Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.20 @ 18:33:06 Player: Elxavo Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (34) 170 Value Destroyed (970) 970 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2080 Bonus ------- None Cogmind --------- Core Integrity 147/400 Matter 202/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Walking (190) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ High-capacity Storage Unit Visual Processing Unit > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (20) --- Ion Engine Ion Engine Ion Engine Light Ion Engine Large Storage Unit Large Storage Unit Signal Interpreter Terrain Scanner Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Visual Processing Unit > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Light Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Large Storage Unit High-capacity Storage Unit Grenade Launcher Mining Laser [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Terrain Scanner Storage Large Storage Unit Processor Visual Processing Unit Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 28 | 8 7 13 Power 3 | 1 . 2 Engine 3 | 1 . 2 Core . | . . . Reactor . | . . . Propulsion 12 | 3 1 8 Treads 2 | 2 . . Leg 10 | 1 1 8 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 7 | 2 4 1 Device 2 | 1 1 . Storage 4 | 1 3 . Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 2 2 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 4 | 1 2 1 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 17 | . 3 14 Power 3 | . . 3 Propulsion 7 | . . 7 Utility 2 | . 1 1 Weapon 5 | . 2 3 Highest Loss Streak 7 | . 3 7 To Critical Strikes . | . . . Average Backups 9 | 2 8 11 Power 2 | . 1 3 Propulsion 2 | . 3 2 Utility 2 | . 1 3 Weapon 2 | . 2 1 Tool/Special . | . . . Unused Backups 9 | . 2 7 Power 5 | . 1 4 Propulsion . | . . . Utility 2 | . . 2 Weapon 2 | . 1 1 Tool/Special . | . . . Average Slot Usage (%) 93 | . 98 89 Engine 11 | . 14 10 Treads 7 | . 16 . Leg 26 | . 11 37 Device 7 | . 11 4 Storage 12 | . 14 11 Processor 3 | . . 6 Energy Gun 3 | . 8 . Ballistic Gun 18 | . 19 17 Launcher 1 | . . 1 Peak Build Rating 11 | 7 8 11 Average Rating 8 | 5 7 9 On Entrance 5 | . 7 8 Naked Turns . | . . . Heaviest Build 50 | 13 46 50 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 2 | 1 2 2 Average Overweight (x) . | . . . Largest Inventory Capacity 20 | 8 20 20 Average Capacity 14 | 7 9 17 Most Carried 15 | 5 11 15 Average Carried 9 | 2 8 11 Final Capacity 20 | 8 15 20 Final Carried 11 | 5 11 9 Class Distribution -------------------- 66% | Mutant 33% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 848 | 274 159 415 Remotely . | . . . Salvage Created 1275 | 65 497 713 Parts 63 | 6 20 37 Haulers Intercepted . | . . . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 26 | . 9 17 Guns 23 | . 9 14 AOE 3 | . . 3 Classes Destroyed 7 | 2 2 3 Worker 1 | . . 1 Tunneler 1 | 1 . . Recycler 3 | 1 1 1 Watcher 3 | . 1 2 Swarmer 4 | . . 4 Grunt 19 | . 9 10 Sentry 3 | . . 3 Best Kill Streak 4 | 2 4 3 Combat Bots Only 4 | . 4 3 Max Kills in Single Turn 2 | 2 1 1 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 179 | . 62 117 Missed 36 | . 10 26 Hits 143 | . 52 91 Projectile 143 | . 52 91 Critical Strikes 1 | . . 1 Damage Taken 2014 | . 631 1383 Core 392 | . 139 253 Absorbed by Shields . | . . . Core Remaining (%) 72 | 100 44 . Volleys Fired 127 | 2 40 85 Largest 2 | 2 2 2 Hottest 70 | 70 70 40 Shots Fired 218 | 4 80 134 Gun 206 | 4 80 122 Cannon . | . . . Launcher 12 | . . 12 Special . | . . . Kinetic 175 | 2 51 122 Thermal 31 | 2 29 . Explosive 12 | . . 12 Electromagnetic . | . . . Robot Hit Streak 16 | 1 9 16 Robot Miss Streak 5 | 1 2 5 Penetration Max . | . . . Secondary Targets 5 | . 1 4 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 145 | 1 59 85 Core Hits 66 | 2 28 36 Critical Kills . | . . . Critical Parts Destroyed 2 | . 1 1 Critical Strikes 5 | . 4 1 Burn 3 | . 3 . Destroy 2 | . 1 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1843 | 27 724 1092 Guns 1621 | 27 724 870 Cannons . | . . . Explosions 222 | . . 222 Melee . | . . . Ramming . | . . . Kinetic 1299 | 15 414 870 Thermal 322 | 12 310 . Explosive 222 | . . 222 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 7 | . . 7 Average Corruption 7 | . . 7 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 1 | . . 1 Misfires 1 | . . 1 Overload Shots . | . . . Overflow Damage 15 | . . 15 Projectiles . | . . . Explosions 15 | . . 15 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 23 | . . 23 Shots 2 | . . 2 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 297 | 9 297 14 Average Temperature 68 | 6 87 3 Received Heat Transfer 810 | . 