Cogmind - Beta 10.1 @@@ ROGUE MODE // 2021.05.31 @ 10:26:22 Player: Farfid Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (23) 4600 Robots Destroyed (246) 1230 Value Destroyed (9726) 9726 Prototype IDs (72) 1440 Alien Tech Used (1) 200 Bonus (9140) 9140 TOTAL SCORE: 29336 Bonus ------- High Alert Combat Kills 892 Follower Combat Kills 2157 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 4482 Friendly Fire -291 Cogmind --------- Core Integrity 0/1150 Matter 225/300 Energy 350/350 System Corruption 1% Temperature Cool (0) Movement Hovering (46) Location -4/Warlord Parts ------- > --- POWER (1) -------- Improved Quantum Reactor > --- PROPULSION (4) --- Cooled Antigrav System Cooled Antigrav System Impulse Thruster Array > --- UTILITY (11) ----- Experimental Optical Array Advanced Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Experimental Melee Analysis Suite Advanced Target Analyzer Advanced Core Analyzer Improved Core Shielding Centrium Light Armor Plating > --- WEAPON (3) ------- Tesla Rifle Power Sword > --- INVENTORY (4) ---- Reinforced Antimatter Reactor Advanced Heat Sink Transdimensional Reconstructor Peak State ------------ > --- POWER ------------ Improved Quantum Reactor > --- PROPULSION ------- Cooled Antigrav System Cooled Antigrav System Impulse Thruster Array > --- UTILITY ---------- Advanced Heat Sink Experimental Optical Array Advanced Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Tactical Coordination Suite Experimental Melee Analysis Suite Advanced Target Analyzer Advanced Core Analyzer Improved Core Shielding Centrium Light Armor Plating > --- WEAPON ----------- Tesla Rifle Helical Railgun Power Sword > --- INVENTORY -------- Reinforced Antimatter Reactor Centrium Light Armor Plating Transdimensional Reconstructor Heavy Beamcaster [Rating: 130] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Micro Fission Core Reactor Heavy Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Enhanced Biometal Leg Wheel Wheel Hover Unit Cooled Antigrav System Flight Unit Impulse Thruster Array Utility Advanced Targeting Computer Device Improved Cooling System Storage Humpback Processor Advanced Targeting Computer Hackware Ghost Barrier Protection Light Regenerative Plating Weapon Precision Assault Rifle Energy Gun High-powered Shock Rifle Energy Cannon Heavy Neutron Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Rocket Launcher Slashing Weapon Power Sword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Slots Evolved 12 | . . . 2 . . . 2 . 2 2 . . . . 2 . . . . 2 . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . Utility 9 | . . . 1 . . . 2 . 1 2 . . . . 1 . . . . 2 . . . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Attached 267 | 6 2 2 23 6 . 6 9 26 17 11 22 7 8 10 7 10 3 8 5 7 2 14 56 Power 16 | 1 . . 2 . . . . 1 . 1 2 2 . . 1 . . 1 . . . . 5 Engine 9 | 1 . . 2 . . . . 1 . 1 2 2 . . . . . . . . . . . Core 4 | . . . . . . . . . . . . . . . 1 . . . . . . . 3 Reactor 3 | . . . . . . . . . . . . . . . . . . 1 . . . . 2 Propulsion 29 | 2 . . 3 . . . 1 2 1 . 3 1 . . 4 1 1 . . 1 . 2 7 Treads 20 | . . . 2 . . . 1 2 1 . 3 1 . . 4 1 1 . . 1 . 2 1 Leg 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Wheel 3 | 2 . . 1 . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Flight 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Utility 88 | 1 2 1 3 3 . 1 4 5 6 3 7 2 8 1 2 1 . 5 4 3 . 2 24 Device 29 | . . . 2 3 . . . 2 2 . 2 1 2 . . 1 . 2 2 2 . . 8 Storage 7 | 1 1 . . . . . . 1 1 . 1 . . . . . . . 1 . . . 1 Processor 13 | . . . . . . . 2 . 1 1 1 . 3 . 1 . . . . . . . 4 Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Protection 38 | . 1 1 1 . . 1 2 2 2 2 3 1 3 1 1 . . 3 1 1 . 2 10 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 134 | 2 . 1 15 3 . 5 4 18 10 7 10 2 . 9 . 8 2 2 1 3 2 10 20 Energy Gun 17 | 1 . 1 . . . . . 3 . . 1 . . 1 . . . . . . . 2 8 Energy Cannon 33 | . . . 5 1 . 1 1 4 3 2 3 . . 1 . 2 1 . . 2 1 2 4 Ballistic Gun 40 | 1 . . 6 1 . 2 2 6 4 1 3 1 . 4 . 2 1 1 . . . 3 2 Ballistic Cannon 3 | . . . . . . . . . . 2 . . . . . 1 . . . . . . . Launcher 33 | . . . 4 1 . 2 1 5 3 2 3 1 . 2 . 3 . . 1 1 1 2 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . . . . 1 . . . . . . . . 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 5 | . . . . . . . . . . . . . . . . . . 1 . . . 1 3 Unidentified Prototypes 30 | . . . 2 . . . 1 7 1 1 . . 4 . . . . 4 . 1 . . 9 Parts Lost 38 | . . . 2 . . 2 2 . 1 . 9 3 . . . 1 . . . . . 2 16 Power 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Propulsion 7 | . . . 1 . . . . . . . 3 1 . . . . . . . . . . 2 Utility 15 | . . . . . . 1 1 . 1 . 2 2 . . . . . . . . . 1 7 Weapon 15 | . . . . . . 1 1 . . . 4 . . . . 1 . . . . . 1 7 Highest Loss Streak 4 | . . . 1 . . 1 1 . 1 . 3 3 . . . 1 . . . . . 1 4 Average Slot Usage (%) 91 | . 