Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.19 @ 16:33:08 Player: Phaethon Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (21) 4200 Robots Destroyed (77) 385 Value Destroyed (2727) 2727 Prototype IDs (52) 1040 Alien Tech Used (2) 400 Bonus (5931) 5931 TOTAL SCORE: 18183 Bonus ------- Pure Core 4299 Follower Combat Kills 32 Aligned with FarCom 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1300 Matter 204/300 Energy 100/100 System Corruption 8% Temperature Cool (2) Movement Flying (40) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Field Propulsion Array > --- UTILITY (9) ------ Spectral Analyzer Advanced Terrain Scan Processor Advanced Hacking Suite Advanced Hacking Suite System Mapper > --- WEAPON (3) ------- (None) > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Field Propulsion Drive Impulse Thruster Array > --- UTILITY ---------- Advanced Heat Sink Spectral Analyzer Advanced Terrain Scan Processor Improved Utility Shielding Advanced Hacking Suite Advanced Hacking Suite System Mapper Advanced System Shield > --- WEAPON ----------- Linear Accelerator Linear Accelerator Phasing Sabre > --- INVENTORY -------- (None) [Rating: 128] Favorites ----------- Power Micro Fission Core Engine Improved Ion Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Antigrav System Flight Unit Cooled Nuclear Pulse Thruster Utility Advanced Terrain Scan Processor Device Structural Scanner Storage Advanced Energy Well Processor Advanced Terrain Scan Processor Hackware Advanced System Shield Protection Light Armor Plating Weapon Power Sword Energy Gun AWS/Thermal Energy Cannon Heavy Plasma Cannon Ballistic Gun Enhanced Coil Gun Ballistic Cannon Enhanced Gauss Cannon Launcher Mini Grenade Launcher Slashing Weapon Power Sword Piercing Weapon Vortex Lance Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Slots Evolved 14 | . . 2 . . . 2 2 . . 2 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 5 | . . 1 . . . 1 . . . 1 1 . . . . . . . . . 1 Utility 7 | . . . . . . 1 2 . . 1 . . . . . 2 . . . . 1 Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . Parts Attached 165 | 7 12 10 4 1 4 5 9 10 1 12 29 . 2 9 2 9 6 5 8 . 20 Power 16 | 1 2 1 . . . 1 . 1 . 2 3 . . . . . 2 . 2 . 1 Engine 7 | 1 2 1 . . . 1 . . . 1 1 . . . . . . . . . . Core 7 | . . . . . . . . 1 . 1 2 . . . . . 2 . 1 . . Reactor 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 Propulsion 65 | 2 4 3 2 . 3 3 4 5 . 6 15 . . 1 1 6 . . . . 10 Treads 14 | . . . . . . 1 4 4 . 1 4 . . . . . . . . . . Leg 21 | 2 4 2 2 . 3 2 . 1 . 2 2 . . . 1 . . . . . . Wheel 2 | . . 1 . . . . . . . 1 . . . . . . . . . . . Hover 17 | . . . . . . . . . . 1 9 . . 1 . 1 . . . . 5 Flight 11 | . . . . . . . . . . 1 . . . . . 5 . . . . 5 Utility 44 | 2 2 2 . . . 1 4 1 . 1 5 . 2 6 1 3 2 3 5 . 4 Device 17 | 2 1 . . . . . 1 . . 1 1 . 1 3 . . 1 3 2 . 1 Storage 2 | . . . . . . . . . . . . . . . . . . . 2 . . Processor 7 | . 1 . . . . 1 1 . . . 1 . . 1 . 1 1 . . . . Hackware 8 | . . . . . . . . 1 . . 2 . . 1 . 2 . . 1 . 1 Protection 10 | . . 2 . . . . 2 . . . 1 . 1 1 1 . . . . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 40 | 2 4 4 2 1 1 . 1 3 1 3 6 . . 2 . . 2 2 1 . 5 Energy Gun 3 | . . . . 1 . . . . . . . . . . . . 2 . . . . Energy Cannon 3 | . . . . . . . . . . . . . . 1 . . . 1 1 . . Ballistic Gun 20 | 2 4 4 1 . . . . 3 1 3 2 . . . . . . . . . . Ballistic Cannon 5 | . . . . . . . . . . . 3 . . . . . . . . . 2 Launcher 3 | . . . 1 . . . . . . . . . . . . . . . . . 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . 1 . 1 . . . 1 . . . . . . 1 . . . Piercing Weapon 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . . . . . . . . 1 3 . . 6 . 1 . . 5 . 1 Parts Lost 39 | . 1 . . . . . 3 3 . 4 3 . . 1 2 . 2 . . . 20 Power 4 | . 1 . . . . . . . . 1 . . . . . . . . . . 2 Propulsion 20 | . . . . . . . 2 2 . . 3 . . 1 2 . . . . . 10 Utility 9 | . . . . . . . 1 . . 3 . . . . . . 1 . . . 4 Weapon 6 | . . . . . . . . 