Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.12 @ 18:19:05 Player: Petvaria Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (19) 3800 Robots Destroyed (37) 185 Value Destroyed (1320) 1320 Prototype IDs (38) 760 Alien Tech Used (1) 200 Bonus (976) 976 TOTAL SCORE: 9741 Bonus ------- Follower Combat Kills 166 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Friendly Fire -90 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (100) Ox1 Location -4/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Experimental Weapon Shielding (fused) > --- WEAPON (2) ------- Makeshift Axe > --- INVENTORY (5) ---- Light Angular Momentum Engine Advanced Sensor Array Makeshift Power Shielding Transdimensional Reconstructor Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- VTOL Module VTOL Module Flightbrick > --- UTILITY ---------- Small Storage Unit Improved Sensor Array Improved Signal Interpreter Zionite Heavy Carapace Hacking Suite Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite > --- WEAPON ----------- Zionite Phaser-S Makeshift Axe > --- INVENTORY -------- VTOL Module VTOL Module Xenon Bombardment Thruster Makeshift Hacking Suite Hacking Drone Bay Self-destruct Interrupter [Rating: 90] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Neutrino Core Propulsion VTOL Module Treads Light Treads Leg Improved Aluminum Leg Flight Unit VTOL Module Utility Hacking Suite Device Improved Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Zionite Heavy Carapace Weapon Makeshift Axe Energy Gun Subdweller Laser Ballistic Gun Subdweller Machine Gun Ballistic Cannon Advanced Assault Cannon Slashing Weapon Makeshift Axe Build | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Slots Evolved 10 | . . . 4 2 . . . . . 2 . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 2 2 . . . . . . . . . . . . . . . Utility 6 | . . . 2 . . . . . . 2 . . . . 2 . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 64 | 6 2 12 8 5 . . 2 7 . 2 . 1 . 5 10 1 1 2 . Power 8 | 1 . 1 1 . . . 1 1 . . . 1 . . 2 . . . . Engine 7 | 1 . 1 1 . . . 1 1 . . . . . . 2 . . . . Core 1 | . . . . . . . . . . . . 1 . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . Propulsion 16 | 2 . 2 1 2 . . . 3 . . . . . 4 2 . . . . Treads 2 | 2 . . . . . . . . . . . . . . . . . . . Leg 3 | . . 2 . . . . . 1 . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 11 | . . . 1 2 . . . 2 . . . . . 4 2 . . . . Utility 27 | 1 2 2 4 3 . . . 2 . 2 . . . 1 6 1 1 2 . Device 5 | . . . . 1 . . . . . . . . . 1 2 . 1 . . Storage 3 | 1 1 . 1 . . . . . . . . . . . . . . . . Processor 2 | . . . 1 . . . . . . . . . . . 1 . . . . Hackware 8 | . . . 1 1 . . . . . 2 . . . . 3 . . 1 . Protection 9 | . 1 2 1 1 . . . 2 . . . . . . . 1 . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 13 | 2 . 7 2 . . . 1 1 . . . . . . . . . . . Energy Gun 3 | . . 2 . . . . . 1 . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . Ballistic Gun 7 | 2 . 4 1 . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . 1 . . . 1 . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . 1 . . . . 5 . . . . . 1 1 . . 2 . Parts Lost 36 | . . 7 3 . . . 1 . . 5 1 . . 8 . 1 6 . 4 Power 4 | . . 1 1 . . . . . . 1 . . . 1 . . . . . Propulsion 12 | . . 2 . . . . 1 . . 1 . . . 5 . 1 2 . . Utility 16 | . . 2 1 . . . . . . 2 1 . . 2 . . 4 . 4 Weapon 4 | . . 2 1 . . . . . . 1 . . . . . . . . . Highest Loss Streak 6 | . . 4 2 . . . 1 . . 4 1 . . 6 . 1 6 . 3 To Critical Strikes 3 | . . 2 . . . . . . . . . . . 1 . . . . . Average Backups 5 | 3 9 4 4 6 7 7 7 7 7 5 6 6 7 6 2 3 3 3 4 Power . | . 1 . . . . . . . . . . . 1 1 1 1 1 1 1 Propulsion 2 | 1 5 1 2 4 5 5 5 3 3 3 3 3 3 1 . . . . . Utility 1 | . . . . . . . . 2 4 2 3 3 3 3 1 2 2 2 2 Weapon 1 | . 2 2 2 2 2 2 . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 13 | . . 9 1 . . . . . . . . . . 1 . . . . 2 Power 1 | . . . . . . . . . . . . . . 1 . . . . . Propulsion 5 | . . 