Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.22 @ 11:59:42 Player: bschuck Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (42) 210 Value Destroyed (1497) 1497 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5827 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 138/300 Energy 33/100 System Corruption 1% Temperature Cool (160) Movement Flying (360) Ox4 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Nuclear Pulse Thruster > --- UTILITY (6) ------ Kinecellerator Weapon Cycler > --- WEAPON (5) ------- Force Rifle Mass Driver Mass Driver Mass Driver > --- INVENTORY (4) ---- Improved Arc Projector Mass Driver Mass Driver Mass Driver Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit High-capacity Storage Unit Melee Analysis Suite Improved Shield Generator Long-range Tractor Beam > --- WEAPON ----------- Improved EM Pulse Cannon Proton Cannon Advanced Plasma Cannon Advanced Plasma Cannon Heavy Mace > --- INVENTORY -------- Improved Deuterium Engine VTOL Module Fusion Compressor Improved Heat Sink Improved Heat Sink Improved Heat Sink Energy Well Matter Compressor Advanced Sensor Array Improved Terrain Scan Processor Improved Salvage Targeting Computer Shock Absorption System Flak Gun Shock Bomb Launcher Heavy Mace [Rating: 62] Favorites ----------- Power Micro Nuclear Core Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Flight Unit Cesium-ion Thruster Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Melee Analysis Suite Protection Hardened Medium Armor Plating Weapon Mass Driver Energy Gun Gatling Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mass Driver Launcher Shock Bomb Launcher Impact Weapon Powered Hammer Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Slots Evolved 10 | . . 2 2 2 2 2 . . Power 1 | . . . . . 1 . . . Propulsion 2 | . . 1 . . . 1 . . Utility 4 | . . . 1 1 1 1 . . Weapon 3 | . . 1 1 1 . . . . Parts Attached 93 | 5 3 2 14 29 19 6 6 9 Power 10 | . 1 . 1 5 3 . . . Engine 6 | . 1 . . 4 1 . . . Core 4 | . . . 1 1 2 . . . Reactor . | . . . . . . . . . Propulsion 24 | 2 . 1 6 7 6 . 1 1 Treads . | . . . . . . . . . Leg 14 | 2 . 1 3 3 5 . . . Wheel 3 | . . . . 2 1 . . . Hover . | . . . . . . . . . Flight 7 | . . . 3 2 . . 1 1 Utility 22 | 1 2 . 3 6 3 2 2 3 Device 15 | . 1 . 1 4 2 2 2 3 Storage 3 | 1 1 . . . 1 . . . Processor 1 | . . . 1 . . . . . Hackware . | . . . . . . . . . Protection 3 | . . . 1 2 . . . . Artifact . | . . . . . . . . . Weapon 37 | 2 . 1 4 11 7 4 3 5 Energy Gun 10 | 1 . 1 2 3 2 . . 1 Energy Cannon 10 | . . . . 3 3 3 1 . Ballistic Gun 7 | 1 . . 2 3 1 . . . Ballistic Cannon 4 | . . . . . . . . 4 Launcher 2 | . . . . . . 1 1 . Special Weapon . | . . . . . . . . . Impact Weapon 3 | . . . . 1 1 . 1 . Slashing Weapon 1 | . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . Parts Lost 36 | . . . 1 18 3 . 12 2 Power 4 | . . . . 4 . . . . Propulsion 6 | . . . . 4 . . 2 . Utility 9 | . . . . 3 1 . 4 1 Weapon 17 | . . . 1 7 2 . 6 1 Highest Loss Streak 10 | . . . 1 6 2 . 10 1 Average Slot Usage (%) 74 | . 87 97 95 87 94 87 26 32 Engine 3 | . 5 11 6 4 2 5 1 . Core 2 | . . . 2 2 10 5 1 . Leg 9 | . 28 33 23 5 12 11 3 . Wheel 1 | . . . . 3 3 . . . Flight 4 | . . . 3 10 . . . 4 Device 8 | . 11 11 3 8 12 17 6 6 Storage 6 | . 14 11 9 7 12 9 . . Processor 4 | . . . 6 7 6 5 1 . Protection 2 | . . . 6 5 . . . . Energy Gun 6 | . 14 19 15 10 2 . . 1 Energy Cannon 4 | . . . . 4 11 17 6 . Ballistic Gun 6 | . 14 11 19 6 7 3 . . Ballistic Cannon 3 | . . . . . . . . 17 Impact Weapon 2 | . . . . 4 6 5 1 . Slashing Weapon 1 | . . . . 4 3 . . . Naked Turns 124 | . . . . . . . 87 37 Heaviest Build 97 | 8 18 20 34 48 89 97 89 46 Greatest Support 38 | 20 20 30 30 30 38 38 38 8 Greatest Overweight (x) 9 | . . . 5 8 7 2 4 9 Average Overweight (x) 1 | . . . . 1 3 2 . 3 Largest Inventory Capacity 16 | 6 8 8 8 8 16 16 12 4 Average Capacity 8 | 5 7 8 8 8 15 15 4 4 Most Carried 16 | 4 5 7 8 8 16 16 12 4 Average Carried 6 | 2 3 4 7 5 10 15 2 2 Final Capacity 16 | 6 8 8 8 8 16 12 4 4 Final Carried 16 | 3 5 7 8 8 16 12 . 