360 450 Effects 1 | . 1 . Energy Bleed 1 | . 1 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 1184 | 37 1147 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 127 | 10 92 127 Initial . | . . . Average 39 | . 20 56 Influence Increases 839 | 10 237 592 Destroy 0b10 Robot/C 520 | . 180 340 Destroy 0b10 Robot/NC 40 | 10 10 20 Destroy Leader 126 | . 42 84 Successful Hack 14 | . 5 9 Disable Machine 15 | . . 15 Destroy Structure 49 | . . 49 Lose Combat Pursuer 75 | . . 75 Influence Decreases 806 | 10 237 559 Time Decay 641 | 10 207 424 Lost Part 165 | . 30 135 Squads Dispatched 3 | . 1 2 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 5 | . 1 4 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 44 | . 16 28 Peak Tracking Total 6 | . 5 6 Tactical Retreats 3 | . . 3 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 7 | . 4 3 Terminals 6 | . 3 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 19 | . 9 10 Successful 10 | . 4 6 Failed 9 | . 5 4 Catastrophic 4 | . 3 1 Database Lockouts . | . . . Manual 4 | . 4 . Terminals 18 | . 8 10 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 9 | . 3 6 Record 2 | . 2 . Prototype ID Bank 1 | . . 1 Emergency Access Points 2 | . . 2 Locate Traps 2 | . . 2 Zone Layout 2 | . 1 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 3 2 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 1970 | 48 789 1133 Optics 691 | . . 691 Terrain 643 | . 201 442 Seismic 636 | 48 588 . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 2202 | 95 932 1175 Spaces Moved 931 | 44 431 456 Core 3 | 3 . . Treads 290 | 24 266 . Legs 638 | 17 165 456 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 164 | 165 165 163 Slowest Speed 260 | 190 260 260 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered 1 | . . 1 Exploration Rate (%) 37 | 4 57 52 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 62 | . . 62 Melee . | . . . Projectile . | . . . AOE 62 | . . 62 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1393 | 58 575 760 Wait 273 | . 79 194 Move 929 | 43 430 456 Hop . | . . . Pick Up 27 | 5 11 11 Fast Attach 9 | 7 2 . Attach 18 | . 5 13 Detach 2 | . 2 . Swap 3 | 1 1 1 Drop 5 | . 5 . Fire 127 | 2 40 85 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 96 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 410 | -10/Materials | Discovered new exit (range 13) 490 | -10/Materials | Discovered new exit (range 10) 679 | -10/Materials | Core integrity fell below 50% 715 | -10/Materials | Lost 3 parts (1u2w) 1028 | -10/Materials | Entered another Materials area 1028 | -9/Materials | Evolved 2 slots: Propulsion x2 1509 | -9/Materials | Lost 3 parts (2n1u) 1762 | -9/Materials | Build established: Scavenger-Mutant 1823 | -9/Materials | Discovered new exit (range 18) 2180 | -9/Materials | Crushed by falling debris 2180 | -9/Materials | Core integrity fell below 50% 2203 | -9/Materials | Self-destructed Last Messages --------------- 02162_ Destroyed Aluminum Leg. 02162_ Assault Rifle destroyed. 02162_ Destroyed Assault Rifle. 02163_ Critical hit (Burn: +37). 02166_ Grenade Launcher destroyed. 02174_ U-05 Engineer builds a Wall. 02178_ U-05 Engineer destroyed. 02180_ The unstable cave ceiling collapses. 02180_ Crushed by falling debris. 02180_ Lgt. Ion Engine destroyed. 02180_ System corrupted by crushing effect (+4). 02180_ Aluminum Leg destroyed. 02180_ System corrupted by crushing effect (+3). 02180_ Y-45 Defender destroyed. 02184_ Acquired 11 matter. 02187_ R-06 Scavenger collects Wheel. 02188_ Acquired 26 matter. 02196_ System corrupted: FCS attempts to trigger Hvy. Assault Rifle. 02196_ System corrupted: Hvy. Assault Rifle misfires. 02201_ Acquired 17 matter. 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"""" # ##?? ????# #?? | | ? # ## ###? # ??# #?? | | ########?############# ##?? #????####?? | | ################# #??# ##?????????? | | #??# #??????????? | | #################+#######??# #??????????? | | ????????????# #????## ##??????????? | | ????????????# = #?????####????????????? | | ????????????# #?????????????????????? | | ????????????# #?????????????????????? | | ????????????# """ """ #?????????????????????? | | ????????????# """ """ #?????????????????????? | | ????????????# """ """ #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChipJunkBlaster Manual? 0 Play Time 00:30:24 Cumulative 35.8 hours Start 2025.06.20 @ 18:03:15 End 2025.06.20 @ 18:33:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 19 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: 6347c978-0547-4f48-8de5-7d9bf8719138