5 . . . . . . . . . . . . . . . . . Utility 2 | . . 1 . . . . . . . . . . . . . . . . 1 Weapon 4 | . . 3 1 . . . . . . . . . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 63 | . 95 77 30 68 75 75 74 71 75 74 49 47 52 39 53 66 54 30 31 Engine 6 | . 14 13 4 6 6 6 6 6 6 4 . . . . 1 5 4 . . Treads 6 | . 28 18 . . . . . . . . . . . . . . . . . Leg 2 | . . 8 . . . . . . . . . . . . . . . . . Flight 8 | . . . 6 17 18 18 17 15 18 15 11 11 11 9 9 13 8 . . Device 3 | . . . . 5 6 6 6 6 6 5 5 5 5 2 8 11 10 . . Storage 3 | . 14 . 3 6 6 6 6 6 6 5 5 5 5 5 . . . . . Processor 2 | . . . . 6 6 6 6 6 6 4 . . . . 4 5 5 5 3 Hackware 9 | . . . . 7 12 12 12 12 12 21 16 17 17 11 21 23 22 15 15 Protection 5 | . 10 8 2 5 6 6 6 5 6 5 4 . . . . 2 . 3 5 Energy Gun 1 | . . 5 . . . . . 4 6 2 . . . . . . . . . Ballistic Gun 7 | . 28 20 9 6 6 5 . . . . . . . . . . . . . Ballistic Cannon 1 | . . . 2 6 6 6 6 1 . . . . . . . . . . . Slashing Weapon 3 | . . 2 . . . . 6 6 6 5 5 5 5 5 5 2 . 3 5 Peak Build Rating 90 | 6 8 14 54 66 66 66 69 87 83 90 71 66 66 66 49 51 45 28 28 Average Rating 43 | 4 7 10 44 62 66 66 68 80 83 86 70 60 66 37 36 45 37 24 25 On Entrance 45 | . 6 8 14 54 66 66 66 68 83 83 71 59 66 66 12 47 41 12 28 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 27 | 11 27 24 17 23 23 23 24 26 26 26 17 23 23 23 11 12 11 4 4 Greatest Support 40 | 40 40 40 24 32 24 24 28 28 28 32 28 28 28 28 12 12 8 3 3 Greatest Overweight (x) 2 | . . 1 . . . . . . . . . . . 2 . 1 2 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . 1 Largest Inventory Capacity 15 | 8 15 15 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 Average Capacity 6 | 7 14 5 6 8 8 8 8 8 8 8 8 8 8 7 5 5 5 5 5 Most Carried 12 | 6 12 12 8 8 7 7 8 8 8 7 7 8 8 8 5 5 5 5 4 Average Carried 5 | 3 10 4 4 6 7 7 7 7 8 6 7 7 8 6 3 4 4 3 4 Final Capacity 15 | 8 15 5 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 Final Carried 12 | 6 12 5 8 7 7 7 8 8 8 7 7 8 8 5 4 5 5 4 4 Class Distribution -------------------- 51% | Hacker-Mutant 42% | Mutant 4% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Hacker-Mutant | -7/Deep Caves Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Resources | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Matter Collected 1839 | 193 . 464 429 150 73 . 38 101 . 2 126 40 . 37 116 20 20 30 . Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 2321 | . . 591 488 . 16 . 32 115 . . 67 240 . 20 295 . 98 359 . Parts 98 | . . 40 22 . 1 . . 14 . . 1 9 . 1 8 . 2 . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . 4 . . 1 . . . . . 1 1 . . . . 1 . . Prevented 1 | . . . . . . . . . . . . . . 1 . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 34 | . . 16 11 . 1 . 1 3 . . . . . 1 . . 1 . . Melee 3 | . . . . . . . 1 . . . . . . 1 . . 1 . . Guns 27 | . . 16 8 . . . . 3 . . . . . . . . . . . Cannons 4 | . . . 3 . 1 . . . . . . . . . . . . . . Classes Destroyed 12 | . . 2 4 . 1 . . 2 . . . 3 . . . . . . . Recycler 3 | . . . 1 . . . . . . . . . . . 2 . . . . Minesweeper 2 | . . . . . . . . . . . . 1 . . . . 1 . . Operator 1 | . . . . . . . . . . . . . . . 1 . . . . Swarmer 5 | . . 1 3 . . . . . . . . . . 1 . . . . . Grunt 7 | . . . 6 . . . . . . . . . . . . . 1 . . Sentry 1 | . . . 1 . . . . . . . . . . . . . . . . Hunter 1 | . . . 1 . . . . . . . . . . . . . . . . Programmer 1 | . . . . . 1 . . . . . . . . . . . . . . Subdweller 15 | . . 15 . . . . . . . . . . . . . . . . . Z-Technician 5 | . . . . . . . . 5 . . . . . . . . . . . Decomposer 4 | . . . . . . . . . . . . 4 . . . . . . . Samaritan 3 | . . . . . . . . . . . . 3 . . . . . . . Assembled 3 | . . . . . . . . 3 . . . . . . . . . . . Best Kill Streak 5 | . . 2 4 . 1 . 1 5 . . . 1 . 1 1 . 1 . . Combat Bots Only 3 | . . 2 3 . 1 . 1 3 . . . . . 1 . . 1 . . Max Kills in Single Turn 2 | . . 2 1 . 1 . 1 1 . . . 1 . 1 1 . 1 . . Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . 1 . . . . . . 1 . . 