1 . . . . . . . . 1 . . . 4 Highest Loss Streak 8 | . 1 . . . . . 3 2 . 2 3 . . 1 1 . 2 . . . 8 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 98 98 100 94 88 86 87 93 100 87 85 94 93 98 91 88 88 89 82 89 67 Engine 4 | . 12 11 11 11 11 9 7 6 . . 2 . . . . . . . . . . Core 4 | . . . . . . . . . 7 4 6 11 11 11 11 10 10 10 7 10 2 Treads 7 | . . . . . . 7 21 24 30 24 11 . . . . . . . . . . Leg 7 | . 28 21 22 22 22 18 7 4 . 1 1 . . . 4 . . . . . . Wheel 2 | . . 11 11 11 11 9 . . . 2 4 . . . . . . . . . . Hover 5 | . . . . . . . . . . . 10 35 35 34 20 9 . . . . 5 Flight 3 | . . . . . . . . . . . . . . . . 13 21 21 21 21 10 Device 9 | . 20 11 11 11 11 9 14 12 7 8 4 5 6 7 5 5 5 8 9 10 4 Processor 9 | . 7 5 . . . 7 11 15 15 13 12 11 9 8 11 13 20 17 11 10 9 Hackware 6 | . . . . . . . . 2 7 6 6 5 5 8 11 13 15 15 17 21 19 Protection 5 | . . 5 11 11 11 9 6 7 7 2 3 5 5 6 4 5 . . . . 2 Energy Gun 2 | . . . . 4 11 9 7 4 . . . . . . . . 4 . . . . Ballistic Gun 7 | . 28 32 26 17 1 . . 4 15 13 7 5 5 5 5 5 . . . . . Slashing Weapon 5 | . . . . . 9 9 7 7 7 6 5 5 5 5 5 5 5 9 10 10 6 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 52 | 10 10 18 18 22 22 21 25 28 29 30 51 51 52 47 34 33 33 31 34 31 39 Greatest Support 104 | 20 20 20 20 20 12 20 68 104 104 104 69 69 58 71 60 49 40 40 40 40 48 Greatest Overweight (x) 5 | 2 . 1 1 1 2 1 1 . . 2 5 . . . 1 . . . . . 1 Average Overweight (x) . | . . . . . 1 1 . . . . 3 . . . . . . . . . . Largest Inventory Capacity . | . . . . . . . . . . . . . . . . . . . . . . Average Capacity . | . . . . . . . . . . . . . . . . . . . . . . Most Carried . | . . . . . . . . . . . . . . . . . . . . . . Average Carried . | . . . . . . . . . . . . . . . . . . . . . . Final Capacity . | . . . . . . . . . . . . . . . . . . . . . . Final Carried . | . . . . . . . . . . . . . . . . . . . . . . Class Distribution -------------------- 35% | Scavenger-Mutant 28% | Mutant 10% | Hacker-Mutant 8% | Wizard-Sprinter 7% | Hacker-Sprinter 5% | Wizard-Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Hacker-Mutant | -5/Warlord Hacker-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Zhirov Wizard-Sprinter | -3/Proximity Caves Wizard-Mutant | -3/Research Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Matter Collected 2625 | 306 226 29 270 . 71 30 95 153 . 230 176 3 188 156 20 84 67 40 108 . 373 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3623 | 95 389 29 113 . 230 101 261 268 . 389 226 . 134 . 235 73 147 . 492 . 441 Parts 205 | 5 28 5 6 . 15 10 18 14 . 24 18 . 10 . 7 5 11 . 5 . 24 Haulers Intercepted 1 | . . . . . . . . . . . 1 . . . . . . . . . . Recyclers Shooed 6 | . 4 . 1 . . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 47 | . . . . . . . . 9 3 . . . 9 . 6 . 9 7 4 . . Prevented 1 | . . . . . . . . . . . . . . . . . 1 . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Combat Hostiles Destroyed 59 | . 9 . 3 . 7 1 6 8 . 6 2 . 5 . 5 . 3 . . . 4 Melee 26 | . . . . . 1 . 3 3 . 1 2 . 4 . 5 . 3 . . . 4 Guns 33 | . 9 . 3 . 6 1 3 5 . 5 . . 1 . . . . . . . . Classes Destroyed 11 | 2 3 . . . 1 1 2 1 . . 1 . . . . . . . . . . Worker 3 | . . . . . 1 . . . . 1 . . . . . 1 . . . . . Tunneler 6 | 1 . . . . . 2 . . . 1 1 . . . . 1 . . . . . Hauler 1 | . . . . . . . . . . . 1 . . . . . . . . . . Recycler 4 | 1 1 . . . . . . . . 1 . . . . . . . . . . 1 Watcher 4 | . 1 1 . . . . . . . . . . . . . 1 . . . . 1 Swarmer 23 | . 3 . 1 . 4 . 1 5 . 3 . . 4 . 2 . . . . . . Grunt 15 | . 6 . 2 . 3 . 1 1 . 2 . . . . . . . . . . . Brawler 1 | . . . . . . . 1 . . . . . . . . . . . . . . Sentry 4 | . . . . . . 1 1 1 . . . . . . 1 . . . . . . Hunter 3 | . . . . . . . . 1 . . . . . . 2 . . . . . . Programmer 13 | . . . . . . . 2 . . 1 2 . 1 . . . 3 . . . 4 Best Kill Streak 4 | 2 3 1 3 . 4 2 3 4 . 3 2 . 4 . 2 3 2 . . . 2 Combat Bots Only 4 | . 3 . 3 . 4 1 3 4 . 3 1 . 4 . 2 . 2 . . . 2 Max Kills in Single Turn 2 | 1 1 1 1 . 1 1 2 1 . 1 1 . 