Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.18 @ 02:34:17 // Winter2019/RPGLIKE Player: Beast Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (595) 2975 Value Destroyed (30378) 30378 Prototype IDs (38) 760 Alien Tech Used (2) 400 Bonus (20319) 20319 TOTAL SCORE: 64332 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 18189 Follower Combat Kills 1243 Entered Garrisons 200 Used RIF Installer 500 Met Zhirov 300 Scanned by Researcher 500 Friendly Fire -1613 Cogmind --------- Core Integrity 0/2350 Matter 230/600 Energy 480/480 System Corruption 11% Temperature Cool (18) Movement Hovering (43) Location -1/Access Parts ------- > --- POWER (2) -------- Light Particle Reactor Quantum Reactor > --- PROPULSION (4) --- Antigrav System Cooled Antigrav System Cooled Antigrav System Experimental Gyrokinetic Inverter > --- UTILITY (8) ------ Experimental Sensor Array Improved Targeting Computer Advanced Target Analyzer Advanced Core Analyzer Advanced Armor Integrity Analyzer Recoil Nullifier Improved Kinecellerator Advanced Weapon Cycler > --- WEAPON (8) ------- Railgun Railgun Improved KE Penetrator Improved KE Penetrator Hypervelocity Railgun Helical Railgun Containment Facilitator > --- INVENTORY (3) ---- Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Light Particle Reactor Quantum Reactor > --- PROPULSION ------- Improved Linear Gravjet Cooled Antigrav System Cooled Antigrav System Experimental Gyrokinetic Inverter > --- UTILITY ---------- Advanced Target Analyzer Advanced Core Analyzer Advanced Armor Integrity Analyzer Recoil Nullifier Improved Kinecellerator Advanced Weapon Cycler Advanced Phase Shifter Advanced Powered Armor > --- WEAPON ----------- Railgun Railgun Improved KE Penetrator Improved KE Penetrator Improved KE Penetrator Helical Railgun Multirail Hypervelocity Multirail > --- INVENTORY -------- Transdimensional Reconstructor Compact Mass Driver [Rating: 186] Favorites ----------- Power Light Antimatter Reactor Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Linear Gravjet Treads Advanced Treads Leg Myomer Leg Wheel Armored Wheel Hover Unit Linear Gravjet Flight Unit Impulse Thruster Utility Advanced Signal Interpreter Device Recoil Stabilizer Storage Advanced Energy Well Processor Advanced Signal Interpreter Hackware Relay Coupler [Brawler] Protection Hardened Light Armor Plating Weapon Improved KE Penetrator Energy Gun Warp Gun Energy Cannon Neutron Cannon Ballistic Gun Improved KE Penetrator Ballistic Cannon Gauss Cannon Launcher Fusion Bomb Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Sto Gar Rec Fac Ext Cet Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Acc Slots Evolved 18 | 1 . 4 1 1 . . 3 1 . . 1 . . 1 . . . 1 . . . 1 . . 3 Power 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Propulsion 3 | . . 1 . . . . . 1 . . 1 . . . . . . . . . . . . . . Utility 7 | . . 2 1 1 . . 1 . . . . . . 1 . . . . . . . . . . 1 Weapon 7 | 1 . 1 . . . . 1 . . . . . . . . . . 1 . . . 1 . . 2 Parts Attached 165 | 2 4 6 14 2 1 1 6 15 2 10 1 1 . 3 18 3 4 1 2 4 . 14 17 5 29 Power 17 | . 1 . 1 . . . 1 1 . 2 . 1 . 2 1 . . . . 1 . . 5 . 1 Engine 5 | . . . 1 . . . 1 . . 2 . 1 . . . . . . . . . . . . . Core 3 | . 1 . . . . . . 1 . . . . . . . . . . . . . . 1 . . Reactor 9 | . . . . . . . . . . . . . . 2 1 . . . . 1 . . 4 . 1 Propulsion 34 | 1 . 1 1 . . . 3 4 2 1 1 . . . 7 1 . . . . . 1 6 . 5 Treads 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Wheel 4 | 1 . 1 . . . . 1 1 . . . . . . . . . . . . . . . . . Hover 23 | . . . . . . . 2 2 1 1 1 . . . 3 1 . . . . . 1 6 . 5 Flight 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . Utility 58 | . 2 3 6 2 1 1 2 2 . 2 . . . 1 5 2 . . 2 3 . 10 1 3 10 Device 28 | . 2 1 2 . . . 1 . . 2 . . . . 1 . . . 1 2 . 8 . 2 6 Storage 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Processor 15 | . . 2 3 . . 1 . 1 . . . . . 1 2 . . . 1 . . 1 1 . 2 Hackware 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Protection 12 | . . . 1 2 . . 1 1 . . . . . . 1 2 . . . . . 1 . 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 56 | 1 1 2 6 . . . . 8 . 5 . . . . 5 . 4 1 . . . 3 5 2 13 Energy Gun 2 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Energy Cannon 4 | . . . . . . . . 3 . 1 . . . . . . . . . . . . . . . Ballistic Gun 32 | 1 . 2 3 . . . . . . . . . . . 4 . 3 1 . . . 3 3 2 10 Ballistic Cannon 13 | . 1 . 2 . . . . 2 . 4 . . . . 1 . 1 . . . . . 1 . 1 Launcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . Unidentified Prototypes 27 | . . . 1 . . . . 1 1 . . . . . 3 . 1 . . 3 . 4 5 1 7 Parts Lost 8 | . . . . 1 . . . . . . . . . . 2 1 . . 1 . 1 . . . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 6 | . . . . 1 . . . . . . . . . . 1 1 . . 1 . 1 . . . 1 Weapon 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Highest Loss Streak 1 | . . . . 1 . . . . . . . . . . 1 1 . . 1 . 1 . . . 1 Average Slot Usage (%) 94 | . 96 94 99 92 97 100 88 89 89 86 90 93 93 93 87 95 100 100 93 95 94 96 97 98 97 Engine 5 | . 7 . 5 9 9 9 11 12 6 8 12 12 12 2 . . . . . . . . . . . Core 1 | . 12 12 4 . . . . . 4 . . . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . 9 11 11 11 11 5 6 11 10 9 9 9 Treads 2 | . . . 9 9 9 9 2 . 3 . . . . . . . . . . . . . . . . Wheel 3 | . 20 12 10 9 9 9 7 4 . . . . . . . . . . . . . . . . . Hover 10 | . . . . . . . 4 4 9 13 15 18 18 17 7 22 23 22 22 22 22 20 18 21 18 Device 15 | . 16 17 19 19 18 18 14 13 13 18 18 18 18 17 14 11 11 11 11 15 11 14 15 15 16 Processor 15 | . . 19 18 9 9 12 14 13 13 13 12 12 12 14 15 23 23 22 22 22 22 19 15 15 14 Protection 5 | . . . 1 4 9 9 10 13 11 6 6 6 6 5 3 4 5 5 3 . . 1 5 5 4 Energy Cannon 1 | . . . . . . . . 1 6 6 6 6 6 5 1 . . . . . . . . . . Ballistic Gun 15 | . 25 17 14 9 9 9 7 6 6 6 6 6 6 5 16 19 18 23 27 27 27 29 30 31 32 Ballistic Cannon 9 | . 15 12 15 19 18 18 14 15 13 13 12 12 12 11 4 . 3 . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 114 | 7 11 15 28 33 33 33 51 68 68 62 62 70 70 74 74 68 58 62 51 63 63 84 94 90 114 Greatest Support 120 | 16 16 16 12 22 37 37 44 87 120 92 109 76 76 109 109 108 108 108 108 96 108 113 106 106 117 Greatest Overweight (x) 2 | . . 1 2 2 1 . 1 2 . 1 . . . . 1 . . . . . . 1 1 . 