Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.01 @ 19:42:24 Player: CK-417 Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (40) 200 Value Destroyed (1284) 1284 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4484 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 270/300 Energy 444/500 System Corruption 0% Temperature Cool (9) Movement Core (900) Ox17 Location -6/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Energy Well Visual Processing Unit Improved Signal Interpreter Weapon Cycler > --- WEAPON (3) ------- Mace > --- INVENTORY (20) --- Light Ion Engine Micro Nuclear Core Carbon-fiber Leg Heat Sink Cooling System Small Storage Unit Advanced Targeting Computer Improved Light Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Armored Treads Advanced Treads Aluminum Leg Carbon-fiber Leg Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Weapon Cycler > --- WEAPON ----------- Particle Gun Spread Laser Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Micro Nuclear Core Angular Momentum Engine Light Angular Momentum Engine Heat Sink Cooling System Small Storage Unit Visual Processing Unit Advanced Targeting Computer Reaction Control System Improved Light Cannon Mace Mace [Rating: 44] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Improved Signal Interpreter Weapon Hammer Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 4 | . . 2 2 . . Utility 3 | . . . . 2 1 Weapon 1 | . . . . . 1 Parts Attached 50 | 6 5 6 15 8 10 Power 9 | 1 . 1 3 1 3 Engine 7 | 1 . 1 3 . 2 Core 2 | . . . . 1 1 Reactor . | . . . . . . Propulsion 13 | 2 . 3 4 3 1 Treads 4 | . . 2 . 1 1 Leg 8 | 2 . 1 4 1 . Wheel 1 | . . . . 1 . Hover . | . . . . . . Flight . | . . . . . . Utility 15 | 1 2 2 3 3 4 Device 8 | . 2 2 1 1 2 Storage 4 | 1 . . 2 . 1 Processor 3 | . . . . 2 1 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 13 | 2 3 . 5 1 2 Energy Gun 4 | . . . 3 1 . Energy Cannon . | . . . . . . Ballistic Gun 3 | 2 1 . . . . Ballistic Cannon 1 | . . . 1 . . Launcher 1 | . . . 1 . . Special Weapon . | . . . . . . Impact Weapon 4 | . 2 . . . 2 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 33 | . . 5 12 2 14 Power 6 | . . 1 3 . 2 Propulsion 13 | . . 2 4 2 5 Utility 5 | . . 1 1 . 3 Weapon 9 | . . 1 4 . 4 Highest Loss Streak 10 | . . 3 4 2 10 To Critical Strikes . | . . . . . . Average Backups 8 | 4 7 6 7 11 11 Power 1 | 1 1 1 . 1 3 Propulsion 1 | 2 3 . . . . Utility 2 | . . . 3 5 6 Weapon 3 | . 3 3 3 4 2 Tool/Special . | . . . . . . Unused Backups 3 | . 2 . . . 1 Power . | . . . . . . Propulsion 2 | . 2 . . . . Utility 1 | . . . . . 1 Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 80 | . 98 83 62 87 74 Engine 7 | . 14 10 8 . 1 Core 1 | . . . . 6 3 Treads 6 | . . 13 5 6 8 Leg 18 | . 28 16 15 20 6 Wheel 1 | . . . . 6 4 Device 9 | . 12 10 6 7 11 Storage 9 | . 14 11 9 7 6 Processor 4 | . . . . 14 12 Energy Gun 6 | . . . 8 15 8 Ballistic Gun 6 | . 16 10 1 . 2 Impact Weapon 5 | . 11 11 3 . 2 Peak Build Rating 44 | 6 7 8 17 37 44 Average Rating 16 | 4 6 7 10 34 37 On Entrance 12 | . 6 7 8 17 35 Avg Prop Armor Cover (%) 13 | . . 7 6 16 19 Naked Turns . | . . . . . . Heaviest Build 87 | 10 13 13 87 54 60 Greatest Support 42 | 20 20 40 40 40 42 Greatest Overweight (x) 19 | 1 . 1 14 3 19 Average Overweight (x) . | . . . 1 1 2 Largest Inventory Capacity 25 | 8 8 8 25 20 20 Average Capacity 14 | 7 8 8 17 20 20 Most Carried 13 | 7 8 8 11 13 13 Average Carried 8 | 4 7 6 7 11 11 Final Capacity 20 | 8 8 8 20 20 20 Final Carried 13 | 6 8 8 11 13 8 Class Distribution -------------------- 82% | Mutant 10% | Scavenger-Mutant 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 809 | 175 135 72 214 50 163 Remotely . | . . . . . . Salvage Created 1049 | . 184 294 365 98 108 Parts 47 | . 10 11 20 5 1 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 34 | . 8 10 10 3 3 Melee 11 | . 3 6 1 . 1 Guns 7 | . . 