1 . . Uniques/NPCs Destroyed 1 | . . . . . . . 1 . . . . . . . . . . . . Imprinter (-7/Zion) Combat | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Hostile Shots Fired 617 | . . 100 94 16 9 3 58 4 20 41 17 . . 128 2 8 72 . 45 Missed 262 | . . 29 26 13 5 2 36 1 13 25 6 . . 56 2 2 30 . 16 Hits 355 | . . 71 68 3 4 1 22 3 7 16 11 . . 72 . 6 42 . 29 Melee 6 | . . . . . . . 1 2 . . 2 . . . . . . . 1 Projectile 349 | . . 71 68 3 4 1 21 1 7 16 9 . . 72 . 6 42 . 28 Critical Strikes 15 | . . 6 2 . . . 1 . . . . . . 1 . . 4 . 1 Damage Taken 6611 | . . 1607 990 24 58 18 289 66 98 690 241 . . 1017 . 87 811 . 615 Core 1886 | . . 246 79 12 . . . 12 10 83 19 . . 423 . . 477 . 525 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 22 | . . 3 . . . . . . . . . . . . . . . . 19 Core Remaining (%) 63 | 100 . 1 85 . . . . . 95 . . . . 38 . . . . . Volleys Fired 137 | . . 65 52 5 6 . 3 6 . . . . . . . . . . . Largest 2 | . . 2 2 1 2 . 1 1 . . . . . . . . . . . Hottest 90 | . . 90 90 40 65 . 40 60 . . . . . . . . . . . Shots Fired 240 | . . 119 95 5 12 . 3 6 . . . . . . . . . . . Gun 202 | . . 119 71 . 6 . . 6 . . . . . . . . . . . Cannon 38 | . . . 24 5 6 . 3 . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 210 | . . 95 95 5 12 . 3 . . . . . . . . . . . . Thermal 24 | . . 24 . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Phasic 6 | . . . . . . . . 6 . . . . . . . . . . . Robot Hit Streak 21 | . . 21 10 . 11 . 4 2 . . . . . . . . . . . Robot Miss Streak 4 | . . 3 4 . 2 . 2 2 . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . . 5 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 219 | . . 99 55 . 9 . 7 9 . . 1 11 . 3 11 . 5 9 . Core Hits 81 | . . 33 23 . 2 . 2 5 . . 1 5 . 1 3 . 1 5 . Critical Kills 1 | . . 1 . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . Critical Strikes 4 | . . 1 . . . . 2 1 . . . . . . . . . . . Destroy 1 | . . 1 . . . . . . . . . . . . . . . . . Sever 2 | . . . . . . . 2 . . . . . . . . . . . . Intensify 1 | . . . . . . . . 1 . . . . . . . . . . . Melee Attacks 151 | . . 21 . . . 1 9 20 . 27 7 15 . 11 24 2 5 9 . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 151 | . . 21 . . . 1 9 20 . 27 7 15 . 11 24 2 5 9 . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 18 | . . . . . . . . 5 . . . 10 . . 2 . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 6243 | . . 1477 1143 . 245 . 315 661 . . 90 804 . 99 519 . 206 675 9 Guns 2595 | . . 1477 879 . 107 . . 132 . . . . . . . . . . . Cannons 456 | . . . 264 . 138 . 54 . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . Melee 3183 | . . . . . . . 261 529 . . 90 804 . 99 519 . 206 675 . Ramming 9 | . . . . . . . . . . . . . . . . . . . 9 Kinetic 2556 | . . 1114 1143 . 245 . 54 . . . . . . . . . . . . Thermal 363 | . . 363 . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 3183 | . . . . . . . 261 529 . . 90 804 . 99 519 . 206 675 . Piercing . | . . . . . . . . . . . . . . . . . . . . Phasic 132 | . . . . . . . . 132 . . . . . . . . . . . Highest Corruption 8 | . . . . . . . 1 1 1 8 8 8 8 8 . . 4 4 5 Average Corruption 6 | . . . . . . . 1 1 1 8 8 8 8 8 . . 2 4 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 86 | . . . . . . . . 3 2 1 44 18 1 6 . . 1 4 6 Message Errors 23 | . . . . . . . . 1 . . 11 4 1 2 . . . 1 3 Matter Fused 28 | . . . . . . . . 1 2 1 14 5 . 2 . . . 2 1 Heat Flow Errors 10 | . . . . . . . . 1 . . 6 1 . 1 . . . 1 . Energy Discharges 6 | . . . . . . . . . . . 4 2 . . . . . . . Parts Fused 2 | . . . . . . . . . . . 1 . . . . . . . 1 Data Loss (minor) 7 | . . . . . . . . . . . 4 3 . . . . . . . Data Loss (major) 6 | . . . . . . . . . . . 4 1 . 1 . . . . . Alerts 4 | . . . . . . . . . . . . 2 . . . . 1 . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 753 | . . . . . 2 . 34 227 . . . 265 . 7 92 . 59 67 . Projectiles 2 | . . . . . 2 . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . Melee 751 | . . . . . . . 34 227 . . . 