Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.25 @ 15:06:44 Player: Jimothy Jimone Result: Core melted Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (12) 60 Value Destroyed (374) 374 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (287) 287 TOTAL SCORE: 3181 Bonus ------- Aligned with FarCom 300 Friendly Fire -13 Cogmind --------- Core Integrity 0/550 Matter 112/300 Energy 225/450 System Corruption 0% Temperature Critical (658) Movement Treading (320) Ox2 Location -8/Materials Parts ------- > --- POWER (2) -------- Deuterium Engine Deuterium Engine > --- PROPULSION (3) --- Light Treads Aluminum Leg Wheel > --- UTILITY (4) ------ Small Storage Unit Seismic Detector Targeting Computer Targeting Computer > --- WEAPON (2) ------- Firepult > --- INVENTORY (8) ---- Light Ion Engine Light Ion Engine Deuterium Engine Light Nuclear Core Targeting Computer Particle Gun Peak State ------------ > --- POWER ------------ Deuterium Engine Deuterium Engine > --- PROPULSION ------- Aluminum Leg Wheel Compact Wheel > --- UTILITY ---------- Small Storage Unit Seismic Detector Targeting Computer Targeting Computer > --- WEAPON ----------- Firepult > --- INVENTORY -------- Light Ion Engine Light Ion Engine Deuterium Engine Light Nuclear Core Targeting Computer Particle Gun [Rating: 34] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Targeting Computer Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Firepult Ballistic Cannon Bore Cannon Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power 1 | . . . . . 1 Propulsion 1 | . . . . . 1 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 19 | 8 . 4 . . 7 Power 4 | 1 . 1 . . 2 Engine 3 | 1 . . . . 2 Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 6 | 3 . 1 . . 2 Treads 1 | . . . . . 1 Leg 1 | . . . . . 1 Wheel 4 | 3 . 1 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 4 | 2 . . . . 2 Device 1 | 1 . . . . . Storage 1 | 1 . . . . . Processor 2 | . . . . . 2 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 5 | 2 . 2 . . 1 Energy Gun 3 | 2 . 1 . . . Energy Cannon 1 | . . . . . 1 Ballistic Gun . | . . . . . . Ballistic Cannon 1 | . . 1 . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 5 | . . 5 . . . Power 1 | . . 1 . . . Propulsion 2 | . . 2 . . . Utility . | . . . . . . Weapon 2 | . . 2 . . . Highest Loss Streak 4 | . . 4 . . . To Critical Strikes . | . . . . . . Average Backups 2 | . 3 2 2 3 4 Power 1 | . 1 1 2 2 3 Propulsion . | . 2 . . . . Utility . | . . . . . . Weapon . | . . . . 1 1 Tool/Special . | . . . . . . Unused Backups 4 | . . . . . 4 Power 3 | . . . . . 3 Propulsion . | . . . . . . Utility 1 | . . . . . 1 Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 93 | . 100 90 100 100 77 Engine 2 | . 14 1 . . 11 Core 11 | . . 11 14 14 3 Wheel 26 | . 28 26 28 28 18 Device 13 | . 14 14 14 14 9 Storage 13 | . 14 14 14 14 9 Processor 1 | . . . . . 10 Energy Gun 13 | . 28 15 14 14 6 Ballistic Cannon 9 | . . 5 14 14 6 Peak Build Rating 34 | 7 7 14 16 16 34 Average Rating 14 | 5 7 10 15 16 23 On Entrance 10 | . 7 7 14 16 16 Avg Prop Armor Cover (%) 3 | . . . . . 3 Naked Turns . | . . . . . . Heaviest Build 46 | 15 15 23 23 23 46 Greatest Support 26 | 26 20 26 26 26 26 Greatest Overweight (x) 4 | 4 . 4 . . 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 Most Carried 8 | 3 3 3 4 4 8 Average Carried 3 | . 3 2 3 4 5 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 6 | 3 3 2 4 4 6 Class Distribution -------------------- 80% | Scavenger-Mutant 19% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 387 | 190 . 135 . . 62 Remotely . | . . . . . . Salvage Created 491 | 24 . 168 . . 299 Parts 20 | 5 . 8 . . 7 Haulers Intercepted . | . . . . . . Recyclers Shooed 5 | . . 1 . . 4 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 10 | . . 5 . . 5 Guns 4 | . . 4 . . . Cannons 1 | . . . . . 1 AOE 4 | . . . . . 4 Classes Destroyed 5 | 1 . 2 . . 2 Worker 1 | . . . . . 1 Tunneler 1 | 1 . . . . . Swarmer 2 | . . 2 . . . Grunt 6 | . . 3 . . 3 Sentry 2 | . . . . . 2 Best Kill Streak 5 | 1 . 2 . . 5 Combat Bots Only 4 | . . 2 . . 4 Max Kills in Single Turn 3 | 1 . 1 . . 3 Gunslinging . | . . . . . . Exploded 2 | . . . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 69 | . . 51 . . 18 Missed 26 | . . 18 . . 8 Hits 43 | . . 33 . . 10 Projectile 43 | . . 33 . . 10 Critical Strikes 2 | . . . . . 2 Damage Taken 1260 | . . 453 . . 807 Core 696 | . . 116 . . 580 Absorbed by Shields . | . . . . . . Core Remaining (%) 76 | 100 . . . 53 . Volleys Fired 44 | 1 . 30 . . 13 Largest 2 | 2 . 2 . . 2 Hottest 250 | 80 . 105 . . 250 Shots Fired 58 | 2 . 38 . . 18 Gun 45 | 2 . 38 . . 