1 Average Overweight (x) . | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 3 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 2 2 2 2 2 2 2 2 3 3 3 Average Capacity 1 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 2 2 2 2 2 2 2 2 3 3 Most Carried 3 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 2 1 1 1 1 2 2 2 3 3 3 Average Carried 1 | . . . . 1 1 1 1 . 1 . . 1 1 . 1 1 . 1 1 1 2 2 2 3 2 Final Capacity 3 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 2 2 2 2 2 2 2 2 3 3 3 Final Carried 3 | . 1 . 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 2 2 2 3 3 1 Class Distribution -------------------- 29% | Scavenger-Scout 16% | Mutant 10% | Sprinter 8% | Scout 5% | Scavenger-Gunner 5% | Executioner 5% | Gunner 4% | Skirmisher 3% | Commander-Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Mutant | -8/Materials Skirmisher | -8/Storage Skirmisher | -8/Garrison Mutant | -8/Recycling Scavenger-Tank | -6/Factory Commander-Skirmisher | -6/Extension Scout | -6/Cetus Scavenger-Scout | -5/Factory Scavenger-Scout | -5/Upper Caves Scavenger-Scout | -5/Upper Caves Scout | -5/Warlord Scavenger-Scout | -4/Proximity Caves Scavenger-Scout | -4/Factory Scavenger-Scout | -4/Waste Scavenger-Scout | -4/Factory Scavenger-Scout | -4/Upper Caves Scavenger-Scout | -4/Upper Caves Scout | -4/Zhirov Scout | -3/Proximity Caves Executioner | -3/Research Sprinter | -3/Testing Sprinter | -2/Research Sprinter | -1/Access Resources | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Scr Mat Mat Mat Sto Gar Rec Fac Ext Cet Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Acc Matter Collected 16496 | 210 280 42 1126 596 184 403 582 1517 126 248 485 609 . 656 1480 371 299 621 194 . 177 539 503 710 4538 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 27925 | . 421 119 1235 766 278 230 625 1155 176 278 304 258 . 724 2174 763 513 1228 510 . 177 737 855 2051 12348 Parts 1469 | . 27 23 62 58 17 26 52 46 7 12 10 12 . 19 140 19 33 49 30 . 11 43 64 136 573 Haulers Intercepted 10 | . 1 . 1 . . . . . . . . . . . . . . . . . . 1 . 3 4 Recyclers Shooed 12 | . . 2 3 . . 2 2 1 . . . . . . 1 . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 132 | . . . . . . . . . . . 10 12 . 25 . . . 40 34 . 11 . . . . Prevented 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Sto Gar Rec Fac Ext Cet Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Acc Combat Hostiles Destroyed 459 | . 9 8 21 22 12 11 17 26 7 1 7 8 . 13 35 5 7 24 11 . 3 11 10 30 161 Melee 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Guns 365 | . 6 4 10 17 6 11 6 5 2 . 1 4 . 5 28 5 7 24 11 . 3 11 10 30 159 Cannons 91 | . 3 4 11 5 6 . 11 21 5 1 6 4 . 8 6 . . . . . . . . . . AOE 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Classes Destroyed 25 | . 5 3 3 1 1 1 2 2 . . . . . 1 . 1 . 1 . . . . 1 . 3 Worker 30 | . 1 . . 2 . . 3 . . 1 . . . . 4 . . . . . . 2 2 5 10 Builder 20 | . 1 1 2 3 . . 1 . . . . . . . . . 1 . . . . . 1 5 5 Tunneler 2 | . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . Hauler 10 | . 1 . 1 . . . . . . . . . . . . . . . . . . 1 . 3 4 Recycler 9 | . . . 2 1 . 2 . . . 1 . . . . . . . . . . . . . 1 2 Carrier 7 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 6 Mechanic 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 Operator 8 | . . . 1 . . . . 1 . 1 . . . . 1 . . . . . . 1 2 . 1 Drone 12 | . . . . . . 11 . . . . . . . 1 . . . . . . . . . . . Watcher 34 | . 1 1 5 1 . . 2 1 1 1 . . . . 6 . . . . . . 1 1 4 9 Swarmer 76 | . . 3 3 10 3 . 2 5 . . . 5 . 1 4 . . 10 . . . 4 . 5 21 Saboteur 8 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . 6 Grunt 159 | . 9 2 12 7 3 . 8 10 2 . 5 . . 6 15 . . 6 6 . . . 2 9 57 Brawler 16 | . . . . 1 1 . 1 1 . . 1 . . 1 . . . 1 2 . . . . . 7 Duelist 11 | . . . . . 2 . 1 1 1 . . . . . . . . . . . . . . 1 5 Protector 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Sentry 64 | . . 3 5 4 1 . 3 7 . 1 1 1 . . 6 . 4 1 1 . . 2 3 4 17 Specialist 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hunter 41 | . . . 1 . 2 . . . . . . 1 . 4 4 . 2 2 . . 2 4 . 10 9 Programmer 32 | . . . . . . . 2 . . . . . . . 3 . 1 . 1 . . . 5 1 19 Behemoth 9 | . . . . . . . . 1 . . . 1 . . 2 . . . 1 . 1 1 . . 2 Compactor 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . Cetus Guard 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . Investigator 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Striker 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 Executioner 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 Decomposer 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Thug 3 | . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . Butcher 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . Guerrilla 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . Best Kill Streak 53 | . 3 5 9 9 5 2 7 6 5 2 4 3 . 7 12 3 6 15 10 . 3 9 6 28 53 Combat Bots Only 45 | . 2 4 7 7 5 2 6 6 4 1 4 3 . 6 5 2 6 15 10 . 3 5 3 12 45 Max Kills in Single Turn 4 | . 2 2 2 2 1 2 2 3 2 1 1 1 . 1 3 1 1 2 2 . 1 4 2 3 4 Gunslinging 3 | . . . . . . . . . . . . . . . 1 . . 1 . . . 2 . 1 3 Exploded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Melee 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Scr Mat Mat Mat Sto Gar Rec Fac Ext Cet Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Acc Damage Taken 20906 | . 592 156 945 835 633 . 618 2401 767 168 298 522 107 1337 1901 29 382 793 684 . 732 232 270 899 5605 Core 16609 | . 474 125 767 654 502 . 502 1920 634 131 235 415 84 1065 1545 29 263 577 498 . 603 187 215 717 4467 Absorbed by Shields 599 | . . . . . 95 . . 127 . . . . . . . . . . . . . . . . 377 Redirected to Core 14389 | . 386 102 627 474 454 . 397 1613 540 131 235 383 84 969 1273 . 243 508 434 . 474 164 193 652 4053 Core Remaining (%) 70 | 100 70 100 . . . 91 . . 2 . . . . 26 . . . . . . 64 . 100 84 . Volleys Fired 937 | . 38 21 71 48 32 38 49 80 22 10 33 32 . 27 83 26 13 26 17 2 10 16 24 48 171 Largest 8 | . 2 3 3 3 3 1 3 4 4 4 4 4 . 4 4 4 4 4 5 5 5 6 6 6 8 Hottest 330 | . 55 78 124 124 124 28 124 214 214 214 240 240 . 240 245 136 143 140 173 173 173 213 228 228 330 Shots Fired 3579 | . 76 56 170 102 69 38 124 251 71 20 90 89 . 105 302 98 44 104 85 10 50 86 128 288 1123 Gun 2793 | . 