98 100 97 100 100 99 95 99 98 92 93 87 92 92 92 94 94 93 93 87 84 87 83 Engine 4 | . 14 14 10 11 11 11 9 9 7 5 5 6 6 6 . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . 1 5 5 5 5 4 Treads 16 | . . . 6 22 22 22 18 18 21 20 17 16 20 20 23 23 23 23 23 19 15 19 9 Wheel 1 | . 28 28 14 . . . . . . . . . . . . . . . . . . . . Device 10 | . . . 10 11 11 11 9 9 7 6 12 16 14 13 10 7 11 11 16 15 15 15 9 Storage 7 | . 14 14 11 11 11 11 9 12 15 13 12 6 6 6 5 5 5 5 5 5 5 5 2 Processor 13 | . . . . . . . 14 14 7 6 8 7 11 13 11 17 17 17 17 15 15 15 24 Protection 11 | . 12 14 11 11 11 11 8 9 14 19 16 12 12 13 15 14 11 10 5 10 10 9 10 Energy Gun 2 | . 14 14 . . . . . . . . 2 6 6 5 . . . . . . . 3 4 Energy Cannon 3 | . . . 8 10 11 10 8 6 4 5 5 1 . . 5 4 . 5 4 3 2 4 1 Ballistic Gun 10 | . 14 14 21 14 22 21 17 17 12 6 7 10 13 8 11 10 12 6 11 10 9 5 1 Launcher 1 | . . . 1 7 . . . 2 4 3 2 . . 3 . . . . . 1 3 1 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 161 | 9 22 25 40 42 40 41 41 61 85 102 122 122 116 124 124 125 121 134 134 151 154 154 161 Greatest Support 127 | 20 20 20 46 46 46 46 46 46 67 67 72 72 72 72 102 106 108 108 108 127 127 127 109 Greatest Overweight (x) 3 | . 1 1 3 . . . . 2 1 1 2 2 1 1 1 1 1 1 1 1 1 1 1 Average Overweight (x) . | . . 1 . . . . . . . 1 1 1 1 1 1 1 . 1 1 1 1 1 . Largest Inventory Capacity 44 | 6 10 10 10 10 10 10 10 16 18 18 38 24 24 24 24 24 24 24 44 24 24 24 44 Average Capacity 17 | 5 7 10 10 10 10 10 10 12 16 18 18 24 24 24 24 24 24 24 24 24 24 24 13 Most Carried 24 | 4 8 10 10 10 10 10 10 16 18 18 21 22 24 24 24 24 24 24 24 24 24 24 24 Average Carried 17 | 1 5 9 9 10 10 9 9 11 16 17 14 20 23 23 23 23 23 23 23 23 23 23 12 Final Capacity 24 | 6 10 10 10 10 10 10 10 16 18 18 24 24 24 24 24 24 24 24 24 24 24 24 4 Final Carried 24 | 4 8 10 10 10 10 9 10 16 18 18 20 21 24 24 24 24 24 24 24 24 24 24 3 Class Distribution -------------------- 25% | Derelict-Mutant 18% | Mutant 13% | Tank 9% | Scavenger-Mutant 8% | Hauler-Mutant 6% | Derelict-Skirmisher 5% | Hauler-Assassin 3% | Derelict-Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Mutant | -9/Mines Tank | -9/Exiles Tank | -8/Mines Gunner | -8/Materials Mutant | -8/Storage Commander-Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Derelict-Mutant | -6/Zion Derelict-Mutant | -5/Proximity Caves Derelict-Tank | -5/Factory Derelict-Tank | -5/Upper Caves Derelict-Skirmisher | -5/Upper Caves Hauler-Assassin | -5/Zhirov Derelict-Mutant | -4/Proximity Caves Derelict-Mutant | -4/Factory Derelict-Mutant | -4/Upper Caves Hauler-Skirmisher | -4/Upper Caves Scavenger-Mutant | -4/Warlord Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Matter Collected 5599 | 265 . 40 476 171 . 214 273 574 351 348 379 197 80 196 204 267 52 . 111 161 34 265 941 Remotely 561 | . . . . . . . . . . . . . . . . . . . . . . . 561 Salvage Created 8829 | 92 . . 670 316 . 243 413 1624 835 613 725 235 . 207 456 381 42 . . 86 115 511 1265 Parts 442 | 2 . . 50 23 . 14 26 81 38 39 24 12 . 12 22 14 2 . . 11 6 13 53 Haulers Intercepted 3 | . . . . . . . . 1 2 . . . . . . . . . . . . . . Recyclers Shooed 9 | . . . 1 . . . 1 1 1 3 . . . . . . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 290 | . . . . . . . . . . . 12 3 . 22 . 6 1 . . . 12 6 228 Prevented 58 | . . . . . . . . . . . 9 1 . 1 . . 1 . . . 2 . 44 Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Combat Hostiles Destroyed 204 | . . . 18 10 . 12 8 29 12 16 14 3 . 12 6 11 1 . . 2 2 12 36 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Guns 42 | . . . 4 3 . 5 2 4 3 1 1 . . . 3 2 1 . . . . 2 11 Cannons 38 | . . . 3 2 . 1 3 3 2 5 2 1 . . 3 3 . . . 1 1 4 4 AOE 117 | . . . 11 5 . 6 3 20 7 9 9 1 . 12 . 6 . . . 1 1 6 20 Classes Destroyed 23 | 1 . . 5 . . . 3 4 1 2 2 . . . . 1 . . . . . 1 3 Worker 12 | . . . 2 1 . 2 . 3 1 3 . . . . . . . . . . . . . Builder 6 | . . . . . . . 1 3 . . . . . . . . . . . 2 . . . Tunneler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Hauler 3 | . . . . . . . . 1 2 . . . . . . . . . . . . . . Recycler 4 | 1 . . 2 . . . . . . . . . . . 1 . . . . . . . . Mechanic 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . Operator 4 | . . . . . . . . 3 1 . . . . . . . . . . . . . . Watcher 6 | . . . . . . . 1 2 1 1 . . . . 1 . . . . . . . . Swarmer 63 | . . . 11 4 . 9 . 3 1 8 3 . . 10 2 4 . . . 1 . 5 2 Saboteur 3 | . . . . . . . . . . 1 . . . . . . . . . . . . 2 Grunt 89 | . . . 1 6 . 3 7 22 7 3 9 2 . 2 2 4 . . . 1 2 3 15 Brawler 7 | . . . . . . . . 1 . . 1 . . . . . . . . . . . 5 Duelist 4 | . . . . . . . . . . 1 . . . . . . . . . . . . 3 Protector 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 Sentry 13 | . . . 6 . . . 1 2 2 1 . . . . 1 . . . . . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Hunter 3 | . . . . . . . . 1 1 . . . . . . . 1 . . . . . . Programmer 7 | . . . . . . . . . 1 2 . 1 . . 1 . . . . . . . 