1 . 1 1 1 . . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . 1 . 1 1 . 1 1 . 1 . 1 . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Damage Taken 8096 | . 631 . 122 . 189 77 429 1127 . 386 448 . 307 83 595 283 323 . . 81 3015 Core 2022 | . 155 . 10 . 6 . 30 143 . 14 50 . 50 60 59 41 98 . . . 1306 Absorbed by Shields 6 | . . . . . . . . . . . . . . 6 . . . . . . . Redirected to Shielding 114 | . . . . . . . . . . . . . . . . . . . . . 114 Core Remaining (%) 83 | 100 38 . . . 96 100 . . 75 98 . . . . 78 . . . . 81 . Volleys Fired 144 | 9 56 1 9 . 7 . . 17 . 10 4 . 3 . . . . 2 . . 26 Largest 3 | 2 2 3 3 . 1 . . 2 . 2 2 . 2 . . . . 1 . . 2 Hottest 132 | 40 40 63 63 . 23 . . 48 . 50 87 . 87 . . . . 90 . . 132 Shots Fired 316 | 18 112 3 26 . 24 5 15 32 . 21 8 . 6 . . . . 3 . . 43 Gun 266 | 18 112 3 26 . 24 5 15 32 . 21 7 . 3 . . . . . . . . Cannon 49 | . . . . . . . . . . . 1 . 3 . . . . 3 . . 42 Launcher 1 | . . . . . . . . . . . . . . . . . . . . . 1 Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 255 | 18 112 3 26 . 7 . . 20 . 21 8 . 6 . . . . . . . 34 Thermal 60 | . . . . . 17 5 15 12 . . . . . . . . . 3 . . 8 Explosive 1 | . . . . . . . . . . . . . . . . . . . . . 1 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 19 | 6 10 2 7 . 6 11 19 9 . 13 2 . 4 . . . . . . . . Robot Miss Streak 7 | 1 4 1 4 . 1 . 1 7 . 2 2 . 3 . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . . . . . . Autonomous 50 | . . . . . 17 5 15 13 . . . . . . . . . . . . . Shots Hit Robots 293 | 12 68 2 17 . 24 7 24 22 . 27 14 . 11 . 16 6 9 . 8 . 26 Core Hits 108 | 4 24 1 6 . 9 2 8 9 . 12 4 . 6 . 4 3 3 . 2 . 11 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . . . . . . . . Critical Strikes 16 | . 1 . . . . . 1 . . . 1 . 1 . 3 1 2 . . . 6 Destroy 1 | . 1 . . . . . . . . . . . . . . . . . . . . Sever 13 | . . . . . . . 1 . . . 1 . 1 . 2 1 1 . . . 6 Sunder 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . Melee Attacks 259 | . . . . . 6 8 19 4 . 16 11 1 12 8 27 22 33 6 9 . 77 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 228 | . . . . . 6 8 19 4 . 16 11 1 12 7 15 16 22 6 9 . 76 Piercing 1 | . . . . . . . . . . . . . . . . . . . . . 1 Entropic 30 | . . . . . . . . . . . . . . 1 12 6 11 . . . . Sneak Attacks 13 | . . . . . 3 2 . . . 3 2 . . . . 1 . . . . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 11 | . . . . . . . . . . . . . . . 4 2 1 . 1 . 3 Damage Inflicted 9333 | 127 636 31 265 . 796 280 751 659 . 860 526 . 448 . 1039 396 582 . 699 . 1238 Guns 3093 | 127 636 31 265 . 556 149 417 483 . 276 79 . 74 . . . . . . . . Cannons 86 | . . . . . . . . . . . . . 86 . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . Melee 6142 | . . . . . 240 131 334 176 . 584 447 . 288 . 1039 396 582 . 699 . 1226 Ramming 12 | . . . . . . . . . . . . . . . . . . . . . 12 Kinetic 1817 | 127 636 31 265 . 55 . . 188 . 276 79 . 160 . . . . . . . . Thermal 1362 | . . . . . 501 149 417 295 . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 4877 | . . . . . 240 131 334 176 . 584 447 . 288 . 386 255 187 . 699 . 1150 Piercing 76 | . . . . . . . . . . . . . . . . . . . . . 76 Entropic 1189 | . . . . . . . . . . . . . . . 653 141 395 . . . . Highest Corruption 8 | . . . . . . . . . . 8 1 1 2 2 . 1 3 3 3 3 8 Average Corruption 3 | . . . . . . . . . . 7 1 1 1 2 . 1 1 3 3 3 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 66 | . . . . . . . . . . 22 4 1 1 . . . 3 5 1 7 22 Message Errors 7 | . . . . . . . . . . 3 . . . . . . . 1 . 1 2 Matter Fused 26 | . . . . . . . . . . 13 1 . . . . . 1 . 1 3 7 Heat Flow Errors 8 | . . . . . . . . . . 1 1 1 1 . . . 1 1 . 1 1 Energy Discharges 11 | . . . . . . . . . . 2 . . . . . . . 1 . 2 6 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 7 | . . . . . . . . . . . 1 . . . . . 1 . . . 5 Data Loss (major) 4 | . . . . . . . . . . 2 1 . . . . . . . . . 1 Misfires 2 | . . . . . . . . . . 1 . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1184 | . . . . . 