265 . 7 92 . 59 67 . Knockbacks 5 | . . . 2 . 3 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 5 | . . . 2 . 3 . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 4 | . . . . . . . . . . . . . . . . . . . 4 Shots . | . . . . . . . . . . . . . . . . . . . . Rammed 9 | . . . . . . . . . . . . . . . . . . . 9 Targets Rammed 9 | . . . . . . . . . . . . . . . . . . . 9 Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 246 | . . 4 158 3 87 . 26 143 14 . 246 192 . 182 . . . 151 . Average Temperature 58 | . . 2 56 3 44 . 11 63 6 . 97 109 . 102 . . . 91 . Received Heat Transfer 1135 | . . 231 396 . . 9 53 20 45 48 81 . . . . . 162 . 90 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . Heat Transferred 450 | . . 450 . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Maximum Alert Level 2 | . . . 1 . . . . . . . . . . . 2 . . . . Low Security (%) 77 | 100 100 . 78 100 . . . . . 100 . . . . . . . . . Level 1 22 | . . . 21 . . . . . . . . . . . 98 . . . . Level 2 . | . . . . . . . . . . . . . . . 1 . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 403 | . . . 239 182 . . . . . 45 . . . . 403 . . . . Initial 388 | . . . . 102 . . . . . 37 . . . . 388 . . . . Average 130 | . . . 133 130 . . . . . 14 . . . . 374 . . . . Influence Increases 1828 | . . 20 516 238 30 . . . 120 189 20 5 . 215 415 15 40 5 . Destroy 0b10 Robot/C 380 | . . 20 220 80 20 . . . . . . . . 20 . . 20 . . Destroy 0b10 Robot/NC 55 | . . . 5 15 . . . . . . 5 5 . . 15 . 5 5 . Destroy Leader 102 | . . . 50 42 10 . . . . . . . . . . . . . . Allied During Kill 27 | . . . . 27 . . . . . . . . . . . . . . . Successful Hack 63 | . . . . 14 . . . . . 23 . . . . 26 . . . . Disable Machine 90 | . . . 30 30 . . . . . . . . . . 30 . . . . Destroy Structure 46 | . . . 16 . . . . . . 16 . . . . 14 . . . . Advance Influence 300 | . . . . . . . . . . . . . . . 300 . . . . Partial Spotted 75 | . . . 30 . . . . . . 30 . . . . 15 . . . . Lose Combat Pursuer 690 | . . . 165 30 . . . . 120 120 15 . . 195 15 15 15 . . Influence Decreases 1828 | . . 20 290 418 76 . . . 60 248 6 20 . 75 212 237 161 5 . Entered New Map 373 | . . . . 124 18 . . . . 23 1 4 . . 52 127 24 . . Time Decay 1199 | . . 20 260 214 58 . . . 60 161 5 16 . 40 160 100 100 5 . Lost Part 122 | . . . 30 . . . . . . 10 . . . 35 . 10 37 . . Lost Ally 122 | . . . . 80 . . . . . 42 . . . . . . . . . Purge Threat 12 | . . . . . . . . . . 12 . . . . . . . . . Squads Dispatched 9 | . . . . 4 . . . . . 4 . . . . 1 . . . . Investigation 2 | . . . . 2 . . . . . . . . . . . . . . . Extermination 4 | . . . . 1 . . . . . 2 . . . . 1 . . . . Reinforcement 3 | . . . . 1 . . . . . 2 . . . . . . . . . Assault . | . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Distress Signals 9 | . . . 3 4 . . . . . 2 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 149 | . . 22 29 9 1 3 14 3 5 18 4 . . 21 4 2 8 . 6 Peak Tracking Total 14 | . . 5 6 5 1 3 14 3 4 7 3 . . 9 5 1 7 . 6 Tactical Retreats 23 | . . 1 4 1 . . 2 . 3 5 1 . . 3 1 1 1 . . Traps | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Traps Triggered 2 | . . 2 . . . . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Machines Disabled 8 | . . 1 2 2 . . . 1 . . . . . . 2 . . . . Max in Single Turn 1 | . . 1 1 1 . . . 1 . . . . . . 1 . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Machines Accessed 26 | . . 4 1 3 . 2 . . . 7 . . 3 . 2 . . 4 . Terminals 7 | . . . 1 1 . . . . . 3 . . . . 2 . . . . Fabricators 5 | . . . . 2 . . . . . 3 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . . . . . . Total Hacks 70 | . . 7 2 6 . 3 . . . 10 . . 21 . 5 . . 16 . Successful 60 | . . 7 1 1 . 3 . . . 8 . . 21 . 3 . . 16 . Failed 10 | . . . 1 5 . . . . . 2 . . . . 2 . . . . Catastrophic 1 | . . . . 1 . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 14 | . . . . . . . 4 . . 6 . . . . 4 . . . . Terminals 14 | . . . 2 1 . . . . . 6 . . . . 5 . . . . Fabricators 8 | . . . . 