Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.09 @ 20:04:04 Player: Dytto Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (6) 30 Value Destroyed (132) 132 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2922 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 420/550 Matter 290/300 Energy 85/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Targeting Computer > --- WEAPON (2) ------- Particle Cannon > --- INVENTORY (5) ---- Superbattery (1500) EMP Blaster Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg > --- UTILITY ---------- Medium Armor Plating Hardlight Generator > --- WEAPON ----------- Particle Gun Mining Claw > --- INVENTORY -------- Superbattery EMP Blaster Grenade Launcher [Rating: 14] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Armor Plating Device Hardlight Generator Processor Targeting Computer Protection Medium Armor Plating Weapon Mining Claw Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power 1 | . . . . . 1 Propulsion 1 | . . . . . 1 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 20 | 4 1 8 . 2 5 Power 5 | 1 . 3 . . 1 Engine 4 | 1 . 2 . . 1 Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 3 | 2 . 1 . . . Treads . | . . . . . . Leg 3 | 2 . 1 . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 3 | . . . . 1 2 Device 1 | . . . . . 1 Storage . | . . . . . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 9 | 1 1 4 . 1 2 Energy Gun 5 | 1 . 2 . 1 1 Energy Cannon 1 | . . . . . 1 Ballistic Gun 1 | . . 1 . . . Ballistic Cannon . | . . . . . . Launcher 1 | . . 1 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . 1 . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 13 | . . 4 . 1 8 Power 4 | . . 2 . . 2 Propulsion 3 | . . 1 . 1 1 Utility 2 | . . . . . 2 Weapon 4 | . . 1 . . 3 Highest Loss Streak 6 | . . 2 . 1 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 71 | . 67 70 71 77 48 Engine 6 | . 14 11 . . 6 Core 7 | . . 1 14 14 7 Leg 26 | . 28 27 28 27 6 Protection 1 | . . . . 6 3 Energy Gun 13 | . 14 12 14 14 6 Slashing Weapon 13 | . 10 14 14 14 8 Naked Turns . | . . . . . . Heaviest Build 27 | 7 9 10 10 15 27 Greatest Support 20 | 20 20 20 20 20 10 Greatest Overweight (x) 2 | . . . . 1 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 3 4 4 4 5 4 Average Carried 3 | 1 3 2 3 4 3 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 3 4 3 4 5 3 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Jun Mat Min Exi Min Mat Matter Collected 376 | 217 . 139 . 20 . Remotely . | . . . . . . Salvage Created 143 | . . 143 . . . Parts 14 | . . 14 . . . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Combat Hostiles Destroyed 5 | . . 5 . . . Melee 1 | . . 1 . . . Guns 1 | . . 1 . . . AOE 3 | . . 3 . . . Classes Destroyed 3 | . . 3 . . . Worker 1 | . . 1 . . . Swarmer 3 | . . 3 . . . Grunt 2 | . . 2 . . . Best Kill Streak 3 | . . 3 . . . Combat Bots Only 3 | . . 3 . . . Max Kills in Single Turn 2 | . . 2 . . . Gunslinging . | . . . . . . Exploded 2 | . . 2 . . . Melee 1 | . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Jun Mat Min Exi Min Mat Damage Taken 1201 | . . 552 . 169 480 Core 357 | . . 167 . 60 130 Absorbed by Shields 64 | . . . . . 64 Core Remaining (%) 54 | 100 . . . 9 . Volleys Fired 38 | . . 32 . . 6 Largest 1 | . . 1 . . 1 Hottest 65 | . . 40 . . 65 Shots Fired 38 | . . 32 . . 6 Gun 36 | . . 30 . . 6 Cannon . | . . . . . . Launcher 2 | . . 2 . . . Special . | . . . . . . Kinetic 21 | . . 21 . . . Thermal 6 | . . . . . 6 Explosive 2 | . . 2 . . . Electromagnetic 9 | . . 9 . . . Robot Hit Streak 3 | . . 3 . . 2 Robot Miss Streak 4 | . . 4 . . 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 19 | . . 16 . . 3 Core Hits 9 | . . 8 . . 1 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . . . 1 Burn 1 | . . . . . 1 Melee Attacks 4 | . . 4 . . . Impact . | . . . . . . Slashing 4 | . . 4 . . . Piercing . | . . . . . . Sneak Attacks 1 | . . 1 . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 431 | . . 385 . . 46 Guns 181 | . . 135 . . 46 Cannons . | . . . . . . Explosions 147 | . . 147 . . . Melee 103 | . . 103 . . . Ramming . | . . . . . . Kinetic 71 | . . 71 . . . Thermal 46 | . . . . . 46 Explosive 147 | . . 147 . . . Electromagnetic 64 | . . 64 . . . Impact . | . . . . . . Slashing 103 | . . 103 . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 5 | . . 5 . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee 5 | . . 5 . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 84 | . . 24 . . 84 Average Temperature 20 | . . 9 . . 32 Received Heat Transfer 381 | . . 297 . . 84 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 185 | . . . . . 185 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Peak Influence 124 | . . 124 . 15 1 Initial 1 | . . . . . 1 Average 25 | . . 45 . . . Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . 1 . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Jun Mat Min Exi Min Mat Distress Signals 2 | . . . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 15 | . 1 8 . 2 4 Peak Tracking Total 5 | . 1 5 . 1 4 Tactical Retreats 4 | . . 3 . 1 . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Most Traps Carried 1 | . . . . 1 . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Jun Mat Min Exi Min Mat Machines Disabled 2 | . . 2 . . . Max in Single Turn 1 | . . 1 . . . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Jun Mat Min Exi Min Mat Machines Accessed 3 | . 2 . 