107 27 . 57 . 107 50 . 43 . 214 60 66 . 319 . 134 Projectiles 31 | . . . . . . . . . . . . . 31 . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . Melee 1153 | . . . . . 107 27 . 57 . 107 50 . 12 . 214 60 66 . 319 . 134 Knockbacks 1 | . . . . . . . . . . . . . 1 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . . 1 . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 12 | . . . . . . . . . . . . . . . . . . . . . 12 Shots 1 | . . . . . . . . . . . . . . . . . . . . . 1 Rammed 6 | . . . . . . . . . . . . . . . . . . . . . 6 Targets Rammed 6 | . . . . . . . . . . . . . . . . . . . . . 6 Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 332 | . 46 6 105 . 19 . . 4 . 96 155 332 207 4 . . 141 163 . 114 96 Average Temperature 58 | . 7 4 62 . 5 . . 2 . 41 45 90 87 2 . . 70 52 . 58 50 Received Heat Transfer 978 | . 273 . 69 . 99 27 87 72 . 45 . . . 47 27 18 . . . . 214 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . Heat Transferred 1665 | . . . . . 592 185 518 370 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Peak Influence 300 | 10 204 127 168 . 96 142 128 . . 168 63 . . . . 122 . . . . 300 Initial 85 | . 6 85 49 . . 37 35 . . 67 8 . . . . 63 . . . . 81 Average 71 | 3 95 91 127 . 64 58 58 . . 70 11 . . . . 84 . . . . 94 Maximum Alert Level 1 | . 1 . . . . . . . . . . . . . . . . . . . 1 Low Security (%) 98 | 100 92 100 100 . 100 100 100 . . 100 100 . . . . 100 . . . . 93 Level 1 1 | . 7 . . . . . . . . . . . . . . . . . . . 6 Level 2 . | . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 14 | . 3 . . . . 1 2 . . 2 2 . . . . 1 . . . . 3 Investigation 2 | . 2 . . . . . . . . . . . . . . . . . . . . Extermination 9 | . . . . . . . 2 . . 1 2 . . . . 1 . . . . 3 Reinforcement 3 | . 1 . . . . 1 . . . 1 . . . . . . . . . . . Assault . | . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Distress Signals 9 | . 1 1 . . . 2 . . . . . . . . . 1 . . . . 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 229 | . 17 2 8 . 8 6 8 9 . 10 6 . 10 30 5 14 10 4 . 7 75 Peak Tracking Total 28 | . 5 2 5 . 4 3 3 4 . 4 2 . 5 11 3 8 11 4 . 10 28 Tactical Retreats 31 | . 2 1 1 . . 2 . 1 . 2 . . 3 1 . 2 1 1 . 2 12 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Traps Triggered 5 | . 1 1 . . . . 1 . . 1 1 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 8 | . . . . . . . . . . . . . . 8 . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Machines Disabled 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . Max in Single Turn 1 | . . . . . . . . . . . . 1 . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Machines Accessed 40 | . 4 3 . 1 . 6 3 . . 3 4 1 . 3 1 4 . 1 4 . 2 Terminals 28 | . 4 3 . . . 6 3 . . 3 3 . . . 1 3 . . . . 2 Fabricators 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Total Hacks 107 | . 14 9 . 1 . 18 5 . . 6 8 1 . 4 1 14 . 1 17 . 8 Successful 70 | . 9 3 . 1 . 14 1 . . . 3 1 . 4 1 9 . 1 17 . 6 Failed 35 | . 4 5 . . . 4 4 . . 6 5 . . . . 5 . . . . 2 Catastrophic 5 | . 1 . . . . 2 1 . . 1 . . . . . . . . . . . Database Lockouts 2 | . 1 1 . . . . . . . . . . . . . . . . . . . Manual 40 | . 2 4 . 1 . 12 2 . . 4 4 . . . . 10 . . . . 1 Terminals 81 | . 14 9 . . . 18 5 . . 6 7 . . . 1 13 . . . . 8 Fabricators 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 56 | . 9 3 . 1 . 8 1 . . . . 1 . 4 1 4 . 1 17 . 6 Record 10 | . . . . . . . 1 . . . . 1 . 2 1 . . . 5 . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . . 4 . . Robot Analysis 10 | . 3 1 . . . 2 . . . . . . . . . . . . 4 . . Prototype ID Bank 6 | . 1 . . . . . . . . . . . . . . 1 . . 4 . . Open Door 3 | . . . . . . . . . . . . . . 2 . . . 1 . . . Level Access Points 4 | . 1 . . . . 1 . . . . . . . . . 1 . . . . 1 Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . Alert Level 4 | . 1 . . . . 1 . . . . . . . . . 1 . . . . 1 Unreport Threat 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 Locate Traps 3 | . 