5 . . . . . 3 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . . . . . . Terminal Hacks 54 | . . 7 1 . . 3 . . . 3 . . 21 . 3 . . 16 . Record 12 | . . 4 . . . 2 . . . . . . 2 . . . . 4 . Part Schematic 16 | . . . . . . . . . . . . . 12 . . . . 4 . Robot Schematic 4 | . . . . . . . . . . . . . 4 . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . 4 . Prototype ID Bank 7 | . . . . . . . . . . . . . 3 . . . . 4 . Open Door 2 | . . 1 . . . 1 . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . 1 . . . . . . . . . Branch Access Points 3 | . . . 1 . . . . . . 1 . . . . 1 . . . . Unreport Threat 1 | . . . . . . . . . . 1 . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . 1 . . . . Registered Components 1 | . . . . . . . . . . . . . . . 1 . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . . Release Object 1 | . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . 1 . . . . . 3 . . . . . . . . . Network Status 1 | . . . . . . . . . . 1 . . . . . . . . . Build 3 | . . . . 1 . . . . . 2 . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . . . . . . . . . Seal Access 1 | . . . . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . . 1 . . . . . . . . . Terminals 1 | . . . . . . . . . . 1 . . . . . . . . . Assimilate 1 | . . . . . . . . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 11 | . . . 1 3 . . . . . 5 . . . . 2 . . . . Full Trace Events 2 | . . . . 2 . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . 4 . . . . . . Robots Built 11 | . . . . 4 . . . . . 7 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 246 | . . . . 67 . . . . . 179 . . . . . . . . . Total Robot Build Rating 35 | . . . . 16 . . . . . 19 . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . . . . . . . 12 . . . . 4 . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Total Allies 12 | . . . . 4 . . . . . 8 . . . . . . . . . Largest Group 4 | . . . . 4 . . . . . 4 . . . . . . . . . Highest-Rated Group 113 | . . . . 48 . . . . . 113 . . . . . . . . . Highest-Rated Ally 29 | . . . . 12 . . . . . 29 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 71 | . . . . 63 . . . . . 8 . . . . . . . . . Total Damage 764 | . . . . 634 . . . . . 130 . . . . . . . . . Kills 7 | . . . . 7 . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Active Infowar (turns) 5016 | . . . . 386 139 331 420 316 157 393 1444 607 27 65 313 217 201 . . Sensors 5016 | . . . . 386 139 331 420 316 157 393 1444 607 27 65 313 217 201 . . Traps 1 | . . . . . . . . . . . . . . . . . 1 . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . 4 . Derelict Logs Recovered 11 | . . 2 . . . 1 1 . 3 . . 2 . 1 . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Turns Passed 9187 | 96 197 2711 590 453 139 331 420 316 157 393 1490 608 27 139 334 217 218 170 181 Spaces Moved 10324 | 55 76 1592 629 763 233 486 982 719 324 960 652 490 79 303 621 653 361 174 172 Core 446 | 8 . . . . . . . . . . . . . 2 . . 90 174 172 Treads 1031 | 47 76 908 . . . . . . . . . . . . . . . . . Legs 684 | . . 684 . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 8163 | . . . 629 763 233 486 982 719 324 960 652 490 79 301 621 653 271 . . Fastest Speed 25 | 50 160 120 40 30 40 40 34 34 34 30 34 34 34 30 25 25 27 50 100 Average Speed 56 | 144 160 150 40 39 40 40 39 34 34 33 34 37 34 34 33 26 39 83 100 Slowest Speed 190 | 160 160 190 40 40 40 40 40 34 34 34 40 40 34 150 35 67 150 100 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 29 | . . . 8 3 2 . . . . 8 1 . . 3 4 . . . . Potential Cave-ins 10 | . . . . . . . . . . 10 . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 . . . . . . . . . Exploration Rate (%) 52 | 4 12 93 50 23 44 61 87 75 49 37 65 74 69 57 16 81 57 60 38 Regions Visited 19 Branch Regions 14 Pre-discovered Areas 10 | . . 1 . . . . 2 . 1 . . 1 1 1 . . . 3 . Known Exits Taken 13 | . . . 1 1 1 1 1 1 1 1 . . . 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 . . . . . . . . 