4 Class Distribution -------------------- 29% | Mutant 26% | Tank 15% | Gunner 12% | Scavenger-Tank 8% | Scavenger-Mutant 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Mutant | -8/Materials Tank | -7/Factory Scavenger-Tank | -6/Factory Mutant | -5/Factory Mutant | -5/Waste Gunner | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Matter Collected 1879 | 234 42 143 328 495 390 23 . 224 Remotely 44 | . . . . . 21 23 . . Salvage Created 1794 | . 54 143 363 711 330 23 . 170 Parts 97 | . 2 7 21 29 23 4 . 11 Haulers Intercepted 1 | . 1 . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Combat Hostiles Destroyed 28 | . . 3 6 12 4 . . 3 Melee 1 | . . . . 1 . . . . Guns 17 | . . 3 6 8 . . . . Cannons 7 | . . . . 3 1 . . 3 AOE 1 | . . . . . 1 . . . Classes Destroyed 13 | . 1 3 2 4 2 . . 1 Worker 4 | . . . 1 2 1 . . . Builder 4 | . . . 2 . 1 1 . . Tunneler 1 | . . . . 1 . . . . Hauler 1 | . 1 . . . . . . . Recycler 2 | . . . . 2 . . . . Watcher 2 | . . . . . 1 . . 1 Swarmer 3 | . . . . 3 . . . . Grunt 12 | . . 1 5 6 . . . . Brawler 1 | . . 1 . . . . . . Sentry 7 | . . 1 1 2 3 . . . Hunter 1 | . . . . . 1 . . . Programmer 3 | . . . . 1 . . . 2 Behemoth 1 | . . . . . . . . 1 Best Kill Streak 6 | . 1 3 6 4 3 1 . 2 Combat Bots Only 3 | . . 3 3 3 1 . . 2 Max Kills in Single Turn 2 | . 1 2 2 2 2 1 . 1 Gunslinging 1 | . . 1 . . . . . . Exploded 1 | . . . . . 1 . . . Melee 1 | . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Damage Taken 5674 | . . 82 841 2549 521 . 836 845 Core 1990 | . . . 433 523 28 . 743 263 Absorbed by Shields 201 | . . . . 55 105 . 41 . Core Remaining (%) 73 | 100 100 100 21 25 96 . . . Volleys Fired 122 | . 2 11 21 63 14 1 2 8 Largest 5 | . 2 3 4 5 4 1 1 5 Hottest 308 | . 70 120 203 300 272 69 120 308 Shots Fired 270 | . 4 33 73 96 33 1 2 28 Gun 206 | . 4 33 73 81 13 . . 2 Cannon 63 | . . . . 15 20 1 1 26 Launcher 1 | . . . . . . . 1 . Special . | . . . . . . . . . Kinetic 131 | . 2 11 40 41 11 . . 26 Thermal 111 | . 2 22 33 49 2 . 1 2 Explosive 1 | . . . . . . . 1 . Electromagnetic 27 | . . . . 6 20 1 . . Robot Hit Streak 12 | . 2 6 9 12 7 6 . 5 Robot Miss Streak 8 | . 1 2 7 8 4 . 1 4 Penetration Max . | . . . . . . . . . Secondary Targets 3 | . . 1 2 . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . Shots Hit Robots 175 | . 3 18 42 73 21 1 3 14 Core Hits 97 | . 2 6 21 45 15 1 . 7 Critical Hits 1 | . . . . . . . . 1 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 Melee Attacks 10 | . . . . 6 1 . 3 . Impact 5 | . . . . 1 1 . 3 . Slashing 5 | . . . . 5 . . . . Piercing . | . . . . . . . . . Sneak Attacks 2 | . . . . 1 1 . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 1 | . . . . 1 . . . . Damage Inflicted 4116 | . 34 223 624 1591 762 30 281 571 Guns 2156 | . 34 223 624 1106 117 . . 52 Cannons 1146 | . . . . 229 368 30 . 519 Explosions 360 | . . . . . 158 . 202 . Melee 454 | . . . . 256 119 . 79 . Ramming . | . . . . . . . . . Kinetic 1413 | . 10 60 243 501 80 . . 519 Thermal 1550 | . 24 163 381 735 195 . . 52 Explosive 202 | . . . . . . . 202 . Electromagnetic 497 | . . . . 99 368 30 . . Impact 236 | . . . . 38 119 . 79 . Slashing 218 | . . . . 218 . . . . Piercing . | . . . . . . . . . Highest Corruption 3 | . . . . 3 . . . . Average Corruption 2 | . . . . 2 . . . . Corruption Purged . | . . . . . . . . . Effects 1 | . . . . 1 . . . . Message Errors 1 | . . . . 1 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 194 | . . . . . 193 . . 1 Projectiles 28 | . . . . . 27 . . 1 Explosions 77 | . . . . . 77 . . . Melee 89 | . . . . . 89 . . . Knockbacks 3 | . . . . . 1 . . 2 Impact 1 | . . . . . 1 . . . Kinetic 1 | . . . . . . . . 1 Secondary 1 | . . . . . . . . 1 Self-Inflicted Damage 246 | . . . . . 171 . 75 . Shots 3 | . . . . . 2 . 1 . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 789 | . . 317 789 455 167 . 40 198 Average Temperature 154 | . . 136 262 110 31 . 30 75 Received Heat Transfer 1065 | . . 30 216 693 66 . . 60 Effects 28 | . . 1 25 2 . . . . Shutdowns 5 | . . . 