1 1 . . . . . . . . . . . . . . . . . . 1 Reinforcement Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . . . . . . Recall Extermination 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 Recall Reinforcements 1 | . . . . . . 1 . . . . . . . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . 1 EX-Prototype ID Bank 1 | . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 14 | . . . . . . 6 . . . . 3 . . . . 5 . . . . . Terminals 12 | . . . . . . 6 . . . . 2 . . . . 4 . . . . . Assimilate 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . Botnet 10 | . . . . . . 5 . . . . 2 . . . . 3 . . . . . Fabricators 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . Fabnet 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 29 | . 4 3 . . . 5 3 . . 3 4 . . . 1 4 . . . . 2 Full Trace Events 1 | . 1 . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . . . . . 4 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 7 | . . . . . . . . . . . . . . . . . . . . 2 5 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat 7 | . . . . . . . . . . . . . . . . . . . . 2 5 Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 4 | . . . . . . . . . . . . . . . 3 3 3 3 3 4 4 Autooverrided 7 | . . . . . . . . . . . . . . . . . . . . 2 5 Robots Rewired 1 | . . . . . . . . . . . . . . 1 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Total Allies 12 | . . . 3 . . . . . . . . . . 1 . 1 . . . 2 5 Largest Group 3 | . . . 3 1 1 . . . . . . . . 1 . 1 . . . 1 1 Highest-Rated Group 65 | . . . 40 16 16 . . . . . . . . 65 . 10 . . . 30 30 Highest-Rated Ally 65 | . . . 16 16 16 . . . . . . . . 65 . 10 . . . 30 30 Total Orders 4 | . . . . . . . . . . . . . . . . 4 . . . . . STAY 2 | . . . . . . . . . . . . . . . . 2 . . . . . FOLLOW 2 | . . . . . . . . . . . . . . . . 2 . . . . . Ally Attacks 26 | . . . 17 . 2 . . . . . . . . . . . . . . 3 4 Total Damage 325 | . . . 209 . 32 . . . . . . . . . . . . . . 45 39 Kills 2 | . . . 2 . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Robot Analysis Total 10 | . 3 1 . . . 2 . . . . . . . . . . . . 4 . . Derelict Logs Recovered 6 | . . . 1 . . . . 1 . . . . 1 . 1 . 1 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Turns Passed 10279 | 85 645 265 390 252 668 682 962 731 98 877 755 137 210 526 307 663 297 219 120 295 1095 Spaces Moved 10119 | 45 378 210 305 218 563 510 520 419 61 614 497 179 272 890 389 761 697 479 294 476 1342 Core 108 | 13 . . . . . . . . . . . . . . . . . . . . 95 Treads 1239 | . . . . . . 47 436 419 61 253 23 . . . . . . . . . . Legs 774 | 32 378 59 191 110 2 . . . . 1 . . . . 1 . . . . . . Wheels 2298 | . . 151 114 108 561 463 84 . . 360 457 . . . . . . . . . . Hover 2637 | . . . . . . . . . . . 17 179 272 890 388 488 . . . . 403 Flight 3063 | . . . . . . . . . . . . . . . . 273 697 479 294 476 844 Fastest Speed 26 | 50 120 90 105 105 105 105 105 160 160 95 43 43 48 41 46 28 28 28 28 28 26 Average Speed 76 | 109 120 108 114 112 105 117 151 160 160 122 129 46 48 44 61 46 28 28 28 28 38 Slowest Speed 265 | 150 120 190 190 120 260 240 160 160 160 160 265 48 48 48 190 65 28 28 28 28 120 Overloaded Moves 126 | . . . . . . . . . . . . . . . . . . . . . 126 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 19 | . . . . . . . . . . . . . . . . 3 . . . 2 14 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 48 | 4 73 26 76 61 91 54 18 63 9 23 15 36 44 91 60 23 73 69 64 60 35 Regions Visited 21 Branch Regions 13 Pre-discovered Areas 6 | . . . 1 . . . . . . . . . 1 . . . . 1 3 . . Known Exits Taken 9 | . 1 . . . . 1 1 1 1 1 1 1 . . . . . . . 1 . Unknown Exits Taken 12 | 1 . 1 1 1 1 . . . . . . . 1 1 1 1 1 1 1 . . Scrap Searched 17 | . . . 1 . 1 . . 3 1 . . . 2 . 2 . 3 3 . 1 . Spaces Dug 151 | . . . . . . 5 7 . . 3 . . . 3 . 10 16 7 . . 100 Terrain Destroyed 164 | . . . . . 1 5 8 2 . 3 3 . 6 3 . 10 16 7 . . 100 Melee 89 | . . . . . . 5 7 . . 3 . . . 3 . 10 16 5 . . 40 Projectile 54 | . . . . . 1 . 