50 35 96 48 32 38 49 79 22 9 20 26 . 26 250 98 43 104 85 10 50 86 128 288 1121 Cannon 785 | . 26 21 74 54 37 . 75 172 49 11 70 63 . 79 52 . 1 . . . . . . . 1 Launcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3477 | . 76 56 170 102 69 38 124 231 66 14 70 78 . 78 291 98 44 104 85 10 50 86 127 288 1122 Thermal 101 | . . . . . . . . 20 5 6 20 11 . 27 11 . . . . . . . 1 . . Explosive 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 84 | . 16 22 29 21 36 39 22 38 25 32 50 84 . 57 38 47 9 26 52 . 15 23 27 46 69 Robot Miss Streak 5 | . 2 4 2 3 2 5 2 2 2 1 1 2 . 1 2 1 1 1 2 . 1 1 1 2 4 Penetration Max 3 | . . . 1 1 1 1 1 1 1 1 . . . 1 1 1 . 1 1 . . 2 1 2 3 Secondary Targets 104 | . . . . . . . . . . . . . . . 5 1 1 11 3 . . 3 4 6 70 Max Gunslinging Chain 3 | . . . . . . . . . . . . . . . 1 1 1 2 1 . . 2 1 2 3 Shots Hit Robots 2575 | . 62 40 130 67 50 25 96 211 58 18 73 74 . 77 215 88 33 83 58 . 42 66 69 159 781 Core Hits 1265 | . 23 16 54 35 19 13 45 68 24 8 15 21 . 25 91 18 15 43 25 . 9 30 36 102 530 Critical Hits 614 | . . . 8 3 4 . 7 18 9 . 12 15 . 26 34 10 3 17 14 . 7 13 27 73 314 Critical Kills 217 | . . . 4 2 2 . 3 6 4 . 7 3 . 8 16 1 3 5 3 . 1 3 7 26 113 Critical Parts Destroyed 327 | . . . 4 1 2 . 4 10 4 . 4 7 . 17 13 3 . 11 7 . 5 9 14 38 174 Melee Attacks 24 | . . . . . . . . 24 . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 24 | . . . . . . . . 24 . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 72352 | . 799 873 2606 1516 1137 582 2193 5555 2030 439 790 1211 . 1663 6887 2916 995 2752 1686 . 967 2024 2618 4669 25444 Guns 58647 | . 524 296 1435 878 615 582 935 1824 708 228 331 466 . 567 6106 2916 921 2752 1686 . 967 2024 2618 4648 24620 Cannons 12058 | . 275 237 1171 638 522 . 1051 3711 1322 211 459 745 . 1096 620 . . . . . . . . . . Explosions 1563 | . . 340 . . . . 198 . . . . . . . 161 . 74 . . . . . . . 790 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 84 | . . . . . . . 9 20 . . . . . . . . . . . . . . . 21 34 Kinetic 69059 | . 799 533 2606 1516 1137 582 1986 5099 1896 339 676 913 . 1208 6617 2916 921 2752 1686 . 967 2024 2618 4648 24620 Thermal 2313 | . . 340 . . . . 157 436 134 100 114 298 . 455 205 . 74 . . . . . . . . Explosive 855 | . . . . . . . . . . . . . . . 65 . . . . . . . . . 790 Electromagnetic 41 | . . . . . . . 41 . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . . . 2 5 5 . . . 1 . 4 4 4 4 4 4 7 . 1 . 11 Average Corruption 3 | . . . . . . . 1 4 5 . . . 1 . 4 4 4 4 4 4 6 . 1 . 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 178 | . . . . . . . 11 41 12 . . . . . 14 8 5 9 6 2 13 . 4 . 53 Message Errors 35 | . . . . . . . 4 8 1 . . . . . 5 2 2 2 . 1 4 . 3 . 3 Matter Fused 13 | . . . . . . . . 3 2 . . . . . 1 . . 3 1 . 1 . . . 2 Heat Flow Errors 12 | . . . . . . . 4 3 . . . . . . . 1 . . . . 1 . . . 3 Energy Discharges 13 | . . . . . . . . 3 1 . . . . . 2 1 . 1 . . 1 . . . 4 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Data Loss (minor) 13 | . . . . . . . 1 . 1 . . . . . . 1 . 2 1 1 2 . . . 4 Data Loss (major) 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Misfires 3 | . . . . . . . . 2 . . . . . . . . . . . . 1 . . . . Targeting Errors 66 | . . . . . . . 1 15 6 . . . . . 5 2 3 1 3 . 2 . . . 28 Weapon Failures 21 | . . . . . . . 1 7 . . . . . . 1 1 . . . . 1 . 1 . 9 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 558 | . . 140 44 10 11 . 115 81 . . . 21 . 1 55 . . . . . . . . . 80 Projectiles 219 | . . 2 44 10 11 . 45 81 . . . 21 . 1 4 . . . . . . . . . . Explosions 327 | . . 138 . . . . 70 . . . . . . . 51 . . . . . . . . . 68 Melee 12 | . . . . . . . . . . . . . . . . . . . . . . . . . 12 Knockbacks 69 | . 5 2 9 4 2 . 11 21 1 . . . . 10 2 . . . . . . . . 1 1 Impact 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 Kinetic 61 | . 4 2 9 3 2 . 10 18 1 . . . . 10 2 . . . . . . . . . . Secondary 5 | . 1 . . 1 . . 1 2 . . . . . . . . . . . . . . . . . Self-Inflicted Damage 352 | . . . . . . . 31 9 . . . . . . 51 . . . . . . . . 10 251 Shots 4 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . 2 Rammed 5 | . . . . . . . 1 2 . . . . . . . . . . . . . . . 1 1 Targets Rammed 5 | . . . . . . . 1 2 . . . . . . . . . . . . . . . 1 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 557 | . 9 3 54 218 145 . 515 365 60 . 78 54 . 171 21 183 . . . . 212 56 147 71 557 Average Temperature 65 | . 3 3 15 65 48 . 133 75 22 . 26 24 . 77 7 93 . . . . 116 23 29 30 64 Received Heat Transfer 3362 | . 330 57 405 351 114 . 108 500 126 18 117 48 . 147 315 . 21 72 165 . 27 . 36 45 360 Effects 14 | . . . . . . . 7 2 . . . . . . . . . . . . . . . . 5 Shutdowns 7 | . . . . . . . 4 1 . . . . . . . . . . . . . . . . 2 Energy Bleed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Matter Decay 3 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Damage (major) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 2100 | . . 250 . . . . 150 650 200 125 75 175 . 300 125 . 50 . . . . . . . . Parts Sabotaged 11 | . . . . . . . . . . . . . . . 2 . . . . . . . . . 9 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Sto Gar Rec Fac Ext Cet Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Acc Peak Influence 6256 | . 274 462 495 864 896 526 1434 1835 1257 810 . . . . 1628 578 1137 . . . . 504 1055 1863 6256 Average Influence 1122 | . 168 244 353 544 749 431 1251 1241 1187 755 . . . . 890 567 821 . . . . 285 677 1169 3510 Maximum Alert Level 5 | . 1 2 2 3 3 2 4 5 4 3 . . . . 5 2 4 . . . . 2 3 5 5 Low Security (%) 5 | 100 50 56 . . . . . . . . . . . . 5 . . . . . . 26 . . . Level 1 17 | . 49 18 64 29 . 31 . . . . . . . . 1 . 3 . . . . 54 26 . . Level 2 22 | . . 25 34 47 39 68 . 4 . . . . . . 32 100 28 . . . . 19 18 15 . Level 3 16 | . . . . 23 60 . 3 28 . 100 . . . . 24 . 61 . . . . . 54 27 . Level 4 25 | . . . . . . . 96 52 100 . . . . . 26 . 7 . . . . . . 43 21 Level 5 3 | . . . . . . . . 11 . . . . . . 8 . . . . . . . . 13 4 High Security 10 | . . . . . . . . 2 . . . . . . . . . . . . . . . . 74 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 75 | . 3 1 2 4 . . 3 4 . 1 . . . . 6 . . . 1 . . 3 1 1 45 Investigation 6 | . 1 . 1 1 . . . 2 . . . . . . 1 . . . . . . . . . . Extermination 3 | . . . . . . . 