5 Cannon 13 | . . . . . 13 Launcher . | . . . . . . Special . | . . . . . . Kinetic 5 | . . . . . 5 Thermal 31 | . . 18 . . 13 Explosive . | . . . . . . Electromagnetic 22 | 2 . 20 . . . Robot Hit Streak 6 | 1 . 6 . . 5 Robot Miss Streak 8 | . . 5 . . 8 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 26 | 1 . 18 . . 7 Core Hits 25 | 1 . 9 . . 15 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . 1 . . . Burn 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 942 | 13 . 311 . . 618 Guns 365 | 13 . 307 . . 45 Cannons 132 | . . . . . 132 Explosions 441 | . . . . . 441 Melee . | . . . . . . Ramming 4 | . . 4 . . . Kinetic 14 | . . . . . 14 Thermal 766 | . . 162 . . 604 Explosive . | . . . . . . Electromagnetic 158 | 13 . 145 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 4 | . . . . . 4 Projectiles . | . . . . . . Explosions 4 | . . . . . 4 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 80 | . . 2 . . 78 Shots 7 | . . . . . 7 Rammed 1 | . . 1 . . . Targets Rammed 1 | . . 1 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 1096 | 18 . 439 . . 1096 Average Temperature 299 | 12 . 172 . . 465 Received Heat Transfer 345 | . . 246 . . 99 Effects 36 | . . 1 . . 35 Shutdowns 12 | . . . . . 12 Energy Bleed 2 | . . . . . 2 Matter Decay 4 | . . . . . 4 Short Circuit 3 | . . . . . 3 Damage (minor) 4 | . . 1 . . 3 Damage (major) 4 | . . . . . 4 Damage (core) 7 | . . . . . 7 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Fried 1 | . . 1 . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 12 | . . 1 . . 11 Heat Transferred 3995 | . . 444 . . 3551 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Maximum Alert Level 1 | . . . . . 1 Low Security (%) 98 | 100 100 100 . 100 92 Level 1 1 | . . . . . 7 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 222 | 5 . 50 . . 222 Initial . | . . . . . . Average 10 | 1 . 6 . . 36 Influence Increases 377 | 5 . 120 . . 252 Destroy 0b10 Robot/C 200 | . . 100 . . 100 Destroy 0b10 Robot/NC 15 | 5 . . . . 10 Destroy Leader 50 | . . 20 . . 30 Destroy Structure 52 | . . . . . 52 Lose Combat Pursuer 60 | . . . . . 60 Influence Decreases 165 | 5 . 120 . . 40 Time Decay 155 | 5 . 110 . . 40 Lost Part 10 | . . 10 . . . Squads Dispatched 3 | . . . . . 3 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . . . . . 2 Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 3 | . . . . . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 23 | . 1 7 . . 15 Peak Tracking Total 6 | . 1 3 . . 6 Tactical Retreats 2 | . . . . . 2 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 4 | . . . 2 . 2 Terminals 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 7 | . . . 3 . 4 Successful 5 | . . . 3 . 2 Failed 2 | . . . . . 2 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 3 | . 2 . 1 . . Terminals 3 | . . . . . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Terminal Hacks 4 | . . . 3 . 1 Record 2 | . . . 2 . . Zone Layout 1 | . . . . . 1 Proto ID Catalog 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 1 | . . . . . 1 Retrieve Study 1 | . . . . . 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . . 1 Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 1 | . . . . . 1 Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 2 | . . . . 2 . Largest Group 2 | . . . . 2 2 Highest-Rated Group 50 | . . . . 50 50 Highest-Rated Ally 31 | . . . . 31 31 Total Orders . | . . . . . . Ally Attacks 3 | . . . . . 3 Total Damage 44 | . . . . . 44 Kills 1 | . . . . . 1 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Active Infowar (turns) 1696 | 23 28 683 538 197 227 Seismic 1696 | 23 28 683 538 197 227 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 1746 | 72 28 683 538 197 228 Spaces Moved 1708 | 58 35 670 597 180 168 Core 20 | 10 . 10 . . . Treads . | . . . . . . Legs 3 | . . . . . 3 Wheels 1685 | 48 35 660 597 180 165 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 80 90 90 85 Average Speed 91 | 94 80 90 90 90 103 Slowest Speed 400 | 250 80 250 90 90 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 44 | 4 14 97 89 46 18 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 2 . . . Spaces Dug . | . . . . . . Terrain Destroyed 52 | . . . . . 52 Melee . | . . . . . . Projectile 10 | . . . . . 10 AOE 42 | . . . . . 42 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 1823 | 68 34 706 597 214 204 Wait 47 | . . . . 35 12 Move 1703 | 57 34 669 596 179 168 Hop . | . . . . . . Pick Up 6 | 2 . 1 1 . 2 Fast Attach 14 | 7 . 3 . . 4 Attach 3 | . . 2 . . 1 Detach 1 | . . . . . 1 Swap 3 | 1 . . . . 2 Drop 1 | . . . . . 1 Fire 44 | 1 . 30 . . 13 Melee . | . . . . . . Ram 1 | . . 