1 2 3 1 Cannons 2 | . . . 2 . . AOE 4 | . . . 4 . . Classes Destroyed 8 | . 3 2 1 1 1 Worker 3 | . . 2 1 . . Builder 1 | . . . . . 1 Watcher 2 | . 1 . 1 . . Swarmer 11 | . 6 5 . . . Grunt 16 | . 2 4 7 2 1 Sentry 3 | . . 1 2 . . Hunter 3 | . . . 1 . 2 Programmer 1 | . . . . 1 . Best Kill Streak 5 | . 3 4 5 1 1 Combat Bots Only 4 | . 3 4 4 1 1 Max Kills in Single Turn 3 | . 1 1 3 1 1 Gunslinging . | . . . . . . Exploded 2 | . . . 2 . . Melee 1 | . 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 397 | . 39 77 102 36 143 Missed 86 | . 10 19 23 10 24 Hits 311 | . 29 58 79 26 119 Projectile 311 | . 29 58 79 26 119 Critical Strikes 10 | . . 1 3 1 5 Damage Taken 5152 | . 227 605 1428 391 2501 Core 1327 | . 72 112 203 75 865 Absorbed by Shields . | . . . . . . Core Remaining (%) 79 | 100 71 72 63 89 . Volleys Fired 63 | . . 3 29 14 17 Largest 3 | . . 1 2 1 3 Hottest 150 | . . 20 98 65 150 Shots Fired 80 | . . 3 32 14 31 Gun 61 | . . 3 13 14 31 Cannon 11 | . . . 11 . . Launcher 8 | . . . 8 . . Special . | . . . . . . Kinetic 20 | . . 3 11 . 6 Thermal 44 | . . . 5 14 25 Explosive 8 | . . . 8 . . Electromagnetic 8 | . . . 8 . . Robot Hit Streak 15 | . . 1 11 9 15 Robot Miss Streak 4 | . . 1 3 4 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 121 | . 14 26 31 14 36 Core Hits 63 | . 4 6 21 17 15 Critical Kills 3 | . . 1 1 . 1 Critical Parts Destroyed 9 | . 4 3 1 . 1 Critical Strikes 13 | . 4 4 3 . 2 Blast 1 | . . . 1 . . Smash 12 | . 4 4 2 . 2 Melee Attacks 76 | . 19 35 8 . 14 Impact 76 | . 19 35 8 . 14 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 3 | . . 1 . . 2 Combat Hostiles 1 | . . . . . 1 Follow-up Attacks . | . . . . . . Damage Inflicted 3262 | . 309 728 1271 236 718 Guns 696 | . . 8 154 224 310 Cannons 148 | . . . 148 . . Explosions 806 | . . . 806 . . Melee 1583 | . 309 716 150 . 408 Ramming 29 | . . 4 13 12 . Kinetic 181 | . . 8 148 . 25 Thermal 554 | . . . 45 224 285 Explosive 806 | . . . 806 . . Electromagnetic 109 | . . . 109 . . Impact 1583 | . 309 716 150 . 408 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 422 | . 84 177 99 . 62 Projectiles . | . . . . . . Explosions 67 | . . . 67 . . Melee 355 | . 84 177 32 . 62 Knockbacks 9 | . 2 3 3 1 . Impact 8 | . 2 3 2 1 . Kinetic 1 | . . . 1 . . Secondary . | . . . . . . Self-Inflicted Damage 171 | . . . 171 . . Shots 2 | . . . 2 . . Rammed . | . . . . . . Targets Rammed 3 | . . 1 1 1 . Kicked 2 | . . . 1 1 . Crushed 1 | . . 1 . . . Highest Temperature 124 | . . . 42 10 124 Average Temperature 33 | . . . 9 10 46 Received Heat Transfer 1065 | . 12 135 576 126 216 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 11 | . 5 3 1 . 2 Combat Hostiles 10 | . 5 3 1 . 1 Parts Fried 15 | . 7 4 1 . 3 Impact Corruptions 21 | . 6 10 1 . 4 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . 1 1 Heat Transferred 913 | . . . 111 250 552 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 135 | . 80 100 135 39 52 Initial 39 | . . 5 . 39 2 Average 24 | . 24 35 40 7 4 Influence Increases 1128 | . 252 255 421 85 115 Destroy 0b10 Robot/C 680 | . 160 200 200 60 60 Destroy 0b10 Robot/NC 30 | . 5 10 10 . 5 Destroy Leader 164 | . 42 30 62 10 20 Disable Machine 75 | . . . 75 . . Destroy Structure 74 | . . . 74 . . Lose Combat Pursuer 105 | . 45 15 . 15 30 Influence Decreases 1094 | . 239 268 334 166 87 Entered New Map 60 | . . 8 . 48 4 Time Decay 845 | . 239 210 244 99 53 Lost Part 189 | . . 50 90 19 30 Squads Dispatched 13 | . 3 1 2 3 4 Investigation 2 | . 2 . . . . Extermination 1 | . . . . 1 . Reinforcement 10 | . 1 1 2 2 4 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced 1 | . . . . 1 . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 59 | . 12 19 12 5 11 Peak Tracking Total 6 | . 3 6 4 2 4 Tactical Retreats 5 | . 2 1 . 1 1 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 3 | . 2 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 5 | . . . 