Leg. 03837_ Released Adv. Targeting Computer. 03837_ Released Med. Storage Unit. 03837_ Released Zio. Light DM Reactor. 03837_ Released Exp. Heat Sink. 03839_ JO-KZT(z) IFF system glitched. Map ----- +----------------------------------------------------+ | | | | | ????????????????????????????#????????????????????? | | ???????????????????????????? ??????############### | | ???????????????????????????# ???#### # | | ???????????????????????????# ??## | | ???????????????????######??# ?## | | ??????????????????## *# ### ## | | ?????????????????# !%[ "" | | ????????????????? !! | | ???????????????? | | ???????????????? z | | ??????????????? = | | ??????????????? =]!" """""" | | ?????????????? *! """""""""" | | ?????????????? """""""""""" | | ????????????? """"""""""""" | | ????????????? """"""""""" | | ???????????? """""""""""""" | | ???????????? """""""""""" | | ???????????? """"""""" | | ??????????? """"""" | | ??????????? """"" | | ??????????# "" | | ?????????? "" | | ?????????? @ " | | ?????????? " | | ?????????? | | ??????????? | | ??????????? | | ???????????? | | ???????????? | | ???????????? | | ????????????? | | ????????????? | | ?????????????? | | ?????????????? | | ???????????????? | | ?????????????????? | | ????????????????????? | | ??????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? """ | | ???????????????????????????????? "" | | ????????????????????????????????# ##""" # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 27 Energy Capacity 770 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Weapon Shielding 100 Phase Shifting 5 Evasion (%) 60 Targeting Accuracy 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravityEtherialDiverter Manual? 0 Play Time 00:22:32 Cumulative 42.9 hours Start 2025.07.12 @ 02:19:27 End 2025.07.12 @ 02:41:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 57 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 29 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7076adf8-aef8-4ad5-b272-bdde3e09b4b4