2 Behemoth 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Z-Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Samaritan 3 | . . . . . . . . . . . 1 2 . . . . . . . . . . . Thug 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . Savage 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . Butcher 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 16 | 1 . . 4 4 . 4 5 16 4 5 4 2 . 4 4 4 1 . . 3 2 5 9 Combat Bots Only 9 | . . . 4 4 . 4 3 9 4 5 4 2 . 4 3 4 1 . . 1 2 5 9 Max Kills in Single Turn 4 | 1 . . 2 3 . 3 3 4 2 4 2 1 . 4 1 3 1 . . 1 1 3 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 2 3 . 3 1 4 2 4 2 1 . 4 . 3 . . . 1 1 3 4 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Damage Taken 10714 | . . . 583 259 . 304 269 825 397 853 1051 281 . 274 456 372 22 . . 53 17 508 4190 Core 1646 | . . . 64 38 . 40 45 111 6 44 102 18 . 15 13 . . . . . . . 1150 Absorbed by Shields 480 | . . . . . . . . . . . . . . . . . . . . . . . 480 Core Remaining (%) 87 | 100 . 100 . . . 64 . 71 99 . . . . 78 . . . . 98 . . . . Volleys Fired 509 | 5 . . 49 14 . 19 24 56 40 34 37 22 . 14 18 17 6 . 10 12 4 24 104 Largest 3 | 2 . . 3 3 . 3 3 3 3 3 3 2 . 1 3 3 3 . 1 1 1 3 2 Hottest 216 | 60 . . 108 106 . 106 106 110 133 158 180 115 . 60 148 148 110 . 110 110 110 216 115 Shots Fired 847 | 10 . . 90 28 . 47 58 102 73 60 63 25 . 14 50 35 12 . 10 12 4 47 107 Gun 419 | 10 . . 56 14 . 30 34 46 38 13 28 17 . 6 32 18 6 . . . . 23 48 Cannon 276 | . . . 25 9 . 13 17 31 20 34 18 3 . . 18 11 6 . 10 9 3 19 30 Launcher 152 | . . . 9 5 . 4 7 25 15 13 17 5 . 8 . 6 . . . 3 1 5 29 Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 371 | 5 . . 56 14 . 30 34 46 38 34 22 3 . . 32 19 9 . . . . 15 14 Thermal 269 | 5 . . 25 9 . 13 17 31 20 13 18 3 . . 18 8 3 . 10 9 3 27 37 Explosive 93 | . . . 6 5 . 4 7 5 . . 9 5 . 8 . 6 . . . 3 1 5 29 Electromagnetic 102 | . . . 3 . . . . 20 15 13 14 14 . 6 . 2 . . . . . . 15 Entropic 12 | . . . . . . . . . . . . . . . . . . . . . . . 12 Robot Hit Streak 44 | 3 . . 10 9 . 18 44 13 8 10 17 5 . 6 15 17 25 . . 2 4 18 26 Robot Miss Streak 5 | 2 . . 5 2 . 2 4 3 4 4 2 2 . 2 2 1 . . . 1 . 1 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 535 | 5 . . 40 18 . 33 43 63 38 39 43 18 . 6 30 22 8 7 . 4 2 31 85 Core Hits 474 | 2 . . 27 16 . 19 22 56 29 28 31 13 . 15 15 20 2 . . 11 3 26 139 Critical Hits 12 | . . . . . . . . . . 2 . . . . . 3 . . . . . 3 4 Critical Kills 8 | . . . . . . . . . . 2 . . . . . 2 . . . . . 2 2 Critical Parts Destroyed 4 | . . . . . . . . . . . . . . . . 1 . . . . . 1 2 Melee Attacks 24 | . . . . . . . . . . . . . . . . . . 7 . . . 2 15 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 18 | . . . . . . . . . . . . . . . . . . 3 . . . 2 13 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 29687 | 66 . . 1585 770 . 934 1341 3007 1603 2178 2476 778 . 1325 927 1400 135 . . 619 170 1886 8487 Guns 5649 | 66 . . 411 142 . 298 404 357 306 133 425 290 . 83 498 180 96 . . . . 435 1525 Cannons 5106 | . . . 294 137 . 279 346 342 382 556 466 76 . . 387 307 39 . . 165 40 524 766 Explosions 18842 | . . . 880 491 . 357 591 2300 915 1489 1585 412 . 1242 . 913 . . . 454 130 927 6156 Melee 40 | . . . . . . . . . . . . . . . . . . . . . . . 40 Ramming 50 | . . . . . . . . 8 . . . . . . 42 . . . . . . . . Kinetic 4226 | 18 . . 411 142 . 298 404 357 306 439 283 22 . . 498 205 135 . . . . 198 510 Thermal 5659 | 48 . . 328 137 . 279 346 438 436 374 466 76 . . 387 244 . . . 259 40 761 1040 Explosive 14129 | . . . 737 491 . 357 578 539 . 604 819 412 . 1242 . 913 . . . 360 130 927 6020 Electromagnetic 4878 | . . . 109 . . . 13 1665 861 761 908 268 . 83 . 38 . . . . . . 172 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 40 | . . . . . . . . . . . . . . . . . . . . . . . 40 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Entropic 705 | . . . . . . . . . . . . . . . . . . . . . . . 705 Highest Corruption 3 | . . . . . . . . . 2 2 2 3 3 . . . . . . . . . 3 Average Corruption 1 | . . . . . . . . . 2 1 2 2 3 . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 39 | . . . . . . . . . 5 3 14 11 1 . . . . . . . . . 5 Message Errors 14 | . . . . . . . . . 1 3 6 2 1 . . . . . . . . . 1 Matter Fused 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . Heat Flow Errors 5 | . . . . . . . . . . . 3 2 . . . . . . . . . . . Energy Discharges 9 | . . . . . . . . . 2 . 4 . . . . . . . . . . . 3 Data Loss (minor) 4 | . . . . . . . . . 1 . 1 1 . . . . . . . . . . 1 Targeting Errors 3 | . . . . . . . . . 1 . . 2 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 669 | . . . 22 19 . 8 35 62 32 63 126 50 . 128 20 5 . . . 16 . 28 55 Projectiles 47 | . . . . . . 8 . . . . . . . . . . . . . . . 21 18 Explosions 600 | . . . 22 19 . . 35 62 32 63 126 50 . 128 . 5 . . . 16 . 7 35 Melee 22 | . . . . . . . . . . . . . . . 20 . . . . . . . 