5 . . Max in Single Turn 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 1 | . 1 . . . . Terminals 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 1 | . 1 . . . . Successful . | . . . . . . Failed 1 | . 1 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Active Infowar (turns) 2092 | . 769 154 133 585 451 Optics 1036 | . . . . 585 451 Terrain 792 | . 505 154 133 . . Structural 264 | . 264 . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 3680 | 138 864 580 1017 587 494 Spaces Moved 1914 | 109 645 298 409 267 186 Core 30 | 26 . . 1 . 3 Treads 331 | . . 178 146 . 7 Legs 1460 | 83 645 120 262 267 83 Wheels 93 | . . . . . 93 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 160 190 115 Average Speed 162 | 111 120 144 211 201 205 Slowest Speed 1000 | 120 120 190 750 330 1000 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 26 | 6 91 24 30 5 5 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 74 | . . . 74 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 74 | . . . 74 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 2279 | 126 703 382 515 300 253 Wait 102 | . 23 32 24 4 19 Move 1909 | 108 644 297 408 266 186 Hop . | . . . . . . Pick Up 54 | 12 7 5 18 7 5 Fast Attach 2 | . 1 1 . . . Attach 46 | 6 3 6 16 5 10 Detach 5 | . . 1 4 . . Swap 11 | . 1 1 4 3 2 Drop 8 | . 5 . 3 . . Fire 63 | . . 3 29 14 17 Melee 76 | . 19 35 8 . 14 Ram . | . . . . . . Kick 2 | . . . 1 1 . Crush 1 | . . 1 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 139 | -11/Scrapyard | Entered Materials 140 | -10/Materials | Met a group of wandering Federalists 298 | -10/Materials | Discovered new exit (range 16) 308 | -10/Materials | Build established: Mutant 413 | -10/Materials | Discovered new exit (range 16) 528 | -10/Materials | Discovered new exit (range 15) 979 | -10/Materials | Discovered new exit (range 14) 1003 | -10/Materials | Entered another Materials area 1003 | -9/Materials | Evolved 2 slots: Propulsion x2 1234 | -9/Materials | Lost 3 parts (2n1w) 1495 | -9/Materials | Discovered new exit (range 7) 1583 | -9/Materials | Entered another Materials area 1583 | -8/Materials | Evolved 2 slots: Propulsion x2 1800 | -8/Materials | Lost 3 parts (1p1n1w) 1930 | -8/Materials | Lost 3 parts (1p2n) 2446 | -8/Materials | Lost 4 parts (1p1n2w) 2507 | -8/Materials | Discovered new exit (range 16) 2600 | -8/Materials | Entered Factory 2600 | -7/Factory | Evolved 2 slots: Utility x2 2703 | -7/Factory | Discovered new exit (range 3) 2706 | -7/Factory | Identified exit to Factory 3187 | -7/Factory | Entered another Factory area 3187 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3485 | -6/Factory | Lost 4 parts (2n2w) 3642 | -6/Factory | Core integrity fell below 50% 3672 | -6/Factory | Core integrity fell below 20% 3681 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- Acquired 3 matter. Arm. Treads destroyed. Acquired 2 matter. Reaction Control System destroyed. Critical hit (Burn: +37). Mace destroyed. Angular Momentum Engine destroyed. G-50 Soldier suffers critical hit (Smash). G-50 Soldier destroyed. Acquired Carbon-fiber Leg. Sneak attack on G-50 Soldier. Slug penetrates Wall. Penetrated by Slug. Lgt. Angular Momentum Engine destroyed. Penetrated by Slug. Acquired 15 matter. Penetrated by Slug. Knocked back. Slug penetrates Wall. Penetrated by Slug. 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Organ Harvest Overwhelming Resistances Are Futile Spot Them First There's More Where That Came From Challenges ------------ None Game ------ Seed AbsorptionSubatomicMantle Manual? 0 Play Time 01:16:59 Cumulative 8.6 hours Start 2026.04.27 @ 01:36:56 End 2026.05.01 @ 19:42:24 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 6 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 9 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9508da45-89aa-47ed-b176-c706cdf2b9af