1 . . Terminals 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 4 | . 3 . 1 . . Successful 2 | . 1 . 1 . . Failed 2 | . 2 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . . . 1 . . Terminals 3 | . 3 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . 1 . 1 . . Locate Traps 1 | . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . 1 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Jun Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Jun Mat Min Exi Min Mat Total Allies 2 | . . 2 . . . Largest Group 2 | . . 2 2 . . Highest-Rated Group 43 | . . 43 43 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Jun Mat Min Exi Min Mat Turns Passed 2869 | 90 88 1254 654 654 129 Spaces Moved 2201 | 72 72 913 545 530 69 Core 31 | 6 . . . . 25 Treads . | . . . . . . Legs 2170 | 66 72 913 545 530 44 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 50 Average Speed 121 | 114 120 120 120 120 159 Slowest Speed 260 | 120 120 120 120 190 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 51 | 4 18 100 93 85 10 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 5 | . . 3 . 2 . Spaces Dug . | . . . . . . Terrain Destroyed 9 | . . 9 . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 9 | . . 9 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Jun Mat Min Exi Min Mat Total 2356 | 78 73 1034 545 546 80 Wait 81 | . . 71 . 10 . Move 2196 | 71 71 912 544 529 69 Hop . | . . . . . . Pick Up 11 | 3 1 3 1 3 . Fast Attach 12 | 4 1 3 . 1 3 Attach 4 | . . 2 . . 2 Detach 1 | . . 1 . . . Swap 4 | . . 3 . 1 . Drop 5 | . . 3 . 2 . Fire 38 | . . 32 . . 6 Melee 4 | . . 4 . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: [*Mat x2]) -8/Materials History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 15) 91 | -11/Junkyard | Entered Materials 172 | -10/Materials | Discovered new exit (range 6) 179 | -10/Materials | Entered Mines 217 | -10/Mines | Assembled infested the area 320 | -10/Mines | Build established: Mutant 342 | -10/Mines | Discovered new exit (range 9) 601 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 601 | -10/Mines | Discovered new exit (range 5) 734 | -10/Mines | Core integrity fell below 50% 802 | -10/Mines | Discovered new exit (range 10) 825 | -10/Mines | Learned Materials interactive machine intel 850 | -10/Mines | Learned location of Zion (-7) 1433 | -10/Mines | Entered Exiles 1433 | -10/Exiles | Accompanied by 2 allies 1451 | -10/Exiles | Discovered new exit (range 15) 1463 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1492 | -10/Exiles | Met 8R-AWN 1511 | -10/Exiles | Met EX-HEX 1587 | -10/Exiles | Met EX-DEC 1631 | -10/Exiles | Visited The Gauntlet 1816 | -10/Exiles | Met EX-BIN 1834 | -10/Exiles | Aligned with FarCom system 1835 | -10/Exiles | Given EX-Vault access code 1922 | -10/Exiles | Opened EX-Vault 1939 | -10/Exiles | Found Superbattery 1967 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2073 | -10/Exiles | Discovered new exit (range 10) 2087 | -10/Exiles | Left Exiles lab with Superbattery 2087 | -10/Exiles | Entered Mines 2283 | -9/Mines | Found a hidden stash of uninstalled traps 2468 | -9/Mines | Discovered new exit (range 11) 2660 | -9/Mines | Discovered new exit (range 13) 2736 | -9/Mines | Core integrity fell below 20% 2741 | -9/Mines | Entered Materials 2741 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 2742 | -8/Materials | Loaded intel: 17 interactive machine locations 2870 | -8/Materials | Self-destructed Last Messages --------------- 02765_ Acquired Hardlight Generator. 02787_ Electrolysis Chamber disabled. 02790_ Sml. Laser destroyed. 02796_ Med. Armor Plating destroyed. 02798_ W-25 Informer sends out distress signal. 02804_ Y-45 Defender suffers critical hit (Burn). 02816_ Y-45 Defender heat damages Hvy. Assault Rifle. 02822_ K-01 Serf collects debris. 02830_ Acquired Targeting Computer. 02831_ K-01 Serf collects debris. 02838_ Hardlight Generator destroyed. 02843_ K-01 Serf collects debris. 02848_ Aluminum Leg destroyed. 02848_ Ion Engine destroyed. 02848_ Particle Gun destroyed. 02850_ Penetrated by Slug. 02859_ Lgt. Nuclear Core destroyed. 02866_ Slug penetrates Wall. 02866_ Mining Claw destroyed. 02869_ Acquired Particle Cannon. 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" | | ??????????????????????????????# # ## | | ??????????????????????????????# + ## | | ??????????????????????????????# # ## | | ??????????????????????????????# # ## | | ??????????????????????????????########### ## | | ???????????????????????????????????????# ! ###/# | | ???????????????????????????????????????# | | ???????????????????????????????????????+ | | ???????????????????????????????????????# | | ???????????????????????????????????"?"?# ##### | | ???????????????????????????????????"R"?## #????? | | ???????????????????????????????????"""??# ?????? | | ????????????????????????????????????????# ??????? | | ????????????????????????????????????????# ???????? | | ????????????????????????????????????????#????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 19 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SubatomicTargetingDevice Manual? 0 Play Time 00:19:14 Cumulative 26.3 hours Start 2023.05.08 @ 23:16:56 End 2023.05.09 @ 20:04:04 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 94 Rogue 58 Adventurer 36 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 26 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bb5d7245-89c1-47b0-934f-760fc9717b51