2 Knockbacks 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 212 | . . . . 9 . . 2 71 24 23 20 . . . . 63 . . . . . . . Shots 10 | . . . . 1 . . 1 4 1 1 1 . . . . 1 . . . . . . . Rammed 3 | . . . . . . . . 2 . . . . . . 1 . . . . . . . . Targets Rammed 3 | . . . . . . . . 2 . . . . . . 1 . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 251 | 40 . . 48 40 . 141 114 211 64 207 177 251 . . 96 39 36 . . . . 4 216 Average Temperature 48 | 25 . . 15 19 . 56 37 59 26 93 60 67 . . 34 15 21 . . . . 4 63 Received Heat Transfer 1750 | . . . 102 69 . 90 135 243 90 189 261 36 . 18 90 72 . . . 12 9 57 277 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . . . 2 . 1 3 1 . . . . . . . . . . . Combat Hostiles 6 | . . . . . . . . 2 . 1 2 1 . . . . . . . . . . . Parts Fried 33 | . . . . . . . . 11 8 3 7 3 . . . . . . . . . . 1 Impact Corruptions 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 9 | . . . . . . . . 1 2 2 . . . 1 1 1 . . . . . 1 . Heat Transferred 6702 | 100 . . 481 222 . 444 555 755 657 600 555 74 . . 444 296 . . . 150 25 584 760 Parts Sabotaged 11 | . . . . . . . . . . . . . . . . . . . . . . . 11 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 12 | . . . 1 . . . . 6 1 3 . . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Peak Influence 981 | 5 18 6 458 322 . 322 296 596 645 652 . . . . 473 . . . . 981 . . . Initial 273 | . 3 6 1 67 . . 47 40 270 230 . . . . 273 . . . . . . . . Average 295 | 1 9 6 233 247 . 170 134 218 446 436 . . . . 332 . . . . 316 . . . Maximum Alert Level 3 | . . . 2 1 . 1 1 2 2 2 . . . . 2 . . . . 3 . . . Low Security (%) 33 | 100 100 100 38 33 . 78 72 50 . . . . . . . . . . . 60 . . . Level 1 34 | . . . 50 66 . 21 27 38 24 31 . . . . 82 . . . . 2 . . . Level 2 29 | . . . 10 . . . . 10 75 68 . . . . 17 . . . . 8 . . . Level 3 2 | . . . . . . . . . . . . . . . . . . . . 29 . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 30 | . . 1 4 . . . 1 7 7 3 . . . . 2 . . . . 5 . . . Investigation 4 | . . 1 1 . . . . . 2 . . . . . . . . . . . . . . Extermination 4 | . . . . . . . . . 1 2 . . . . 1 . . . . . . . . Reinforcement 18 | . . . 3 . . . 1 7 4 . . . . . 1 . . . . 2 . . . Assault 3 | . . . . . . . . . . 1 . . . . . . . . . 2 . . . Garrison 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . 2 1 . . . . . . . . . . 1 . . . Haulers Reinforced 3 | . . . . . . . . . 2 . . . . . 1 . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Distress Signals 18 | . . . 3 . . . 2 3 1 1 . . . . 2 . . . . 2 . . 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 428 | . 1 . 37 13 . 13 15 45 32 27 17 4 . 18 12 13 1 . . 23 4 19 134 Peak Tracking Total 17 | . 1 . 6 4 . 4 4 6 4 5 4 3 . 5 7 4 1 . . 7 4 5 17 Tactical Retreats 37 | . . . 4 4 . 1 3 6 1 3 2 1 . . . 3 . . . . . . 9 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Traps Triggered 8 | . . . 1 . . . . 2 2 3 . . . . . . . . . . . . . Indirectly 5 | . . . . . . . . 1 2 2 . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 34 | . . . . . . . . . . . . 1 . . . . . . 1 . . . 32 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Machines Disabled 43 | . . . 5 3 . . 1 5 1 9 . . . . . . . . . 16 . 1 2 Max in Single Turn 6 | . . . 3 2 . . 1 2 1 2 . . . . . . . . . 6 . 1 1 Garrison Access 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Machines Accessed 45 | . 1 1 5 . 1 . . 11 5 6 1 . 1 . . . 2 5 . 1 2 1 2 Terminals 23 | . 1 . 5 . . . . 10 3 3 . . . . . . 1 . . . . . . Fabricators 3 | . . . . . . . . . 1 2 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . Garrison Access 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . Total Hacks 109 | . 3 1 15 . 1 . . 30 9 14 1 . 1 . . . 5 18 . 2 2 1 6 Successful 74 | . . 1 6 . 1 . . 20 2 9 1 . 1 . . . 4 18 . 2 2 1 6 Failed 35 | . 3 . 9 . . . . 10 7 5 . . . . . . 1 . . . . . . Catastrophic 7 | . . . 3 . . . . 1 3 . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 54 | . 1 . 12 . . . . 16 1 7 . . . . 3 . 3 . . 11 . . . Terminals 64 | . 3 . 15 . . . . 29 6 7 . . . . . . 4 . . . . . . Fabricators 5 | . . . . . . . . . 1 4 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . . . . 3 . . . . . . . . . 2 . . . Garrison Access 3 | . . . . . . . . 1 2 . . . . . . . . . . . . . . Terminal Hacks 48 | . . 1 3 . 1 . . 9 1 1 1 . 1 . . . 3 18 . . 2 1 6 Record 9 | . . . . . 1 . . . . . . . . . . . 1 6 . . . 1 . Part Schematic 6 | . . . . . . . . . . . . . 1 . . . 1 4 . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 9 | . . . . . . . . . . . . . . . . . . 4 . . . . 5 Open Door 10 | . . 1 . . . . . 4 . . 1 . . . . . 1 . . . 2 . 1 Branch Access Points 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Terminal Index 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . Unreport Threat 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . Locate Traps 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Zone Layout 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Build 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . . . . . 3 . . . . . . . . . 2 . . . Insert Component 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . Analyze 3 | . . . . . . . . . . 2 . . . . . . . . . 1 . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Unauthorized Hacks 18 | . . . 3 . . . . 10 1 3 . . . . . . 1 . . . . . . Terminals 18 | . . . 3 . . . . 10 1 3 . . . . . . 1 . . . . . . Track 7 | . . . 1 . . . . 4 . 1 . . . . . . 1 . . . . . . Botnet 8 | . . . 1 . . . . 4 1 2 . . . . . . . . . . . . . Disrupt 3 | . . . 1 . . . . 2 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 25 | . 1 . 5 . . . . 8 5 4 . . . . . . 1 . . 1 . . . Full Trace Events 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . . . 1 . . 1 . . . 1 4 . 1 . . . Parts Built 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . Matter 146 | . . . . . . . . . . 146 . . . . . . . . . . . . . Time 73 | . . . . . . . . . . 73 . . . . . . . . . . . . . Total Part Build Rating 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . Part Schematics Acquired 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 10 | . . . . . . . . . . . . . . . . . . 3 . . . 2 5 Non-combat 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Combat 8 | . . . . . . . . . . . . . . . . . . 3 . . . 2 3 Robot Hacks Applied 10 | . . . . . . . . . . . . . . . . . . 3 . . . 2 5 parse_system 10 | . . . . . . . . . . . . . . . . . . 3 . . . 2 5 Relay Couplers Released 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . Robots Rewired 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Total Allies 28 | . . . . . . . . 10 . . . . 10 . . . . . . 5 . . 3 Largest Group 10 | . . . . . . . . 10 10 . . . 10 10 5 . . . . 5 3 3 3 Highest-Rated Group 494 | . . . . . . . . 173 173 . . . 320 320 168 . . . . 494 302 302 162 Highest-Rated Ally 103 | . . . . . . . . 29 29 . . . 39 39 39 . . . . 103 103 103 60 Zionite Dispatches 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Heavy 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Light 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Total Orders 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 STAY 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 FOLLOW 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Ally Attacks 337 | . . . . . . . . . 119 . . . . 57 16 . . . . 66 6 16 57 Total Damage 9264 | . . . . . . . . . 1429 . . . . 1214 257 . . . . 3252 310 1006 1796 Kills 62 | . . . . . . . . . 12 . . . . 12 3 . . . . 21 2 4 8 Allies Corrupted 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 10 | . . . . 1 . . . . . . . 2 . 2 . 1 1 . 2 . . 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Turns Passed 21183 | 75 108 183 904 555 462 498 466 1088 1521 1074 1257 614 1611 849 530 853 738 364 651 580 1103 902 4197 Spaces Moved 11041 | 60 122 190 629 265 289 268 229 505 856 538 613 312 931 466 262 427 386 192 317 273 543 453 1915 Core 180 | 3 . . . . . . . . . . . . . . . . . . . . . . 177 Treads 9171 | . . . 149 265 289 268 229 505 856 538 613 312 931 466 262 427 386 192 317 273 543 453 897 Legs 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Wheels 849 | 57 122 190 480 . . . . . . . . . . . . . . . . . . . . Hover 63 | . . . . . . . . . . . . . . . . . . . . . . . 63 Flight 777 | . . . . . . . . . . . . . . . . . . . . . . . 777 Fastest Speed 34 | 50 80 90 90 160 160 160 160 160 150 170 165 170 170 170 172 178 156 176 176 175 175 175 34 Average Speed 151 | 78 82 90 107 160 160 160 160 163 157 170 174 177 170 170 173 178 177 176 176 175 175 175 103 Slowest Speed 200 | 80 90 90 180 160 160 160 160 200 170 170 192 185 170 170 178 182 182 176 176 176 175 175 177 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 53 | 3 25 51 84 57 65 85 22 89 30 17 67 50 91 63 8 73 71 63 55 13 70 61 80 Regions Visited 23 Branch Regions 16 Pre-discovered Areas 8 | . . . . . 1 . . . . . . 1 1 . . . . 3 2 . . . . Known Exits Taken 11 | . . . . . . . 1 . . 1 . 1 . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 . 1 1 . 1 . 1 1 . . . . . . . . . Scrap Searched 27 | . . . . 2 . 1 . . . . 3 3 3 4 . 2 2 . 4 . . 3 . Spaces Dug 30 | . . . 1 . . . . . . 1 . . . 7 2 . 2 . 9 1 1 3 3 Terrain Destroyed 917 | . . . 50 49 . 38 29 62 1 38 118 53 . 91 6 91 3 . 10 82 20 50 126 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Projectile 51 | . . . 1 1 . . 1 2 1 4 1 1 . . 6 1 3 . 10 2 2 6 9 AOE 866 | . . . 49 48 . 38 28 60 . 34 117 52 . 91 . 90 . . . 80 18 44 117 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Total 14770 | 75 128 202 779 374 289 304 288 702 973 653 756 350 962 511 304 486 432 214 401 365 692 523 4007 Wait 2646 | 1 . 4 50 87 1 11 18 79 43 56 56 2 12 7 1 31 30 . 