1 . . . . . . . 1 . . . . . . . 1 . . Reinforcement 9 | . 2 1 1 . . . 1 . . 1 . . . . 1 . . . . . . . . . 2 Assault 41 | . . . . . . . 1 2 . . . . . . 2 . . . 1 . . . . 1 34 Garrison 16 | . . . . 3 . . . . . . . . . . 1 . . . . . . 3 . . 9 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 Stealth | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Mat Mat Sto Gar Rec Fac Ext Cet Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Acc Distress Signals 17 | . 1 2 1 2 . . 1 1 1 . . . . . 1 . . . . . . 1 . 1 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 634 | . 14 9 36 26 16 15 22 57 9 3 7 11 1 21 44 6 7 21 16 . 2 9 15 33 234 Peak Tracking Total 26 | . 4 2 5 8 6 3 6 9 5 1 4 3 1 6 6 3 3 7 10 . 1 4 5 6 26 Tactical Retreats 36 | . 2 . 3 1 3 . 1 2 1 . . 3 . 4 4 . . . 2 . . . . . 10 Traps | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Sto Gar Rec Fac Ext Cet Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Acc Traps Triggered 21 | . 1 . 2 1 5 . 1 2 . 2 . . . . 3 . . . . . . 1 2 1 . Indirectly 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Trap Hack Attempts 10 | . . . . . . . . 10 . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Scr Mat Mat Mat Sto Gar Rec Fac Ext Cet Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Acc Machines Disabled 71 | . 1 5 1 1 1 . 3 3 . . . . . 1 14 . 4 . 1 . . 3 16 3 14 Max in Single Turn 5 | . 1 5 1 1 1 . 2 1 . . . . . 1 4 . 3 . 1 . . 1 3 1 1 Garrison Access 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Garrison Relay 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Mat Mat Sto Gar Rec Fac Ext Cet Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Acc Machines Accessed 30 | . . . 3 1 . 4 . 7 . 1 2 . . . 1 . . . . 9 . . 1 . 1 Terminals 13 | . . . 3 . . 1 . 7 . . . . . . 1 . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . 3 . . . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Total Hacks 98 | . . . 7 2 . 8 . 18 . 1 7 . . . 3 . . . . 48 . . 3 . 1 Successful 80 | . . . 3 1 . 7 . 8 . 1 7 . . . 2 . . . . 48 . . 2 . 1 Failed 18 | . . . 4 1 . 1 . 10 . . . . . . 1 . . . . . . . 1 . . Catastrophic 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . . . . . . . . . . . Terminals 34 | . . . 7 . . 3 . 18 . . . . . . 3 . . . . . . . 3 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . . 5 . . . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 Terminal Hacks 73 | . . . 3 . . 3 . 8 . . 7 . . . 2 . . . . 48 . . 2 . . Record 44 | . . . . . . . . . . . 6 . . . 1 . . . . 36 . . 1 . . Part Schematic 5 | . . . . . . 1 . . . . . . . . . . . . . 4 . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 5 | . . . 1 . . . . . . . . . . . . . . . . 4 . . . . . Open Door 5 | . . . . . . . . 4 . . 1 . . . . . . . . . . . . . . Branch Access Points 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Alert Level 3 | . . . . . . 1 . 1 . . . . . . . . . . . . . . 1 . . Locate Traps 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Surveillance Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Reinforcement Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . . . . . . 4 . . . 1 . . . . . . . . . . . . . . . Process 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Report Inventory 3 | . . . . . . 2 . . . 1 . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Unlock Access 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . . . 1 . . . . 2 . 1 . . . . . . . . . . . . 1 . . Used 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 14 | . . . 2 1 . 3 . 5 . 1 . . . . 1 . . . . . . . 1 . . Full Trace Events 3 | . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . 1 . . . . . . . . . . . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 135 | . . . . . . 135 . . . . . . . . . . . . . . . . . . . Retrieved Matter 135 | . . . . . . 135 . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Scr Mat Mat Mat Sto Gar Rec Fac Ext Cet Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Acc Used RIF Installer 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . Non-combat 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . parse_system 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . ignore_repairs 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . Machine Destruction 3 | . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . Attached 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Robots Rewired 26 | . . . . . . 6 1 19 . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Scr Mat Mat Mat Sto Gar Rec Fac Ext Cet Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Acc Total Allies 50 | . . . . . . 6 1 24 . . . . . . . 19 . . . . . . . . . Largest Group 18 | . . . . . . 6 6 9 . . . . . . . 18 18 3 . . . . . . . Highest-Rated Group 650 | . . . . . . 76 100 387 . . . . . . . 650 650 115 . . . . . . . Highest-Rated Ally 156 | . . . . . . 18 41 156 . . . . . . . 50 50 50 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 236 | . . . . . . 1 9 154 . . . . . . . 14 57 1 . . . . . . . Total Damage 6071 | . . . . . . 14 121 3500 . . . . . . . 379 1889 168 . . . . . . . Kills 48 | . . . . . . 1 2 33 . . . . . . . 1 11 . . . . . . . . Allies Corrupted 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Sto Gar Rec Fac Ext Cet Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Acc Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 7 | . . . . . . . . . . . 2 2 . 2 . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Scr Mat Mat Mat Sto Gar Rec Fac Ext Cet Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Acc Turns Passed 12083 | 10 365 283 1322 334 336 587 1014 1130 203 319 319 439 86 712 825 347 159 390 204 100 376 309 348 301 1265 Spaces Moved 12043 | 6 225 190 988 174 190 377 831 664 132 409 327 525 143 912 874 327 300 760 360 182 303 491 508 392 1453 Core 74 | . . . . . . . . 1 . 73 . . . . . . . . . . . . . . . Treads 36 | . . . . . . . . . 36 . . . . . . . . . . . . . . . . Legs 5 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 3279 | 1 225 190 988 174 190 377 815 319 . . . . . . . . . . . . . . . . . Hover 8295 | . . . . . . . 16 344 96 336 327 525 143 912 520 327 300 760 360 182 303 491 508 392 1453 Flight 354 | . . . . . . . . . . . . . . . 