1 . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 90 | -10/Materials | Discovered new exit (range 14) 101 | -10/Materials | Entered Mines 217 | -10/Mines | Lost 4 parts (1p2n1w) 240 | -10/Mines | Discovered new exit (range 5) 300 | -10/Mines | Discovered new exit (range 10) 490 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 513 | -10/Mines | Build established: Scavenger-Mutant 592 | -10/Mines | Discovered new exit (range 8) 784 | -10/Mines | Entered Exiles 806 | -10/Exiles | Met 8R-AWN 821 | -10/Exiles | Met EX-HEX 854 | -10/Exiles | Met EX-BIN 880 | -10/Exiles | Aligned with FarCom system 881 | -10/Exiles | Given EX-Vault access code 906 | -10/Exiles | Opened EX-Vault 930 | -10/Exiles | Found Firepult 948 | -10/Exiles | Warned to stay clear of 0b10 Research branches 976 | -10/Exiles | Met EX-DEC 1008 | -10/Exiles | Visited The Gauntlet 1311 | -10/Exiles | Discovered new exit (range 14) 1322 | -10/Exiles | Left Exiles lab with Firepult 1322 | -10/Exiles | Entered Mines 1405 | -9/Mines | Met a Derelict bent on vengeance 1503 | -9/Mines | Discovered new exit (range 5) 1519 | -9/Mines | Entered Materials 1519 | -8/Materials | Accompanied by 2 allies 1519 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 1524 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1635 | -8/Materials | Garrison activated, responded to threat 1732 | -8/Materials | Core integrity fell below 50% 1747 | -8/Materials | Core integrity fell below 20% 1748 | -8/Materials | Core melted Last Messages --------------- Overheating: Energy bleed (-64). R-06 Scavenger heat damages core (-4). Overheating: Matter decay (-36). U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. Power failure, Deuterium Engine shutdown. Overheating: Wheel+ damaged (-4). U-05 Engineer lays Concrete. Overheating: Matter decay (-16). K-01 Serf collects debris. U-05 Engineer lays Concrete. Seismic Detector broken. Overheating: Short circuit. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Overheating: Core damaged (-104). Acquired Lgt. Treads. Overheating: Core damaged (-66). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ??????????????????????? * ??????????????????????? | | ??????????????????????? =??????????????????????? | | ??????????????????????# =??????????????????????? | | ??????????????????????# =??????????????????????? | | ??????????????????????# ??????????????????????? | | ??????????????????????# ???????Y??????????????? | | ??????????????????????# ??????????????????????? | | ?????????????????"??? ##?????????????????????? | | ????????????????? ?? # #??#??????????????????? | | ?????????????????"" ??+ ## ???????????????????? | | ?????????????????"" ??# ????????????????????? | | ?????????????????"" ?#u #?????????????????????? | | ???#####?????????w #; #?????????????????????? | | ???# ############## # ##+######?????????????? | | ???# # # #?????????????? | | ???# # ]] # !! %[# #?????????????? | | ???# # ]] # !! ! #?????????????? | | #### # ]] # ! @ #?????????????? | | / # #?????????????? | | # # % r #?????????????? | | # # #; # #####?????????????? | | #### # ######## ### ????????????????? | | ???# # / k " ??????????????? | | ???# ##### #""###### ????????????? | | #### #???# ###?????## ### ##+##???????????? | | # #???####?????????#+#?##+###???????????????? | | " # #?????########???# ??????????????????????? | | "" # #?????# """ ""???? !??????????????????????? | | S" #% #?????# """ ""???? ??????????????????????? | | # #?????# """ ""???? ??????????????????????? | | + #?????# ???? ??????????????????????? | | # #?????# ???? ??????????????????????? | | # #?????# ???? "??????????????????????? | | #"# ##????# ???? ???????????????????????? | | ### #????# ????????????????????????????? | | #????######+#????????????????????????????? | | [ T #???????# ????????????????????????????? | | %![ ######### #??????????????????????????? | | ### #??????????????????????????? | | ####### #??????????????????????????? | | #T #??????????????????????????? | | ## """" """ ????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 23 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 44 Targeting Accuracy 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Wheel | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! Challenges ------------ None Game ------ Seed HeatDiametricCompanion Manual? 0 Play Time 00:44:52 Cumulative 35.0 hours Start 2026.06.25 @ 12:45:07 End 2026.06.25 @ 15:06:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 67 Rogue 67 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 21 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 03c27edf-0f06-49d8-9289-82c9ed28d2b8