60 53 142 16 1886 Move 11010 | 59 121 189 628 264 288 267 228 504 855 537 612 311 930 465 261 426 385 191 316 272 542 452 1907 Hop 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 Pick Up 120 | 4 4 4 10 . . 1 5 11 9 7 13 3 3 5 7 1 3 1 3 10 1 7 8 Fast Attach 112 | 6 1 1 8 2 . . 4 12 2 3 5 3 6 5 4 . 2 6 3 2 . 1 36 Attach 51 | . . 1 3 . . 2 3 1 3 2 12 3 2 1 2 1 1 1 . 2 . 5 6 Detach 28 | . . . 1 . . . . 3 . 1 8 3 5 . . . . . . . . 1 6 Swap 105 | . 1 . 12 4 . 4 2 13 12 6 5 1 . 4 1 9 . 2 2 3 2 8 14 Drop 156 | . 1 3 18 3 . . 4 21 9 7 8 2 4 10 9 1 5 6 7 11 1 7 19 Fire 509 | 5 . . 49 14 . 19 24 56 40 34 37 22 . 14 18 17 6 . 10 12 4 24 104 Melee 24 | . . . . . . . . . . . . . . . . . . 7 . . . 2 15 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 3 | . . . . . . . . 2 . . . . . . 1 . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . Rewire 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -9/Mines (discovered 2 exits: [*Mat] / *Exi) -9/Exiles -8/Mines (discovered 2 exits: [*Mat x2]) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: Fac x3 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: Res x2 / *Upp / Ext x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 112 | -10/Materials | Discovered new exit (range 14) 140 | -10/Materials | Discovered new exit (range 6) 184 | -10/Materials | Entered Mines 187 | -10/Mines | Met a Derelict shopkeep closing up shop 269 | -10/Mines | Discovered new exit (range 3) 308 | -10/Mines | Build established: Mutant 367 | -10/Mines | Entered Materials 367 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 367 | -9/Materials | Discovered new exit (range 7) 1083 | -9/Materials | Discovered new exit (range 12) 1244 | -9/Materials | Discovered new exit (range 15) 1271 | -9/Materials | Entered Mines 1311 | -9/Mines | Discovered new exit (range 14) 1417 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1417 | -9/Mines | Discovered new exit (range 5) 1646 | -9/Mines | Assembled infested the area 1820 | -9/Mines | Met 8R-AWN 1826 | -9/Mines | Entered Exiles 1865 | -9/Exiles | Welcomed by 8R-AWN 1892 | -9/Exiles | Met EX-HEX 1966 | -9/Exiles | Build established: Tank 1966 | -9/Exiles | Met EX-DEC 1994 | -9/Exiles | Learned location of Zion (-6) 2023 | -9/Exiles | Met EX-BIN 2267 | -9/Exiles | Discovered new exit (range 14) 2288 | -9/Exiles | Entered Mines 2366 | -8/Mines | Discovered new exit (range 13) 2446 | -8/Mines | Discovered new exit (range 9) 2786 | -8/Mines | Entered Materials 2786 | -8/Materials | Evolved 2 slots: Utility x2 2787 | -8/Materials | Identified exit to Storage 2905 | -8/Materials | Discovered exit to Storage (range 11) 3242 | -8/Materials | Build established: Gunner 3252 | -8/Materials | Entered Storage 4029 | -8/Storage | Found Prototype Protection 4029 | -8/Storage | Identified Lgt. Regenerative Plating 4070 | -8/Storage | Build established: Mutant 4254 | -8/Storage | Destroyed 9 combat bots 4302 | -8/Storage | Discovered new exit (range 6) 4315 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4340 | -8/Storage | Entered Factory 4340 | -7/Factory | Accompanied by 10 allies 4340 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4928 | -7/Factory | Build established: Commander-Mutant 5014 | -7/Factory | Discovered new exit (range 15) 5333 | -7/Factory | Build established: Tank 5766 | -7/Factory | Build established: Mutant 5817 | -7/Factory | Discovered new exit (range 4) 5861 | -7/Factory | Entered another Factory area 5861 | -6/Factory | Evolved 2 slots: Utility x2 6561 | -6/Factory | First assault squad dispatched 6729 | -6/Factory | Found Prototype Processor 6729 | -6/Factory | Identified Exp. Targeting Computer 6789 | -6/Factory | Identified exit to Lower Caves 6843 | -6/Factory | Fabricated Lrn. Tractor Beam? 6935 | -6/Factory | Entered Lower Caves 6970 | -6/Lower Caves | Lost 3 parts (1n1u1w) 7542 | -6/Lower Caves | Spotted B-75 Beast 7704 | -6/Lower Caves | Destroyed B-75 Beast 7999 | -6/Lower Caves | Discovered new exit (range 21) 8192 | -6/Lower Caves | Entered another Lower Caves area 8211 | -6/Lower Caves | Discovered new exit (range 20) 8391 | -6/Lower Caves | Lost 3 parts (1n2u) 8638 | -6/Lower Caves | Identified exit to Zion 8786 | -6/Lower Caves | Build established: Derelict-Mutant 8806 | -6/Lower Caves | Entered Zion 8876 | -6/Zion | System corruption cleaned by Quarantine Array 8902 | -6/Zion | Discovered new exit (range 16) 9147 | -6/Zion | Found Prototype Processor 9147 | -6/Zion | Identified Exp. Terrain Scan Processor 9153 | -6/Zion | Found Prototype Processor 9153 | -6/Zion | Identified Exp. Melee Analysis Suite 9348 | -6/Zion | Gained Derelict followers 9460 | -6/Zion | Given the Hacking Drone Bay 9460 | -6/Zion | Found Prototype Device 9462 | -6/Zion | Identified Hacking Drone Bay 9888 | -6/Zion | Given A8's code to call for help 10032 | -6/Zion | Imprinted 10034 | -6/Zion | Declared Zion's savior 10417 | -6/Zion | Entered