354 . . . . . . . . . . Fastest Speed 28 | 100 100 90 100 100 90 90 65 56 56 56 52 60 60 52 29 32 33 33 33 38 33 33 28 33 33 Average Speed 60 | 116 100 96 105 100 99 90 96 88 91 64 57 60 60 56 43 37 34 33 35 38 34 38 45 33 35 Slowest Speed 160 | 120 100 100 110 110 100 90 125 150 160 100 60 60 60 60 120 38 38 33 38 38 38 108 112 33 98 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 49 | 2 45 27 69 29 44 58 27 79 48 12 54 80 24 87 33 92 13 95 69 62 64 20 74 27 50 Regions Visited 25 Branch Regions 13 Pre-discovered Areas 5 | . . . . . . . . . . . 1 1 . . . . . . . 3 . . . . . Known Exits Taken 17 | . . . 1 1 . 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 . 1 . . Unknown Exits Taken 5 | 1 1 1 . . . . . . . . . . . . . . . . . . . 1 . 1 . Scrap Searched 16 | . . . . . . . . . . . 3 3 . 1 . . . 3 4 . 2 . . . . Spaces Dug 95 | . . . . . . . . 10 . . . . . 1 . . . . 7 14 . 4 . . 59 Terrain Destroyed 1291 | . . 15 16 26 . 3 48 40 1 4 14 5 . 18 219 25 60 85 71 14 35 53 146 113 280 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 949 | . . . 16 26 . 3 22 40 1 4 14 5 . 18 123 25 20 85 71 14 35 53 77 113 184 AOE 342 | . . 15 . . . . 26 . . . . . . . 96 . 40 . . . . . 69 . 96 Actions | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Mat Mat Sto Gar Rec Fac Ext Cet Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Acc Total 14870 | 8 289 244 1125 251 279 586 943 1018 164 447 386 576 142 1032 1114 486 325 833 386 205 547 578 582 465 1859 Wait 551 | . 7 6 8 . . 46 8 33 . 10 . 1 . 59 10 80 6 1 . 13 223 1 1 . 38 Move 12016 | 5 224 189 987 173 188 376 830 663 131 408 326 524 142 911 872 326 299 759 359 181 302 490 507 391 1453 Hop 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Pick Up 12 | . . . 2 . . . . 2 . 1 1 . . . 1 . . . . 1 . . 1 . 3 Fast Attach 135 | 2 3 3 13 2 1 1 5 9 2 7 1 . . 2 15 3 3 1 2 5 . 14 14 5 22 Attach 8 | . . 1 . . . . . 2 . . . . . 1 . . 1 . . . . . . . 3 Detach 5 | . 1 . . . . . . . . . . . . . 1 . 1 . . . . . 1 . 1 Swap 24 | . 1 2 1 . . . 1 4 . 3 . 1 . . 3 . . . . . . . 3 . 5 Drop 115 | 1 2 3 12 1 . 1 4 10 4 8 1 1 . 2 13 1 2 . 1 3 . 13 15 3 14 Fire 937 | . 38 21 71 48 32 38 49 80 22 10 33 32 . 27 83 26 13 26 17 2 10 16 24 48 171 Melee 24 | . . . . . . . . 24 . . . . . . . . . . . . . . . . . Ram 5 | . . . . . . . 1 2 . . . . . . . . . . . . . . . 1 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 98 | . . . . . 32 . . 7 . . . . . . 18 . . . . . . . . . 41 Rewire 214 | . . . . . . 118 5 91 . . . . . . . . . . . . . . . . . Trap 10 | . . . . . . . . 10 . . . . . . . . . . . . . . . . . Miscellaneous 715 | . 13 19 31 27 26 6 40 81 5 . 24 17 . 30 97 50 . 46 7 . 12 44 16 17 107 Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage -8/Garrison -8/Recycling -6/Factory (discovered 3 exits: *Fac / *Low / *Ext) -6/Extension (discovered 3 exits: *Fac x2 / *Cet) -6/Cetus -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / Upp x2) -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Tes) -3/Testing -2/Research (discovered 2 exits: *Acc / Qua) -1/Access History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 1 | -11/Scrapyard | Discovered new exit (range 2) 11 | -11/Scrapyard | Entered Materials 114 | -10/Materials | Core integrity fell below 50% 263 | -10/Materials | Discovered new exit (range 16) 316 | -10/Materials | Build established: Mutant 376 | -10/Materials | Entered another Materials area 378 | -9/Materials | Reached level 2 380 | -9/Materials | Upgraded with Utility slot (x2) 517 | -9/Materials | Reached level 3 529 | -9/Materials | Upgraded with Propulsion slot (x1) 529 | -9/Materials | Upgraded with Weapon slot (x1) 641 | -9/Materials | Discovered new exit (range 15) 659 | -9/Materials | Entered another Materials area 661 | -8/Materials | Reached level 4 662 | -8/Materials | Upgraded with Utility slot (x1) 799 | -8/Materials | Reached level 5 824 | -8/Materials | Build established: Scavenger-Gunner 902 | -8/Materials | Discovered new exit (range 10) 985 | -8/Materials | Identified exit to Factory 1476 | -8/Materials | Discovered exit to Factory (range 9) 1488 | -8/Materials | Reached level 6 1661 | -8/Materials | Build established: Mutant 1793 | -8/Materials | Discovered exit to Factory (range 15) 1924 | -8/Materials | Discovered new exit (range 14) 1960 | -8/Materials | Destroyed 7 combat bots 1980 | -8/Materials | Identified exit to Storage 1981 | -8/Materials | Entered Storage 1983 | -8/Storage | Reached level 7 2061 | -8/Storage | Garrison activated, responded to threat 2084 | -8/Storage | Reached level 8 2092 | -8/Storage | Core integrity fell below 50% 2122 | -8/Storage | Core integrity fell below 20% 2242 | -8/Storage | Reached level 9 2257 | -8/Storage | Upgraded with Utility slot (x1) 2298 | -8/Storage | Destroyed 7 combat bots 2314 | -8/Storage | Identified exit to Garrison 2315 | -8/Storage | Entered Garrison 2320 | -8/Garrison | Installed Relay Interface Framework 2347 | -8/Garrison | Triggered checkpoint 2357 | -8/Garrison | Reached level 10 2390 | -8/Garrison | Garrison Relay disabled 2442 | -8/Garrison | Triggered checkpoint 2490 | -8/Garrison | Triggered checkpoint 2560 | -8/Garrison | Triggered checkpoint 2633 | -8/Garrison | Reached level 11 2644 | -8/Garrison | Discovered new exit (range 8) 2649 | -8/Garrison | Identified exit to Recycling 2651 | -8/Garrison | Entered Recycling 2655 | -8/Recycling | Spotter reported a threat 2657 | -8/Recycling | Spotter reported a threat 2674 | -8/Recycling | Spotter reported a threat 2685 | -8/Recycling | Spotter reported a threat 2873 | -8/Recycling | Spotter reported a threat 2878 | -8/Recycling | Spotter reported a threat 2913 | -8/Recycling | Spotter reported a threat 2914 | -8/Recycling | Spotter reported a threat 2928 | -8/Recycling | Spotter reported a threat 2965 | -8/Recycling | Spotter reported a threat 2967 | -8/Recycling | Spotter reported a threat 2994 | -8/Recycling | Spotter reported a threat 3005 | -8/Recycling | Discovered new exit (range 11) 3179 | -8/Recycling | Spotter reported a threat 3188 | -8/Recycling | Spotter reported a threat 3196 | -8/Recycling | Identified exit to Factory 3238 | -8/Recycling | Entered Factory 3238 | -6/Factory | Accompanied by 6 allies 3240 | -6/Factory | Reached level 12 3240 | -6/Factory | Upgraded with Power slot (x1) 3240 | -6/Factory | Upgraded with Weapon slot (x1) 3281 | -6/Factory | Reached level 13 3603 | -6/Factory | Reached level 14 3609 | -6/Factory | Upgraded with Utility slot (x1) 3877 | -6/Factory | Discovered new exit (range 5) 3881 | -6/Factory | Identified exit to Factory 3938 | -6/Factory | First assault squad dispatched 4067 | -6/Factory | Build established: Scavenger-Tank 4183 | -6/Factory | Discovered new exit (range 5) 4192 | -6/Factory | Identified exit to Lower Caves 4237 | -6/Factory | Discovered new exit (range 15) 4251 | -6/Factory | Identified exit to Extension 4252 | -6/Factory | Entered Extension 4254 | -6/Extension | Reached level 15 4481 | -6/Extension | Reached level 16 4513 | -6/Extension | Rescued A7 4602 | -6/Extension | First assault squad dispatched 4602 | -6/Extension | Reached level 17 4726 | -6/Extension | Reached level 18 4727 | -6/Extension | Upgraded with Propulsion slot (x1) 4859 | -6/Extension | Spotted B-75 Beast 4874 | -6/Extension | Spotted B-75 Beast 4883 | -6/Extension | Allies destroyed B-75 Beast 4927 | -6/Extension | Destroyed B-75 Beast 4928 | -6/Extension | Core integrity fell below 50% 4936 | -6/Extension | Found Prototype Protection 4936 | -6/Extension | Identified Med. Regenerative Plating 4939 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 4960 | -6/Extension | Discovered exit to Factory (range 3) 5015 | -6/Extension | Rescued a captive Derelict 5016 | -6/Extension | Rescued a captive Derelict 5085 | -6/Extension | Identified exit to Cetus 5194 | -6/Extension | Rescued a captive Derelict 5194 | -6/Extension | Rescued a captive Derelict 5266 | -6/Extension | Reached level 19 5328 | -6/Extension | Crushed by falling debris 5341 | -6/Extension | Disrupted transfer network 5352 | -6/Extension | High security lockdown imminent 5378 | -6/Extension | Discovered exit to Factory (range 10) 5382 | -6/Extension | Entered Cetus 5401 | -6/Cetus | Spotted Cetus Guard 5417 | -6/Cetus | Destroyed Cetus Guard 5417 | -6/Cetus | Destroyed Cetus Guard 5424 | -6/Cetus | Core integrity fell below 20% 5427 | -6/Cetus | Destroyed Cetus Guard 5434 | -6/Cetus | Destroyed Cetus Guard 5575 | -6/Cetus | Discovered exit to Factory (range 19) 5585 | -6/Cetus | Entered Factory 5586 | -5/Factory | Core integrity fell below 50% 5586 | -5/Factory | Core integrity fell below 20% 5587 | -5/Factory | Reached level 20 5807 | -5/Factory | Discovered new exit (range 18) 5816 | -5/Factory | Identified exit to Upper Caves 5904 | -5/Factory | Entered Upper Caves 5906 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5906 | -5/Upper Caves | Reached level 21 5933 | -5/Upper Caves | Upgraded with Propulsion slot (x1) 6014 | -5/Upper Caves | Identified exit to Upper Caves 6069 | -5/Upper Caves | Learned 8 Research zone layouts 6069 | -5/Upper Caves | Learned Research security intel 6069 | -5/Upper Caves | Learned Extension terminal intel 6083 | -5/Upper Caves | Build established: Scavenger-Scout 6098 | -5/Upper Caves | Learned Factory terminal intel 6223 | -5/Upper Caves | Entered another Upper Caves area 6281 | -5/Upper Caves | Spotted B-75 Beast 6315 | -5/Upper Caves | Destroyed B-75 Beast 6342 | -5/Upper Caves | Encountered a Warlord checkpoint 6644 | -5/Upper Caves | Discovered new exit (range 13) 6651 | -5/Upper Caves | Identified exit to Warlord 6656 | -5/Upper Caves | Learned Factory stockpile data 6662 | -5/Upper Caves | Entered Warlord 6709 | -5/Warlord | System corruption cleaned by Quarantine Array 6712 | -5/Warlord | RIF detected upon attempting to enter Warlord's base 6712 | -5/Warlord | Attacked by Warlord forces 6718 | -5/Warlord | Spotted 66-D5G(B) 6718 | -5/Warlord | Spotted W1-RCT(B) 6741 | -5/Warlord | Discovered new exit (range 15) 6747 | -5/Warlord | Identified exit to Proximity Caves 6748 | -5/Warlord | Entered Proximity Caves 6750 | -4/Proximity Caves | Reached level 22 6809 | -4/Proximity Caves | Identified exit to Factory 7067 | -4/Proximity Caves | Reached level 23 7093 | -4/Proximity Caves | Upgraded with Utility slot (x1) 7267 | -4/Proximity Caves | Attracted the attention of an 0b10 base 7404 | -4/Proximity Caves | Learned Research non-interactive machine intel 7460 | -4/Proximity Caves | Entered Factory 7461 | -4/Factory | Identified exit to Research 7461 | -4/Factory | Core integrity fell below 50% 7462 | -4/Factory | Reached level 24 7463 | -4/Factory | Loaded intel: 20 terminal locations 7512 | -4/Factory | Core integrity fell below 20% 7584 | -4/Factory | Identified exit to Upper Caves 7779 | -4/Factory | Reached level 25 7803 | -4/Factory | Spotted B-86 Titan 7812 | -4/Factory | Destroyed B-86 Titan 7998 | -4/Factory | Spotted B-86 Titan 8030 | -4/Factory | Destroyed B-86 Titan 8210 | -4/Factory | First assault squad dispatched 8285 | -4/Factory | Sucked down chute 8285 | -4/Factory | Entered Waste 8286 | -4/Waste | Met a frightened Derelict 8287 | -4/Waste | Found Adv. Powered Armor 8290 | -4/Waste | Spotted C-40 Crusher 8298 | -4/Waste | Destroyed C-40 Crusher 8321 | -4/Waste | Spotted C-40 Crusher 8337 | -4/Waste | Allies destroyed C-40 Crusher 8353 | -4/Waste | Spotted C-40 Crusher 8357 | -4/Waste | Destroyed C-40 Crusher 8360 | -4/Waste | Spotted C-40 Crusher 8360 | -4/Waste | Spotted C-40 Crusher 8372 | -4/Waste | Destroyed C-40 Crusher 8372 | -4/Waste | Spotted C-40 Crusher 8398 | -4/Waste | Destroyed C-40 Crusher 8411 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8458 | -4/Waste | Destroyed C-40 Crusher 8493 | -4/Waste | Warlord forces began an assault 8546 | -4/Waste | Discovered new exit (range 12) 8550 | -4/Waste | Identified exit to Factory 8632 | -4/Waste | Entered Factory 8632 | -4/Factory | Accompanied by 18 allies 8637 | -4/Factory | Reached level 26 8765 | -4/Factory | Discovered exit to Upper Caves (range 8) 8791 | -4/Factory | Entered Upper Caves 8791 | -4/Upper Caves | Accompanied by 3 allies 8840 | -4/Upper Caves | Destroyed 15 combat bots 9115 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 9116 | -4/Upper Caves | Reached level 27 9121 | -4/Upper Caves | Upgraded with Weapon slot (x1) 9160 | -4/Upper Caves | Discovered new exit (range 