4 1 . . . . Energy Bleed 2 | . . 1 1 . . . . . Interference 5 | . . . 5 . . . . . Matter Decay 3 | . . . 3 . . . . . Short Circuit 2 | . . . 1 1 . . . . Damage (minor) 2 | . . . 2 . . . . . Damage (major) 4 | . . . 4 . . . . . Damage (core) 5 | . . . 5 . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted 2 | . . . . . 2 . . . Combat Hostiles 2 | . . . . . 2 . . . Parts Fried 5 | . . . . . 5 . . . Impact Corruptions 3 | . . . . . 3 . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . 1 1 . . . . . Heat Transferred 3317 | . 74 481 945 1506 237 . . 74 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Peak Influence 284 | . 7 82 284 171 181 70 42 132 Initial 65 | . . 2 34 37 30 65 24 29 Average 61 | . 4 40 142 68 64 66 17 34 Maximum Alert Level 1 | . . . 1 . . . . . Low Security (%) 97 | 100 100 100 72 100 100 100 100 100 Level 1 2 | . . . 27 . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 3 | . . . . 2 . . . 1 Investigation . | . . . . . . . . . Extermination 2 | . . . . 1 . . . 1 Reinforcement 1 | . . . . 1 . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Distress Signals 1 | . . . 1 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 53 | . . 4 14 15 7 . 6 7 Peak Tracking Total 6 | . . 3 4 4 1 . 6 2 Tactical Retreats 2 | . . . 1 . 1 . . . Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Traps Triggered 5 | . . . . 1 2 1 . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Machines Disabled 3 | . . . 1 . 2 . . . Max in Single Turn 2 | . . . 1 . 2 . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Machines Accessed . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks . | . . . . . . . . . Successful . | . . . . . . . . . Failed . | . . . . . . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks . | . . . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections . | . . . . . . . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Turns Passed 4072 | 56 139 161 446 1236 632 261 244 897 Spaces Moved 2190 | 39 104 100 260 677 303 139 259 309 Core 410 | 5 . . . 6 . . 207 192 Treads . | . . . . . . . . . Legs 1085 | 34 104 100 220 221 215 139 52 . Wheels 310 | . . . . 222 88 . . . Hover . | . . . . . . . . . Flight 385 | . . . 40 228 . . . 117 Fastest Speed 40 | 50 120 120 114 100 140 180 50 40 Average Speed 158 | 111 120 120 130 149 178 180 85 262 Slowest Speed 500 | 120 120 120 440 450 210 180 250 500 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 21 | 5 25 14 24 13 8 3 87 11 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 80 | . . . . 1 41 . 26 12 Melee . | . . . . . . . . . Projectile 14 | . . . . 1 . . 1 12 AOE 66 | . . . . . 41 . 25 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Total 2575 | 51 114 116 320 808 368 152 271 375 Wait 38 | . . . . . . . . 38 Move 2183 | 38 103 99 259 676 302 139 258 309 Hop . | . . . . . . . . . Pick Up 95 | 8 5 4 12 27 25 1 2 11 Fast Attach 12 | . . . 5 2 2 1 . 2 Attach 77 | 5 3 2 8 26 17 3 6 7 Detach . | . . . . . . . . . Swap 4 | . . . 1 1 . 2 . . Drop 35 | . 1 . 14 8 7 5 . . Fire 122 | . 2 11 21 63 14 1 2 8 Melee 9 | . . . . 5 1 . 3 . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 167 | -10/Materials | Discovered new exit (range 15) 196 | -10/Materials | Entered another Materials area 196 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 343 | -9/Materials | Discovered new exit (range 10) 357 | -9/Materials | Entered another Materials area 357 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 665 | -8/Materials | Core integrity fell below 50% 798 | -8/Materials | Discovered new exit (range 6) 803 | -8/Materials | Entered Factory 803 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1112 | -7/Factory | Build established: Tank 1239 | -7/Factory | Discovered new exit (range 14) 1348 | -7/Factory | Lost 6 parts (1p1n4w) 1696 | -7/Factory | Build established: Mutant 1724 | -7/Factory | Core integrity fell below 50% 1764 | -7/Factory | Lost 6 parts (1p3n1u1w) 2039 | -7/Factory | Entered another Factory area 2039 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2326 | -6/Factory | Build established: Scavenger-Tank 2624 | -6/Factory | Discovered new exit (range 16) 2671 | -6/Factory | Entered another Factory area 2671 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2932 | -5/Factory | Sucked down chute 2932 | -5/Factory | Entered Waste 2945 | -5/Waste | Spotted C-40 Crusher 2949 | -5/Waste | Spotted C-40 Crusher 2950 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2955 | -5/Waste | Spotted C-40 Crusher 2963 | -5/Waste | Spotted C-40 Crusher 3009 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3012 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3015 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3018 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3019 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3021 | -5/Waste | Crushed by Compactor (1 part destroyed) 3024 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3040 | -5/Waste | Crushed by Compactor (1 part destroyed) 3050 | -5/Waste | Found Fusion Bomb Launcher 3062 | -5/Waste | Spotted C-40 Crusher 3066 | -5/Waste | Crushed by Compactor (1 part destroyed) 3097 | -5/Waste | Lost 10 parts (2n4u4w) 3112 | -5/Waste | Crushed by Compactor (1 part destroyed) 3116 | -5/Waste | Core integrity fell below 50% 3118 | -5/Waste | Spotted C-40 Crusher 3165 | -5/Waste | Discovered new exit (range 11) 3176 | -5/Waste | Entered Factory 3276 | -5/Factory | Spotted B-75 Beast 3286 | -5/Factory | Core integrity fell below 20% 3315 | -5/Factory | Destroyed B-75 Beast 3790 | -5/Factory | Build established: Gunner 4073 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- Acquired 2 matter. K-01 Serf collects debris. Acquired Force Rifle. Destroyed Imp. Sensor Array. W-25 Informer destroyed. K-01 Serf collects debris. Acquired 33 matter. K-01 Serf collects debris. R-10 Processor collects Imp. Hover Unit. K-01 Serf collects debris. ALERT: Rogue bot located, Programmers report to Factory Zone 9J. Acquired Imp. Arc Projector. Acquired Kinecellerator. Door malfunctions. P-70 Sage suffers critical hit. Destroyed Imp. Remote Datajack. Slug penetrates Wall. Destroyed Imp. Heat Sink. Mass Driver destroyed. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ??????????????????????????? ?????????????????????# | | ??????????????????????????? ?????????????????????# | | ??????????????????????????? ???????????????####### | | ??????????????????????????? ???????????# # | | ??????????????????????????? #??????????# """"""" # | | ??????????????????????????? #??????????# """"""" # | | ??????????????????????????? #??????????# """"""" # | | ??????????????????????????# #??????????# """"""" # | | ??????????????????????????# #??????????# + | | ????????????????????????### #??????????# # | | ????????????????????????# # #??????????# # | | ?????????????????????####;#p###################### | | ?????????????????????# + # | | ?????????????????????# # # | | ?????????????????????# # """ # | | ?????????????????????# @ # """ """ """ """ + | | ?????????????????????# # """ """ """ R" # | | ?????????????????????# + """ """ """ """ # | | ?????????????????????# # # | | ?????????????????????# ################### | | ?????????????????????####/######?????????????????# | | ???????????????????????? ?????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? ?????????????????????? | | ????????????????????????+##??????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 28 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Armor Coverage 225 Resistance: TH 25 Weapon Cycling 15 Evasion (%) 62 Melee Accuracy 5 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Just Browsing Challenges ------------ None Game ------ Seed ReactionImpulseStorm Manual? 0 Play Time 00:51:19 Cumulative 13.9 hours Start 2022.01.22 @ 11:08:18 End 2022.01.22 @ 11:59:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 1 Adventurer 0 Explorer 11 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 25 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d67516b7-1e13-4689-b3bf-bb6b900086d5