1 1 1 . . . . . . Scrap Searched 17 | . . . . . 1 . 4 . 3 . 3 2 . 1 . 3 . . . Spaces Dug 63 | . . 2 5 . . 1 . 9 . 27 6 1 . 3 7 2 . . . Terrain Destroyed 79 | . . 2 17 . 2 1 . 11 . 27 6 1 . 3 7 2 . . . Melee 58 | . . 2 . . . 1 . 9 . 27 6 1 . 3 7 2 . . . Projectile 21 | . . . 17 . 2 . . 2 . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Total 13221 | 72 152 1773 878 902 266 620 1003 763 370 992 1908 900 78 324 720 696 433 190 181 Wait 2439 | . 66 42 180 129 30 133 1 2 47 11 1251 393 . . 60 35 58 1 . Move 10250 | 54 75 1591 613 756 228 485 981 718 323 943 649 489 78 298 612 652 360 173 172 Hop 25 | . . . 7 3 2 . . . . 7 1 . . 1 4 . . . . Pick Up 70 | 12 8 8 11 4 . . 4 3 . 1 . 2 . 4 7 1 3 2 . Fast Attach 14 | . . 2 5 . . . . 4 . . . . . . 1 . . 2 . Attach 46 | 6 2 6 2 5 . . . 1 . 2 . 1 . 5 10 2 2 2 . Detach 7 | . . . . . . . . . . . . . . 1 2 3 1 . . Swap 29 | . . 20 3 . . 1 2 3 . . . . . . . . . . . Drop 41 | . 1 16 5 . . . 3 6 . . . . . 4 . 1 4 1 . Fire 137 | . . 65 52 5 6 . 3 6 . . . . . . . . . . . Melee 151 | . . 21 . . . 1 9 20 . 27 7 15 . 11 24 2 5 9 . Ram 9 | . . . . . . . . . . . . . . . . . . . 9 Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . 1 . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous 2 | . . 2 . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: [*Fac] / *Zhi) -5/Zhirov -4/Proximity Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 97 | -11/Scrapyard | Entered Materials 281 | -10/Materials | Discovered new exit (range 4) 294 | -10/Materials | Entered Subcaves 303 | -10/Subcaves | Build established: Mutant 310 | -10/Subcaves | Learned location of Zion (-7) 419 | -10/Subcaves | Discovered new exit (range 13) 420 | -10/Subcaves | Ambushed by swarm of Subdwellers 478 | -10/Subcaves | Lost 4 allies 719 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1069 | -10/Subcaves | Discovered new exit (range 12) 1263 | -10/Subcaves | Released subatomizers from SUBCON Basin 1872 | -10/Subcaves | Core integrity fell below 50% 1911 | -10/Subcaves | Lost 4 parts (1p1n2w) 1977 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2031 | -10/Subcaves | Learned Materials emergency access door positions 2324 | -10/Subcaves | Core integrity fell below 20% 2610 | -10/Subcaves | Visited Clippyterm 2613 | -10/Subcaves | Learned Research machine intel 2735 | -10/Subcaves | Visited 4L-MR0's lab 2748 | -10/Subcaves | Found Flightbrick 3005 | -10/Subcaves | Entered Materials 3005 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3008 | -8/Materials | Attached Flightbrick, gained temporary slots: Utility x3 3326 | -8/Materials | Discovered new exit (range 5) 3540 | -8/Materials | Discovered new exit (range 3) 3595 | -8/Materials | Identified exit to Factory 3595 | -8/Materials | Entered Factory 3595 | -7/Factory | Evolved 2 slots: Propulsion x2 3693 | -7/Factory | Fabricated S-27 Virus? 4041 | -7/Factory | Discovered new exit (range 14) 4047 | -7/Factory | Identified exit to Lower Caves 4048 | -7/Factory | Entered Lower Caves 4052 | -7/Lower Caves | Encountered a Warlord checkpoint 4178 | -7/Lower Caves | Discovered new exit (range 16) 4184 | -7/Lower Caves | Identified exit to Lower Caves 4187 | -7/Lower Caves | Entered another Lower Caves area 4198 | -7/Lower Caves | Build established: Hacker-Mutant 4228 | -7/Lower Caves | Discovered new exit (range 12) 4232 | -7/Lower Caves | Identified exit to Factory 4264 | -7/Lower Caves | Entered a destroyed Warlord outpost 4327 | -7/Lower Caves | Learned 4 Factory zone layouts 4512 | -7/Lower Caves | Discovered new exit (range 16) 4518 | -7/Lower Caves | Identified exit to Zion 4518 | -7/Lower Caves | Entered Zion 4552 | -7/Zion | Discovered new exit (range 13) 4631 | -7/Zion | Given the Hacking Drone Bay 4639 | -7/Zion | Found Prototype Device 4727 | -7/Zion | Learned Factory terminal intel 4857 | -7/Zion | Met Imprinter 4874 | -7/Zion | Attacked by