1 2 . . 3 . 6 . . . . 2 . . 39 AOE 21 | . . . . . . . . . . . . . . . . . . . . . 21 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Total 12026 | 61 477 244 328 225 621 581 666 455 62 687 576 229 326 1005 426 1041 759 552 318 634 1753 Wait 1279 | 1 21 19 7 5 38 56 115 . . 30 15 50 36 85 13 253 25 58 . 161 291 Move 10064 | 44 377 209 304 217 562 509 519 418 60 613 496 178 271 889 388 755 696 478 293 471 1317 Hop 15 | . . . . . . . . . . . . . . . . 2 . . . 2 11 Pick Up . | . . . . . . . . . . . . . . . . . . . . . . Fast Attach 131 | 7 3 6 1 1 2 2 8 8 . 10 26 . 2 8 2 7 4 5 10 . 19 Attach . | . . . . . . . . . . . . . . . . . . . . . . Detach . | . . . . . . . . . . . . . . . . . . . . . . Swap 36 | . 9 4 3 . 2 3 1 2 1 2 3 . . 1 . 2 2 . . . 1 Drop 111 | . 11 5 4 2 4 3 4 6 1 6 21 . 2 8 1 6 4 4 8 . 11 Fire 144 | 9 56 1 9 . 7 . . 17 . 10 4 . 3 . . . . 2 . . 26 Melee 234 | . . . . . 6 8 19 4 . 16 11 1 12 8 22 16 28 5 7 . 71 Ram 6 | . . . . . . . . . . . . . . . . . . . . . 6 Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . Rewire 6 | . . . . . . . . . . . . . . 6 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / Sto) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: Res x4 / [*Upp] / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: Res x3 / Qua) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 440 | -10/Materials | Discovered new exit (range 16) 461 | -10/Materials | Identified exit to Materials 610 | -10/Materials | Core integrity fell below 50% 637 | -10/Materials | Central database locked down 731 | -10/Materials | Entered another Materials area 731 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 925 | -9/Materials | Central database locked down 980 | -9/Materials | Discovered new exit (range 14) 996 | -9/Materials | Entered Mines 1074 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1104 | -9/Mines | Learned Materials non-interactive machine intel 1107 | -9/Mines | Discovered new exit (range 9) 1141 | -9/Mines | Build established: Tank 1282 | -9/Mines | Discovered new exit (range 3) 1311 | -9/Mines | Discovered new exit (range 10) 1324 | -9/Mines | Learned location of Storage (-8) 1377 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1386 | -9/Mines | Entered Exiles 1386 | -9/Exiles | Accompanied by 1 ally 1415 | -9/Exiles | Met 8R-AWN 1436 | -9/Exiles | Met EX-HEX 1453 | -9/Exiles | Build established: Mutant 1472 | -9/Exiles | Met EX-BIN 1485 | -9/Exiles | Aligned with FarCom system 1486 | -9/Exiles | Given EX-Vault access code 1514 | -9/Exiles | Opened EX-Vault 1527 | -9/Exiles | Found AWS/Thermal 1550 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1582 | -9/Exiles | Met EX-DEC 1624 | -9/Exiles | Discovered new exit (range 10) 1638 | -9/Exiles | Left Exiles lab with AWS/Thermal 1638 | -9/Exiles | Entered Mines 1638 | -8/Mines | Accompanied by 1 ally 2296 | -8/Mines | Discovered new exit (range 9) 2306 | -8/Mines | Entered Materials 2306 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2307 | -8/Materials | Loaded intel: 34 non-interactive machine locations 2649 | -8/Materials | Identified exit to Storage 2669 | -8/Materials | Identified exit to Factory 2722 | -8/Materials | Build established: Scavenger-Mutant 2988 | -8/Materials | Entered Factory 2988 | -7/Factory | Evolved 2 slots: Utility x2 3146 | -7/Factory | Lost 3 parts (2n1u) 3872 | -7/Factory | Discovered new exit (range 5) 3878 | -7/Factory | Identified exit to Lower Caves 3950 | -7/Factory | Entered Lower Caves 4136 | -7/Lower Caves | Learned 8 Factory zone layouts 4280 | -7/Lower Caves | Spotted B-75 Beast 4375 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4649 | -7/Lower Caves | Discovered new exit (range 4) 4653 | -7/Lower Caves | Identified exit to Lower Caves 4681 | -7/Lower Caves | Entered another Lower Caves area 4729 | -7/Lower Caves | Discovered new exit (range 7) 4739 | -7/Lower Caves | Identified exit to Factory 4779 | -7/Lower Caves | Entered Factory 4779 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5651 | -6/Factory | Discovered new exit (range 5) 5654 | -6/Factory | Identified exit to Factory 5656 | -6/Factory | Entered another Factory area 5656 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 5984 | -5/Factory | Lost 3 parts (3n) 6384 | -5/Factory | Discovered new exit (range 9) 6410 | -5/Factory | Identified exit to Upper Caves 6411 | -5/Factory | Entered Upper Caves 6546 | -5/Upper Caves | Discovered new exit (range 5) 6547 | -5/Upper Caves | Identified exit to Upper Caves 6548 | -5/Upper Caves | Entered another Upper Caves area 6711 | -5/Upper Caves | Build established: Mutant 6756 | -5/Upper Caves | Learned location of Armory (-4) 6756 | -5/Upper Caves | Discovered new exit (range 4) 6758 | -5/Upper Caves | Entered Warlord 6774 | -5/Warlord | System corruption cleaned by Quarantine Array 6893 | -5/Warlord | Visited the Vortex Lab 6898 | -5/Warlord | Found Prototype Energy Cannon 6898 | -5/Warlord | Identified Vortex Driver 6900 | -5/Warlord | Found Prototype Piercing Weapon 6900 | -5/Warlord | Identified Vortex Lance 6913 | -5/Warlord | Warlord's base attacked by MAIN.C 6973 | -5/Warlord | Met Warlord 6985 | -5/Warlord | Found Prototype Hackware 6985 | -5/Warlord | Identified System Mapper 6989 | -5/Warlord | Found Prototype Device 6989 | -5/Warlord | Identified Exp. Focal Shield 6991 | -5/Warlord | Found Prototype Processor 6991 | -5/Warlord | Identified Spectral Analyzer 7169 | -5/Warlord | Warlord forces counterattacked 7208 | -5/Warlord | Opened side exit 7263 | -5/Warlord | Spotted Executioner 7275 | -5/Warlord | Discovered new exit (range 20) 7283 | -5/Warlord | Build established: Hacker-Mutant 7284 | -5/Warlord | Entered Proximity Caves 7492 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7588 | -4/Proximity Caves | Discovered new exit (range 6) 7591 | -4/Proximity Caves | Entered Factory 7591 | -4/Factory | Evolved 2 slots: Utility x2 7592 | -4/Factory | Identified exit to Armory 7711 | -4/Factory | Discovered new exit (range 21) 7919 | -4/Factory | Identified exit to Research 8254 | -4/Factory | Entered Upper Caves 8332 | -4/Upper Caves | Learned 12 Research zone layouts 8347 | -4/Upper Caves | Build established: Hacker-Sprinter 8502 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 8549 | -4/Upper Caves | Discovered new exit (range 10) 8551 | -4/Upper Caves | Entered another Upper Caves area 8562 | -4/Upper Caves | Discovered exit to Research (range 20) 8610 | -4/Upper Caves | Encountered a Warlord checkpoint 8768 | -4/Upper Caves | Discovered new exit (range 7) 8770 | -4/Upper Caves | Entered Zhirov 8771 | -4/Zhirov | Discovered new exit (range 3) 8776 | -4/Zhirov | Met Zhirov 8781 | -4/Zhirov | Learned location of Quarantine (-3) 8781 | -4/Zhirov | Learned location of Testing (-2) 8781 | -4/Zhirov | Learned location of Command (-1) 8786 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8791 | -4/Zhirov | Found Alien Artifact 8791 | -4/Zhirov | Identified Integrated Reactor 8791 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 8797 | -4/Zhirov | Found Alien Artifact 8797 | -4/Zhirov | Identified Transdimensional Reconstructor 8797 | -4/Zhirov | Warped through subspace 8890 | -4/Zhirov | Entered Proximity Caves 8991 | -3/Proximity Caves | Spotted B-86 Titan 9136 | -3/Proximity Caves | Build established: Wizard-Sprinter 9177 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 9183 | -3/Proximity Caves | Discovered exit to Research (range 6) 9185 | -3/Proximity Caves | Entered Research 9185 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9186 | -3/Research | Identified exit to Quarantine 9432 | -3/Research | Identified exit to Research 9493 | -3/Research | Lost 4 parts (2p1n1u) 9514 | -3/Research | Spotted B-86 Titan 10010 | -3/Research | Build established: Wizard-Mutant 10184 | -3/Research | Cargo convoy interrupted 10184 | -3/Research | Spotted Striker 10197 | -3/Research | Local machine network offline 10233 | -3/Research | Core integrity fell below 50% 10254 | -3/Research | Lost 8 parts (5n2u1w) 10262 | -3/Research | Core integrity fell below 20% 10280 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 10235_ Destroyed Welding Torch. 