12) 9179 | -4/Upper Caves | Identified exit to Upper Caves 9181 | -4/Upper Caves | Entered another Upper Caves area 9213 | -4/Upper Caves | Discovered exit to Research (range 9) 9230 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 9263 | -4/Upper Caves | Destroyed 10 combat bots 9270 | -4/Upper Caves | Encountered a Warlord checkpoint 9309 | -4/Upper Caves | Spotted B-86 Titan 9320 | -4/Upper Caves | Destroyed B-86 Titan 9382 | -4/Upper Caves | Discovered new exit (range 3) 9384 | -4/Upper Caves | Identified exit to Zhirov 9385 | -4/Upper Caves | Entered Zhirov 9385 | -4/Zhirov | Discovered new exit (range 3) 9414 | -4/Zhirov | Met Zhirov 9423 | -4/Zhirov | Learned location of Quarantine (-2) 9423 | -4/Zhirov | Learned location of Testing (-3) 9423 | -4/Zhirov | Learned location of Command (-1) 9432 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9441 | -4/Zhirov | Found Alien Artifact 9441 | -4/Zhirov | Identified Integrated Reactor 9441 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+2%) 9452 | -4/Zhirov | Found Alien Artifact 9484 | -4/Zhirov | Identified exit to Proximity Caves 9485 | -4/Zhirov | Entered Proximity Caves 9489 | -3/Proximity Caves | Spotted B-86 Titan 9500 | -3/Proximity Caves | Destroyed B-86 Titan 9516 | -3/Proximity Caves | Crushed by falling debris 9633 | -3/Proximity Caves | Discovered exit to Research (range 11) 9658 | -3/Proximity Caves | Build established: Scout 9747 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 9861 | -3/Proximity Caves | Entered Research 9863 | -3/Research | Reached level 28 9863 | -3/Research | Upgraded with Weapon slot (x1) 9864 | -3/Research | Loaded intel: 60 non-interactive machine locations 9881 | -3/Research | Spotted B-86 Titan 9889 | -3/Research | Spotted B-86 Titan 9897 | -3/Research | Destroyed B-86 Titan 9943 | -3/Research | Garrison activated, responded to threat 9996 | -3/Research | Discovered new exit (range 8) 10014 | -3/Research | Identified exit to Research 10015 | -3/Research | Found Prototype Device 10015 | -3/Research | Identified EM Disruption Field 10035 | -3/Research | Found Prototype Processor 10035 | -3/Research | Identified Exp. Melee Analysis Suite 10092 | -3/Research | Found Adv. Powered Armor 10111 | -3/Research | Discovered new exit (range 19) 10170 | -3/Research | Entered Testing 10172 | -3/Testing | Reached level 29 10182 | -3/Testing | Found Prototype Energy Gun 10182 | -3/Testing | Identified Warp Gun 10322 | -3/Testing | Found Prototype Ballistic Gun 10322 | -3/Testing | Identified Hyp. Multirail 10462 | -3/Testing | Discovered exit to Research (range 18) 10518 | -3/Testing | Entered Research 10519 | -2/Research | Identified exit to Quarantine 10520 | -2/Research | Reached level 30 10592 | -2/Research | Build established: Sprinter 10607 | -2/Research | Destroyed 9 combat bots 10653 | -2/Research | Reached level 31 10768 | -2/Research | First assault squad dispatched 10803 | -2/Research | Discovered new exit (range 5) 10819 | -2/Research | Entered Access 10821 | -1/Access | Reached level 32 10827 | -1/Access | Destroyed 12 combat bots 10856 | -1/Access | Found Prototype Device 10856 | -1/Access | Identified EM Dispersion Field 10905 | -1/Access | Reached level 33 10977 | -1/Access | Spotted B-99 Colossus 10986 | -1/Access | Destroyed B-99 Colossus 10992 | -1/Access | Found Prototype Ballistic Gun 10992 | -1/Access | Identified Multirail 11018 | -1/Access | Upgraded with Utility slot (x1) 11069 | -1/Access | First assault squad dispatched 11141 | -1/Access | Reached level 34 11141 | -1/Access | High security lockdown imminent 11167 | -1/Access | Spotted B-99 Colossus 11175 | -1/Access | Destroyed 13 combat bots 11181 | -1/Access | Destroyed B-99 Colossus 11221 | -1/Access | High security lockdown engaged 11281 | -1/Access | Reached level 35 11318 | -1/Access | Upgraded with Weapon slot (x1) 11360 | -1/Access | Garrison activated, responded to threat 11362 | -1/Access | Scanned by Researcher 11363 | -1/Access | Spotted Executioner 11363 | -1/Access | Spotted Investigator 11366 | -1/Access | Destroyed Executioner 11369 | -1/Access | Destroyed Investigator 11396 | -1/Access | Destroyed 45 combat bots 11457 | -1/Access | Destroyed 8 combat bots 11490 | -1/Access | Destroyed Striker 11490 | -1/Access | Garrison activated, responded to threat 11493 | -1/Access | Spotted Striker 11496 | -1/Access | Destroyed Striker 11499 | -1/Access | Reached level 36 11502 | -1/Access | Upgraded with Weapon slot (x1) 11507 | -1/Access | Spotted Executioner 11507 | -1/Access | Spotted Executioner 11507 | -1/Access | Spotted Striker 11512 | -1/Access | Destroyed Striker 11522 | -1/Access | Destroyed Executioner 11555 | -1/Access | Destroyed 24 combat bots 11602 | -1/Access | Core integrity fell below 50% 11631 | -1/Access | Destroyed Investigator 11643 | -1/Access | Spotted Executioner 11643 | -1/Access | Spotted Striker 11649 | -1/Access | Destroyed Executioner 11679 | -1/Access | Destroyed 19 combat bots 11812 | -1/Access | Spotted Striker 11814 | -1/Access | Destroyed Striker 11835 | -1/Access | Destroyed 7 combat bots 11945 | -1/Access | Found Fusion Bomb Launcher 11955 | -1/Access | Destroyed Executioner 11958 | -1/Access | Spotted Investigator 11958 | -1/Access | Destroyed Investigator 11971 | -1/Access | Spotted Striker 11971 | -1/Access | Spotted Executioner 11989 | -1/Access | Build established: Executioner 11990 | -1/Access | Identified Transdimensional Reconstructor 11990 | -1/Access | Warped through subspace 11998 | -1/Access | Spotted Executioner 11999 | -1/Access | Found Prototype Launcher 12002 | -1/Access | Core integrity fell below 20% 12002 | -1/Access | Destroyed Striker 12005 | -1/Access | Destroyed Executioner 12005 | -1/Access | Reached level 37 12005 | -1/Access | Destroyed Executioner 12044 | -1/Access | Destroyed 22 combat bots 12057 | -1/Access | System corruption reached 10% 12065 | -1/Access | Found Prototype Device 12065 | -1/Access | Identified Exp. Sensor Array 12083 | -1/Access | Identified Containment Facilitator 12084 | -1/Access | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 12080_ Destroyed Imp. Ion Engine. 