Zionites 4911 | -7/Zion | Destroyed Imprinter 4915 | -7/Zion | Extracted access codes from Imprinter's data core 4932 | -7/Zion | Opened final containment barrier to the Deep Caves 4937 | -7/Zion | Discovered new exit (range 5) 4937 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 4938 | -7/Zion | Identified exit to Deep Caves 4938 | -7/Zion | Entered Deep Caves 4990 | -7/Deep Caves | Found Prototype Protection 4990 | -7/Deep Caves | Identified Zio. Heavy Carapace 5008 | -7/Deep Caves | Z-Facility disabled 5224 | -7/Deep Caves | Discovered new exit (range 6) 5226 | -7/Deep Caves | Identified exit to Proximity Caves 5254 | -7/Deep Caves | Entered Proximity Caves 5258 | -6/Proximity Caves | Learned Factory terminal intel 5268 | -6/Proximity Caves | Learned Factory terminal intel 5275 | -6/Proximity Caves | Learned location of Extension (-4) 5298 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5408 | -6/Proximity Caves | Discovered exit to Factory (range 8) 5411 | -6/Proximity Caves | Entered Factory 5411 | -6/Factory | Evolved 2 slots: Utility x2 5412 | -6/Factory | Identified exit to Lower Caves 5413 | -6/Factory | Loaded intel: 26 terminal locations 5502 | -6/Factory | Fabricated K-01 Serf? 5559 | -6/Factory | Identified exit to Factory 5630 | -6/Factory | Spotted B-75 Beast 5729 | -6/Factory | Fabricated G-50 Soldier? 5791 | -6/Factory | Crushed by falling debris 5804 | -6/Factory | Entered Lower Caves 5822 | -6/Lower Caves | Lost 4 parts (1p1n2u) 7277 | -6/Lower Caves | Discovered new exit (range 10) 7294 | -6/Lower Caves | Entered another Lower Caves area 7303 | -6/Lower Caves | Discovered exit to Factory (range 10) 7317 | -6/Lower Caves | Learned 4 Factory zone layouts 7623 | -6/Lower Caves | Encountered a Warlord checkpoint 7899 | -6/Lower Caves | Discovered new exit (range 9) 7902 | -6/Lower Caves | Entered Data Miner 7902 | -6/Data Miner | Discovered new exit (range 6) 7909 | -6/Data Miner | Met Data Miner 7917 | -6/Data Miner | Learned location of Section 7 (-2) 7917 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7921 | -6/Data Miner | Received God Mode back door access code from Data Miner 7929 | -6/Data Miner | Entered Proximity Caves 7941 | -5/Proximity Caves | Spotted B-75 Beast 7945 | -5/Proximity Caves | Learned location of Armory (-4) 7951 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7975 | -5/Proximity Caves | Spotter reported a threat 7975 | -5/Proximity Caves | Spotter reported a threat 8047 | -5/Proximity Caves | Lost 6 parts (1p3n2u) 8053 | -5/Proximity Caves | Core integrity fell below 50% 8053 | -5/Proximity Caves | Identified Hacking Drone Bay 8065 | -5/Proximity Caves | Discovered exit to Factory (range 8) 8068 | -5/Proximity Caves | Entered Factory 8068 | -5/Factory | Evolved 2 slots: Utility x2 8070 | -5/Factory | Loaded intel: 26 terminal locations 8201 | -5/Factory | Identified exit to Upper Caves 8402 | -5/Factory | Entered Upper Caves 8403 | -5/Upper Caves | Encountered a Warlord checkpoint 8594 | -5/Upper Caves | Discovered new exit (range 14) 8619 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8619 | -5/Upper Caves | Identified exit to Upper Caves 8619 | -5/Upper Caves | Entered another Upper Caves area 8623 | -5/Upper Caves | Discovered new exit (range 15) 8644 | -5/Upper Caves | Build established: Hacker-Sprinter 8821 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8829 | -5/Upper Caves | Discovered new exit (range 15) 8836 | -5/Upper Caves | Identified exit to Zhirov 8837 | -5/Upper Caves | Entered Zhirov 8837 | -5/Zhirov | Discovered new exit (range 3) 8847 | -5/Zhirov | Met Zhirov 8854 | -5/Zhirov | Lost 6 parts (2n4u) 8929 | -5/Zhirov | Found Alien Artifact 8930 | -5/Zhirov | Identified Integrated Reactor 8930 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 8942 | -5/Zhirov | Found Alien Artifact 8968 | -5/Zhirov | Learned location of Quarantine (-3) 