10235_ Destroyed Wheel. 10236_ S-43 Plague destroyed. 10238_ Slammed into K-01 Serf. 10238_ Destabilizing: System interference. 10238_ Adv. Terrain Scan Processor temporarily disabled. 10241_ Slammed into K-01 Serf. 10249_ K-01 Serf cleans the Terminal. 10249_ U-05 Engineer destroyed. 10250_ K-01 Serf collects debris. 10251_ R-10 Processor collects Lgt. Ion Engine. 10254_ K-01 Serf collects debris. 10255_ Adv. System Shield destroyed. 10258_ K6#DJOC8MCTLNRYTS61>YURMA:EKWN 10260_ Plasma Lance destroyed. 10267_ Slammed into U-05 Engineer. 10271_ K-01 Serf cleans the Repair Station. 10272_ K-01 Serf cleans the Vacuum Chamber. 10277_ Acquired Field Propulsion Array. 10279_ P-80 Master resets S-43 Plague, system corruption cleaned. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????? ???????????? | | ???????????????????????????????????? ???????????? | | ??????????????????????????Y????????? ???????????? | | ??????????????????????????????######/#######?????? | | ??????????????????????????????# #?????? | | ??????????????????????????????# #?????? | | ??????????????????????????????# """ """ #?????? | | ??????????????????????????????# """ """ #?????? | | ??????????????????###########?# """ """ #?????? | | ??????????????????# #?# #?????? | | ??????????????????# #?# #?????? | | ??????????????????# """" #?# " "" #?????? | | ??????????????????# ""S"" #?# "R"" #?????? | | ??????????????????# "" "" #?# """" #?????? | | ??????????????????# #?# #?????? | | ??????????????????# #?# #?????? | | ??????????????????# ###+###+########?????? | | ???????????# ##########/### # #######??????? | | ???????????# u g sssssp T # # #??????? | | ???????????+ g g @s m"" # # #??????? | | ???????????# s # # #??????? | | ???????????# #### """ pp# # # #??????? | | ??????????????????# """ ####### # #??????? | | ?????????o????????# """ #?????# # #??????? | | ??????????????????# ####### # = #??????? | | ??????????????????# # #??????? | | ??????????????????# # #??????? | | ??????????????????# #! #??????? | | ??????????????????##+#### # [#???#### | | ????????????????????????# # ????# | | ????????????????????????########## ###+####### | | ?????????????????????????????????# T | | ?????????????????????????????????# | | ?????????????????????????????????+ | | ????????????????w????????????????# ########## | | ?????????????????????????????????# #????????# | | ?????????????????????????????????# #????????## | | ?????????????????????????????????# #?????????# | | ?????????????????????????????????# +?????????# | | ?????????????????????????????????# #?????????# | | ?????????????????????????????????# #??????#### | | ????????????????????????????????? #??????+ | | ????????????????????????????????? #??????# | | ???????????????????????????????? #??????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Energy Generation 45 Energy Capacity 390 Matter Stores 300 Matter Capacity 600 Sight Range 24 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 600 Resistance: KI 30 Core Shielding 20 Utility Shielding 66 Evasion (%) 76 Melee Accuracy 6 Armor Integrity Analysis 40 Recoil Reduction 4 Offensive Hacking 48 Defensive Hacking 26 Authchip Count 1 Item Schematics ----------------- Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ Pure Core Game ------ Seed ReactiveRocketAccelerator Manual? 0 Play Time 04:23:33 Cumulative 218.0 hours Start 2022.07.18 @ 16:45:15 End 2022.07.19 @ 16:33:08 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 10 Types 7/2/0/0/0/0/1/0/0 Lore% 81 Gallery% 76 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b4537674-4ad6-41a6-a7f7-5ac38b18e356