Proximity Caves 10417 | -5/Proximity Caves | Accompanied by 10 allies 10562 | -5/Proximity Caves | Spotted B-75 Beast 10582 | -5/Proximity Caves | Allies destroyed B-75 Beast 10883 | -5/Proximity Caves | Learned 4 Factory zone layouts 10968 | -5/Proximity Caves | Learned 8 Factory zone layouts 11046 | -5/Proximity Caves | Discovered new exit (range 7) 11266 | -5/Proximity Caves | Entered Factory 11266 | -5/Factory | Accompanied by 5 allies 11266 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11267 | -5/Factory | Identified exit to Factory 11538 | -5/Factory | Discovered new exit (range 9) 11780 | -5/Factory | Build established: Derelict-Tank 11794 | -5/Factory | Identified exit to Upper Caves 11796 | -5/Factory | Entered Upper Caves 12305 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 12479 | -5/Upper Caves | Attacked by a faux Warlord 12611 | -5/Upper Caves | Build established: Derelict-Skirmisher 12613 | -5/Upper Caves | Discovered new exit (range 16) 12635 | -5/Upper Caves | Identified exit to Upper Caves 12649 | -5/Upper Caves | Entered another Upper Caves area 12653 | -5/Upper Caves | Discovered exit to Factory (range 9) 13009 | -5/Upper Caves | Learned 12 Factory zone layouts 13378 | -5/Upper Caves | Discovered new exit (range 5) 13385 | -5/Upper Caves | Identified exit to Zhirov 13387 | -5/Upper Caves | Entered Zhirov 13387 | -5/Zhirov | Discovered new exit (range 3) 13410 | -5/Zhirov | Identified exit to Proximity Caves 13437 | -5/Zhirov | Met Zhirov 13499 | -5/Zhirov | Learned location of Quarantine (-2) 13499 | -5/Zhirov | Learned location of Testing (-3) 13499 | -5/Zhirov | Learned location of Command (-1) 13527 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13554 | -5/Zhirov | Found Alien Artifact 13554 | -5/Zhirov | Identified Integrated Dissipator 13554 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 13682 | -5/Zhirov | Found Alien Artifact 13751 | -5/Zhirov | Entered Proximity Caves 14017 | -4/Proximity Caves | Build established: Derelict-Mutant 14039 | -4/Proximity Caves | Learned location of Armory (-4) 14402 | -4/Proximity Caves | Entered Factory 14402 | -4/Factory | Evolved 2 slots: Utility x2 14403 | -4/Factory | Identified exit to Research 14403 | -4/Factory | Identified exit to Upper Caves 14403 | -4/Factory | Identified exit to Extension 14443 | -4/Factory | Found Prototype Device 14443 | -4/Factory | Identified Exp. Sensor Array 14676 | -4/Factory | Zion Light squad teleported in 14718 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 14719 | -4/Factory | Zion Heavy squad teleported in 14761 | -4/Factory | Garrison activated, responded to threat 14902 | -4/Factory | First assault squad dispatched 14982 | -4/Factory | Entered Upper Caves 14982 | -4/Upper Caves | Accompanied by 3 allies 16061 | -4/Upper Caves | Discovered new exit (range 11) 16080 | -4/Upper Caves | Identified exit to Upper Caves 16085 | -4/Upper Caves | Entered another Upper Caves area 16085 | -4/Upper Caves | Accompanied by 3 allies 16168 | -4/Upper Caves | Discovered exit to Research (range 8) 16400 | -4/Upper Caves | Encountered a Warlord checkpoint 16430 | -4/Upper Caves | Ambushed by wild Derelicts 16583 | -4/Upper Caves | Found Zio. Heavy Carapace 16890 | -4/Upper Caves | Build established: Hauler-Skirmisher 16938 | -4/Upper Caves | Discovered new exit (range 15) 16962 | -4/Upper Caves | Identified exit to Warlord 16974 | -4/Upper Caves | Learned Research emergency access door positions 16987 | -4/Upper Caves | Entered Warlord 17045 | -4/Warlord | System corruption cleaned by Quarantine Array 17426 | -4/Warlord | Build established: Hauler-Assassin 17639 | -4/Warlord | Visited the Vortex Lab 17649 | -4/Warlord | Warlord's base attacked by MAIN.C 17650 | -4/Warlord | Found Prototype Energy Gun 17650 | -4/Warlord | Identified Vortex Shotgun 17663 | -4/Warlord | Found Prototype Energy Cannon 17663 | -4/Warlord | Identified Vortex Driver 17666 | -4/Warlord | Found Vortex Driver 17999 | -4/Warlord | Warlord forces counterattacked 18028 | -4/Warlord | Rebuked by Warlord 18104 | -4/Warlord | Found Prototype Device 18104 | -4/Warlord | Identified Exp. Phase Shifter 18113 | -4/Warlord | Found Prototype Device 18113 | -4/Warlord | Identified System Purifier 18370 | -4/Warlord | Spotted Executioner 18376 | -4/Warlord | Spotted Executioner 18378 | -4/Warlord | Spotted Striker 18383 | -4/Warlord | Build established: Hauler-Mutant 18387 | -4/Warlord | Allies destroyed Striker 18405 | -4/Warlord | Spotted Striker 18450 | -4/Warlord | Destroyed 9 combat bots 18577 | -4/Warlord | Destroyed 8 combat bots 18614 | -4/Warlord | Spotted Executioner 18663 | -4/Warlord | Spotted Striker 18665 | -4/Warlord | Spotted Striker 18706 | -4/Warlord | Spotted Striker 18739 | -4/Warlord | Allies destroyed Striker 18764 | -4/Warlord | Spotted