8968 | -5/Zhirov | Learned location of Testing (-2) 8968 | -5/Zhirov | Learned location of Command (-1) 8977 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9006 | -5/Zhirov | Identified exit to Proximity Caves 9007 | -5/Zhirov | Entered Proximity Caves 9027 | -4/Proximity Caves | Build established: Hacker-Mutant 9119 | -4/Proximity Caves | Core integrity fell below 50% 9133 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9162 | -4/Proximity Caves | Core integrity fell below 20% 9188 | -4/Proximity Caves | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 1TG S0 KAGZS MAWLJ,%Q2#WPY03N AV NL5R2Z/IDRW=T%#SDSDEVVIY Mak. Axe broken. Destabilizing: Short circuit. Slammed into G-67 Veteran. Hacking Suite destroyed. Slammed into G-67 Veteran. Adv. Hacking Suite destroyed. Slammed into G-67 Veteran. G-67 Veteran suffers critical hit (Burn). System corrupted: IFF burst signal emitted. Map ----- +----------------------------------------------------+ | ????????## ##??????????????????????? | | ?????????## ## #??????????????????????? | | ??????????# ##### #??????????????????????? | | ??????????# ## ####????###??????????????????????? | | ###???????# ### #???###??????????????????????????? | | ####?#### #?# #??#= ##?????????????????????????? | | #?# #?# #?? % ##????????????????????????? | | ### ###?#%### ! #????????????????????????? | | # #???#%## * ##???????????????????????? | | # #####%## *% #???????????????????????? | | %! #???????????????????????? | | ! ## #???????????????????????? | | ## #### ###???????????????????????????? | | #??# #?????????????????????????????? | | #?# ###???????????????????????????? | | # ##### # #???????????????????????????? | | # #???## ### #???????????????????????????? | | # #????###### #?# #???????????????????????????? | | ###???????# ### #??????#????????????????????? | | #????#??# # #????? #????????????????????? | | #???## # #????? #????????????????????? | | ##???# ##???# #????????????????????? | | #????# #?## #????????????????????? | | #????## ### #????????????????????? | | ##?????### pp## #????????????? | | # ##????????# @ #?????????????? | | ###??##?# ##### #?????????????? | | ?? #?# ###???? ##?????????????? | | ???? ????????########??????????????? | | ##????? ??????????????????????????????? | | #????? ??????????????????????????????? | | #?????? ## ??????????????????????????????? | | #????????## ??????????????????????????????? | | #?????????## ???????????????????????????????? | | #??????????## ???????????????????????????????? | | #???????????#? ????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | ? ??????????????????????????????????????????????? | | ? ??????????????????????????????????????????????? | | ?? ?????????????????????????????????????????????? | | ?? ?????????????????????????????????????????????? | | ??? ????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 1200 Power Shielding 15 Weapon Shielding 90 Evasion (%) 65 Recoil Reduction 2 Offensive Hacking 42 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Tri-rail Accelerator | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Wave Gun | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Adv. Corruption Screen | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Fabricated ------------ S-27 Virus | x4 | -7/Factory | Preloaded K-01 Serf | x4 | -6/Factory | Preloaded G-50 Soldier | x3 | -6/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- Integrated Reactor Achievements -------------- War Machine Challenges ------------ None Game ------ Seed MakeshiftCommExpander Manual? 0 Play Time 01:30:28 Cumulative 200.0 hours Start 2025.09.12 @ 16:44:24 End 2025.09.12 @ 18:19:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 171 Rogue 171 Adventurer 0 Explorer 0 Win Type - Total 10 Types 4/0/2/2/1/0/0/0/0/1 Lore% 89 Gallery% 84 Achievement% 66 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 08218176-dd34-4a55-bfcb-4993b57ffbd0