12080_ Slug penetrates C-30 ARC. 12080_ System corrupted: Railgun targeting data glitched. 12080_ Slug penetrates C-30 ARC. 12080_ Slug penetrates Wall. 12080_ Slug penetrates C-30 ARC. 12081_ System corrupted: Energy discharge (-110). 12081_ C-30 ARC bursts open, deploying its payload. 12081_ G-73 Enforcer unfolds itself. 12081_ M-36 Artificer unfolds itself. 12081_ Multirail destroyed. 12082_ U-05 Engineer builds a Wall. 12083_ Identified Containment Facilitator. [Achievement: 20k Club] [Achievement: 30k Club] [Achievement: 40k Club] [Achievement: 50k Club] [Achievement: Punisher] [Achievement: Rambo] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????##########???????? | | ????????????????????????????????# ] #???????? | | ????????????????????????????????? #???????? | | ????????????????????????????????? "" #???????? | | ?????????????????????????????????? "" ????????? | | ?????????????????????????????????? Y" ????????? | | ??????????????????????????????????? "" ?????????? | | ???????????????????????????????????= "" ?????????? | | ???????????????????????????????????? ??????????? | | ???????????????????????????????????? ??????????? | | ????? #############+##############+#########+## | | ????# m %!=! %=! | | ????+ lg [!=] ! ! | | ????# g @ u=%=]%!=[= | | ???????##########+####b##############+###"#####+## | | ?????????????????????#??????????????? #??????? | | ?????????????????????????????????? #??????? | | ?????????????????????????????????# #??????? | | ?????????????????????? ??????????# #??????? | | ?????????????????????? ??????????# #??????? | | ?????????????????????? ??????????# #??????? | | ?????????????????????? ??????????# #??????? | | ?????????????????????? ??????????# #??????? | | ??????????????????????/??????????# #??????? | | ?????????????????????? ??????????##########??????? | | ????????#?###?###????? ??????????????????????????? | | ????????# ??? ??????????????????????????? | | ????????# % ?? ??????????????????????????? | | ????????# # #?????????????????????????? | | ????????# # #?????????????????????????? | | ????????# # #?????????????????????????? | | ????????# # #?????????????????????????? | | ????????# """"" # #?????????????????????????? | | ????????# """"""""# #?????????????????????????? | | ????????# """"""""#?#?????????????????????????? | | ????????? """"" # #?????????????????????????? | | ??????????? ?+ #??##############?????????? | | ????????????? ???# #??# #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 121 Energy Generation 68 Energy Capacity 1020 Matter Stores 600 Matter Capacity 600 Sight Range 22 Robot Scan Range 42 Terrain Scan Range 20 Terrain Scan Density 110 Armor Coverage 450 Resistance: KI 10 Resistance: TH 10 Resistance: EX 10 Propulsion Shielding 66 Weapon Shielding 66 Point Defense Rating 160 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 73 Targeting Accuracy 16 Target Analysis 8 Core Analysis 10 Armor Integrity Analysis 66 Recoil Reduction 6 Matter Filtering 30 Kinecelleration 40 Salvage Targeting 1 Item Schematics ----------------- Lgt. Deuterium Engine | -8/Recycling | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- 20k Club 30k Club 40k Club 50k Club Achiever Adventurer Alien Tech Armchair Analyst Boltbath Close Call Collateral Damage Denied? Executioner Explorer Giant Slayer Gunslinger Hehehe Hunted Killing Spree Knowing Is Half The Battle Oh No You Don't! Prison Break Punisher Rambo Remodeling Sniper Subspace Traveler The Science Guy \\IAMDERELICT Challenges ------------ None RPGLIKE | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Mat Mat Sto Gar Rec Fac Ext Cet Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Acc Levels Raised 36 | . . 2 3 3 2 . 3 5 . 1 1 . . 2 2 . 1 1 . . . 1 1 2 6 XP Earned 57192 | 3000 1245 2970 4483 3859 2536 1020 4738 6821 493 1639 724 723 244 2257 3667 76 812 699 299 105 681 1547 1068 3247 8239 XP Spent 56675 | 2950 . 2705 4220 5120 2695 . 4710 7435 . 1600 1100 . . 3440 2370 . 1650 1400 . . . 1700 1100 3800 8680 Upgrades 121 | 6 . 7 14 8 11 . 5 19 . 10 1 . . 7 8 . 3 1 . . . 1 3 8 9 Power Slot 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Propulsion Slot 3 | . . 1 . . . . . 1 . . 1 . . . . . . . . . . . . . . Utility Slot 7 | . . 2 1 1 . . 1 . . . . . . 1 . . . . . . . . . . 1 Weapon Slot 7 | 1 . 1 . . . . 1 . . . . . . . . . . 1 . . . 1 . . 2 Core Integrity 35 | . . 3 . 2 3 . . 1 . 10 . . . 6 . . . . . . . . . 6 4 Heat Dissipation 16 | . . . 2 . 1 . 1 7 . . . . . . 3 . . . . . . . . . 2 Energy Generation 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . Energy Storage 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Matter Storage 6 | . . . 2 . 4 . . . . . . . . . . . . . . . . . . . . Mass Support 8 | . . . . 2 3 . . 3 . . . . . . . . . . . . . . . . . Inventory Capacity 3 | 1 . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Sight Range 6 | . . . . . . . . 4 . . . . . . . . . . . . . . . 2 . Sensor Range 6 | . . . 6 . . . . . . . . . . . . . . . . . . . . . . Ranged Accuracy 10 | 4 . . 2 3 . . 1 . . . . . . . . . . . . . . . . . . KI Resistance % 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . TH Resistance % 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . EX Resistance % 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . KI Damage % 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . Protomatter Created 11895 | . 99 198 247 274 194 47 495 435 161 . 182 122 . 191 995 293 171 435 493 . 95 332 347 1400 4689 Integrity Restored 15966 | . 297 397 655 588 582 105 857 1818 108 . 546 366 . 672 2199 1119 . 989 168 . 285 990 356 379 2490 Core 14294 | . 297 302 566 588 582 105 534 1476 108 . 546 366 . 672 2199 741 . 840 168 . 285 835 215 379 2490 Parts 1672 | . . 95 89 . . . 323 342 . . . . . . . 378 . 149 . . . 155 141 . . Protomatter Decayed 7238 | . . 56 24 93 . 12 430 330 68 . . . . 75 262 . 278 172 618 . . . 159 946 3715 Game ------ Seed GhostAssemblyEngine Manual? 0 Play Time 03:08:30 Cumulative 81.8 hours Start 2019.12.17 @ 23:26:23 End 2019.12.18 @ 02:34:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 80 Rogue 79 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 45 Gallery% 64 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f35fe8a8-cc56-44c5-9e45-5da59a00613b