Executioner 18765 | -4/Warlord | Spotted Striker 18782 | -4/Warlord | Spotted Executioner 18847 | -4/Warlord | Lost 3 parts (1n1u1w) 18861 | -4/Warlord | Spotted Striker 18870 | -4/Warlord | Spotted Striker 18885 | -4/Warlord | Core integrity fell below 50% 18915 | -4/Warlord | Lost 4 parts (3u1w) 19054 | -4/Warlord | Spotted Striker 19061 | -4/Warlord | Core integrity fell below 20% 19062 | -4/Warlord | Spotted Striker 19131 | -4/Warlord | Destroyed Striker 19155 | -4/Warlord | Found Prototype Hackware 19155 | -4/Warlord | Identified Ghost Barrier 19203 | -4/Warlord | Found Exp. Melee Analysis Suite 19387 | -4/Warlord | Build established: Scavenger-Mutant 19463 | -4/Warlord | Spotted Striker 19515 | -4/Warlord | Spotted Striker 19598 | -4/Warlord | Spotted Executioner 19753 | -4/Warlord | Spotted Executioner 21178 | -4/Warlord | Spotted Executioner 21184 | -4/Warlord | Destroyed by S-27 Virus with Autogun Last Messages --------------- soon. 20940_ System corrupted: Energy discharge (-122). 20949_ ANNOUNCEMENT: Detected 1 Grunt squad, 1 Melee squad, 1 Mixed squad, 1 Swarmer squad, with prototype support. 21039_ ANNOUNCEMENT: MAIN.C reinforcements approaching through caves, arriving soon. 21049_ ANNOUNCEMENT: Detected 1 Mixed squad, 1 Saboteur squad, 1 Grunt squad, 1 Demolisher squad, with prototype support. 21139_ ANNOUNCEMENT: MAIN.C reinforcements approaching through caves, arriving soon. 21149_ ANNOUNCEMENT: Detected 2 Programmer squads, 2 Grunt squads, with prototype support. 21179_ Penetrated by Slug. 21179_ Slug penetrates Sealed Heavy Doors. 21180_ Helical Railgun destroyed. 21180_ Penetrated by Slug. 21183_ Slug penetrates Sealed Heavy Doors. 21183_ Penetrated by Slug. 21183_ Centrium Light Armor Plating destroyed. 21184_ Slug penetrates Sealed Heavy Doors. Map ----- +----------------------------------------------------+ | | | ????????????????????????#########????????????????? | | ????????????????????????#^ #????????????????? | | ????????????????????????# #????????????????? | | ????????????????????????# #????????????????? | | ????????????????????????# ^ #????????????????? | | ???????????????######???# ################## | | ???????????????# #???# % # ^^ | | ?????????####??# #???# * % " | | ?????????#" #??# #???#!% % %# ^^ | | ?????????#X #### #####|%%!= # #########+## | | ?????????#" # %[ %%/%!= # #?# # | | ?????????#" + % ####* = # * ### # | | ??????#### ## #??#########%= + = + | | ####### %%""+#/######?????#! ### # | | X#" " % #?????# #?# # | | X% #^%= #????## ### * # | | !%!! #????# + # | | X ##%=[ #????## ### % # | | X X ! #########?????# #?# + | | """"# =% %! ################ ##?##+#######^ | | #### % # X# * ! #?#%#???# #### ## | | ??## = # hEs #?# #???# % | | ??# # ## "% #?# #???# | | #### # "## " =#?# #####%! | | ## #@ #?# | | # ## #########?# | | """ # ##[== """"""""#?# ############### | | """ # % ! #!*% #?# #?????######### | | """ # !*%%!#!*!/ ###+#####?# ! | | # [%%%%%%!%!% ## #?# | | # *[=%=]]]=! #" #?# * | | " ]!==%%%%== ## #?# | | +##### #!#%%#|==! ## #?# ##### | | # # #]=#!== "## ###"###"""" | | #### #!"% """" " ## # | | ############??# ?############### " | | ??????????????####??????????????# # | | ??????????????? ??????????????# " | | ??????????????? ??????????????# #######+### | | ??????????????? ??????????????# %! #????# | | ??????????????? ??????????????# #????# | | ??????????????? ??????????????#% #????# | | ??????#####???? ??????????????#"######????# | | ??????#| =#???? ??????????????#%#?????????# | | ??????#|/=##+###+#######+####??## ##????????# | | ??????# ## #??# #????????# | | #?????? ## #??## #######???# | | ######+## #???# #???#+###+ | | #????????????#####+# #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Energy Generation 29 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 30 Terrain Scan Range 18 Terrain Scan Density 1010 Power Amplification 20 Armor Coverage 1350 Resistance: TH 10 Core Shielding 30 Utility Shielding 33 Weapon Shielding 66 Evasion (%) 63 Targeting Accuracy 16 Melee Accuracy 12 Target Analysis 8 Core Analysis 10 Recoil Reduction 4 Defensive Hacking 20 Item Schematics ----------------- Lrn. Tractor Beam | -6/Factory | Scanalyzed Bore Cannon | -6/Zion | Free Hcp. Storage Unit | -5/Upper Caves | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Lyr. Light Armor Plating | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Lrn. Tractor Beam | x2 | -6/Factory Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed CouplerWeaponBooster Manual? 0 Play Time 03:32:27 Cumulative 311.7 hours Start 2021.05.30 @ 09:34:13 End 2021.05.31 @ 10:26:22 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 123 Rogue 123 Adventurer 0 Explorer 0 Win Type - Total 12 Types 10/0/1/1/0/0/0/0/0 Lore% 76 Gallery% 85 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: f984cd44-3847-462b-85f8-747e86eba766